@eva/spine-base 1.2.2-alpha.2 → 1.2.2-type.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- function _extends(){return(_extends=Object.assign||function(t){for(var e=1;e<arguments.length;e++){var n=arguments[e];for(var r in n)Object.prototype.hasOwnProperty.call(n,r)&&(t[r]=n[r])}return t}).apply(this,arguments)}var _EVA_IIFE_spineBase=function(t,e,n,r){"use strict";var o=function(t,e){return(o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n])})(t,e)};function a(t,e){function n(){this.constructor=t}o(t,e),t.prototype=null===e?Object.create(e):(n.prototype=e.prototype,new n)}function i(t,e,n,r){var o,a=arguments.length,i=a<3?e:null===r?r=Object.getOwnPropertyDescriptor(e,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(t,e,n,r);else for(var s=t.length-1;s>=0;s--)(o=t[s])&&(i=(a<3?o(i):a>3?o(e,n,i):o(e,n))||i);return a>3&&i&&Object.defineProperty(e,n,i),i}function s(t,e,n,r){return new(n||(n=Promise))((function(o,a){function 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a(e,t),e.prototype.init=function(t){t&&(_extends(this,t),this.autoPlay&&this.play(this.animationName))},e.prototype.onDestroy=function(){this.destroied=!0},e.prototype.play=function(t,e,n){try{t&&(this.animationName=t),this.armature&&(void 0===n&&(n=0),this.armature.state.setAnimation(n,this.animationName,e))}catch(t){console.log(t)}},e.prototype.stop=function(t){this.armature&&(void 0===t&&(t=0),this.armature.state.setEmptyAnimation(t,0))},e.prototype.addAnimation=function(t,e,n,r){try{this.armature&&(void 0===r&&(r=0),this.armature.state.addAnimation(r,t,n,e))}catch(t){console.log(t)}},e.prototype.setMix=function(t,e,n){this.armature&&this.armature.stateData.setMix(t,e,n)},e.prototype.getAnim=function(t){void 0===t&&(t=0);try{if(this.armature)return this.armature.state.tracks[t].animation.name}catch(t){console.log(t)}},e.prototype.setDefaultMix=function(t){this.armature&&(this.armature.stateData.defaultMix=t)},e.prototype.setAttachment=function(t,e){this.armature&&this.armature.skeleton.setAttachment(t,e)},e.prototype.getBone=function(t){if(this.armature)return this.armature.skeleton.findBone(t)},e.componentName="Spine",i([u("string")],e.prototype,"resource",void 0),i([u("string")],e.prototype,"animationName",void 0),i([u("boolean")],e.prototype,"autoPlay",void 0),e}(e.Component),p={};function f(t){var e=t.image;return{tex:r.Texture.from(e),count:0}}var l={};function d(t,e,n,r){var o=null,a=function(t,e){var n=p[t];return n||(n=f(e),p[t]=n),n.tex}(e.image.src,e);new r.core.TextureAtlas(e.atlas,(function(t,e){e(a.baseTexture)}),(function(t){if(t){var a=new r.core.AtlasAttachmentLoader(t),i=new r.core.SkeletonJson(a);n&&(i.scale=n),o=i.readSkeletonData(e.ske)}}));var i={spineData:o,ref:0,imageSrc:e.image.src};return l[t]=i,i}function h(t,e){return s(this,void 0,void 0,(function(){var n;return c(this,(function(r){if(!(n=l[t.name]))if(t.complete)n=d(t.name,t.data,t.scale,e);else if(!n)return[2];return function(t,e){var n=p[t];n||(n=f(e),p[t]=n),n.count++,n.tex}(t.data.image.src,t.data),n.ref++,[2,n.spineData]}))}))}function y(t,e){var n=l[t];n&&(n.ref--,n.ref<=0&&(!function(t){t&&setTimeout((function(){var e=p[t];e&&(e.count--,e.count<=0&&(e.tex&&(e.tex.destroy(!0),e.tex=null),delete p[t]))}),100)}(e),delete l[t]))}var v=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.armatures={},e}return a(r,t),r.prototype.init=function(t){var r=this,o=t.pixiSpine;this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=o,this.game.canvas.addEventListener("webglcontextrestored",(function(){var t=r.game.gameObjects,n=[];for(var o in r.armatures)for(var a=+o,i=0;i<t.length;++i){var s=t[i];if(s.id===a){var c=s.getComponent(m);c&&(r.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:s,component:c,componentName:m.componentName}),n.push({type:e.OBSERVER_TYPE.ADD,gameObject:s,component:c,componentName:m.componentName}));break}}setTimeout((function(){n.forEach((function(t){r.add(t)}))}),1e3)}),!1)},r.prototype.update=function(e){for(var n in this.armatures)this.armatures[n].update(.001*e.deltaTime),this.armatures[n].updateTransform();t.prototype.update.call(this)},r.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){return c(this,(function(n){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE)switch(t.prop.prop[0]){case"resource":this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t);return[2]}))}))},r.prototype.add=function(t,n){return s(this,void 0,void 0,(function(){var r,o,a,i,s,u=this;return c(this,(function(c){switch(c.label){case 0:return r=t.component,clearTimeout(r.addHandler),[4,e.resource.getResource(r.resource)];case 1:return[4,h(c.sent(),this.pixiSpine)];case 2:if(!(o=c.sent()))return r.addHandler=setTimeout((function(){r.destroied||(void 0===n&&(n=20),--n>0?u.add(t,n):console.log("retry exceed max times",r.resource))}),1e3),[2];if(this.remove(t),!(a=this.renderSystem.containerManager.getContainer(t.gameObject.id)))return[2];if(r.lastResource=r.resource,i=new this.pixiSpine.Spine(o),this.armatures[t.gameObject.id]=i,t.gameObject&&t.gameObject.transform&&(s=t.gameObject.transform,i.x=s.size.width*s.origin.x,i.y=s.size.height*s.origin.y),a.addChildAt(i,0),i.update(),i.updateTransform(),r.armature=i,r.autoPlay)try{i.state.setAnimation(0,r.animationName,!0)}catch(t){console.log(t)}return r.emit("loaded",{resource:r.resource}),i.state.addListener({start:function(t,e){r.emit("start",{track:t,name:t.animation.name})},complete:function(t,e){r.emit("complete",{track:t,name:t.animation.name})},interrupt:function(t,e){r.emit("interrupt",{track:t,name:t.animation.name})},end:function(t,e){r.emit("end",{track:t,name:t.animation.name})},event:function(t,e){r.emit("event",t,e)}}),[2]}}))}))},r.prototype.change=function(t){this.remove(t),this.add(t)},r.prototype.remove=function(t){var n,r;return s(this,void 0,void 0,(function(){var o,a,i,s;return c(this,(function(c){switch(c.label){case 0:return o=t.component,clearTimeout(o.addHandler),a=this.armatures[t.gameObject.id],(i=this.renderSystem.containerManager.getContainer(t.gameObject.id))&&a&&i.removeChild(a),o.armature?(o.armature.destroy({children:!0}),[4,e.resource.getResource(o.lastResource)]):[3,2];case 1:y((s=c.sent()).name,null===(r=null===(n=s.data)||void 0===n?void 0:n.image)||void 0===r?void 0:r.src),c.label=2;case 2:return o.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE,[2]}}))}))},r.systemName="SpineSystem",r=i([e.decorators.componentObserver({Spine:["resource"]})],r)}(n.Renderer);return e.resource.registerResourceType("SPINE"),t.Spine=m,t.SpineSystem=v,Object.defineProperty(t,"__esModule",{value:!0}),t}({},EVA,EVA.plugin.renderer,PIXI);
1
+ function _extends(){return _extends=Object.assign||function(t){for(var e=1;e<arguments.length;e++){var n=arguments[e];for(var r in n)Object.prototype.hasOwnProperty.call(n,r)&&(t[r]=n[r])}return t},_extends.apply(this,arguments)}var _EVA_IIFE_spineBase=function(t,e,n,r){"use strict";var o=function(t,e){return o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n])},o(t,e)};function a(t,e){function n(){this.constructor=t}o(t,e),t.prototype=null===e?Object.create(e):(n.prototype=e.prototype,new n)}function i(t,e,n,r){var o,a=arguments.length,i=a<3?e:null===r?r=Object.getOwnPropertyDescriptor(e,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(t,e,n,r);else for(var s=t.length-1;s>=0;s--)(o=t[s])&&(i=(a<3?o(i):a>3?o(e,n,i):o(e,n))||i);return a>3&&i&&Object.defineProperty(e,n,i),i}function s(t,e,n,r){return new(n||(n=Promise))((function(o,a){function i(t){try{c(r.next(t))}catch(t){a(t)}}function s(t){try{c(r.throw(t))}catch(t){a(t)}}function c(t){var e;t.done?o(t.value):(e=t.value,e instanceof n?e:new n((function(t){t(e)}))).then(i,s)}c((r=r.apply(t,e||[])).next())}))}function c(t,e){var n,r,o,a,i={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return a={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(a[Symbol.iterator]=function(){return this}),a;function s(a){return function(s){return function(a){if(n)throw new TypeError("Generator is already executing.");for(;i;)try{if(n=1,r&&(o=2&a[0]?r.return:a[0]?r.throw||((o=r.return)&&o.call(r),0):r.next)&&!(o=o.call(r,a[1])).done)return o;switch(r=0,o&&(a=[2&a[0],o.value]),a[0]){case 0:case 1:o=a;break;case 4:return i.label++,{value:a[1],done:!1};case 5:i.label++,r=a[1],a=[0];continue;case 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a(e,t),e.prototype.init=function(t){t&&(_extends(this,t),this.autoPlay&&this.play(this.animationName))},e.prototype.onDestroy=function(){this.destroied=!0},e.prototype.play=function(t,e,n){try{t&&(this.animationName=t),this.armature&&(void 0===n&&(n=0),this.armature.state.setAnimation(n,this.animationName,e))}catch(t){console.log(t)}},e.prototype.stop=function(t){this.armature&&(void 0===t&&(t=0),this.armature.state.setEmptyAnimation(t,0))},e.prototype.addAnimation=function(t,e,n,r){try{this.armature&&(void 0===r&&(r=0),this.armature.state.addAnimation(r,t,n,e))}catch(t){console.log(t)}},e.prototype.setMix=function(t,e,n){this.armature&&this.armature.stateData.setMix(t,e,n)},e.prototype.getAnim=function(t){void 0===t&&(t=0);try{if(this.armature)return this.armature.state.tracks[t].animation.name}catch(t){console.log(t)}},e.prototype.setDefaultMix=function(t){this.armature&&(this.armature.stateData.defaultMix=t)},e.prototype.setAttachment=function(t,e){this.armature&&this.armature.skeleton.setAttachment(t,e)},e.prototype.getBone=function(t){if(this.armature)return this.armature.skeleton.findBone(t)},e.componentName="Spine",i([u("string")],e.prototype,"resource",void 0),i([u("string")],e.prototype,"animationName",void 0),i([u("boolean")],e.prototype,"autoPlay",void 0),e}(e.Component),p=m,f={};function l(t){var e=t.image;return{tex:r.Texture.from(e),count:0}}var d={};function h(t,e,n,r){var o=null,a=function(t,e){var n=f[t];return n||(n=l(e),f[t]=n),n.tex}(e.image.src,e);new r.core.TextureAtlas(e.atlas,(function(t,e){e(a.baseTexture)}),(function(t){if(t){var a=new r.core.AtlasAttachmentLoader(t),i=new r.core.SkeletonJson(a);n&&(i.scale=n),o=i.readSkeletonData(e.ske)}}));var i={spineData:o,ref:0,imageSrc:e.image.src};return d[t]=i,i}function y(t,e){return s(this,void 0,void 0,(function(){var n;return c(this,(function(r){if(!(n=d[t.name]))if(t.complete)n=h(t.name,t.data,t.scale,e);else if(!n)return[2];return function(t,e){var n=f[t];n||(n=l(e),f[t]=n),n.count++,n.tex}(t.data.image.src,t.data),n.ref++,[2,n.spineData]}))}))}function v(t,e){var n=d[t];n&&(n.ref--,n.ref<=0&&(!function(t){t&&setTimeout((function(){var e=f[t];e&&(e.count--,e.count<=0&&(e.tex&&(e.tex.destroy(!0),e.tex=null),delete f[t]))}),100)}(e),delete d[t]))}var g=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.armatures={},e}return a(r,t),r.prototype.init=function(t){var r=this,o=t.pixiSpine;this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=o,this.game.canvas.addEventListener("webglcontextrestored",(function(){var t=r.game.gameObjects,n=[];for(var o in r.armatures)for(var a=+o,i=0;i<t.length;++i){var s=t[i];if(s.id===a){var c=s.getComponent(p);c&&(r.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:s,component:c,componentName:p.componentName}),n.push({type:e.OBSERVER_TYPE.ADD,gameObject:s,component:c,componentName:p.componentName}));break}}setTimeout((function(){n.forEach((function(t){r.add(t)}))}),1e3)}),!1)},r.prototype.update=function(e){for(var n in this.armatures)this.armatures[n].update(.001*e.deltaTime),this.armatures[n].updateTransform();t.prototype.update.call(this)},r.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){return c(this,(function(n){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE){if("resource"===t.prop.prop[0])this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t);return[2]}))}))},r.prototype.add=function(t,n){return s(this,void 0,void 0,(function(){var r,o,a,i,s,u=this;return c(this,(function(c){switch(c.label){case 0:return r=t.component,clearTimeout(r.addHandler),[4,e.resource.getResource(r.resource)];case 1:return[4,y(c.sent(),this.pixiSpine)];case 2:if(!(o=c.sent()))return r.addHandler=setTimeout((function(){r.destroied||(void 0===n&&(n=20),--n>0?u.add(t,n):console.log("retry exceed max times",r.resource))}),1e3),[2];if(this.remove(t),!(a=this.renderSystem.containerManager.getContainer(t.gameObject.id)))return[2];if(r.lastResource=r.resource,i=new this.pixiSpine.Spine(o),this.armatures[t.gameObject.id]=i,t.gameObject&&t.gameObject.transform&&(s=t.gameObject.transform,i.x=s.size.width*s.origin.x,i.y=s.size.height*s.origin.y),a.addChildAt(i,0),i.update(),i.updateTransform(),r.armature=i,r.autoPlay)try{i.state.setAnimation(0,r.animationName,!0)}catch(t){console.log(t)}return r.emit("loaded",{resource:r.resource}),i.state.addListener({start:function(t,e){r.emit("start",{track:t,name:t.animation.name})},complete:function(t,e){r.emit("complete",{track:t,name:t.animation.name})},interrupt:function(t,e){r.emit("interrupt",{track:t,name:t.animation.name})},end:function(t,e){r.emit("end",{track:t,name:t.animation.name})},event:function(t,e){r.emit("event",t,e)}}),[2]}}))}))},r.prototype.change=function(t){this.remove(t),this.add(t)},r.prototype.remove=function(t){var n,r;return s(this,void 0,void 0,(function(){var o,a,i,s;return c(this,(function(c){switch(c.label){case 0:return o=t.component,clearTimeout(o.addHandler),a=this.armatures[t.gameObject.id],(i=this.renderSystem.containerManager.getContainer(t.gameObject.id))&&a&&i.removeChild(a),o.armature?(o.armature.destroy({children:!0}),[4,e.resource.getResource(o.lastResource)]):[3,2];case 1:v((s=c.sent()).name,null===(r=null===(n=s.data)||void 0===n?void 0:n.image)||void 0===r?void 0:r.src),c.label=2;case 2:return o.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE,[2]}}))}))},r.systemName="SpineSystem",r=i([e.decorators.componentObserver({Spine:["resource"]})],r)}(n.Renderer),b=g;return e.resource.registerResourceType("SPINE"),t.Spine=p,t.SpineSystem=b,Object.defineProperty(t,"__esModule",{value:!0}),t}({},EVA,EVA.plugin.renderer,PIXI);
@@ -1 +1 @@
1
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0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0))},t.prototype.addAnimation=function(e,t,r,n){try{this.armature&&(void 0===n&&(n=0),this.armature.state.addAnimation(n,e,r,t))}catch(e){console.log(e)}},t.prototype.setMix=function(e,t,r){this.armature&&this.armature.stateData.setMix(e,t,r)},t.prototype.getAnim=function(e){void 0===e&&(e=0);try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}},t.prototype.setDefaultMix=function(e){this.armature&&(this.armature.stateData.defaultMix=e)},t.prototype.setAttachment=function(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)},t.prototype.getBone=function(e){if(this.armature)return this.armature.skeleton.findBone(e)},t.componentName="Spine",i([r.type("string")],t.prototype,"resource",void 0),i([r.type("string")],t.prototype,"animationName",void 0),i([r.type("boolean")],t.prototype,"autoPlay",void 0),t}(e.Component),m={};function p(e){var t=e.image;return{tex:n.Texture.from(t),count:0}}var l={};function f(e,t,r,n){var o=null,a=function(e,t){var r=m[e];return r||(r=p(t),m[e]=r),r.tex}(t.image.src,t);new n.core.TextureAtlas(t.atlas,(function(e,t){t(a.baseTexture)}),(function(e){if(e){var a=new n.core.AtlasAttachmentLoader(e),i=new n.core.SkeletonJson(a);r&&(i.scale=r),o=i.readSkeletonData(t.ske)}}));var i={spineData:o,ref:0,imageSrc:t.image.src};return l[e]=i,i}function d(e,t){return s(this,void 0,void 0,(function(){var r;return u(this,(function(n){if(!(r=l[e.name]))if(e.complete)r=f(e.name,e.data,e.scale,t);else if(!r)return[2];return function(e,t){var r=m[e];r||(r=p(t),m[e]=r),r.count++,r.tex}(e.data.image.src,e.data),r.ref++,[2,r.spineData]}))}))}function h(e,t){var r=l[e];r&&(r.ref--,r.ref<=0&&(!function(e){e&&setTimeout((function(){var t=m[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete m[e]))}),100)}(t),delete l[e]))}var y=function(r){function n(){var e=null!==r&&r.apply(this,arguments)||this;return e.armatures={},e}return a(n,r),n.prototype.init=function(r){var n=this,o=r.pixiSpine;this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=o,this.game.canvas.addEventListener("webglcontextrestored",(function(){var t=n.game.gameObjects,r=[];for(var o in n.armatures)for(var a=+o,i=0;i<t.length;++i){var s=t[i];if(s.id===a){var u=s.getComponent(c);u&&(n.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:s,component:u,componentName:c.componentName}),r.push({type:e.OBSERVER_TYPE.ADD,gameObject:s,component:u,componentName:c.componentName}));break}}setTimeout((function(){r.forEach((function(e){n.add(e)}))}),1e3)}),!1)},n.prototype.update=function(e){for(var t in this.armatures)this.armatures[t].update(.001*e.deltaTime),this.armatures[t].updateTransform();r.prototype.update.call(this)},n.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){return u(this,(function(r){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE)switch(t.prop.prop[0]){case"resource":this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t);return[2]}))}))},n.prototype.add=function(t,r){return s(this,void 0,void 0,(function(){var n,o,a,i,s,c=this;return u(this,(function(u){switch(u.label){case 0:return n=t.component,clearTimeout(n.addHandler),[4,e.resource.getResource(n.resource)];case 1:return[4,d(u.sent(),this.pixiSpine)];case 2:if(!(o=u.sent()))return n.addHandler=setTimeout((function(){n.destroied||(void 0===r&&(r=20),--r>0?c.add(t,r):console.log("retry exceed max times",n.resource))}),1e3),[2];if(this.remove(t),!(a=this.renderSystem.containerManager.getContainer(t.gameObject.id)))return[2];if(n.lastResource=n.resource,i=new this.pixiSpine.Spine(o),this.armatures[t.gameObject.id]=i,t.gameObject&&t.gameObject.transform&&(s=t.gameObject.transform,i.x=s.size.width*s.origin.x,i.y=s.size.height*s.origin.y),a.addChildAt(i,0),i.update(),i.updateTransform(),n.armature=i,n.autoPlay)try{i.state.setAnimation(0,n.animationName,!0)}catch(e){console.log(e)}return n.emit("loaded",{resource:n.resource}),i.state.addListener({start:function(e,t){n.emit("start",{track:e,name:e.animation.name})},complete:function(e,t){n.emit("complete",{track:e,name:e.animation.name})},interrupt:function(e,t){n.emit("interrupt",{track:e,name:e.animation.name})},end:function(e,t){n.emit("end",{track:e,name:e.animation.name})},event:function(e,t){n.emit("event",e,t)}}),[2]}}))}))},n.prototype.change=function(e){this.remove(e),this.add(e)},n.prototype.remove=function(t){var r,n;return s(this,void 0,void 0,(function(){var o,a,i,s;return u(this,(function(u){switch(u.label){case 0:return o=t.component,clearTimeout(o.addHandler),a=this.armatures[t.gameObject.id],(i=this.renderSystem.containerManager.getContainer(t.gameObject.id))&&a&&i.removeChild(a),o.armature?(o.armature.destroy({children:!0}),[4,e.resource.getResource(o.lastResource)]):[3,2];case 1:h((s=u.sent()).name,null===(n=null===(r=s.data)||void 0===r?void 0:r.image)||void 0===n?void 0:n.src),u.label=2;case 2:return o.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE,[2]}}))}))},n.systemName="SpineSystem",n=i([e.decorators.componentObserver({Spine:["resource"]})],n)}(t.Renderer);e.resource.registerResourceType("SPINE"),exports.Spine=c,exports.SpineSystem=y;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("@eva/inspector-decorator"),n=require("pixi.js"),o=function(e,t){return o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},o(e,t)};function a(e,t){function r(){this.constructor=e}o(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function i(e,t,r,n){var o,a=arguments.length,i=a<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,r,n);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(i=(a<3?o(i):a>3?o(t,r,i):o(t,r))||i);return a>3&&i&&Object.defineProperty(t,r,i),i}function s(e,t,r,n){return new(r||(r=Promise))((function(o,a){function i(e){try{u(n.next(e))}catch(e){a(e)}}function s(e){try{u(n.throw(e))}catch(e){a(e)}}function u(e){e.done?o(e.value):new r((function(t){t(e.value)})).then(i,s)}u((n=n.apply(e,t||[])).next())}))}function u(e,t){var r,n,o,a,i={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return a={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(a[Symbol.iterator]=function(){return this}),a;function s(a){return function(s){return function(a){if(r)throw new TypeError("Generator is already executing.");for(;i;)try{if(r=1,n&&(o=2&a[0]?n.return:a[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,a[1])).done)return o;switch(n=0,o&&(a=[2&a[0],o.value]),a[0]){case 0:case 1:o=a;break;case 4:return i.label++,{value:a[1],done:!1};case 5:i.label++,n=a[1],a=[0];continue;case 7:a=i.ops.pop(),i.trys.pop();continue;default:if(!(o=i.trys,(o=o.length>0&&o[o.length-1])||6!==a[0]&&2!==a[0])){i=0;continue}if(3===a[0]&&(!o||a[1]>o[0]&&a[1]<o[3])){i.label=a[1];break}if(6===a[0]&&i.label<o[1]){i.label=o[1],o=a;break}if(o&&i.label<o[2]){i.label=o[2],i.ops.push(a);break}o[2]&&i.ops.pop(),i.trys.pop();continue}a=t.call(e,i)}catch(e){a=[6,e],n=0}finally{r=o=0}if(5&a[0])throw a[1];return{value:a[0]?a[1]:void 0,done:!0}}([a,s])}}}var c=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.animationName="",t.autoPlay=!0,t}return a(t,e),t.prototype.init=function(e){e&&(Object.assign(this,e),this.autoPlay&&this.play(this.animationName))},t.prototype.onDestroy=function(){this.destroied=!0},t.prototype.play=function(e,t,r){try{e&&(this.animationName=e),this.armature&&(void 0===r&&(r=0),this.armature.state.setAnimation(r,this.animationName,t))}catch(e){console.log(e)}},t.prototype.stop=function(e){this.armature&&(void 0===e&&(e=0),this.armature.state.setEmptyAnimation(e,0))},t.prototype.addAnimation=function(e,t,r,n){try{this.armature&&(void 0===n&&(n=0),this.armature.state.addAnimation(n,e,r,t))}catch(e){console.log(e)}},t.prototype.setMix=function(e,t,r){this.armature&&this.armature.stateData.setMix(e,t,r)},t.prototype.getAnim=function(e){void 0===e&&(e=0);try{if(this.armature)return this.armature.state.tracks[e].animation.name}catch(e){console.log(e)}},t.prototype.setDefaultMix=function(e){this.armature&&(this.armature.stateData.defaultMix=e)},t.prototype.setAttachment=function(e,t){this.armature&&this.armature.skeleton.setAttachment(e,t)},t.prototype.getBone=function(e){if(this.armature)return this.armature.skeleton.findBone(e)},t.componentName="Spine",i([r.type("string")],t.prototype,"resource",void 0),i([r.type("string")],t.prototype,"animationName",void 0),i([r.type("boolean")],t.prototype,"autoPlay",void 0),t}(e.Component),m={};function p(e){var t=e.image;return{tex:n.Texture.from(t),count:0}}var l={};function f(e,t,r,n){var o=null,a=function(e,t){var r=m[e];return r||(r=p(t),m[e]=r),r.tex}(t.image.src,t);new n.core.TextureAtlas(t.atlas,(function(e,t){t(a.baseTexture)}),(function(e){if(e){var a=new n.core.AtlasAttachmentLoader(e),i=new n.core.SkeletonJson(a);r&&(i.scale=r),o=i.readSkeletonData(t.ske)}}));var i={spineData:o,ref:0,imageSrc:t.image.src};return l[e]=i,i}function d(e,t){return s(this,void 0,void 0,(function(){var r;return u(this,(function(n){if(!(r=l[e.name]))if(e.complete)r=f(e.name,e.data,e.scale,t);else if(!r)return[2];return function(e,t){var r=m[e];r||(r=p(t),m[e]=r),r.count++,r.tex}(e.data.image.src,e.data),r.ref++,[2,r.spineData]}))}))}function h(e,t){var r=l[e];r&&(r.ref--,r.ref<=0&&(!function(e){e&&setTimeout((function(){var t=m[e];t&&(t.count--,t.count<=0&&(t.tex&&(t.tex.destroy(!0),t.tex=null),delete m[e]))}),100)}(t),delete l[e]))}var y=function(r){function n(){var e=null!==r&&r.apply(this,arguments)||this;return e.armatures={},e}return a(n,r),n.prototype.init=function(r){var n=this,o=r.pixiSpine;this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this),this.pixiSpine=o,this.game.canvas.addEventListener("webglcontextrestored",(function(){var t=n.game.gameObjects,r=[];for(var o in n.armatures)for(var a=+o,i=0;i<t.length;++i){var s=t[i];if(s.id===a){var u=s.getComponent(c);u&&(n.remove({type:e.OBSERVER_TYPE.REMOVE,gameObject:s,component:u,componentName:c.componentName}),r.push({type:e.OBSERVER_TYPE.ADD,gameObject:s,component:u,componentName:c.componentName}));break}}setTimeout((function(){r.forEach((function(e){n.add(e)}))}),1e3)}),!1)},n.prototype.update=function(e){for(var t in this.armatures)this.armatures[t].update(.001*e.deltaTime),this.armatures[t].updateTransform();r.prototype.update.call(this)},n.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){return u(this,(function(r){if("Spine"===t.componentName)if(t.type===e.OBSERVER_TYPE.ADD)this.add(t);else if(t.type===e.OBSERVER_TYPE.CHANGE){if("resource"===t.prop.prop[0])this.change(t)}else t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t);return[2]}))}))},n.prototype.add=function(t,r){return s(this,void 0,void 0,(function(){var n,o,a,i,s,c=this;return u(this,(function(u){switch(u.label){case 0:return n=t.component,clearTimeout(n.addHandler),[4,e.resource.getResource(n.resource)];case 1:return[4,d(u.sent(),this.pixiSpine)];case 2:if(!(o=u.sent()))return n.addHandler=setTimeout((function(){n.destroied||(void 0===r&&(r=20),--r>0?c.add(t,r):console.log("retry exceed max times",n.resource))}),1e3),[2];if(this.remove(t),!(a=this.renderSystem.containerManager.getContainer(t.gameObject.id)))return[2];if(n.lastResource=n.resource,i=new this.pixiSpine.Spine(o),this.armatures[t.gameObject.id]=i,t.gameObject&&t.gameObject.transform&&(s=t.gameObject.transform,i.x=s.size.width*s.origin.x,i.y=s.size.height*s.origin.y),a.addChildAt(i,0),i.update(),i.updateTransform(),n.armature=i,n.autoPlay)try{i.state.setAnimation(0,n.animationName,!0)}catch(e){console.log(e)}return n.emit("loaded",{resource:n.resource}),i.state.addListener({start:function(e,t){n.emit("start",{track:e,name:e.animation.name})},complete:function(e,t){n.emit("complete",{track:e,name:e.animation.name})},interrupt:function(e,t){n.emit("interrupt",{track:e,name:e.animation.name})},end:function(e,t){n.emit("end",{track:e,name:e.animation.name})},event:function(e,t){n.emit("event",e,t)}}),[2]}}))}))},n.prototype.change=function(e){this.remove(e),this.add(e)},n.prototype.remove=function(t){var r,n;return s(this,void 0,void 0,(function(){var o,a,i,s;return u(this,(function(u){switch(u.label){case 0:return o=t.component,clearTimeout(o.addHandler),a=this.armatures[t.gameObject.id],(i=this.renderSystem.containerManager.getContainer(t.gameObject.id))&&a&&i.removeChild(a),o.armature?(o.armature.destroy({children:!0}),[4,e.resource.getResource(o.lastResource)]):[3,2];case 1:h((s=u.sent()).name,null===(n=null===(r=s.data)||void 0===r?void 0:r.image)||void 0===n?void 0:n.src),u.label=2;case 2:return o.armature=null,delete this.armatures[t.gameObject.id],t.type,e.OBSERVER_TYPE.CHANGE,[2]}}))}))},n.systemName="SpineSystem",n=i([e.decorators.componentObserver({Spine:["resource"]})],n)}(t.Renderer);e.resource.registerResourceType("SPINE"),exports.Spine=c,exports.SpineSystem=y;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/spine-base",
3
- "version": "1.2.2-alpha.2",
3
+ "version": "1.2.2-type.1",
4
4
  "description": "@eva/spine-base",
5
5
  "main": "index.js",
6
6
  "module": "dist/spine-base.esm.js",
@@ -18,8 +18,8 @@
18
18
  "license": "MIT",
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
- "@eva/eva.js": "1.2.2-alpha.2",
22
- "@eva/plugin-renderer": "1.2.2-alpha.2",
21
+ "@eva/eva.js": "1.2.2-type.1",
22
+ "@eva/plugin-renderer": "1.2.2-type.1",
23
23
  "@eva/inspector-decorator": "^0.0.5",
24
24
  "pixi.js": "^4.8.9"
25
25
  }
@@ -1,499 +0,0 @@
1
- function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
2
-
3
- import { Component, OBSERVER_TYPE, resource, decorators } from '@eva/eva.js/dist/miniprogram';
4
- import { __extends, __decorate, __awaiter, __generator } from 'tslib';
5
- import { RendererSystem, Renderer } from '@eva/plugin-renderer/dist/miniprogram';
6
- import { type } from '@eva/inspector-decorator';
7
- import { Texture } from '@eva/miniprogram-pixi';
8
-
9
- var Spine = function (_super) {
10
- __extends(Spine, _super);
11
-
12
- function Spine() {
13
- var _this = _super !== null && _super.apply(this, arguments) || this;
14
-
15
- _this.resource = '';
16
- _this.animationName = '';
17
- _this.autoPlay = true;
18
- return _this;
19
- }
20
-
21
- Spine.prototype.init = function (obj) {
22
- if (!obj) return;
23
-
24
- _extends(this, obj);
25
-
26
- if (this.autoPlay) {
27
- this.play(this.animationName);
28
- }
29
- };
30
-
31
- Spine.prototype.onDestroy = function () {
32
- this.destroied = true;
33
- };
34
-
35
- Spine.prototype.play = function (name, loop, track) {
36
- try {
37
- if (name) this.animationName = name;
38
-
39
- if (!this.armature) {} else {
40
- if (track === undefined) {
41
- track = 0;
42
- }
43
-
44
- this.armature.state.setAnimation(track, this.animationName, loop);
45
- }
46
- } catch (e) {
47
- console.log(e);
48
- }
49
- };
50
-
51
- Spine.prototype.stop = function (track) {
52
- if (!this.armature) {
53
- return;
54
- }
55
-
56
- if (track === undefined) {
57
- track = 0;
58
- }
59
-
60
- this.armature.state.setEmptyAnimation(track, 0);
61
- };
62
-
63
- Spine.prototype.addAnimation = function (name, delay, loop, track) {
64
- try {
65
- if (!this.armature) {} else {
66
- if (track === undefined) {
67
- track = 0;
68
- }
69
-
70
- this.armature.state.addAnimation(track, name, loop, delay);
71
- }
72
- } catch (e) {
73
- console.log(e);
74
- }
75
- };
76
-
77
- Spine.prototype.setMix = function (from, to, duration) {
78
- if (!this.armature) ;else {
79
- this.armature.stateData.setMix(from, to, duration);
80
- }
81
- };
82
-
83
- Spine.prototype.getAnim = function (track) {
84
- if (track === void 0) {
85
- track = 0;
86
- }
87
-
88
- try {
89
- if (!this.armature) {} else {
90
- return this.armature.state.tracks[track].animation.name;
91
- }
92
- } catch (e) {
93
- console.log(e);
94
- }
95
- };
96
-
97
- Spine.prototype.setDefaultMix = function (duration) {
98
- if (!this.armature) ;else {
99
- this.armature.stateData.defaultMix = duration;
100
- }
101
- };
102
-
103
- Spine.prototype.setAttachment = function (slotName, attachmentName) {
104
- if (!this.armature) {
105
- return;
106
- }
107
-
108
- this.armature.skeleton.setAttachment(slotName, attachmentName);
109
- };
110
-
111
- Spine.prototype.getBone = function (boneName) {
112
- if (!this.armature) {
113
- return;
114
- }
115
-
116
- return this.armature.skeleton.findBone(boneName);
117
- };
118
-
119
- Spine.componentName = 'Spine';
120
-
121
- __decorate([type('string')], Spine.prototype, "resource", void 0);
122
-
123
- __decorate([type('string')], Spine.prototype, "animationName", void 0);
124
-
125
- __decorate([type('boolean')], Spine.prototype, "autoPlay", void 0);
126
-
127
- return Spine;
128
- }(Component);
129
-
130
- var Spine$1 = Spine;
131
- var texCache = {};
132
-
133
- function cacheImage(data) {
134
- var oldImg = data.image;
135
- return {
136
- tex: Texture.from(oldImg),
137
- count: 0
138
- };
139
- }
140
-
141
- function retainTexture(name, data) {
142
- var cache = texCache[name];
143
-
144
- if (!cache) {
145
- cache = cacheImage(data);
146
- texCache[name] = cache;
147
- }
148
-
149
- cache.count++;
150
- return cache.tex;
151
- }
152
-
153
- function getTexture(imageSrc, data) {
154
- var cache = texCache[imageSrc];
155
-
156
- if (!cache) {
157
- cache = cacheImage(data);
158
- texCache[imageSrc] = cache;
159
- }
160
-
161
- return cache.tex;
162
- }
163
-
164
- function releaseTexture(imageSrc) {
165
- if (!imageSrc) return;
166
- setTimeout(function () {
167
- var cache = texCache[imageSrc];
168
-
169
- if (cache) {
170
- cache.count--;
171
-
172
- if (cache.count <= 0) {
173
- if (cache.tex) {
174
- cache.tex.destroy(true);
175
- cache.tex = null;
176
- }
177
-
178
- delete texCache[imageSrc];
179
- }
180
- }
181
- }, 100);
182
- }
183
-
184
- var dataMap = {};
185
-
186
- function createSpineData(name, data, scale, pixiSpine) {
187
- var spineData = null;
188
- var img = getTexture(data.image.src, data);
189
- new pixiSpine.core.TextureAtlas(data.atlas, function (line, callback) {
190
- callback(img.baseTexture);
191
- }, function (spineAtlas) {
192
- if (spineAtlas) {
193
- var attachmentLoader = new pixiSpine.core.AtlasAttachmentLoader(spineAtlas);
194
- var spineJsonParser = new pixiSpine.core.SkeletonJson(attachmentLoader);
195
-
196
- if (scale) {
197
- spineJsonParser.scale = scale;
198
- }
199
-
200
- spineData = spineJsonParser.readSkeletonData(data.ske);
201
- }
202
- });
203
- var obj = {
204
- spineData: spineData,
205
- ref: 0,
206
- imageSrc: data.image.src
207
- };
208
- dataMap[name] = obj;
209
- return obj;
210
- }
211
-
212
- function getSpineData(res, pixiSpine) {
213
- return __awaiter(this, void 0, void 0, function () {
214
- var data;
215
- return __generator(this, function (_a) {
216
- data = dataMap[res.name];
217
-
218
- if (!data) {
219
- if (res.complete) {
220
- data = createSpineData(res.name, res.data, res.scale, pixiSpine);
221
- } else if (!data) {
222
- return [2];
223
- }
224
- }
225
-
226
- retainTexture(res.data.image.src, res.data);
227
- data.ref++;
228
- return [2, data.spineData];
229
- });
230
- });
231
- }
232
-
233
- function releaseSpineData(resourceName, imageSrc) {
234
- var data = dataMap[resourceName];
235
-
236
- if (!data) {
237
- return;
238
- }
239
-
240
- data.ref--;
241
-
242
- if (data.ref <= 0) {
243
- releaseTexture(imageSrc);
244
- delete dataMap[resourceName];
245
- }
246
- }
247
-
248
- var MaxRetryCount = 20;
249
-
250
- var SpineSystem = function (_super) {
251
- __extends(SpineSystem, _super);
252
-
253
- function SpineSystem() {
254
- var _this = _super !== null && _super.apply(this, arguments) || this;
255
-
256
- _this.armatures = {};
257
- return _this;
258
- }
259
-
260
- SpineSystem.prototype.init = function (_a) {
261
- var _this = this;
262
-
263
- var pixiSpine = _a.pixiSpine;
264
- this.renderSystem = this.game.getSystem(RendererSystem);
265
- this.renderSystem.rendererManager.register(this);
266
- this.pixiSpine = pixiSpine;
267
- this.game.canvas.addEventListener('webglcontextrestored', function () {
268
- var objs = _this.game.gameObjects;
269
- var toAdd = [];
270
-
271
- for (var k in _this.armatures) {
272
- var id = +k;
273
-
274
- for (var i = 0; i < objs.length; ++i) {
275
- var obj = objs[i];
276
-
277
- if (obj.id === id) {
278
- var sp = obj.getComponent(Spine$1);
279
-
280
- if (sp) {
281
- _this.remove({
282
- type: OBSERVER_TYPE.REMOVE,
283
- gameObject: obj,
284
- component: sp,
285
- componentName: Spine$1.componentName
286
- });
287
-
288
- toAdd.push({
289
- type: OBSERVER_TYPE.ADD,
290
- gameObject: obj,
291
- component: sp,
292
- componentName: Spine$1.componentName
293
- });
294
- }
295
-
296
- break;
297
- }
298
- }
299
- }
300
-
301
- setTimeout(function () {
302
- toAdd.forEach(function (obj) {
303
- _this.add(obj);
304
- });
305
- }, 1000);
306
- }, false);
307
- };
308
-
309
- SpineSystem.prototype.update = function (e) {
310
- for (var key in this.armatures) {
311
- this.armatures[key].update(e.deltaTime * 0.001);
312
- this.armatures[key].updateTransform();
313
- }
314
-
315
- _super.prototype.update.call(this);
316
- };
317
-
318
- SpineSystem.prototype.componentChanged = function (changed) {
319
- return __awaiter(this, void 0, void 0, function () {
320
- return __generator(this, function (_a) {
321
- if (changed.componentName === 'Spine') {
322
- if (changed.type === OBSERVER_TYPE.ADD) {
323
- this.add(changed);
324
- } else if (changed.type === OBSERVER_TYPE.CHANGE) {
325
- switch (changed.prop.prop[0]) {
326
- case 'resource':
327
- this.change(changed);
328
- break;
329
- }
330
- } else if (changed.type === OBSERVER_TYPE.REMOVE) {
331
- this.remove(changed);
332
- }
333
- }
334
-
335
- return [2];
336
- });
337
- });
338
- };
339
-
340
- SpineSystem.prototype.add = function (changed, count) {
341
- return __awaiter(this, void 0, void 0, function () {
342
- var component, res, spineData, container, armature, tran;
343
-
344
- var _this = this;
345
-
346
- return __generator(this, function (_a) {
347
- switch (_a.label) {
348
- case 0:
349
- component = changed.component;
350
- clearTimeout(component.addHandler);
351
- return [4, resource.getResource(component.resource)];
352
-
353
- case 1:
354
- res = _a.sent();
355
- return [4, getSpineData(res, this.pixiSpine)];
356
-
357
- case 2:
358
- spineData = _a.sent();
359
-
360
- if (!spineData) {
361
- component.addHandler = setTimeout(function () {
362
- if (!component.destroied) {
363
- if (count === undefined) {
364
- count = MaxRetryCount;
365
- }
366
-
367
- count--;
368
-
369
- if (count > 0) {
370
- _this.add(changed, count);
371
- } else {
372
- console.log('retry exceed max times', component.resource);
373
- }
374
- }
375
- }, 1000);
376
- return [2];
377
- }
378
-
379
- this.remove(changed);
380
- container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
381
-
382
- if (!container) {
383
- return [2];
384
- }
385
-
386
- component.lastResource = component.resource;
387
- armature = new this.pixiSpine.Spine(spineData);
388
- this.armatures[changed.gameObject.id] = armature;
389
-
390
- if (changed.gameObject && changed.gameObject.transform) {
391
- tran = changed.gameObject.transform;
392
- armature.x = tran.size.width * tran.origin.x;
393
- armature.y = tran.size.height * tran.origin.y;
394
- }
395
-
396
- container.addChildAt(armature, 0);
397
- armature.update();
398
- armature.updateTransform();
399
- component.armature = armature;
400
-
401
- if (component.autoPlay) {
402
- try {
403
- armature.state.setAnimation(0, component.animationName, true);
404
- } catch (e) {
405
- console.log(e);
406
- }
407
- }
408
-
409
- component.emit('loaded', {
410
- resource: component.resource
411
- });
412
- armature.state.addListener({
413
- start: function start(track, event) {
414
- component.emit('start', {
415
- track: track,
416
- name: track.animation.name
417
- });
418
- },
419
- complete: function complete(track, event) {
420
- component.emit('complete', {
421
- track: track,
422
- name: track.animation.name
423
- });
424
- },
425
- interrupt: function interrupt(track, event) {
426
- component.emit('interrupt', {
427
- track: track,
428
- name: track.animation.name
429
- });
430
- },
431
- end: function end(track, event) {
432
- component.emit('end', {
433
- track: track,
434
- name: track.animation.name
435
- });
436
- },
437
- event: function event(track, _event) {
438
- component.emit('event', track, _event);
439
- }
440
- });
441
- return [2];
442
- }
443
- });
444
- });
445
- };
446
-
447
- SpineSystem.prototype.change = function (changed) {
448
- this.remove(changed);
449
- this.add(changed);
450
- };
451
-
452
- SpineSystem.prototype.remove = function (changed) {
453
- var _a, _b;
454
-
455
- return __awaiter(this, void 0, void 0, function () {
456
- var component, armature, container, res;
457
- return __generator(this, function (_c) {
458
- switch (_c.label) {
459
- case 0:
460
- component = changed.component;
461
- clearTimeout(component.addHandler);
462
- armature = this.armatures[changed.gameObject.id];
463
- container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
464
-
465
- if (container && armature) {
466
- container.removeChild(armature);
467
- }
468
-
469
- if (!component.armature) return [3, 2];
470
- component.armature.destroy({
471
- children: true
472
- });
473
- return [4, resource.getResource(component.lastResource)];
474
-
475
- case 1:
476
- res = _c.sent();
477
- releaseSpineData(res.name, (_b = (_a = res.data) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.src);
478
- _c.label = 2;
479
-
480
- case 2:
481
- component.armature = null;
482
- delete this.armatures[changed.gameObject.id];
483
- if (changed.type === OBSERVER_TYPE.CHANGE) ;
484
- return [2];
485
- }
486
- });
487
- });
488
- };
489
-
490
- SpineSystem.systemName = 'SpineSystem';
491
- SpineSystem = __decorate([decorators.componentObserver({
492
- Spine: ['resource']
493
- })], SpineSystem);
494
- return SpineSystem;
495
- }(Renderer);
496
-
497
- var SpineSystem$1 = SpineSystem;
498
- resource.registerResourceType('SPINE');
499
- export { Spine$1 as Spine, SpineSystem$1 as SpineSystem };