@eva/spine-base 1.2.2-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -0
- package/dist/EVA.plugin.spineBase.js +705 -0
- package/dist/EVA.plugin.spineBase.min.js +1 -0
- package/dist/global.d.ts +6 -0
- package/dist/miniprogram.js +499 -0
- package/dist/spine-base.cjs.js +493 -0
- package/dist/spine-base.cjs.prod.js +1 -0
- package/dist/spine-base.d.ts +55 -0
- package/dist/spine-base.esm.js +488 -0
- package/index.js +7 -0
- package/package.json +26 -0
package/README.md
ADDED
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@@ -0,0 +1,705 @@
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function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
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window.EVA = window.EVA || {};
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window.EVA.plugin = window.EVA.plugin || {};
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var _EVA_IIFE_spineBase = function (exports, eva_js, pluginRenderer, pixi_js) {
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'use strict';
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var _extendStatics = function extendStatics(d, b) {
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_extendStatics = Object.setPrototypeOf || {
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__proto__: []
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} instanceof Array && function (d, b) {
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d.__proto__ = b;
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} || function (d, b) {
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for (var p in b) {
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if (b.hasOwnProperty(p)) d[p] = b[p];
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}
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};
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return _extendStatics(d, b);
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};
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function __extends(d, b) {
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_extendStatics(d, b);
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function __() {
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this.constructor = d;
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}
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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}
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function __decorate(decorators, target, key, desc) {
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var c = arguments.length,
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r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc,
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d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);else for (var i = decorators.length - 1; i >= 0; i--) {
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if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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}
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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}
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function __awaiter(thisArg, _arguments, P, generator) {
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function adopt(value) {
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return value instanceof P ? value : new P(function (resolve) {
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resolve(value);
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});
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}
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) {
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try {
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step(generator.next(value));
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} catch (e) {
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reject(e);
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}
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}
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function rejected(value) {
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try {
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step(generator["throw"](value));
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} catch (e) {
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reject(e);
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}
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}
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function step(result) {
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result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected);
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}
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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}
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function __generator(thisArg, body) {
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var _ = {
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label: 0,
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sent: function sent() {
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if (t[0] & 1) throw t[1];
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return t[1];
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},
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trys: [],
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ops: []
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},
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f,
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y,
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t,
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g;
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return g = {
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next: verb(0),
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"throw": verb(1),
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"return": verb(2)
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}, typeof Symbol === "function" && (g[Symbol.iterator] = function () {
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return this;
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}), g;
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function verb(n) {
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return function (v) {
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return step([n, v]);
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};
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}
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while (_) {
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try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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case 0:
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case 1:
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t = op;
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break;
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case 4:
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_.label++;
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return {
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value: op[1],
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done: false
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};
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case 5:
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_.label++;
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y = op[1];
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op = [0];
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continue;
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case 7:
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op = _.ops.pop();
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_.trys.pop();
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continue;
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default:
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
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_ = 0;
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continue;
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}
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if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) {
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_.label = op[1];
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break;
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}
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if (op[0] === 6 && _.label < t[1]) {
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_.label = t[1];
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t = op;
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break;
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}
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if (t && _.label < t[2]) {
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_.label = t[2];
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_.ops.push(op);
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break;
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}
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if (t[2]) _.ops.pop();
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_.trys.pop();
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continue;
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}
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op = body.call(thisArg, _);
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} catch (e) {
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op = [6, e];
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y = 0;
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} finally {
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f = t = 0;
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}
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}
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if (op[0] & 5) throw op[1];
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return {
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value: op[0] ? op[1] : void 0,
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done: true
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};
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}
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}
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function getIDEPropsPropertyObj(target, propertyKey) {
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if (!target.constructor.IDEProps) {
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target.constructor.IDEProps = {};
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}
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if (!target.constructor.IDEProps[propertyKey]) {
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target.constructor.IDEProps[propertyKey] = {};
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}
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var propertyObj = target.constructor.IDEProps[propertyKey];
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return propertyObj;
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}
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function type(type) {
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return function (target, propertyKey) {
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var prop = getIDEPropsPropertyObj(target, propertyKey);
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prop.key = propertyKey;
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prop.type = type;
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};
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}
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var Spine = function (_super) {
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__extends(Spine, _super);
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function Spine() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.resource = '';
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_this.animationName = '';
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_this.autoPlay = true;
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return _this;
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}
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Spine.prototype.init = function (obj) {
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if (!obj) return;
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_extends(this, obj);
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if (this.autoPlay) {
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this.play(this.animationName);
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}
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};
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Spine.prototype.onDestroy = function () {
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this.destroied = true;
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};
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Spine.prototype.play = function (name, loop, track) {
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try {
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if (name) this.animationName = name;
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if (!this.armature) {} else {
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if (track === undefined) {
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track = 0;
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}
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this.armature.state.setAnimation(track, this.animationName, loop);
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}
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} catch (e) {
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console.log(e);
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}
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};
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Spine.prototype.stop = function (track) {
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if (!this.armature) {
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return;
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}
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if (track === undefined) {
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track = 0;
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}
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this.armature.state.setEmptyAnimation(track, 0);
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};
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Spine.prototype.addAnimation = function (name, delay, loop, track) {
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try {
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if (!this.armature) {} else {
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if (track === undefined) {
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track = 0;
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}
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this.armature.state.addAnimation(track, name, loop, delay);
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}
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} catch (e) {
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console.log(e);
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}
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};
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Spine.prototype.setMix = function (from, to, duration) {
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if (!this.armature) ;else {
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this.armature.stateData.setMix(from, to, duration);
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}
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};
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Spine.prototype.getAnim = function (track) {
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if (track === void 0) {
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track = 0;
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}
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try {
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if (!this.armature) {} else {
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return this.armature.state.tracks[track].animation.name;
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}
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} catch (e) {
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console.log(e);
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}
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};
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Spine.prototype.setDefaultMix = function (duration) {
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if (!this.armature) ;else {
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this.armature.stateData.defaultMix = duration;
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}
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};
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Spine.prototype.setAttachment = function (slotName, attachmentName) {
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if (!this.armature) {
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return;
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}
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this.armature.skeleton.setAttachment(slotName, attachmentName);
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};
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Spine.prototype.getBone = function (boneName) {
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if (!this.armature) {
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return;
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}
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return this.armature.skeleton.findBone(boneName);
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};
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Spine.componentName = 'Spine';
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__decorate([type('string')], Spine.prototype, "resource", void 0);
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__decorate([type('string')], Spine.prototype, "animationName", void 0);
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__decorate([type('boolean')], Spine.prototype, "autoPlay", void 0);
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return Spine;
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}(eva_js.Component);
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var Spine$1 = Spine;
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var texCache = {};
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function cacheImage(data) {
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var oldImg = data.image;
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return {
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tex: pixi_js.Texture.from(oldImg),
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count: 0
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};
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}
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function retainTexture(name, data) {
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var cache = texCache[name];
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if (!cache) {
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cache = cacheImage(data);
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texCache[name] = cache;
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}
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cache.count++;
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|
+
return cache.tex;
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
function getTexture(imageSrc, data) {
|
|
352
|
+
var cache = texCache[imageSrc];
|
|
353
|
+
|
|
354
|
+
if (!cache) {
|
|
355
|
+
cache = cacheImage(data);
|
|
356
|
+
texCache[imageSrc] = cache;
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
return cache.tex;
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
function releaseTexture(imageSrc) {
|
|
363
|
+
if (!imageSrc) return;
|
|
364
|
+
setTimeout(function () {
|
|
365
|
+
var cache = texCache[imageSrc];
|
|
366
|
+
|
|
367
|
+
if (cache) {
|
|
368
|
+
cache.count--;
|
|
369
|
+
|
|
370
|
+
if (cache.count <= 0) {
|
|
371
|
+
if (cache.tex) {
|
|
372
|
+
cache.tex.destroy(true);
|
|
373
|
+
cache.tex = null;
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
delete texCache[imageSrc];
|
|
377
|
+
}
|
|
378
|
+
}
|
|
379
|
+
}, 100);
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
var dataMap = {};
|
|
383
|
+
|
|
384
|
+
function createSpineData(name, data, scale, pixiSpine) {
|
|
385
|
+
var spineData = null;
|
|
386
|
+
var img = getTexture(data.image.src, data);
|
|
387
|
+
new pixiSpine.core.TextureAtlas(data.atlas, function (line, callback) {
|
|
388
|
+
callback(img.baseTexture);
|
|
389
|
+
}, function (spineAtlas) {
|
|
390
|
+
if (spineAtlas) {
|
|
391
|
+
var attachmentLoader = new pixiSpine.core.AtlasAttachmentLoader(spineAtlas);
|
|
392
|
+
var spineJsonParser = new pixiSpine.core.SkeletonJson(attachmentLoader);
|
|
393
|
+
|
|
394
|
+
if (scale) {
|
|
395
|
+
spineJsonParser.scale = scale;
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
spineData = spineJsonParser.readSkeletonData(data.ske);
|
|
399
|
+
}
|
|
400
|
+
});
|
|
401
|
+
var obj = {
|
|
402
|
+
spineData: spineData,
|
|
403
|
+
ref: 0,
|
|
404
|
+
imageSrc: data.image.src
|
|
405
|
+
};
|
|
406
|
+
dataMap[name] = obj;
|
|
407
|
+
return obj;
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
function getSpineData(res, pixiSpine) {
|
|
411
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
412
|
+
var data;
|
|
413
|
+
return __generator(this, function (_a) {
|
|
414
|
+
data = dataMap[res.name];
|
|
415
|
+
|
|
416
|
+
if (!data) {
|
|
417
|
+
if (res.complete) {
|
|
418
|
+
data = createSpineData(res.name, res.data, res.scale, pixiSpine);
|
|
419
|
+
} else if (!data) {
|
|
420
|
+
return [2];
|
|
421
|
+
}
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
retainTexture(res.data.image.src, res.data);
|
|
425
|
+
data.ref++;
|
|
426
|
+
return [2, data.spineData];
|
|
427
|
+
});
|
|
428
|
+
});
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
function releaseSpineData(resourceName, imageSrc) {
|
|
432
|
+
var data = dataMap[resourceName];
|
|
433
|
+
|
|
434
|
+
if (!data) {
|
|
435
|
+
return;
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
data.ref--;
|
|
439
|
+
|
|
440
|
+
if (data.ref <= 0) {
|
|
441
|
+
releaseTexture(imageSrc);
|
|
442
|
+
delete dataMap[resourceName];
|
|
443
|
+
}
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
var MaxRetryCount = 20;
|
|
447
|
+
|
|
448
|
+
var SpineSystem = function (_super) {
|
|
449
|
+
__extends(SpineSystem, _super);
|
|
450
|
+
|
|
451
|
+
function SpineSystem() {
|
|
452
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
453
|
+
|
|
454
|
+
_this.armatures = {};
|
|
455
|
+
return _this;
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
SpineSystem.prototype.init = function (_a) {
|
|
459
|
+
var _this = this;
|
|
460
|
+
|
|
461
|
+
var pixiSpine = _a.pixiSpine;
|
|
462
|
+
this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
|
|
463
|
+
this.renderSystem.rendererManager.register(this);
|
|
464
|
+
this.pixiSpine = pixiSpine;
|
|
465
|
+
this.game.canvas.addEventListener('webglcontextrestored', function () {
|
|
466
|
+
var objs = _this.game.gameObjects;
|
|
467
|
+
var toAdd = [];
|
|
468
|
+
|
|
469
|
+
for (var k in _this.armatures) {
|
|
470
|
+
var id = +k;
|
|
471
|
+
|
|
472
|
+
for (var i = 0; i < objs.length; ++i) {
|
|
473
|
+
var obj = objs[i];
|
|
474
|
+
|
|
475
|
+
if (obj.id === id) {
|
|
476
|
+
var sp = obj.getComponent(Spine$1);
|
|
477
|
+
|
|
478
|
+
if (sp) {
|
|
479
|
+
_this.remove({
|
|
480
|
+
type: eva_js.OBSERVER_TYPE.REMOVE,
|
|
481
|
+
gameObject: obj,
|
|
482
|
+
component: sp,
|
|
483
|
+
componentName: Spine$1.componentName
|
|
484
|
+
});
|
|
485
|
+
|
|
486
|
+
toAdd.push({
|
|
487
|
+
type: eva_js.OBSERVER_TYPE.ADD,
|
|
488
|
+
gameObject: obj,
|
|
489
|
+
component: sp,
|
|
490
|
+
componentName: Spine$1.componentName
|
|
491
|
+
});
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
break;
|
|
495
|
+
}
|
|
496
|
+
}
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
setTimeout(function () {
|
|
500
|
+
toAdd.forEach(function (obj) {
|
|
501
|
+
_this.add(obj);
|
|
502
|
+
});
|
|
503
|
+
}, 1000);
|
|
504
|
+
}, false);
|
|
505
|
+
};
|
|
506
|
+
|
|
507
|
+
SpineSystem.prototype.update = function (e) {
|
|
508
|
+
for (var key in this.armatures) {
|
|
509
|
+
this.armatures[key].update(e.deltaTime * 0.001);
|
|
510
|
+
this.armatures[key].updateTransform();
|
|
511
|
+
}
|
|
512
|
+
|
|
513
|
+
_super.prototype.update.call(this);
|
|
514
|
+
};
|
|
515
|
+
|
|
516
|
+
SpineSystem.prototype.componentChanged = function (changed) {
|
|
517
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
518
|
+
return __generator(this, function (_a) {
|
|
519
|
+
if (changed.componentName === 'Spine') {
|
|
520
|
+
if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
|
|
521
|
+
this.add(changed);
|
|
522
|
+
} else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
|
|
523
|
+
switch (changed.prop.prop[0]) {
|
|
524
|
+
case 'resource':
|
|
525
|
+
this.change(changed);
|
|
526
|
+
break;
|
|
527
|
+
}
|
|
528
|
+
} else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
|
|
529
|
+
this.remove(changed);
|
|
530
|
+
}
|
|
531
|
+
}
|
|
532
|
+
|
|
533
|
+
return [2];
|
|
534
|
+
});
|
|
535
|
+
});
|
|
536
|
+
};
|
|
537
|
+
|
|
538
|
+
SpineSystem.prototype.add = function (changed, count) {
|
|
539
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
540
|
+
var component, res, spineData, container, armature, tran;
|
|
541
|
+
|
|
542
|
+
var _this = this;
|
|
543
|
+
|
|
544
|
+
return __generator(this, function (_a) {
|
|
545
|
+
switch (_a.label) {
|
|
546
|
+
case 0:
|
|
547
|
+
component = changed.component;
|
|
548
|
+
clearTimeout(component.addHandler);
|
|
549
|
+
return [4, eva_js.resource.getResource(component.resource)];
|
|
550
|
+
|
|
551
|
+
case 1:
|
|
552
|
+
res = _a.sent();
|
|
553
|
+
return [4, getSpineData(res, this.pixiSpine)];
|
|
554
|
+
|
|
555
|
+
case 2:
|
|
556
|
+
spineData = _a.sent();
|
|
557
|
+
|
|
558
|
+
if (!spineData) {
|
|
559
|
+
component.addHandler = setTimeout(function () {
|
|
560
|
+
if (!component.destroied) {
|
|
561
|
+
if (count === undefined) {
|
|
562
|
+
count = MaxRetryCount;
|
|
563
|
+
}
|
|
564
|
+
|
|
565
|
+
count--;
|
|
566
|
+
|
|
567
|
+
if (count > 0) {
|
|
568
|
+
_this.add(changed, count);
|
|
569
|
+
} else {
|
|
570
|
+
console.log('retry exceed max times', component.resource);
|
|
571
|
+
}
|
|
572
|
+
}
|
|
573
|
+
}, 1000);
|
|
574
|
+
return [2];
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
this.remove(changed);
|
|
578
|
+
container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
|
|
579
|
+
|
|
580
|
+
if (!container) {
|
|
581
|
+
return [2];
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
component.lastResource = component.resource;
|
|
585
|
+
armature = new this.pixiSpine.Spine(spineData);
|
|
586
|
+
this.armatures[changed.gameObject.id] = armature;
|
|
587
|
+
|
|
588
|
+
if (changed.gameObject && changed.gameObject.transform) {
|
|
589
|
+
tran = changed.gameObject.transform;
|
|
590
|
+
armature.x = tran.size.width * tran.origin.x;
|
|
591
|
+
armature.y = tran.size.height * tran.origin.y;
|
|
592
|
+
}
|
|
593
|
+
|
|
594
|
+
container.addChildAt(armature, 0);
|
|
595
|
+
armature.update();
|
|
596
|
+
armature.updateTransform();
|
|
597
|
+
component.armature = armature;
|
|
598
|
+
|
|
599
|
+
if (component.autoPlay) {
|
|
600
|
+
try {
|
|
601
|
+
armature.state.setAnimation(0, component.animationName, true);
|
|
602
|
+
} catch (e) {
|
|
603
|
+
console.log(e);
|
|
604
|
+
}
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
component.emit('loaded', {
|
|
608
|
+
resource: component.resource
|
|
609
|
+
});
|
|
610
|
+
armature.state.addListener({
|
|
611
|
+
start: function start(track, event) {
|
|
612
|
+
component.emit('start', {
|
|
613
|
+
track: track,
|
|
614
|
+
name: track.animation.name
|
|
615
|
+
});
|
|
616
|
+
},
|
|
617
|
+
complete: function complete(track, event) {
|
|
618
|
+
component.emit('complete', {
|
|
619
|
+
track: track,
|
|
620
|
+
name: track.animation.name
|
|
621
|
+
});
|
|
622
|
+
},
|
|
623
|
+
interrupt: function interrupt(track, event) {
|
|
624
|
+
component.emit('interrupt', {
|
|
625
|
+
track: track,
|
|
626
|
+
name: track.animation.name
|
|
627
|
+
});
|
|
628
|
+
},
|
|
629
|
+
end: function end(track, event) {
|
|
630
|
+
component.emit('end', {
|
|
631
|
+
track: track,
|
|
632
|
+
name: track.animation.name
|
|
633
|
+
});
|
|
634
|
+
},
|
|
635
|
+
event: function event(track, _event) {
|
|
636
|
+
component.emit('event', track, _event);
|
|
637
|
+
}
|
|
638
|
+
});
|
|
639
|
+
return [2];
|
|
640
|
+
}
|
|
641
|
+
});
|
|
642
|
+
});
|
|
643
|
+
};
|
|
644
|
+
|
|
645
|
+
SpineSystem.prototype.change = function (changed) {
|
|
646
|
+
this.remove(changed);
|
|
647
|
+
this.add(changed);
|
|
648
|
+
};
|
|
649
|
+
|
|
650
|
+
SpineSystem.prototype.remove = function (changed) {
|
|
651
|
+
var _a, _b;
|
|
652
|
+
|
|
653
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
654
|
+
var component, armature, container, res;
|
|
655
|
+
return __generator(this, function (_c) {
|
|
656
|
+
switch (_c.label) {
|
|
657
|
+
case 0:
|
|
658
|
+
component = changed.component;
|
|
659
|
+
clearTimeout(component.addHandler);
|
|
660
|
+
armature = this.armatures[changed.gameObject.id];
|
|
661
|
+
container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
|
|
662
|
+
|
|
663
|
+
if (container && armature) {
|
|
664
|
+
container.removeChild(armature);
|
|
665
|
+
}
|
|
666
|
+
|
|
667
|
+
if (!component.armature) return [3, 2];
|
|
668
|
+
component.armature.destroy({
|
|
669
|
+
children: true
|
|
670
|
+
});
|
|
671
|
+
return [4, eva_js.resource.getResource(component.lastResource)];
|
|
672
|
+
|
|
673
|
+
case 1:
|
|
674
|
+
res = _c.sent();
|
|
675
|
+
releaseSpineData(res.name, (_b = (_a = res.data) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.src);
|
|
676
|
+
_c.label = 2;
|
|
677
|
+
|
|
678
|
+
case 2:
|
|
679
|
+
component.armature = null;
|
|
680
|
+
delete this.armatures[changed.gameObject.id];
|
|
681
|
+
if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) ;
|
|
682
|
+
return [2];
|
|
683
|
+
}
|
|
684
|
+
});
|
|
685
|
+
});
|
|
686
|
+
};
|
|
687
|
+
|
|
688
|
+
SpineSystem.systemName = 'SpineSystem';
|
|
689
|
+
SpineSystem = __decorate([eva_js.decorators.componentObserver({
|
|
690
|
+
Spine: ['resource']
|
|
691
|
+
})], SpineSystem);
|
|
692
|
+
return SpineSystem;
|
|
693
|
+
}(pluginRenderer.Renderer);
|
|
694
|
+
|
|
695
|
+
var SpineSystem$1 = SpineSystem;
|
|
696
|
+
eva_js.resource.registerResourceType('SPINE');
|
|
697
|
+
exports.Spine = Spine$1;
|
|
698
|
+
exports.SpineSystem = SpineSystem$1;
|
|
699
|
+
Object.defineProperty(exports, '__esModule', {
|
|
700
|
+
value: true
|
|
701
|
+
});
|
|
702
|
+
return exports;
|
|
703
|
+
}({}, EVA, EVA.plugin.renderer, PIXI);
|
|
704
|
+
|
|
705
|
+
window.EVA.plugin.spineBase = window.EVA.plugin.spineBase || _EVA_IIFE_spineBase;
|