@eva/plugin-transition 1.2.7-fix.4 → 1.2.7-fix.5

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+ {"version":3,"file":"EVA.plugin.transition.js","sources":["../../../node_modules/tslib/tslib.es6.js","../lib/animation.ts","../lib/component.ts","../lib/system.ts"],"sourcesContent":["/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? 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y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n if (y = 0, t) op = [op[0] & 2, t.value];\r\n switch (op[0]) {\r\n case 0: case 1: t = op; break;\r\n case 4: _.label++; return { value: op[1], done: false };\r\n case 5: _.label++; y = op[1]; op = [0]; continue;\r\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n default:\r\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n if (t[2]) _.ops.pop();\r\n _.trys.pop(); continue;\r\n }\r\n op = body.call(thisArg, _);\r\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n }\r\n}\r\n\r\nexport function __createBinding(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n o[k2] = m[k];\r\n}\r\n\r\nexport function __exportStar(m, exports) {\r\n for (var p in m) if (p !== \"default\" && !exports.hasOwnProperty(p)) exports[p] = m[p];\r\n}\r\n\r\nexport function __values(o) {\r\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n if (m) return m.call(o);\r\n if (o && typeof o.length === \"number\") return {\r\n next: function () {\r\n if (o && i >= o.length) o = void 0;\r\n return { value: o && o[i++], done: !o };\r\n }\r\n };\r\n throw new TypeError(s ? 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i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];\r\n result.default = mod;\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, privateMap) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to get private field on non-instance\");\r\n }\r\n return privateMap.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, privateMap, value) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to set private field on non-instance\");\r\n }\r\n privateMap.set(receiver, value);\r\n return value;\r\n}\r\n","import { Tween, Easing } from '@tweenjs/tween.js';\nimport type { Group } from '@tweenjs/tween.js';\n\ninterface CacheItem {\n property: Record<string, any>;\n key: string;\n}\n\ntype Cache = Record<string, CacheItem>;\n\nconst easingMap = {\n linear: Easing.Linear.None,\n 'ease-in': Easing.Quadratic.In,\n 'ease-out': Easing.Quadratic.Out,\n 'ease-in-out': Easing.Quadratic.InOut,\n 'bounce-in': Easing.Bounce.In,\n 'bounce-out': Easing.Bounce.Out,\n 'bounce-in-out': Easing.Bounce.InOut,\n none: p => ~~p,\n};\n\nexport default class Animation {\n private tweens = [];\n private timelines = [];\n private finishCount = 0;\n private callbacks = new Map();\n readonly tweenGroup: Group;\n\n stoped: boolean;\n objectCache: Record<string, Cache> = {};\n currIteration: number = 0;\n iteration: number;\n checkFinishFunc: Function;\n\n constructor(timelines, tweenGroup: Group) {\n this.timelines = timelines;\n this.tweenGroup = tweenGroup;\n }\n\n on(eventName, callback) {\n if (!this.callbacks[eventName]) {\n this.callbacks.set(eventName, []);\n }\n this.callbacks.get(eventName).push(callback);\n }\n\n emit(eventName) {\n const callbacks = this.callbacks.get(eventName);\n if (!callbacks || !callbacks.length) return;\n callbacks.forEach(fn => fn());\n }\n\n checkFinish() {\n if (++this.finishCount == this.tweens.length) {\n if (++this.currIteration == this.iteration) {\n this.emit('finish');\n } else {\n if (this.stoped) return;\n this.start();\n }\n }\n }\n\n getObjectCache(component, name): CacheItem {\n const key = `${component.gameObject.id}${component.name}`;\n if (!this.objectCache[key]) {\n this.objectCache[key] = {};\n }\n if (this.objectCache[key][name]) {\n return this.objectCache[key][name];\n }\n const keys = name.split('.');\n const keyIndex = keys.length - 1;\n let property = component;\n for (let i = 0; i < keyIndex; i++) {\n property = property[keys[i]];\n }\n this.objectCache[key][name] = { property, key: keys[keyIndex] };\n return this.objectCache[key][name];\n }\n\n doAnim({ component, name, value }) {\n const { property, key } = this.getObjectCache(component, name);\n property[key] = value;\n }\n\n init() {\n this.checkFinishFunc = this.checkFinish.bind(this);\n\n let lastTween;\n this.timelines.forEach((timeline, i) => {\n for (let j = 0; j < timeline.values.length - 1; j++) {\n const frame = timeline.values[j];\n const nextFrame = timeline.values[j + 1];\n\n const tween = new Tween({ value: frame.value }, this.tweenGroup)\n .to({ value: nextFrame.value })\n .duration(nextFrame.time - frame.time)\n .easing(easingMap[frame.tween])\n .onUpdate(props => {\n this.doAnim({\n component: timeline.component,\n name: timeline.name,\n value: props.value,\n });\n });\n\n if (j === 0) {\n this.tweens[i] = tween;\n } else {\n lastTween.chain(tween);\n }\n\n lastTween = tween;\n }\n lastTween && lastTween.onComplete(() => this.checkFinishFunc());\n });\n }\n\n play(iteration = 1) {\n this.stoped = false;\n this.start();\n this.currIteration = 0;\n this.iteration = iteration;\n }\n\n start() {\n this.finishCount = 0;\n this.tweens.length = 0;\n this.init();\n this.tweens.forEach((tween: Tween<any>) => tween.start());\n }\n\n pause() {\n this.tweens.forEach((tween: Tween<any>) => tween.pause());\n }\n\n resume() {\n this.tweens.forEach((tween: Tween<any>) => tween.resume());\n }\n\n stop() {\n this.stoped = true;\n this.tweens.forEach((tween: Tween<any>) => tween.stop());\n }\n\n destroy() {\n this.stop();\n this.tweens = null;\n this.timelines = null;\n this.objectCache = null;\n this.callbacks.clear();\n this.callbacks = null;\n }\n}\n","import Animation from './animation';\nimport { Component } from '@eva/eva.js';\nimport { Group } from '@tweenjs/tween.js';\n\ninterface AnimationStruct {\n name: string;\n component: Component;\n values: {\n time: number;\n value: number;\n tween?: string;\n }[];\n}\ninterface TransitionParams {\n group: Record<string, AnimationStruct[]>;\n}\nexport default class Transition extends Component<TransitionParams> {\n static componentName: string = 'Transition';\n\n private animations: Record<string, Animation> = {};\n\n tweenGroup: Group;\n group: Record<string, AnimationStruct[]> = {};\n\n init({ group } = { group: {} }) {\n this.group = group;\n this.tweenGroup = new Group();\n }\n\n awake() {\n for (const name in this.group) {\n this.newAnimation(name);\n }\n }\n\n play(name: string, iteration: number) {\n if (!name) {\n name = Object.keys(this.group)[0];\n }\n if (name && !this.animations[name] && this.group[name]) {\n this.newAnimation(name);\n }\n if (name && this.animations[name]) {\n this.animations[name].play(iteration);\n }\n }\n\n stop(name) {\n if (!name) {\n for (const key in this.animations) {\n this.animations[key].stop();\n }\n } else {\n this.animations[name].stop();\n }\n }\n\n onPause() {\n for (const key in this.animations) {\n this.animations[key].pause();\n }\n }\n\n onResume() {\n for (const key in this.animations) {\n this.animations[key].resume();\n }\n }\n\n onDestroy() {\n for (const key in this.animations) {\n this.animations[key].destroy();\n }\n this.tweenGroup.removeAll();\n this.tweenGroup = null;\n this.group = null;\n this.animations = null;\n this.removeAllListeners();\n }\n\n update() {\n this.tweenGroup.update();\n }\n\n newAnimation(name) {\n const animation = new Animation(this.group[name], this.tweenGroup);\n animation.on('finish', () => this.emit('finish', name));\n this.animations[name] = animation;\n }\n}\n","import { System } from '@eva/eva.js';\n\nexport default class TransitionSystem extends System {\n static systemName = 'transition';\n readonly name = 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@@ -1 +1 @@
1
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i=0,n=t.length-1,r=Math.pow,o=u.Utils.Bernstein,s=0;s<=n;s++)i+=r(1-e,n-s)*r(e,s)*t[s]*o(n,s);return i},CatmullRom:function(t,e){var i=t.length-1,n=i*e,r=Math.floor(n),o=u.Utils.CatmullRom;return t[0]===t[i]?(e<0&&(r=Math.floor(n=i*(1+e))),o(t[(r-1+i)%i],t[r],t[(r+1)%i],t[(r+2)%i],n-r)):e<0?t[0]-(o(t[0],t[0],t[1],t[1],-n)-t[0]):e>1?t[i]-(o(t[i],t[i],t[i-1],t[i-1],n-i)-t[i]):o(t[r?r-1:0],t[r],t[i<r+1?i:r+1],t[i<r+2?i:r+2],n-r)},Utils:{Linear:function(t,e,i){return(e-t)*i+t},Bernstein:function(t,e){var i=u.Utils.Factorial;return i(t)/i(e)/i(t-e)},Factorial:(r=[1],function(t){var e=1;if(r[t])return r[t];for(var i=t;i>1;i--)e*=i;return r[t]=e,e}),CatmullRom:function(t,e,i,n,r){var o=.5*(i-t),s=.5*(n-e),a=r*r;return(2*e-2*i+o+s)*(r*a)+(-3*e+3*i-2*o-s)*a+o*r+e}}},h=function(){function t(){}return t.nextId=function(){return t._nextId++},t._nextId=0,t}(),p=new a,c=function(){function t(t,e){void 0===e&&(e=p),this._object=t,this._group=e,this._isPaused=!1,this._pauseStart=0,this._valuesStart={},this._valuesEnd={},this._valuesStartRepeat={},this._duration=1e3,this._initialRepeat=0,this._repeat=0,this._yoyo=!1,this._isPlaying=!1,this._reversed=!1,this._delayTime=0,this._startTime=0,this._easingFunction=o.Linear.None,this._interpolationFunction=u.Linear,this._chainedTweens=[],this._onStartCallbackFired=!1,this._id=h.nextId(),this._isChainStopped=!1,this._goToEnd=!1}return t.prototype.getId=function(){return this._id},t.prototype.isPlaying=function(){return this._isPlaying},t.prototype.isPaused=function(){return this._isPaused},t.prototype.to=function(t,e){return this._valuesEnd=Object.create(t),void 0!==e&&(this._duration=e),this},t.prototype.duration=function(t){return this._duration=t,this},t.prototype.start=function(t){if(this._isPlaying)return this;if(this._group&&this._group.add(this),this._repeat=this._initialRepeat,this._reversed)for(var e in this._reversed=!1,this._valuesStartRepeat)this._swapEndStartRepeatValues(e),this._valuesStart[e]=this._valuesStartRepeat[e];return this._isPlaying=!0,this._isPaused=!1,this._onStartCallbackFired=!1,this._isChainStopped=!1,this._startTime=void 0!==t?"string"==typeof t?s()+parseFloat(t):t:s(),this._startTime+=this._delayTime,this._setupProperties(this._object,this._valuesStart,this._valuesEnd,this._valuesStartRepeat),this},t.prototype._setupProperties=function(t,e,i,n){for(var r in i){var o=t[r],s=Array.isArray(o),a=s?"array":typeof o,u=!s&&Array.isArray(i[r]);if("undefined"!==a&&"function"!==a){if(u){var h=i[r];if(0===h.length)continue;h=h.map(this._handleRelativeValue.bind(this,o)),i[r]=[o].concat(h)}if("object"!==a&&!s||!o||u)void 0===e[r]&&(e[r]=o),s||(e[r]*=1),n[r]=u?i[r].slice().reverse():e[r]||0;else{for(var p in e[r]=s?[]:{},o)e[r][p]=o[p];n[r]=s?[]:{},this._setupProperties(o,e[r],i[r],n[r])}}}},t.prototype.stop=function(){return this._isChainStopped||(this._isChainStopped=!0,this.stopChainedTweens()),this._isPlaying?(this._group&&this._group.remove(this),this._isPlaying=!1,this._isPaused=!1,this._onStopCallback&&this._onStopCallback(this._object),this):this},t.prototype.end=function(){return this._goToEnd=!0,this.update(1/0),this},t.prototype.pause=function(t){return void 0===t&&(t=s()),this._isPaused||!this._isPlaying||(this._isPaused=!0,this._pauseStart=t,this._group&&this._group.remove(this)),this},t.prototype.resume=function(t){return void 0===t&&(t=s()),this._isPaused&&this._isPlaying?(this._isPaused=!1,this._startTime+=t-this._pauseStart,this._pauseStart=0,this._group&&this._group.add(this),this):this},t.prototype.stopChainedTweens=function(){for(var t=0,e=this._chainedTweens.length;t<e;t++)this._chainedTweens[t].stop();return this},t.prototype.group=function(t){return this._group=t,this},t.prototype.delay=function(t){return this._delayTime=t,this},t.prototype.repeat=function(t){return this._initialRepeat=t,this._repeat=t,this},t.prototype.repeatDelay=function(t){return this._repeatDelayTime=t,this},t.prototype.yoyo=function(t){return this._yoyo=t,this},t.prototype.easing=function(t){return this._easingFunction=t,this},t.prototype.interpolation=function(t){return this._interpolationFunction=t,this},t.prototype.chain=function(){for(var t=[],e=0;e<arguments.length;e++)t[e]=arguments[e];return this._chainedTweens=t,this},t.prototype.onStart=function(t){return this._onStartCallback=t,this},t.prototype.onUpdate=function(t){return this._onUpdateCallback=t,this},t.prototype.onRepeat=function(t){return this._onRepeatCallback=t,this},t.prototype.onComplete=function(t){return this._onCompleteCallback=t,this},t.prototype.onStop=function(t){return this._onStopCallback=t,this},t.prototype.update=function(t,e){if(void 0===t&&(t=s()),void 0===e&&(e=!0),this._isPaused)return!0;var i,n,r=this._startTime+this._duration;if(!this._goToEnd&&!this._isPlaying){if(t>r)return!1;e&&this.start(t)}if(this._goToEnd=!1,t<this._startTime)return!0;!1===this._onStartCallbackFired&&(this._onStartCallback&&this._onStartCallback(this._object),this._onStartCallbackFired=!0),n=(t-this._startTime)/this._duration,n=0===this._duration||n>1?1:n;var o=this._easingFunction(n);if(this._updateProperties(this._object,this._valuesStart,this._valuesEnd,o),this._onUpdateCallback&&this._onUpdateCallback(this._object,n),1===n){if(this._repeat>0){for(i in isFinite(this._repeat)&&this._repeat--,this._valuesStartRepeat)this._yoyo||"string"!=typeof this._valuesEnd[i]||(this._valuesStartRepeat[i]=this._valuesStartRepeat[i]+parseFloat(this._valuesEnd[i])),this._yoyo&&this._swapEndStartRepeatValues(i),this._valuesStart[i]=this._valuesStartRepeat[i];return this._yoyo&&(this._reversed=!this._reversed),void 0!==this._repeatDelayTime?this._startTime=t+this._repeatDelayTime:this._startTime=t+this._delayTime,this._onRepeatCallback&&this._onRepeatCallback(this._object),!0}this._onCompleteCallback&&this._onCompleteCallback(this._object);for(var a=0,u=this._chainedTweens.length;a<u;a++)this._chainedTweens[a].start(this._startTime+this._duration);return this._isPlaying=!1,!1}return!0},t.prototype._updateProperties=function(t,e,i,n){for(var r in i)if(void 0!==e[r]){var o=e[r]||0,s=i[r],a=Array.isArray(t[r]),u=Array.isArray(s);!a&&u?t[r]=this._interpolationFunction(s,n):"object"==typeof s&&s?this._updateProperties(t[r],o,s,n):"number"==typeof(s=this._handleRelativeValue(o,s))&&(t[r]=o+(s-o)*n)}},t.prototype._handleRelativeValue=function(t,e){return"string"!=typeof e?e:"+"===e.charAt(0)||"-"===e.charAt(0)?t+parseFloat(e):parseFloat(e)},t.prototype._swapEndStartRepeatValues=function(t){var e=this._valuesStartRepeat[t],i=this._valuesEnd[t];this._valuesStartRepeat[t]="string"==typeof i?this._valuesStartRepeat[t]+parseFloat(i):this._valuesEnd[t],this._valuesEnd[t]=e},t}(),l=p;l.getAll.bind(l),l.removeAll.bind(l),l.add.bind(l),l.remove.bind(l),l.update.bind(l);var f={linear:o.Linear.None,"ease-in":o.Quadratic.In,"ease-out":o.Quadratic.Out,"ease-in-out":o.Quadratic.InOut,"bounce-in":o.Bounce.In,"bounce-out":o.Bounce.Out,"bounce-in-out":o.Bounce.InOut,none:function(t){return~~t}},_=function(){function t(t,e){this.tweens=[],this.timelines=[],this.finishCount=0,this.callbacks=new Map,this.objectCache={},this.currIteration=0,this.timelines=t,this.tweenGroup=e}return t.prototype.on=function(t,e){this.callbacks[t]||this.callbacks.set(t,[]),this.callbacks.get(t).push(e)},t.prototype.emit=function(t){var e=this.callbacks.get(t);e&&e.length&&e.forEach((function(t){return t()}))},t.prototype.checkFinish=function(){if(++this.finishCount==this.tweens.length)if(++this.currIteration==this.iteration)this.emit("finish");else{if(this.stoped)return;this.start()}},t.prototype.getObjectCache=function(t,e){var i=""+t.gameObject.id+t.name;if(this.objectCache[i]||(this.objectCache[i]={}),this.objectCache[i][e])return this.objectCache[i][e];for(var n=e.split("."),r=n.length-1,o=t,s=0;s<r;s++)o=o[n[s]];return this.objectCache[i][e]={property:o,key:n[r]},this.objectCache[i][e]},t.prototype.doAnim=function(t){var e=t.component,i=t.name,n=t.value,r=this.getObjectCache(e,i);r.property[r.key]=n},t.prototype.init=function(){var t,e=this;this.checkFinishFunc=this.checkFinish.bind(this),this.timelines.forEach((function(i,n){for(var r=0;r<i.values.length-1;r++){var o=i.values[r],s=i.values[r+1],a=new c({value:o.value},e.tweenGroup).to({value:s.value}).duration(s.time-o.time).easing(f[o.tween]).onUpdate((function(t){e.doAnim({component:i.component,name:i.name,value:t.value})}));0===r?e.tweens[n]=a:t.chain(a),t=a}t&&t.onComplete((function(){return e.checkFinishFunc()}))}))},t.prototype.play=function(t,e){void 0===t&&(t=1),this.currentTime=e,this.stoped=!1,this.start(),this.currIteration=0,this.iteration=t},t.prototype.start=function(){var t=this;this.finishCount=0,this.tweens.length=0,this.init(),this.tweens.forEach((function(e){return e.start(t.currentTime)}))},t.prototype.pause=function(){var t=this;this.tweens.forEach((function(e){return e.pause(t.currentTime)}))},t.prototype.resume=function(){var t=this;this.tweens.forEach((function(e){return e.resume(t.currentTime)}))},t.prototype.stop=function(){this.stoped=!0,this.tweens.forEach((function(t){return t.stop()}))},t.prototype.destroy=function(){this.stop(),this.tweens=null,this.timelines=null,this.objectCache=null,this.callbacks.clear(),this.callbacks=null},t}(),d=function(t){function e(){var e=null!==t&&t.apply(this,arguments)||this;return e.animations={},e.group={},e.currentTime=0,e.needPlay=[],e}return n(e,t),e.prototype.init=function(t){var e=(void 0===t?{group:{}}:t).group;this.group=e,this.tweenGroup=new a},e.prototype.awake=function(){for(var t in this.group)this.newAnimation(t)},e.prototype.play=function(t,e){t||(t=Object.keys(this.group)[0]),t&&!this.animations[t]&&this.group[t]&&this.newAnimation(t),t&&this.animations[t]&&this.needPlay.push({name:t,iteration:e})},e.prototype.stop=function(t){var e,i;if(t)null===(i=this.animations[t])||void 0===i||i.stop();else for(var n in this.animations)null===(e=this.animations[n])||void 0===e||e.stop()},e.prototype.onPause=function(){var t;for(var e in this.animations)null===(t=this.animations[e])||void 0===t||t.pause()},e.prototype.onResume=function(){var t;for(var e in this.animations)null===(t=this.animations[e])||void 0===t||t.resume()},e.prototype.onDestroy=function(){var t;for(var e in this.animations)null===(t=this.animations[e])||void 0===t||t.destroy();this.tweenGroup.removeAll(),this.tweenGroup=null,this.group=null,this.animations=null,this.removeAllListeners()},e.prototype.update=function(t){var e,i,n;for(var r in this.currentTime=t.time,this.animations)this.animations[r].currentTime=t.time;this.tweenGroup.update(t.time);try{for(var o=function(t){var e="function"==typeof Symbol&&Symbol.iterator,i=e&&t[e],n=0;if(i)return i.call(t);if(t&&"number"==typeof t.length)return{next:function(){return t&&n>=t.length&&(t=void 0),{value:t&&t[n++],done:!t}}};throw new TypeError(e?"Object is not iterable.":"Symbol.iterator is not defined.")}(this.needPlay),s=o.next();!s.done;s=o.next()){var a=s.value;null===(n=this.animations[a.name])||void 0===n||n.play(a.iteration,this.currentTime)}}catch(t){e={error:t}}finally{try{s&&!s.done&&(i=o.return)&&i.call(o)}finally{if(e)throw e.error}}this.needPlay.length=0},e.prototype.newAnimation=function(t){var e=this,i=new _(this.group[t],this.tweenGroup);i.on("finish",(function(){return e.emit("finish",t)})),this.animations[t]=i},e.componentName="Transition",e}(e.Component),y=function(t){function e(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="transition",e}return n(e,t),e.systemName="transition",e}(e.System);return t.Transition=d,t.TransitionSystem=y,Object.defineProperty(t,"__esModule",{value:!0}),t}({},EVA);window.EVA.plugin.transition=window.EVA.plugin.transition||_EVA_IIFE_transition;
@@ -13,6 +13,7 @@ var easingMap = {
13
13
  return ~~p;
14
14
  }
15
15
  };
16
+
16
17
  var Animation = function () {
17
18
  function Animation(timelines, tweenGroup) {
18
19
  this.tweens = [];
@@ -24,12 +25,15 @@ var Animation = function () {
24
25
  this.timelines = timelines;
25
26
  this.tweenGroup = tweenGroup;
26
27
  }
28
+
27
29
  Animation.prototype.on = function (eventName, callback) {
28
30
  if (!this.callbacks[eventName]) {
29
31
  this.callbacks.set(eventName, []);
30
32
  }
33
+
31
34
  this.callbacks.get(eventName).push(callback);
32
35
  };
36
+
33
37
  Animation.prototype.emit = function (eventName) {
34
38
  var callbacks = this.callbacks.get(eventName);
35
39
  if (!callbacks || !callbacks.length) return;
@@ -37,6 +41,7 @@ var Animation = function () {
37
41
  return fn();
38
42
  });
39
43
  };
44
+
40
45
  Animation.prototype.checkFinish = function () {
41
46
  if (++this.finishCount == this.tweens.length) {
42
47
  if (++this.currIteration == this.iteration) {
@@ -47,37 +52,48 @@ var Animation = function () {
47
52
  }
48
53
  }
49
54
  };
55
+
50
56
  Animation.prototype.getObjectCache = function (component, name) {
51
57
  var key = "" + component.gameObject.id + component.name;
58
+
52
59
  if (!this.objectCache[key]) {
53
60
  this.objectCache[key] = {};
54
61
  }
62
+
55
63
  if (this.objectCache[key][name]) {
56
64
  return this.objectCache[key][name];
57
65
  }
66
+
58
67
  var keys = name.split('.');
59
68
  var keyIndex = keys.length - 1;
60
69
  var property = component;
70
+
61
71
  for (var i = 0; i < keyIndex; i++) {
62
72
  property = property[keys[i]];
63
73
  }
74
+
64
75
  this.objectCache[key][name] = {
65
76
  property: property,
66
77
  key: keys[keyIndex]
67
78
  };
68
79
  return this.objectCache[key][name];
69
80
  };
81
+
70
82
  Animation.prototype.doAnim = function (_a) {
71
83
  var component = _a.component,
72
- name = _a.name,
73
- value = _a.value;
84
+ name = _a.name,
85
+ value = _a.value;
86
+
74
87
  var _b = this.getObjectCache(component, name),
75
- property = _b.property,
76
- key = _b.key;
88
+ property = _b.property,
89
+ key = _b.key;
90
+
77
91
  property[key] = value;
78
92
  };
93
+
79
94
  Animation.prototype.init = function () {
80
95
  var _this = this;
96
+
81
97
  this.checkFinishFunc = this.checkFinish.bind(this);
82
98
  var lastTween;
83
99
  this.timelines.forEach(function (timeline, i) {
@@ -95,30 +111,37 @@ var Animation = function () {
95
111
  value: props.value
96
112
  });
97
113
  });
114
+
98
115
  if (j === 0) {
99
116
  _this.tweens[i] = tween;
100
117
  } else {
101
118
  lastTween.chain(tween);
102
119
  }
120
+
103
121
  lastTween = tween;
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122
  }
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+
105
124
  lastTween && lastTween.onComplete(function () {
106
125
  return _this.checkFinishFunc();
107
126
  });
108
127
  });
109
128
  };
129
+
110
130
  Animation.prototype.play = function (iteration, currentTime) {
111
131
  if (iteration === void 0) {
112
132
  iteration = 1;
113
133
  }
134
+
114
135
  this.currentTime = currentTime;
115
136
  this.stoped = false;
116
137
  this.start();
117
138
  this.currIteration = 0;
118
139
  this.iteration = iteration;
119
140
  };
141
+
120
142
  Animation.prototype.start = function () {
121
143
  var _this = this;
144
+
122
145
  this.finishCount = 0;
123
146
  this.tweens.length = 0;
124
147
  this.init();
@@ -126,24 +149,30 @@ var Animation = function () {
126
149
  return tween.start(_this.currentTime);
127
150
  });
128
151
  };
152
+
129
153
  Animation.prototype.pause = function () {
130
154
  var _this = this;
155
+
131
156
  this.tweens.forEach(function (tween) {
132
157
  return tween.pause(_this.currentTime);
133
158
  });
134
159
  };
160
+
135
161
  Animation.prototype.resume = function () {
136
162
  var _this = this;
163
+
137
164
  this.tweens.forEach(function (tween) {
138
165
  return tween.resume(_this.currentTime);
139
166
  });
140
167
  };
168
+
141
169
  Animation.prototype.stop = function () {
142
170
  this.stoped = true;
143
171
  this.tweens.forEach(function (tween) {
144
172
  return tween.stop();
145
173
  });
146
174
  };
175
+
147
176
  Animation.prototype.destroy = function () {
148
177
  this.stop();
149
178
  this.tweens = null;
@@ -152,19 +181,25 @@ var Animation = function () {
152
181
  this.callbacks.clear();
153
182
  this.callbacks = null;
154
183
  };
184
+
155
185
  return Animation;
156
186
  }();
187
+
157
188
  var Animation$1 = Animation;
189
+
158
190
  var Transition = function (_super) {
159
191
  __extends(Transition, _super);
192
+
160
193
  function Transition() {
161
194
  var _this = _super !== null && _super.apply(this, arguments) || this;
195
+
162
196
  _this.animations = {};
163
197
  _this.group = {};
164
198
  _this.currentTime = 0;
165
199
  _this.needPlay = [];
166
200
  return _this;
167
201
  }
202
+
168
203
  Transition.prototype.init = function (_a) {
169
204
  var group = (_a === void 0 ? {
170
205
  group: {}
@@ -172,18 +207,22 @@ var Transition = function (_super) {
172
207
  this.group = group;
173
208
  this.tweenGroup = new Group();
174
209
  };
210
+
175
211
  Transition.prototype.awake = function () {
176
212
  for (var name_1 in this.group) {
177
213
  this.newAnimation(name_1);
178
214
  }
179
215
  };
216
+
180
217
  Transition.prototype.play = function (name, iteration) {
181
218
  if (!name) {
182
219
  name = Object.keys(this.group)[0];
183
220
  }
221
+
184
222
  if (name && !this.animations[name] && this.group[name]) {
185
223
  this.newAnimation(name);
186
224
  }
225
+
187
226
  if (name && this.animations[name]) {
188
227
  this.needPlay.push({
189
228
  name: name,
@@ -191,8 +230,10 @@ var Transition = function (_super) {
191
230
  });
192
231
  }
193
232
  };
233
+
194
234
  Transition.prototype.stop = function (name) {
195
235
  var _a, _b;
236
+
196
237
  if (!name) {
197
238
  for (var key in this.animations) {
198
239
  (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.stop();
@@ -201,37 +242,50 @@ var Transition = function (_super) {
201
242
  (_b = this.animations[name]) === null || _b === void 0 ? void 0 : _b.stop();
202
243
  }
203
244
  };
245
+
204
246
  Transition.prototype.onPause = function () {
205
247
  var _a;
248
+
206
249
  for (var key in this.animations) {
207
250
  (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.pause();
208
251
  }
209
252
  };
253
+
210
254
  Transition.prototype.onResume = function () {
211
255
  var _a;
256
+
212
257
  for (var key in this.animations) {
213
258
  (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.resume();
214
259
  }
215
260
  };
261
+
216
262
  Transition.prototype.onDestroy = function () {
217
263
  var _a;
264
+
218
265
  for (var key in this.animations) {
219
266
  (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.destroy();
220
267
  }
268
+
221
269
  this.tweenGroup.removeAll();
222
270
  this.tweenGroup = null;
223
271
  this.group = null;
224
272
  this.animations = null;
225
273
  this.removeAllListeners();
226
274
  };
275
+
227
276
  Transition.prototype.update = function (e) {
228
277
  var e_1, _a;
278
+
229
279
  var _b;
280
+
230
281
  this.currentTime = e.time;
282
+
231
283
  for (var key in this.animations) {
232
284
  this.animations[key].currentTime = e.time;
233
285
  }
286
+
234
287
  this.tweenGroup.update(e.time);
288
+
235
289
  try {
236
290
  for (var _c = __values(this.needPlay), _d = _c.next(); !_d.done; _d = _c.next()) {
237
291
  var play = _d.value;
@@ -248,29 +302,39 @@ var Transition = function (_super) {
248
302
  if (e_1) throw e_1.error;
249
303
  }
250
304
  }
305
+
251
306
  this.needPlay.length = 0;
252
307
  };
308
+
253
309
  Transition.prototype.newAnimation = function (name) {
254
310
  var _this = this;
311
+
255
312
  var animation = new Animation$1(this.group[name], this.tweenGroup);
256
313
  animation.on('finish', function () {
257
314
  return _this.emit('finish', name);
258
315
  });
259
316
  this.animations[name] = animation;
260
317
  };
318
+
261
319
  Transition.componentName = 'Transition';
262
320
  return Transition;
263
321
  }(Component);
322
+
264
323
  var Transition$1 = Transition;
324
+
265
325
  var TransitionSystem = function (_super) {
266
326
  __extends(TransitionSystem, _super);
327
+
267
328
  function TransitionSystem() {
268
329
  var _this = _super !== null && _super.apply(this, arguments) || this;
330
+
269
331
  _this.name = 'transition';
270
332
  return _this;
271
333
  }
334
+
272
335
  TransitionSystem.systemName = 'transition';
273
336
  return TransitionSystem;
274
337
  }(System);
338
+
275
339
  var TransitionSystem$1 = TransitionSystem;
276
340
  export { Transition$1 as Transition, TransitionSystem$1 as TransitionSystem };
@@ -0,0 +1 @@
1
+ {"version":3,"file":"plugin-transition.cjs.js","sources":["../lib/animation.ts","../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Tween, Easing } from '@tweenjs/tween.js';\nimport type { Group } from '@tweenjs/tween.js';\n\ninterface CacheItem {\n property: Record<string, any>;\n key: string;\n}\n\ntype Cache = Record<string, CacheItem>;\n\nconst easingMap = {\n linear: Easing.Linear.None,\n 'ease-in': Easing.Quadratic.In,\n 'ease-out': Easing.Quadratic.Out,\n 'ease-in-out': Easing.Quadratic.InOut,\n 'bounce-in': Easing.Bounce.In,\n 'bounce-out': Easing.Bounce.Out,\n 'bounce-in-out': Easing.Bounce.InOut,\n none: p => ~~p,\n};\n\nexport default class Animation {\n private tweens = [];\n private timelines = [];\n private finishCount = 0;\n private callbacks = new Map();\n readonly tweenGroup: Group;\n\n stoped: boolean;\n objectCache: Record<string, Cache> = {};\n currIteration: number = 0;\n iteration: number;\n checkFinishFunc: Function;\n\n constructor(timelines, tweenGroup: Group) {\n this.timelines = timelines;\n this.tweenGroup = tweenGroup;\n }\n\n on(eventName, callback) {\n if (!this.callbacks[eventName]) {\n this.callbacks.set(eventName, []);\n }\n this.callbacks.get(eventName).push(callback);\n }\n\n emit(eventName) {\n const callbacks = this.callbacks.get(eventName);\n if (!callbacks || !callbacks.length) return;\n callbacks.forEach(fn => fn());\n }\n\n checkFinish() {\n if (++this.finishCount == this.tweens.length) {\n if (++this.currIteration == this.iteration) {\n this.emit('finish');\n } else {\n if (this.stoped) return;\n this.start();\n }\n }\n }\n\n getObjectCache(component, name): CacheItem {\n const key = `${component.gameObject.id}${component.name}`;\n if (!this.objectCache[key]) {\n this.objectCache[key] = {};\n }\n if (this.objectCache[key][name]) {\n return this.objectCache[key][name];\n }\n const keys = name.split('.');\n const keyIndex = keys.length - 1;\n let property = component;\n for (let i = 0; i < keyIndex; i++) {\n property = property[keys[i]];\n }\n this.objectCache[key][name] = { property, key: keys[keyIndex] };\n return this.objectCache[key][name];\n }\n\n doAnim({ component, name, value }) {\n const { property, key } = this.getObjectCache(component, name);\n property[key] = value;\n }\n\n init() {\n this.checkFinishFunc = this.checkFinish.bind(this);\n\n let lastTween;\n this.timelines.forEach((timeline, i) => {\n for (let j = 0; j < timeline.values.length - 1; j++) {\n const frame = timeline.values[j];\n const nextFrame = timeline.values[j + 1];\n\n const tween = new Tween({ value: frame.value }, this.tweenGroup)\n .to({ value: nextFrame.value })\n .duration(nextFrame.time - frame.time)\n .easing(easingMap[frame.tween])\n .onUpdate(props => {\n this.doAnim({\n component: timeline.component,\n name: timeline.name,\n value: props.value,\n });\n });\n\n if (j === 0) {\n this.tweens[i] = tween;\n } else {\n lastTween.chain(tween);\n }\n\n lastTween = tween;\n }\n lastTween && lastTween.onComplete(() => this.checkFinishFunc());\n });\n }\n\n play(iteration = 1) {\n this.stoped = false;\n this.start();\n this.currIteration = 0;\n this.iteration = iteration;\n }\n\n start() {\n this.finishCount = 0;\n this.tweens.length = 0;\n this.init();\n this.tweens.forEach((tween: Tween<any>) => tween.start());\n }\n\n pause() {\n this.tweens.forEach((tween: Tween<any>) => tween.pause());\n }\n\n resume() {\n this.tweens.forEach((tween: Tween<any>) => tween.resume());\n }\n\n stop() {\n this.stoped = true;\n this.tweens.forEach((tween: Tween<any>) => tween.stop());\n }\n\n destroy() {\n this.stop();\n this.tweens = null;\n this.timelines = null;\n this.objectCache = null;\n this.callbacks.clear();\n this.callbacks = null;\n }\n}\n","import Animation from './animation';\nimport { Component } from '@eva/eva.js';\nimport { Group } from '@tweenjs/tween.js';\n\ninterface AnimationStruct {\n name: string;\n component: Component;\n values: {\n time: number;\n value: number;\n tween?: string;\n }[];\n}\ninterface TransitionParams {\n group: Record<string, AnimationStruct[]>;\n}\nexport default class Transition extends Component<TransitionParams> {\n static componentName: string = 'Transition';\n\n private animations: Record<string, Animation> = {};\n\n tweenGroup: Group;\n group: Record<string, AnimationStruct[]> = {};\n\n init({ group } = { group: {} }) {\n this.group = group;\n this.tweenGroup = new Group();\n }\n\n awake() {\n for (const name in this.group) {\n this.newAnimation(name);\n }\n }\n\n play(name: string, iteration: number) {\n if (!name) {\n name = Object.keys(this.group)[0];\n }\n if (name && !this.animations[name] && this.group[name]) {\n this.newAnimation(name);\n }\n if (name && this.animations[name]) {\n this.animations[name].play(iteration);\n }\n }\n\n stop(name) {\n if (!name) {\n for (const key in this.animations) {\n this.animations[key].stop();\n }\n } else {\n this.animations[name].stop();\n }\n }\n\n onPause() {\n for (const key in this.animations) {\n this.animations[key].pause();\n }\n }\n\n onResume() {\n for (const key in this.animations) {\n this.animations[key].resume();\n }\n }\n\n onDestroy() {\n for (const key in this.animations) {\n this.animations[key].destroy();\n }\n this.tweenGroup.removeAll();\n this.tweenGroup = null;\n this.group = null;\n this.animations = null;\n this.removeAllListeners();\n }\n\n update() {\n this.tweenGroup.update();\n }\n\n newAnimation(name) {\n const animation = new Animation(this.group[name], this.tweenGroup);\n animation.on('finish', () => this.emit('finish', name));\n this.animations[name] = animation;\n }\n}\n","import { System } from '@eva/eva.js';\n\nexport default class TransitionSystem extends System {\n static systemName = 'transition';\n readonly name = 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@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("@tweenjs/tween.js"),n=require("@eva/eva.js"),i=function(t,n){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var i in n)n.hasOwnProperty(i)&&(t[i]=n[i])},i(t,n)};function e(t,n){function e(){this.constructor=t}i(t,n),t.prototype=null===n?Object.create(n):(e.prototype=n.prototype,new e)}var o={linear:t.Easing.Linear.None,"ease-in":t.Easing.Quadratic.In,"ease-out":t.Easing.Quadratic.Out,"ease-in-out":t.Easing.Quadratic.InOut,"bounce-in":t.Easing.Bounce.In,"bounce-out":t.Easing.Bounce.Out,"bounce-in-out":t.Easing.Bounce.InOut,none:function(t){return~~t}},r=function(){function n(t,n){this.tweens=[],this.timelines=[],this.finishCount=0,this.callbacks=new Map,this.objectCache={},this.currIteration=0,this.timelines=t,this.tweenGroup=n}return n.prototype.on=function(t,n){this.callbacks[t]||this.callbacks.set(t,[]),this.callbacks.get(t).push(n)},n.prototype.emit=function(t){var n=this.callbacks.get(t);n&&n.length&&n.forEach((function(t){return t()}))},n.prototype.checkFinish=function(){if(++this.finishCount==this.tweens.length)if(++this.currIteration==this.iteration)this.emit("finish");else{if(this.stoped)return;this.start()}},n.prototype.getObjectCache=function(t,n){var i=""+t.gameObject.id+t.name;if(this.objectCache[i]||(this.objectCache[i]={}),this.objectCache[i][n])return this.objectCache[i][n];for(var e=n.split("."),o=e.length-1,r=t,s=0;s<o;s++)r=r[e[s]];return this.objectCache[i][n]={property:r,key:e[o]},this.objectCache[i][n]},n.prototype.doAnim=function(t){var n=t.component,i=t.name,e=t.value,o=this.getObjectCache(n,i);o.property[o.key]=e},n.prototype.init=function(){var n,i=this;this.checkFinishFunc=this.checkFinish.bind(this),this.timelines.forEach((function(e,r){for(var s=0;s<e.values.length-1;s++){var a=e.values[s],u=e.values[s+1],h=new t.Tween({value:a.value},i.tweenGroup).to({value:u.value}).duration(u.time-a.time).easing(o[a.tween]).onUpdate((function(t){i.doAnim({component:e.component,name:e.name,value:t.value})}));0===s?i.tweens[r]=h:n.chain(h),n=h}n&&n.onComplete((function(){return i.checkFinishFunc()}))}))},n.prototype.play=function(t,n){void 0===t&&(t=1),this.currentTime=n,this.stoped=!1,this.start(),this.currIteration=0,this.iteration=t},n.prototype.start=function(){var t=this;this.finishCount=0,this.tweens.length=0,this.init(),this.tweens.forEach((function(n){return n.start(t.currentTime)}))},n.prototype.pause=function(){var t=this;this.tweens.forEach((function(n){return n.pause(t.currentTime)}))},n.prototype.resume=function(){var t=this;this.tweens.forEach((function(n){return n.resume(t.currentTime)}))},n.prototype.stop=function(){this.stoped=!0,this.tweens.forEach((function(t){return t.stop()}))},n.prototype.destroy=function(){this.stop(),this.tweens=null,this.timelines=null,this.objectCache=null,this.callbacks.clear(),this.callbacks=null},n}(),s=function(n){function i(){var t=null!==n&&n.apply(this,arguments)||this;return t.animations={},t.group={},t.currentTime=0,t.needPlay=[],t}return e(i,n),i.prototype.init=function(n){var i=(void 0===n?{group:{}}:n).group;this.group=i,this.tweenGroup=new t.Group},i.prototype.awake=function(){for(var t in this.group)this.newAnimation(t)},i.prototype.play=function(t,n){t||(t=Object.keys(this.group)[0]),t&&!this.animations[t]&&this.group[t]&&this.newAnimation(t),t&&this.animations[t]&&this.needPlay.push({name:t,iteration:n})},i.prototype.stop=function(t){var n,i;if(t)null===(i=this.animations[t])||void 0===i||i.stop();else for(var e in this.animations)null===(n=this.animations[e])||void 0===n||n.stop()},i.prototype.onPause=function(){var t;for(var n in this.animations)null===(t=this.animations[n])||void 0===t||t.pause()},i.prototype.onResume=function(){var t;for(var n in this.animations)null===(t=this.animations[n])||void 0===t||t.resume()},i.prototype.onDestroy=function(){var t;for(var n in this.animations)null===(t=this.animations[n])||void 0===t||t.destroy();this.tweenGroup.removeAll(),this.tweenGroup=null,this.group=null,this.animations=null,this.removeAllListeners()},i.prototype.update=function(t){var n,i,e;for(var o in this.currentTime=t.time,this.animations)this.animations[o].currentTime=t.time;this.tweenGroup.update(t.time);try{for(var r=function(t){var n="function"==typeof Symbol&&t[Symbol.iterator],i=0;return n?n.call(t):{next:function(){return t&&i>=t.length&&(t=void 0),{value:t&&t[i++],done:!t}}}}(this.needPlay),s=r.next();!s.done;s=r.next()){var a=s.value;null===(e=this.animations[a.name])||void 0===e||e.play(a.iteration,this.currentTime)}}catch(t){n={error:t}}finally{try{s&&!s.done&&(i=r.return)&&i.call(r)}finally{if(n)throw n.error}}this.needPlay.length=0},i.prototype.newAnimation=function(t){var n=this,i=new r(this.group[t],this.tweenGroup);i.on("finish",(function(){return n.emit("finish",t)})),this.animations[t]=i},i.componentName="Transition",i}(n.Component),a=function(t){function n(){var n=null!==t&&t.apply(this,arguments)||this;return n.name="transition",n}return e(n,t),n.systemName="transition",n}(n.System);exports.Transition=s,exports.TransitionSystem=a;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("@tweenjs/tween.js"),n=require("@eva/eva.js"),i=function(t,n){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var i in n)n.hasOwnProperty(i)&&(t[i]=n[i])})(t,n)};function e(t,n){function e(){this.constructor=t}i(t,n),t.prototype=null===n?Object.create(n):(e.prototype=n.prototype,new e)}var o={linear:t.Easing.Linear.None,"ease-in":t.Easing.Quadratic.In,"ease-out":t.Easing.Quadratic.Out,"ease-in-out":t.Easing.Quadratic.InOut,"bounce-in":t.Easing.Bounce.In,"bounce-out":t.Easing.Bounce.Out,"bounce-in-out":t.Easing.Bounce.InOut,none:function(t){return~~t}},r=function(){function n(t,n){this.tweens=[],this.timelines=[],this.finishCount=0,this.callbacks=new Map,this.objectCache={},this.currIteration=0,this.timelines=t,this.tweenGroup=n}return n.prototype.on=function(t,n){this.callbacks[t]||this.callbacks.set(t,[]),this.callbacks.get(t).push(n)},n.prototype.emit=function(t){var n=this.callbacks.get(t);n&&n.length&&n.forEach((function(t){return t()}))},n.prototype.checkFinish=function(){if(++this.finishCount==this.tweens.length)if(++this.currIteration==this.iteration)this.emit("finish");else{if(this.stoped)return;this.start()}},n.prototype.getObjectCache=function(t,n){var i=""+t.gameObject.id+t.name;if(this.objectCache[i]||(this.objectCache[i]={}),this.objectCache[i][n])return this.objectCache[i][n];for(var e=n.split("."),o=e.length-1,r=t,s=0;s<o;s++)r=r[e[s]];return this.objectCache[i][n]={property:r,key:e[o]},this.objectCache[i][n]},n.prototype.doAnim=function(t){var n=t.component,i=t.name,e=t.value,o=this.getObjectCache(n,i);o.property[o.key]=e},n.prototype.init=function(){var n,i=this;this.checkFinishFunc=this.checkFinish.bind(this),this.timelines.forEach((function(e,r){for(var s=0;s<e.values.length-1;s++){var a=e.values[s],u=e.values[s+1],h=new t.Tween({value:a.value},i.tweenGroup).to({value:u.value}).duration(u.time-a.time).easing(o[a.tween]).onUpdate((function(t){i.doAnim({component:e.component,name:e.name,value:t.value})}));0===s?i.tweens[r]=h:n.chain(h),n=h}n&&n.onComplete((function(){return i.checkFinishFunc()}))}))},n.prototype.play=function(t,n){void 0===t&&(t=1),this.currentTime=n,this.stoped=!1,this.start(),this.currIteration=0,this.iteration=t},n.prototype.start=function(){var t=this;this.finishCount=0,this.tweens.length=0,this.init(),this.tweens.forEach((function(n){return n.start(t.currentTime)}))},n.prototype.pause=function(){var t=this;this.tweens.forEach((function(n){return n.pause(t.currentTime)}))},n.prototype.resume=function(){var t=this;this.tweens.forEach((function(n){return n.resume(t.currentTime)}))},n.prototype.stop=function(){this.stoped=!0,this.tweens.forEach((function(t){return t.stop()}))},n.prototype.destroy=function(){this.stop(),this.tweens=null,this.timelines=null,this.objectCache=null,this.callbacks.clear(),this.callbacks=null},n}(),s=function(n){function i(){var t=null!==n&&n.apply(this,arguments)||this;return t.animations={},t.group={},t.currentTime=0,t.needPlay=[],t}return e(i,n),i.prototype.init=function(n){var i=(void 0===n?{group:{}}:n).group;this.group=i,this.tweenGroup=new t.Group},i.prototype.awake=function(){for(var t in this.group)this.newAnimation(t)},i.prototype.play=function(t,n){t||(t=Object.keys(this.group)[0]),t&&!this.animations[t]&&this.group[t]&&this.newAnimation(t),t&&this.animations[t]&&this.needPlay.push({name:t,iteration:n})},i.prototype.stop=function(t){var n,i;if(t)null===(i=this.animations[t])||void 0===i||i.stop();else for(var e in this.animations)null===(n=this.animations[e])||void 0===n||n.stop()},i.prototype.onPause=function(){var t;for(var n in this.animations)null===(t=this.animations[n])||void 0===t||t.pause()},i.prototype.onResume=function(){var t;for(var n in this.animations)null===(t=this.animations[n])||void 0===t||t.resume()},i.prototype.onDestroy=function(){var t;for(var n in this.animations)null===(t=this.animations[n])||void 0===t||t.destroy();this.tweenGroup.removeAll(),this.tweenGroup=null,this.group=null,this.animations=null,this.removeAllListeners()},i.prototype.update=function(t){var n,i,e;for(var o in this.currentTime=t.time,this.animations)this.animations[o].currentTime=t.time;this.tweenGroup.update(t.time);try{for(var r=function(t){var n="function"==typeof Symbol&&t[Symbol.iterator],i=0;return n?n.call(t):{next:function(){return t&&i>=t.length&&(t=void 0),{value:t&&t[i++],done:!t}}}}(this.needPlay),s=r.next();!s.done;s=r.next()){var a=s.value;null===(e=this.animations[a.name])||void 0===e||e.play(a.iteration,this.currentTime)}}catch(t){n={error:t}}finally{try{s&&!s.done&&(i=r.return)&&i.call(r)}finally{if(n)throw n.error}}this.needPlay.length=0},i.prototype.newAnimation=function(t){var n=this,i=new r(this.group[t],this.tweenGroup);i.on("finish",(function(){return n.emit("finish",t)})),this.animations[t]=i},i.componentName="Transition",i}(n.Component),a=function(t){function n(){var n=null!==t&&t.apply(this,arguments)||this;return n.name="transition",n}return e(n,t),n.systemName="transition",n}(n.System);exports.Transition=s,exports.TransitionSystem=a;
@@ -0,0 +1 @@
1
+ {"version":3,"file":"plugin-transition.esm.js","sources":["../lib/animation.ts","../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Tween, Easing } from '@tweenjs/tween.js';\nimport type { Group } from '@tweenjs/tween.js';\n\ninterface CacheItem {\n property: Record<string, any>;\n key: string;\n}\n\ntype Cache = Record<string, CacheItem>;\n\nconst easingMap = {\n linear: Easing.Linear.None,\n 'ease-in': Easing.Quadratic.In,\n 'ease-out': Easing.Quadratic.Out,\n 'ease-in-out': Easing.Quadratic.InOut,\n 'bounce-in': Easing.Bounce.In,\n 'bounce-out': Easing.Bounce.Out,\n 'bounce-in-out': Easing.Bounce.InOut,\n none: p => ~~p,\n};\n\nexport default class Animation {\n private tweens = [];\n private timelines = [];\n private finishCount = 0;\n private callbacks = new Map();\n readonly tweenGroup: Group;\n\n stoped: boolean;\n objectCache: Record<string, Cache> = {};\n currIteration: number = 0;\n iteration: number;\n checkFinishFunc: Function;\n\n constructor(timelines, tweenGroup: Group) {\n this.timelines = timelines;\n this.tweenGroup = tweenGroup;\n }\n\n on(eventName, callback) {\n if (!this.callbacks[eventName]) {\n this.callbacks.set(eventName, []);\n }\n this.callbacks.get(eventName).push(callback);\n }\n\n emit(eventName) {\n const callbacks = this.callbacks.get(eventName);\n if (!callbacks || !callbacks.length) return;\n callbacks.forEach(fn => fn());\n }\n\n checkFinish() {\n if (++this.finishCount == this.tweens.length) {\n if (++this.currIteration == this.iteration) {\n this.emit('finish');\n } else {\n if (this.stoped) return;\n this.start();\n }\n }\n }\n\n getObjectCache(component, name): CacheItem {\n const key = `${component.gameObject.id}${component.name}`;\n if (!this.objectCache[key]) {\n this.objectCache[key] = {};\n }\n if (this.objectCache[key][name]) {\n return this.objectCache[key][name];\n }\n const keys = name.split('.');\n const keyIndex = keys.length - 1;\n let property = component;\n for (let i = 0; i < keyIndex; i++) {\n property = property[keys[i]];\n }\n this.objectCache[key][name] = { property, key: keys[keyIndex] };\n return this.objectCache[key][name];\n }\n\n doAnim({ component, name, value }) {\n const { property, key } = this.getObjectCache(component, name);\n property[key] = value;\n }\n\n init() {\n this.checkFinishFunc = this.checkFinish.bind(this);\n\n let lastTween;\n this.timelines.forEach((timeline, i) => {\n for (let j = 0; j < timeline.values.length - 1; j++) {\n const frame = timeline.values[j];\n const nextFrame = timeline.values[j + 1];\n\n const tween = new Tween({ value: frame.value }, this.tweenGroup)\n .to({ value: nextFrame.value })\n .duration(nextFrame.time - frame.time)\n .easing(easingMap[frame.tween])\n .onUpdate(props => {\n this.doAnim({\n component: timeline.component,\n name: timeline.name,\n value: props.value,\n });\n });\n\n if (j === 0) {\n this.tweens[i] = tween;\n } else {\n lastTween.chain(tween);\n }\n\n lastTween = tween;\n }\n lastTween && lastTween.onComplete(() => this.checkFinishFunc());\n });\n }\n\n play(iteration = 1) {\n this.stoped = false;\n this.start();\n this.currIteration = 0;\n this.iteration = iteration;\n }\n\n start() {\n this.finishCount = 0;\n this.tweens.length = 0;\n this.init();\n this.tweens.forEach((tween: Tween<any>) => tween.start());\n }\n\n pause() {\n this.tweens.forEach((tween: Tween<any>) => tween.pause());\n }\n\n resume() {\n this.tweens.forEach((tween: Tween<any>) => tween.resume());\n }\n\n stop() {\n this.stoped = true;\n this.tweens.forEach((tween: Tween<any>) => tween.stop());\n }\n\n destroy() {\n this.stop();\n this.tweens = null;\n this.timelines = null;\n this.objectCache = null;\n this.callbacks.clear();\n this.callbacks = null;\n }\n}\n","import Animation from './animation';\nimport { Component } from '@eva/eva.js';\nimport { Group } from '@tweenjs/tween.js';\n\ninterface AnimationStruct {\n name: string;\n component: Component;\n values: {\n time: number;\n value: number;\n tween?: string;\n }[];\n}\ninterface TransitionParams {\n group: Record<string, AnimationStruct[]>;\n}\nexport default class Transition extends Component<TransitionParams> {\n static componentName: string = 'Transition';\n\n private animations: Record<string, Animation> = {};\n\n tweenGroup: Group;\n group: Record<string, AnimationStruct[]> = {};\n\n init({ group } = { group: {} }) {\n this.group = group;\n this.tweenGroup = new Group();\n }\n\n awake() {\n for (const name in this.group) {\n this.newAnimation(name);\n }\n }\n\n play(name: string, iteration: number) {\n if (!name) {\n name = Object.keys(this.group)[0];\n }\n if (name && !this.animations[name] && this.group[name]) {\n this.newAnimation(name);\n }\n if (name && this.animations[name]) {\n this.animations[name].play(iteration);\n }\n }\n\n stop(name) {\n if (!name) {\n for (const key in this.animations) {\n this.animations[key].stop();\n }\n } else {\n this.animations[name].stop();\n }\n }\n\n onPause() {\n for (const key in this.animations) {\n this.animations[key].pause();\n }\n }\n\n onResume() {\n for (const key in this.animations) {\n this.animations[key].resume();\n }\n }\n\n onDestroy() {\n for (const key in this.animations) {\n this.animations[key].destroy();\n }\n this.tweenGroup.removeAll();\n this.tweenGroup = null;\n this.group = null;\n this.animations = null;\n this.removeAllListeners();\n }\n\n update() {\n this.tweenGroup.update();\n }\n\n newAnimation(name) {\n const animation = new Animation(this.group[name], this.tweenGroup);\n animation.on('finish', () => this.emit('finish', name));\n this.animations[name] = animation;\n }\n}\n","import { System } from '@eva/eva.js';\n\nexport default class TransitionSystem extends System {\n static systemName = 'transition';\n readonly name = 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-transition",
3
- "version": "1.2.7-fix.4",
3
+ "version": "1.2.7-fix.5",
4
4
  "description": "@eva/plugin-transition",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-transition.esm.js",
@@ -18,7 +18,7 @@
18
18
  "license": "MIT",
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
- "@eva/eva.js": "1.2.7-fix.4",
21
+ "@eva/eva.js": "1.2.7-fix.5",
22
22
  "@tweenjs/tween.js": "^18.6.4",
23
23
  "sprite-timeline": "^1.10.2"
24
24
  }