@everymatrix/casino-game-page 0.0.95 → 0.0.96

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -10272,7 +10272,7 @@
10272
10272
  const { Object: Object_1, console: console_1 } = globals;
10273
10273
  const file = "src/CasinoGamePage.svelte";
10274
10274
 
10275
- // (328:2) {:else}
10275
+ // (324:2) {:else}
10276
10276
  function create_else_block(ctx) {
10277
10277
  let div;
10278
10278
  let if_block = /*detailsObtained*/ ctx[6] && create_if_block_2(ctx);
@@ -10282,7 +10282,7 @@
10282
10282
  div = element("div");
10283
10283
  if (if_block) if_block.c();
10284
10284
  attr_dev(div, "class", "CasinoGamePageContainer");
10285
- add_location(div, file, 328, 4, 11371);
10285
+ add_location(div, file, 324, 4, 11279);
10286
10286
  },
10287
10287
  m: function mount(target, anchor) {
10288
10288
  insert_dev(target, div, anchor);
@@ -10314,14 +10314,14 @@
10314
10314
  block,
10315
10315
  id: create_else_block.name,
10316
10316
  type: "else",
10317
- source: "(328:2) {:else}",
10317
+ source: "(324:2) {:else}",
10318
10318
  ctx
10319
10319
  });
10320
10320
 
10321
10321
  return block;
10322
10322
  }
10323
10323
 
10324
- // (326:2) {#if hasErrors}
10324
+ // (322:2) {#if hasErrors}
10325
10325
  function create_if_block_1(ctx) {
10326
10326
  let p;
10327
10327
 
@@ -10330,7 +10330,7 @@
10330
10330
  p = element("p");
10331
10331
  p.textContent = "500 Error - Internal Server Error.";
10332
10332
  attr_dev(p, "class", "SearchLoading");
10333
- add_location(p, file, 326, 4, 11293);
10333
+ add_location(p, file, 322, 4, 11201);
10334
10334
  },
10335
10335
  m: function mount(target, anchor) {
10336
10336
  insert_dev(target, p, anchor);
@@ -10345,14 +10345,14 @@
10345
10345
  block,
10346
10346
  id: create_if_block_1.name,
10347
10347
  type: "if",
10348
- source: "(326:2) {#if hasErrors}",
10348
+ source: "(322:2) {#if hasErrors}",
10349
10349
  ctx
10350
10350
  });
10351
10351
 
10352
10352
  return block;
10353
10353
  }
10354
10354
 
10355
- // (323:0) {#if isLoading}
10355
+ // (319:0) {#if isLoading}
10356
10356
  function create_if_block(ctx) {
10357
10357
  let p;
10358
10358
 
@@ -10361,7 +10361,7 @@
10361
10361
  p = element("p");
10362
10362
  p.textContent = "Loading, please wait ...";
10363
10363
  attr_dev(p, "class", "SearchLoading");
10364
- add_location(p, file, 323, 2, 11209);
10364
+ add_location(p, file, 319, 2, 11117);
10365
10365
  },
10366
10366
  m: function mount(target, anchor) {
10367
10367
  insert_dev(target, p, anchor);
@@ -10376,14 +10376,14 @@
10376
10376
  block,
10377
10377
  id: create_if_block.name,
10378
10378
  type: "if",
10379
- source: "(323:0) {#if isLoading}",
10379
+ source: "(319:0) {#if isLoading}",
10380
10380
  ctx
10381
10381
  });
10382
10382
 
10383
10383
  return block;
10384
10384
  }
10385
10385
 
10386
- // (330:6) {#if detailsObtained}
10386
+ // (326:6) {#if detailsObtained}
10387
10387
  function create_if_block_2(ctx) {
10388
10388
  let if_block_anchor;
10389
10389
 
@@ -10429,14 +10429,14 @@
10429
10429
  block,
10430
10430
  id: create_if_block_2.name,
10431
10431
  type: "if",
10432
- source: "(330:6) {#if detailsObtained}",
10432
+ source: "(326:6) {#if detailsObtained}",
10433
10433
  ctx
10434
10434
  });
10435
10435
 
10436
10436
  return block;
10437
10437
  }
10438
10438
 
10439
- // (429:12) {:else}
10439
+ // (425:12) {:else}
10440
10440
  function create_else_block_5(ctx) {
10441
10441
  let div1;
10442
10442
  let h3;
@@ -10477,21 +10477,21 @@
10477
10477
  t6 = space();
10478
10478
  p = element("p");
10479
10479
  t7 = text(/*time*/ ctx[0]);
10480
- add_location(h3, file, 430, 16, 20319);
10480
+ add_location(h3, file, 426, 16, 20227);
10481
10481
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
10482
10482
  attr_dev(img, "class", "GameThumbnail");
10483
10483
  attr_dev(img, "alt", "game thumbnail");
10484
10484
  attr_dev(img, "loading", "lazy");
10485
- add_location(img, file, 431, 16, 20356);
10485
+ add_location(img, file, 427, 16, 20264);
10486
10486
  attr_dev(button0, "class", "LoginButton");
10487
- add_location(button0, file, 433, 18, 20509);
10487
+ add_location(button0, file, 429, 18, 20417);
10488
10488
  attr_dev(button1, "class", "RegisterButton");
10489
- add_location(button1, file, 434, 18, 20621);
10489
+ add_location(button1, file, 430, 18, 20529);
10490
10490
  attr_dev(div0, "class", "ButtonsContainer");
10491
- add_location(div0, file, 432, 16, 20460);
10492
- add_location(p, file, 436, 16, 20762);
10491
+ add_location(div0, file, 428, 16, 20368);
10492
+ add_location(p, file, 432, 16, 20670);
10493
10493
  attr_dev(div1, "class", "GameDetails");
10494
- add_location(div1, file, 429, 14, 20277);
10494
+ add_location(div1, file, 425, 14, 20185);
10495
10495
  },
10496
10496
  m: function mount(target, anchor) {
10497
10497
  insert_dev(target, div1, anchor);
@@ -10541,14 +10541,14 @@
10541
10541
  block,
10542
10542
  id: create_else_block_5.name,
10543
10543
  type: "else",
10544
- source: "(429:12) {:else}",
10544
+ source: "(425:12) {:else}",
10545
10545
  ctx
10546
10546
  });
10547
10547
 
10548
10548
  return block;
10549
10549
  }
10550
10550
 
10551
- // (407:12) {#if funMode}
10551
+ // (403:12) {#if funMode}
10552
10552
  function create_if_block_9(ctx) {
10553
10553
  let div3;
10554
10554
  let div2;
@@ -10603,18 +10603,18 @@
10603
10603
  attr_dev(iframe_1, "class", "GamesContainer");
10604
10604
  attr_dev(iframe_1, "aria-hidden", "false");
10605
10605
  if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10606
- add_location(iframe_1, file, 409, 18, 18359);
10606
+ add_location(iframe_1, file, 405, 18, 18267);
10607
10607
  attr_dev(button0, "class", "LoginButton");
10608
- add_location(button0, file, 412, 22, 18582);
10608
+ add_location(button0, file, 408, 22, 18490);
10609
10609
  attr_dev(button1, "class", "RegisterButton");
10610
- add_location(button1, file, 413, 22, 18698);
10610
+ add_location(button1, file, 409, 22, 18606);
10611
10611
  attr_dev(div0, "class", "ButtonsContainer");
10612
- add_location(div0, file, 411, 20, 18529);
10613
- add_location(span, file, 415, 36, 18863);
10612
+ add_location(div0, file, 407, 20, 18437);
10613
+ add_location(span, file, 411, 36, 18771);
10614
10614
  attr_dev(p, "class", "Time");
10615
- add_location(p, file, 415, 20, 18847);
10615
+ add_location(p, file, 411, 20, 18755);
10616
10616
  attr_dev(div1, "class", "BottomGame");
10617
- add_location(div1, file, 410, 18, 18484);
10617
+ add_location(div1, file, 406, 18, 18392);
10618
10618
  attr_dev(div2, "id", "IframeGame");
10619
10619
 
10620
10620
  set_style(div2, "width", /*isFullscreen*/ ctx[11]
@@ -10633,12 +10633,12 @@
10633
10633
  ? "none"
10634
10634
  : /*game*/ ctx[5].height + 100 + "px");
10635
10635
 
10636
- add_location(div2, file, 408, 16, 18045);
10636
+ add_location(div2, file, 404, 16, 17953);
10637
10637
  attr_dev(div3, "id", "IframeContainer");
10638
10638
  set_style(div3, "width", /*modalFrameWidth*/ ctx[12]);
10639
10639
  set_style(div3, "height", /*modalFrameHeight*/ ctx[13]);
10640
10640
  toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10641
- add_location(div3, file, 407, 14, 17871);
10641
+ add_location(div3, file, 403, 14, 17779);
10642
10642
  },
10643
10643
  m: function mount(target, anchor) {
10644
10644
  insert_dev(target, div3, anchor);
@@ -10743,14 +10743,14 @@
10743
10743
  block,
10744
10744
  id: create_if_block_9.name,
10745
10745
  type: "if",
10746
- source: "(407:12) {#if funMode}",
10746
+ source: "(403:12) {#if funMode}",
10747
10747
  ctx
10748
10748
  });
10749
10749
 
10750
10750
  return block;
10751
10751
  }
10752
10752
 
10753
- // (387:10) {#if isLoggedIn}
10753
+ // (383:10) {#if isLoggedIn}
10754
10754
  function create_if_block_7(ctx) {
10755
10755
  let div2;
10756
10756
  let div1;
@@ -10797,14 +10797,14 @@
10797
10797
  attr_dev(iframe_1, "class", "GamesContainer");
10798
10798
  attr_dev(iframe_1, "aria-hidden", "false");
10799
10799
  if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10800
- add_location(iframe_1, file, 389, 16, 16064);
10800
+ add_location(iframe_1, file, 385, 16, 15972);
10801
10801
  attr_dev(button, "class", "DepositButton");
10802
- add_location(button, file, 391, 18, 16246);
10803
- add_location(span, file, 392, 34, 16379);
10802
+ add_location(button, file, 387, 18, 16154);
10803
+ add_location(span, file, 388, 34, 16287);
10804
10804
  attr_dev(p, "class", "Time");
10805
- add_location(p, file, 392, 18, 16363);
10805
+ add_location(p, file, 388, 18, 16271);
10806
10806
  attr_dev(div0, "class", "BottomGame");
10807
- add_location(div0, file, 390, 16, 16203);
10807
+ add_location(div0, file, 386, 16, 16111);
10808
10808
  attr_dev(div1, "id", "IframeGame");
10809
10809
 
10810
10810
  set_style(div1, "width", /*isFullscreen*/ ctx[11]
@@ -10823,12 +10823,12 @@
10823
10823
  ? "none"
10824
10824
  : /*game*/ ctx[5].height + 100 + "px");
10825
10825
 
10826
- add_location(div1, file, 388, 12, 15752);
10826
+ add_location(div1, file, 384, 12, 15660);
10827
10827
  attr_dev(div2, "id", "IframeContainer");
10828
10828
  set_style(div2, "width", /*modalFrameWidth*/ ctx[12]);
10829
10829
  set_style(div2, "height", /*modalFrameHeight*/ ctx[13]);
10830
10830
  toggle_class(div2, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10831
- add_location(div2, file, 387, 12, 15582);
10831
+ add_location(div2, file, 383, 12, 15490);
10832
10832
  },
10833
10833
  m: function mount(target, anchor) {
10834
10834
  insert_dev(target, div2, anchor);
@@ -10924,14 +10924,14 @@
10924
10924
  block,
10925
10925
  id: create_if_block_7.name,
10926
10926
  type: "if",
10927
- source: "(387:10) {#if isLoggedIn}",
10927
+ source: "(383:10) {#if isLoggedIn}",
10928
10928
  ctx
10929
10929
  });
10930
10930
 
10931
10931
  return block;
10932
10932
  }
10933
10933
 
10934
- // (331:8) {#if mobileView}
10934
+ // (327:8) {#if mobileView}
10935
10935
  function create_if_block_3(ctx) {
10936
10936
  let if_block_anchor;
10937
10937
 
@@ -10976,14 +10976,14 @@
10976
10976
  block,
10977
10977
  id: create_if_block_3.name,
10978
10978
  type: "if",
10979
- source: "(331:8) {#if mobileView}",
10979
+ source: "(327:8) {#if mobileView}",
10980
10980
  ctx
10981
10981
  });
10982
10982
 
10983
10983
  return block;
10984
10984
  }
10985
10985
 
10986
- // (421:20) {:else}
10986
+ // (417:20) {:else}
10987
10987
  function create_else_block_4(ctx) {
10988
10988
  let button;
10989
10989
  let svg;
@@ -10997,14 +10997,14 @@
10997
10997
  svg = svg_element("svg");
10998
10998
  path = svg_element("path");
10999
10999
  attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
11000
- add_location(path, file, 422, 107, 19788);
11000
+ add_location(path, file, 418, 107, 19696);
11001
11001
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11002
11002
  attr_dev(svg, "width", "24");
11003
11003
  attr_dev(svg, "height", "24");
11004
11004
  attr_dev(svg, "viewBox", "0 0 24 24");
11005
- add_location(svg, file, 422, 24, 19705);
11005
+ add_location(svg, file, 418, 24, 19613);
11006
11006
  attr_dev(button, "class", "FullscreenButton");
11007
- add_location(button, file, 421, 22, 19609);
11007
+ add_location(button, file, 417, 22, 19517);
11008
11008
  },
11009
11009
  m: function mount(target, anchor) {
11010
11010
  insert_dev(target, button, anchor);
@@ -11028,14 +11028,14 @@
11028
11028
  block,
11029
11029
  id: create_else_block_4.name,
11030
11030
  type: "else",
11031
- source: "(421:20) {:else}",
11031
+ source: "(417:20) {:else}",
11032
11032
  ctx
11033
11033
  });
11034
11034
 
11035
11035
  return block;
11036
11036
  }
11037
11037
 
11038
- // (417:20) {#if isFullscreen}
11038
+ // (413:20) {#if isFullscreen}
11039
11039
  function create_if_block_10(ctx) {
11040
11040
  let button;
11041
11041
  let svg;
@@ -11056,22 +11056,22 @@
11056
11056
  polygon3 = svg_element("polygon");
11057
11057
  set_style(polygon0, "fill", "#fff");
11058
11058
  attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
11059
- add_location(polygon0, file, 418, 72, 19092);
11059
+ add_location(polygon0, file, 414, 72, 19000);
11060
11060
  set_style(polygon1, "fill", "#fff");
11061
11061
  attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
11062
- add_location(polygon1, file, 418, 180, 19200);
11062
+ add_location(polygon1, file, 414, 180, 19108);
11063
11063
  set_style(polygon2, "fill", "#fff");
11064
11064
  attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
11065
- add_location(polygon2, file, 418, 286, 19306);
11065
+ add_location(polygon2, file, 414, 286, 19214);
11066
11066
  set_style(polygon3, "fill", "#fff");
11067
11067
  attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
11068
- add_location(polygon3, file, 418, 389, 19409);
11068
+ add_location(polygon3, file, 414, 389, 19317);
11069
11069
  attr_dev(svg, "width", "24");
11070
11070
  attr_dev(svg, "height", "24");
11071
11071
  attr_dev(svg, "viewBox", "0 0 31 31");
11072
- add_location(svg, file, 418, 24, 19044);
11072
+ add_location(svg, file, 414, 24, 18952);
11073
11073
  attr_dev(button, "class", "FullscreenButton");
11074
- add_location(button, file, 417, 22, 18948);
11074
+ add_location(button, file, 413, 22, 18856);
11075
11075
  },
11076
11076
  m: function mount(target, anchor) {
11077
11077
  insert_dev(target, button, anchor);
@@ -11098,14 +11098,14 @@
11098
11098
  block,
11099
11099
  id: create_if_block_10.name,
11100
11100
  type: "if",
11101
- source: "(417:20) {#if isFullscreen}",
11101
+ source: "(413:20) {#if isFullscreen}",
11102
11102
  ctx
11103
11103
  });
11104
11104
 
11105
11105
  return block;
11106
11106
  }
11107
11107
 
11108
- // (398:18) {:else}
11108
+ // (394:18) {:else}
11109
11109
  function create_else_block_3(ctx) {
11110
11110
  let button;
11111
11111
  let svg;
@@ -11119,14 +11119,14 @@
11119
11119
  svg = svg_element("svg");
11120
11120
  path = svg_element("path");
11121
11121
  attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
11122
- add_location(path, file, 399, 105, 17368);
11122
+ add_location(path, file, 395, 105, 17276);
11123
11123
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11124
11124
  attr_dev(svg, "width", "24");
11125
11125
  attr_dev(svg, "height", "24");
11126
11126
  attr_dev(svg, "viewBox", "0 0 24 24");
11127
- add_location(svg, file, 399, 22, 17285);
11127
+ add_location(svg, file, 395, 22, 17193);
11128
11128
  attr_dev(button, "class", "FullscreenButton");
11129
- add_location(button, file, 398, 20, 17191);
11129
+ add_location(button, file, 394, 20, 17099);
11130
11130
  },
11131
11131
  m: function mount(target, anchor) {
11132
11132
  insert_dev(target, button, anchor);
@@ -11150,14 +11150,14 @@
11150
11150
  block,
11151
11151
  id: create_else_block_3.name,
11152
11152
  type: "else",
11153
- source: "(398:18) {:else}",
11153
+ source: "(394:18) {:else}",
11154
11154
  ctx
11155
11155
  });
11156
11156
 
11157
11157
  return block;
11158
11158
  }
11159
11159
 
11160
- // (394:18) {#if isFullscreen}
11160
+ // (390:18) {#if isFullscreen}
11161
11161
  function create_if_block_8(ctx) {
11162
11162
  let button;
11163
11163
  let svg;
@@ -11178,24 +11178,24 @@
11178
11178
  polygon3 = svg_element("polygon");
11179
11179
  set_style(polygon0, "fill", "#fff");
11180
11180
  attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
11181
- add_location(polygon0, file, 395, 148, 16680);
11181
+ add_location(polygon0, file, 391, 148, 16588);
11182
11182
  set_style(polygon1, "fill", "#fff");
11183
11183
  attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
11184
- add_location(polygon1, file, 395, 256, 16788);
11184
+ add_location(polygon1, file, 391, 256, 16696);
11185
11185
  set_style(polygon2, "fill", "#fff");
11186
11186
  attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
11187
- add_location(polygon2, file, 395, 362, 16894);
11187
+ add_location(polygon2, file, 391, 362, 16802);
11188
11188
  set_style(polygon3, "fill", "#fff");
11189
11189
  attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
11190
- add_location(polygon3, file, 395, 465, 16997);
11190
+ add_location(polygon3, file, 391, 465, 16905);
11191
11191
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11192
11192
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
11193
11193
  attr_dev(svg, "width", "24");
11194
11194
  attr_dev(svg, "height", "24");
11195
11195
  attr_dev(svg, "viewBox", "0 0 31 31");
11196
- add_location(svg, file, 395, 22, 16554);
11196
+ add_location(svg, file, 391, 22, 16462);
11197
11197
  attr_dev(button, "class", "FullscreenButton");
11198
- add_location(button, file, 394, 20, 16460);
11198
+ add_location(button, file, 390, 20, 16368);
11199
11199
  },
11200
11200
  m: function mount(target, anchor) {
11201
11201
  insert_dev(target, button, anchor);
@@ -11222,14 +11222,14 @@
11222
11222
  block,
11223
11223
  id: create_if_block_8.name,
11224
11224
  type: "if",
11225
- source: "(394:18) {#if isFullscreen}",
11225
+ source: "(390:18) {#if isFullscreen}",
11226
11226
  ctx
11227
11227
  });
11228
11228
 
11229
11229
  return block;
11230
11230
  }
11231
11231
 
11232
- // (375:10) {:else}
11232
+ // (371:10) {:else}
11233
11233
  function create_else_block_2(ctx) {
11234
11234
  let div1;
11235
11235
  let h3;
@@ -11270,21 +11270,21 @@
11270
11270
  t6 = space();
11271
11271
  p = element("p");
11272
11272
  t7 = text(/*time*/ ctx[0]);
11273
- add_location(h3, file, 376, 14, 15047);
11273
+ add_location(h3, file, 372, 14, 14955);
11274
11274
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11275
11275
  attr_dev(img, "class", "GameThumbnail");
11276
11276
  attr_dev(img, "alt", "game thumbnail");
11277
11277
  attr_dev(img, "loading", "lazy");
11278
- add_location(img, file, 377, 14, 15082);
11278
+ add_location(img, file, 373, 14, 14990);
11279
11279
  attr_dev(button0, "class", "LoginButton");
11280
- add_location(button0, file, 379, 16, 15231);
11280
+ add_location(button0, file, 375, 16, 15139);
11281
11281
  attr_dev(button1, "class", "RegisterButton");
11282
- add_location(button1, file, 380, 16, 15341);
11282
+ add_location(button1, file, 376, 16, 15249);
11283
11283
  attr_dev(div0, "class", "ButtonsContainer");
11284
- add_location(div0, file, 378, 14, 15184);
11285
- add_location(p, file, 382, 14, 15478);
11284
+ add_location(div0, file, 374, 14, 15092);
11285
+ add_location(p, file, 378, 14, 15386);
11286
11286
  attr_dev(div1, "class", "GameDetails");
11287
- add_location(div1, file, 375, 12, 15007);
11287
+ add_location(div1, file, 371, 12, 14915);
11288
11288
  },
11289
11289
  m: function mount(target, anchor) {
11290
11290
  insert_dev(target, div1, anchor);
@@ -11334,14 +11334,14 @@
11334
11334
  block,
11335
11335
  id: create_else_block_2.name,
11336
11336
  type: "else",
11337
- source: "(375:10) {:else}",
11337
+ source: "(371:10) {:else}",
11338
11338
  ctx
11339
11339
  });
11340
11340
 
11341
11341
  return block;
11342
11342
  }
11343
11343
 
11344
- // (363:37)
11344
+ // (359:37)
11345
11345
  function create_if_block_6(ctx) {
11346
11346
  let div1;
11347
11347
  let h3;
@@ -11389,23 +11389,23 @@
11389
11389
  t8 = space();
11390
11390
  p = element("p");
11391
11391
  t9 = text(/*time*/ ctx[0]);
11392
- add_location(h3, file, 364, 14, 14387);
11392
+ add_location(h3, file, 360, 14, 14295);
11393
11393
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11394
11394
  attr_dev(img, "class", "GameThumbnail");
11395
11395
  attr_dev(img, "alt", "game thumbnail");
11396
11396
  attr_dev(img, "loading", "lazy");
11397
- add_location(img, file, 365, 14, 14422);
11397
+ add_location(img, file, 361, 14, 14330);
11398
11398
  attr_dev(button0, "class", "LoginButton");
11399
- add_location(button0, file, 367, 16, 14571);
11399
+ add_location(button0, file, 363, 16, 14479);
11400
11400
  attr_dev(button1, "class", "RegisterButton");
11401
- add_location(button1, file, 368, 16, 14681);
11401
+ add_location(button1, file, 364, 16, 14589);
11402
11402
  attr_dev(div0, "class", "ButtonsContainer");
11403
- add_location(div0, file, 366, 14, 14524);
11403
+ add_location(div0, file, 362, 14, 14432);
11404
11404
  attr_dev(button2, "class", "FullWidthButton");
11405
- add_location(button2, file, 370, 14, 14818);
11406
- add_location(p, file, 371, 14, 14943);
11405
+ add_location(button2, file, 366, 14, 14726);
11406
+ add_location(p, file, 367, 14, 14851);
11407
11407
  attr_dev(div1, "class", "GameDetails");
11408
- add_location(div1, file, 363, 12, 14347);
11408
+ add_location(div1, file, 359, 12, 14255);
11409
11409
  },
11410
11410
  m: function mount(target, anchor) {
11411
11411
  insert_dev(target, div1, anchor);
@@ -11460,14 +11460,14 @@
11460
11460
  block,
11461
11461
  id: create_if_block_6.name,
11462
11462
  type: "if",
11463
- source: "(363:37) ",
11463
+ source: "(359:37) ",
11464
11464
  ctx
11465
11465
  });
11466
11466
 
11467
11467
  return block;
11468
11468
  }
11469
11469
 
11470
- // (332:10) {#if isLoggedIn}
11470
+ // (328:10) {#if isLoggedIn}
11471
11471
  function create_if_block_4(ctx) {
11472
11472
  let t0;
11473
11473
  let div1;
@@ -11519,21 +11519,21 @@
11519
11519
  t7 = space();
11520
11520
  p = element("p");
11521
11521
  t8 = text(/*time*/ ctx[0]);
11522
- add_location(h3, file, 353, 14, 13823);
11522
+ add_location(h3, file, 349, 14, 13731);
11523
11523
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11524
11524
  attr_dev(img, "class", "GameThumbnail");
11525
11525
  attr_dev(img, "alt", "game thumbnail");
11526
11526
  attr_dev(img, "loading", "lazy");
11527
- add_location(img, file, 354, 14, 13858);
11527
+ add_location(img, file, 350, 14, 13766);
11528
11528
  attr_dev(button0, "class", "DepositButton");
11529
- add_location(button0, file, 356, 16, 14007);
11529
+ add_location(button0, file, 352, 16, 13915);
11530
11530
  attr_dev(button1, "class", "PlayNowButton");
11531
- add_location(button1, file, 357, 16, 14122);
11531
+ add_location(button1, file, 353, 16, 14030);
11532
11532
  attr_dev(div0, "class", "ButtonsContainer");
11533
- add_location(div0, file, 355, 14, 13960);
11534
- add_location(p, file, 359, 14, 14263);
11533
+ add_location(div0, file, 351, 14, 13868);
11534
+ add_location(p, file, 355, 14, 14171);
11535
11535
  attr_dev(div1, "class", "GameDetails");
11536
- add_location(div1, file, 352, 12, 13783);
11536
+ add_location(div1, file, 348, 12, 13691);
11537
11537
  },
11538
11538
  m: function mount(target, anchor) {
11539
11539
  if_block.m(target, anchor);
@@ -11599,14 +11599,14 @@
11599
11599
  block,
11600
11600
  id: create_if_block_4.name,
11601
11601
  type: "if",
11602
- source: "(332:10) {#if isLoggedIn}",
11602
+ source: "(328:10) {#if isLoggedIn}",
11603
11603
  ctx
11604
11604
  });
11605
11605
 
11606
11606
  return block;
11607
11607
  }
11608
11608
 
11609
- // (339:12) {:else}
11609
+ // (335:12) {:else}
11610
11610
  function create_else_block_1(ctx) {
11611
11611
  let div;
11612
11612
  let svg;
@@ -11621,7 +11621,7 @@
11621
11621
  path = svg_element("path");
11622
11622
  set_style(path, "fill", "white");
11623
11623
  attr_dev(path, "d", "M511.266,197.256c-1.764-5.431-6.458-9.388-12.108-10.209l-158.722-23.065L269.452,20.155\n c-2.527-5.12-7.741-8.361-13.451-8.361c-5.709,0-10.924,3.242-13.451,8.361l-70.988,143.828L12.843,187.047\n c-5.65,0.821-10.344,4.779-12.108,10.209c-1.765,5.43-0.293,11.391,3.795,15.376l114.848,111.955L92.27,482.67\n c-0.965,5.627,1.349,11.315,5.968,14.67c4.618,3.355,10.74,3.798,15.797,1.142L256,423.846l141.961,74.637\n c2.195,1.154,4.591,1.723,6.979,1.723c3.11,0,6.206-0.966,8.818-2.865c4.619-3.356,6.933-9.043,5.968-14.671L392.61,324.587\n l114.86-111.954C511.559,208.647,513.031,202.686,511.266,197.256z M366.023,308.608c-3.536,3.446-5.15,8.412-4.314,13.278\n l23.311,135.898l-122.038-64.162c-4.37-2.297-9.591-2.297-13.961,0l-122.045,64.163l23.304-135.9\n c0.834-4.866-0.779-9.83-4.313-13.276l-98.731-96.244l136.445-19.829c4.886-0.71,9.108-3.778,11.294-8.205L256,60.685\n l61.023,123.645c2.186,4.427,6.408,7.496,11.294,8.206l136.447,19.828L366.023,308.608z");
11624
- add_location(path, file, 341, 114, 12633);
11624
+ add_location(path, file, 337, 114, 12541);
11625
11625
  attr_dev(svg, "version", "1.1");
11626
11626
  attr_dev(svg, "class", "UnfavoredIcon");
11627
11627
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
@@ -11631,9 +11631,9 @@
11631
11631
  attr_dev(svg, "viewBox", "0 0 512.001 512.001");
11632
11632
  set_style(svg, "enable-background", "new 0 0 512.001 512.001");
11633
11633
  attr_dev(svg, "xml:space", "preserve");
11634
- add_location(svg, file, 340, 16, 12382);
11634
+ add_location(svg, file, 336, 16, 12290);
11635
11635
  attr_dev(div, "class", "FavIconContainer");
11636
- add_location(div, file, 339, 14, 12288);
11636
+ add_location(div, file, 335, 14, 12196);
11637
11637
  },
11638
11638
  m: function mount(target, anchor) {
11639
11639
  insert_dev(target, div, anchor);
@@ -11657,14 +11657,14 @@
11657
11657
  block,
11658
11658
  id: create_else_block_1.name,
11659
11659
  type: "else",
11660
- source: "(339:12) {:else}",
11660
+ source: "(335:12) {:else}",
11661
11661
  ctx
11662
11662
  });
11663
11663
 
11664
11664
  return block;
11665
11665
  }
11666
11666
 
11667
- // (333:12) {#if game.isFavored}
11667
+ // (329:12) {#if game.isFavored}
11668
11668
  function create_if_block_5(ctx) {
11669
11669
  let div;
11670
11670
  let svg;
@@ -11679,16 +11679,16 @@
11679
11679
  path = svg_element("path");
11680
11680
  set_style(path, "fill", "white");
11681
11681
  attr_dev(path, "d", "m10.201,.758l2.478,5.865 6.344,.545c0.44,0.038 0.619,0.587 0.285,0.876l-4.812,4.169 1.442,6.202c0.1,0.431-0.367,0.77-0.745,0.541l-5.452-3.288-5.452,3.288c-0.379,0.228-0.845-0.111-0.745-0.541l1.442-6.202-4.813-4.17c-0.334-0.289-0.156-0.838 0.285-0.876l6.344-.545 2.478-5.864c0.172-0.408 0.749-0.408 0.921,0z");
11682
- add_location(path, file, 335, 18, 11871);
11682
+ add_location(path, file, 331, 18, 11779);
11683
11683
  attr_dev(svg, "version", "1.1");
11684
11684
  attr_dev(svg, "class", "FavoredIcon");
11685
11685
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11686
11686
  attr_dev(svg, "viewBox", "0 0 19.481 19.481");
11687
11687
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
11688
11688
  attr_dev(svg, "enable-background", "new 0 0 19.481 19.481");
11689
- add_location(svg, file, 334, 16, 11665);
11689
+ add_location(svg, file, 330, 16, 11573);
11690
11690
  attr_dev(div, "class", "FavIconContainer");
11691
- add_location(div, file, 333, 14, 11571);
11691
+ add_location(div, file, 329, 14, 11479);
11692
11692
  },
11693
11693
  m: function mount(target, anchor) {
11694
11694
  insert_dev(target, div, anchor);
@@ -11712,7 +11712,7 @@
11712
11712
  block,
11713
11713
  id: create_if_block_5.name,
11714
11714
  type: "if",
11715
- source: "(333:12) {#if game.isFavored}",
11715
+ source: "(329:12) {#if game.isFavored}",
11716
11716
  ctx
11717
11717
  });
11718
11718
 
@@ -11826,6 +11826,7 @@
11826
11826
 
11827
11827
  const formatGameLaunchUrl = game => {
11828
11828
  let url = new URL(game.launchUrl);
11829
+ url.searchParams.append("language", lang);
11829
11830
 
11830
11831
  // Maybe we should check if the session is valid, somehow?
11831
11832
  if (sessionID && sessionID.length > 0) {
@@ -12099,23 +12100,17 @@
12099
12100
  };
12100
12101
 
12101
12102
  const setSession = () => {
12102
- $$invalidate(2, isLoggedIn = true);
12103
- sessionID = session;
12104
- playerID = userid;
12105
-
12106
- if (endpoint) {
12107
- checkSession(endpoint, session).then(
12108
- res => {
12109
- sessionID = res.data.Guid;
12110
- playerID = res.data.UserID;
12111
- $$invalidate(2, isLoggedIn = true);
12112
- },
12113
- err => {
12114
- $$invalidate(2, isLoggedIn = false);
12115
- console.error("err on session", err);
12116
- }
12117
- );
12118
- }
12103
+ checkSession(endpoint, session).then(
12104
+ res => {
12105
+ sessionID = res.Guid;
12106
+ playerID = res.UserID;
12107
+ $$invalidate(2, isLoggedIn = true);
12108
+ },
12109
+ err => {
12110
+ $$invalidate(2, isLoggedIn = false);
12111
+ console.error("err on session", err);
12112
+ }
12113
+ );
12119
12114
  };
12120
12115
 
12121
12116
  const setClientStyling = () => {