@everymatrix/casino-game-page 0.0.92 → 0.0.96

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4477,29 +4477,29 @@
4477
4477
  const GamePageTranslations = {
4478
4478
  en: {
4479
4479
  gamePage: {
4480
- signIn: 'SIGN IN',
4480
+ signIn: 'Log in',
4481
4481
  register: 'REGISTER',
4482
- deposit: 'DEPOSIT',
4483
- playForFun: 'PLAY FOR FUN',
4484
- playNow: 'PLAY NOW'
4482
+ deposit: 'Deposit',
4483
+ playForFun: 'Play for fun',
4484
+ playNow: 'Start now!'
4485
4485
  }
4486
4486
  },
4487
4487
  de: {
4488
4488
  gamePage: {
4489
- signIn: 'ANMELDEN',
4489
+ signIn: 'Einloggen',
4490
4490
  register: 'REGISTRIEREN',
4491
- deposit: 'ANZAHLUNG',
4492
- playForFun: 'ZUM SPASS SPIELEN',
4493
- playNow: 'JETZT SPIELEN'
4491
+ deposit: 'Einzahlung',
4492
+ playForFun: 'Play for fun',
4493
+ playNow: 'Jetzt starten!'
4494
4494
  }
4495
4495
  },
4496
4496
  it: {
4497
4497
  gamePage: {
4498
- signIn: 'REGISTRATI',
4499
- register: 'ISCRIVITI',
4500
- deposit: 'DEPOSITARE',
4501
- playForFun: 'GIOCA PER DIVERTIMENTO',
4502
- playNow: 'RIPRODUCI ORA'
4498
+ signIn: 'Login',
4499
+ register: 'REGISTRATI',
4500
+ deposit: 'Deposito',
4501
+ playForFun: 'Play for fun',
4502
+ playNow: 'Inizia ora!'
4503
4503
  }
4504
4504
  },
4505
4505
  fr: {
@@ -4546,6 +4546,60 @@
4546
4546
  playForFun: 'JOACĂ PENTRU DISTRACTIE',
4547
4547
  playNow: 'JOACĂ ACUM'
4548
4548
  }
4549
+ },
4550
+ hr: {
4551
+ gamePage: {
4552
+ signIn: 'Prijavite se',
4553
+ register: 'REGISTRACIJA',
4554
+ deposit: 'Uplata',
4555
+ playForFun: 'Igraj za zabavu',
4556
+ playNow: 'Započnite sada!'
4557
+ }
4558
+ },
4559
+ hu: {
4560
+ gamePage: {
4561
+ signIn: 'Bejelentkezés',
4562
+ register: 'REGISZTRÁCIÓ',
4563
+ deposit: 'Befizetés',
4564
+ playForFun: 'Play for fun',
4565
+ playNow: 'Játsszon most!'
4566
+ }
4567
+ },
4568
+ pl: {
4569
+ gamePage: {
4570
+ signIn: 'Zaloguj się',
4571
+ register: 'REJESTRACJA',
4572
+ deposit: 'Wpłata',
4573
+ playForFun: 'Graj dla zabawy',
4574
+ playNow: 'Rozpocznij teraz!'
4575
+ }
4576
+ },
4577
+ pt: {
4578
+ gamePage: {
4579
+ signIn: 'Login',
4580
+ register: 'REGISTAR',
4581
+ deposit: 'Depósito',
4582
+ playForFun: 'Play for fun',
4583
+ playNow: 'Comece agora!'
4584
+ }
4585
+ },
4586
+ sl: {
4587
+ gamePage: {
4588
+ signIn: 'Prijavite se',
4589
+ register: 'REGISTRACIJA',
4590
+ deposit: 'Vplačilo',
4591
+ playForFun: 'Igrajte za zabavo',
4592
+ playNow: 'Začnite zdaj!'
4593
+ }
4594
+ },
4595
+ sr: {
4596
+ gamePage: {
4597
+ signIn: 'Prijavi se',
4598
+ register: 'REGISTRACIJA',
4599
+ deposit: 'Uplata',
4600
+ playForFun: 'Igraj za zabavu',
4601
+ playNow: 'Započnite sada!'
4602
+ }
4549
4603
  }
4550
4604
  };
4551
4605
 
@@ -10218,7 +10272,7 @@
10218
10272
  const { Object: Object_1, console: console_1 } = globals;
10219
10273
  const file = "src/CasinoGamePage.svelte";
10220
10274
 
10221
- // (328:2) {:else}
10275
+ // (324:2) {:else}
10222
10276
  function create_else_block(ctx) {
10223
10277
  let div;
10224
10278
  let if_block = /*detailsObtained*/ ctx[6] && create_if_block_2(ctx);
@@ -10228,7 +10282,7 @@
10228
10282
  div = element("div");
10229
10283
  if (if_block) if_block.c();
10230
10284
  attr_dev(div, "class", "CasinoGamePageContainer");
10231
- add_location(div, file, 328, 4, 11371);
10285
+ add_location(div, file, 324, 4, 11279);
10232
10286
  },
10233
10287
  m: function mount(target, anchor) {
10234
10288
  insert_dev(target, div, anchor);
@@ -10260,14 +10314,14 @@
10260
10314
  block,
10261
10315
  id: create_else_block.name,
10262
10316
  type: "else",
10263
- source: "(328:2) {:else}",
10317
+ source: "(324:2) {:else}",
10264
10318
  ctx
10265
10319
  });
10266
10320
 
10267
10321
  return block;
10268
10322
  }
10269
10323
 
10270
- // (326:2) {#if hasErrors}
10324
+ // (322:2) {#if hasErrors}
10271
10325
  function create_if_block_1(ctx) {
10272
10326
  let p;
10273
10327
 
@@ -10276,7 +10330,7 @@
10276
10330
  p = element("p");
10277
10331
  p.textContent = "500 Error - Internal Server Error.";
10278
10332
  attr_dev(p, "class", "SearchLoading");
10279
- add_location(p, file, 326, 4, 11293);
10333
+ add_location(p, file, 322, 4, 11201);
10280
10334
  },
10281
10335
  m: function mount(target, anchor) {
10282
10336
  insert_dev(target, p, anchor);
@@ -10291,14 +10345,14 @@
10291
10345
  block,
10292
10346
  id: create_if_block_1.name,
10293
10347
  type: "if",
10294
- source: "(326:2) {#if hasErrors}",
10348
+ source: "(322:2) {#if hasErrors}",
10295
10349
  ctx
10296
10350
  });
10297
10351
 
10298
10352
  return block;
10299
10353
  }
10300
10354
 
10301
- // (323:0) {#if isLoading}
10355
+ // (319:0) {#if isLoading}
10302
10356
  function create_if_block(ctx) {
10303
10357
  let p;
10304
10358
 
@@ -10307,7 +10361,7 @@
10307
10361
  p = element("p");
10308
10362
  p.textContent = "Loading, please wait ...";
10309
10363
  attr_dev(p, "class", "SearchLoading");
10310
- add_location(p, file, 323, 2, 11209);
10364
+ add_location(p, file, 319, 2, 11117);
10311
10365
  },
10312
10366
  m: function mount(target, anchor) {
10313
10367
  insert_dev(target, p, anchor);
@@ -10322,14 +10376,14 @@
10322
10376
  block,
10323
10377
  id: create_if_block.name,
10324
10378
  type: "if",
10325
- source: "(323:0) {#if isLoading}",
10379
+ source: "(319:0) {#if isLoading}",
10326
10380
  ctx
10327
10381
  });
10328
10382
 
10329
10383
  return block;
10330
10384
  }
10331
10385
 
10332
- // (330:6) {#if detailsObtained}
10386
+ // (326:6) {#if detailsObtained}
10333
10387
  function create_if_block_2(ctx) {
10334
10388
  let if_block_anchor;
10335
10389
 
@@ -10375,14 +10429,14 @@
10375
10429
  block,
10376
10430
  id: create_if_block_2.name,
10377
10431
  type: "if",
10378
- source: "(330:6) {#if detailsObtained}",
10432
+ source: "(326:6) {#if detailsObtained}",
10379
10433
  ctx
10380
10434
  });
10381
10435
 
10382
10436
  return block;
10383
10437
  }
10384
10438
 
10385
- // (429:12) {:else}
10439
+ // (425:12) {:else}
10386
10440
  function create_else_block_5(ctx) {
10387
10441
  let div1;
10388
10442
  let h3;
@@ -10423,21 +10477,21 @@
10423
10477
  t6 = space();
10424
10478
  p = element("p");
10425
10479
  t7 = text(/*time*/ ctx[0]);
10426
- add_location(h3, file, 430, 16, 20319);
10480
+ add_location(h3, file, 426, 16, 20227);
10427
10481
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
10428
10482
  attr_dev(img, "class", "GameThumbnail");
10429
10483
  attr_dev(img, "alt", "game thumbnail");
10430
10484
  attr_dev(img, "loading", "lazy");
10431
- add_location(img, file, 431, 16, 20356);
10485
+ add_location(img, file, 427, 16, 20264);
10432
10486
  attr_dev(button0, "class", "LoginButton");
10433
- add_location(button0, file, 433, 18, 20509);
10487
+ add_location(button0, file, 429, 18, 20417);
10434
10488
  attr_dev(button1, "class", "RegisterButton");
10435
- add_location(button1, file, 434, 18, 20621);
10489
+ add_location(button1, file, 430, 18, 20529);
10436
10490
  attr_dev(div0, "class", "ButtonsContainer");
10437
- add_location(div0, file, 432, 16, 20460);
10438
- add_location(p, file, 436, 16, 20762);
10491
+ add_location(div0, file, 428, 16, 20368);
10492
+ add_location(p, file, 432, 16, 20670);
10439
10493
  attr_dev(div1, "class", "GameDetails");
10440
- add_location(div1, file, 429, 14, 20277);
10494
+ add_location(div1, file, 425, 14, 20185);
10441
10495
  },
10442
10496
  m: function mount(target, anchor) {
10443
10497
  insert_dev(target, div1, anchor);
@@ -10487,14 +10541,14 @@
10487
10541
  block,
10488
10542
  id: create_else_block_5.name,
10489
10543
  type: "else",
10490
- source: "(429:12) {:else}",
10544
+ source: "(425:12) {:else}",
10491
10545
  ctx
10492
10546
  });
10493
10547
 
10494
10548
  return block;
10495
10549
  }
10496
10550
 
10497
- // (407:12) {#if funMode}
10551
+ // (403:12) {#if funMode}
10498
10552
  function create_if_block_9(ctx) {
10499
10553
  let div3;
10500
10554
  let div2;
@@ -10549,18 +10603,18 @@
10549
10603
  attr_dev(iframe_1, "class", "GamesContainer");
10550
10604
  attr_dev(iframe_1, "aria-hidden", "false");
10551
10605
  if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10552
- add_location(iframe_1, file, 409, 18, 18359);
10606
+ add_location(iframe_1, file, 405, 18, 18267);
10553
10607
  attr_dev(button0, "class", "LoginButton");
10554
- add_location(button0, file, 412, 22, 18582);
10608
+ add_location(button0, file, 408, 22, 18490);
10555
10609
  attr_dev(button1, "class", "RegisterButton");
10556
- add_location(button1, file, 413, 22, 18698);
10610
+ add_location(button1, file, 409, 22, 18606);
10557
10611
  attr_dev(div0, "class", "ButtonsContainer");
10558
- add_location(div0, file, 411, 20, 18529);
10559
- add_location(span, file, 415, 36, 18863);
10612
+ add_location(div0, file, 407, 20, 18437);
10613
+ add_location(span, file, 411, 36, 18771);
10560
10614
  attr_dev(p, "class", "Time");
10561
- add_location(p, file, 415, 20, 18847);
10615
+ add_location(p, file, 411, 20, 18755);
10562
10616
  attr_dev(div1, "class", "BottomGame");
10563
- add_location(div1, file, 410, 18, 18484);
10617
+ add_location(div1, file, 406, 18, 18392);
10564
10618
  attr_dev(div2, "id", "IframeGame");
10565
10619
 
10566
10620
  set_style(div2, "width", /*isFullscreen*/ ctx[11]
@@ -10579,12 +10633,12 @@
10579
10633
  ? "none"
10580
10634
  : /*game*/ ctx[5].height + 100 + "px");
10581
10635
 
10582
- add_location(div2, file, 408, 16, 18045);
10636
+ add_location(div2, file, 404, 16, 17953);
10583
10637
  attr_dev(div3, "id", "IframeContainer");
10584
10638
  set_style(div3, "width", /*modalFrameWidth*/ ctx[12]);
10585
10639
  set_style(div3, "height", /*modalFrameHeight*/ ctx[13]);
10586
10640
  toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10587
- add_location(div3, file, 407, 14, 17871);
10641
+ add_location(div3, file, 403, 14, 17779);
10588
10642
  },
10589
10643
  m: function mount(target, anchor) {
10590
10644
  insert_dev(target, div3, anchor);
@@ -10689,14 +10743,14 @@
10689
10743
  block,
10690
10744
  id: create_if_block_9.name,
10691
10745
  type: "if",
10692
- source: "(407:12) {#if funMode}",
10746
+ source: "(403:12) {#if funMode}",
10693
10747
  ctx
10694
10748
  });
10695
10749
 
10696
10750
  return block;
10697
10751
  }
10698
10752
 
10699
- // (387:10) {#if isLoggedIn}
10753
+ // (383:10) {#if isLoggedIn}
10700
10754
  function create_if_block_7(ctx) {
10701
10755
  let div2;
10702
10756
  let div1;
@@ -10743,14 +10797,14 @@
10743
10797
  attr_dev(iframe_1, "class", "GamesContainer");
10744
10798
  attr_dev(iframe_1, "aria-hidden", "false");
10745
10799
  if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10746
- add_location(iframe_1, file, 389, 16, 16064);
10800
+ add_location(iframe_1, file, 385, 16, 15972);
10747
10801
  attr_dev(button, "class", "DepositButton");
10748
- add_location(button, file, 391, 18, 16246);
10749
- add_location(span, file, 392, 34, 16379);
10802
+ add_location(button, file, 387, 18, 16154);
10803
+ add_location(span, file, 388, 34, 16287);
10750
10804
  attr_dev(p, "class", "Time");
10751
- add_location(p, file, 392, 18, 16363);
10805
+ add_location(p, file, 388, 18, 16271);
10752
10806
  attr_dev(div0, "class", "BottomGame");
10753
- add_location(div0, file, 390, 16, 16203);
10807
+ add_location(div0, file, 386, 16, 16111);
10754
10808
  attr_dev(div1, "id", "IframeGame");
10755
10809
 
10756
10810
  set_style(div1, "width", /*isFullscreen*/ ctx[11]
@@ -10769,12 +10823,12 @@
10769
10823
  ? "none"
10770
10824
  : /*game*/ ctx[5].height + 100 + "px");
10771
10825
 
10772
- add_location(div1, file, 388, 12, 15752);
10826
+ add_location(div1, file, 384, 12, 15660);
10773
10827
  attr_dev(div2, "id", "IframeContainer");
10774
10828
  set_style(div2, "width", /*modalFrameWidth*/ ctx[12]);
10775
10829
  set_style(div2, "height", /*modalFrameHeight*/ ctx[13]);
10776
10830
  toggle_class(div2, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10777
- add_location(div2, file, 387, 12, 15582);
10831
+ add_location(div2, file, 383, 12, 15490);
10778
10832
  },
10779
10833
  m: function mount(target, anchor) {
10780
10834
  insert_dev(target, div2, anchor);
@@ -10870,14 +10924,14 @@
10870
10924
  block,
10871
10925
  id: create_if_block_7.name,
10872
10926
  type: "if",
10873
- source: "(387:10) {#if isLoggedIn}",
10927
+ source: "(383:10) {#if isLoggedIn}",
10874
10928
  ctx
10875
10929
  });
10876
10930
 
10877
10931
  return block;
10878
10932
  }
10879
10933
 
10880
- // (331:8) {#if mobileView}
10934
+ // (327:8) {#if mobileView}
10881
10935
  function create_if_block_3(ctx) {
10882
10936
  let if_block_anchor;
10883
10937
 
@@ -10922,14 +10976,14 @@
10922
10976
  block,
10923
10977
  id: create_if_block_3.name,
10924
10978
  type: "if",
10925
- source: "(331:8) {#if mobileView}",
10979
+ source: "(327:8) {#if mobileView}",
10926
10980
  ctx
10927
10981
  });
10928
10982
 
10929
10983
  return block;
10930
10984
  }
10931
10985
 
10932
- // (421:20) {:else}
10986
+ // (417:20) {:else}
10933
10987
  function create_else_block_4(ctx) {
10934
10988
  let button;
10935
10989
  let svg;
@@ -10943,14 +10997,14 @@
10943
10997
  svg = svg_element("svg");
10944
10998
  path = svg_element("path");
10945
10999
  attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
10946
- add_location(path, file, 422, 107, 19788);
11000
+ add_location(path, file, 418, 107, 19696);
10947
11001
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
10948
11002
  attr_dev(svg, "width", "24");
10949
11003
  attr_dev(svg, "height", "24");
10950
11004
  attr_dev(svg, "viewBox", "0 0 24 24");
10951
- add_location(svg, file, 422, 24, 19705);
11005
+ add_location(svg, file, 418, 24, 19613);
10952
11006
  attr_dev(button, "class", "FullscreenButton");
10953
- add_location(button, file, 421, 22, 19609);
11007
+ add_location(button, file, 417, 22, 19517);
10954
11008
  },
10955
11009
  m: function mount(target, anchor) {
10956
11010
  insert_dev(target, button, anchor);
@@ -10974,14 +11028,14 @@
10974
11028
  block,
10975
11029
  id: create_else_block_4.name,
10976
11030
  type: "else",
10977
- source: "(421:20) {:else}",
11031
+ source: "(417:20) {:else}",
10978
11032
  ctx
10979
11033
  });
10980
11034
 
10981
11035
  return block;
10982
11036
  }
10983
11037
 
10984
- // (417:20) {#if isFullscreen}
11038
+ // (413:20) {#if isFullscreen}
10985
11039
  function create_if_block_10(ctx) {
10986
11040
  let button;
10987
11041
  let svg;
@@ -11002,22 +11056,22 @@
11002
11056
  polygon3 = svg_element("polygon");
11003
11057
  set_style(polygon0, "fill", "#fff");
11004
11058
  attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
11005
- add_location(polygon0, file, 418, 72, 19092);
11059
+ add_location(polygon0, file, 414, 72, 19000);
11006
11060
  set_style(polygon1, "fill", "#fff");
11007
11061
  attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
11008
- add_location(polygon1, file, 418, 180, 19200);
11062
+ add_location(polygon1, file, 414, 180, 19108);
11009
11063
  set_style(polygon2, "fill", "#fff");
11010
11064
  attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
11011
- add_location(polygon2, file, 418, 286, 19306);
11065
+ add_location(polygon2, file, 414, 286, 19214);
11012
11066
  set_style(polygon3, "fill", "#fff");
11013
11067
  attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
11014
- add_location(polygon3, file, 418, 389, 19409);
11068
+ add_location(polygon3, file, 414, 389, 19317);
11015
11069
  attr_dev(svg, "width", "24");
11016
11070
  attr_dev(svg, "height", "24");
11017
11071
  attr_dev(svg, "viewBox", "0 0 31 31");
11018
- add_location(svg, file, 418, 24, 19044);
11072
+ add_location(svg, file, 414, 24, 18952);
11019
11073
  attr_dev(button, "class", "FullscreenButton");
11020
- add_location(button, file, 417, 22, 18948);
11074
+ add_location(button, file, 413, 22, 18856);
11021
11075
  },
11022
11076
  m: function mount(target, anchor) {
11023
11077
  insert_dev(target, button, anchor);
@@ -11044,14 +11098,14 @@
11044
11098
  block,
11045
11099
  id: create_if_block_10.name,
11046
11100
  type: "if",
11047
- source: "(417:20) {#if isFullscreen}",
11101
+ source: "(413:20) {#if isFullscreen}",
11048
11102
  ctx
11049
11103
  });
11050
11104
 
11051
11105
  return block;
11052
11106
  }
11053
11107
 
11054
- // (398:18) {:else}
11108
+ // (394:18) {:else}
11055
11109
  function create_else_block_3(ctx) {
11056
11110
  let button;
11057
11111
  let svg;
@@ -11065,14 +11119,14 @@
11065
11119
  svg = svg_element("svg");
11066
11120
  path = svg_element("path");
11067
11121
  attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
11068
- add_location(path, file, 399, 105, 17368);
11122
+ add_location(path, file, 395, 105, 17276);
11069
11123
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11070
11124
  attr_dev(svg, "width", "24");
11071
11125
  attr_dev(svg, "height", "24");
11072
11126
  attr_dev(svg, "viewBox", "0 0 24 24");
11073
- add_location(svg, file, 399, 22, 17285);
11127
+ add_location(svg, file, 395, 22, 17193);
11074
11128
  attr_dev(button, "class", "FullscreenButton");
11075
- add_location(button, file, 398, 20, 17191);
11129
+ add_location(button, file, 394, 20, 17099);
11076
11130
  },
11077
11131
  m: function mount(target, anchor) {
11078
11132
  insert_dev(target, button, anchor);
@@ -11096,14 +11150,14 @@
11096
11150
  block,
11097
11151
  id: create_else_block_3.name,
11098
11152
  type: "else",
11099
- source: "(398:18) {:else}",
11153
+ source: "(394:18) {:else}",
11100
11154
  ctx
11101
11155
  });
11102
11156
 
11103
11157
  return block;
11104
11158
  }
11105
11159
 
11106
- // (394:18) {#if isFullscreen}
11160
+ // (390:18) {#if isFullscreen}
11107
11161
  function create_if_block_8(ctx) {
11108
11162
  let button;
11109
11163
  let svg;
@@ -11124,24 +11178,24 @@
11124
11178
  polygon3 = svg_element("polygon");
11125
11179
  set_style(polygon0, "fill", "#fff");
11126
11180
  attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
11127
- add_location(polygon0, file, 395, 148, 16680);
11181
+ add_location(polygon0, file, 391, 148, 16588);
11128
11182
  set_style(polygon1, "fill", "#fff");
11129
11183
  attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
11130
- add_location(polygon1, file, 395, 256, 16788);
11184
+ add_location(polygon1, file, 391, 256, 16696);
11131
11185
  set_style(polygon2, "fill", "#fff");
11132
11186
  attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
11133
- add_location(polygon2, file, 395, 362, 16894);
11187
+ add_location(polygon2, file, 391, 362, 16802);
11134
11188
  set_style(polygon3, "fill", "#fff");
11135
11189
  attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
11136
- add_location(polygon3, file, 395, 465, 16997);
11190
+ add_location(polygon3, file, 391, 465, 16905);
11137
11191
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11138
11192
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
11139
11193
  attr_dev(svg, "width", "24");
11140
11194
  attr_dev(svg, "height", "24");
11141
11195
  attr_dev(svg, "viewBox", "0 0 31 31");
11142
- add_location(svg, file, 395, 22, 16554);
11196
+ add_location(svg, file, 391, 22, 16462);
11143
11197
  attr_dev(button, "class", "FullscreenButton");
11144
- add_location(button, file, 394, 20, 16460);
11198
+ add_location(button, file, 390, 20, 16368);
11145
11199
  },
11146
11200
  m: function mount(target, anchor) {
11147
11201
  insert_dev(target, button, anchor);
@@ -11168,14 +11222,14 @@
11168
11222
  block,
11169
11223
  id: create_if_block_8.name,
11170
11224
  type: "if",
11171
- source: "(394:18) {#if isFullscreen}",
11225
+ source: "(390:18) {#if isFullscreen}",
11172
11226
  ctx
11173
11227
  });
11174
11228
 
11175
11229
  return block;
11176
11230
  }
11177
11231
 
11178
- // (375:10) {:else}
11232
+ // (371:10) {:else}
11179
11233
  function create_else_block_2(ctx) {
11180
11234
  let div1;
11181
11235
  let h3;
@@ -11216,21 +11270,21 @@
11216
11270
  t6 = space();
11217
11271
  p = element("p");
11218
11272
  t7 = text(/*time*/ ctx[0]);
11219
- add_location(h3, file, 376, 14, 15047);
11273
+ add_location(h3, file, 372, 14, 14955);
11220
11274
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11221
11275
  attr_dev(img, "class", "GameThumbnail");
11222
11276
  attr_dev(img, "alt", "game thumbnail");
11223
11277
  attr_dev(img, "loading", "lazy");
11224
- add_location(img, file, 377, 14, 15082);
11278
+ add_location(img, file, 373, 14, 14990);
11225
11279
  attr_dev(button0, "class", "LoginButton");
11226
- add_location(button0, file, 379, 16, 15231);
11280
+ add_location(button0, file, 375, 16, 15139);
11227
11281
  attr_dev(button1, "class", "RegisterButton");
11228
- add_location(button1, file, 380, 16, 15341);
11282
+ add_location(button1, file, 376, 16, 15249);
11229
11283
  attr_dev(div0, "class", "ButtonsContainer");
11230
- add_location(div0, file, 378, 14, 15184);
11231
- add_location(p, file, 382, 14, 15478);
11284
+ add_location(div0, file, 374, 14, 15092);
11285
+ add_location(p, file, 378, 14, 15386);
11232
11286
  attr_dev(div1, "class", "GameDetails");
11233
- add_location(div1, file, 375, 12, 15007);
11287
+ add_location(div1, file, 371, 12, 14915);
11234
11288
  },
11235
11289
  m: function mount(target, anchor) {
11236
11290
  insert_dev(target, div1, anchor);
@@ -11280,14 +11334,14 @@
11280
11334
  block,
11281
11335
  id: create_else_block_2.name,
11282
11336
  type: "else",
11283
- source: "(375:10) {:else}",
11337
+ source: "(371:10) {:else}",
11284
11338
  ctx
11285
11339
  });
11286
11340
 
11287
11341
  return block;
11288
11342
  }
11289
11343
 
11290
- // (363:37)
11344
+ // (359:37)
11291
11345
  function create_if_block_6(ctx) {
11292
11346
  let div1;
11293
11347
  let h3;
@@ -11335,23 +11389,23 @@
11335
11389
  t8 = space();
11336
11390
  p = element("p");
11337
11391
  t9 = text(/*time*/ ctx[0]);
11338
- add_location(h3, file, 364, 14, 14387);
11392
+ add_location(h3, file, 360, 14, 14295);
11339
11393
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11340
11394
  attr_dev(img, "class", "GameThumbnail");
11341
11395
  attr_dev(img, "alt", "game thumbnail");
11342
11396
  attr_dev(img, "loading", "lazy");
11343
- add_location(img, file, 365, 14, 14422);
11397
+ add_location(img, file, 361, 14, 14330);
11344
11398
  attr_dev(button0, "class", "LoginButton");
11345
- add_location(button0, file, 367, 16, 14571);
11399
+ add_location(button0, file, 363, 16, 14479);
11346
11400
  attr_dev(button1, "class", "RegisterButton");
11347
- add_location(button1, file, 368, 16, 14681);
11401
+ add_location(button1, file, 364, 16, 14589);
11348
11402
  attr_dev(div0, "class", "ButtonsContainer");
11349
- add_location(div0, file, 366, 14, 14524);
11403
+ add_location(div0, file, 362, 14, 14432);
11350
11404
  attr_dev(button2, "class", "FullWidthButton");
11351
- add_location(button2, file, 370, 14, 14818);
11352
- add_location(p, file, 371, 14, 14943);
11405
+ add_location(button2, file, 366, 14, 14726);
11406
+ add_location(p, file, 367, 14, 14851);
11353
11407
  attr_dev(div1, "class", "GameDetails");
11354
- add_location(div1, file, 363, 12, 14347);
11408
+ add_location(div1, file, 359, 12, 14255);
11355
11409
  },
11356
11410
  m: function mount(target, anchor) {
11357
11411
  insert_dev(target, div1, anchor);
@@ -11406,14 +11460,14 @@
11406
11460
  block,
11407
11461
  id: create_if_block_6.name,
11408
11462
  type: "if",
11409
- source: "(363:37) ",
11463
+ source: "(359:37) ",
11410
11464
  ctx
11411
11465
  });
11412
11466
 
11413
11467
  return block;
11414
11468
  }
11415
11469
 
11416
- // (332:10) {#if isLoggedIn}
11470
+ // (328:10) {#if isLoggedIn}
11417
11471
  function create_if_block_4(ctx) {
11418
11472
  let t0;
11419
11473
  let div1;
@@ -11465,21 +11519,21 @@
11465
11519
  t7 = space();
11466
11520
  p = element("p");
11467
11521
  t8 = text(/*time*/ ctx[0]);
11468
- add_location(h3, file, 353, 14, 13823);
11522
+ add_location(h3, file, 349, 14, 13731);
11469
11523
  if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11470
11524
  attr_dev(img, "class", "GameThumbnail");
11471
11525
  attr_dev(img, "alt", "game thumbnail");
11472
11526
  attr_dev(img, "loading", "lazy");
11473
- add_location(img, file, 354, 14, 13858);
11527
+ add_location(img, file, 350, 14, 13766);
11474
11528
  attr_dev(button0, "class", "DepositButton");
11475
- add_location(button0, file, 356, 16, 14007);
11529
+ add_location(button0, file, 352, 16, 13915);
11476
11530
  attr_dev(button1, "class", "PlayNowButton");
11477
- add_location(button1, file, 357, 16, 14122);
11531
+ add_location(button1, file, 353, 16, 14030);
11478
11532
  attr_dev(div0, "class", "ButtonsContainer");
11479
- add_location(div0, file, 355, 14, 13960);
11480
- add_location(p, file, 359, 14, 14263);
11533
+ add_location(div0, file, 351, 14, 13868);
11534
+ add_location(p, file, 355, 14, 14171);
11481
11535
  attr_dev(div1, "class", "GameDetails");
11482
- add_location(div1, file, 352, 12, 13783);
11536
+ add_location(div1, file, 348, 12, 13691);
11483
11537
  },
11484
11538
  m: function mount(target, anchor) {
11485
11539
  if_block.m(target, anchor);
@@ -11545,14 +11599,14 @@
11545
11599
  block,
11546
11600
  id: create_if_block_4.name,
11547
11601
  type: "if",
11548
- source: "(332:10) {#if isLoggedIn}",
11602
+ source: "(328:10) {#if isLoggedIn}",
11549
11603
  ctx
11550
11604
  });
11551
11605
 
11552
11606
  return block;
11553
11607
  }
11554
11608
 
11555
- // (339:12) {:else}
11609
+ // (335:12) {:else}
11556
11610
  function create_else_block_1(ctx) {
11557
11611
  let div;
11558
11612
  let svg;
@@ -11567,7 +11621,7 @@
11567
11621
  path = svg_element("path");
11568
11622
  set_style(path, "fill", "white");
11569
11623
  attr_dev(path, "d", "M511.266,197.256c-1.764-5.431-6.458-9.388-12.108-10.209l-158.722-23.065L269.452,20.155\n c-2.527-5.12-7.741-8.361-13.451-8.361c-5.709,0-10.924,3.242-13.451,8.361l-70.988,143.828L12.843,187.047\n c-5.65,0.821-10.344,4.779-12.108,10.209c-1.765,5.43-0.293,11.391,3.795,15.376l114.848,111.955L92.27,482.67\n c-0.965,5.627,1.349,11.315,5.968,14.67c4.618,3.355,10.74,3.798,15.797,1.142L256,423.846l141.961,74.637\n c2.195,1.154,4.591,1.723,6.979,1.723c3.11,0,6.206-0.966,8.818-2.865c4.619-3.356,6.933-9.043,5.968-14.671L392.61,324.587\n l114.86-111.954C511.559,208.647,513.031,202.686,511.266,197.256z M366.023,308.608c-3.536,3.446-5.15,8.412-4.314,13.278\n l23.311,135.898l-122.038-64.162c-4.37-2.297-9.591-2.297-13.961,0l-122.045,64.163l23.304-135.9\n c0.834-4.866-0.779-9.83-4.313-13.276l-98.731-96.244l136.445-19.829c4.886-0.71,9.108-3.778,11.294-8.205L256,60.685\n l61.023,123.645c2.186,4.427,6.408,7.496,11.294,8.206l136.447,19.828L366.023,308.608z");
11570
- add_location(path, file, 341, 114, 12633);
11624
+ add_location(path, file, 337, 114, 12541);
11571
11625
  attr_dev(svg, "version", "1.1");
11572
11626
  attr_dev(svg, "class", "UnfavoredIcon");
11573
11627
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
@@ -11577,9 +11631,9 @@
11577
11631
  attr_dev(svg, "viewBox", "0 0 512.001 512.001");
11578
11632
  set_style(svg, "enable-background", "new 0 0 512.001 512.001");
11579
11633
  attr_dev(svg, "xml:space", "preserve");
11580
- add_location(svg, file, 340, 16, 12382);
11634
+ add_location(svg, file, 336, 16, 12290);
11581
11635
  attr_dev(div, "class", "FavIconContainer");
11582
- add_location(div, file, 339, 14, 12288);
11636
+ add_location(div, file, 335, 14, 12196);
11583
11637
  },
11584
11638
  m: function mount(target, anchor) {
11585
11639
  insert_dev(target, div, anchor);
@@ -11603,14 +11657,14 @@
11603
11657
  block,
11604
11658
  id: create_else_block_1.name,
11605
11659
  type: "else",
11606
- source: "(339:12) {:else}",
11660
+ source: "(335:12) {:else}",
11607
11661
  ctx
11608
11662
  });
11609
11663
 
11610
11664
  return block;
11611
11665
  }
11612
11666
 
11613
- // (333:12) {#if game.isFavored}
11667
+ // (329:12) {#if game.isFavored}
11614
11668
  function create_if_block_5(ctx) {
11615
11669
  let div;
11616
11670
  let svg;
@@ -11625,16 +11679,16 @@
11625
11679
  path = svg_element("path");
11626
11680
  set_style(path, "fill", "white");
11627
11681
  attr_dev(path, "d", "m10.201,.758l2.478,5.865 6.344,.545c0.44,0.038 0.619,0.587 0.285,0.876l-4.812,4.169 1.442,6.202c0.1,0.431-0.367,0.77-0.745,0.541l-5.452-3.288-5.452,3.288c-0.379,0.228-0.845-0.111-0.745-0.541l1.442-6.202-4.813-4.17c-0.334-0.289-0.156-0.838 0.285-0.876l6.344-.545 2.478-5.864c0.172-0.408 0.749-0.408 0.921,0z");
11628
- add_location(path, file, 335, 18, 11871);
11682
+ add_location(path, file, 331, 18, 11779);
11629
11683
  attr_dev(svg, "version", "1.1");
11630
11684
  attr_dev(svg, "class", "FavoredIcon");
11631
11685
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11632
11686
  attr_dev(svg, "viewBox", "0 0 19.481 19.481");
11633
11687
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
11634
11688
  attr_dev(svg, "enable-background", "new 0 0 19.481 19.481");
11635
- add_location(svg, file, 334, 16, 11665);
11689
+ add_location(svg, file, 330, 16, 11573);
11636
11690
  attr_dev(div, "class", "FavIconContainer");
11637
- add_location(div, file, 333, 14, 11571);
11691
+ add_location(div, file, 329, 14, 11479);
11638
11692
  },
11639
11693
  m: function mount(target, anchor) {
11640
11694
  insert_dev(target, div, anchor);
@@ -11658,7 +11712,7 @@
11658
11712
  block,
11659
11713
  id: create_if_block_5.name,
11660
11714
  type: "if",
11661
- source: "(333:12) {#if game.isFavored}",
11715
+ source: "(329:12) {#if game.isFavored}",
11662
11716
  ctx
11663
11717
  });
11664
11718
 
@@ -11772,6 +11826,7 @@
11772
11826
 
11773
11827
  const formatGameLaunchUrl = game => {
11774
11828
  let url = new URL(game.launchUrl);
11829
+ url.searchParams.append("language", lang);
11775
11830
 
11776
11831
  // Maybe we should check if the session is valid, somehow?
11777
11832
  if (sessionID && sessionID.length > 0) {
@@ -12045,23 +12100,17 @@
12045
12100
  };
12046
12101
 
12047
12102
  const setSession = () => {
12048
- $$invalidate(2, isLoggedIn = true);
12049
- sessionID = session;
12050
- playerID = userid;
12051
-
12052
- if (endpoint) {
12053
- checkSession(endpoint, session).then(
12054
- res => {
12055
- sessionID = res.data.Guid;
12056
- playerID = res.data.UserID;
12057
- $$invalidate(2, isLoggedIn = true);
12058
- },
12059
- err => {
12060
- $$invalidate(2, isLoggedIn = false);
12061
- console.error("err on session", err);
12062
- }
12063
- );
12064
- }
12103
+ checkSession(endpoint, session).then(
12104
+ res => {
12105
+ sessionID = res.Guid;
12106
+ playerID = res.UserID;
12107
+ $$invalidate(2, isLoggedIn = true);
12108
+ },
12109
+ err => {
12110
+ $$invalidate(2, isLoggedIn = false);
12111
+ console.error("err on session", err);
12112
+ }
12113
+ );
12065
12114
  };
12066
12115
 
12067
12116
  const setClientStyling = () => {