@everymatrix/casino-game-page 0.0.189 → 0.0.193

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,11 +1,11 @@
1
1
  {
2
2
  "name": "@everymatrix/casino-game-page",
3
- "version": "0.0.189",
3
+ "version": "0.0.193",
4
4
  "main": "dist/casino-game-page.js",
5
5
  "svelte": "src/index.ts",
6
6
  "scripts": {
7
7
  "start": "sirv public",
8
- "build": "cross-env NODE_ENV=\"production\" && rollup -c",
8
+ "build": "cross-env NODE_ENV=production rollup -c",
9
9
  "dev": "cross-env NODE_ENV=\"development\" rollup -c -w",
10
10
  "validate": "svelte-check",
11
11
  "test": "echo"
@@ -36,5 +36,5 @@
36
36
  "publishConfig": {
37
37
  "access": "public"
38
38
  },
39
- "gitHead": "3781af65baf0822b42483eec16cd95a8cb26f983"
39
+ "gitHead": "0960983a499b8cd9494500f0f36058fdc61fbead"
40
40
  }
package/rollup.config.js CHANGED
@@ -6,8 +6,11 @@ import livereload from 'rollup-plugin-livereload';
6
6
  import { terser } from 'rollup-plugin-terser';
7
7
  import sveltePreprocess from 'svelte-preprocess';
8
8
  import typescript from '@rollup/plugin-typescript';
9
- const production = process.env.NODE_ENV === 'production';
10
- const dev = process.env.NODE_ENV === 'development';
9
+ import uglify from 'rollup-plugin-uglify';
10
+ import image from '@rollup/plugin-image';
11
+
12
+ const production = process.env.NODE_ENV == 'production';
13
+ const dev = process.env.NODE_ENV == 'development';
11
14
 
12
15
  export default {
13
16
  input: 'src/index.ts',
@@ -15,17 +18,21 @@ export default {
15
18
  sourcemap: true,
16
19
  format: 'umd',
17
20
  name: 'app',
18
- file: 'dist/casino-game-page.js'
21
+ file: 'dist/casino-game-page.js',
19
22
  },
20
23
  plugins: [
21
24
  svelte({
22
25
  preprocess: sveltePreprocess(),
23
26
  compilerOptions: {
27
+ // @TODO check generate and hydratable
28
+ // generate: 'ssr',
29
+ // hydratable: true,
24
30
  // enable run-time checks when not in production
25
31
  customElement: true,
26
32
  dev: !production
27
33
  }
28
34
  }),
35
+ image(),
29
36
  commonjs(),
30
37
  resolve({
31
38
  browser: true,
@@ -46,12 +53,13 @@ export default {
46
53
  }),
47
54
  // If we're building for production (npm run build
48
55
  // instead of npm run dev), minify
49
- production &&
56
+ production &&
50
57
  terser({
51
58
  output: {
52
59
  comments: "all"
53
60
  },
54
- })
61
+ }),
62
+ production && uglify.uglify()
55
63
  ],
56
64
  watch: {
57
65
  clearScreen: false
@@ -487,7 +487,7 @@
487
487
  <div class="PanicSection">
488
488
  <svg class="w-1 h-1" fill="none" stroke="white" width="34px" height="34px" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M12 8v4l3 3m6-3a9 9 0 11-18 0 9 9 0 0118 0z"></path></svg>
489
489
  <p>{$_('gamePage.break')}</p>
490
- <button class="Button">{$_('gamePage.breakButton')}</button>
490
+ <button class="Button" on:click={() => PanicAction()}>{$_('gamePage.breakButton')}</button>
491
491
  </div>
492
492
  {/if}
493
493
  {#if isFullscreen}
@@ -570,6 +570,7 @@
570
570
  background-color: #28A745;
571
571
  color: white;
572
572
  border-radius: 2px;
573
+ cursor: pointer;
573
574
  }
574
575
  .PlayNowButton {
575
576
  background-color: #D0046C;
@@ -676,7 +677,7 @@
676
677
  }
677
678
  .PanicSectionMobile {
678
679
  flex-direction: column;
679
- margin-bottom: 40px;
680
+ margin: 20px 0;
680
681
  }
681
682
  .PanicText {
682
683
  display: flex;
@@ -686,7 +687,7 @@
686
687
  display: flex;
687
688
  align-items: center;
688
689
  gap: 10px;
689
- margin-top: 20px;
690
+ margin: 20px 0;
690
691
 
691
692
  svg {
692
693
  fill: none;