@everymatrix/casino-game-page 0.0.378 → 0.0.379

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@everymatrix/casino-game-page",
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- "version": "0.0.378",
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+ "version": "0.0.379",
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  "main": "dist/casino-game-page.js",
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  "svelte": "src/index.ts",
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  "scripts": {
@@ -36,5 +36,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "eb1c6e8bc00b7487f946d65b70b127a5c7c9240d"
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+ "gitHead": "1bfb9d93a7ec8db47cd50a674a74d4542165de8d"
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  }
@@ -109,7 +109,7 @@
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  return game;
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  }
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- const createGameURL = (gameId:string, modal?):void => {
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+ const createGameURL = (gameId:string, modal?:boolean):void => {
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  let url:URL = new URL(`${endpoint}/casino/games/${gameId}`);
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  url.searchParams.append('language', lang);
@@ -121,7 +121,6 @@
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  .then((res:any) => res.json())
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  .then((data:any) => {
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  game = formatGameLaunchUrl(data[0]);
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-
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  if (game.launchUrl) {
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  detailsObtained = true;
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  funMode = playforfun == 'true' ? game.hasFunMode : false;
@@ -129,7 +128,6 @@
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  }
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  }, (err:any) => {
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  console.error('There was an error', err);
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-
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  hasErrors = true;
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  }).then(() => {
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  if (gameFrameContainer) {
@@ -283,7 +281,6 @@
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  const maxIntersectionRatio = 0.5;
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  const intersectionRatio = entries[0].intersectionRatio;
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  const isIntersecting = entries[0].isIntersecting;
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-
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  const gameFrameContainerHeight = parseInt(
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  getComputedStyle(gameFrameContainer).height
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  );
@@ -359,7 +356,7 @@
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  if(gameState == 'false') {
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  window.open(game.launchUrl, '_blank');
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  } else if(gameState == 'true') {
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- window.postMessage({ type: 'OpenIntegratedGameFrame', gameId: game.id, }, window.location.href);
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+ window.postMessage({ type: 'OpenIntegratedGameFrame', gameId: game.id }, window.location.href);
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  }
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  }
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@@ -561,7 +558,7 @@
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  $: lang && setActiveLanguage();
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- $: endpoint && gameid && lang && createGameURL(gameid);
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+ $: endpoint && gameid && lang && createGameURL(gameid, true);
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  $: session && userid && endpoint && setSession();
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  $: checksession == 'false' && session && endpoint && setSession();
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  $: clientstyling && setClientStyling();