@everymatrix/casino-game-page 1.10.0 → 1.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
@@ -1,6 +1,6 @@
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1
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{
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"name": "@everymatrix/casino-game-page",
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-
"version": "1.10.
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+
"version": "1.10.2",
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"main": "dist/casino-game-page.js",
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"svelte": "src/index.ts",
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"scripts": {
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@@ -35,5 +35,5 @@
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"publishConfig": {
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"access": "public"
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},
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-
"gitHead": "
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+
"gitHead": "0608b5f0449d8bd54dcb9e847e35e9b91c4398a2"
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}
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@@ -138,9 +138,8 @@
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game = formatGameLaunchUrl(data[0]);
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isLoading = false;
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if (game.launchUrl) {
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-
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-
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-
anonymousFunMode = playforfun == 'true' ? game.hasAnonymousFunMode : false;
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+
game.isFavored = setGameData(game, game.hasFunMode);
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isFavLoading = false;
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}
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}, (err:any) => {
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console.error('There was an error', err);
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@@ -282,9 +281,7 @@
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const openGameFrame = (gameId:string, gameFunMode:boolean):void => {
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let url:URL = new URL(`${endpoint}/casino/games/${gameId}`);
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-
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url.searchParams.append('language', lang);
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-
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fetch(url.href)
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.then((res:any) => res.json())
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.then((data:any) => {
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@@ -292,6 +289,7 @@
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isLoading = false;
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if (game.launchUrl) {
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game.isFavored = setGameData(game, gameFunMode);
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isFavLoading = false;
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}
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}).finally(() => {
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isLoading = false;
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@@ -658,7 +656,7 @@
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</div>
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{/if}
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{:else}
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-
<div class="LoaderRipple"><div></div><div></div></div>
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<div class="LoaderRipple {haspanicbutton == 'true' ? 'LoaderWithPanicButton' : ''}"><div></div><div></div></div>
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{/if}
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{/if}
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<div class="GameDetails" part="GameDetails">
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@@ -1017,7 +1015,7 @@
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width: 80px;
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height: 80px;
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position: absolute;
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-
top:
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+
top: 0;
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left: -8px;
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div {
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position: absolute;
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@@ -1029,6 +1027,9 @@
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animation-delay: -0.5s;
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}
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}
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&.LoaderWithPanicButton {
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top: 40px;
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}
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}
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@keyframes ripple-effect {
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