@eva/plugin-transition 1.1.1-beta.0 → 1.1.1-fix.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/dist/EVA.plugin.transition.js +1188 -1013
  2. package/dist/EVA.plugin.transition.min.js +1 -0
  3. package/dist/EVA.plugin.transition.min.js.map +1 -0
  4. package/dist/plugin-transition.cjs.js +62 -18
  5. package/dist/plugin-transition.cjs.prod.js +1 -0
  6. package/dist/plugin-transition.cjs.prod.js.map +1 -0
  7. package/dist/plugin-transition.esm.js +61 -17
  8. package/package.json +2 -2
  9. package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts +0 -6
  10. package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts.map +0 -1
  11. package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts +0 -9
  12. package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts.map +0 -1
  13. package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts +0 -4
  14. package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts.map +0 -1
  15. package/dist/vite-test/dist/assets/component.caf56816.d.ts +0 -4
  16. package/dist/vite-test/dist/assets/component.caf56816.d.ts.map +0 -1
  17. package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts +0 -4
  18. package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts.map +0 -1
  19. package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts +0 -4
  20. package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts.map +0 -1
  21. package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts +0 -4
  22. package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts.map +0 -1
  23. package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts +0 -4
  24. package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts.map +0 -1
  25. package/dist/vite-test/dist/assets/event.0de0fd28.d.ts +0 -4
  26. package/dist/vite-test/dist/assets/event.0de0fd28.d.ts.map +0 -1
  27. package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts +0 -4
  28. package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts.map +0 -1
  29. package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts +0 -4
  30. package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts.map +0 -1
  31. package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts +0 -2
  32. package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts.map +0 -1
  33. package/dist/vite-test/dist/assets/loader.03643d14.d.ts +0 -4
  34. package/dist/vite-test/dist/assets/loader.03643d14.d.ts.map +0 -1
  35. package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts +0 -4
  36. package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts.map +0 -1
  37. package/dist/vite-test/dist/assets/mask.c3592934.d.ts +0 -4
  38. package/dist/vite-test/dist/assets/mask.c3592934.d.ts.map +0 -1
  39. package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts +0 -4
  40. package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts.map +0 -1
  41. package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts +0 -4
  42. package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts.map +0 -1
  43. package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts +0 -4
  44. package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts.map +0 -1
  45. package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts +0 -4
  46. package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts.map +0 -1
  47. package/dist/vite-test/dist/assets/spine.08037e2f.d.ts +0 -4
  48. package/dist/vite-test/dist/assets/spine.08037e2f.d.ts.map +0 -1
  49. package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts +0 -4
  50. package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts.map +0 -1
  51. package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts +0 -4
  52. package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts.map +0 -1
  53. package/dist/vite-test/dist/assets/text.3e406bba.d.ts +0 -4
  54. package/dist/vite-test/dist/assets/text.3e406bba.d.ts.map +0 -1
  55. package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts +0 -4
  56. package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts.map +0 -1
  57. package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts +0 -4
  58. package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts.map +0 -1
  59. package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts +0 -5
  60. package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts.map +0 -1
  61. package/dist/vite-test/index.d.ts +0 -2
  62. package/dist/vite-test/index.d.ts.map +0 -1
  63. package/dist/vite-test/ts/a11y.d.ts +0 -3
  64. package/dist/vite-test/ts/a11y.d.ts.map +0 -1
  65. package/dist/vite-test/ts/component.d.ts +0 -3
  66. package/dist/vite-test/ts/component.d.ts.map +0 -1
  67. package/dist/vite-test/ts/compressed-texture-animation.d.ts +0 -3
  68. package/dist/vite-test/ts/compressed-texture-animation.d.ts.map +0 -1
  69. package/dist/vite-test/ts/compressed-texture-mipmap.d.ts +0 -3
  70. package/dist/vite-test/ts/compressed-texture-mipmap.d.ts.map +0 -1
  71. package/dist/vite-test/ts/compressed-texture.d.ts +0 -3
  72. package/dist/vite-test/ts/compressed-texture.d.ts.map +0 -1
  73. package/dist/vite-test/ts/dragonbone.d.ts +0 -3
  74. package/dist/vite-test/ts/dragonbone.d.ts.map +0 -1
  75. package/dist/vite-test/ts/event.d.ts +0 -3
  76. package/dist/vite-test/ts/event.d.ts.map +0 -1
  77. package/dist/vite-test/ts/graphics.d.ts +0 -3
  78. package/dist/vite-test/ts/graphics.d.ts.map +0 -1
  79. package/dist/vite-test/ts/image.d.ts +0 -3
  80. package/dist/vite-test/ts/image.d.ts.map +0 -1
  81. package/dist/vite-test/ts/loader.d.ts +0 -3
  82. package/dist/vite-test/ts/loader.d.ts.map +0 -1
  83. package/dist/vite-test/ts/lottie.d.ts +0 -3
  84. package/dist/vite-test/ts/lottie.d.ts.map +0 -1
  85. package/dist/vite-test/ts/mask.d.ts +0 -4
  86. package/dist/vite-test/ts/mask.d.ts.map +0 -1
  87. package/dist/vite-test/ts/matter.d.ts +0 -3
  88. package/dist/vite-test/ts/matter.d.ts.map +0 -1
  89. package/dist/vite-test/ts/multi-canvas.d.ts +0 -3
  90. package/dist/vite-test/ts/multi-canvas.d.ts.map +0 -1
  91. package/dist/vite-test/ts/ninePatch.d.ts +0 -3
  92. package/dist/vite-test/ts/ninePatch.d.ts.map +0 -1
  93. package/dist/vite-test/ts/sound.d.ts +0 -3
  94. package/dist/vite-test/ts/sound.d.ts.map +0 -1
  95. package/dist/vite-test/ts/spine.d.ts +0 -3
  96. package/dist/vite-test/ts/spine.d.ts.map +0 -1
  97. package/dist/vite-test/ts/sprite.d.ts +0 -3
  98. package/dist/vite-test/ts/sprite.d.ts.map +0 -1
  99. package/dist/vite-test/ts/spriteAnimation.d.ts +0 -3
  100. package/dist/vite-test/ts/spriteAnimation.d.ts.map +0 -1
  101. package/dist/vite-test/ts/text.d.ts +0 -3
  102. package/dist/vite-test/ts/text.d.ts.map +0 -1
  103. package/dist/vite-test/ts/tilingSprite.d.ts +0 -3
  104. package/dist/vite-test/ts/tilingSprite.d.ts.map +0 -1
  105. package/dist/vite-test/ts/transition.d.ts +0 -3
  106. package/dist/vite-test/ts/transition.d.ts.map +0 -1
@@ -1,1029 +1,1204 @@
1
- (function (global, factory) {
2
- typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@eva/eva.js')) :
3
- typeof define === 'function' && define.amd ? define(['exports', '@eva/eva.js'], factory) :
4
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.EVA = global.EVA || {}, global.EVA.plugin = global.EVA.plugin || {}, global.EVA.plugin.transition = {}), global.EVA));
5
- }(this, (function (exports, eva_js) { 'use strict';
6
-
7
- /*! *****************************************************************************
8
- Copyright (c) Microsoft Corporation.
9
-
10
- Permission to use, copy, modify, and/or distribute this software for any
11
- purpose with or without fee is hereby granted.
12
-
13
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
14
- REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
15
- AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
16
- INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
17
- LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
18
- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
19
- PERFORMANCE OF THIS SOFTWARE.
20
- ***************************************************************************** */
21
- /* global Reflect, Promise */
22
-
23
- var extendStatics = function(d, b) {
24
- extendStatics = Object.setPrototypeOf ||
25
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
26
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
27
- return extendStatics(d, b);
28
- };
29
-
30
- function __extends(d, b) {
31
- extendStatics(d, b);
32
- function __() { this.constructor = d; }
33
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
34
- }
1
+ window.EVA = window.EVA || {};
2
+ window.EVA.plugin = window.EVA.plugin || {};
3
+
4
+ var _EVA_IIFE_transition = function (exports, eva_js) {
5
+ 'use strict';
35
6
 
36
- /**
37
- * The Ease class provides a collection of easing functions for use with tween.js.
38
- */
39
- var Easing = {
40
- Linear: {
41
- None: function (amount) {
42
- return amount;
43
- },
44
- },
45
- Quadratic: {
46
- In: function (amount) {
47
- return amount * amount;
48
- },
49
- Out: function (amount) {
50
- return amount * (2 - amount);
51
- },
52
- InOut: function (amount) {
53
- if ((amount *= 2) < 1) {
54
- return 0.5 * amount * amount;
55
- }
56
- return -0.5 * (--amount * (amount - 2) - 1);
57
- },
58
- },
59
- Cubic: {
60
- In: function (amount) {
61
- return amount * amount * amount;
62
- },
63
- Out: function (amount) {
64
- return --amount * amount * amount + 1;
65
- },
66
- InOut: function (amount) {
67
- if ((amount *= 2) < 1) {
68
- return 0.5 * amount * amount * amount;
69
- }
70
- return 0.5 * ((amount -= 2) * amount * amount + 2);
71
- },
72
- },
73
- Quartic: {
74
- In: function (amount) {
75
- return amount * amount * amount * amount;
76
- },
77
- Out: function (amount) {
78
- return 1 - --amount * amount * amount * amount;
79
- },
80
- InOut: function (amount) {
81
- if ((amount *= 2) < 1) {
82
- return 0.5 * amount * amount * amount * amount;
83
- }
84
- return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
85
- },
86
- },
87
- Quintic: {
88
- In: function (amount) {
89
- return amount * amount * amount * amount * amount;
90
- },
91
- Out: function (amount) {
92
- return --amount * amount * amount * amount * amount + 1;
93
- },
94
- InOut: function (amount) {
95
- if ((amount *= 2) < 1) {
96
- return 0.5 * amount * amount * amount * amount * amount;
97
- }
98
- return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
99
- },
100
- },
101
- Sinusoidal: {
102
- In: function (amount) {
103
- return 1 - Math.cos((amount * Math.PI) / 2);
104
- },
105
- Out: function (amount) {
106
- return Math.sin((amount * Math.PI) / 2);
107
- },
108
- InOut: function (amount) {
109
- return 0.5 * (1 - Math.cos(Math.PI * amount));
110
- },
111
- },
112
- Exponential: {
113
- In: function (amount) {
114
- return amount === 0 ? 0 : Math.pow(1024, amount - 1);
115
- },
116
- Out: function (amount) {
117
- return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
118
- },
119
- InOut: function (amount) {
120
- if (amount === 0) {
121
- return 0;
122
- }
123
- if (amount === 1) {
124
- return 1;
125
- }
126
- if ((amount *= 2) < 1) {
127
- return 0.5 * Math.pow(1024, amount - 1);
128
- }
129
- return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
130
- },
131
- },
132
- Circular: {
133
- In: function (amount) {
134
- return 1 - Math.sqrt(1 - amount * amount);
135
- },
136
- Out: function (amount) {
137
- return Math.sqrt(1 - --amount * amount);
138
- },
139
- InOut: function (amount) {
140
- if ((amount *= 2) < 1) {
141
- return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
142
- }
143
- return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
144
- },
145
- },
146
- Elastic: {
147
- In: function (amount) {
148
- if (amount === 0) {
149
- return 0;
150
- }
151
- if (amount === 1) {
152
- return 1;
153
- }
154
- return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
155
- },
156
- Out: function (amount) {
157
- if (amount === 0) {
158
- return 0;
159
- }
160
- if (amount === 1) {
161
- return 1;
162
- }
163
- return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
164
- },
165
- InOut: function (amount) {
166
- if (amount === 0) {
167
- return 0;
168
- }
169
- if (amount === 1) {
170
- return 1;
171
- }
172
- amount *= 2;
173
- if (amount < 1) {
174
- return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
175
- }
176
- return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
177
- },
178
- },
179
- Back: {
180
- In: function (amount) {
181
- var s = 1.70158;
182
- return amount * amount * ((s + 1) * amount - s);
183
- },
184
- Out: function (amount) {
185
- var s = 1.70158;
186
- return --amount * amount * ((s + 1) * amount + s) + 1;
187
- },
188
- InOut: function (amount) {
189
- var s = 1.70158 * 1.525;
190
- if ((amount *= 2) < 1) {
191
- return 0.5 * (amount * amount * ((s + 1) * amount - s));
192
- }
193
- return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
194
- },
195
- },
196
- Bounce: {
197
- In: function (amount) {
198
- return 1 - Easing.Bounce.Out(1 - amount);
199
- },
200
- Out: function (amount) {
201
- if (amount < 1 / 2.75) {
202
- return 7.5625 * amount * amount;
203
- }
204
- else if (amount < 2 / 2.75) {
205
- return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
206
- }
207
- else if (amount < 2.5 / 2.75) {
208
- return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
209
- }
210
- else {
211
- return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
212
- }
213
- },
214
- InOut: function (amount) {
215
- if (amount < 0.5) {
216
- return Easing.Bounce.In(amount * 2) * 0.5;
217
- }
218
- return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
219
- },
220
- },
7
+ var _extendStatics = function extendStatics(d, b) {
8
+ _extendStatics = Object.setPrototypeOf || {
9
+ __proto__: []
10
+ } instanceof Array && function (d, b) {
11
+ d.__proto__ = b;
12
+ } || function (d, b) {
13
+ for (var p in b) {
14
+ if (b.hasOwnProperty(p)) d[p] = b[p];
15
+ }
221
16
  };
222
17
 
223
- var now;
224
- // Include a performance.now polyfill.
225
- // In node.js, use process.hrtime.
226
- // eslint-disable-next-line
227
- // @ts-ignore
228
- if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) {
229
- now = function () {
230
- // eslint-disable-next-line
231
- // @ts-ignore
232
- var time = process.hrtime();
233
- // Convert [seconds, nanoseconds] to milliseconds.
234
- return time[0] * 1000 + time[1] / 1000000;
235
- };
18
+ return _extendStatics(d, b);
19
+ };
20
+
21
+ function __extends(d, b) {
22
+ _extendStatics(d, b);
23
+
24
+ function __() {
25
+ this.constructor = d;
236
26
  }
237
- // In a browser, use self.performance.now if it is available.
238
- else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) {
239
- // This must be bound, because directly assigning this function
240
- // leads to an invocation exception in Chrome.
241
- now = self.performance.now.bind(self.performance);
27
+
28
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
29
+ }
30
+
31
+ function __values(o) {
32
+ var s = typeof Symbol === "function" && Symbol.iterator,
33
+ m = s && o[s],
34
+ i = 0;
35
+ if (m) return m.call(o);
36
+ if (o && typeof o.length === "number") return {
37
+ next: function next() {
38
+ if (o && i >= o.length) o = void 0;
39
+ return {
40
+ value: o && o[i++],
41
+ done: !o
42
+ };
43
+ }
44
+ };
45
+ throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
46
+ }
47
+
48
+ var Easing = {
49
+ Linear: {
50
+ None: function None(amount) {
51
+ return amount;
52
+ }
53
+ },
54
+ Quadratic: {
55
+ In: function In(amount) {
56
+ return amount * amount;
57
+ },
58
+ Out: function Out(amount) {
59
+ return amount * (2 - amount);
60
+ },
61
+ InOut: function InOut(amount) {
62
+ if ((amount *= 2) < 1) {
63
+ return 0.5 * amount * amount;
64
+ }
65
+
66
+ return -0.5 * (--amount * (amount - 2) - 1);
67
+ }
68
+ },
69
+ Cubic: {
70
+ In: function In(amount) {
71
+ return amount * amount * amount;
72
+ },
73
+ Out: function Out(amount) {
74
+ return --amount * amount * amount + 1;
75
+ },
76
+ InOut: function InOut(amount) {
77
+ if ((amount *= 2) < 1) {
78
+ return 0.5 * amount * amount * amount;
79
+ }
80
+
81
+ return 0.5 * ((amount -= 2) * amount * amount + 2);
82
+ }
83
+ },
84
+ Quartic: {
85
+ In: function In(amount) {
86
+ return amount * amount * amount * amount;
87
+ },
88
+ Out: function Out(amount) {
89
+ return 1 - --amount * amount * amount * amount;
90
+ },
91
+ InOut: function InOut(amount) {
92
+ if ((amount *= 2) < 1) {
93
+ return 0.5 * amount * amount * amount * amount;
94
+ }
95
+
96
+ return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
97
+ }
98
+ },
99
+ Quintic: {
100
+ In: function In(amount) {
101
+ return amount * amount * amount * amount * amount;
102
+ },
103
+ Out: function Out(amount) {
104
+ return --amount * amount * amount * amount * amount + 1;
105
+ },
106
+ InOut: function InOut(amount) {
107
+ if ((amount *= 2) < 1) {
108
+ return 0.5 * amount * amount * amount * amount * amount;
109
+ }
110
+
111
+ return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
112
+ }
113
+ },
114
+ Sinusoidal: {
115
+ In: function In(amount) {
116
+ return 1 - Math.cos(amount * Math.PI / 2);
117
+ },
118
+ Out: function Out(amount) {
119
+ return Math.sin(amount * Math.PI / 2);
120
+ },
121
+ InOut: function InOut(amount) {
122
+ return 0.5 * (1 - Math.cos(Math.PI * amount));
123
+ }
124
+ },
125
+ Exponential: {
126
+ In: function In(amount) {
127
+ return amount === 0 ? 0 : Math.pow(1024, amount - 1);
128
+ },
129
+ Out: function Out(amount) {
130
+ return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
131
+ },
132
+ InOut: function InOut(amount) {
133
+ if (amount === 0) {
134
+ return 0;
135
+ }
136
+
137
+ if (amount === 1) {
138
+ return 1;
139
+ }
140
+
141
+ if ((amount *= 2) < 1) {
142
+ return 0.5 * Math.pow(1024, amount - 1);
143
+ }
144
+
145
+ return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
146
+ }
147
+ },
148
+ Circular: {
149
+ In: function In(amount) {
150
+ return 1 - Math.sqrt(1 - amount * amount);
151
+ },
152
+ Out: function Out(amount) {
153
+ return Math.sqrt(1 - --amount * amount);
154
+ },
155
+ InOut: function InOut(amount) {
156
+ if ((amount *= 2) < 1) {
157
+ return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
158
+ }
159
+
160
+ return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
161
+ }
162
+ },
163
+ Elastic: {
164
+ In: function In(amount) {
165
+ if (amount === 0) {
166
+ return 0;
167
+ }
168
+
169
+ if (amount === 1) {
170
+ return 1;
171
+ }
172
+
173
+ return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
174
+ },
175
+ Out: function Out(amount) {
176
+ if (amount === 0) {
177
+ return 0;
178
+ }
179
+
180
+ if (amount === 1) {
181
+ return 1;
182
+ }
183
+
184
+ return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
185
+ },
186
+ InOut: function InOut(amount) {
187
+ if (amount === 0) {
188
+ return 0;
189
+ }
190
+
191
+ if (amount === 1) {
192
+ return 1;
193
+ }
194
+
195
+ amount *= 2;
196
+
197
+ if (amount < 1) {
198
+ return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
199
+ }
200
+
201
+ return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
202
+ }
203
+ },
204
+ Back: {
205
+ In: function In(amount) {
206
+ var s = 1.70158;
207
+ return amount * amount * ((s + 1) * amount - s);
208
+ },
209
+ Out: function Out(amount) {
210
+ var s = 1.70158;
211
+ return --amount * amount * ((s + 1) * amount + s) + 1;
212
+ },
213
+ InOut: function InOut(amount) {
214
+ var s = 1.70158 * 1.525;
215
+
216
+ if ((amount *= 2) < 1) {
217
+ return 0.5 * (amount * amount * ((s + 1) * amount - s));
218
+ }
219
+
220
+ return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
221
+ }
222
+ },
223
+ Bounce: {
224
+ In: function In(amount) {
225
+ return 1 - Easing.Bounce.Out(1 - amount);
226
+ },
227
+ Out: function Out(amount) {
228
+ if (amount < 1 / 2.75) {
229
+ return 7.5625 * amount * amount;
230
+ } else if (amount < 2 / 2.75) {
231
+ return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
232
+ } else if (amount < 2.5 / 2.75) {
233
+ return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
234
+ } else {
235
+ return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
236
+ }
237
+ },
238
+ InOut: function InOut(amount) {
239
+ if (amount < 0.5) {
240
+ return Easing.Bounce.In(amount * 2) * 0.5;
241
+ }
242
+
243
+ return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
244
+ }
242
245
  }
243
- // Use Date.now if it is available.
244
- else if (Date.now !== undefined) {
245
- now = Date.now;
246
+ };
247
+ var now;
248
+
249
+ if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) {
250
+ now = function now() {
251
+ var time = process.hrtime();
252
+ return time[0] * 1000 + time[1] / 1000000;
253
+ };
254
+ } else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) {
255
+ now = self.performance.now.bind(self.performance);
256
+ } else if (Date.now !== undefined) {
257
+ now = Date.now;
258
+ } else {
259
+ now = function now() {
260
+ return new Date().getTime();
261
+ };
262
+ }
263
+
264
+ var now$1 = now;
265
+
266
+ var Group = function () {
267
+ function Group() {
268
+ this._tweens = {};
269
+ this._tweensAddedDuringUpdate = {};
246
270
  }
247
- // Otherwise, use 'new Date().getTime()'.
248
- else {
249
- now = function () {
250
- return new Date().getTime();
271
+
272
+ Group.prototype.getAll = function () {
273
+ var _this = this;
274
+
275
+ return Object.keys(this._tweens).map(function (tweenId) {
276
+ return _this._tweens[tweenId];
277
+ });
278
+ };
279
+
280
+ Group.prototype.removeAll = function () {
281
+ this._tweens = {};
282
+ };
283
+
284
+ Group.prototype.add = function (tween) {
285
+ this._tweens[tween.getId()] = tween;
286
+ this._tweensAddedDuringUpdate[tween.getId()] = tween;
287
+ };
288
+
289
+ Group.prototype.remove = function (tween) {
290
+ delete this._tweens[tween.getId()];
291
+ delete this._tweensAddedDuringUpdate[tween.getId()];
292
+ };
293
+
294
+ Group.prototype.update = function (time, preserve) {
295
+ if (time === void 0) {
296
+ time = now$1();
297
+ }
298
+
299
+ if (preserve === void 0) {
300
+ preserve = false;
301
+ }
302
+
303
+ var tweenIds = Object.keys(this._tweens);
304
+
305
+ if (tweenIds.length === 0) {
306
+ return false;
307
+ }
308
+
309
+ while (tweenIds.length > 0) {
310
+ this._tweensAddedDuringUpdate = {};
311
+
312
+ for (var i = 0; i < tweenIds.length; i++) {
313
+ var tween = this._tweens[tweenIds[i]];
314
+ var autoStart = !preserve;
315
+
316
+ if (tween && tween.update(time, autoStart) === false && !preserve) {
317
+ delete this._tweens[tweenIds[i]];
318
+ }
319
+ }
320
+
321
+ tweenIds = Object.keys(this._tweensAddedDuringUpdate);
322
+ }
323
+
324
+ return true;
325
+ };
326
+
327
+ return Group;
328
+ }();
329
+
330
+ var Interpolation = {
331
+ Linear: function Linear(v, k) {
332
+ var m = v.length - 1;
333
+ var f = m * k;
334
+ var i = Math.floor(f);
335
+ var fn = Interpolation.Utils.Linear;
336
+
337
+ if (k < 0) {
338
+ return fn(v[0], v[1], f);
339
+ }
340
+
341
+ if (k > 1) {
342
+ return fn(v[m], v[m - 1], m - f);
343
+ }
344
+
345
+ return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
346
+ },
347
+ Bezier: function Bezier(v, k) {
348
+ var b = 0;
349
+ var n = v.length - 1;
350
+ var pw = Math.pow;
351
+ var bn = Interpolation.Utils.Bernstein;
352
+
353
+ for (var i = 0; i <= n; i++) {
354
+ b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
355
+ }
356
+
357
+ return b;
358
+ },
359
+ CatmullRom: function CatmullRom(v, k) {
360
+ var m = v.length - 1;
361
+ var f = m * k;
362
+ var i = Math.floor(f);
363
+ var fn = Interpolation.Utils.CatmullRom;
364
+
365
+ if (v[0] === v[m]) {
366
+ if (k < 0) {
367
+ i = Math.floor(f = m * (1 + k));
368
+ }
369
+
370
+ return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
371
+ } else {
372
+ if (k < 0) {
373
+ return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
374
+ }
375
+
376
+ if (k > 1) {
377
+ return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
378
+ }
379
+
380
+ return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
381
+ }
382
+ },
383
+ Utils: {
384
+ Linear: function Linear(p0, p1, t) {
385
+ return (p1 - p0) * t + p0;
386
+ },
387
+ Bernstein: function Bernstein(n, i) {
388
+ var fc = Interpolation.Utils.Factorial;
389
+ return fc(n) / fc(i) / fc(n - i);
390
+ },
391
+ Factorial: function () {
392
+ var a = [1];
393
+ return function (n) {
394
+ var s = 1;
395
+
396
+ if (a[n]) {
397
+ return a[n];
398
+ }
399
+
400
+ for (var i = n; i > 1; i--) {
401
+ s *= i;
402
+ }
403
+
404
+ a[n] = s;
405
+ return s;
251
406
  };
407
+ }(),
408
+ CatmullRom: function CatmullRom(p0, p1, p2, p3, t) {
409
+ var v0 = (p2 - p0) * 0.5;
410
+ var v1 = (p3 - p1) * 0.5;
411
+ var t2 = t * t;
412
+ var t3 = t * t2;
413
+ return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
414
+ }
415
+ }
416
+ };
417
+
418
+ var Sequence = function () {
419
+ function Sequence() {}
420
+
421
+ Sequence.nextId = function () {
422
+ return Sequence._nextId++;
423
+ };
424
+
425
+ Sequence._nextId = 0;
426
+ return Sequence;
427
+ }();
428
+
429
+ var mainGroup = new Group();
430
+
431
+ var Tween = function () {
432
+ function Tween(_object, _group) {
433
+ if (_group === void 0) {
434
+ _group = mainGroup;
435
+ }
436
+
437
+ this._object = _object;
438
+ this._group = _group;
439
+ this._isPaused = false;
440
+ this._pauseStart = 0;
441
+ this._valuesStart = {};
442
+ this._valuesEnd = {};
443
+ this._valuesStartRepeat = {};
444
+ this._duration = 1000;
445
+ this._initialRepeat = 0;
446
+ this._repeat = 0;
447
+ this._yoyo = false;
448
+ this._isPlaying = false;
449
+ this._reversed = false;
450
+ this._delayTime = 0;
451
+ this._startTime = 0;
452
+ this._easingFunction = Easing.Linear.None;
453
+ this._interpolationFunction = Interpolation.Linear;
454
+ this._chainedTweens = [];
455
+ this._onStartCallbackFired = false;
456
+ this._id = Sequence.nextId();
457
+ this._isChainStopped = false;
458
+ this._goToEnd = false;
252
459
  }
253
- var now$1 = now;
254
-
255
- /**
256
- * Controlling groups of tweens
257
- *
258
- * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
259
- * In these cases, you may want to create your own smaller groups of tween
260
- */
261
- var Group = /** @class */ (function () {
262
- function Group() {
263
- this._tweens = {};
264
- this._tweensAddedDuringUpdate = {};
460
+
461
+ Tween.prototype.getId = function () {
462
+ return this._id;
463
+ };
464
+
465
+ Tween.prototype.isPlaying = function () {
466
+ return this._isPlaying;
467
+ };
468
+
469
+ Tween.prototype.isPaused = function () {
470
+ return this._isPaused;
471
+ };
472
+
473
+ Tween.prototype.to = function (properties, duration) {
474
+ this._valuesEnd = Object.create(properties);
475
+
476
+ if (duration !== undefined) {
477
+ this._duration = duration;
478
+ }
479
+
480
+ return this;
481
+ };
482
+
483
+ Tween.prototype.duration = function (d) {
484
+ this._duration = d;
485
+ return this;
486
+ };
487
+
488
+ Tween.prototype.start = function (time) {
489
+ if (this._isPlaying) {
490
+ return this;
491
+ }
492
+
493
+ this._group && this._group.add(this);
494
+ this._repeat = this._initialRepeat;
495
+
496
+ if (this._reversed) {
497
+ this._reversed = false;
498
+
499
+ for (var property in this._valuesStartRepeat) {
500
+ this._swapEndStartRepeatValues(property);
501
+
502
+ this._valuesStart[property] = this._valuesStartRepeat[property];
265
503
  }
266
- Group.prototype.getAll = function () {
267
- var _this = this;
268
- return Object.keys(this._tweens).map(function (tweenId) {
269
- return _this._tweens[tweenId];
270
- });
271
- };
272
- Group.prototype.removeAll = function () {
273
- this._tweens = {};
274
- };
275
- Group.prototype.add = function (tween) {
276
- this._tweens[tween.getId()] = tween;
277
- this._tweensAddedDuringUpdate[tween.getId()] = tween;
278
- };
279
- Group.prototype.remove = function (tween) {
280
- delete this._tweens[tween.getId()];
281
- delete this._tweensAddedDuringUpdate[tween.getId()];
282
- };
283
- Group.prototype.update = function (time, preserve) {
284
- if (time === void 0) { time = now$1(); }
285
- if (preserve === void 0) { preserve = false; }
286
- var tweenIds = Object.keys(this._tweens);
287
- if (tweenIds.length === 0) {
288
- return false;
289
- }
290
- // Tweens are updated in "batches". If you add a new tween during an
291
- // update, then the new tween will be updated in the next batch.
292
- // If you remove a tween during an update, it may or may not be updated.
293
- // However, if the removed tween was added during the current batch,
294
- // then it will not be updated.
295
- while (tweenIds.length > 0) {
296
- this._tweensAddedDuringUpdate = {};
297
- for (var i = 0; i < tweenIds.length; i++) {
298
- var tween = this._tweens[tweenIds[i]];
299
- var autoStart = !preserve;
300
- if (tween && tween.update(time, autoStart) === false && !preserve) {
301
- delete this._tweens[tweenIds[i]];
302
- }
303
- }
304
- tweenIds = Object.keys(this._tweensAddedDuringUpdate);
305
- }
306
- return true;
307
- };
308
- return Group;
309
- }());
310
-
311
- /**
312
- *
313
- */
314
- var Interpolation = {
315
- Linear: function (v, k) {
316
- var m = v.length - 1;
317
- var f = m * k;
318
- var i = Math.floor(f);
319
- var fn = Interpolation.Utils.Linear;
320
- if (k < 0) {
321
- return fn(v[0], v[1], f);
322
- }
323
- if (k > 1) {
324
- return fn(v[m], v[m - 1], m - f);
325
- }
326
- return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
327
- },
328
- Bezier: function (v, k) {
329
- var b = 0;
330
- var n = v.length - 1;
331
- var pw = Math.pow;
332
- var bn = Interpolation.Utils.Bernstein;
333
- for (var i = 0; i <= n; i++) {
334
- b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
335
- }
336
- return b;
337
- },
338
- CatmullRom: function (v, k) {
339
- var m = v.length - 1;
340
- var f = m * k;
341
- var i = Math.floor(f);
342
- var fn = Interpolation.Utils.CatmullRom;
343
- if (v[0] === v[m]) {
344
- if (k < 0) {
345
- i = Math.floor((f = m * (1 + k)));
346
- }
347
- return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
348
- }
349
- else {
350
- if (k < 0) {
351
- return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
352
- }
353
- if (k > 1) {
354
- return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
355
- }
356
- return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
357
- }
358
- },
359
- Utils: {
360
- Linear: function (p0, p1, t) {
361
- return (p1 - p0) * t + p0;
362
- },
363
- Bernstein: function (n, i) {
364
- var fc = Interpolation.Utils.Factorial;
365
- return fc(n) / fc(i) / fc(n - i);
366
- },
367
- Factorial: (function () {
368
- var a = [1];
369
- return function (n) {
370
- var s = 1;
371
- if (a[n]) {
372
- return a[n];
373
- }
374
- for (var i = n; i > 1; i--) {
375
- s *= i;
376
- }
377
- a[n] = s;
378
- return s;
379
- };
380
- })(),
381
- CatmullRom: function (p0, p1, p2, p3, t) {
382
- var v0 = (p2 - p0) * 0.5;
383
- var v1 = (p3 - p1) * 0.5;
384
- var t2 = t * t;
385
- var t3 = t * t2;
386
- return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
387
- },
388
- },
504
+ }
505
+
506
+ this._isPlaying = true;
507
+ this._isPaused = false;
508
+ this._onStartCallbackFired = false;
509
+ this._isChainStopped = false;
510
+ this._startTime = time !== undefined ? typeof time === 'string' ? now$1() + parseFloat(time) : time : now$1();
511
+ this._startTime += this._delayTime;
512
+
513
+ this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat);
514
+
515
+ return this;
389
516
  };
390
517
 
391
- /**
392
- * Utils
393
- */
394
- var Sequence = /** @class */ (function () {
395
- function Sequence() {
518
+ Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat) {
519
+ for (var property in _valuesEnd) {
520
+ var startValue = _object[property];
521
+ var startValueIsArray = Array.isArray(startValue);
522
+ var propType = startValueIsArray ? 'array' : typeof startValue;
523
+ var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
524
+
525
+ if (propType === 'undefined' || propType === 'function') {
526
+ continue;
396
527
  }
397
- Sequence.nextId = function () {
398
- return Sequence._nextId++;
399
- };
400
- Sequence._nextId = 0;
401
- return Sequence;
402
- }());
403
-
404
- var mainGroup = new Group();
405
-
406
- /**
407
- * Tween.js - Licensed under the MIT license
408
- * https://github.com/tweenjs/tween.js
409
- * ----------------------------------------------
410
- *
411
- * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
412
- * Thank you all, you're awesome!
413
- */
414
- var Tween = /** @class */ (function () {
415
- function Tween(_object, _group) {
416
- if (_group === void 0) { _group = mainGroup; }
417
- this._object = _object;
418
- this._group = _group;
419
- this._isPaused = false;
420
- this._pauseStart = 0;
421
- this._valuesStart = {};
422
- this._valuesEnd = {};
423
- this._valuesStartRepeat = {};
424
- this._duration = 1000;
425
- this._initialRepeat = 0;
426
- this._repeat = 0;
427
- this._yoyo = false;
428
- this._isPlaying = false;
429
- this._reversed = false;
430
- this._delayTime = 0;
431
- this._startTime = 0;
432
- this._easingFunction = Easing.Linear.None;
433
- this._interpolationFunction = Interpolation.Linear;
434
- this._chainedTweens = [];
435
- this._onStartCallbackFired = false;
436
- this._id = Sequence.nextId();
437
- this._isChainStopped = false;
438
- this._goToEnd = false;
528
+
529
+ if (isInterpolationList) {
530
+ var endValues = _valuesEnd[property];
531
+
532
+ if (endValues.length === 0) {
533
+ continue;
534
+ }
535
+
536
+ endValues = endValues.map(this._handleRelativeValue.bind(this, startValue));
537
+ _valuesEnd[property] = [startValue].concat(endValues);
439
538
  }
440
- Tween.prototype.getId = function () {
441
- return this._id;
442
- };
443
- Tween.prototype.isPlaying = function () {
444
- return this._isPlaying;
445
- };
446
- Tween.prototype.isPaused = function () {
447
- return this._isPaused;
448
- };
449
- Tween.prototype.to = function (properties, duration) {
450
- // TODO? restore this, then update the 07_dynamic_to example to set fox
451
- // tween's to on each update. That way the behavior is opt-in (there's
452
- // currently no opt-out).
453
- // for (const prop in properties) this._valuesEnd[prop] = properties[prop]
454
- this._valuesEnd = Object.create(properties);
455
- if (duration !== undefined) {
456
- this._duration = duration;
457
- }
458
- return this;
459
- };
460
- Tween.prototype.duration = function (d) {
461
- this._duration = d;
462
- return this;
463
- };
464
- Tween.prototype.start = function (time) {
465
- if (this._isPlaying) {
466
- return this;
467
- }
468
- // eslint-disable-next-line
469
- this._group && this._group.add(this);
470
- this._repeat = this._initialRepeat;
471
- if (this._reversed) {
472
- // If we were reversed (f.e. using the yoyo feature) then we need to
473
- // flip the tween direction back to forward.
474
- this._reversed = false;
475
- for (var property in this._valuesStartRepeat) {
476
- this._swapEndStartRepeatValues(property);
477
- this._valuesStart[property] = this._valuesStartRepeat[property];
478
- }
479
- }
480
- this._isPlaying = true;
481
- this._isPaused = false;
482
- this._onStartCallbackFired = false;
483
- this._isChainStopped = false;
484
- this._startTime = time !== undefined ? (typeof time === 'string' ? now$1() + parseFloat(time) : time) : now$1();
485
- this._startTime += this._delayTime;
486
- this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat);
487
- return this;
488
- };
489
- Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat) {
490
- for (var property in _valuesEnd) {
491
- var startValue = _object[property];
492
- var startValueIsArray = Array.isArray(startValue);
493
- var propType = startValueIsArray ? 'array' : typeof startValue;
494
- var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
495
- // If `to()` specifies a property that doesn't exist in the source object,
496
- // we should not set that property in the object
497
- if (propType === 'undefined' || propType === 'function') {
498
- continue;
499
- }
500
- // Check if an Array was provided as property value
501
- if (isInterpolationList) {
502
- var endValues = _valuesEnd[property];
503
- if (endValues.length === 0) {
504
- continue;
505
- }
506
- // handle an array of relative values
507
- endValues = endValues.map(this._handleRelativeValue.bind(this, startValue));
508
- // Create a local copy of the Array with the start value at the front
509
- _valuesEnd[property] = [startValue].concat(endValues);
510
- }
511
- // handle the deepness of the values
512
- if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {
513
- _valuesStart[property] = startValueIsArray ? [] : {};
514
- // eslint-disable-next-line
515
- for (var prop in startValue) {
516
- // eslint-disable-next-line
517
- // @ts-ignore FIXME?
518
- _valuesStart[property][prop] = startValue[prop];
519
- }
520
- _valuesStartRepeat[property] = startValueIsArray ? [] : {}; // TODO? repeat nested values? And yoyo? And array values?
521
- // eslint-disable-next-line
522
- // @ts-ignore FIXME?
523
- this._setupProperties(startValue, _valuesStart[property], _valuesEnd[property], _valuesStartRepeat[property]);
524
- }
525
- else {
526
- // Save the starting value, but only once.
527
- if (typeof _valuesStart[property] === 'undefined') {
528
- _valuesStart[property] = startValue;
529
- }
530
- if (!startValueIsArray) {
531
- // eslint-disable-next-line
532
- // @ts-ignore FIXME?
533
- _valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
534
- }
535
- if (isInterpolationList) {
536
- // eslint-disable-next-line
537
- // @ts-ignore FIXME?
538
- _valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
539
- }
540
- else {
541
- _valuesStartRepeat[property] = _valuesStart[property] || 0;
542
- }
543
- }
544
- }
545
- };
546
- Tween.prototype.stop = function () {
547
- if (!this._isChainStopped) {
548
- this._isChainStopped = true;
549
- this.stopChainedTweens();
550
- }
551
- if (!this._isPlaying) {
552
- return this;
553
- }
554
- // eslint-disable-next-line
555
- this._group && this._group.remove(this);
556
- this._isPlaying = false;
557
- this._isPaused = false;
558
- if (this._onStopCallback) {
559
- this._onStopCallback(this._object);
560
- }
561
- return this;
562
- };
563
- Tween.prototype.end = function () {
564
- this._goToEnd = true;
565
- this.update(Infinity);
566
- return this;
567
- };
568
- Tween.prototype.pause = function (time) {
569
- if (time === void 0) { time = now$1(); }
570
- if (this._isPaused || !this._isPlaying) {
571
- return this;
572
- }
573
- this._isPaused = true;
574
- this._pauseStart = time;
575
- // eslint-disable-next-line
576
- this._group && this._group.remove(this);
577
- return this;
578
- };
579
- Tween.prototype.resume = function (time) {
580
- if (time === void 0) { time = now$1(); }
581
- if (!this._isPaused || !this._isPlaying) {
582
- return this;
583
- }
584
- this._isPaused = false;
585
- this._startTime += time - this._pauseStart;
586
- this._pauseStart = 0;
587
- // eslint-disable-next-line
588
- this._group && this._group.add(this);
589
- return this;
590
- };
591
- Tween.prototype.stopChainedTweens = function () {
592
- for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
593
- this._chainedTweens[i].stop();
594
- }
595
- return this;
596
- };
597
- Tween.prototype.group = function (group) {
598
- this._group = group;
599
- return this;
600
- };
601
- Tween.prototype.delay = function (amount) {
602
- this._delayTime = amount;
603
- return this;
604
- };
605
- Tween.prototype.repeat = function (times) {
606
- this._initialRepeat = times;
607
- this._repeat = times;
608
- return this;
609
- };
610
- Tween.prototype.repeatDelay = function (amount) {
611
- this._repeatDelayTime = amount;
612
- return this;
613
- };
614
- Tween.prototype.yoyo = function (yoyo) {
615
- this._yoyo = yoyo;
616
- return this;
617
- };
618
- Tween.prototype.easing = function (easingFunction) {
619
- this._easingFunction = easingFunction;
620
- return this;
621
- };
622
- Tween.prototype.interpolation = function (interpolationFunction) {
623
- this._interpolationFunction = interpolationFunction;
624
- return this;
625
- };
626
- Tween.prototype.chain = function () {
627
- var tweens = [];
628
- for (var _i = 0; _i < arguments.length; _i++) {
629
- tweens[_i] = arguments[_i];
630
- }
631
- this._chainedTweens = tweens;
632
- return this;
633
- };
634
- Tween.prototype.onStart = function (callback) {
635
- this._onStartCallback = callback;
636
- return this;
637
- };
638
- Tween.prototype.onUpdate = function (callback) {
639
- this._onUpdateCallback = callback;
640
- return this;
641
- };
642
- Tween.prototype.onRepeat = function (callback) {
643
- this._onRepeatCallback = callback;
644
- return this;
645
- };
646
- Tween.prototype.onComplete = function (callback) {
647
- this._onCompleteCallback = callback;
648
- return this;
649
- };
650
- Tween.prototype.onStop = function (callback) {
651
- this._onStopCallback = callback;
652
- return this;
653
- };
654
- /**
655
- * @returns true if the tween is still playing after the update, false
656
- * otherwise (calling update on a paused tween still returns true because
657
- * it is still playing, just paused).
658
- */
659
- Tween.prototype.update = function (time, autoStart) {
660
- if (time === void 0) { time = now$1(); }
661
- if (autoStart === void 0) { autoStart = true; }
662
- if (this._isPaused)
663
- return true;
664
- var property;
665
- var elapsed;
666
- var endTime = this._startTime + this._duration;
667
- if (!this._goToEnd && !this._isPlaying) {
668
- if (time > endTime)
669
- return false;
670
- if (autoStart)
671
- this.start(time);
672
- }
673
- this._goToEnd = false;
674
- if (time < this._startTime) {
675
- return true;
676
- }
677
- if (this._onStartCallbackFired === false) {
678
- if (this._onStartCallback) {
679
- this._onStartCallback(this._object);
680
- }
681
- this._onStartCallbackFired = true;
682
- }
683
- elapsed = (time - this._startTime) / this._duration;
684
- elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
685
- var value = this._easingFunction(elapsed);
686
- // properties transformations
687
- this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
688
- if (this._onUpdateCallback) {
689
- this._onUpdateCallback(this._object, elapsed);
690
- }
691
- if (elapsed === 1) {
692
- if (this._repeat > 0) {
693
- if (isFinite(this._repeat)) {
694
- this._repeat--;
695
- }
696
- // Reassign starting values, restart by making startTime = now
697
- for (property in this._valuesStartRepeat) {
698
- if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {
699
- this._valuesStartRepeat[property] =
700
- // eslint-disable-next-line
701
- // @ts-ignore FIXME?
702
- this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
703
- }
704
- if (this._yoyo) {
705
- this._swapEndStartRepeatValues(property);
706
- }
707
- this._valuesStart[property] = this._valuesStartRepeat[property];
708
- }
709
- if (this._yoyo) {
710
- this._reversed = !this._reversed;
711
- }
712
- if (this._repeatDelayTime !== undefined) {
713
- this._startTime = time + this._repeatDelayTime;
714
- }
715
- else {
716
- this._startTime = time + this._delayTime;
717
- }
718
- if (this._onRepeatCallback) {
719
- this._onRepeatCallback(this._object);
720
- }
721
- return true;
722
- }
723
- else {
724
- if (this._onCompleteCallback) {
725
- this._onCompleteCallback(this._object);
726
- }
727
- for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
728
- // Make the chained tweens start exactly at the time they should,
729
- // even if the `update()` method was called way past the duration of the tween
730
- this._chainedTweens[i].start(this._startTime + this._duration);
731
- }
732
- this._isPlaying = false;
733
- return false;
734
- }
735
- }
736
- return true;
737
- };
738
- Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {
739
- for (var property in _valuesEnd) {
740
- // Don't update properties that do not exist in the source object
741
- if (_valuesStart[property] === undefined) {
742
- continue;
743
- }
744
- var start = _valuesStart[property] || 0;
745
- var end = _valuesEnd[property];
746
- var startIsArray = Array.isArray(_object[property]);
747
- var endIsArray = Array.isArray(end);
748
- var isInterpolationList = !startIsArray && endIsArray;
749
- if (isInterpolationList) {
750
- _object[property] = this._interpolationFunction(end, value);
751
- }
752
- else if (typeof end === 'object' && end) {
753
- // eslint-disable-next-line
754
- // @ts-ignore FIXME?
755
- this._updateProperties(_object[property], start, end, value);
756
- }
757
- else {
758
- // Parses relative end values with start as base (e.g.: +10, -3)
759
- end = this._handleRelativeValue(start, end);
760
- // Protect against non numeric properties.
761
- if (typeof end === 'number') {
762
- // eslint-disable-next-line
763
- // @ts-ignore FIXME?
764
- _object[property] = start + (end - start) * value;
765
- }
766
- }
767
- }
768
- };
769
- Tween.prototype._handleRelativeValue = function (start, end) {
770
- if (typeof end !== 'string') {
771
- return end;
772
- }
773
- if (end.charAt(0) === '+' || end.charAt(0) === '-') {
774
- return start + parseFloat(end);
775
- }
776
- else {
777
- return parseFloat(end);
778
- }
779
- };
780
- Tween.prototype._swapEndStartRepeatValues = function (property) {
781
- var tmp = this._valuesStartRepeat[property];
782
- var endValue = this._valuesEnd[property];
783
- if (typeof endValue === 'string') {
784
- this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(endValue);
539
+
540
+ if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {
541
+ _valuesStart[property] = startValueIsArray ? [] : {};
542
+
543
+ for (var prop in startValue) {
544
+ _valuesStart[property][prop] = startValue[prop];
545
+ }
546
+
547
+ _valuesStartRepeat[property] = startValueIsArray ? [] : {};
548
+
549
+ this._setupProperties(startValue, _valuesStart[property], _valuesEnd[property], _valuesStartRepeat[property]);
550
+ } else {
551
+ if (typeof _valuesStart[property] === 'undefined') {
552
+ _valuesStart[property] = startValue;
553
+ }
554
+
555
+ if (!startValueIsArray) {
556
+ _valuesStart[property] *= 1.0;
557
+ }
558
+
559
+ if (isInterpolationList) {
560
+ _valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
561
+ } else {
562
+ _valuesStartRepeat[property] = _valuesStart[property] || 0;
563
+ }
564
+ }
565
+ }
566
+ };
567
+
568
+ Tween.prototype.stop = function () {
569
+ if (!this._isChainStopped) {
570
+ this._isChainStopped = true;
571
+ this.stopChainedTweens();
572
+ }
573
+
574
+ if (!this._isPlaying) {
575
+ return this;
576
+ }
577
+
578
+ this._group && this._group.remove(this);
579
+ this._isPlaying = false;
580
+ this._isPaused = false;
581
+
582
+ if (this._onStopCallback) {
583
+ this._onStopCallback(this._object);
584
+ }
585
+
586
+ return this;
587
+ };
588
+
589
+ Tween.prototype.end = function () {
590
+ this._goToEnd = true;
591
+ this.update(Infinity);
592
+ return this;
593
+ };
594
+
595
+ Tween.prototype.pause = function (time) {
596
+ if (time === void 0) {
597
+ time = now$1();
598
+ }
599
+
600
+ if (this._isPaused || !this._isPlaying) {
601
+ return this;
602
+ }
603
+
604
+ this._isPaused = true;
605
+ this._pauseStart = time;
606
+ this._group && this._group.remove(this);
607
+ return this;
608
+ };
609
+
610
+ Tween.prototype.resume = function (time) {
611
+ if (time === void 0) {
612
+ time = now$1();
613
+ }
614
+
615
+ if (!this._isPaused || !this._isPlaying) {
616
+ return this;
617
+ }
618
+
619
+ this._isPaused = false;
620
+ this._startTime += time - this._pauseStart;
621
+ this._pauseStart = 0;
622
+ this._group && this._group.add(this);
623
+ return this;
624
+ };
625
+
626
+ Tween.prototype.stopChainedTweens = function () {
627
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
628
+ this._chainedTweens[i].stop();
629
+ }
630
+
631
+ return this;
632
+ };
633
+
634
+ Tween.prototype.group = function (group) {
635
+ this._group = group;
636
+ return this;
637
+ };
638
+
639
+ Tween.prototype.delay = function (amount) {
640
+ this._delayTime = amount;
641
+ return this;
642
+ };
643
+
644
+ Tween.prototype.repeat = function (times) {
645
+ this._initialRepeat = times;
646
+ this._repeat = times;
647
+ return this;
648
+ };
649
+
650
+ Tween.prototype.repeatDelay = function (amount) {
651
+ this._repeatDelayTime = amount;
652
+ return this;
653
+ };
654
+
655
+ Tween.prototype.yoyo = function (yoyo) {
656
+ this._yoyo = yoyo;
657
+ return this;
658
+ };
659
+
660
+ Tween.prototype.easing = function (easingFunction) {
661
+ this._easingFunction = easingFunction;
662
+ return this;
663
+ };
664
+
665
+ Tween.prototype.interpolation = function (interpolationFunction) {
666
+ this._interpolationFunction = interpolationFunction;
667
+ return this;
668
+ };
669
+
670
+ Tween.prototype.chain = function () {
671
+ var tweens = [];
672
+
673
+ for (var _i = 0; _i < arguments.length; _i++) {
674
+ tweens[_i] = arguments[_i];
675
+ }
676
+
677
+ this._chainedTweens = tweens;
678
+ return this;
679
+ };
680
+
681
+ Tween.prototype.onStart = function (callback) {
682
+ this._onStartCallback = callback;
683
+ return this;
684
+ };
685
+
686
+ Tween.prototype.onUpdate = function (callback) {
687
+ this._onUpdateCallback = callback;
688
+ return this;
689
+ };
690
+
691
+ Tween.prototype.onRepeat = function (callback) {
692
+ this._onRepeatCallback = callback;
693
+ return this;
694
+ };
695
+
696
+ Tween.prototype.onComplete = function (callback) {
697
+ this._onCompleteCallback = callback;
698
+ return this;
699
+ };
700
+
701
+ Tween.prototype.onStop = function (callback) {
702
+ this._onStopCallback = callback;
703
+ return this;
704
+ };
705
+
706
+ Tween.prototype.update = function (time, autoStart) {
707
+ if (time === void 0) {
708
+ time = now$1();
709
+ }
710
+
711
+ if (autoStart === void 0) {
712
+ autoStart = true;
713
+ }
714
+
715
+ if (this._isPaused) return true;
716
+ var property;
717
+ var elapsed;
718
+ var endTime = this._startTime + this._duration;
719
+
720
+ if (!this._goToEnd && !this._isPlaying) {
721
+ if (time > endTime) return false;
722
+ if (autoStart) this.start(time);
723
+ }
724
+
725
+ this._goToEnd = false;
726
+
727
+ if (time < this._startTime) {
728
+ return true;
729
+ }
730
+
731
+ if (this._onStartCallbackFired === false) {
732
+ if (this._onStartCallback) {
733
+ this._onStartCallback(this._object);
734
+ }
735
+
736
+ this._onStartCallbackFired = true;
737
+ }
738
+
739
+ elapsed = (time - this._startTime) / this._duration;
740
+ elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
741
+
742
+ var value = this._easingFunction(elapsed);
743
+
744
+ this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
745
+
746
+ if (this._onUpdateCallback) {
747
+ this._onUpdateCallback(this._object, elapsed);
748
+ }
749
+
750
+ if (elapsed === 1) {
751
+ if (this._repeat > 0) {
752
+ if (isFinite(this._repeat)) {
753
+ this._repeat--;
754
+ }
755
+
756
+ for (property in this._valuesStartRepeat) {
757
+ if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {
758
+ this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
785
759
  }
786
- else {
787
- this._valuesStartRepeat[property] = this._valuesEnd[property];
760
+
761
+ if (this._yoyo) {
762
+ this._swapEndStartRepeatValues(property);
788
763
  }
789
- this._valuesEnd[property] = tmp;
764
+
765
+ this._valuesStart[property] = this._valuesStartRepeat[property];
766
+ }
767
+
768
+ if (this._yoyo) {
769
+ this._reversed = !this._reversed;
770
+ }
771
+
772
+ if (this._repeatDelayTime !== undefined) {
773
+ this._startTime = time + this._repeatDelayTime;
774
+ } else {
775
+ this._startTime = time + this._delayTime;
776
+ }
777
+
778
+ if (this._onRepeatCallback) {
779
+ this._onRepeatCallback(this._object);
780
+ }
781
+
782
+ return true;
783
+ } else {
784
+ if (this._onCompleteCallback) {
785
+ this._onCompleteCallback(this._object);
786
+ }
787
+
788
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
789
+ this._chainedTweens[i].start(this._startTime + this._duration);
790
+ }
791
+
792
+ this._isPlaying = false;
793
+ return false;
794
+ }
795
+ }
796
+
797
+ return true;
798
+ };
799
+
800
+ Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {
801
+ for (var property in _valuesEnd) {
802
+ if (_valuesStart[property] === undefined) {
803
+ continue;
804
+ }
805
+
806
+ var start = _valuesStart[property] || 0;
807
+ var end = _valuesEnd[property];
808
+ var startIsArray = Array.isArray(_object[property]);
809
+ var endIsArray = Array.isArray(end);
810
+ var isInterpolationList = !startIsArray && endIsArray;
811
+
812
+ if (isInterpolationList) {
813
+ _object[property] = this._interpolationFunction(end, value);
814
+ } else if (typeof end === 'object' && end) {
815
+ this._updateProperties(_object[property], start, end, value);
816
+ } else {
817
+ end = this._handleRelativeValue(start, end);
818
+
819
+ if (typeof end === 'number') {
820
+ _object[property] = start + (end - start) * value;
821
+ }
822
+ }
823
+ }
824
+ };
825
+
826
+ Tween.prototype._handleRelativeValue = function (start, end) {
827
+ if (typeof end !== 'string') {
828
+ return end;
829
+ }
830
+
831
+ if (end.charAt(0) === '+' || end.charAt(0) === '-') {
832
+ return start + parseFloat(end);
833
+ } else {
834
+ return parseFloat(end);
835
+ }
836
+ };
837
+
838
+ Tween.prototype._swapEndStartRepeatValues = function (property) {
839
+ var tmp = this._valuesStartRepeat[property];
840
+ var endValue = this._valuesEnd[property];
841
+
842
+ if (typeof endValue === 'string') {
843
+ this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(endValue);
844
+ } else {
845
+ this._valuesStartRepeat[property] = this._valuesEnd[property];
846
+ }
847
+
848
+ this._valuesEnd[property] = tmp;
849
+ };
850
+
851
+ return Tween;
852
+ }();
853
+
854
+ var TWEEN = mainGroup;
855
+ TWEEN.getAll.bind(TWEEN);
856
+ TWEEN.removeAll.bind(TWEEN);
857
+ TWEEN.add.bind(TWEEN);
858
+ TWEEN.remove.bind(TWEEN);
859
+ TWEEN.update.bind(TWEEN);
860
+ var easingMap = {
861
+ linear: Easing.Linear.None,
862
+ 'ease-in': Easing.Quadratic.In,
863
+ 'ease-out': Easing.Quadratic.Out,
864
+ 'ease-in-out': Easing.Quadratic.InOut,
865
+ 'bounce-in': Easing.Bounce.In,
866
+ 'bounce-out': Easing.Bounce.Out,
867
+ 'bounce-in-out': Easing.Bounce.InOut,
868
+ none: function none(p) {
869
+ return ~~p;
870
+ }
871
+ };
872
+
873
+ var Animation = function () {
874
+ function Animation(timelines, tweenGroup) {
875
+ this.tweens = [];
876
+ this.timelines = [];
877
+ this.finishCount = 0;
878
+ this.callbacks = new Map();
879
+ this.objectCache = {};
880
+ this.currIteration = 0;
881
+ this.timelines = timelines;
882
+ this.tweenGroup = tweenGroup;
883
+ }
884
+
885
+ Animation.prototype.on = function (eventName, callback) {
886
+ if (!this.callbacks[eventName]) {
887
+ this.callbacks.set(eventName, []);
888
+ }
889
+
890
+ this.callbacks.get(eventName).push(callback);
891
+ };
892
+
893
+ Animation.prototype.emit = function (eventName) {
894
+ var callbacks = this.callbacks.get(eventName);
895
+ if (!callbacks || !callbacks.length) return;
896
+ callbacks.forEach(function (fn) {
897
+ return fn();
898
+ });
899
+ };
900
+
901
+ Animation.prototype.checkFinish = function () {
902
+ if (++this.finishCount == this.tweens.length) {
903
+ if (++this.currIteration == this.iteration) {
904
+ this.emit('finish');
905
+ } else {
906
+ if (this.stoped) return;
907
+ this.start();
908
+ }
909
+ }
910
+ };
911
+
912
+ Animation.prototype.getObjectCache = function (component, name) {
913
+ var key = "" + component.gameObject.id + component.name;
914
+
915
+ if (!this.objectCache[key]) {
916
+ this.objectCache[key] = {};
917
+ }
918
+
919
+ if (this.objectCache[key][name]) {
920
+ return this.objectCache[key][name];
921
+ }
922
+
923
+ var keys = name.split('.');
924
+ var keyIndex = keys.length - 1;
925
+ var property = component;
926
+
927
+ for (var i = 0; i < keyIndex; i++) {
928
+ property = property[keys[i]];
929
+ }
930
+
931
+ this.objectCache[key][name] = {
932
+ property: property,
933
+ key: keys[keyIndex]
934
+ };
935
+ return this.objectCache[key][name];
936
+ };
937
+
938
+ Animation.prototype.doAnim = function (_a) {
939
+ var component = _a.component,
940
+ name = _a.name,
941
+ value = _a.value;
942
+
943
+ var _b = this.getObjectCache(component, name),
944
+ property = _b.property,
945
+ key = _b.key;
946
+
947
+ property[key] = value;
948
+ };
949
+
950
+ Animation.prototype.init = function () {
951
+ var _this = this;
952
+
953
+ this.checkFinishFunc = this.checkFinish.bind(this);
954
+ var lastTween;
955
+ this.timelines.forEach(function (timeline, i) {
956
+ for (var j = 0; j < timeline.values.length - 1; j++) {
957
+ var frame = timeline.values[j];
958
+ var nextFrame = timeline.values[j + 1];
959
+ var tween = new Tween({
960
+ value: frame.value
961
+ }, _this.tweenGroup).to({
962
+ value: nextFrame.value
963
+ }).duration(nextFrame.time - frame.time).easing(easingMap[frame.tween]).onUpdate(function (props) {
964
+ _this.doAnim({
965
+ component: timeline.component,
966
+ name: timeline.name,
967
+ value: props.value
968
+ });
969
+ });
970
+
971
+ if (j === 0) {
972
+ _this.tweens[i] = tween;
973
+ } else {
974
+ lastTween.chain(tween);
975
+ }
976
+
977
+ lastTween = tween;
978
+ }
979
+
980
+ lastTween && lastTween.onComplete(function () {
981
+ return _this.checkFinishFunc();
982
+ });
983
+ });
984
+ };
985
+
986
+ Animation.prototype.play = function (iteration, currentTime) {
987
+ if (iteration === void 0) {
988
+ iteration = 1;
989
+ }
990
+
991
+ this.currentTime = currentTime;
992
+ this.stoped = false;
993
+ this.start();
994
+ this.currIteration = 0;
995
+ this.iteration = iteration;
996
+ };
997
+
998
+ Animation.prototype.start = function () {
999
+ var _this = this;
1000
+
1001
+ this.finishCount = 0;
1002
+ this.tweens.length = 0;
1003
+ this.init();
1004
+ this.tweens.forEach(function (tween) {
1005
+ return tween.start(_this.currentTime);
1006
+ });
1007
+ };
1008
+
1009
+ Animation.prototype.pause = function () {
1010
+ var _this = this;
1011
+
1012
+ this.tweens.forEach(function (tween) {
1013
+ return tween.pause(_this.currentTime);
1014
+ });
1015
+ };
1016
+
1017
+ Animation.prototype.resume = function () {
1018
+ var _this = this;
1019
+
1020
+ this.tweens.forEach(function (tween) {
1021
+ return tween.resume(_this.currentTime);
1022
+ });
1023
+ };
1024
+
1025
+ Animation.prototype.stop = function () {
1026
+ this.stoped = true;
1027
+ this.tweens.forEach(function (tween) {
1028
+ return tween.stop();
1029
+ });
1030
+ };
1031
+
1032
+ Animation.prototype.destroy = function () {
1033
+ this.stop();
1034
+ this.tweens = null;
1035
+ this.timelines = null;
1036
+ this.objectCache = null;
1037
+ this.callbacks.clear();
1038
+ this.callbacks = null;
1039
+ };
1040
+
1041
+ return Animation;
1042
+ }();
1043
+
1044
+ var Animation$1 = Animation;
1045
+
1046
+ var Transition = function (_super) {
1047
+ __extends(Transition, _super);
1048
+
1049
+ function Transition() {
1050
+ var _this = _super !== null && _super.apply(this, arguments) || this;
1051
+
1052
+ _this.animations = {};
1053
+ _this.group = {};
1054
+ _this.currentTime = 0;
1055
+ _this.needPlay = [];
1056
+ return _this;
1057
+ }
1058
+
1059
+ Transition.prototype.init = function (_a) {
1060
+ var group = (_a === void 0 ? {
1061
+ group: {}
1062
+ } : _a).group;
1063
+ this.group = group;
1064
+ this.tweenGroup = new Group();
1065
+ };
1066
+
1067
+ Transition.prototype.awake = function () {
1068
+ for (var name_1 in this.group) {
1069
+ this.newAnimation(name_1);
1070
+ }
1071
+ };
1072
+
1073
+ Transition.prototype.play = function (name, iteration) {
1074
+ if (!name) {
1075
+ name = Object.keys(this.group)[0];
1076
+ }
1077
+
1078
+ if (name && !this.animations[name] && this.group[name]) {
1079
+ this.newAnimation(name);
1080
+ }
1081
+
1082
+ if (name && this.animations[name]) {
1083
+ this.needPlay.push({
1084
+ name: name,
1085
+ iteration: iteration
1086
+ });
1087
+ }
1088
+ };
1089
+
1090
+ Transition.prototype.stop = function (name) {
1091
+ var _a, _b;
1092
+
1093
+ if (!name) {
1094
+ for (var key in this.animations) {
1095
+ (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.stop();
1096
+ }
1097
+ } else {
1098
+ (_b = this.animations[name]) === null || _b === void 0 ? void 0 : _b.stop();
1099
+ }
1100
+ };
1101
+
1102
+ Transition.prototype.onPause = function () {
1103
+ var _a;
1104
+
1105
+ for (var key in this.animations) {
1106
+ (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.pause();
1107
+ }
1108
+ };
1109
+
1110
+ Transition.prototype.onResume = function () {
1111
+ var _a;
1112
+
1113
+ for (var key in this.animations) {
1114
+ (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.resume();
1115
+ }
1116
+ };
1117
+
1118
+ Transition.prototype.onDestroy = function () {
1119
+ var _a;
1120
+
1121
+ for (var key in this.animations) {
1122
+ (_a = this.animations[key]) === null || _a === void 0 ? void 0 : _a.destroy();
1123
+ }
1124
+
1125
+ this.tweenGroup.removeAll();
1126
+ this.tweenGroup = null;
1127
+ this.group = null;
1128
+ this.animations = null;
1129
+ this.removeAllListeners();
1130
+ };
1131
+
1132
+ Transition.prototype.update = function (e) {
1133
+ var e_1, _a;
1134
+
1135
+ var _b;
1136
+
1137
+ this.currentTime = e.time;
1138
+
1139
+ for (var key in this.animations) {
1140
+ this.animations[key].currentTime = e.time;
1141
+ }
1142
+
1143
+ this.tweenGroup.update(e.time);
1144
+
1145
+ try {
1146
+ for (var _c = __values(this.needPlay), _d = _c.next(); !_d.done; _d = _c.next()) {
1147
+ var play = _d.value;
1148
+ (_b = this.animations[play.name]) === null || _b === void 0 ? void 0 : _b.play(play.iteration, this.currentTime);
1149
+ }
1150
+ } catch (e_1_1) {
1151
+ e_1 = {
1152
+ error: e_1_1
790
1153
  };
791
- return Tween;
792
- }());
793
- /**
794
- * Controlling groups of tweens
795
- *
796
- * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
797
- * In these cases, you may want to create your own smaller groups of tweens.
798
- */
799
- var TWEEN = mainGroup;
800
- // This is the best way to export things in a way that's compatible with both ES
801
- // Modules and CommonJS, without build hacks, and so as not to break the
802
- // existing API.
803
- // https://github.com/rollup/rollup/issues/1961#issuecomment-423037881
804
- TWEEN.getAll.bind(TWEEN);
805
- TWEEN.removeAll.bind(TWEEN);
806
- TWEEN.add.bind(TWEEN);
807
- TWEEN.remove.bind(TWEEN);
808
- TWEEN.update.bind(TWEEN);
809
-
810
- var easingMap = {
811
- linear: Easing.Linear.None,
812
- 'ease-in': Easing.Quadratic.In,
813
- 'ease-out': Easing.Quadratic.Out,
814
- 'ease-in-out': Easing.Quadratic.InOut,
815
- 'bounce-in': Easing.Bounce.In,
816
- 'bounce-out': Easing.Bounce.Out,
817
- 'bounce-in-out': Easing.Bounce.InOut,
818
- none: function (p) { return ~~p; },
819
- };
820
- var Animation = (function () {
821
- function Animation(timelines, tweenGroup) {
822
- this.tweens = [];
823
- this.timelines = [];
824
- this.finishCount = 0;
825
- this.callbacks = new Map();
826
- this.objectCache = {};
827
- this.currIteration = 0;
828
- this.timelines = timelines;
829
- this.tweenGroup = tweenGroup;
830
- }
831
- Animation.prototype.on = function (eventName, callback) {
832
- if (!this.callbacks[eventName]) {
833
- this.callbacks.set(eventName, []);
834
- }
835
- this.callbacks.get(eventName).push(callback);
836
- };
837
- Animation.prototype.emit = function (eventName) {
838
- var callbacks = this.callbacks.get(eventName);
839
- if (!callbacks || !callbacks.length)
840
- return;
841
- callbacks.forEach(function (fn) { return fn(); });
842
- };
843
- Animation.prototype.checkFinish = function () {
844
- if (++this.finishCount == this.tweens.length) {
845
- if (++this.currIteration == this.iteration) {
846
- this.emit('finish');
847
- }
848
- else {
849
- if (this.stoped)
850
- return;
851
- this.start();
852
- }
853
- }
854
- };
855
- Animation.prototype.getObjectCache = function (component, name) {
856
- var key = "" + component.gameObject.id + component.name;
857
- if (!this.objectCache[key]) {
858
- this.objectCache[key] = {};
859
- }
860
- if (this.objectCache[key][name]) {
861
- return this.objectCache[key][name];
862
- }
863
- var keys = name.split('.');
864
- var keyIndex = keys.length - 1;
865
- var property = component;
866
- for (var i = 0; i < keyIndex; i++) {
867
- property = property[keys[i]];
868
- }
869
- this.objectCache[key][name] = { property: property, key: keys[keyIndex] };
870
- return this.objectCache[key][name];
871
- };
872
- Animation.prototype.doAnim = function (_a) {
873
- var component = _a.component, name = _a.name, value = _a.value;
874
- var _b = this.getObjectCache(component, name), property = _b.property, key = _b.key;
875
- property[key] = value;
876
- };
877
- Animation.prototype.init = function () {
878
- var _this = this;
879
- this.checkFinishFunc = this.checkFinish.bind(this);
880
- var lastTween;
881
- this.timelines.forEach(function (timeline, i) {
882
- for (var j = 0; j < timeline.values.length - 1; j++) {
883
- var frame = timeline.values[j];
884
- var nextFrame = timeline.values[j + 1];
885
- var tween = new Tween({ value: frame.value }, _this.tweenGroup)
886
- .to({ value: nextFrame.value })
887
- .duration(nextFrame.time - frame.time)
888
- .easing(easingMap[frame.tween])
889
- .onUpdate(function (props) {
890
- _this.doAnim({
891
- component: timeline.component,
892
- name: timeline.name,
893
- value: props.value,
894
- });
895
- });
896
- if (j === 0) {
897
- _this.tweens[i] = tween;
898
- }
899
- else {
900
- lastTween.chain(tween);
901
- }
902
- lastTween = tween;
903
- }
904
- lastTween && lastTween.onComplete(function () { return _this.checkFinishFunc(); });
905
- });
906
- };
907
- Animation.prototype.play = function (iteration) {
908
- if (iteration === void 0) { iteration = 1; }
909
- this.stoped = false;
910
- this.start();
911
- this.currIteration = 0;
912
- this.iteration = iteration;
913
- };
914
- Animation.prototype.start = function () {
915
- this.finishCount = 0;
916
- this.tweens.length = 0;
917
- this.init();
918
- this.tweens.forEach(function (tween) { return tween.start(); });
919
- };
920
- Animation.prototype.pause = function () {
921
- this.tweens.forEach(function (tween) { return tween.pause(); });
922
- };
923
- Animation.prototype.resume = function () {
924
- this.tweens.forEach(function (tween) { return tween.resume(); });
925
- };
926
- Animation.prototype.stop = function () {
927
- this.stoped = true;
928
- this.tweens.forEach(function (tween) { return tween.stop(); });
929
- };
930
- Animation.prototype.destroy = function () {
931
- this.stop();
932
- this.tweens = null;
933
- this.timelines = null;
934
- this.objectCache = null;
935
- this.callbacks.clear();
936
- this.callbacks = null;
937
- };
938
- return Animation;
939
- }());
940
-
941
- var Transition = (function (_super) {
942
- __extends(Transition, _super);
943
- function Transition() {
944
- var _this = _super !== null && _super.apply(this, arguments) || this;
945
- _this.animations = {};
946
- _this.group = {};
947
- return _this;
948
- }
949
- Transition.prototype.init = function (_a) {
950
- var group = (_a === void 0 ? { group: {} } : _a).group;
951
- this.group = group;
952
- this.tweenGroup = new Group();
953
- };
954
- Transition.prototype.awake = function () {
955
- for (var name_1 in this.group) {
956
- this.newAnimation(name_1);
957
- }
958
- };
959
- Transition.prototype.play = function (name, iteration) {
960
- if (!name) {
961
- name = Object.keys(this.group)[0];
962
- }
963
- if (name && !this.animations[name] && this.group[name]) {
964
- this.newAnimation(name);
965
- }
966
- if (name && this.animations[name]) {
967
- this.animations[name].play(iteration);
968
- }
969
- };
970
- Transition.prototype.stop = function (name) {
971
- if (!name) {
972
- for (var key in this.animations) {
973
- this.animations[key].stop();
974
- }
975
- }
976
- else {
977
- this.animations[name].stop();
978
- }
979
- };
980
- Transition.prototype.onPause = function () {
981
- for (var key in this.animations) {
982
- this.animations[key].pause();
983
- }
984
- };
985
- Transition.prototype.onResume = function () {
986
- for (var key in this.animations) {
987
- this.animations[key].resume();
988
- }
989
- };
990
- Transition.prototype.onDestroy = function () {
991
- for (var key in this.animations) {
992
- this.animations[key].destroy();
993
- }
994
- this.tweenGroup.removeAll();
995
- this.tweenGroup = null;
996
- this.group = null;
997
- this.animations = null;
998
- this.removeAllListeners();
999
- };
1000
- Transition.prototype.update = function () {
1001
- this.tweenGroup.update();
1002
- };
1003
- Transition.prototype.newAnimation = function (name) {
1004
- var _this = this;
1005
- var animation = new Animation(this.group[name], this.tweenGroup);
1006
- animation.on('finish', function () { return _this.emit('finish', name); });
1007
- this.animations[name] = animation;
1008
- };
1009
- Transition.componentName = 'Transition';
1010
- return Transition;
1011
- }(eva_js.Component));
1012
-
1013
- var TransitionSystem = (function (_super) {
1014
- __extends(TransitionSystem, _super);
1015
- function TransitionSystem() {
1016
- var _this = _super !== null && _super.apply(this, arguments) || this;
1017
- _this.name = 'transition';
1018
- return _this;
1019
- }
1020
- TransitionSystem.systemName = 'transition';
1021
- return TransitionSystem;
1022
- }(eva_js.System));
1023
-
1024
- exports.Transition = Transition;
1025
- exports.TransitionSystem = TransitionSystem;
1026
-
1027
- Object.defineProperty(exports, '__esModule', { value: true });
1028
-
1029
- })));
1154
+ } finally {
1155
+ try {
1156
+ if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
1157
+ } finally {
1158
+ if (e_1) throw e_1.error;
1159
+ }
1160
+ }
1161
+
1162
+ this.needPlay.length = 0;
1163
+ };
1164
+
1165
+ Transition.prototype.newAnimation = function (name) {
1166
+ var _this = this;
1167
+
1168
+ var animation = new Animation$1(this.group[name], this.tweenGroup);
1169
+ animation.on('finish', function () {
1170
+ return _this.emit('finish', name);
1171
+ });
1172
+ this.animations[name] = animation;
1173
+ };
1174
+
1175
+ Transition.componentName = 'Transition';
1176
+ return Transition;
1177
+ }(eva_js.Component);
1178
+
1179
+ var Transition$1 = Transition;
1180
+
1181
+ var TransitionSystem = function (_super) {
1182
+ __extends(TransitionSystem, _super);
1183
+
1184
+ function TransitionSystem() {
1185
+ var _this = _super !== null && _super.apply(this, arguments) || this;
1186
+
1187
+ _this.name = 'transition';
1188
+ return _this;
1189
+ }
1190
+
1191
+ TransitionSystem.systemName = 'transition';
1192
+ return TransitionSystem;
1193
+ }(eva_js.System);
1194
+
1195
+ var TransitionSystem$1 = TransitionSystem;
1196
+ exports.Transition = Transition$1;
1197
+ exports.TransitionSystem = TransitionSystem$1;
1198
+ Object.defineProperty(exports, '__esModule', {
1199
+ value: true
1200
+ });
1201
+ return exports;
1202
+ }({}, EVA);
1203
+
1204
+ window.EVA.plugin.transition = window.EVA.plugin.transition || _EVA_IIFE_transition;