@eva/spine-base 2.0.1-beta.22 → 2.0.1-beta.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,7 @@
1
1
  function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); }
2
2
  globalThis.EVA = globalThis.EVA || {};
3
3
  globalThis.EVA.plugin = globalThis.EVA.plugin || {};
4
- var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
4
+ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer) {
5
5
  'use strict';
6
6
  function __decorate(decorators, target, key, desc) {
7
7
  var c = arguments.length,
@@ -217,14 +217,6 @@ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
217
217
  data.ref--;
218
218
  setTimeout(() => __awaiter(this, void 0, void 0, function* () {
219
219
  if (data.ref <= 0) {
220
- yield pixi_js.Assets.unload([res.src.image.url, res.src.atlas.url, res.src.ske.url]);
221
- const resolver = pixi_js.Assets.resolver;
222
- delete resolver._assetMap[res.src.image.url];
223
- delete resolver._assetMap[res.src.atlas.url];
224
- delete resolver._assetMap[res.src.ske.url];
225
- delete resolver._resolverHash[res.src.image.url];
226
- delete resolver._resolverHash[res.src.atlas.url];
227
- delete resolver._resolverHash[res.src.ske.url];
228
220
  eva_js.resource.destroy(resourceName);
229
221
  delete dataMap[resourceName];
230
222
  }
@@ -422,5 +414,5 @@ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
422
414
  value: true
423
415
  });
424
416
  return exports;
425
- }({}, EVA, EVA.plugin.renderer, PIXI);
417
+ }({}, EVA, EVA.plugin.renderer);
426
418
  globalThis.EVA.plugin.spineBase = globalThis.EVA.plugin.spineBase || _EVA_IIFE_spineBase;
@@ -1 +1 @@
1
- function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var a in r)({}).hasOwnProperty.call(r,a)&&(e[a]=r[a])}return e},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{};var _EVA_IIFE_spineBase=function(e,t,r,a){"use strict";function n(e,t,r,a){var n,i=arguments.length,s=i<3?t:null===a?a=Object.getOwnPropertyDescriptor(t,r):a;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,a);else for(var o=e.length-1;o>=0;o--)(n=e[o])&&(s=(i<3?n(s):i>3?n(t,r,s):n(t,r))||s);return i>3&&s&&Object.defineProperty(t,r,s),s}function i(e,t,r,a){return new(r||(r=Promise))((function(n,i){function s(e){try{c(a.next(e))}catch(e){i(e)}}function o(e){try{c(a.throw(e))}catch(e){i(e)}}function c(e){var t;e.done?n(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(s,o)}c((a=a.apply(e,t||[])).next())}))}function s(e){return function(t,r){var a=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);a.key=r,a.type=e}}class o extends t.Component{constructor(){super(...arguments),this.resource="",this.scale=1,this.animationName="",this.autoPlay=!0,this.keepResource=!1,this.waitExecuteInfos=[]}set armature(e){if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);for(const e of this.waitExecuteInfos)if(e.playType){const{name:t,loop:r,track:a}=e;this.play(t,r,a)}else this.stop(e.track);this.waitExecuteInfos=[]}}get armature(){return this._armature}init(e){e&&_extends(this,e)}onDestroy(){this.destroied=!0}play(e,t,r){try{const a=null!=t?t:this.autoPlay;e&&(this.animationName=e),this.armature?(void 0===r&&(r=0),this.armature.state.setAnimation(r,this.animationName,a)):this.waitExecuteInfos.push({playType:!0,name:e,loop:a,track:r})}catch(e){console.log(e)}}stop(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})}addAnimation(e,t,r,a){try{this.armature&&(void 0===a&&(a=0),this.armature.state.addAnimation(a,e,r,t))}catch(e){console.log(e)}}setMix(e,t,r){this.armature&&this.armature.state.data.setMix(e,t,r)}getAnim(e=0){try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}}setDefaultMix(e){this.armature&&(this.armature.state.data.defaultMix=e)}setAttachment(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)}getBone(e){if(this.armature)return this.armature.skeleton.findBone(e)}}o.componentName="Spine",n([s("string")],o.prototype,"resource",void 0),n([s("number")],o.prototype,"scale",void 0),n([s("string")],o.prototype,"animationName",void 0),n([s("boolean")],o.prototype,"autoPlay",void 0),n([s("boolean")],o.prototype,"keepResource",void 0);let c={};function u(e,t,r){return i(this,void 0,void 0,(function*(){let a=c[e.name];if(!a)if(e.complete)a=function(e,t,r,a){const n=t.ske,i=t.atlas,s=new a.AtlasAttachmentLoader(i),o=n instanceof Uint8Array?new a.SkeletonBinary(s):new a.SkeletonJson(s);o.scale=r||1;const u={spineData:o.readSkeletonData(n),ref:0,imageSrc:t.image.label};return c[e]=u,u}(e.name,e.data,t,r);else if(!a)return;return a.ref++,a.spineData}))}let l=class extends r.Renderer{constructor(){super(...arguments),this.armatures={}}init({pixiSpine:e}){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=e,this.game.canvas.addEventListener("webglcontextrestored",(()=>{const e=this.game.gameObjects;let r=[];for(let a in this.armatures){const n=+a;for(let a=0;a<e.length;++a){let i=e[a];if(i.id===n){let e=i.getComponent(o);e&&(this.remove({type:t.OBSERVER_TYPE.REMOVE,gameObject:i,component:e,componentName:o.componentName}),r.push({type:t.OBSERVER_TYPE.ADD,gameObject:i,component:e,componentName:o.componentName}));break}}}setTimeout((()=>{r.forEach((e=>{this.add(e)}))}),1e3)}),!1)}update(e){for(let t in this.armatures)this.armatures[t].update(.001*e.deltaTime);super.update()}componentChanged(e){return i(this,void 0,void 0,(function*(){if("Spine"===e.componentName)if(e.type===t.OBSERVER_TYPE.ADD)this.add(e);else if(e.type===t.OBSERVER_TYPE.CHANGE){if("resource"===e.prop.prop[0])this.change(e)}else e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e)}))}add(e,r){var a,n;return i(this,void 0,void 0,(function*(){const i=e.component;clearTimeout(i.addHandler);const s=e.gameObject.id,o=this.increaseAsyncId(s),c=yield t.resource.getResource(i.resource);if(!this.validateAsyncId(s,o))return;const l=yield u(c,i.scale,this.pixiSpine);if(!this.validateAsyncId(s,o))return;if(!l)return void(i.addHandler=setTimeout((()=>{i.destroied||(void 0===r&&(r=20),--r>0?this.add(e,r):console.log("retry exceed max times",i.resource))}),1e3));this.remove(e);const m=null===(n=null===(a=this.renderSystem)||void 0===a?void 0:a.containerManager)||void 0===n?void 0:n.getContainer(e.gameObject.id);if(!m)return;i.lastResource=i.resource;const d=new this.pixiSpine.Spine({skeletonData:l,autoUpdate:!1});if(this.armatures[e.gameObject.id]=d,e.gameObject&&e.gameObject.transform){const t=e.gameObject.transform;d.x=t.size.width*t.origin.x,d.y=t.size.height*t.origin.y}m.addChildAt(d,0),d.update(),i.armature=d,i.emit("loaded",{resource:i.resource}),d.state.addListener({start:(e,t)=>{i.emit("start",{track:e,name:e.animation.name})},complete:(e,t)=>{i.emit("complete",{track:e,name:e.animation.name})},interrupt:(e,t)=>{i.emit("interrupt",{track:e,name:e.animation.name})},end:(e,t)=>{i.emit("end",{track:e,name:e.animation.name})},event:(e,t)=>{i.emit("event",e,t)}})}))}change(e){this.remove(e),this.add(e)}remove(e){var r,n,s,o,u,l;return i(this,void 0,void 0,(function*(){this.increaseAsyncId(e.gameObject.id);const m=e.component;clearTimeout(m.addHandler);const d=this.armatures[e.gameObject.id],p=null===(n=null===(r=this.renderSystem)||void 0===r?void 0:r.containerManager)||void 0===n?void 0:n.getContainer(e.gameObject.id);if(p&&d&&p.removeChild(d),m.armature&&(m.armature.destroy({children:!0}),!m.keepResource)){const e=yield t.resource.getResource(m.lastResource);(null===(o=null===(s=e.data)||void 0===s?void 0:s.image)||void 0===o?void 0:o.src)||null===(l=null===(u=e.data)||void 0===u?void 0:u.image)||void 0===l||l.label,function(e){const r=e.name,n=c[r];n&&(n.ref--,setTimeout((()=>i(this,void 0,void 0,(function*(){if(n.ref<=0){yield a.Assets.unload([e.src.image.url,e.src.atlas.url,e.src.ske.url]);const n=a.Assets.resolver;delete n._assetMap[e.src.image.url],delete n._assetMap[e.src.atlas.url],delete n._assetMap[e.src.ske.url],delete n._resolverHash[e.src.image.url],delete n._resolverHash[e.src.atlas.url],delete n._resolverHash[e.src.ske.url],t.resource.destroy(r),delete c[r]}}))),100))}(e)}m.armature=null,delete this.armatures[e.gameObject.id],e.type,t.OBSERVER_TYPE.CHANGE}))}};l.systemName="SpineSystem",l=n([t.decorators.componentObserver({Spine:["resource"]})],l);var m=l;return t.resource.registerResourceType("SPINE"),e.Spine=o,e.SpineSystem=m,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);globalThis.EVA.plugin.spineBase=globalThis.EVA.plugin.spineBase||_EVA_IIFE_spineBase;
1
+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var a in n)({}).hasOwnProperty.call(n,a)&&(e[a]=n[a])}return e},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{};var _EVA_IIFE_spineBase=function(e,t,n){"use strict";function a(e,t,n,a){var i,r=arguments.length,o=r<3?t:null===a?a=Object.getOwnPropertyDescriptor(t,n):a;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,n,a);else for(var s=e.length-1;s>=0;s--)(i=e[s])&&(o=(r<3?i(o):r>3?i(t,n,o):i(t,n))||o);return r>3&&o&&Object.defineProperty(t,n,o),o}function i(e,t,n,a){return new(n||(n=Promise))((function(i,r){function o(e){try{c(a.next(e))}catch(e){r(e)}}function s(e){try{c(a.throw(e))}catch(e){r(e)}}function c(e){var t;e.done?i(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(o,s)}c((a=a.apply(e,t||[])).next())}))}function r(e){return function(t,n){var a=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,n);a.key=n,a.type=e}}class o extends t.Component{constructor(){super(...arguments),this.resource="",this.scale=1,this.animationName="",this.autoPlay=!0,this.keepResource=!1,this.waitExecuteInfos=[]}set armature(e){if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);for(const e of this.waitExecuteInfos)if(e.playType){const{name:t,loop:n,track:a}=e;this.play(t,n,a)}else this.stop(e.track);this.waitExecuteInfos=[]}}get armature(){return this._armature}init(e){e&&_extends(this,e)}onDestroy(){this.destroied=!0}play(e,t,n){try{const a=null!=t?t:this.autoPlay;e&&(this.animationName=e),this.armature?(void 0===n&&(n=0),this.armature.state.setAnimation(n,this.animationName,a)):this.waitExecuteInfos.push({playType:!0,name:e,loop:a,track:n})}catch(e){console.log(e)}}stop(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})}addAnimation(e,t,n,a){try{this.armature&&(void 0===a&&(a=0),this.armature.state.addAnimation(a,e,n,t))}catch(e){console.log(e)}}setMix(e,t,n){this.armature&&this.armature.state.data.setMix(e,t,n)}getAnim(e=0){try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}}setDefaultMix(e){this.armature&&(this.armature.state.data.defaultMix=e)}setAttachment(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)}getBone(e){if(this.armature)return this.armature.skeleton.findBone(e)}}o.componentName="Spine",a([r("string")],o.prototype,"resource",void 0),a([r("number")],o.prototype,"scale",void 0),a([r("string")],o.prototype,"animationName",void 0),a([r("boolean")],o.prototype,"autoPlay",void 0),a([r("boolean")],o.prototype,"keepResource",void 0);let s={};function c(e,t,n){return i(this,void 0,void 0,(function*(){let a=s[e.name];if(!a)if(e.complete)a=function(e,t,n,a){const i=t.ske,r=t.atlas,o=new a.AtlasAttachmentLoader(r),c=i instanceof Uint8Array?new a.SkeletonBinary(o):new a.SkeletonJson(o);c.scale=n||1;const u={spineData:c.readSkeletonData(i),ref:0,imageSrc:t.image.label};return s[e]=u,u}(e.name,e.data,t,n);else if(!a)return;return a.ref++,a.spineData}))}let u=class extends n.Renderer{constructor(){super(...arguments),this.armatures={}}init({pixiSpine:e}){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=e,this.game.canvas.addEventListener("webglcontextrestored",(()=>{const e=this.game.gameObjects;let n=[];for(let a in this.armatures){const i=+a;for(let a=0;a<e.length;++a){let r=e[a];if(r.id===i){let e=r.getComponent(o);e&&(this.remove({type:t.OBSERVER_TYPE.REMOVE,gameObject:r,component:e,componentName:o.componentName}),n.push({type:t.OBSERVER_TYPE.ADD,gameObject:r,component:e,componentName:o.componentName}));break}}}setTimeout((()=>{n.forEach((e=>{this.add(e)}))}),1e3)}),!1)}update(e){for(let t in this.armatures)this.armatures[t].update(.001*e.deltaTime);super.update()}componentChanged(e){return i(this,void 0,void 0,(function*(){if("Spine"===e.componentName)if(e.type===t.OBSERVER_TYPE.ADD)this.add(e);else if(e.type===t.OBSERVER_TYPE.CHANGE){if("resource"===e.prop.prop[0])this.change(e)}else e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e)}))}add(e,n){var a,r;return i(this,void 0,void 0,(function*(){const i=e.component;clearTimeout(i.addHandler);const o=e.gameObject.id,s=this.increaseAsyncId(o),u=yield t.resource.getResource(i.resource);if(!this.validateAsyncId(o,s))return;const m=yield c(u,i.scale,this.pixiSpine);if(!this.validateAsyncId(o,s))return;if(!m)return void(i.addHandler=setTimeout((()=>{i.destroied||(void 0===n&&(n=20),--n>0?this.add(e,n):console.log("retry exceed max times",i.resource))}),1e3));this.remove(e);const d=null===(r=null===(a=this.renderSystem)||void 0===a?void 0:a.containerManager)||void 0===r?void 0:r.getContainer(e.gameObject.id);if(!d)return;i.lastResource=i.resource;const l=new this.pixiSpine.Spine({skeletonData:m,autoUpdate:!1});if(this.armatures[e.gameObject.id]=l,e.gameObject&&e.gameObject.transform){const t=e.gameObject.transform;l.x=t.size.width*t.origin.x,l.y=t.size.height*t.origin.y}d.addChildAt(l,0),l.update(),i.armature=l,i.emit("loaded",{resource:i.resource}),l.state.addListener({start:(e,t)=>{i.emit("start",{track:e,name:e.animation.name})},complete:(e,t)=>{i.emit("complete",{track:e,name:e.animation.name})},interrupt:(e,t)=>{i.emit("interrupt",{track:e,name:e.animation.name})},end:(e,t)=>{i.emit("end",{track:e,name:e.animation.name})},event:(e,t)=>{i.emit("event",e,t)}})}))}change(e){this.remove(e),this.add(e)}remove(e){var n,a,r,o,c,u;return i(this,void 0,void 0,(function*(){this.increaseAsyncId(e.gameObject.id);const m=e.component;clearTimeout(m.addHandler);const d=this.armatures[e.gameObject.id],l=null===(a=null===(n=this.renderSystem)||void 0===n?void 0:n.containerManager)||void 0===a?void 0:a.getContainer(e.gameObject.id);if(l&&d&&l.removeChild(d),m.armature&&(m.armature.destroy({children:!0}),!m.keepResource)){const e=yield t.resource.getResource(m.lastResource);(null===(o=null===(r=e.data)||void 0===r?void 0:r.image)||void 0===o?void 0:o.src)||null===(u=null===(c=e.data)||void 0===c?void 0:c.image)||void 0===u||u.label,function(e){const n=e.name,a=s[n];a&&(a.ref--,setTimeout((()=>i(this,void 0,void 0,(function*(){a.ref<=0&&(t.resource.destroy(n),delete s[n])}))),100))}(e)}m.armature=null,delete this.armatures[e.gameObject.id],e.type,t.OBSERVER_TYPE.CHANGE}))}};u.systemName="SpineSystem",u=a([t.decorators.componentObserver({Spine:["resource"]})],u);var m=u;return t.resource.registerResourceType("SPINE"),e.Spine=o,e.SpineSystem=m,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer);globalThis.EVA.plugin.spineBase=globalThis.EVA.plugin.spineBase||_EVA_IIFE_spineBase;
@@ -5,7 +5,6 @@ Object.defineProperty(exports, '__esModule', { value: true });
5
5
  var eva_js = require('@eva/eva.js');
6
6
  var pluginRenderer = require('@eva/plugin-renderer');
7
7
  var inspectorDecorator = require('@eva/inspector-decorator');
8
- var pixi_js = require('pixi.js');
9
8
 
10
9
  /*! *****************************************************************************
11
10
  Copyright (c) Microsoft Corporation. All rights reserved.
@@ -221,14 +220,6 @@ function releaseSpineData(res, _imageSrc) {
221
220
  data.ref--;
222
221
  setTimeout(() => __awaiter(this, void 0, void 0, function* () {
223
222
  if (data.ref <= 0) {
224
- yield pixi_js.Assets.unload([res.src.image.url, res.src.atlas.url, res.src.ske.url]);
225
- const resolver = pixi_js.Assets.resolver;
226
- delete resolver._assetMap[res.src.image.url];
227
- delete resolver._assetMap[res.src.atlas.url];
228
- delete resolver._assetMap[res.src.ske.url];
229
- delete resolver._resolverHash[res.src.image.url];
230
- delete resolver._resolverHash[res.src.atlas.url];
231
- delete resolver._resolverHash[res.src.ske.url];
232
223
  eva_js.resource.destroy(resourceName);
233
224
  delete dataMap[resourceName];
234
225
  }
@@ -1,4 +1,4 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),a=require("@eva/inspector-decorator"),r=require("pixi.js");
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),a=require("@eva/inspector-decorator");
2
2
  /*! *****************************************************************************
3
3
  Copyright (c) Microsoft Corporation. All rights reserved.
4
4
  Licensed under the Apache License, Version 2.0 (the "License"); you may not use
@@ -13,4 +13,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
13
13
  See the Apache Version 2.0 License for specific language governing permissions
14
14
  and limitations under the License.
15
15
  ***************************************************************************** */
16
- function i(e,t,a,r){var i,s=arguments.length,n=s<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,a):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)n=Reflect.decorate(e,t,a,r);else for(var o=e.length-1;o>=0;o--)(i=e[o])&&(n=(s<3?i(n):s>3?i(t,a,n):i(t,a))||n);return s>3&&n&&Object.defineProperty(t,a,n),n}function s(e,t,a,r){return new(a||(a=Promise))((function(i,s){function n(e){try{c(r.next(e))}catch(e){s(e)}}function o(e){try{c(r.throw(e))}catch(e){s(e)}}function c(e){e.done?i(e.value):new a((function(t){t(e.value)})).then(n,o)}c((r=r.apply(e,t||[])).next())}))}class n extends e.Component{constructor(){super(...arguments),this.resource="",this.scale=1,this.animationName="",this.autoPlay=!0,this.keepResource=!1,this.waitExecuteInfos=[]}set armature(e){if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);for(const e of this.waitExecuteInfos)if(e.playType){const{name:t,loop:a,track:r}=e;this.play(t,a,r)}else this.stop(e.track);this.waitExecuteInfos=[]}}get armature(){return this._armature}init(e){e&&Object.assign(this,e)}onDestroy(){this.destroied=!0}play(e,t,a){try{const r=null!=t?t:this.autoPlay;e&&(this.animationName=e),this.armature?(void 0===a&&(a=0),this.armature.state.setAnimation(a,this.animationName,r)):this.waitExecuteInfos.push({playType:!0,name:e,loop:r,track:a})}catch(e){console.log(e)}}stop(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})}addAnimation(e,t,a,r){try{this.armature&&(void 0===r&&(r=0),this.armature.state.addAnimation(r,e,a,t))}catch(e){console.log(e)}}setMix(e,t,a){this.armature&&this.armature.state.data.setMix(e,t,a)}getAnim(e=0){try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}}setDefaultMix(e){this.armature&&(this.armature.state.data.defaultMix=e)}setAttachment(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)}getBone(e){if(this.armature)return this.armature.skeleton.findBone(e)}}n.componentName="Spine",i([a.type("string")],n.prototype,"resource",void 0),i([a.type("number")],n.prototype,"scale",void 0),i([a.type("string")],n.prototype,"animationName",void 0),i([a.type("boolean")],n.prototype,"autoPlay",void 0),i([a.type("boolean")],n.prototype,"keepResource",void 0);let o={};function c(e,t,a){return s(this,void 0,void 0,(function*(){let r=o[e.name];if(!r)if(e.complete)r=function(e,t,a,r){const i=t.ske,s=t.atlas,n=new r.AtlasAttachmentLoader(s),c=i instanceof Uint8Array?new r.SkeletonBinary(n):new r.SkeletonJson(n);c.scale=a||1;const m={spineData:c.readSkeletonData(i),ref:0,imageSrc:t.image.label};return o[e]=m,m}(e.name,e.data,t,a);else if(!r)return;return r.ref++,r.spineData}))}let m=class extends t.Renderer{constructor(){super(...arguments),this.armatures={}}init({pixiSpine:a}){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=a,this.game.canvas.addEventListener("webglcontextrestored",(()=>{const t=this.game.gameObjects;let a=[];for(let r in this.armatures){const i=+r;for(let r=0;r<t.length;++r){let s=t[r];if(s.id===i){let t=s.getComponent(n);t&&(this.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:s,component:t,componentName:n.componentName}),a.push({type:e.OBSERVER_TYPE.ADD,gameObject:s,component:t,componentName:n.componentName}));break}}}setTimeout((()=>{a.forEach((e=>{this.add(e)}))}),1e3)}),!1)}update(e){for(let t in this.armatures)this.armatures[t].update(.001*e.deltaTime);super.update()}componentChanged(t){return s(this,void 0,void 0,(function*(){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE){if("resource"===t.prop.prop[0])this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t)}))}add(t,a){var r,i;return s(this,void 0,void 0,(function*(){const s=t.component;clearTimeout(s.addHandler);const n=t.gameObject.id,o=this.increaseAsyncId(n),m=yield e.resource.getResource(s.resource);if(!this.validateAsyncId(n,o))return;const u=yield c(m,s.scale,this.pixiSpine);if(!this.validateAsyncId(n,o))return;if(!u)return void(s.addHandler=setTimeout((()=>{s.destroied||(void 0===a&&(a=20),--a>0?this.add(t,a):console.log("retry exceed max times",s.resource))}),1e3));this.remove(t);const d=null===(i=null===(r=this.renderSystem)||void 0===r?void 0:r.containerManager)||void 0===i?void 0:i.getContainer(t.gameObject.id);if(!d)return;s.lastResource=s.resource;const l=new this.pixiSpine.Spine({skeletonData:u,autoUpdate:!1});if(this.armatures[t.gameObject.id]=l,t.gameObject&&t.gameObject.transform){const e=t.gameObject.transform;l.x=e.size.width*e.origin.x,l.y=e.size.height*e.origin.y}d.addChildAt(l,0),l.update(),s.armature=l,s.emit("loaded",{resource:s.resource}),l.state.addListener({start:(e,t)=>{s.emit("start",{track:e,name:e.animation.name})},complete:(e,t)=>{s.emit("complete",{track:e,name:e.animation.name})},interrupt:(e,t)=>{s.emit("interrupt",{track:e,name:e.animation.name})},end:(e,t)=>{s.emit("end",{track:e,name:e.animation.name})},event:(e,t)=>{s.emit("event",e,t)}})}))}change(e){this.remove(e),this.add(e)}remove(t){var a,i,n,c,m,u;return s(this,void 0,void 0,(function*(){this.increaseAsyncId(t.gameObject.id);const d=t.component;clearTimeout(d.addHandler);const l=this.armatures[t.gameObject.id],p=null===(i=null===(a=this.renderSystem)||void 0===a?void 0:a.containerManager)||void 0===i?void 0:i.getContainer(t.gameObject.id);if(p&&l&&p.removeChild(l),d.armature&&(d.armature.destroy({children:!0}),!d.keepResource)){const t=yield e.resource.getResource(d.lastResource);(null===(c=null===(n=t.data)||void 0===n?void 0:n.image)||void 0===c?void 0:c.src)||null===(u=null===(m=t.data)||void 0===m?void 0:m.image)||void 0===u||u.label,function(t){const a=t.name,i=o[a];i&&(i.ref--,setTimeout((()=>s(this,void 0,void 0,(function*(){if(i.ref<=0){yield r.Assets.unload([t.src.image.url,t.src.atlas.url,t.src.ske.url]);const i=r.Assets.resolver;delete i._assetMap[t.src.image.url],delete i._assetMap[t.src.atlas.url],delete i._assetMap[t.src.ske.url],delete i._resolverHash[t.src.image.url],delete i._resolverHash[t.src.atlas.url],delete i._resolverHash[t.src.ske.url],e.resource.destroy(a),delete o[a]}}))),100))}(t)}d.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE}))}};m.systemName="SpineSystem",m=i([e.decorators.componentObserver({Spine:["resource"]})],m);var u=m;e.resource.registerResourceType("SPINE"),exports.Spine=n,exports.SpineSystem=u;
16
+ function i(e,t,a,i){var r,n=arguments.length,o=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,a):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,a,i);else for(var s=e.length-1;s>=0;s--)(r=e[s])&&(o=(n<3?r(o):n>3?r(t,a,o):r(t,a))||o);return n>3&&o&&Object.defineProperty(t,a,o),o}function r(e,t,a,i){return new(a||(a=Promise))((function(r,n){function o(e){try{c(i.next(e))}catch(e){n(e)}}function s(e){try{c(i.throw(e))}catch(e){n(e)}}function c(e){e.done?r(e.value):new a((function(t){t(e.value)})).then(o,s)}c((i=i.apply(e,t||[])).next())}))}class n extends e.Component{constructor(){super(...arguments),this.resource="",this.scale=1,this.animationName="",this.autoPlay=!0,this.keepResource=!1,this.waitExecuteInfos=[]}set armature(e){if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);for(const e of this.waitExecuteInfos)if(e.playType){const{name:t,loop:a,track:i}=e;this.play(t,a,i)}else this.stop(e.track);this.waitExecuteInfos=[]}}get armature(){return this._armature}init(e){e&&Object.assign(this,e)}onDestroy(){this.destroied=!0}play(e,t,a){try{const i=null!=t?t:this.autoPlay;e&&(this.animationName=e),this.armature?(void 0===a&&(a=0),this.armature.state.setAnimation(a,this.animationName,i)):this.waitExecuteInfos.push({playType:!0,name:e,loop:i,track:a})}catch(e){console.log(e)}}stop(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})}addAnimation(e,t,a,i){try{this.armature&&(void 0===i&&(i=0),this.armature.state.addAnimation(i,e,a,t))}catch(e){console.log(e)}}setMix(e,t,a){this.armature&&this.armature.state.data.setMix(e,t,a)}getAnim(e=0){try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}}setDefaultMix(e){this.armature&&(this.armature.state.data.defaultMix=e)}setAttachment(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)}getBone(e){if(this.armature)return this.armature.skeleton.findBone(e)}}n.componentName="Spine",i([a.type("string")],n.prototype,"resource",void 0),i([a.type("number")],n.prototype,"scale",void 0),i([a.type("string")],n.prototype,"animationName",void 0),i([a.type("boolean")],n.prototype,"autoPlay",void 0),i([a.type("boolean")],n.prototype,"keepResource",void 0);let o={};function s(e,t,a){return r(this,void 0,void 0,(function*(){let i=o[e.name];if(!i)if(e.complete)i=function(e,t,a,i){const r=t.ske,n=t.atlas,s=new i.AtlasAttachmentLoader(n),c=r instanceof Uint8Array?new i.SkeletonBinary(s):new i.SkeletonJson(s);c.scale=a||1;const m={spineData:c.readSkeletonData(r),ref:0,imageSrc:t.image.label};return o[e]=m,m}(e.name,e.data,t,a);else if(!i)return;return i.ref++,i.spineData}))}let c=class extends t.Renderer{constructor(){super(...arguments),this.armatures={}}init({pixiSpine:a}){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=a,this.game.canvas.addEventListener("webglcontextrestored",(()=>{const t=this.game.gameObjects;let a=[];for(let i in this.armatures){const r=+i;for(let i=0;i<t.length;++i){let o=t[i];if(o.id===r){let t=o.getComponent(n);t&&(this.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:o,component:t,componentName:n.componentName}),a.push({type:e.OBSERVER_TYPE.ADD,gameObject:o,component:t,componentName:n.componentName}));break}}}setTimeout((()=>{a.forEach((e=>{this.add(e)}))}),1e3)}),!1)}update(e){for(let t in this.armatures)this.armatures[t].update(.001*e.deltaTime);super.update()}componentChanged(t){return r(this,void 0,void 0,(function*(){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE){if("resource"===t.prop.prop[0])this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t)}))}add(t,a){var i,n;return r(this,void 0,void 0,(function*(){const r=t.component;clearTimeout(r.addHandler);const o=t.gameObject.id,c=this.increaseAsyncId(o),m=yield e.resource.getResource(r.resource);if(!this.validateAsyncId(o,c))return;const u=yield s(m,r.scale,this.pixiSpine);if(!this.validateAsyncId(o,c))return;if(!u)return void(r.addHandler=setTimeout((()=>{r.destroied||(void 0===a&&(a=20),--a>0?this.add(t,a):console.log("retry exceed max times",r.resource))}),1e3));this.remove(t);const d=null===(n=null===(i=this.renderSystem)||void 0===i?void 0:i.containerManager)||void 0===n?void 0:n.getContainer(t.gameObject.id);if(!d)return;r.lastResource=r.resource;const l=new this.pixiSpine.Spine({skeletonData:u,autoUpdate:!1});if(this.armatures[t.gameObject.id]=l,t.gameObject&&t.gameObject.transform){const e=t.gameObject.transform;l.x=e.size.width*e.origin.x,l.y=e.size.height*e.origin.y}d.addChildAt(l,0),l.update(),r.armature=l,r.emit("loaded",{resource:r.resource}),l.state.addListener({start:(e,t)=>{r.emit("start",{track:e,name:e.animation.name})},complete:(e,t)=>{r.emit("complete",{track:e,name:e.animation.name})},interrupt:(e,t)=>{r.emit("interrupt",{track:e,name:e.animation.name})},end:(e,t)=>{r.emit("end",{track:e,name:e.animation.name})},event:(e,t)=>{r.emit("event",e,t)}})}))}change(e){this.remove(e),this.add(e)}remove(t){var a,i,n,s,c,m;return r(this,void 0,void 0,(function*(){this.increaseAsyncId(t.gameObject.id);const u=t.component;clearTimeout(u.addHandler);const d=this.armatures[t.gameObject.id],l=null===(i=null===(a=this.renderSystem)||void 0===a?void 0:a.containerManager)||void 0===i?void 0:i.getContainer(t.gameObject.id);if(l&&d&&l.removeChild(d),u.armature&&(u.armature.destroy({children:!0}),!u.keepResource)){const t=yield e.resource.getResource(u.lastResource);(null===(s=null===(n=t.data)||void 0===n?void 0:n.image)||void 0===s?void 0:s.src)||null===(m=null===(c=t.data)||void 0===c?void 0:c.image)||void 0===m||m.label,function(t){const a=t.name,i=o[a];i&&(i.ref--,setTimeout((()=>r(this,void 0,void 0,(function*(){i.ref<=0&&(e.resource.destroy(a),delete o[a])}))),100))}(t)}u.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE}))}};c.systemName="SpineSystem",c=i([e.decorators.componentObserver({Spine:["resource"]})],c);var m=c;e.resource.registerResourceType("SPINE"),exports.Spine=n,exports.SpineSystem=m;
@@ -1,7 +1,6 @@
1
1
  import { Component, resource, OBSERVER_TYPE, decorators } from '@eva/eva.js';
2
2
  import { Renderer, RendererSystem } from '@eva/plugin-renderer';
3
3
  import { type } from '@eva/inspector-decorator';
4
- import { Assets } from 'pixi.js';
5
4
 
6
5
  /*! *****************************************************************************
7
6
  Copyright (c) Microsoft Corporation. All rights reserved.
@@ -217,14 +216,6 @@ function releaseSpineData(res, _imageSrc) {
217
216
  data.ref--;
218
217
  setTimeout(() => __awaiter(this, void 0, void 0, function* () {
219
218
  if (data.ref <= 0) {
220
- yield Assets.unload([res.src.image.url, res.src.atlas.url, res.src.ske.url]);
221
- const resolver = Assets.resolver;
222
- delete resolver._assetMap[res.src.image.url];
223
- delete resolver._assetMap[res.src.atlas.url];
224
- delete resolver._assetMap[res.src.ske.url];
225
- delete resolver._resolverHash[res.src.image.url];
226
- delete resolver._resolverHash[res.src.atlas.url];
227
- delete resolver._resolverHash[res.src.ske.url];
228
219
  resource.destroy(resourceName);
229
220
  delete dataMap[resourceName];
230
221
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/spine-base",
3
- "version": "2.0.1-beta.22",
3
+ "version": "2.0.1-beta.24",
4
4
  "description": "@eva/spine-base",
5
5
  "main": "index.js",
6
6
  "module": "dist/spine-base.esm.js",
@@ -18,8 +18,8 @@
18
18
  "license": "MIT",
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
- "@eva/eva.js": "2.0.1-beta.22",
22
- "@eva/plugin-renderer": "2.0.1-beta.22",
21
+ "@eva/eva.js": "2.0.1-beta.24",
22
+ "@eva/plugin-renderer": "2.0.1-beta.24",
23
23
  "@eva/inspector-decorator": "^0.0.5",
24
24
  "pixi.js": "^8.8.1"
25
25
  }