@everymatrix/casino-game-page 0.0.119 → 0.0.123

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -10272,25 +10272,25 @@
10272
10272
  const { Object: Object_1, console: console_1 } = globals;
10273
10273
  const file = "src/CasinoGamePage.svelte";
10274
10274
 
10275
- // (329:2) {:else}
10275
+ // (330:2) {:else}
10276
10276
  function create_else_block(ctx) {
10277
10277
  let div;
10278
- let if_block = /*detailsObtained*/ ctx[6] && create_if_block_2(ctx);
10278
+ let if_block = /*detailsObtained*/ ctx[7] && create_if_block_2(ctx);
10279
10279
 
10280
10280
  const block = {
10281
10281
  c: function create() {
10282
10282
  div = element("div");
10283
10283
  if (if_block) if_block.c();
10284
10284
  attr_dev(div, "class", "CasinoGamePageContainer");
10285
- add_location(div, file, 329, 4, 11351);
10285
+ add_location(div, file, 330, 4, 11373);
10286
10286
  },
10287
10287
  m: function mount(target, anchor) {
10288
10288
  insert_dev(target, div, anchor);
10289
10289
  if (if_block) if_block.m(div, null);
10290
- /*div_binding*/ ctx[63](div);
10290
+ /*div_binding*/ ctx[64](div);
10291
10291
  },
10292
10292
  p: function update(ctx, dirty) {
10293
- if (/*detailsObtained*/ ctx[6]) {
10293
+ if (/*detailsObtained*/ ctx[7]) {
10294
10294
  if (if_block) {
10295
10295
  if_block.p(ctx, dirty);
10296
10296
  } else {
@@ -10306,7 +10306,7 @@
10306
10306
  d: function destroy(detaching) {
10307
10307
  if (detaching) detach_dev(div);
10308
10308
  if (if_block) if_block.d();
10309
- /*div_binding*/ ctx[63](null);
10309
+ /*div_binding*/ ctx[64](null);
10310
10310
  }
10311
10311
  };
10312
10312
 
@@ -10314,14 +10314,14 @@
10314
10314
  block,
10315
10315
  id: create_else_block.name,
10316
10316
  type: "else",
10317
- source: "(329:2) {:else}",
10317
+ source: "(330:2) {:else}",
10318
10318
  ctx
10319
10319
  });
10320
10320
 
10321
10321
  return block;
10322
10322
  }
10323
10323
 
10324
- // (327:2) {#if hasErrors}
10324
+ // (328:2) {#if hasErrors}
10325
10325
  function create_if_block_1(ctx) {
10326
10326
  let p;
10327
10327
 
@@ -10330,7 +10330,7 @@
10330
10330
  p = element("p");
10331
10331
  p.textContent = "500 Error - Internal Server Error.";
10332
10332
  attr_dev(p, "class", "SearchLoading");
10333
- add_location(p, file, 327, 4, 11273);
10333
+ add_location(p, file, 328, 4, 11295);
10334
10334
  },
10335
10335
  m: function mount(target, anchor) {
10336
10336
  insert_dev(target, p, anchor);
@@ -10345,14 +10345,14 @@
10345
10345
  block,
10346
10346
  id: create_if_block_1.name,
10347
10347
  type: "if",
10348
- source: "(327:2) {#if hasErrors}",
10348
+ source: "(328:2) {#if hasErrors}",
10349
10349
  ctx
10350
10350
  });
10351
10351
 
10352
10352
  return block;
10353
10353
  }
10354
10354
 
10355
- // (324:0) {#if isLoading}
10355
+ // (325:0) {#if isLoading}
10356
10356
  function create_if_block(ctx) {
10357
10357
  let p;
10358
10358
 
@@ -10361,7 +10361,7 @@
10361
10361
  p = element("p");
10362
10362
  p.textContent = "Loading, please wait ...";
10363
10363
  attr_dev(p, "class", "SearchLoading");
10364
- add_location(p, file, 324, 2, 11189);
10364
+ add_location(p, file, 325, 2, 11211);
10365
10365
  },
10366
10366
  m: function mount(target, anchor) {
10367
10367
  insert_dev(target, p, anchor);
@@ -10376,21 +10376,21 @@
10376
10376
  block,
10377
10377
  id: create_if_block.name,
10378
10378
  type: "if",
10379
- source: "(324:0) {#if isLoading}",
10379
+ source: "(325:0) {#if isLoading}",
10380
10380
  ctx
10381
10381
  });
10382
10382
 
10383
10383
  return block;
10384
10384
  }
10385
10385
 
10386
- // (331:6) {#if detailsObtained}
10386
+ // (332:6) {#if detailsObtained}
10387
10387
  function create_if_block_2(ctx) {
10388
10388
  let if_block_anchor;
10389
10389
 
10390
10390
  function select_block_type_1(ctx, dirty) {
10391
- if (/*mobileView*/ ctx[16]) return create_if_block_3;
10392
- if (/*isLoggedIn*/ ctx[2]) return create_if_block_7;
10393
- if (/*funMode*/ ctx[7]) return create_if_block_9;
10391
+ if (/*mobileView*/ ctx[17]) return create_if_block_3;
10392
+ if (/*isLoggedIn*/ ctx[3]) return create_if_block_8;
10393
+ if (/*funMode*/ ctx[8]) return create_if_block_10;
10394
10394
  return create_else_block_5;
10395
10395
  }
10396
10396
 
@@ -10429,18 +10429,18 @@
10429
10429
  block,
10430
10430
  id: create_if_block_2.name,
10431
10431
  type: "if",
10432
- source: "(331:6) {#if detailsObtained}",
10432
+ source: "(332:6) {#if detailsObtained}",
10433
10433
  ctx
10434
10434
  });
10435
10435
 
10436
10436
  return block;
10437
10437
  }
10438
10438
 
10439
- // (430:12) {:else}
10439
+ // (433:12) {:else}
10440
10440
  function create_else_block_5(ctx) {
10441
10441
  let div1;
10442
10442
  let h3;
10443
- let t0_value = /*game*/ ctx[5].name + "";
10443
+ let t0_value = /*game*/ ctx[6].name + "";
10444
10444
  let t0;
10445
10445
  let t1;
10446
10446
  let img;
@@ -10448,11 +10448,11 @@
10448
10448
  let t2;
10449
10449
  let div0;
10450
10450
  let button0;
10451
- let t3_value = /*$_*/ ctx[18]("gamePage.signIn") + "";
10451
+ let t3_value = /*$_*/ ctx[19]("gamePage.signIn") + "";
10452
10452
  let t3;
10453
10453
  let t4;
10454
10454
  let button1;
10455
- let t5_value = /*$_*/ ctx[18]("gamePage.register") + "";
10455
+ let t5_value = /*$_*/ ctx[19]("gamePage.register") + "";
10456
10456
  let t5;
10457
10457
  let t6;
10458
10458
  let p;
@@ -10476,22 +10476,22 @@
10476
10476
  t5 = text(t5_value);
10477
10477
  t6 = space();
10478
10478
  p = element("p");
10479
- t7 = text(/*time*/ ctx[0]);
10480
- add_location(h3, file, 431, 16, 20299);
10481
- if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
10479
+ t7 = text(/*time*/ ctx[1]);
10480
+ add_location(h3, file, 434, 16, 20417);
10481
+ if (img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) attr_dev(img, "src", img_src_value);
10482
10482
  attr_dev(img, "class", "GameThumbnail");
10483
10483
  attr_dev(img, "alt", "game thumbnail");
10484
10484
  attr_dev(img, "loading", "lazy");
10485
- add_location(img, file, 432, 16, 20336);
10485
+ add_location(img, file, 435, 16, 20454);
10486
10486
  attr_dev(button0, "class", "LoginButton");
10487
- add_location(button0, file, 434, 18, 20489);
10487
+ add_location(button0, file, 437, 18, 20607);
10488
10488
  attr_dev(button1, "class", "RegisterButton");
10489
- add_location(button1, file, 435, 18, 20601);
10489
+ add_location(button1, file, 438, 18, 20719);
10490
10490
  attr_dev(div0, "class", "ButtonsContainer");
10491
- add_location(div0, file, 433, 16, 20440);
10492
- add_location(p, file, 437, 16, 20742);
10491
+ add_location(div0, file, 436, 16, 20558);
10492
+ add_location(p, file, 440, 16, 20860);
10493
10493
  attr_dev(div1, "class", "GameDetails");
10494
- add_location(div1, file, 430, 14, 20257);
10494
+ add_location(div1, file, 433, 14, 20375);
10495
10495
  },
10496
10496
  m: function mount(target, anchor) {
10497
10497
  insert_dev(target, div1, anchor);
@@ -10512,23 +10512,23 @@
10512
10512
 
10513
10513
  if (!mounted) {
10514
10514
  dispose = [
10515
- listen_dev(button0, "click", /*click_handler_16*/ ctx[61], false, false, false),
10516
- listen_dev(button1, "click", /*click_handler_17*/ ctx[62], false, false, false)
10515
+ listen_dev(button0, "click", /*click_handler_16*/ ctx[62], false, false, false),
10516
+ listen_dev(button1, "click", /*click_handler_17*/ ctx[63], false, false, false)
10517
10517
  ];
10518
10518
 
10519
10519
  mounted = true;
10520
10520
  }
10521
10521
  },
10522
10522
  p: function update(ctx, dirty) {
10523
- if (dirty[0] & /*game*/ 32 && t0_value !== (t0_value = /*game*/ ctx[5].name + "")) set_data_dev(t0, t0_value);
10523
+ if (dirty[0] & /*game*/ 64 && t0_value !== (t0_value = /*game*/ ctx[6].name + "")) set_data_dev(t0, t0_value);
10524
10524
 
10525
- if (dirty[0] & /*game*/ 32 && img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) {
10525
+ if (dirty[0] & /*game*/ 64 && img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) {
10526
10526
  attr_dev(img, "src", img_src_value);
10527
10527
  }
10528
10528
 
10529
- if (dirty[0] & /*$_*/ 262144 && t3_value !== (t3_value = /*$_*/ ctx[18]("gamePage.signIn") + "")) set_data_dev(t3, t3_value);
10530
- if (dirty[0] & /*$_*/ 262144 && t5_value !== (t5_value = /*$_*/ ctx[18]("gamePage.register") + "")) set_data_dev(t5, t5_value);
10531
- if (dirty[0] & /*time*/ 1) set_data_dev(t7, /*time*/ ctx[0]);
10529
+ if (dirty[0] & /*$_*/ 524288 && t3_value !== (t3_value = /*$_*/ ctx[19]("gamePage.signIn") + "")) set_data_dev(t3, t3_value);
10530
+ if (dirty[0] & /*$_*/ 524288 && t5_value !== (t5_value = /*$_*/ ctx[19]("gamePage.register") + "")) set_data_dev(t5, t5_value);
10531
+ if (dirty[0] & /*time*/ 2) set_data_dev(t7, /*time*/ ctx[1]);
10532
10532
  },
10533
10533
  d: function destroy(detaching) {
10534
10534
  if (detaching) detach_dev(div1);
@@ -10541,15 +10541,15 @@
10541
10541
  block,
10542
10542
  id: create_else_block_5.name,
10543
10543
  type: "else",
10544
- source: "(430:12) {:else}",
10544
+ source: "(433:12) {:else}",
10545
10545
  ctx
10546
10546
  });
10547
10547
 
10548
10548
  return block;
10549
10549
  }
10550
10550
 
10551
- // (408:12) {#if funMode}
10552
- function create_if_block_9(ctx) {
10551
+ // (411:12) {#if funMode}
10552
+ function create_if_block_10(ctx) {
10553
10553
  let div3;
10554
10554
  let div2;
10555
10555
  let iframe_1;
@@ -10558,11 +10558,11 @@
10558
10558
  let div1;
10559
10559
  let div0;
10560
10560
  let button0;
10561
- let t1_value = /*$_*/ ctx[18]("gamePage.signIn") + "";
10561
+ let t1_value = /*$_*/ ctx[19]("gamePage.signIn") + "";
10562
10562
  let t1;
10563
10563
  let t2;
10564
10564
  let button1;
10565
- let t3_value = /*$_*/ ctx[18]("gamePage.register") + "";
10565
+ let t3_value = /*$_*/ ctx[19]("gamePage.register") + "";
10566
10566
  let t3;
10567
10567
  let t4;
10568
10568
  let p;
@@ -10573,7 +10573,7 @@
10573
10573
  let dispose;
10574
10574
 
10575
10575
  function select_block_type_5(ctx, dirty) {
10576
- if (/*isFullscreen*/ ctx[11]) return create_if_block_10;
10576
+ if (/*isFullscreen*/ ctx[12]) return create_if_block_11;
10577
10577
  return create_else_block_4;
10578
10578
  }
10579
10579
 
@@ -10596,55 +10596,55 @@
10596
10596
  t4 = space();
10597
10597
  p = element("p");
10598
10598
  span = element("span");
10599
- t5 = text(/*time*/ ctx[0]);
10599
+ t5 = text(/*time*/ ctx[1]);
10600
10600
  t6 = space();
10601
10601
  if_block.c();
10602
10602
  attr_dev(iframe_1, "title", "Games");
10603
10603
  attr_dev(iframe_1, "class", "GamesContainer");
10604
10604
  attr_dev(iframe_1, "aria-hidden", "false");
10605
- if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10606
- add_location(iframe_1, file, 410, 18, 18339);
10605
+ if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[6].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10606
+ add_location(iframe_1, file, 413, 18, 18457);
10607
10607
  attr_dev(button0, "class", "LoginButton");
10608
- add_location(button0, file, 413, 22, 18562);
10608
+ add_location(button0, file, 416, 22, 18680);
10609
10609
  attr_dev(button1, "class", "RegisterButton");
10610
- add_location(button1, file, 414, 22, 18678);
10610
+ add_location(button1, file, 417, 22, 18796);
10611
10611
  attr_dev(div0, "class", "ButtonsContainer");
10612
- add_location(div0, file, 412, 20, 18509);
10613
- add_location(span, file, 416, 36, 18843);
10612
+ add_location(div0, file, 415, 20, 18627);
10613
+ add_location(span, file, 419, 36, 18961);
10614
10614
  attr_dev(p, "class", "Time");
10615
- add_location(p, file, 416, 20, 18827);
10615
+ add_location(p, file, 419, 20, 18945);
10616
10616
  attr_dev(div1, "class", "BottomGame");
10617
- add_location(div1, file, 411, 18, 18464);
10617
+ add_location(div1, file, 414, 18, 18582);
10618
10618
  attr_dev(div2, "id", "IframeGame");
10619
10619
 
10620
- set_style(div2, "width", /*isFullscreen*/ ctx[11]
10620
+ set_style(div2, "width", /*isFullscreen*/ ctx[12]
10621
10621
  ? "100%"
10622
- : /*definitiveIframeWidth*/ ctx[14]);
10622
+ : /*definitiveIframeWidth*/ ctx[15]);
10623
10623
 
10624
- set_style(div2, "height", /*isFullscreen*/ ctx[11]
10624
+ set_style(div2, "height", /*isFullscreen*/ ctx[12]
10625
10625
  ? "100%"
10626
- : /*definitiveIframeHeight*/ ctx[15]);
10626
+ : /*definitiveIframeHeight*/ ctx[16]);
10627
10627
 
10628
- set_style(div2, "max-width", /*isFullscreen*/ ctx[11]
10628
+ set_style(div2, "max-width", /*isFullscreen*/ ctx[12]
10629
10629
  ? "none"
10630
- : /*game*/ ctx[5].width + "px");
10630
+ : /*game*/ ctx[6].width + "px");
10631
10631
 
10632
- set_style(div2, "max-height", /*isFullscreen*/ ctx[11]
10632
+ set_style(div2, "max-height", /*isFullscreen*/ ctx[12]
10633
10633
  ? "none"
10634
- : /*game*/ ctx[5].height + 100 + "px");
10634
+ : /*game*/ ctx[6].height + 100 + "px");
10635
10635
 
10636
- add_location(div2, file, 409, 16, 18025);
10636
+ add_location(div2, file, 412, 16, 18143);
10637
10637
  attr_dev(div3, "id", "IframeContainer");
10638
- set_style(div3, "width", /*modalFrameWidth*/ ctx[12]);
10639
- set_style(div3, "height", /*modalFrameHeight*/ ctx[13]);
10640
- toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10641
- add_location(div3, file, 408, 14, 17851);
10638
+ set_style(div3, "width", /*modalFrameWidth*/ ctx[13]);
10639
+ set_style(div3, "height", /*modalFrameHeight*/ ctx[14]);
10640
+ toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[12]);
10641
+ add_location(div3, file, 411, 14, 17969);
10642
10642
  },
10643
10643
  m: function mount(target, anchor) {
10644
10644
  insert_dev(target, div3, anchor);
10645
10645
  append_dev(div3, div2);
10646
10646
  append_dev(div2, iframe_1);
10647
- /*iframe_1_binding_1*/ ctx[54](iframe_1);
10647
+ /*iframe_1_binding_1*/ ctx[55](iframe_1);
10648
10648
  append_dev(div2, t0);
10649
10649
  append_dev(div2, div1);
10650
10650
  append_dev(div1, div0);
@@ -10659,26 +10659,26 @@
10659
10659
  append_dev(span, t5);
10660
10660
  append_dev(div1, t6);
10661
10661
  if_block.m(div1, null);
10662
- /*div2_binding_1*/ ctx[59](div2);
10663
- /*div3_binding*/ ctx[60](div3);
10662
+ /*div2_binding_1*/ ctx[60](div2);
10663
+ /*div3_binding*/ ctx[61](div3);
10664
10664
 
10665
10665
  if (!mounted) {
10666
10666
  dispose = [
10667
- listen_dev(button0, "click", /*click_handler_12*/ ctx[55], false, false, false),
10668
- listen_dev(button1, "click", /*click_handler_13*/ ctx[56], false, false, false)
10667
+ listen_dev(button0, "click", /*click_handler_12*/ ctx[56], false, false, false),
10668
+ listen_dev(button1, "click", /*click_handler_13*/ ctx[57], false, false, false)
10669
10669
  ];
10670
10670
 
10671
10671
  mounted = true;
10672
10672
  }
10673
10673
  },
10674
10674
  p: function update(ctx, dirty) {
10675
- if (dirty[0] & /*game*/ 32 && iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) {
10675
+ if (dirty[0] & /*game*/ 64 && iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[6].launchUrl)) {
10676
10676
  attr_dev(iframe_1, "src", iframe_1_src_value);
10677
10677
  }
10678
10678
 
10679
- if (dirty[0] & /*$_*/ 262144 && t1_value !== (t1_value = /*$_*/ ctx[18]("gamePage.signIn") + "")) set_data_dev(t1, t1_value);
10680
- if (dirty[0] & /*$_*/ 262144 && t3_value !== (t3_value = /*$_*/ ctx[18]("gamePage.register") + "")) set_data_dev(t3, t3_value);
10681
- if (dirty[0] & /*time*/ 1) set_data_dev(t5, /*time*/ ctx[0]);
10679
+ if (dirty[0] & /*$_*/ 524288 && t1_value !== (t1_value = /*$_*/ ctx[19]("gamePage.signIn") + "")) set_data_dev(t1, t1_value);
10680
+ if (dirty[0] & /*$_*/ 524288 && t3_value !== (t3_value = /*$_*/ ctx[19]("gamePage.register") + "")) set_data_dev(t3, t3_value);
10681
+ if (dirty[0] & /*time*/ 2) set_data_dev(t5, /*time*/ ctx[1]);
10682
10682
 
10683
10683
  if (current_block_type === (current_block_type = select_block_type_5(ctx)) && if_block) {
10684
10684
  if_block.p(ctx, dirty);
@@ -10692,48 +10692,48 @@
10692
10692
  }
10693
10693
  }
10694
10694
 
10695
- if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/ 18432) {
10696
- set_style(div2, "width", /*isFullscreen*/ ctx[11]
10695
+ if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/ 36864) {
10696
+ set_style(div2, "width", /*isFullscreen*/ ctx[12]
10697
10697
  ? "100%"
10698
- : /*definitiveIframeWidth*/ ctx[14]);
10698
+ : /*definitiveIframeWidth*/ ctx[15]);
10699
10699
  }
10700
10700
 
10701
- if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/ 34816) {
10702
- set_style(div2, "height", /*isFullscreen*/ ctx[11]
10701
+ if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/ 69632) {
10702
+ set_style(div2, "height", /*isFullscreen*/ ctx[12]
10703
10703
  ? "100%"
10704
- : /*definitiveIframeHeight*/ ctx[15]);
10704
+ : /*definitiveIframeHeight*/ ctx[16]);
10705
10705
  }
10706
10706
 
10707
- if (dirty[0] & /*isFullscreen, game*/ 2080) {
10708
- set_style(div2, "max-width", /*isFullscreen*/ ctx[11]
10707
+ if (dirty[0] & /*isFullscreen, game*/ 4160) {
10708
+ set_style(div2, "max-width", /*isFullscreen*/ ctx[12]
10709
10709
  ? "none"
10710
- : /*game*/ ctx[5].width + "px");
10710
+ : /*game*/ ctx[6].width + "px");
10711
10711
  }
10712
10712
 
10713
- if (dirty[0] & /*isFullscreen, game*/ 2080) {
10714
- set_style(div2, "max-height", /*isFullscreen*/ ctx[11]
10713
+ if (dirty[0] & /*isFullscreen, game*/ 4160) {
10714
+ set_style(div2, "max-height", /*isFullscreen*/ ctx[12]
10715
10715
  ? "none"
10716
- : /*game*/ ctx[5].height + 100 + "px");
10716
+ : /*game*/ ctx[6].height + 100 + "px");
10717
10717
  }
10718
10718
 
10719
- if (dirty[0] & /*modalFrameWidth*/ 4096) {
10720
- set_style(div3, "width", /*modalFrameWidth*/ ctx[12]);
10719
+ if (dirty[0] & /*modalFrameWidth*/ 8192) {
10720
+ set_style(div3, "width", /*modalFrameWidth*/ ctx[13]);
10721
10721
  }
10722
10722
 
10723
- if (dirty[0] & /*modalFrameHeight*/ 8192) {
10724
- set_style(div3, "height", /*modalFrameHeight*/ ctx[13]);
10723
+ if (dirty[0] & /*modalFrameHeight*/ 16384) {
10724
+ set_style(div3, "height", /*modalFrameHeight*/ ctx[14]);
10725
10725
  }
10726
10726
 
10727
- if (dirty[0] & /*isFullscreen*/ 2048) {
10728
- toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10727
+ if (dirty[0] & /*isFullscreen*/ 4096) {
10728
+ toggle_class(div3, "FullsScreenLayout", /*isFullscreen*/ ctx[12]);
10729
10729
  }
10730
10730
  },
10731
10731
  d: function destroy(detaching) {
10732
10732
  if (detaching) detach_dev(div3);
10733
- /*iframe_1_binding_1*/ ctx[54](null);
10733
+ /*iframe_1_binding_1*/ ctx[55](null);
10734
10734
  if_block.d();
10735
- /*div2_binding_1*/ ctx[59](null);
10736
- /*div3_binding*/ ctx[60](null);
10735
+ /*div2_binding_1*/ ctx[60](null);
10736
+ /*div3_binding*/ ctx[61](null);
10737
10737
  mounted = false;
10738
10738
  run_all(dispose);
10739
10739
  }
@@ -10741,17 +10741,17 @@
10741
10741
 
10742
10742
  dispatch_dev("SvelteRegisterBlock", {
10743
10743
  block,
10744
- id: create_if_block_9.name,
10744
+ id: create_if_block_10.name,
10745
10745
  type: "if",
10746
- source: "(408:12) {#if funMode}",
10746
+ source: "(411:12) {#if funMode}",
10747
10747
  ctx
10748
10748
  });
10749
10749
 
10750
10750
  return block;
10751
10751
  }
10752
10752
 
10753
- // (388:10) {#if isLoggedIn}
10754
- function create_if_block_7(ctx) {
10753
+ // (391:10) {#if isLoggedIn}
10754
+ function create_if_block_8(ctx) {
10755
10755
  let div2;
10756
10756
  let div1;
10757
10757
  let iframe_1;
@@ -10759,7 +10759,7 @@
10759
10759
  let t0;
10760
10760
  let div0;
10761
10761
  let button;
10762
- let t1_value = /*$_*/ ctx[18]("gamePage.deposit") + "";
10762
+ let t1_value = /*$_*/ ctx[19]("gamePage.deposit") + "";
10763
10763
  let t1;
10764
10764
  let t2;
10765
10765
  let p;
@@ -10770,7 +10770,7 @@
10770
10770
  let dispose;
10771
10771
 
10772
10772
  function select_block_type_4(ctx, dirty) {
10773
- if (/*isFullscreen*/ ctx[11]) return create_if_block_8;
10773
+ if (/*isFullscreen*/ ctx[12]) return create_if_block_9;
10774
10774
  return create_else_block_3;
10775
10775
  }
10776
10776
 
@@ -10789,52 +10789,52 @@
10789
10789
  t2 = space();
10790
10790
  p = element("p");
10791
10791
  span = element("span");
10792
- t3 = text(/*time*/ ctx[0]);
10792
+ t3 = text(/*time*/ ctx[1]);
10793
10793
  t4 = space();
10794
10794
  if_block.c();
10795
10795
  attr_dev(iframe_1, "title", "Games");
10796
10796
  attr_dev(iframe_1, "id", "IframeGame");
10797
10797
  attr_dev(iframe_1, "class", "GamesContainer");
10798
10798
  attr_dev(iframe_1, "aria-hidden", "false");
10799
- if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10800
- add_location(iframe_1, file, 390, 16, 16044);
10799
+ if (iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[6].launchUrl)) attr_dev(iframe_1, "src", iframe_1_src_value);
10800
+ add_location(iframe_1, file, 393, 16, 16162);
10801
10801
  attr_dev(button, "class", "DepositButton");
10802
- add_location(button, file, 392, 18, 16226);
10803
- add_location(span, file, 393, 34, 16359);
10802
+ add_location(button, file, 395, 18, 16344);
10803
+ add_location(span, file, 396, 34, 16477);
10804
10804
  attr_dev(p, "class", "Time");
10805
- add_location(p, file, 393, 18, 16343);
10805
+ add_location(p, file, 396, 18, 16461);
10806
10806
  attr_dev(div0, "class", "BottomGame");
10807
- add_location(div0, file, 391, 16, 16183);
10807
+ add_location(div0, file, 394, 16, 16301);
10808
10808
  attr_dev(div1, "id", "IframeGame");
10809
10809
 
10810
- set_style(div1, "width", /*isFullscreen*/ ctx[11]
10810
+ set_style(div1, "width", /*isFullscreen*/ ctx[12]
10811
10811
  ? "100%"
10812
- : /*definitiveIframeWidth*/ ctx[14]);
10812
+ : /*definitiveIframeWidth*/ ctx[15]);
10813
10813
 
10814
- set_style(div1, "height", /*isFullscreen*/ ctx[11]
10814
+ set_style(div1, "height", /*isFullscreen*/ ctx[12]
10815
10815
  ? "100%"
10816
- : /*definitiveIframeHeight*/ ctx[15]);
10816
+ : /*definitiveIframeHeight*/ ctx[16]);
10817
10817
 
10818
- set_style(div1, "max-width", /*isFullscreen*/ ctx[11]
10818
+ set_style(div1, "max-width", /*isFullscreen*/ ctx[12]
10819
10819
  ? "none"
10820
- : /*game*/ ctx[5].width + "px");
10820
+ : /*game*/ ctx[6].width + "px");
10821
10821
 
10822
- set_style(div1, "max-height", /*isFullscreen*/ ctx[11]
10822
+ set_style(div1, "max-height", /*isFullscreen*/ ctx[12]
10823
10823
  ? "none"
10824
- : /*game*/ ctx[5].height + 100 + "px");
10824
+ : /*game*/ ctx[6].height + 100 + "px");
10825
10825
 
10826
- add_location(div1, file, 389, 12, 15732);
10826
+ add_location(div1, file, 392, 12, 15850);
10827
10827
  attr_dev(div2, "id", "IframeContainer");
10828
- set_style(div2, "width", /*modalFrameWidth*/ ctx[12]);
10829
- set_style(div2, "height", /*modalFrameHeight*/ ctx[13]);
10830
- toggle_class(div2, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10831
- add_location(div2, file, 388, 12, 15562);
10828
+ set_style(div2, "width", /*modalFrameWidth*/ ctx[13]);
10829
+ set_style(div2, "height", /*modalFrameHeight*/ ctx[14]);
10830
+ toggle_class(div2, "FullsScreenLayout", /*isFullscreen*/ ctx[12]);
10831
+ add_location(div2, file, 391, 12, 15680);
10832
10832
  },
10833
10833
  m: function mount(target, anchor) {
10834
10834
  insert_dev(target, div2, anchor);
10835
10835
  append_dev(div2, div1);
10836
10836
  append_dev(div1, iframe_1);
10837
- /*iframe_1_binding*/ ctx[48](iframe_1);
10837
+ /*iframe_1_binding*/ ctx[49](iframe_1);
10838
10838
  append_dev(div1, t0);
10839
10839
  append_dev(div1, div0);
10840
10840
  append_dev(div0, button);
@@ -10845,21 +10845,21 @@
10845
10845
  append_dev(span, t3);
10846
10846
  append_dev(div0, t4);
10847
10847
  if_block.m(div0, null);
10848
- /*div1_binding*/ ctx[52](div1);
10849
- /*div2_binding*/ ctx[53](div2);
10848
+ /*div1_binding*/ ctx[53](div1);
10849
+ /*div2_binding*/ ctx[54](div2);
10850
10850
 
10851
10851
  if (!mounted) {
10852
- dispose = listen_dev(button, "click", /*click_handler_9*/ ctx[49], false, false, false);
10852
+ dispose = listen_dev(button, "click", /*click_handler_9*/ ctx[50], false, false, false);
10853
10853
  mounted = true;
10854
10854
  }
10855
10855
  },
10856
10856
  p: function update(ctx, dirty) {
10857
- if (dirty[0] & /*game*/ 32 && iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[5].launchUrl)) {
10857
+ if (dirty[0] & /*game*/ 64 && iframe_1.src !== (iframe_1_src_value = /*game*/ ctx[6].launchUrl)) {
10858
10858
  attr_dev(iframe_1, "src", iframe_1_src_value);
10859
10859
  }
10860
10860
 
10861
- if (dirty[0] & /*$_*/ 262144 && t1_value !== (t1_value = /*$_*/ ctx[18]("gamePage.deposit") + "")) set_data_dev(t1, t1_value);
10862
- if (dirty[0] & /*time*/ 1) set_data_dev(t3, /*time*/ ctx[0]);
10861
+ if (dirty[0] & /*$_*/ 524288 && t1_value !== (t1_value = /*$_*/ ctx[19]("gamePage.deposit") + "")) set_data_dev(t1, t1_value);
10862
+ if (dirty[0] & /*time*/ 2) set_data_dev(t3, /*time*/ ctx[1]);
10863
10863
 
10864
10864
  if (current_block_type === (current_block_type = select_block_type_4(ctx)) && if_block) {
10865
10865
  if_block.p(ctx, dirty);
@@ -10873,48 +10873,48 @@
10873
10873
  }
10874
10874
  }
10875
10875
 
10876
- if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/ 18432) {
10877
- set_style(div1, "width", /*isFullscreen*/ ctx[11]
10876
+ if (dirty[0] & /*isFullscreen, definitiveIframeWidth*/ 36864) {
10877
+ set_style(div1, "width", /*isFullscreen*/ ctx[12]
10878
10878
  ? "100%"
10879
- : /*definitiveIframeWidth*/ ctx[14]);
10879
+ : /*definitiveIframeWidth*/ ctx[15]);
10880
10880
  }
10881
10881
 
10882
- if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/ 34816) {
10883
- set_style(div1, "height", /*isFullscreen*/ ctx[11]
10882
+ if (dirty[0] & /*isFullscreen, definitiveIframeHeight*/ 69632) {
10883
+ set_style(div1, "height", /*isFullscreen*/ ctx[12]
10884
10884
  ? "100%"
10885
- : /*definitiveIframeHeight*/ ctx[15]);
10885
+ : /*definitiveIframeHeight*/ ctx[16]);
10886
10886
  }
10887
10887
 
10888
- if (dirty[0] & /*isFullscreen, game*/ 2080) {
10889
- set_style(div1, "max-width", /*isFullscreen*/ ctx[11]
10888
+ if (dirty[0] & /*isFullscreen, game*/ 4160) {
10889
+ set_style(div1, "max-width", /*isFullscreen*/ ctx[12]
10890
10890
  ? "none"
10891
- : /*game*/ ctx[5].width + "px");
10891
+ : /*game*/ ctx[6].width + "px");
10892
10892
  }
10893
10893
 
10894
- if (dirty[0] & /*isFullscreen, game*/ 2080) {
10895
- set_style(div1, "max-height", /*isFullscreen*/ ctx[11]
10894
+ if (dirty[0] & /*isFullscreen, game*/ 4160) {
10895
+ set_style(div1, "max-height", /*isFullscreen*/ ctx[12]
10896
10896
  ? "none"
10897
- : /*game*/ ctx[5].height + 100 + "px");
10897
+ : /*game*/ ctx[6].height + 100 + "px");
10898
10898
  }
10899
10899
 
10900
- if (dirty[0] & /*modalFrameWidth*/ 4096) {
10901
- set_style(div2, "width", /*modalFrameWidth*/ ctx[12]);
10900
+ if (dirty[0] & /*modalFrameWidth*/ 8192) {
10901
+ set_style(div2, "width", /*modalFrameWidth*/ ctx[13]);
10902
10902
  }
10903
10903
 
10904
- if (dirty[0] & /*modalFrameHeight*/ 8192) {
10905
- set_style(div2, "height", /*modalFrameHeight*/ ctx[13]);
10904
+ if (dirty[0] & /*modalFrameHeight*/ 16384) {
10905
+ set_style(div2, "height", /*modalFrameHeight*/ ctx[14]);
10906
10906
  }
10907
10907
 
10908
- if (dirty[0] & /*isFullscreen*/ 2048) {
10909
- toggle_class(div2, "FullsScreenLayout", /*isFullscreen*/ ctx[11]);
10908
+ if (dirty[0] & /*isFullscreen*/ 4096) {
10909
+ toggle_class(div2, "FullsScreenLayout", /*isFullscreen*/ ctx[12]);
10910
10910
  }
10911
10911
  },
10912
10912
  d: function destroy(detaching) {
10913
10913
  if (detaching) detach_dev(div2);
10914
- /*iframe_1_binding*/ ctx[48](null);
10914
+ /*iframe_1_binding*/ ctx[49](null);
10915
10915
  if_block.d();
10916
- /*div1_binding*/ ctx[52](null);
10917
- /*div2_binding*/ ctx[53](null);
10916
+ /*div1_binding*/ ctx[53](null);
10917
+ /*div2_binding*/ ctx[54](null);
10918
10918
  mounted = false;
10919
10919
  dispose();
10920
10920
  }
@@ -10922,22 +10922,22 @@
10922
10922
 
10923
10923
  dispatch_dev("SvelteRegisterBlock", {
10924
10924
  block,
10925
- id: create_if_block_7.name,
10925
+ id: create_if_block_8.name,
10926
10926
  type: "if",
10927
- source: "(388:10) {#if isLoggedIn}",
10927
+ source: "(391:10) {#if isLoggedIn}",
10928
10928
  ctx
10929
10929
  });
10930
10930
 
10931
10931
  return block;
10932
10932
  }
10933
10933
 
10934
- // (332:8) {#if mobileView}
10934
+ // (333:8) {#if mobileView}
10935
10935
  function create_if_block_3(ctx) {
10936
10936
  let if_block_anchor;
10937
10937
 
10938
10938
  function select_block_type_2(ctx, dirty) {
10939
- if (/*isLoggedIn*/ ctx[2]) return create_if_block_4;
10940
- if (/*anonymousFunMode*/ ctx[8]) return create_if_block_6;
10939
+ if (/*isLoggedIn*/ ctx[3]) return create_if_block_4;
10940
+ if (/*anonymousFunMode*/ ctx[9]) return create_if_block_7;
10941
10941
  return create_else_block_2;
10942
10942
  }
10943
10943
 
@@ -10976,14 +10976,14 @@
10976
10976
  block,
10977
10977
  id: create_if_block_3.name,
10978
10978
  type: "if",
10979
- source: "(332:8) {#if mobileView}",
10979
+ source: "(333:8) {#if mobileView}",
10980
10980
  ctx
10981
10981
  });
10982
10982
 
10983
10983
  return block;
10984
10984
  }
10985
10985
 
10986
- // (422:20) {:else}
10986
+ // (425:20) {:else}
10987
10987
  function create_else_block_4(ctx) {
10988
10988
  let button;
10989
10989
  let svg;
@@ -10997,14 +10997,14 @@
10997
10997
  svg = svg_element("svg");
10998
10998
  path = svg_element("path");
10999
10999
  attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
11000
- add_location(path, file, 423, 107, 19768);
11000
+ add_location(path, file, 426, 107, 19886);
11001
11001
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11002
11002
  attr_dev(svg, "width", "24");
11003
11003
  attr_dev(svg, "height", "24");
11004
11004
  attr_dev(svg, "viewBox", "0 0 24 24");
11005
- add_location(svg, file, 423, 24, 19685);
11005
+ add_location(svg, file, 426, 24, 19803);
11006
11006
  attr_dev(button, "class", "FullscreenButton");
11007
- add_location(button, file, 422, 22, 19589);
11007
+ add_location(button, file, 425, 22, 19707);
11008
11008
  },
11009
11009
  m: function mount(target, anchor) {
11010
11010
  insert_dev(target, button, anchor);
@@ -11012,7 +11012,7 @@
11012
11012
  append_dev(svg, path);
11013
11013
 
11014
11014
  if (!mounted) {
11015
- dispose = listen_dev(button, "click", /*click_handler_15*/ ctx[58], false, false, false);
11015
+ dispose = listen_dev(button, "click", /*click_handler_15*/ ctx[59], false, false, false);
11016
11016
  mounted = true;
11017
11017
  }
11018
11018
  },
@@ -11028,15 +11028,15 @@
11028
11028
  block,
11029
11029
  id: create_else_block_4.name,
11030
11030
  type: "else",
11031
- source: "(422:20) {:else}",
11031
+ source: "(425:20) {:else}",
11032
11032
  ctx
11033
11033
  });
11034
11034
 
11035
11035
  return block;
11036
11036
  }
11037
11037
 
11038
- // (418:20) {#if isFullscreen}
11039
- function create_if_block_10(ctx) {
11038
+ // (421:20) {#if isFullscreen}
11039
+ function create_if_block_11(ctx) {
11040
11040
  let button;
11041
11041
  let svg;
11042
11042
  let polygon0;
@@ -11056,22 +11056,22 @@
11056
11056
  polygon3 = svg_element("polygon");
11057
11057
  set_style(polygon0, "fill", "#fff");
11058
11058
  attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
11059
- add_location(polygon0, file, 419, 72, 19072);
11059
+ add_location(polygon0, file, 422, 72, 19190);
11060
11060
  set_style(polygon1, "fill", "#fff");
11061
11061
  attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
11062
- add_location(polygon1, file, 419, 180, 19180);
11062
+ add_location(polygon1, file, 422, 180, 19298);
11063
11063
  set_style(polygon2, "fill", "#fff");
11064
11064
  attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
11065
- add_location(polygon2, file, 419, 286, 19286);
11065
+ add_location(polygon2, file, 422, 286, 19404);
11066
11066
  set_style(polygon3, "fill", "#fff");
11067
11067
  attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
11068
- add_location(polygon3, file, 419, 389, 19389);
11068
+ add_location(polygon3, file, 422, 389, 19507);
11069
11069
  attr_dev(svg, "width", "24");
11070
11070
  attr_dev(svg, "height", "24");
11071
11071
  attr_dev(svg, "viewBox", "0 0 31 31");
11072
- add_location(svg, file, 419, 24, 19024);
11072
+ add_location(svg, file, 422, 24, 19142);
11073
11073
  attr_dev(button, "class", "FullscreenButton");
11074
- add_location(button, file, 418, 22, 18928);
11074
+ add_location(button, file, 421, 22, 19046);
11075
11075
  },
11076
11076
  m: function mount(target, anchor) {
11077
11077
  insert_dev(target, button, anchor);
@@ -11082,7 +11082,7 @@
11082
11082
  append_dev(svg, polygon3);
11083
11083
 
11084
11084
  if (!mounted) {
11085
- dispose = listen_dev(button, "click", /*click_handler_14*/ ctx[57], false, false, false);
11085
+ dispose = listen_dev(button, "click", /*click_handler_14*/ ctx[58], false, false, false);
11086
11086
  mounted = true;
11087
11087
  }
11088
11088
  },
@@ -11096,16 +11096,16 @@
11096
11096
 
11097
11097
  dispatch_dev("SvelteRegisterBlock", {
11098
11098
  block,
11099
- id: create_if_block_10.name,
11099
+ id: create_if_block_11.name,
11100
11100
  type: "if",
11101
- source: "(418:20) {#if isFullscreen}",
11101
+ source: "(421:20) {#if isFullscreen}",
11102
11102
  ctx
11103
11103
  });
11104
11104
 
11105
11105
  return block;
11106
11106
  }
11107
11107
 
11108
- // (399:18) {:else}
11108
+ // (402:18) {:else}
11109
11109
  function create_else_block_3(ctx) {
11110
11110
  let button;
11111
11111
  let svg;
@@ -11119,14 +11119,14 @@
11119
11119
  svg = svg_element("svg");
11120
11120
  path = svg_element("path");
11121
11121
  attr_dev(path, "d", "M21.414 18.586l2.586-2.586v8h-8l2.586-2.586-5.172-5.172 2.828-2.828 5.172 5.172zm-13.656-8l2.828-2.828-5.172-5.172 2.586-2.586h-8v8l2.586-2.586 5.172 5.172zm10.828-8l-2.586-2.586h8v8l-2.586-2.586-5.172 5.172-2.828-2.828 5.172-5.172zm-8 13.656l-2.828-2.828-5.172 5.172-2.586-2.586v8h8l-2.586-2.586 5.172-5.172z");
11122
- add_location(path, file, 400, 105, 17348);
11122
+ add_location(path, file, 403, 105, 17466);
11123
11123
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11124
11124
  attr_dev(svg, "width", "24");
11125
11125
  attr_dev(svg, "height", "24");
11126
11126
  attr_dev(svg, "viewBox", "0 0 24 24");
11127
- add_location(svg, file, 400, 22, 17265);
11127
+ add_location(svg, file, 403, 22, 17383);
11128
11128
  attr_dev(button, "class", "FullscreenButton");
11129
- add_location(button, file, 399, 20, 17171);
11129
+ add_location(button, file, 402, 20, 17289);
11130
11130
  },
11131
11131
  m: function mount(target, anchor) {
11132
11132
  insert_dev(target, button, anchor);
@@ -11134,7 +11134,7 @@
11134
11134
  append_dev(svg, path);
11135
11135
 
11136
11136
  if (!mounted) {
11137
- dispose = listen_dev(button, "click", /*click_handler_11*/ ctx[51], false, false, false);
11137
+ dispose = listen_dev(button, "click", /*click_handler_11*/ ctx[52], false, false, false);
11138
11138
  mounted = true;
11139
11139
  }
11140
11140
  },
@@ -11150,15 +11150,15 @@
11150
11150
  block,
11151
11151
  id: create_else_block_3.name,
11152
11152
  type: "else",
11153
- source: "(399:18) {:else}",
11153
+ source: "(402:18) {:else}",
11154
11154
  ctx
11155
11155
  });
11156
11156
 
11157
11157
  return block;
11158
11158
  }
11159
11159
 
11160
- // (395:18) {#if isFullscreen}
11161
- function create_if_block_8(ctx) {
11160
+ // (398:18) {#if isFullscreen}
11161
+ function create_if_block_9(ctx) {
11162
11162
  let button;
11163
11163
  let svg;
11164
11164
  let polygon0;
@@ -11178,24 +11178,24 @@
11178
11178
  polygon3 = svg_element("polygon");
11179
11179
  set_style(polygon0, "fill", "#fff");
11180
11180
  attr_dev(polygon0, "points", "24.586,27.414 29.172,32 32,29.172 27.414,24.586 32,20 20,20 20,32 \t\t\t");
11181
- add_location(polygon0, file, 396, 148, 16660);
11181
+ add_location(polygon0, file, 399, 148, 16778);
11182
11182
  set_style(polygon1, "fill", "#fff");
11183
11183
  attr_dev(polygon1, "points", "0,12 12,12 12,0 7.414,4.586 2.875,0.043 0.047,2.871 4.586,7.414 \t\t\t");
11184
- add_location(polygon1, file, 396, 256, 16768);
11184
+ add_location(polygon1, file, 399, 256, 16886);
11185
11185
  set_style(polygon2, "fill", "#fff");
11186
11186
  attr_dev(polygon2, "points", "0,29.172 2.828,32 7.414,27.414 12,32 12,20 0,20 4.586,24.586 \t\t\t");
11187
- add_location(polygon2, file, 396, 362, 16874);
11187
+ add_location(polygon2, file, 399, 362, 16992);
11188
11188
  set_style(polygon3, "fill", "#fff");
11189
11189
  attr_dev(polygon3, "points", "20,12 32,12 27.414,7.414 31.961,2.871 29.133,0.043 24.586,4.586 20,0 \t\t\t");
11190
- add_location(polygon3, file, 396, 465, 16977);
11190
+ add_location(polygon3, file, 399, 465, 17095);
11191
11191
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11192
11192
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
11193
11193
  attr_dev(svg, "width", "24");
11194
11194
  attr_dev(svg, "height", "24");
11195
11195
  attr_dev(svg, "viewBox", "0 0 31 31");
11196
- add_location(svg, file, 396, 22, 16534);
11196
+ add_location(svg, file, 399, 22, 16652);
11197
11197
  attr_dev(button, "class", "FullscreenButton");
11198
- add_location(button, file, 395, 20, 16440);
11198
+ add_location(button, file, 398, 20, 16558);
11199
11199
  },
11200
11200
  m: function mount(target, anchor) {
11201
11201
  insert_dev(target, button, anchor);
@@ -11206,7 +11206,7 @@
11206
11206
  append_dev(svg, polygon3);
11207
11207
 
11208
11208
  if (!mounted) {
11209
- dispose = listen_dev(button, "click", /*click_handler_10*/ ctx[50], false, false, false);
11209
+ dispose = listen_dev(button, "click", /*click_handler_10*/ ctx[51], false, false, false);
11210
11210
  mounted = true;
11211
11211
  }
11212
11212
  },
@@ -11220,20 +11220,20 @@
11220
11220
 
11221
11221
  dispatch_dev("SvelteRegisterBlock", {
11222
11222
  block,
11223
- id: create_if_block_8.name,
11223
+ id: create_if_block_9.name,
11224
11224
  type: "if",
11225
- source: "(395:18) {#if isFullscreen}",
11225
+ source: "(398:18) {#if isFullscreen}",
11226
11226
  ctx
11227
11227
  });
11228
11228
 
11229
11229
  return block;
11230
11230
  }
11231
11231
 
11232
- // (376:10) {:else}
11232
+ // (379:10) {:else}
11233
11233
  function create_else_block_2(ctx) {
11234
11234
  let div1;
11235
11235
  let h3;
11236
- let t0_value = /*game*/ ctx[5].name + "";
11236
+ let t0_value = /*game*/ ctx[6].name + "";
11237
11237
  let t0;
11238
11238
  let t1;
11239
11239
  let img;
@@ -11241,11 +11241,11 @@
11241
11241
  let t2;
11242
11242
  let div0;
11243
11243
  let button0;
11244
- let t3_value = /*$_*/ ctx[18]("gamePage.signIn") + "";
11244
+ let t3_value = /*$_*/ ctx[19]("gamePage.signIn") + "";
11245
11245
  let t3;
11246
11246
  let t4;
11247
11247
  let button1;
11248
- let t5_value = /*$_*/ ctx[18]("gamePage.register") + "";
11248
+ let t5_value = /*$_*/ ctx[19]("gamePage.register") + "";
11249
11249
  let t5;
11250
11250
  let t6;
11251
11251
  let p;
@@ -11269,22 +11269,22 @@
11269
11269
  t5 = text(t5_value);
11270
11270
  t6 = space();
11271
11271
  p = element("p");
11272
- t7 = text(/*time*/ ctx[0]);
11273
- add_location(h3, file, 377, 14, 15027);
11274
- if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11272
+ t7 = text(/*time*/ ctx[1]);
11273
+ add_location(h3, file, 380, 14, 15145);
11274
+ if (img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) attr_dev(img, "src", img_src_value);
11275
11275
  attr_dev(img, "class", "GameThumbnail");
11276
11276
  attr_dev(img, "alt", "game thumbnail");
11277
11277
  attr_dev(img, "loading", "lazy");
11278
- add_location(img, file, 378, 14, 15062);
11278
+ add_location(img, file, 381, 14, 15180);
11279
11279
  attr_dev(button0, "class", "LoginButton");
11280
- add_location(button0, file, 380, 16, 15211);
11280
+ add_location(button0, file, 383, 16, 15329);
11281
11281
  attr_dev(button1, "class", "RegisterButton");
11282
- add_location(button1, file, 381, 16, 15321);
11282
+ add_location(button1, file, 384, 16, 15439);
11283
11283
  attr_dev(div0, "class", "ButtonsContainer");
11284
- add_location(div0, file, 379, 14, 15164);
11285
- add_location(p, file, 383, 14, 15458);
11284
+ add_location(div0, file, 382, 14, 15282);
11285
+ add_location(p, file, 386, 14, 15576);
11286
11286
  attr_dev(div1, "class", "GameDetails");
11287
- add_location(div1, file, 376, 12, 14987);
11287
+ add_location(div1, file, 379, 12, 15105);
11288
11288
  },
11289
11289
  m: function mount(target, anchor) {
11290
11290
  insert_dev(target, div1, anchor);
@@ -11305,23 +11305,23 @@
11305
11305
 
11306
11306
  if (!mounted) {
11307
11307
  dispose = [
11308
- listen_dev(button0, "click", /*click_handler_7*/ ctx[46], false, false, false),
11309
- listen_dev(button1, "click", /*click_handler_8*/ ctx[47], false, false, false)
11308
+ listen_dev(button0, "click", /*click_handler_7*/ ctx[47], false, false, false),
11309
+ listen_dev(button1, "click", /*click_handler_8*/ ctx[48], false, false, false)
11310
11310
  ];
11311
11311
 
11312
11312
  mounted = true;
11313
11313
  }
11314
11314
  },
11315
11315
  p: function update(ctx, dirty) {
11316
- if (dirty[0] & /*game*/ 32 && t0_value !== (t0_value = /*game*/ ctx[5].name + "")) set_data_dev(t0, t0_value);
11316
+ if (dirty[0] & /*game*/ 64 && t0_value !== (t0_value = /*game*/ ctx[6].name + "")) set_data_dev(t0, t0_value);
11317
11317
 
11318
- if (dirty[0] & /*game*/ 32 && img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) {
11318
+ if (dirty[0] & /*game*/ 64 && img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) {
11319
11319
  attr_dev(img, "src", img_src_value);
11320
11320
  }
11321
11321
 
11322
- if (dirty[0] & /*$_*/ 262144 && t3_value !== (t3_value = /*$_*/ ctx[18]("gamePage.signIn") + "")) set_data_dev(t3, t3_value);
11323
- if (dirty[0] & /*$_*/ 262144 && t5_value !== (t5_value = /*$_*/ ctx[18]("gamePage.register") + "")) set_data_dev(t5, t5_value);
11324
- if (dirty[0] & /*time*/ 1) set_data_dev(t7, /*time*/ ctx[0]);
11322
+ if (dirty[0] & /*$_*/ 524288 && t3_value !== (t3_value = /*$_*/ ctx[19]("gamePage.signIn") + "")) set_data_dev(t3, t3_value);
11323
+ if (dirty[0] & /*$_*/ 524288 && t5_value !== (t5_value = /*$_*/ ctx[19]("gamePage.register") + "")) set_data_dev(t5, t5_value);
11324
+ if (dirty[0] & /*time*/ 2) set_data_dev(t7, /*time*/ ctx[1]);
11325
11325
  },
11326
11326
  d: function destroy(detaching) {
11327
11327
  if (detaching) detach_dev(div1);
@@ -11334,18 +11334,18 @@
11334
11334
  block,
11335
11335
  id: create_else_block_2.name,
11336
11336
  type: "else",
11337
- source: "(376:10) {:else}",
11337
+ source: "(379:10) {:else}",
11338
11338
  ctx
11339
11339
  });
11340
11340
 
11341
11341
  return block;
11342
11342
  }
11343
11343
 
11344
- // (364:37)
11345
- function create_if_block_6(ctx) {
11344
+ // (367:37)
11345
+ function create_if_block_7(ctx) {
11346
11346
  let div1;
11347
11347
  let h3;
11348
- let t0_value = /*game*/ ctx[5].name + "";
11348
+ let t0_value = /*game*/ ctx[6].name + "";
11349
11349
  let t0;
11350
11350
  let t1;
11351
11351
  let img;
@@ -11353,15 +11353,15 @@
11353
11353
  let t2;
11354
11354
  let div0;
11355
11355
  let button0;
11356
- let t3_value = /*$_*/ ctx[18]("gamePage.signIn") + "";
11356
+ let t3_value = /*$_*/ ctx[19]("gamePage.signIn") + "";
11357
11357
  let t3;
11358
11358
  let t4;
11359
11359
  let button1;
11360
- let t5_value = /*$_*/ ctx[18]("gamePage.register") + "";
11360
+ let t5_value = /*$_*/ ctx[19]("gamePage.register") + "";
11361
11361
  let t5;
11362
11362
  let t6;
11363
11363
  let button2;
11364
- let t7_value = /*$_*/ ctx[18]("gamePage.playForFun") + "";
11364
+ let t7_value = /*$_*/ ctx[19]("gamePage.playForFun") + "";
11365
11365
  let t7;
11366
11366
  let t8;
11367
11367
  let p;
@@ -11388,24 +11388,24 @@
11388
11388
  t7 = text(t7_value);
11389
11389
  t8 = space();
11390
11390
  p = element("p");
11391
- t9 = text(/*time*/ ctx[0]);
11392
- add_location(h3, file, 365, 14, 14367);
11393
- if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11391
+ t9 = text(/*time*/ ctx[1]);
11392
+ add_location(h3, file, 368, 14, 14485);
11393
+ if (img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) attr_dev(img, "src", img_src_value);
11394
11394
  attr_dev(img, "class", "GameThumbnail");
11395
11395
  attr_dev(img, "alt", "game thumbnail");
11396
11396
  attr_dev(img, "loading", "lazy");
11397
- add_location(img, file, 366, 14, 14402);
11397
+ add_location(img, file, 369, 14, 14520);
11398
11398
  attr_dev(button0, "class", "LoginButton");
11399
- add_location(button0, file, 368, 16, 14551);
11399
+ add_location(button0, file, 371, 16, 14669);
11400
11400
  attr_dev(button1, "class", "RegisterButton");
11401
- add_location(button1, file, 369, 16, 14661);
11401
+ add_location(button1, file, 372, 16, 14779);
11402
11402
  attr_dev(div0, "class", "ButtonsContainer");
11403
- add_location(div0, file, 367, 14, 14504);
11403
+ add_location(div0, file, 370, 14, 14622);
11404
11404
  attr_dev(button2, "class", "FullWidthButton");
11405
- add_location(button2, file, 371, 14, 14798);
11406
- add_location(p, file, 372, 14, 14923);
11405
+ add_location(button2, file, 374, 14, 14916);
11406
+ add_location(p, file, 375, 14, 15041);
11407
11407
  attr_dev(div1, "class", "GameDetails");
11408
- add_location(div1, file, 364, 12, 14327);
11408
+ add_location(div1, file, 367, 12, 14445);
11409
11409
  },
11410
11410
  m: function mount(target, anchor) {
11411
11411
  insert_dev(target, div1, anchor);
@@ -11429,25 +11429,25 @@
11429
11429
 
11430
11430
  if (!mounted) {
11431
11431
  dispose = [
11432
- listen_dev(button0, "click", /*click_handler_4*/ ctx[43], false, false, false),
11433
- listen_dev(button1, "click", /*click_handler_5*/ ctx[44], false, false, false),
11434
- listen_dev(button2, "click", /*click_handler_6*/ ctx[45], false, false, false)
11432
+ listen_dev(button0, "click", /*click_handler_4*/ ctx[44], false, false, false),
11433
+ listen_dev(button1, "click", /*click_handler_5*/ ctx[45], false, false, false),
11434
+ listen_dev(button2, "click", /*click_handler_6*/ ctx[46], false, false, false)
11435
11435
  ];
11436
11436
 
11437
11437
  mounted = true;
11438
11438
  }
11439
11439
  },
11440
11440
  p: function update(ctx, dirty) {
11441
- if (dirty[0] & /*game*/ 32 && t0_value !== (t0_value = /*game*/ ctx[5].name + "")) set_data_dev(t0, t0_value);
11441
+ if (dirty[0] & /*game*/ 64 && t0_value !== (t0_value = /*game*/ ctx[6].name + "")) set_data_dev(t0, t0_value);
11442
11442
 
11443
- if (dirty[0] & /*game*/ 32 && img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) {
11443
+ if (dirty[0] & /*game*/ 64 && img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) {
11444
11444
  attr_dev(img, "src", img_src_value);
11445
11445
  }
11446
11446
 
11447
- if (dirty[0] & /*$_*/ 262144 && t3_value !== (t3_value = /*$_*/ ctx[18]("gamePage.signIn") + "")) set_data_dev(t3, t3_value);
11448
- if (dirty[0] & /*$_*/ 262144 && t5_value !== (t5_value = /*$_*/ ctx[18]("gamePage.register") + "")) set_data_dev(t5, t5_value);
11449
- if (dirty[0] & /*$_*/ 262144 && t7_value !== (t7_value = /*$_*/ ctx[18]("gamePage.playForFun") + "")) set_data_dev(t7, t7_value);
11450
- if (dirty[0] & /*time*/ 1) set_data_dev(t9, /*time*/ ctx[0]);
11447
+ if (dirty[0] & /*$_*/ 524288 && t3_value !== (t3_value = /*$_*/ ctx[19]("gamePage.signIn") + "")) set_data_dev(t3, t3_value);
11448
+ if (dirty[0] & /*$_*/ 524288 && t5_value !== (t5_value = /*$_*/ ctx[19]("gamePage.register") + "")) set_data_dev(t5, t5_value);
11449
+ if (dirty[0] & /*$_*/ 524288 && t7_value !== (t7_value = /*$_*/ ctx[19]("gamePage.playForFun") + "")) set_data_dev(t7, t7_value);
11450
+ if (dirty[0] & /*time*/ 2) set_data_dev(t9, /*time*/ ctx[1]);
11451
11451
  },
11452
11452
  d: function destroy(detaching) {
11453
11453
  if (detaching) detach_dev(div1);
@@ -11458,21 +11458,21 @@
11458
11458
 
11459
11459
  dispatch_dev("SvelteRegisterBlock", {
11460
11460
  block,
11461
- id: create_if_block_6.name,
11461
+ id: create_if_block_7.name,
11462
11462
  type: "if",
11463
- source: "(364:37) ",
11463
+ source: "(367:37) ",
11464
11464
  ctx
11465
11465
  });
11466
11466
 
11467
11467
  return block;
11468
11468
  }
11469
11469
 
11470
- // (333:10) {#if isLoggedIn}
11470
+ // (334:10) {#if isLoggedIn}
11471
11471
  function create_if_block_4(ctx) {
11472
11472
  let t0;
11473
11473
  let div1;
11474
11474
  let h3;
11475
- let t1_value = /*game*/ ctx[5].name + "";
11475
+ let t1_value = /*game*/ ctx[6].name + "";
11476
11476
  let t1;
11477
11477
  let t2;
11478
11478
  let img;
@@ -11480,29 +11480,22 @@
11480
11480
  let t3;
11481
11481
  let div0;
11482
11482
  let button0;
11483
- let t4_value = /*$_*/ ctx[18]("gamePage.deposit") + "";
11483
+ let t4_value = /*$_*/ ctx[19]("gamePage.deposit") + "";
11484
11484
  let t4;
11485
11485
  let t5;
11486
11486
  let button1;
11487
- let t6_value = /*$_*/ ctx[18]("gamePage.playNow") + "";
11487
+ let t6_value = /*$_*/ ctx[19]("gamePage.playNow") + "";
11488
11488
  let t6;
11489
11489
  let t7;
11490
11490
  let p;
11491
11491
  let t8;
11492
11492
  let mounted;
11493
11493
  let dispose;
11494
-
11495
- function select_block_type_3(ctx, dirty) {
11496
- if (/*game*/ ctx[5].isFavored) return create_if_block_5;
11497
- return create_else_block_1;
11498
- }
11499
-
11500
- let current_block_type = select_block_type_3(ctx);
11501
- let if_block = current_block_type(ctx);
11494
+ let if_block = /*favorites*/ ctx[0] == "true" && create_if_block_5(ctx);
11502
11495
 
11503
11496
  const block = {
11504
11497
  c: function create() {
11505
- if_block.c();
11498
+ if (if_block) if_block.c();
11506
11499
  t0 = space();
11507
11500
  div1 = element("div");
11508
11501
  h3 = element("h3");
@@ -11518,25 +11511,25 @@
11518
11511
  t6 = text(t6_value);
11519
11512
  t7 = space();
11520
11513
  p = element("p");
11521
- t8 = text(/*time*/ ctx[0]);
11522
- add_location(h3, file, 354, 14, 13803);
11523
- if (img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) attr_dev(img, "src", img_src_value);
11514
+ t8 = text(/*time*/ ctx[1]);
11515
+ add_location(h3, file, 357, 14, 13921);
11516
+ if (img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) attr_dev(img, "src", img_src_value);
11524
11517
  attr_dev(img, "class", "GameThumbnail");
11525
11518
  attr_dev(img, "alt", "game thumbnail");
11526
11519
  attr_dev(img, "loading", "lazy");
11527
- add_location(img, file, 355, 14, 13838);
11520
+ add_location(img, file, 358, 14, 13956);
11528
11521
  attr_dev(button0, "class", "DepositButton");
11529
- add_location(button0, file, 357, 16, 13987);
11522
+ add_location(button0, file, 360, 16, 14105);
11530
11523
  attr_dev(button1, "class", "PlayNowButton");
11531
- add_location(button1, file, 358, 16, 14102);
11524
+ add_location(button1, file, 361, 16, 14220);
11532
11525
  attr_dev(div0, "class", "ButtonsContainer");
11533
- add_location(div0, file, 356, 14, 13940);
11534
- add_location(p, file, 360, 14, 14243);
11526
+ add_location(div0, file, 359, 14, 14058);
11527
+ add_location(p, file, 363, 14, 14361);
11535
11528
  attr_dev(div1, "class", "GameDetails");
11536
- add_location(div1, file, 353, 12, 13763);
11529
+ add_location(div1, file, 356, 12, 13881);
11537
11530
  },
11538
11531
  m: function mount(target, anchor) {
11539
- if_block.m(target, anchor);
11532
+ if (if_block) if_block.m(target, anchor);
11540
11533
  insert_dev(target, t0, anchor);
11541
11534
  insert_dev(target, div1, anchor);
11542
11535
  append_dev(div1, h3);
@@ -11556,38 +11549,39 @@
11556
11549
 
11557
11550
  if (!mounted) {
11558
11551
  dispose = [
11559
- listen_dev(button0, "click", /*click_handler_2*/ ctx[41], false, false, false),
11560
- listen_dev(button1, "click", /*click_handler_3*/ ctx[42], false, false, false)
11552
+ listen_dev(button0, "click", /*click_handler_2*/ ctx[42], false, false, false),
11553
+ listen_dev(button1, "click", /*click_handler_3*/ ctx[43], false, false, false)
11561
11554
  ];
11562
11555
 
11563
11556
  mounted = true;
11564
11557
  }
11565
11558
  },
11566
11559
  p: function update(ctx, dirty) {
11567
- if (current_block_type === (current_block_type = select_block_type_3(ctx)) && if_block) {
11568
- if_block.p(ctx, dirty);
11569
- } else {
11570
- if_block.d(1);
11571
- if_block = current_block_type(ctx);
11572
-
11560
+ if (/*favorites*/ ctx[0] == "true") {
11573
11561
  if (if_block) {
11562
+ if_block.p(ctx, dirty);
11563
+ } else {
11564
+ if_block = create_if_block_5(ctx);
11574
11565
  if_block.c();
11575
11566
  if_block.m(t0.parentNode, t0);
11576
11567
  }
11568
+ } else if (if_block) {
11569
+ if_block.d(1);
11570
+ if_block = null;
11577
11571
  }
11578
11572
 
11579
- if (dirty[0] & /*game*/ 32 && t1_value !== (t1_value = /*game*/ ctx[5].name + "")) set_data_dev(t1, t1_value);
11573
+ if (dirty[0] & /*game*/ 64 && t1_value !== (t1_value = /*game*/ ctx[6].name + "")) set_data_dev(t1, t1_value);
11580
11574
 
11581
- if (dirty[0] & /*game*/ 32 && img.src !== (img_src_value = /*game*/ ctx[5].thumbnail)) {
11575
+ if (dirty[0] & /*game*/ 64 && img.src !== (img_src_value = /*game*/ ctx[6].thumbnail)) {
11582
11576
  attr_dev(img, "src", img_src_value);
11583
11577
  }
11584
11578
 
11585
- if (dirty[0] & /*$_*/ 262144 && t4_value !== (t4_value = /*$_*/ ctx[18]("gamePage.deposit") + "")) set_data_dev(t4, t4_value);
11586
- if (dirty[0] & /*$_*/ 262144 && t6_value !== (t6_value = /*$_*/ ctx[18]("gamePage.playNow") + "")) set_data_dev(t6, t6_value);
11587
- if (dirty[0] & /*time*/ 1) set_data_dev(t8, /*time*/ ctx[0]);
11579
+ if (dirty[0] & /*$_*/ 524288 && t4_value !== (t4_value = /*$_*/ ctx[19]("gamePage.deposit") + "")) set_data_dev(t4, t4_value);
11580
+ if (dirty[0] & /*$_*/ 524288 && t6_value !== (t6_value = /*$_*/ ctx[19]("gamePage.playNow") + "")) set_data_dev(t6, t6_value);
11581
+ if (dirty[0] & /*time*/ 2) set_data_dev(t8, /*time*/ ctx[1]);
11588
11582
  },
11589
11583
  d: function destroy(detaching) {
11590
- if_block.d(detaching);
11584
+ if (if_block) if_block.d(detaching);
11591
11585
  if (detaching) detach_dev(t0);
11592
11586
  if (detaching) detach_dev(div1);
11593
11587
  mounted = false;
@@ -11599,14 +11593,65 @@
11599
11593
  block,
11600
11594
  id: create_if_block_4.name,
11601
11595
  type: "if",
11602
- source: "(333:10) {#if isLoggedIn}",
11596
+ source: "(334:10) {#if isLoggedIn}",
11597
+ ctx
11598
+ });
11599
+
11600
+ return block;
11601
+ }
11602
+
11603
+ // (335:12) {#if favorites == 'true'}
11604
+ function create_if_block_5(ctx) {
11605
+ let if_block_anchor;
11606
+
11607
+ function select_block_type_3(ctx, dirty) {
11608
+ if (/*game*/ ctx[6].isFavored) return create_if_block_6;
11609
+ return create_else_block_1;
11610
+ }
11611
+
11612
+ let current_block_type = select_block_type_3(ctx);
11613
+ let if_block = current_block_type(ctx);
11614
+
11615
+ const block = {
11616
+ c: function create() {
11617
+ if_block.c();
11618
+ if_block_anchor = empty();
11619
+ },
11620
+ m: function mount(target, anchor) {
11621
+ if_block.m(target, anchor);
11622
+ insert_dev(target, if_block_anchor, anchor);
11623
+ },
11624
+ p: function update(ctx, dirty) {
11625
+ if (current_block_type === (current_block_type = select_block_type_3(ctx)) && if_block) {
11626
+ if_block.p(ctx, dirty);
11627
+ } else {
11628
+ if_block.d(1);
11629
+ if_block = current_block_type(ctx);
11630
+
11631
+ if (if_block) {
11632
+ if_block.c();
11633
+ if_block.m(if_block_anchor.parentNode, if_block_anchor);
11634
+ }
11635
+ }
11636
+ },
11637
+ d: function destroy(detaching) {
11638
+ if_block.d(detaching);
11639
+ if (detaching) detach_dev(if_block_anchor);
11640
+ }
11641
+ };
11642
+
11643
+ dispatch_dev("SvelteRegisterBlock", {
11644
+ block,
11645
+ id: create_if_block_5.name,
11646
+ type: "if",
11647
+ source: "(335:12) {#if favorites == 'true'}",
11603
11648
  ctx
11604
11649
  });
11605
11650
 
11606
11651
  return block;
11607
11652
  }
11608
11653
 
11609
- // (340:12) {:else}
11654
+ // (342:14) {:else}
11610
11655
  function create_else_block_1(ctx) {
11611
11656
  let div;
11612
11657
  let svg;
@@ -11620,8 +11665,8 @@
11620
11665
  svg = svg_element("svg");
11621
11666
  path = svg_element("path");
11622
11667
  set_style(path, "fill", "white");
11623
- attr_dev(path, "d", "M511.266,197.256c-1.764-5.431-6.458-9.388-12.108-10.209l-158.722-23.065L269.452,20.155\n c-2.527-5.12-7.741-8.361-13.451-8.361c-5.709,0-10.924,3.242-13.451,8.361l-70.988,143.828L12.843,187.047\n c-5.65,0.821-10.344,4.779-12.108,10.209c-1.765,5.43-0.293,11.391,3.795,15.376l114.848,111.955L92.27,482.67\n c-0.965,5.627,1.349,11.315,5.968,14.67c4.618,3.355,10.74,3.798,15.797,1.142L256,423.846l141.961,74.637\n c2.195,1.154,4.591,1.723,6.979,1.723c3.11,0,6.206-0.966,8.818-2.865c4.619-3.356,6.933-9.043,5.968-14.671L392.61,324.587\n l114.86-111.954C511.559,208.647,513.031,202.686,511.266,197.256z M366.023,308.608c-3.536,3.446-5.15,8.412-4.314,13.278\n l23.311,135.898l-122.038-64.162c-4.37-2.297-9.591-2.297-13.961,0l-122.045,64.163l23.304-135.9\n c0.834-4.866-0.779-9.83-4.313-13.276l-98.731-96.244l136.445-19.829c4.886-0.71,9.108-3.778,11.294-8.205L256,60.685\n l61.023,123.645c2.186,4.427,6.408,7.496,11.294,8.206l136.447,19.828L366.023,308.608z");
11624
- add_location(path, file, 342, 114, 12613);
11668
+ attr_dev(path, "d", "M511.266,197.256c-1.764-5.431-6.458-9.388-12.108-10.209l-158.722-23.065L269.452,20.155\n c-2.527-5.12-7.741-8.361-13.451-8.361c-5.709,0-10.924,3.242-13.451,8.361l-70.988,143.828L12.843,187.047\n c-5.65,0.821-10.344,4.779-12.108,10.209c-1.765,5.43-0.293,11.391,3.795,15.376l114.848,111.955L92.27,482.67\n c-0.965,5.627,1.349,11.315,5.968,14.67c4.618,3.355,10.74,3.798,15.797,1.142L256,423.846l141.961,74.637\n c2.195,1.154,4.591,1.723,6.979,1.723c3.11,0,6.206-0.966,8.818-2.865c4.619-3.356,6.933-9.043,5.968-14.671L392.61,324.587\n l114.86-111.954C511.559,208.647,513.031,202.686,511.266,197.256z M366.023,308.608c-3.536,3.446-5.15,8.412-4.314,13.278\n l23.311,135.898l-122.038-64.162c-4.37-2.297-9.591-2.297-13.961,0l-122.045,64.163l23.304-135.9\n c0.834-4.866-0.779-9.83-4.313-13.276l-98.731-96.244l136.445-19.829c4.886-0.71,9.108-3.778,11.294-8.205L256,60.685\n l61.023,123.645c2.186,4.427,6.408,7.496,11.294,8.206l136.447,19.828L366.023,308.608z");
11669
+ add_location(path, file, 344, 116, 12693);
11625
11670
  attr_dev(svg, "version", "1.1");
11626
11671
  attr_dev(svg, "class", "UnfavoredIcon");
11627
11672
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
@@ -11631,9 +11676,9 @@
11631
11676
  attr_dev(svg, "viewBox", "0 0 512.001 512.001");
11632
11677
  set_style(svg, "enable-background", "new 0 0 512.001 512.001");
11633
11678
  attr_dev(svg, "xml:space", "preserve");
11634
- add_location(svg, file, 341, 16, 12362);
11679
+ add_location(svg, file, 343, 18, 12440);
11635
11680
  attr_dev(div, "class", "FavIconContainer");
11636
- add_location(div, file, 340, 14, 12268);
11681
+ add_location(div, file, 342, 16, 12344);
11637
11682
  },
11638
11683
  m: function mount(target, anchor) {
11639
11684
  insert_dev(target, div, anchor);
@@ -11641,7 +11686,7 @@
11641
11686
  append_dev(svg, path);
11642
11687
 
11643
11688
  if (!mounted) {
11644
- dispose = listen_dev(div, "click", /*click_handler_1*/ ctx[40], false, false, false);
11689
+ dispose = listen_dev(div, "click", /*click_handler_1*/ ctx[41], false, false, false);
11645
11690
  mounted = true;
11646
11691
  }
11647
11692
  },
@@ -11657,15 +11702,15 @@
11657
11702
  block,
11658
11703
  id: create_else_block_1.name,
11659
11704
  type: "else",
11660
- source: "(340:12) {:else}",
11705
+ source: "(342:14) {:else}",
11661
11706
  ctx
11662
11707
  });
11663
11708
 
11664
11709
  return block;
11665
11710
  }
11666
11711
 
11667
- // (334:12) {#if game.isFavored}
11668
- function create_if_block_5(ctx) {
11712
+ // (336:14) {#if game.isFavored}
11713
+ function create_if_block_6(ctx) {
11669
11714
  let div;
11670
11715
  let svg;
11671
11716
  let path;
@@ -11679,16 +11724,16 @@
11679
11724
  path = svg_element("path");
11680
11725
  set_style(path, "fill", "white");
11681
11726
  attr_dev(path, "d", "m10.201,.758l2.478,5.865 6.344,.545c0.44,0.038 0.619,0.587 0.285,0.876l-4.812,4.169 1.442,6.202c0.1,0.431-0.367,0.77-0.745,0.541l-5.452-3.288-5.452,3.288c-0.379,0.228-0.845-0.111-0.745-0.541l1.442-6.202-4.813-4.17c-0.334-0.289-0.156-0.838 0.285-0.876l6.344-.545 2.478-5.864c0.172-0.408 0.749-0.408 0.921,0z");
11682
- add_location(path, file, 336, 18, 11851);
11727
+ add_location(path, file, 338, 20, 11919);
11683
11728
  attr_dev(svg, "version", "1.1");
11684
11729
  attr_dev(svg, "class", "FavoredIcon");
11685
11730
  attr_dev(svg, "xmlns", "http://www.w3.org/2000/svg");
11686
11731
  attr_dev(svg, "viewBox", "0 0 19.481 19.481");
11687
11732
  attr_dev(svg, "xmlns:xlink", "http://www.w3.org/1999/xlink");
11688
11733
  attr_dev(svg, "enable-background", "new 0 0 19.481 19.481");
11689
- add_location(svg, file, 335, 16, 11645);
11734
+ add_location(svg, file, 337, 18, 11711);
11690
11735
  attr_dev(div, "class", "FavIconContainer");
11691
- add_location(div, file, 334, 14, 11551);
11736
+ add_location(div, file, 336, 16, 11615);
11692
11737
  },
11693
11738
  m: function mount(target, anchor) {
11694
11739
  insert_dev(target, div, anchor);
@@ -11696,7 +11741,7 @@
11696
11741
  append_dev(svg, path);
11697
11742
 
11698
11743
  if (!mounted) {
11699
- dispose = listen_dev(div, "click", /*click_handler*/ ctx[39], false, false, false);
11744
+ dispose = listen_dev(div, "click", /*click_handler*/ ctx[40], false, false, false);
11700
11745
  mounted = true;
11701
11746
  }
11702
11747
  },
@@ -11710,9 +11755,9 @@
11710
11755
 
11711
11756
  dispatch_dev("SvelteRegisterBlock", {
11712
11757
  block,
11713
- id: create_if_block_5.name,
11758
+ id: create_if_block_6.name,
11714
11759
  type: "if",
11715
- source: "(334:12) {#if game.isFavored}",
11760
+ source: "(336:14) {#if game.isFavored}",
11716
11761
  ctx
11717
11762
  });
11718
11763
 
@@ -11723,8 +11768,8 @@
11723
11768
  let if_block_anchor;
11724
11769
 
11725
11770
  function select_block_type(ctx, dirty) {
11726
- if (/*isLoading*/ ctx[4]) return create_if_block;
11727
- if (/*hasErrors*/ ctx[3]) return create_if_block_1;
11771
+ if (/*isLoading*/ ctx[5]) return create_if_block;
11772
+ if (/*hasErrors*/ ctx[4]) return create_if_block_1;
11728
11773
  return create_else_block;
11729
11774
  }
11730
11775
 
@@ -11779,7 +11824,7 @@
11779
11824
  function instance($$self, $$props, $$invalidate) {
11780
11825
  let $_;
11781
11826
  validate_store(X, "_");
11782
- component_subscribe($$self, X, $$value => $$invalidate(18, $_ = $$value));
11827
+ component_subscribe($$self, X, $$value => $$invalidate(19, $_ = $$value));
11783
11828
  let { $$slots: slots = {}, $$scope } = $$props;
11784
11829
  validate_slots("undefined", slots, []);
11785
11830
  let { endpoint = "" } = $$props;
@@ -11789,6 +11834,7 @@
11789
11834
  let { userid = "" } = $$props; // Value for UserID;
11790
11835
  let { clientstyling = "" } = $$props;
11791
11836
  let { clientstylingurl = "" } = $$props;
11837
+ let { favorites } = $$props;
11792
11838
  let { loginurl = "" } = $$props;
11793
11839
  let { registerurl = "" } = $$props;
11794
11840
  let { depositurl = "" } = $$props;
@@ -11831,7 +11877,7 @@
11831
11877
 
11832
11878
  // Maybe we should check if the session is valid, somehow?
11833
11879
  if (sessionID && sessionID.length > 0) {
11834
- $$invalidate(2, isLoggedIn = true);
11880
+ $$invalidate(3, isLoggedIn = true);
11835
11881
  url.searchParams.append("_sid", sessionID);
11836
11882
  url.searchParams.append("funMode", false);
11837
11883
  url.searchParams.append("language", lang);
@@ -11848,26 +11894,26 @@
11848
11894
  url.searchParams.append("language", lang);
11849
11895
  fetch(url).then(res => res.json()).then(
11850
11896
  data => {
11851
- $$invalidate(5, game = formatGameLaunchUrl(data[0]));
11897
+ $$invalidate(6, game = formatGameLaunchUrl(data[0]));
11852
11898
 
11853
11899
  if (game.launchUrl) {
11854
- $$invalidate(6, detailsObtained = true);
11855
- $$invalidate(7, funMode = game.hasFunMode);
11856
- $$invalidate(8, anonymousFunMode = game.hasAnonymousFunMode);
11900
+ $$invalidate(7, detailsObtained = true);
11901
+ $$invalidate(8, funMode = game.hasFunMode);
11902
+ $$invalidate(9, anonymousFunMode = game.hasAnonymousFunMode);
11857
11903
  let url = new URL(game.launchUrl);
11858
11904
 
11859
11905
  if (sessionID && sessionID.length > 0) {
11860
- $$invalidate(2, isLoggedIn = true);
11906
+ $$invalidate(3, isLoggedIn = true);
11861
11907
  url.searchParams.append("_sid", sessionID);
11862
11908
  url.searchParams.append("funMode", false);
11863
11909
  url.searchParams.append("language", lang);
11864
- $$invalidate(5, game.launchUrl = url, game);
11910
+ $$invalidate(6, game.launchUrl = url, game);
11865
11911
  }
11866
11912
  }
11867
11913
  },
11868
11914
  err => {
11869
11915
  console.error("There was an error", err);
11870
- $$invalidate(3, hasErrors = true);
11916
+ $$invalidate(4, hasErrors = true);
11871
11917
  }
11872
11918
  ).then(() => {
11873
11919
  if (gameFrameContainer) {
@@ -11882,7 +11928,7 @@
11882
11928
  case "ModalClosed":
11883
11929
  setTimeout(
11884
11930
  () => {
11885
- $$invalidate(6, detailsObtained = false);
11931
+ $$invalidate(7, detailsObtained = false);
11886
11932
  },
11887
11933
  500
11888
11934
  );
@@ -11891,7 +11937,7 @@
11891
11937
  if (e.data.session.length > 0) {
11892
11938
  sessionID = e.data.session;
11893
11939
  playerID = e.data.userID;
11894
- $$invalidate(2, isLoggedIn = true);
11940
+ $$invalidate(3, isLoggedIn = true);
11895
11941
 
11896
11942
  let interval = setInterval(
11897
11943
  () => {
@@ -11900,7 +11946,7 @@
11900
11946
  url.searchParams.append("_sid", sessionID);
11901
11947
  url.searchParams.append("funMode", false);
11902
11948
  url.searchParams.append("language", lang);
11903
- $$invalidate(5, game.launchUrl = url, game);
11949
+ $$invalidate(6, game.launchUrl = url, game);
11904
11950
  clearInterval(interval);
11905
11951
  }
11906
11952
  },
@@ -11909,8 +11955,8 @@
11909
11955
  }
11910
11956
  break;
11911
11957
  case "ModalSize":
11912
- $$invalidate(12, modalFrameWidth = e.data.modalContainerSize.modalWidth);
11913
- $$invalidate(13, modalFrameHeight = e.data.modalContainerSize.modalHeight);
11958
+ $$invalidate(13, modalFrameWidth = e.data.modalContainerSize.modalWidth);
11959
+ $$invalidate(14, modalFrameHeight = e.data.modalContainerSize.modalHeight);
11914
11960
  break;
11915
11961
  case "UpdateCategoryFavoriteGames":
11916
11962
  if (e.data.receivedFavoriteResults) {
@@ -11941,7 +11987,7 @@
11941
11987
  window.location.href
11942
11988
  );
11943
11989
 
11944
- $$invalidate(5, game.isFavored = false, game);
11990
+ $$invalidate(6, game.isFavored = false, game);
11945
11991
  } else {
11946
11992
  window.postMessage(
11947
11993
  {
@@ -11952,7 +11998,7 @@
11952
11998
  window.location.href
11953
11999
  );
11954
12000
 
11955
- $$invalidate(5, game.isFavored = true, game);
12001
+ $$invalidate(6, game.isFavored = true, game);
11956
12002
  }
11957
12003
  };
11958
12004
 
@@ -11961,13 +12007,13 @@
11961
12007
  url.searchParams.append("language", lang);
11962
12008
 
11963
12009
  fetch(url).then(res => res.json()).then(data => {
11964
- $$invalidate(5, game = formatGameLaunchUrl(data[0]));
12010
+ $$invalidate(6, game = formatGameLaunchUrl(data[0]));
11965
12011
 
11966
12012
  if (game.launchUrl) {
11967
- $$invalidate(8, anonymousFunMode = game.hasAnonymousFunMode);
11968
- $$invalidate(7, funMode = gameFunMode);
11969
- $$invalidate(6, detailsObtained = true);
11970
- $$invalidate(5, game.isFavored = checkFavorite(game.id), game);
12013
+ $$invalidate(9, anonymousFunMode = game.hasAnonymousFunMode);
12014
+ $$invalidate(8, funMode = gameFunMode);
12015
+ $$invalidate(7, detailsObtained = true);
12016
+ $$invalidate(6, game.isFavored = checkFavorite(game.id), game);
11971
12017
  }
11972
12018
  });
11973
12019
  };
@@ -11991,8 +12037,8 @@
11991
12037
  gameFrameHeight = gameContainerWidth / iframeRatio;
11992
12038
  }
11993
12039
 
11994
- $$invalidate(14, definitiveIframeWidth = Math.floor(gameFrameWidth) + "px");
11995
- $$invalidate(15, definitiveIframeHeight = Math.floor(gameFrameHeight) + "px");
12040
+ $$invalidate(15, definitiveIframeWidth = Math.floor(gameFrameWidth) + "px");
12041
+ $$invalidate(16, definitiveIframeHeight = Math.floor(gameFrameHeight) + "px");
11996
12042
  };
11997
12043
 
11998
12044
  const openGameWindow = game => {
@@ -12064,7 +12110,7 @@
12064
12110
  document.msExitFullscreen();
12065
12111
  }
12066
12112
 
12067
- $$invalidate(11, isFullscreen = false);
12113
+ $$invalidate(12, isFullscreen = false);
12068
12114
  } else {
12069
12115
  if (gameFrameContainer.requestFullscreen) {
12070
12116
  gameFrameContainer.requestFullscreen();
@@ -12076,16 +12122,16 @@
12076
12122
  gameFrameContainer.msRequestFullscreen();
12077
12123
  }
12078
12124
 
12079
- $$invalidate(11, isFullscreen = true);
12125
+ $$invalidate(12, isFullscreen = true);
12080
12126
  }
12081
12127
  }
12082
12128
  };
12083
12129
 
12084
12130
  const refreshTime = () => {
12085
12131
  if (clockformat) {
12086
- $$invalidate(0, time = moment().format(clockformat));
12132
+ $$invalidate(1, time = moment().format(clockformat));
12087
12133
  } else {
12088
- $$invalidate(0, time = moment().format("LTS"));
12134
+ $$invalidate(1, time = moment().format("LTS"));
12089
12135
  }
12090
12136
  };
12091
12137
 
@@ -12097,10 +12143,10 @@
12097
12143
  );
12098
12144
 
12099
12145
  const initialSetup = () => {
12100
- $$invalidate(4, isLoading = false);
12146
+ $$invalidate(5, isLoading = false);
12101
12147
 
12102
12148
  if (isMobile(userAgent)) {
12103
- $$invalidate(16, mobileView = true);
12149
+ $$invalidate(17, mobileView = true);
12104
12150
  }
12105
12151
  };
12106
12152
 
@@ -12109,10 +12155,10 @@
12109
12155
  res => {
12110
12156
  sessionID = res.Guid;
12111
12157
  playerID = res.UserID;
12112
- $$invalidate(2, isLoggedIn = true);
12158
+ $$invalidate(3, isLoggedIn = true);
12113
12159
  },
12114
12160
  err => {
12115
- $$invalidate(2, isLoggedIn = false);
12161
+ $$invalidate(3, isLoggedIn = false);
12116
12162
  console.error("err on session", err);
12117
12163
  }
12118
12164
  );
@@ -12162,6 +12208,7 @@
12162
12208
  "userid",
12163
12209
  "clientstyling",
12164
12210
  "clientstylingurl",
12211
+ "favorites",
12165
12212
  "loginurl",
12166
12213
  "registerurl",
12167
12214
  "depositurl",
@@ -12196,7 +12243,7 @@
12196
12243
  function iframe_1_binding($$value) {
12197
12244
  binding_callbacks[$$value ? "unshift" : "push"](() => {
12198
12245
  iframe = $$value;
12199
- $$invalidate(1, iframe);
12246
+ $$invalidate(2, iframe);
12200
12247
  });
12201
12248
  }
12202
12249
 
@@ -12207,21 +12254,21 @@
12207
12254
  function div1_binding($$value) {
12208
12255
  binding_callbacks[$$value ? "unshift" : "push"](() => {
12209
12256
  gameInnerContainer = $$value;
12210
- $$invalidate(10, gameInnerContainer);
12257
+ $$invalidate(11, gameInnerContainer);
12211
12258
  });
12212
12259
  }
12213
12260
 
12214
12261
  function div2_binding($$value) {
12215
12262
  binding_callbacks[$$value ? "unshift" : "push"](() => {
12216
12263
  gameFrameContainer = $$value;
12217
- $$invalidate(9, gameFrameContainer);
12264
+ $$invalidate(10, gameFrameContainer);
12218
12265
  });
12219
12266
  }
12220
12267
 
12221
12268
  function iframe_1_binding_1($$value) {
12222
12269
  binding_callbacks[$$value ? "unshift" : "push"](() => {
12223
12270
  iframe = $$value;
12224
- $$invalidate(1, iframe);
12271
+ $$invalidate(2, iframe);
12225
12272
  });
12226
12273
  }
12227
12274
 
@@ -12233,14 +12280,14 @@
12233
12280
  function div2_binding_1($$value) {
12234
12281
  binding_callbacks[$$value ? "unshift" : "push"](() => {
12235
12282
  gameInnerContainer = $$value;
12236
- $$invalidate(10, gameInnerContainer);
12283
+ $$invalidate(11, gameInnerContainer);
12237
12284
  });
12238
12285
  }
12239
12286
 
12240
12287
  function div3_binding($$value) {
12241
12288
  binding_callbacks[$$value ? "unshift" : "push"](() => {
12242
12289
  gameFrameContainer = $$value;
12243
- $$invalidate(9, gameFrameContainer);
12290
+ $$invalidate(10, gameFrameContainer);
12244
12291
  });
12245
12292
  }
12246
12293
 
@@ -12250,25 +12297,26 @@
12250
12297
  function div_binding($$value) {
12251
12298
  binding_callbacks[$$value ? "unshift" : "push"](() => {
12252
12299
  customStylingContainer = $$value;
12253
- $$invalidate(17, customStylingContainer);
12300
+ $$invalidate(18, customStylingContainer);
12254
12301
  });
12255
12302
  }
12256
12303
 
12257
12304
  $$self.$$set = $$props => {
12258
- if ("endpoint" in $$props) $$invalidate(25, endpoint = $$props.endpoint);
12259
- if ("datasource" in $$props) $$invalidate(26, datasource = $$props.datasource);
12260
- if ("lang" in $$props) $$invalidate(27, lang = $$props.lang);
12261
- if ("session" in $$props) $$invalidate(28, session = $$props.session);
12262
- if ("userid" in $$props) $$invalidate(29, userid = $$props.userid);
12263
- if ("clientstyling" in $$props) $$invalidate(30, clientstyling = $$props.clientstyling);
12264
- if ("clientstylingurl" in $$props) $$invalidate(31, clientstylingurl = $$props.clientstylingurl);
12265
- if ("loginurl" in $$props) $$invalidate(32, loginurl = $$props.loginurl);
12266
- if ("registerurl" in $$props) $$invalidate(33, registerurl = $$props.registerurl);
12267
- if ("depositurl" in $$props) $$invalidate(34, depositurl = $$props.depositurl);
12268
- if ("loginevent" in $$props) $$invalidate(35, loginevent = $$props.loginevent);
12269
- if ("registerevent" in $$props) $$invalidate(36, registerevent = $$props.registerevent);
12270
- if ("depositevent" in $$props) $$invalidate(37, depositevent = $$props.depositevent);
12271
- if ("clockformat" in $$props) $$invalidate(38, clockformat = $$props.clockformat);
12305
+ if ("endpoint" in $$props) $$invalidate(26, endpoint = $$props.endpoint);
12306
+ if ("datasource" in $$props) $$invalidate(27, datasource = $$props.datasource);
12307
+ if ("lang" in $$props) $$invalidate(28, lang = $$props.lang);
12308
+ if ("session" in $$props) $$invalidate(29, session = $$props.session);
12309
+ if ("userid" in $$props) $$invalidate(30, userid = $$props.userid);
12310
+ if ("clientstyling" in $$props) $$invalidate(31, clientstyling = $$props.clientstyling);
12311
+ if ("clientstylingurl" in $$props) $$invalidate(32, clientstylingurl = $$props.clientstylingurl);
12312
+ if ("favorites" in $$props) $$invalidate(0, favorites = $$props.favorites);
12313
+ if ("loginurl" in $$props) $$invalidate(33, loginurl = $$props.loginurl);
12314
+ if ("registerurl" in $$props) $$invalidate(34, registerurl = $$props.registerurl);
12315
+ if ("depositurl" in $$props) $$invalidate(35, depositurl = $$props.depositurl);
12316
+ if ("loginevent" in $$props) $$invalidate(36, loginevent = $$props.loginevent);
12317
+ if ("registerevent" in $$props) $$invalidate(37, registerevent = $$props.registerevent);
12318
+ if ("depositevent" in $$props) $$invalidate(38, depositevent = $$props.depositevent);
12319
+ if ("clockformat" in $$props) $$invalidate(39, clockformat = $$props.clockformat);
12272
12320
  };
12273
12321
 
12274
12322
  $$self.$capture_state = () => ({
@@ -12286,6 +12334,7 @@
12286
12334
  userid,
12287
12335
  clientstyling,
12288
12336
  clientstylingurl,
12337
+ favorites,
12289
12338
  loginurl,
12290
12339
  registerurl,
12291
12340
  depositurl,
@@ -12339,44 +12388,45 @@
12339
12388
  });
12340
12389
 
12341
12390
  $$self.$inject_state = $$props => {
12342
- if ("endpoint" in $$props) $$invalidate(25, endpoint = $$props.endpoint);
12343
- if ("datasource" in $$props) $$invalidate(26, datasource = $$props.datasource);
12344
- if ("lang" in $$props) $$invalidate(27, lang = $$props.lang);
12345
- if ("session" in $$props) $$invalidate(28, session = $$props.session);
12346
- if ("userid" in $$props) $$invalidate(29, userid = $$props.userid);
12347
- if ("clientstyling" in $$props) $$invalidate(30, clientstyling = $$props.clientstyling);
12348
- if ("clientstylingurl" in $$props) $$invalidate(31, clientstylingurl = $$props.clientstylingurl);
12349
- if ("loginurl" in $$props) $$invalidate(32, loginurl = $$props.loginurl);
12350
- if ("registerurl" in $$props) $$invalidate(33, registerurl = $$props.registerurl);
12351
- if ("depositurl" in $$props) $$invalidate(34, depositurl = $$props.depositurl);
12352
- if ("loginevent" in $$props) $$invalidate(35, loginevent = $$props.loginevent);
12353
- if ("registerevent" in $$props) $$invalidate(36, registerevent = $$props.registerevent);
12354
- if ("depositevent" in $$props) $$invalidate(37, depositevent = $$props.depositevent);
12355
- if ("clockformat" in $$props) $$invalidate(38, clockformat = $$props.clockformat);
12356
- if ("time" in $$props) $$invalidate(0, time = $$props.time);
12357
- if ("iframe" in $$props) $$invalidate(1, iframe = $$props.iframe);
12358
- if ("isLoggedIn" in $$props) $$invalidate(2, isLoggedIn = $$props.isLoggedIn);
12359
- if ("hasErrors" in $$props) $$invalidate(3, hasErrors = $$props.hasErrors);
12360
- if ("isLoading" in $$props) $$invalidate(4, isLoading = $$props.isLoading);
12391
+ if ("endpoint" in $$props) $$invalidate(26, endpoint = $$props.endpoint);
12392
+ if ("datasource" in $$props) $$invalidate(27, datasource = $$props.datasource);
12393
+ if ("lang" in $$props) $$invalidate(28, lang = $$props.lang);
12394
+ if ("session" in $$props) $$invalidate(29, session = $$props.session);
12395
+ if ("userid" in $$props) $$invalidate(30, userid = $$props.userid);
12396
+ if ("clientstyling" in $$props) $$invalidate(31, clientstyling = $$props.clientstyling);
12397
+ if ("clientstylingurl" in $$props) $$invalidate(32, clientstylingurl = $$props.clientstylingurl);
12398
+ if ("favorites" in $$props) $$invalidate(0, favorites = $$props.favorites);
12399
+ if ("loginurl" in $$props) $$invalidate(33, loginurl = $$props.loginurl);
12400
+ if ("registerurl" in $$props) $$invalidate(34, registerurl = $$props.registerurl);
12401
+ if ("depositurl" in $$props) $$invalidate(35, depositurl = $$props.depositurl);
12402
+ if ("loginevent" in $$props) $$invalidate(36, loginevent = $$props.loginevent);
12403
+ if ("registerevent" in $$props) $$invalidate(37, registerevent = $$props.registerevent);
12404
+ if ("depositevent" in $$props) $$invalidate(38, depositevent = $$props.depositevent);
12405
+ if ("clockformat" in $$props) $$invalidate(39, clockformat = $$props.clockformat);
12406
+ if ("time" in $$props) $$invalidate(1, time = $$props.time);
12407
+ if ("iframe" in $$props) $$invalidate(2, iframe = $$props.iframe);
12408
+ if ("isLoggedIn" in $$props) $$invalidate(3, isLoggedIn = $$props.isLoggedIn);
12409
+ if ("hasErrors" in $$props) $$invalidate(4, hasErrors = $$props.hasErrors);
12410
+ if ("isLoading" in $$props) $$invalidate(5, isLoading = $$props.isLoading);
12361
12411
  if ("playerID" in $$props) playerID = $$props.playerID;
12362
12412
  if ("sessionID" in $$props) sessionID = $$props.sessionID;
12363
- if ("game" in $$props) $$invalidate(5, game = $$props.game);
12364
- if ("detailsObtained" in $$props) $$invalidate(6, detailsObtained = $$props.detailsObtained);
12365
- if ("funMode" in $$props) $$invalidate(7, funMode = $$props.funMode);
12366
- if ("anonymousFunMode" in $$props) $$invalidate(8, anonymousFunMode = $$props.anonymousFunMode);
12367
- if ("gameFrameContainer" in $$props) $$invalidate(9, gameFrameContainer = $$props.gameFrameContainer);
12368
- if ("gameInnerContainer" in $$props) $$invalidate(10, gameInnerContainer = $$props.gameInnerContainer);
12369
- if ("isFullscreen" in $$props) $$invalidate(11, isFullscreen = $$props.isFullscreen);
12370
- if ("modalFrameWidth" in $$props) $$invalidate(12, modalFrameWidth = $$props.modalFrameWidth);
12371
- if ("modalFrameHeight" in $$props) $$invalidate(13, modalFrameHeight = $$props.modalFrameHeight);
12413
+ if ("game" in $$props) $$invalidate(6, game = $$props.game);
12414
+ if ("detailsObtained" in $$props) $$invalidate(7, detailsObtained = $$props.detailsObtained);
12415
+ if ("funMode" in $$props) $$invalidate(8, funMode = $$props.funMode);
12416
+ if ("anonymousFunMode" in $$props) $$invalidate(9, anonymousFunMode = $$props.anonymousFunMode);
12417
+ if ("gameFrameContainer" in $$props) $$invalidate(10, gameFrameContainer = $$props.gameFrameContainer);
12418
+ if ("gameInnerContainer" in $$props) $$invalidate(11, gameInnerContainer = $$props.gameInnerContainer);
12419
+ if ("isFullscreen" in $$props) $$invalidate(12, isFullscreen = $$props.isFullscreen);
12420
+ if ("modalFrameWidth" in $$props) $$invalidate(13, modalFrameWidth = $$props.modalFrameWidth);
12421
+ if ("modalFrameHeight" in $$props) $$invalidate(14, modalFrameHeight = $$props.modalFrameHeight);
12372
12422
  if ("gameFrameWidth" in $$props) gameFrameWidth = $$props.gameFrameWidth;
12373
12423
  if ("gameFrameHeight" in $$props) gameFrameHeight = $$props.gameFrameHeight;
12374
- if ("definitiveIframeWidth" in $$props) $$invalidate(14, definitiveIframeWidth = $$props.definitiveIframeWidth);
12375
- if ("definitiveIframeHeight" in $$props) $$invalidate(15, definitiveIframeHeight = $$props.definitiveIframeHeight);
12424
+ if ("definitiveIframeWidth" in $$props) $$invalidate(15, definitiveIframeWidth = $$props.definitiveIframeWidth);
12425
+ if ("definitiveIframeHeight" in $$props) $$invalidate(16, definitiveIframeHeight = $$props.definitiveIframeHeight);
12376
12426
  if ("userAgent" in $$props) userAgent = $$props.userAgent;
12377
- if ("mobileView" in $$props) $$invalidate(16, mobileView = $$props.mobileView);
12427
+ if ("mobileView" in $$props) $$invalidate(17, mobileView = $$props.mobileView);
12378
12428
  if ("favoriteGames" in $$props) favoriteGames = $$props.favoriteGames;
12379
- if ("customStylingContainer" in $$props) $$invalidate(17, customStylingContainer = $$props.customStylingContainer);
12429
+ if ("customStylingContainer" in $$props) $$invalidate(18, customStylingContainer = $$props.customStylingContainer);
12380
12430
  if ("openGameFrame" in $$props) openGameFrame = $$props.openGameFrame;
12381
12431
  if ("keepIframeRatio" in $$props) keepIframeRatio = $$props.keepIframeRatio;
12382
12432
  };
@@ -12386,24 +12436,25 @@
12386
12436
  }
12387
12437
 
12388
12438
  $$self.$$.update = () => {
12389
- if ($$self.$$.dirty[0] & /*endpoint, datasource, lang*/ 234881024) {
12439
+ if ($$self.$$.dirty[0] & /*endpoint, datasource, lang*/ 469762048) {
12390
12440
  endpoint && datasource && lang && initialSetup();
12391
12441
  }
12392
12442
 
12393
- if ($$self.$$.dirty[0] & /*session, userid, endpoint*/ 838860800) {
12443
+ if ($$self.$$.dirty[0] & /*session, userid, endpoint*/ 1677721600) {
12394
12444
  session && userid && endpoint && setSession();
12395
12445
  }
12396
12446
 
12397
- if ($$self.$$.dirty[0] & /*clientstyling*/ 1073741824) {
12447
+ if ($$self.$$.dirty[1] & /*clientstyling*/ 1) {
12398
12448
  clientstyling && setClientStyling();
12399
12449
  }
12400
12450
 
12401
- if ($$self.$$.dirty[1] & /*clientstylingurl*/ 1) {
12451
+ if ($$self.$$.dirty[1] & /*clientstylingurl*/ 2) {
12402
12452
  clientstylingurl && setClientStylingURL();
12403
12453
  }
12404
12454
  };
12405
12455
 
12406
12456
  return [
12457
+ favorites,
12407
12458
  time,
12408
12459
  iframe,
12409
12460
  isLoggedIn,
@@ -12487,24 +12538,32 @@
12487
12538
  create_fragment,
12488
12539
  safe_not_equal,
12489
12540
  {
12490
- endpoint: 25,
12491
- datasource: 26,
12492
- lang: 27,
12493
- session: 28,
12494
- userid: 29,
12495
- clientstyling: 30,
12496
- clientstylingurl: 31,
12497
- loginurl: 32,
12498
- registerurl: 33,
12499
- depositurl: 34,
12500
- loginevent: 35,
12501
- registerevent: 36,
12502
- depositevent: 37,
12503
- clockformat: 38
12541
+ endpoint: 26,
12542
+ datasource: 27,
12543
+ lang: 28,
12544
+ session: 29,
12545
+ userid: 30,
12546
+ clientstyling: 31,
12547
+ clientstylingurl: 32,
12548
+ favorites: 0,
12549
+ loginurl: 33,
12550
+ registerurl: 34,
12551
+ depositurl: 35,
12552
+ loginevent: 36,
12553
+ registerevent: 37,
12554
+ depositevent: 38,
12555
+ clockformat: 39
12504
12556
  },
12505
12557
  [-1, -1, -1]
12506
12558
  );
12507
12559
 
12560
+ const { ctx } = this.$$;
12561
+ const props = this.attributes;
12562
+
12563
+ if (/*favorites*/ ctx[0] === undefined && !("favorites" in props)) {
12564
+ console_1.warn("<undefined> was created without expected prop 'favorites'");
12565
+ }
12566
+
12508
12567
  if (options) {
12509
12568
  if (options.target) {
12510
12569
  insert_dev(options.target, this, options.anchor);
@@ -12526,6 +12585,7 @@
12526
12585
  "userid",
12527
12586
  "clientstyling",
12528
12587
  "clientstylingurl",
12588
+ "favorites",
12529
12589
  "loginurl",
12530
12590
  "registerurl",
12531
12591
  "depositurl",
@@ -12537,7 +12597,7 @@
12537
12597
  }
12538
12598
 
12539
12599
  get endpoint() {
12540
- return this.$$.ctx[25];
12600
+ return this.$$.ctx[26];
12541
12601
  }
12542
12602
 
12543
12603
  set endpoint(endpoint) {
@@ -12546,7 +12606,7 @@
12546
12606
  }
12547
12607
 
12548
12608
  get datasource() {
12549
- return this.$$.ctx[26];
12609
+ return this.$$.ctx[27];
12550
12610
  }
12551
12611
 
12552
12612
  set datasource(datasource) {
@@ -12555,7 +12615,7 @@
12555
12615
  }
12556
12616
 
12557
12617
  get lang() {
12558
- return this.$$.ctx[27];
12618
+ return this.$$.ctx[28];
12559
12619
  }
12560
12620
 
12561
12621
  set lang(lang) {
@@ -12564,7 +12624,7 @@
12564
12624
  }
12565
12625
 
12566
12626
  get session() {
12567
- return this.$$.ctx[28];
12627
+ return this.$$.ctx[29];
12568
12628
  }
12569
12629
 
12570
12630
  set session(session) {
@@ -12573,7 +12633,7 @@
12573
12633
  }
12574
12634
 
12575
12635
  get userid() {
12576
- return this.$$.ctx[29];
12636
+ return this.$$.ctx[30];
12577
12637
  }
12578
12638
 
12579
12639
  set userid(userid) {
@@ -12582,7 +12642,7 @@
12582
12642
  }
12583
12643
 
12584
12644
  get clientstyling() {
12585
- return this.$$.ctx[30];
12645
+ return this.$$.ctx[31];
12586
12646
  }
12587
12647
 
12588
12648
  set clientstyling(clientstyling) {
@@ -12591,7 +12651,7 @@
12591
12651
  }
12592
12652
 
12593
12653
  get clientstylingurl() {
12594
- return this.$$.ctx[31];
12654
+ return this.$$.ctx[32];
12595
12655
  }
12596
12656
 
12597
12657
  set clientstylingurl(clientstylingurl) {
@@ -12599,8 +12659,17 @@
12599
12659
  flush();
12600
12660
  }
12601
12661
 
12662
+ get favorites() {
12663
+ return this.$$.ctx[0];
12664
+ }
12665
+
12666
+ set favorites(favorites) {
12667
+ this.$set({ favorites });
12668
+ flush();
12669
+ }
12670
+
12602
12671
  get loginurl() {
12603
- return this.$$.ctx[32];
12672
+ return this.$$.ctx[33];
12604
12673
  }
12605
12674
 
12606
12675
  set loginurl(loginurl) {
@@ -12609,7 +12678,7 @@
12609
12678
  }
12610
12679
 
12611
12680
  get registerurl() {
12612
- return this.$$.ctx[33];
12681
+ return this.$$.ctx[34];
12613
12682
  }
12614
12683
 
12615
12684
  set registerurl(registerurl) {
@@ -12618,7 +12687,7 @@
12618
12687
  }
12619
12688
 
12620
12689
  get depositurl() {
12621
- return this.$$.ctx[34];
12690
+ return this.$$.ctx[35];
12622
12691
  }
12623
12692
 
12624
12693
  set depositurl(depositurl) {
@@ -12627,7 +12696,7 @@
12627
12696
  }
12628
12697
 
12629
12698
  get loginevent() {
12630
- return this.$$.ctx[35];
12699
+ return this.$$.ctx[36];
12631
12700
  }
12632
12701
 
12633
12702
  set loginevent(loginevent) {
@@ -12636,7 +12705,7 @@
12636
12705
  }
12637
12706
 
12638
12707
  get registerevent() {
12639
- return this.$$.ctx[36];
12708
+ return this.$$.ctx[37];
12640
12709
  }
12641
12710
 
12642
12711
  set registerevent(registerevent) {
@@ -12645,7 +12714,7 @@
12645
12714
  }
12646
12715
 
12647
12716
  get depositevent() {
12648
- return this.$$.ctx[37];
12717
+ return this.$$.ctx[38];
12649
12718
  }
12650
12719
 
12651
12720
  set depositevent(depositevent) {
@@ -12654,7 +12723,7 @@
12654
12723
  }
12655
12724
 
12656
12725
  get clockformat() {
12657
- return this.$$.ctx[38];
12726
+ return this.$$.ctx[39];
12658
12727
  }
12659
12728
 
12660
12729
  set clockformat(clockformat) {