@eventmodelers/cli 1.0.42 → 1.0.43
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package/package.json
CHANGED
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@@ -50,7 +50,7 @@ Server name: `eventmodelers`. Every tool takes `boardId` explicitly; none need `
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| `get_board_outline` | `boardId`, `chapterId` | One chapter's structure, compact: per-column node lists (`{id, type, title, lane}`) + a flat edge list, no HTML pages / field bodies / meta. The cheap "what is where and how is it wired" read — prefer over `get_nodes` (no projection) for orientation checks | — (MCP-only convenience) |
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| `validate_model` | `boardId`, `chapterId`, `checks?[]` | Server-side Event Modeling structural checklist over one chapter — compact `findings` only. Checks: unplaced nodes, backward arrows (with the todo-list `EVENT→READMODEL` exception), zero/multi-issuer commands, sourceless read models, two-screens-in-a-column, missing scenarios. Replaces the manual per-type `get_nodes` + `get_node projection=edges` validation pass | — (MCP-only convenience) |
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| `add_scenario` | `boardId`, `timelineId`, `columnId`, `scenarios[]`, `compact?` | Append GWT scenario(s) to a column's spec node. `compact: true` returns `{specNodeId, added, scenarioCount, isNewNode}` instead of echoing every scenario back | §6 `POST .../scenarios` |
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| `add_storyline` | `boardId`, `timelineId`, `columnId`, `storylines[]`, `compact?` |
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| `add_storyline` | `boardId`, `timelineId`, `columnId`, `storylines[]`, `compact?` | Append storyline(s) (ordered, branchable beats over existing elements) to a column's spec node. Use whenever `eventmodeling-elaborating-scenarios`'s GWT-vs-storyline decision rule calls for one (e.g. a todo list's open→close lifecycle) — not only when a user explicitly names "storyline"; that skill's own per-read-model judgment is the trigger, this catalog entry isn't a stricter gate on top of it. `compact: true` suppresses the full storyline echo | §6 `POST .../storylines` |
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| `set_connection` | `boardId`, `source`, `target`, `action` (`'connect'\|'remove'`) | Add or remove a type-checked directed edge. Batch form `set_connections` takes `connections[]` (applied in order) plus `compact?` — `compact: true` returns a `{connected, existed, removed, notFound, failed, errors}` tally instead of one row per edge | — (via `edges` on §3 events) |
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| `auto_connect_node` | `boardId`, `nodeId` | Re-run auto-connect for a node | §3 `POST .../nodes/:nodeId/auto-connect` |
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| `link_element` | `boardId`, `nodeId`, `targetNodeId` | Link two existing same-type nodes: `targetNodeId` is replaced with a full copy of `nodeId`'s meta plus `meta.linkedTo`. Linking means first create, then link | §3 `POST .../nodes/:nodeId/link` |
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@@ -595,11 +595,12 @@ Get valid elements for a specific slice.
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---
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### Storylines
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### Storylines
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> **
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> **Create a storyline whenever `eventmodeling-elaborating-scenarios`'s GWT-vs-storyline decision
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> rule calls for one** (e.g. a todo list's open→close lifecycle) — that skill's own per-read-model
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> judgment is the trigger, not a specific word in the user's request. GWT scenarios via
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> `add_scenario`/`POST .../scenarios` still cover everything the decision rule doesn't.
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An ordered, branchable walkthrough of existing board elements ("beats"), stored alongside GWT
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scenarios on the same SCENARIO spec node, in a sibling `meta.storylines` collection.
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