@eva/plugin-sound 1.2.7-editor.7 → 1.2.7-editor.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -2
- package/dist/miniprogram.js +0 -529
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@eva/plugin-sound",
|
|
3
|
-
"version": "1.2.7-editor.
|
|
3
|
+
"version": "1.2.7-editor.8",
|
|
4
4
|
"description": "@eva/plugin-sound",
|
|
5
5
|
"main": "index.js",
|
|
6
6
|
"module": "dist/plugin-sound.esm.js",
|
|
@@ -18,7 +18,7 @@
|
|
|
18
18
|
"license": "MIT",
|
|
19
19
|
"homepage": "https://eva.js.org",
|
|
20
20
|
"dependencies": {
|
|
21
|
-
"@eva/eva.js": "1.2.7-editor.
|
|
21
|
+
"@eva/eva.js": "1.2.7-editor.8",
|
|
22
22
|
"eventemitter3": "^3.1.2"
|
|
23
23
|
}
|
|
24
24
|
}
|
package/dist/miniprogram.js
DELETED
|
@@ -1,529 +0,0 @@
|
|
|
1
|
-
function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
|
|
2
|
-
|
|
3
|
-
import { windowAlias, documentAlias } from '@eva/miniprogram-adapter';
|
|
4
|
-
import { __extends, __values, __awaiter, __generator, __decorate, __metadata } from 'tslib';
|
|
5
|
-
import { OBSERVER_TYPE, resource, decorators, System, Component } from '@eva/eva.js/dist/miniprogram';
|
|
6
|
-
|
|
7
|
-
var SoundSystem = function (_super) {
|
|
8
|
-
__extends(SoundSystem, _super);
|
|
9
|
-
|
|
10
|
-
function SoundSystem(obj) {
|
|
11
|
-
var _this = _super.call(this) || this;
|
|
12
|
-
|
|
13
|
-
_this.autoPauseAndStart = true;
|
|
14
|
-
_this.components = [];
|
|
15
|
-
_this.pausedComponents = [];
|
|
16
|
-
_this.audioBufferCache = {};
|
|
17
|
-
_this.decodeAudioPromiseMap = {};
|
|
18
|
-
|
|
19
|
-
_extends(_this, obj);
|
|
20
|
-
|
|
21
|
-
return _this;
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
Object.defineProperty(SoundSystem.prototype, "muted", {
|
|
25
|
-
get: function get() {
|
|
26
|
-
return this.gainNode ? this.gainNode.gain.value === 0 : false;
|
|
27
|
-
},
|
|
28
|
-
set: function set(v) {
|
|
29
|
-
if (!this.gainNode) {
|
|
30
|
-
return;
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
this.gainNode.gain.setValueAtTime(v ? 0 : 1, 0);
|
|
34
|
-
},
|
|
35
|
-
enumerable: false,
|
|
36
|
-
configurable: true
|
|
37
|
-
});
|
|
38
|
-
Object.defineProperty(SoundSystem.prototype, "volume", {
|
|
39
|
-
get: function get() {
|
|
40
|
-
return this.gainNode ? this.gainNode.gain.value : 1;
|
|
41
|
-
},
|
|
42
|
-
set: function set(v) {
|
|
43
|
-
if (!this.gainNode || typeof v !== 'number' || v < 0 || v > 1) {
|
|
44
|
-
return;
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
this.gainNode.gain.setValueAtTime(v, 0);
|
|
48
|
-
},
|
|
49
|
-
enumerable: false,
|
|
50
|
-
configurable: true
|
|
51
|
-
});
|
|
52
|
-
Object.defineProperty(SoundSystem.prototype, "audioLocked", {
|
|
53
|
-
get: function get() {
|
|
54
|
-
if (!this.ctx) {
|
|
55
|
-
return true;
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
return this.ctx.state !== 'running';
|
|
59
|
-
},
|
|
60
|
-
enumerable: false,
|
|
61
|
-
configurable: true
|
|
62
|
-
});
|
|
63
|
-
|
|
64
|
-
SoundSystem.prototype.resumeAll = function () {
|
|
65
|
-
var _this = this;
|
|
66
|
-
|
|
67
|
-
var handleResume = function handleResume() {
|
|
68
|
-
_this.pausedComponents.forEach(function (component) {
|
|
69
|
-
component.play();
|
|
70
|
-
});
|
|
71
|
-
|
|
72
|
-
_this.pausedComponents = [];
|
|
73
|
-
};
|
|
74
|
-
|
|
75
|
-
this.ctx.resume().then(handleResume, handleResume);
|
|
76
|
-
};
|
|
77
|
-
|
|
78
|
-
SoundSystem.prototype.pauseAll = function () {
|
|
79
|
-
var _this = this;
|
|
80
|
-
|
|
81
|
-
this.components.forEach(function (component) {
|
|
82
|
-
if (component.playing) {
|
|
83
|
-
_this.pausedComponents.push(component);
|
|
84
|
-
|
|
85
|
-
component.pause();
|
|
86
|
-
}
|
|
87
|
-
});
|
|
88
|
-
this.ctx.suspend().then();
|
|
89
|
-
};
|
|
90
|
-
|
|
91
|
-
SoundSystem.prototype.stopAll = function () {
|
|
92
|
-
this.components.forEach(function (component) {
|
|
93
|
-
if (component.playing) {
|
|
94
|
-
component.stop();
|
|
95
|
-
}
|
|
96
|
-
});
|
|
97
|
-
this.pausedComponents = [];
|
|
98
|
-
this.ctx.suspend().then();
|
|
99
|
-
};
|
|
100
|
-
|
|
101
|
-
SoundSystem.prototype.init = function () {
|
|
102
|
-
this.setupAudioContext();
|
|
103
|
-
};
|
|
104
|
-
|
|
105
|
-
SoundSystem.prototype.update = function () {
|
|
106
|
-
var e_1, _a;
|
|
107
|
-
|
|
108
|
-
var changes = this.componentObserver.clear();
|
|
109
|
-
|
|
110
|
-
try {
|
|
111
|
-
for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
|
|
112
|
-
var changed = changes_1_1.value;
|
|
113
|
-
this.componentChanged(changed);
|
|
114
|
-
}
|
|
115
|
-
} catch (e_1_1) {
|
|
116
|
-
e_1 = {
|
|
117
|
-
error: e_1_1
|
|
118
|
-
};
|
|
119
|
-
} finally {
|
|
120
|
-
try {
|
|
121
|
-
if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
|
|
122
|
-
} finally {
|
|
123
|
-
if (e_1) throw e_1.error;
|
|
124
|
-
}
|
|
125
|
-
}
|
|
126
|
-
};
|
|
127
|
-
|
|
128
|
-
SoundSystem.prototype.onResume = function () {
|
|
129
|
-
if (!this.autoPauseAndStart) {
|
|
130
|
-
return;
|
|
131
|
-
}
|
|
132
|
-
|
|
133
|
-
this.resumeAll();
|
|
134
|
-
};
|
|
135
|
-
|
|
136
|
-
SoundSystem.prototype.onPause = function () {
|
|
137
|
-
if (!this.autoPauseAndStart) {
|
|
138
|
-
return;
|
|
139
|
-
}
|
|
140
|
-
|
|
141
|
-
this.pauseAll();
|
|
142
|
-
};
|
|
143
|
-
|
|
144
|
-
SoundSystem.prototype.onDestroy = function () {
|
|
145
|
-
this.components.forEach(function (component) {
|
|
146
|
-
component.onDestroy();
|
|
147
|
-
});
|
|
148
|
-
this.components = [];
|
|
149
|
-
|
|
150
|
-
if (this.ctx) {
|
|
151
|
-
this.gainNode.disconnect();
|
|
152
|
-
this.gainNode = null;
|
|
153
|
-
this.ctx.close();
|
|
154
|
-
this.ctx = null;
|
|
155
|
-
}
|
|
156
|
-
};
|
|
157
|
-
|
|
158
|
-
SoundSystem.prototype.componentChanged = function (changed) {
|
|
159
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
160
|
-
return __generator(this, function (_a) {
|
|
161
|
-
if (changed.componentName !== 'Sound') return [2];
|
|
162
|
-
|
|
163
|
-
if (changed.type === OBSERVER_TYPE.ADD) {
|
|
164
|
-
this.add(changed);
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
return [2];
|
|
168
|
-
});
|
|
169
|
-
});
|
|
170
|
-
};
|
|
171
|
-
|
|
172
|
-
SoundSystem.prototype.setupAudioContext = function () {
|
|
173
|
-
try {
|
|
174
|
-
var AudioContext_1 = windowAlias.AudioContext || windowAlias.webkitAudioContext;
|
|
175
|
-
this.ctx = new AudioContext_1();
|
|
176
|
-
} catch (error) {
|
|
177
|
-
console.error(error);
|
|
178
|
-
|
|
179
|
-
if (this.onError) {
|
|
180
|
-
this.onError(error);
|
|
181
|
-
}
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
if (!this.ctx) {
|
|
185
|
-
return;
|
|
186
|
-
}
|
|
187
|
-
|
|
188
|
-
this.gainNode = typeof this.ctx.createGain === 'undefined' ? this.ctx.createGainNode() : this.ctx.createGain();
|
|
189
|
-
this.gainNode.gain.setValueAtTime(this.muted ? 0 : this.volume, this.ctx.currentTime);
|
|
190
|
-
this.gainNode.connect(this.ctx.destination);
|
|
191
|
-
this.unlockAudio();
|
|
192
|
-
};
|
|
193
|
-
|
|
194
|
-
SoundSystem.prototype.unlockAudio = function () {
|
|
195
|
-
var _this = this;
|
|
196
|
-
|
|
197
|
-
if (!this.ctx || !this.audioLocked) {
|
|
198
|
-
return;
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
var unlock = function unlock() {
|
|
202
|
-
if (_this.ctx) {
|
|
203
|
-
var removeListenerFn = function removeListenerFn() {
|
|
204
|
-
documentAlias.body.removeEventListener('touchstart', unlock);
|
|
205
|
-
documentAlias.body.removeEventListener('touchend', unlock);
|
|
206
|
-
documentAlias.body.removeEventListener('click', unlock);
|
|
207
|
-
};
|
|
208
|
-
|
|
209
|
-
_this.ctx.resume().then(removeListenerFn, removeListenerFn);
|
|
210
|
-
}
|
|
211
|
-
};
|
|
212
|
-
|
|
213
|
-
documentAlias.body.addEventListener('touchstart', unlock);
|
|
214
|
-
documentAlias.body.addEventListener('touchend', unlock);
|
|
215
|
-
documentAlias.body.addEventListener('click', unlock);
|
|
216
|
-
};
|
|
217
|
-
|
|
218
|
-
SoundSystem.prototype.add = function (changed) {
|
|
219
|
-
var _a;
|
|
220
|
-
|
|
221
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
222
|
-
var component, config, audio, _b, _c, error_1;
|
|
223
|
-
|
|
224
|
-
return __generator(this, function (_d) {
|
|
225
|
-
switch (_d.label) {
|
|
226
|
-
case 0:
|
|
227
|
-
component = changed.component;
|
|
228
|
-
this.components.push(component);
|
|
229
|
-
_d.label = 1;
|
|
230
|
-
|
|
231
|
-
case 1:
|
|
232
|
-
_d.trys.push([1, 5,, 6]);
|
|
233
|
-
|
|
234
|
-
config = component.config;
|
|
235
|
-
component.state = 'loading';
|
|
236
|
-
return [4, resource.getResource(config.resource)];
|
|
237
|
-
|
|
238
|
-
case 2:
|
|
239
|
-
audio = _d.sent();
|
|
240
|
-
if (!(!this.audioBufferCache[audio.name] && ((_a = audio === null || audio === void 0 ? void 0 : audio.data) === null || _a === void 0 ? void 0 : _a.audio))) return [3, 4];
|
|
241
|
-
_b = this.audioBufferCache;
|
|
242
|
-
_c = audio.name;
|
|
243
|
-
return [4, this.decodeAudioData(audio.data.audio, audio.name)];
|
|
244
|
-
|
|
245
|
-
case 3:
|
|
246
|
-
_b[_c] = _d.sent();
|
|
247
|
-
_d.label = 4;
|
|
248
|
-
|
|
249
|
-
case 4:
|
|
250
|
-
if (this.audioBufferCache[audio.name]) {
|
|
251
|
-
component.systemContext = this.ctx;
|
|
252
|
-
component.systemDestination = this.gainNode;
|
|
253
|
-
component.onload(this.audioBufferCache[audio.name]);
|
|
254
|
-
}
|
|
255
|
-
|
|
256
|
-
return [3, 6];
|
|
257
|
-
|
|
258
|
-
case 5:
|
|
259
|
-
error_1 = _d.sent();
|
|
260
|
-
|
|
261
|
-
if (this.onError) {
|
|
262
|
-
this.onError(error_1);
|
|
263
|
-
}
|
|
264
|
-
|
|
265
|
-
return [3, 6];
|
|
266
|
-
|
|
267
|
-
case 6:
|
|
268
|
-
return [2];
|
|
269
|
-
}
|
|
270
|
-
});
|
|
271
|
-
});
|
|
272
|
-
};
|
|
273
|
-
|
|
274
|
-
SoundSystem.prototype.decodeAudioData = function (arraybuffer, name) {
|
|
275
|
-
var _this = this;
|
|
276
|
-
|
|
277
|
-
if (this.decodeAudioPromiseMap[name]) {
|
|
278
|
-
return this.decodeAudioPromiseMap[name];
|
|
279
|
-
}
|
|
280
|
-
|
|
281
|
-
var promise = new Promise(function (resolve, reject) {
|
|
282
|
-
if (!_this.ctx) {
|
|
283
|
-
reject(new Error('No audio support'));
|
|
284
|
-
}
|
|
285
|
-
|
|
286
|
-
var success = function success(decodedData) {
|
|
287
|
-
if (_this.decodeAudioPromiseMap[name]) {
|
|
288
|
-
delete _this.decodeAudioPromiseMap[name];
|
|
289
|
-
}
|
|
290
|
-
|
|
291
|
-
if (decodedData) {
|
|
292
|
-
resolve(decodedData);
|
|
293
|
-
} else {
|
|
294
|
-
reject(new Error("Error decoding audio " + name));
|
|
295
|
-
}
|
|
296
|
-
};
|
|
297
|
-
|
|
298
|
-
var error = function error(err) {
|
|
299
|
-
if (_this.decodeAudioPromiseMap[name]) {
|
|
300
|
-
delete _this.decodeAudioPromiseMap[name];
|
|
301
|
-
}
|
|
302
|
-
|
|
303
|
-
reject(new Error(err + ". arrayBuffer byteLength: " + (arraybuffer ? arraybuffer.byteLength : 0)));
|
|
304
|
-
};
|
|
305
|
-
|
|
306
|
-
var promise = _this.ctx.decodeAudioData(arraybuffer, success, error);
|
|
307
|
-
|
|
308
|
-
if (promise instanceof Promise) {
|
|
309
|
-
promise.catch(function (err) {
|
|
310
|
-
reject(new Error("catch " + err + ", arrayBuffer byteLength: " + (arraybuffer ? arraybuffer.byteLength : 0)));
|
|
311
|
-
});
|
|
312
|
-
}
|
|
313
|
-
});
|
|
314
|
-
this.decodeAudioPromiseMap[name] = promise;
|
|
315
|
-
return promise;
|
|
316
|
-
};
|
|
317
|
-
|
|
318
|
-
SoundSystem.systemName = 'SoundSystem';
|
|
319
|
-
SoundSystem = __decorate([decorators.componentObserver({
|
|
320
|
-
Sound: []
|
|
321
|
-
}), __metadata("design:paramtypes", [Object])], SoundSystem);
|
|
322
|
-
return SoundSystem;
|
|
323
|
-
}(System);
|
|
324
|
-
|
|
325
|
-
var SoundSystem$1 = SoundSystem;
|
|
326
|
-
|
|
327
|
-
var Sound = function (_super) {
|
|
328
|
-
__extends(Sound, _super);
|
|
329
|
-
|
|
330
|
-
function Sound() {
|
|
331
|
-
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
332
|
-
|
|
333
|
-
_this.state = 'unloaded';
|
|
334
|
-
_this.config = {
|
|
335
|
-
resource: '',
|
|
336
|
-
autoplay: false,
|
|
337
|
-
muted: false,
|
|
338
|
-
volume: 1,
|
|
339
|
-
loop: false,
|
|
340
|
-
seek: 0
|
|
341
|
-
};
|
|
342
|
-
_this.playTime = 0;
|
|
343
|
-
_this.startTime = 0;
|
|
344
|
-
_this.duration = 0;
|
|
345
|
-
_this.actionQueue = [];
|
|
346
|
-
return _this;
|
|
347
|
-
}
|
|
348
|
-
|
|
349
|
-
Object.defineProperty(Sound.prototype, "muted", {
|
|
350
|
-
get: function get() {
|
|
351
|
-
return this.gainNode ? this.gainNode.gain.value === 0 : false;
|
|
352
|
-
},
|
|
353
|
-
set: function set(v) {
|
|
354
|
-
if (!this.gainNode) {
|
|
355
|
-
return;
|
|
356
|
-
}
|
|
357
|
-
|
|
358
|
-
this.gainNode.gain.setValueAtTime(v ? 0 : this.config.volume, 0);
|
|
359
|
-
},
|
|
360
|
-
enumerable: false,
|
|
361
|
-
configurable: true
|
|
362
|
-
});
|
|
363
|
-
Object.defineProperty(Sound.prototype, "volume", {
|
|
364
|
-
get: function get() {
|
|
365
|
-
return this.gainNode ? this.gainNode.gain.value : 1;
|
|
366
|
-
},
|
|
367
|
-
set: function set(v) {
|
|
368
|
-
if (typeof v !== 'number' || v < 0 || v > 1) {
|
|
369
|
-
return;
|
|
370
|
-
}
|
|
371
|
-
|
|
372
|
-
this.config.volume = v;
|
|
373
|
-
|
|
374
|
-
if (!this.gainNode) {
|
|
375
|
-
return;
|
|
376
|
-
}
|
|
377
|
-
|
|
378
|
-
this.gainNode.gain.setValueAtTime(v, 0);
|
|
379
|
-
},
|
|
380
|
-
enumerable: false,
|
|
381
|
-
configurable: true
|
|
382
|
-
});
|
|
383
|
-
|
|
384
|
-
Sound.prototype.init = function (obj) {
|
|
385
|
-
if (!obj) {
|
|
386
|
-
return;
|
|
387
|
-
}
|
|
388
|
-
|
|
389
|
-
_extends(this.config, obj);
|
|
390
|
-
|
|
391
|
-
if (this.config.autoplay) {
|
|
392
|
-
this.actionQueue.push(this.play.bind(this));
|
|
393
|
-
}
|
|
394
|
-
};
|
|
395
|
-
|
|
396
|
-
Sound.prototype.play = function () {
|
|
397
|
-
var _this = this;
|
|
398
|
-
|
|
399
|
-
if (this.state !== 'loaded') {
|
|
400
|
-
this.actionQueue.push(this.play.bind(this));
|
|
401
|
-
}
|
|
402
|
-
|
|
403
|
-
this.destroySource();
|
|
404
|
-
this.createSource();
|
|
405
|
-
|
|
406
|
-
if (!this.sourceNode) {
|
|
407
|
-
return;
|
|
408
|
-
}
|
|
409
|
-
|
|
410
|
-
var when = this.systemContext.currentTime;
|
|
411
|
-
var offset = this.config.seek;
|
|
412
|
-
var duration = this.config.duration;
|
|
413
|
-
this.sourceNode.start(0, offset, duration);
|
|
414
|
-
this.startTime = when;
|
|
415
|
-
this.playTime = when - offset;
|
|
416
|
-
this.paused = false;
|
|
417
|
-
this.playing = true;
|
|
418
|
-
this.resetConfig();
|
|
419
|
-
|
|
420
|
-
this.endedListener = function () {
|
|
421
|
-
if (!_this.sourceNode) {
|
|
422
|
-
return;
|
|
423
|
-
}
|
|
424
|
-
|
|
425
|
-
if (_this.config.onEnd) {
|
|
426
|
-
_this.config.onEnd();
|
|
427
|
-
}
|
|
428
|
-
|
|
429
|
-
if (_this.playing) {
|
|
430
|
-
_this.destroySource();
|
|
431
|
-
}
|
|
432
|
-
};
|
|
433
|
-
|
|
434
|
-
this.sourceNode.addEventListener('ended', this.endedListener);
|
|
435
|
-
};
|
|
436
|
-
|
|
437
|
-
Sound.prototype.pause = function () {
|
|
438
|
-
if (this.state !== 'loaded') {
|
|
439
|
-
this.actionQueue.push(this.pause.bind(this));
|
|
440
|
-
}
|
|
441
|
-
|
|
442
|
-
if (this.paused || !this.playing) {
|
|
443
|
-
return;
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
this.paused = true;
|
|
447
|
-
this.playing = false;
|
|
448
|
-
this.config.seek = this.getCurrentTime();
|
|
449
|
-
this.destroySource();
|
|
450
|
-
};
|
|
451
|
-
|
|
452
|
-
Sound.prototype.stop = function () {
|
|
453
|
-
if (this.state !== 'loaded') {
|
|
454
|
-
this.actionQueue.push(this.stop.bind(this));
|
|
455
|
-
}
|
|
456
|
-
|
|
457
|
-
if (!this.paused && !this.playing) {
|
|
458
|
-
return;
|
|
459
|
-
}
|
|
460
|
-
|
|
461
|
-
this.playing = false;
|
|
462
|
-
this.paused = false;
|
|
463
|
-
this.destroySource();
|
|
464
|
-
this.resetConfig();
|
|
465
|
-
};
|
|
466
|
-
|
|
467
|
-
Sound.prototype.onload = function (buffer) {
|
|
468
|
-
this.state = 'loaded';
|
|
469
|
-
this.buffer = buffer;
|
|
470
|
-
this.duration = this.buffer.duration;
|
|
471
|
-
this.actionQueue.forEach(function (action) {
|
|
472
|
-
return action();
|
|
473
|
-
});
|
|
474
|
-
this.actionQueue.length = 0;
|
|
475
|
-
};
|
|
476
|
-
|
|
477
|
-
Sound.prototype.onDestroy = function () {
|
|
478
|
-
this.actionQueue.length = 0;
|
|
479
|
-
this.destroySource();
|
|
480
|
-
};
|
|
481
|
-
|
|
482
|
-
Sound.prototype.resetConfig = function () {
|
|
483
|
-
this.config.seek = 0;
|
|
484
|
-
};
|
|
485
|
-
|
|
486
|
-
Sound.prototype.getCurrentTime = function () {
|
|
487
|
-
if (this.config.loop && this.duration > 0) {
|
|
488
|
-
return (this.systemContext.currentTime - this.playTime) % this.duration;
|
|
489
|
-
}
|
|
490
|
-
|
|
491
|
-
return this.systemContext.currentTime - this.playTime;
|
|
492
|
-
};
|
|
493
|
-
|
|
494
|
-
Sound.prototype.createSource = function () {
|
|
495
|
-
if (!this.systemContext || this.state !== 'loaded') {
|
|
496
|
-
return;
|
|
497
|
-
}
|
|
498
|
-
|
|
499
|
-
this.sourceNode = this.systemContext.createBufferSource();
|
|
500
|
-
this.sourceNode.buffer = this.buffer;
|
|
501
|
-
this.sourceNode.loop = this.config.loop;
|
|
502
|
-
|
|
503
|
-
if (!this.gainNode) {
|
|
504
|
-
this.gainNode = this.systemContext.createGain();
|
|
505
|
-
this.gainNode.connect(this.systemDestination);
|
|
506
|
-
|
|
507
|
-
_extends(this, this.config);
|
|
508
|
-
}
|
|
509
|
-
|
|
510
|
-
this.sourceNode.connect(this.gainNode);
|
|
511
|
-
};
|
|
512
|
-
|
|
513
|
-
Sound.prototype.destroySource = function () {
|
|
514
|
-
if (!this.sourceNode) return;
|
|
515
|
-
this.sourceNode.removeEventListener('ended', this.endedListener);
|
|
516
|
-
this.sourceNode.stop();
|
|
517
|
-
this.sourceNode.disconnect();
|
|
518
|
-
this.sourceNode = null;
|
|
519
|
-
this.startTime = 0;
|
|
520
|
-
this.playTime = 0;
|
|
521
|
-
this.playing = false;
|
|
522
|
-
};
|
|
523
|
-
|
|
524
|
-
Sound.componentName = 'Sound';
|
|
525
|
-
return Sound;
|
|
526
|
-
}(Component);
|
|
527
|
-
|
|
528
|
-
var Sound$1 = Sound;
|
|
529
|
-
export { Sound$1 as Sound, SoundSystem$1 as SoundSystem };
|