@eva/spine-base 2.0.0-beta.9 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); }
|
|
2
|
-
|
|
3
|
-
|
|
2
|
+
globalThis.EVA = globalThis.EVA || {};
|
|
3
|
+
globalThis.EVA.plugin = globalThis.EVA.plugin || {};
|
|
4
4
|
var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
|
|
5
5
|
'use strict';
|
|
6
6
|
function __decorate(decorators, target, key, desc) {
|
|
@@ -140,7 +140,7 @@ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
|
|
|
140
140
|
}
|
|
141
141
|
setMix(from, to, duration) {
|
|
142
142
|
if (!this.armature) ;else {
|
|
143
|
-
this.armature.
|
|
143
|
+
this.armature.state.data.setMix(from, to, duration);
|
|
144
144
|
}
|
|
145
145
|
}
|
|
146
146
|
getAnim(track = 0) {
|
|
@@ -154,7 +154,7 @@ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
|
|
|
154
154
|
}
|
|
155
155
|
setDefaultMix(duration) {
|
|
156
156
|
if (!this.armature) ;else {
|
|
157
|
-
this.armature.
|
|
157
|
+
this.armature.state.data.defaultMix = duration;
|
|
158
158
|
}
|
|
159
159
|
}
|
|
160
160
|
setAttachment(slotName, attachmentName) {
|
|
@@ -404,7 +404,7 @@ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
|
|
|
404
404
|
this.add(changed);
|
|
405
405
|
}
|
|
406
406
|
remove(changed) {
|
|
407
|
-
var _a, _b, _c, _d;
|
|
407
|
+
var _a, _b, _c, _d, _e, _f;
|
|
408
408
|
return __awaiter(this, void 0, void 0, function* () {
|
|
409
409
|
this.increaseAsyncId(changed.gameObject.id);
|
|
410
410
|
const component = changed.component;
|
|
@@ -419,7 +419,7 @@ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
|
|
|
419
419
|
children: true
|
|
420
420
|
});
|
|
421
421
|
const res = yield eva_js.resource.getResource(component.lastResource);
|
|
422
|
-
releaseSpineData(res.name, (_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src);
|
|
422
|
+
releaseSpineData(res.name, ((_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src) || ((_f = (_e = res.data) === null || _e === void 0 ? void 0 : _e.image) === null || _f === void 0 ? void 0 : _f.label));
|
|
423
423
|
}
|
|
424
424
|
component.armature = null;
|
|
425
425
|
delete this.armatures[changed.gameObject.id];
|
|
@@ -440,4 +440,4 @@ var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
|
|
|
440
440
|
});
|
|
441
441
|
return exports;
|
|
442
442
|
}({}, EVA, EVA.plugin.renderer, PIXI);
|
|
443
|
-
|
|
443
|
+
globalThis.EVA.plugin.spineBase = globalThis.EVA.plugin.spineBase || _EVA_IIFE_spineBase;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var
|
|
1
|
+
function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var a in n)({}).hasOwnProperty.call(n,a)&&(e[a]=n[a])}return e},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{};var _EVA_IIFE_spineBase=function(e,t,n,a){"use strict";function i(e,t,n,a){var i,r=arguments.length,o=r<3?t:null===a?a=Object.getOwnPropertyDescriptor(t,n):a;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,n,a);else for(var s=e.length-1;s>=0;s--)(i=e[s])&&(o=(r<3?i(o):r>3?i(t,n,o):i(t,n))||o);return r>3&&o&&Object.defineProperty(t,n,o),o}function r(e,t,n,a){return new(n||(n=Promise))((function(i,r){function o(e){try{c(a.next(e))}catch(e){r(e)}}function s(e){try{c(a.throw(e))}catch(e){r(e)}}function c(e){var t;e.done?i(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(o,s)}c((a=a.apply(e,t||[])).next())}))}function o(e){return function(t,n){var a=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,n);a.key=n,a.type=e}}class s extends t.Component{constructor(){super(...arguments),this.resource="",this.scale=1,this.animationName="",this.autoPlay=!0,this.waitExecuteInfos=[]}set armature(e){if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);for(const e of this.waitExecuteInfos)if(e.playType){const{name:t,loop:n,track:a}=e;this.play(t,n,a)}else this.stop(e.track);this.waitExecuteInfos=[]}}get armature(){return this._armature}init(e){e&&_extends(this,e)}onDestroy(){this.destroied=!0}play(e,t,n){try{e&&(this.animationName=e),this.armature?(void 0===n&&(n=0),this.armature.state.setAnimation(n,this.animationName,t)):this.waitExecuteInfos.push({playType:!0,name:e,loop:null!=t?t:this.autoPlay,track:n})}catch(e){console.log(e)}}stop(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})}addAnimation(e,t,n,a){try{this.armature&&(void 0===a&&(a=0),this.armature.state.addAnimation(a,e,n,t))}catch(e){console.log(e)}}setMix(e,t,n){this.armature&&this.armature.state.data.setMix(e,t,n)}getAnim(e=0){try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}}setDefaultMix(e){this.armature&&(this.armature.state.data.defaultMix=e)}setAttachment(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)}getBone(e){if(this.armature)return this.armature.skeleton.findBone(e)}}s.componentName="Spine",i([o("string")],s.prototype,"resource",void 0),i([o("number")],s.prototype,"scale",void 0),i([o("string")],s.prototype,"animationName",void 0),i([o("boolean")],s.prototype,"autoPlay",void 0);let c={};function u(e,t){let n=c[e];return n||(n=function(e){const t=e.image;return{tex:t instanceof a.Texture?t:a.Texture.from(t),count:0}}(t),c[e]=n),n.count++,n.tex}let m={};function l(e,t,n){return r(this,void 0,void 0,(function*(){let a=m[e.name];if(!a)if(e.complete)a=function(e,t,n,a){const i=t.ske,r=t.atlas,o=new a.AtlasAttachmentLoader(r),s=i instanceof Uint8Array?new a.SkeletonBinary(o):new a.SkeletonJson(o);s.scale=n||1;const c={spineData:s.readSkeletonData(i),ref:0,imageSrc:t.image.label};return m[e]=c,c}(e.name,e.data,t,n);else if(!a)return;return u(e.data.image.label,e.data),a.ref++,a.spineData}))}function d(e,t){const n=m[e];n&&(n.ref--,n.ref<=0&&(!function(e){e&&setTimeout((()=>{const t=c[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete c[e]))}),100)}(t),delete m[e]))}let h=class extends n.Renderer{constructor(){super(...arguments),this.armatures={}}init({pixiSpine:e}){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=e,this.game.canvas.addEventListener("webglcontextrestored",(()=>{const e=this.game.gameObjects;let n=[];for(let a in this.armatures){const i=+a;for(let a=0;a<e.length;++a){let r=e[a];if(r.id===i){let e=r.getComponent(s);e&&(this.remove({type:t.OBSERVER_TYPE.REMOVE,gameObject:r,component:e,componentName:s.componentName}),n.push({type:t.OBSERVER_TYPE.ADD,gameObject:r,component:e,componentName:s.componentName}));break}}}setTimeout((()=>{n.forEach((e=>{this.add(e)}))}),1e3)}),!1)}update(e){for(let t in this.armatures)this.armatures[t].update(.001*e.deltaTime);super.update()}componentChanged(e){return r(this,void 0,void 0,(function*(){if("Spine"===e.componentName)if(e.type===t.OBSERVER_TYPE.ADD)this.add(e);else if(e.type===t.OBSERVER_TYPE.CHANGE){if("resource"===e.prop.prop[0])this.change(e)}else e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e)}))}add(e,n){var a,i;return r(this,void 0,void 0,(function*(){const r=e.component;clearTimeout(r.addHandler);const o=e.gameObject.id,s=this.increaseAsyncId(o),c=yield t.resource.getResource(r.resource);if(!this.validateAsyncId(o,s))return;const u=yield l(c,r.scale,this.pixiSpine);if(!this.validateAsyncId(o,s))return;if(!u)return void(r.addHandler=setTimeout((()=>{r.destroied||(void 0===n&&(n=20),--n>0?this.add(e,n):console.log("retry exceed max times",r.resource))}),1e3));this.remove(e);const m=null===(i=null===(a=this.renderSystem)||void 0===a?void 0:a.containerManager)||void 0===i?void 0:i.getContainer(e.gameObject.id);if(!m)return;r.lastResource=r.resource;const d=new this.pixiSpine.Spine({skeletonData:u,autoUpdate:!1});if(this.armatures[e.gameObject.id]=d,e.gameObject&&e.gameObject.transform){const t=e.gameObject.transform;d.x=t.size.width*t.origin.x,d.y=t.size.height*t.origin.y}m.addChildAt(d,0),d.update(),r.armature=d,r.emit("loaded",{resource:r.resource}),d.state.addListener({start:(e,t)=>{r.emit("start",{track:e,name:e.animation.name})},complete:(e,t)=>{r.emit("complete",{track:e,name:e.animation.name})},interrupt:(e,t)=>{r.emit("interrupt",{track:e,name:e.animation.name})},end:(e,t)=>{r.emit("end",{track:e,name:e.animation.name})},event:(e,t)=>{r.emit("event",e,t)}})}))}change(e){this.remove(e),this.add(e)}remove(e){var n,a,i,o,s,c;return r(this,void 0,void 0,(function*(){this.increaseAsyncId(e.gameObject.id);const r=e.component;clearTimeout(r.addHandler);const u=this.armatures[e.gameObject.id],m=null===(a=null===(n=this.renderSystem)||void 0===n?void 0:n.containerManager)||void 0===a?void 0:a.getContainer(e.gameObject.id);if(m&&u&&m.removeChild(u),r.armature){r.armature.destroy({children:!0});const e=yield t.resource.getResource(r.lastResource);d(e.name,(null===(o=null===(i=e.data)||void 0===i?void 0:i.image)||void 0===o?void 0:o.src)||(null===(c=null===(s=e.data)||void 0===s?void 0:s.image)||void 0===c?void 0:c.label))}r.armature=null,delete this.armatures[e.gameObject.id],e.type,t.OBSERVER_TYPE.CHANGE}))}};h.systemName="SpineSystem",h=i([t.decorators.componentObserver({Spine:["resource"]})],h);var p=h;return t.resource.registerResourceType("SPINE"),e.Spine=s,e.SpineSystem=p,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);globalThis.EVA.plugin.spineBase=globalThis.EVA.plugin.spineBase||_EVA_IIFE_spineBase;
|
package/dist/spine-base.cjs.js
CHANGED
|
@@ -130,7 +130,7 @@ class Spine extends eva_js.Component {
|
|
|
130
130
|
setMix(from, to, duration) {
|
|
131
131
|
if (!this.armature) ;
|
|
132
132
|
else {
|
|
133
|
-
this.armature.
|
|
133
|
+
this.armature.state.data.setMix(from, to, duration);
|
|
134
134
|
}
|
|
135
135
|
}
|
|
136
136
|
getAnim(track = 0) {
|
|
@@ -148,7 +148,7 @@ class Spine extends eva_js.Component {
|
|
|
148
148
|
setDefaultMix(duration) {
|
|
149
149
|
if (!this.armature) ;
|
|
150
150
|
else {
|
|
151
|
-
this.armature.
|
|
151
|
+
this.armature.state.data.defaultMix = duration;
|
|
152
152
|
}
|
|
153
153
|
}
|
|
154
154
|
setAttachment(slotName, attachmentName) {
|
|
@@ -398,7 +398,7 @@ let SpineSystem = class SpineSystem extends pluginRenderer.Renderer {
|
|
|
398
398
|
this.add(changed);
|
|
399
399
|
}
|
|
400
400
|
remove(changed) {
|
|
401
|
-
var _a, _b, _c, _d;
|
|
401
|
+
var _a, _b, _c, _d, _e, _f;
|
|
402
402
|
return __awaiter(this, void 0, void 0, function* () {
|
|
403
403
|
this.increaseAsyncId(changed.gameObject.id);
|
|
404
404
|
const component = changed.component;
|
|
@@ -411,7 +411,7 @@ let SpineSystem = class SpineSystem extends pluginRenderer.Renderer {
|
|
|
411
411
|
if (component.armature) {
|
|
412
412
|
component.armature.destroy({ children: true });
|
|
413
413
|
const res = yield eva_js.resource.getResource(component.lastResource);
|
|
414
|
-
releaseSpineData(res.name, (_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src);
|
|
414
|
+
releaseSpineData(res.name, ((_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src) || ((_f = (_e = res.data) === null || _e === void 0 ? void 0 : _e.image) === null || _f === void 0 ? void 0 : _f.label));
|
|
415
415
|
}
|
|
416
416
|
component.armature = null;
|
|
417
417
|
delete this.armatures[changed.gameObject.id];
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),a=require("@eva/inspector-decorator"),
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),a=require("@eva/inspector-decorator"),i=require("pixi.js");
|
|
2
2
|
/*! *****************************************************************************
|
|
3
3
|
Copyright (c) Microsoft Corporation. All rights reserved.
|
|
4
4
|
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
|
|
@@ -13,4 +13,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
|
|
|
13
13
|
See the Apache Version 2.0 License for specific language governing permissions
|
|
14
14
|
and limitations under the License.
|
|
15
15
|
***************************************************************************** */
|
|
16
|
-
function
|
|
16
|
+
function r(e,t,a,i){var r,n=arguments.length,o=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,a):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,a,i);else for(var s=e.length-1;s>=0;s--)(r=e[s])&&(o=(n<3?r(o):n>3?r(t,a,o):r(t,a))||o);return n>3&&o&&Object.defineProperty(t,a,o),o}function n(e,t,a,i){return new(a||(a=Promise))((function(r,n){function o(e){try{c(i.next(e))}catch(e){n(e)}}function s(e){try{c(i.throw(e))}catch(e){n(e)}}function c(e){e.done?r(e.value):new a((function(t){t(e.value)})).then(o,s)}c((i=i.apply(e,t||[])).next())}))}class o extends e.Component{constructor(){super(...arguments),this.resource="",this.scale=1,this.animationName="",this.autoPlay=!0,this.waitExecuteInfos=[]}set armature(e){if(this._armature=e,e){this.autoPlay&&this.play(this.animationName);for(const e of this.waitExecuteInfos)if(e.playType){const{name:t,loop:a,track:i}=e;this.play(t,a,i)}else this.stop(e.track);this.waitExecuteInfos=[]}}get armature(){return this._armature}init(e){e&&Object.assign(this,e)}onDestroy(){this.destroied=!0}play(e,t,a){try{e&&(this.animationName=e),this.armature?(void 0===a&&(a=0),this.armature.state.setAnimation(a,this.animationName,t)):this.waitExecuteInfos.push({playType:!0,name:e,loop:null!=t?t:this.autoPlay,track:a})}catch(e){console.log(e)}}stop(e){this.armature?(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0)):this.waitExecuteInfos.push({playType:!1,track:e})}addAnimation(e,t,a,i){try{this.armature&&(void 0===i&&(i=0),this.armature.state.addAnimation(i,e,a,t))}catch(e){console.log(e)}}setMix(e,t,a){this.armature&&this.armature.state.data.setMix(e,t,a)}getAnim(e=0){try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}}setDefaultMix(e){this.armature&&(this.armature.state.data.defaultMix=e)}setAttachment(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)}getBone(e){if(this.armature)return this.armature.skeleton.findBone(e)}}o.componentName="Spine",r([a.type("string")],o.prototype,"resource",void 0),r([a.type("number")],o.prototype,"scale",void 0),r([a.type("string")],o.prototype,"animationName",void 0),r([a.type("boolean")],o.prototype,"autoPlay",void 0);let s={};function c(e,t){let a=s[e];return a||(a=function(e){const t=e.image;return{tex:t instanceof i.Texture?t:i.Texture.from(t),count:0}}(t),s[e]=a),a.count++,a.tex}let m={};function u(e,t,a){return n(this,void 0,void 0,(function*(){let i=m[e.name];if(!i)if(e.complete)i=function(e,t,a,i){const r=t.ske,n=t.atlas,o=new i.AtlasAttachmentLoader(n),s=r instanceof Uint8Array?new i.SkeletonBinary(o):new i.SkeletonJson(o);s.scale=a||1;const c={spineData:s.readSkeletonData(r),ref:0,imageSrc:t.image.label};return m[e]=c,c}(e.name,e.data,t,a);else if(!i)return;return c(e.data.image.label,e.data),i.ref++,i.spineData}))}function d(e,t){const a=m[e];a&&(a.ref--,a.ref<=0&&(!function(e){e&&setTimeout((()=>{const t=s[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete s[e]))}),100)}(t),delete m[e]))}let l=class extends t.Renderer{constructor(){super(...arguments),this.armatures={}}init({pixiSpine:a}){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=a,this.game.canvas.addEventListener("webglcontextrestored",(()=>{const t=this.game.gameObjects;let a=[];for(let i in this.armatures){const r=+i;for(let i=0;i<t.length;++i){let n=t[i];if(n.id===r){let t=n.getComponent(o);t&&(this.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:n,component:t,componentName:o.componentName}),a.push({type:e.OBSERVER_TYPE.ADD,gameObject:n,component:t,componentName:o.componentName}));break}}}setTimeout((()=>{a.forEach((e=>{this.add(e)}))}),1e3)}),!1)}update(e){for(let t in this.armatures)this.armatures[t].update(.001*e.deltaTime);super.update()}componentChanged(t){return n(this,void 0,void 0,(function*(){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE){if("resource"===t.prop.prop[0])this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t)}))}add(t,a){var i,r;return n(this,void 0,void 0,(function*(){const n=t.component;clearTimeout(n.addHandler);const o=t.gameObject.id,s=this.increaseAsyncId(o),c=yield e.resource.getResource(n.resource);if(!this.validateAsyncId(o,s))return;const m=yield u(c,n.scale,this.pixiSpine);if(!this.validateAsyncId(o,s))return;if(!m)return void(n.addHandler=setTimeout((()=>{n.destroied||(void 0===a&&(a=20),--a>0?this.add(t,a):console.log("retry exceed max times",n.resource))}),1e3));this.remove(t);const d=null===(r=null===(i=this.renderSystem)||void 0===i?void 0:i.containerManager)||void 0===r?void 0:r.getContainer(t.gameObject.id);if(!d)return;n.lastResource=n.resource;const l=new this.pixiSpine.Spine({skeletonData:m,autoUpdate:!1});if(this.armatures[t.gameObject.id]=l,t.gameObject&&t.gameObject.transform){const e=t.gameObject.transform;l.x=e.size.width*e.origin.x,l.y=e.size.height*e.origin.y}d.addChildAt(l,0),l.update(),n.armature=l,n.emit("loaded",{resource:n.resource}),l.state.addListener({start:(e,t)=>{n.emit("start",{track:e,name:e.animation.name})},complete:(e,t)=>{n.emit("complete",{track:e,name:e.animation.name})},interrupt:(e,t)=>{n.emit("interrupt",{track:e,name:e.animation.name})},end:(e,t)=>{n.emit("end",{track:e,name:e.animation.name})},event:(e,t)=>{n.emit("event",e,t)}})}))}change(e){this.remove(e),this.add(e)}remove(t){var a,i,r,o,s,c;return n(this,void 0,void 0,(function*(){this.increaseAsyncId(t.gameObject.id);const n=t.component;clearTimeout(n.addHandler);const m=this.armatures[t.gameObject.id],u=null===(i=null===(a=this.renderSystem)||void 0===a?void 0:a.containerManager)||void 0===i?void 0:i.getContainer(t.gameObject.id);if(u&&m&&u.removeChild(m),n.armature){n.armature.destroy({children:!0});const t=yield e.resource.getResource(n.lastResource);d(t.name,(null===(o=null===(r=t.data)||void 0===r?void 0:r.image)||void 0===o?void 0:o.src)||(null===(c=null===(s=t.data)||void 0===s?void 0:s.image)||void 0===c?void 0:c.label))}n.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE}))}};l.systemName="SpineSystem",l=r([e.decorators.componentObserver({Spine:["resource"]})],l);var h=l;e.resource.registerResourceType("SPINE"),exports.Spine=o,exports.SpineSystem=h;
|
package/dist/spine-base.esm.js
CHANGED
|
@@ -126,7 +126,7 @@ class Spine extends Component {
|
|
|
126
126
|
setMix(from, to, duration) {
|
|
127
127
|
if (!this.armature) ;
|
|
128
128
|
else {
|
|
129
|
-
this.armature.
|
|
129
|
+
this.armature.state.data.setMix(from, to, duration);
|
|
130
130
|
}
|
|
131
131
|
}
|
|
132
132
|
getAnim(track = 0) {
|
|
@@ -144,7 +144,7 @@ class Spine extends Component {
|
|
|
144
144
|
setDefaultMix(duration) {
|
|
145
145
|
if (!this.armature) ;
|
|
146
146
|
else {
|
|
147
|
-
this.armature.
|
|
147
|
+
this.armature.state.data.defaultMix = duration;
|
|
148
148
|
}
|
|
149
149
|
}
|
|
150
150
|
setAttachment(slotName, attachmentName) {
|
|
@@ -394,7 +394,7 @@ let SpineSystem = class SpineSystem extends Renderer {
|
|
|
394
394
|
this.add(changed);
|
|
395
395
|
}
|
|
396
396
|
remove(changed) {
|
|
397
|
-
var _a, _b, _c, _d;
|
|
397
|
+
var _a, _b, _c, _d, _e, _f;
|
|
398
398
|
return __awaiter(this, void 0, void 0, function* () {
|
|
399
399
|
this.increaseAsyncId(changed.gameObject.id);
|
|
400
400
|
const component = changed.component;
|
|
@@ -407,7 +407,7 @@ let SpineSystem = class SpineSystem extends Renderer {
|
|
|
407
407
|
if (component.armature) {
|
|
408
408
|
component.armature.destroy({ children: true });
|
|
409
409
|
const res = yield resource.getResource(component.lastResource);
|
|
410
|
-
releaseSpineData(res.name, (_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src);
|
|
410
|
+
releaseSpineData(res.name, ((_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src) || ((_f = (_e = res.data) === null || _e === void 0 ? void 0 : _e.image) === null || _f === void 0 ? void 0 : _f.label));
|
|
411
411
|
}
|
|
412
412
|
component.armature = null;
|
|
413
413
|
delete this.armatures[changed.gameObject.id];
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@eva/spine-base",
|
|
3
|
-
"version": "2.0.0
|
|
3
|
+
"version": "2.0.0",
|
|
4
4
|
"description": "@eva/spine-base",
|
|
5
5
|
"main": "index.js",
|
|
6
6
|
"module": "dist/spine-base.esm.js",
|
|
@@ -18,9 +18,9 @@
|
|
|
18
18
|
"license": "MIT",
|
|
19
19
|
"homepage": "https://eva.js.org",
|
|
20
20
|
"dependencies": {
|
|
21
|
-
"@eva/eva.js": "2.0.0
|
|
22
|
-
"@eva/plugin-renderer": "2.0.0
|
|
21
|
+
"@eva/eva.js": "2.0.0",
|
|
22
|
+
"@eva/plugin-renderer": "2.0.0",
|
|
23
23
|
"@eva/inspector-decorator": "^0.0.5",
|
|
24
|
-
"pixi.js": "^8.
|
|
24
|
+
"pixi.js": "^8.8.1"
|
|
25
25
|
}
|
|
26
26
|
}
|