@eva/plugin-renderer 2.0.1-beta.9 → 2.0.2-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1280,6 +1280,16 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1280
1280
  application
1281
1281
  });
1282
1282
  }));
1283
+ this.game.on('pauseScene', ({
1284
+ scene
1285
+ }) => {
1286
+ this.onPauseScene(scene);
1287
+ });
1288
+ this.game.on('startScene', ({
1289
+ scene
1290
+ }) => {
1291
+ this.onStartScene(scene);
1292
+ });
1283
1293
  this.game.on('sceneDestroyed', ({
1284
1294
  scene
1285
1295
  }) => __awaiter(this, void 0, void 0, function* () {
@@ -1343,13 +1353,6 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1343
1353
  }
1344
1354
  }
1345
1355
  lateUpdate(e) {
1346
- for (const gameObject of this.game.gameObjects) {
1347
- this.containerManager.updateTransform({
1348
- name: gameObject.id,
1349
- transform: gameObject.transform
1350
- });
1351
- this.rendererManager.update(gameObject);
1352
- }
1353
1356
  this.transform.update();
1354
1357
  this.application.ticker.update(e.time);
1355
1358
  }
@@ -1372,15 +1375,33 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1372
1375
  this.params.height = height;
1373
1376
  this.application.renderer.resize(width, height);
1374
1377
  }
1375
- resizeByScene(scene, width, height) {
1378
+ getApplicationByScene(scene) {
1376
1379
  const index = this.multiApps.findIndex(app => app.canvas === scene.canvas);
1377
1380
  if (index > -1) {
1378
1381
  const application = this.multiApps[index];
1379
- application.renderer.resize(width, height);
1382
+ return application;
1380
1383
  } else {
1381
1384
  console.warn('application not found');
1382
1385
  }
1383
1386
  }
1387
+ onPauseScene(scene) {
1388
+ const app = this.getApplicationByScene(scene);
1389
+ if (app) {
1390
+ app.stop();
1391
+ }
1392
+ }
1393
+ onStartScene(scene) {
1394
+ const app = this.getApplicationByScene(scene);
1395
+ if (app) {
1396
+ app.start();
1397
+ }
1398
+ }
1399
+ resizeByScene(scene, width, height) {
1400
+ const app = this.getApplicationByScene(scene);
1401
+ if (app) {
1402
+ app.renderer.resize(width, height);
1403
+ }
1404
+ }
1384
1405
  };
1385
1406
  Renderer$1.systemName = 'Renderer';
1386
1407
  Renderer$1 = __decorate([eva_js.decorators.componentObserver({
@@ -1 +1 @@
1
- function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var r in n)({}).hasOwnProperty.call(n,r)&&(e[r]=n[r])}return e},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{};var _EVA_IIFE_renderer=function(e,t,n,r){"use strict";function o(e,t,n,r){var o,a=arguments.length,i=a<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,n,r);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(i=(a<3?o(i):a>3?o(t,n,i):o(t,n))||i);return a>3&&i&&Object.defineProperty(t,n,i),i}function a(e,t,n,r){return new(n||(n=Promise))((function(o,a){function i(e){try{c(r.next(e))}catch(e){a(e)}}function s(e){try{c(r.throw(e))}catch(e){a(e)}}function c(e){var t;e.done?o(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(i,s)}c((r=r.apply(e,t||[])).next())}))}function i(e,t){return e===t||e!=e&&t!=t}function s(e,t){for(var n=e.length;n--;)if(i(e[n][0],t))return n;return-1}var c=Array.prototype.splice;function u(e){var t=-1,n=null==e?0:e.length;for(this.clear();++t<n;){var r=e[t];this.set(r[0],r[1])}}u.prototype.clear=function(){this.__data__=[],this.size=0},u.prototype.delete=function(e){var t=this.__data__,n=s(t,e);return!(n<0)&&(n==t.length-1?t.pop():c.call(t,n,1),--this.size,!0)},u.prototype.get=function(e){var t=this.__data__,n=s(t,e);return n<0?void 0:t[n][1]},u.prototype.has=function(e){return s(this.__data__,e)>-1},u.prototype.set=function(e,t){var n=this.__data__,r=s(n,e);return r<0?(++this.size,n.push([e,t])):n[r][1]=t,this};var p="object"==typeof global&&global&&global.Object===Object&&global,l="object"==typeof self&&self&&self.Object===Object&&self,f=p||l||Function("return this")(),h=f.Symbol,d=Object.prototype,v=d.hasOwnProperty,_=d.toString,y=h?h.toStringTag:void 0;var g=Object.prototype.toString;var m=h?h.toStringTag:void 0;function b(e){return null==e?void 0===e?"[object Undefined]":"[object Null]":m&&m in Object(e)?function(e){var t=v.call(e,y),n=e[y];try{e[y]=void 0;var r=!0}catch(e){}var o=_.call(e);return r&&(t?e[y]=n:delete e[y]),o}(e):function(e){return g.call(e)}(e)}function j(e){var t=typeof e;return null!=e&&("object"==t||"function"==t)}function O(e){if(!j(e))return!1;var t=b(e);return"[object Function]"==t||"[object GeneratorFunction]"==t||"[object AsyncFunction]"==t||"[object Proxy]"==t}var w,E=f["__core-js_shared__"],A=(w=/[^.]+$/.exec(E&&E.keys&&E.keys.IE_PROTO||""))?"Symbol(src)_1."+w:"";var x=Function.prototype.toString;function C(e){if(null!=e){try{return x.call(e)}catch(e){}try{return e+""}catch(e){}}return""}var M=/^\[object .+?Constructor\]$/,S=Function.prototype,T=Object.prototype,P=S.toString,R=T.hasOwnProperty,I=RegExp("^"+P.call(R).replace(/[\\^$.*+?()[\]{}|]/g,"\\$&").replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g,"$1.*?")+"$");function z(e){return!(!j(e)||(t=e,A&&A in t))&&(O(e)?I:M).test(C(e));var t}function L(e,t){var n=function(e,t){return null==e?void 0:e[t]}(e,t);return z(n)?n:void 0}var N=L(f,"Map"),V=L(Object,"create");var B=Object.prototype.hasOwnProperty;var D=Object.prototype.hasOwnProperty;function k(e){var t=-1,n=null==e?0:e.length;for(this.clear();++t<n;){var r=e[t];this.set(r[0],r[1])}}function W(e,t){var n,r,o=e.__data__;return("string"==(r=typeof(n=t))||"number"==r||"symbol"==r||"boolean"==r?"__proto__"!==n:null===n)?o["string"==typeof t?"string":"hash"]:o.map}function G(e){var t=-1,n=null==e?0:e.length;for(this.clear();++t<n;){var r=e[t];this.set(r[0],r[1])}}k.prototype.clear=function(){this.__data__=V?V(null):{},this.size=0},k.prototype.delete=function(e){var t=this.has(e)&&delete this.__data__[e];return this.size-=t?1:0,t},k.prototype.get=function(e){var t=this.__data__;if(V){var n=t[e];return"__lodash_hash_undefined__"===n?void 0:n}return B.call(t,e)?t[e]:void 0},k.prototype.has=function(e){var t=this.__data__;return V?void 0!==t[e]:D.call(t,e)},k.prototype.set=function(e,t){var n=this.__data__;return this.size+=this.has(e)?0:1,n[e]=V&&void 0===t?"__lodash_hash_undefined__":t,this},G.prototype.clear=function(){this.size=0,this.__data__={hash:new k,map:new(N||u),string:new k}},G.prototype.delete=function(e){var t=W(this,e).delete(e);return this.size-=t?1:0,t},G.prototype.get=function(e){return W(this,e).get(e)},G.prototype.has=function(e){return W(this,e).has(e)},G.prototype.set=function(e,t){var n=W(this,e),r=n.size;return n.set(e,t),this.size+=n.size==r?0:1,this};function U(e){var t=this.__data__=new u(e);this.size=t.size}U.prototype.clear=function(){this.__data__=new u,this.size=0},U.prototype.delete=function(e){var t=this.__data__,n=t.delete(e);return this.size=t.size,n},U.prototype.get=function(e){return this.__data__.get(e)},U.prototype.has=function(e){return this.__data__.has(e)},U.prototype.set=function(e,t){var n=this.__data__;if(n instanceof u){var r=n.__data__;if(!N||r.length<199)return r.push([e,t]),this.size=++n.size,this;n=this.__data__=new G(r)}return n.set(e,t),this.size=n.size,this};function $(e){var t=-1,n=null==e?0:e.length;for(this.__data__=new G;++t<n;)this.add(e[t])}function F(e,t){for(var n=-1,r=null==e?0:e.length;++n<r;)if(t(e[n],n,e))return!0;return!1}$.prototype.add=$.prototype.push=function(e){return this.__data__.set(e,"__lodash_hash_undefined__"),this},$.prototype.has=function(e){return this.__data__.has(e)};function Y(e,t,n,r,o,a){var i=1&n,s=e.length,c=t.length;if(s!=c&&!(i&&c>s))return!1;var u=a.get(e),p=a.get(t);if(u&&p)return u==t&&p==e;var l=-1,f=!0,h=2&n?new $:void 0;for(a.set(e,t),a.set(t,e);++l<s;){var d=e[l],v=t[l];if(r)var _=i?r(v,d,l,t,e,a):r(d,v,l,e,t,a);if(void 0!==_){if(_)continue;f=!1;break}if(h){if(!F(t,(function(e,t){if(i=t,!h.has(i)&&(d===e||o(d,e,n,r,a)))return h.push(t);var i}))){f=!1;break}}else if(d!==v&&!o(d,v,n,r,a)){f=!1;break}}return a.delete(e),a.delete(t),f}var K=f.Uint8Array;function X(e){var t=-1,n=Array(e.size);return e.forEach((function(e,r){n[++t]=[r,e]})),n}function q(e){var t=-1,n=Array(e.size);return e.forEach((function(e){n[++t]=e})),n}var H=h?h.prototype:void 0,J=H?H.valueOf:void 0;var Q=Array.isArray;var Z=Object.prototype.propertyIsEnumerable,ee=Object.getOwnPropertySymbols,te=ee?function(e){return null==e?[]:(e=Object(e),function(e,t){for(var n=-1,r=null==e?0:e.length,o=0,a=[];++n<r;){var i=e[n];t(i,n,e)&&(a[o++]=i)}return a}(ee(e),(function(t){return Z.call(e,t)})))}:function(){return[]},ne=te;function re(e){return null!=e&&"object"==typeof e}function oe(e){return re(e)&&"[object Arguments]"==b(e)}var ae=Object.prototype,ie=ae.hasOwnProperty,se=ae.propertyIsEnumerable,ce=oe(function(){return arguments}())?oe:function(e){return re(e)&&ie.call(e,"callee")&&!se.call(e,"callee")},ue=ce;var pe="object"==typeof e&&e&&!e.nodeType&&e,le=pe&&"object"==typeof module&&module&&!module.nodeType&&module,fe=le&&le.exports===pe?f.Buffer:void 0,he=(fe?fe.isBuffer:void 0)||function(){return!1},de=/^(?:0|[1-9]\d*)$/;function ve(e,t){var n=typeof e;return!!(t=null==t?9007199254740991:t)&&("number"==n||"symbol"!=n&&de.test(e))&&e>-1&&e%1==0&&e<t}function _e(e){return"number"==typeof e&&e>-1&&e%1==0&&e<=9007199254740991}var ye={};ye["[object Float32Array]"]=ye["[object Float64Array]"]=ye["[object Int8Array]"]=ye["[object Int16Array]"]=ye["[object Int32Array]"]=ye["[object Uint8Array]"]=ye["[object Uint8ClampedArray]"]=ye["[object Uint16Array]"]=ye["[object Uint32Array]"]=!0,ye["[object Arguments]"]=ye["[object Array]"]=ye["[object ArrayBuffer]"]=ye["[object Boolean]"]=ye["[object DataView]"]=ye["[object Date]"]=ye["[object Error]"]=ye["[object Function]"]=ye["[object Map]"]=ye["[object Number]"]=ye["[object Object]"]=ye["[object RegExp]"]=ye["[object Set]"]=ye["[object String]"]=ye["[object WeakMap]"]=!1;var ge,me="object"==typeof e&&e&&!e.nodeType&&e,be=me&&"object"==typeof module&&module&&!module.nodeType&&module,je=be&&be.exports===me&&p.process,Oe=function(){try{var e=be&&be.require&&be.require("util").types;return e||je&&je.binding&&je.binding("util")}catch(e){}}(),we=Oe&&Oe.isTypedArray,Ee=we?(ge=we,function(e){return ge(e)}):function(e){return re(e)&&_e(e.length)&&!!ye[b(e)]},Ae=Object.prototype.hasOwnProperty;function xe(e,t){var n=Q(e),r=!n&&ue(e),o=!n&&!r&&he(e),a=!n&&!r&&!o&&Ee(e),i=n||r||o||a,s=i?function(e,t){for(var n=-1,r=Array(e);++n<e;)r[n]=t(n);return r}(e.length,String):[],c=s.length;for(var u in e)!t&&!Ae.call(e,u)||i&&("length"==u||o&&("offset"==u||"parent"==u)||a&&("buffer"==u||"byteLength"==u||"byteOffset"==u)||ve(u,c))||s.push(u);return s}var Ce=Object.prototype;var Me=function(e,t){return function(n){return e(t(n))}}(Object.keys,Object),Se=Me,Te=Object.prototype.hasOwnProperty;function Pe(e){if(n=(t=e)&&t.constructor,t!==("function"==typeof n&&n.prototype||Ce))return Se(e);var t,n,r=[];for(var o in Object(e))Te.call(e,o)&&"constructor"!=o&&r.push(o);return r}function Re(e){return null!=(t=e)&&_e(t.length)&&!O(t)?xe(e):Pe(e);var t}function Ie(e){return function(e,t,n){var r=t(e);return Q(e)?r:function(e,t){for(var n=-1,r=t.length,o=e.length;++n<r;)e[o+n]=t[n];return e}(r,n(e))}(e,Re,ne)}var ze=Object.prototype.hasOwnProperty;var Le=L(f,"DataView"),Ne=L(f,"Promise"),Ve=L(f,"Set"),Be=L(f,"WeakMap"),De="[object Map]",ke="[object Promise]",We="[object Set]",Ge="[object WeakMap]",Ue="[object DataView]",$e=C(Le),Fe=C(N),Ye=C(Ne),Ke=C(Ve),Xe=C(Be),qe=b;(Le&&qe(new Le(new ArrayBuffer(1)))!=Ue||N&&qe(new N)!=De||Ne&&qe(Ne.resolve())!=ke||Ve&&qe(new Ve)!=We||Be&&qe(new Be)!=Ge)&&(qe=function(e){var t=b(e),n="[object Object]"==t?e.constructor:void 0,r=n?C(n):"";if(r)switch(r){case $e:return Ue;case Fe:return De;case Ye:return ke;case Ke:return We;case Xe:return Ge}return t});var He=qe,Je="[object Arguments]",Qe="[object Array]",Ze="[object Object]",et=Object.prototype.hasOwnProperty;function tt(e,t,n,r,o,a){var s=Q(e),c=Q(t),u=s?Qe:He(e),p=c?Qe:He(t),l=(u=u==Je?Ze:u)==Ze,f=(p=p==Je?Ze:p)==Ze,h=u==p;if(h&&he(e)){if(!he(t))return!1;s=!0,l=!1}if(h&&!l)return a||(a=new U),s||Ee(e)?Y(e,t,n,r,o,a):function(e,t,n,r,o,a,s){switch(n){case"[object DataView]":if(e.byteLength!=t.byteLength||e.byteOffset!=t.byteOffset)return!1;e=e.buffer,t=t.buffer;case"[object ArrayBuffer]":return!(e.byteLength!=t.byteLength||!a(new K(e),new K(t)));case"[object Boolean]":case"[object Date]":case"[object Number]":return i(+e,+t);case"[object Error]":return e.name==t.name&&e.message==t.message;case"[object RegExp]":case"[object String]":return e==t+"";case"[object Map]":var c=X;case"[object Set]":var u=1&r;if(c||(c=q),e.size!=t.size&&!u)return!1;var p=s.get(e);if(p)return p==t;r|=2,s.set(e,t);var l=Y(c(e),c(t),r,o,a,s);return s.delete(e),l;case"[object Symbol]":if(J)return J.call(e)==J.call(t)}return!1}(e,t,u,n,r,o,a);if(!(1&n)){var d=l&&et.call(e,"__wrapped__"),v=f&&et.call(t,"__wrapped__");if(d||v){var _=d?e.value():e,y=v?t.value():t;return a||(a=new U),o(_,y,n,r,a)}}return!!h&&(a||(a=new U),function(e,t,n,r,o,a){var i=1&n,s=Ie(e),c=s.length;if(c!=Ie(t).length&&!i)return!1;for(var u=c;u--;){var p=s[u];if(!(i?p in t:ze.call(t,p)))return!1}var l=a.get(e),f=a.get(t);if(l&&f)return l==t&&f==e;var h=!0;a.set(e,t),a.set(t,e);for(var d=i;++u<c;){var v=e[p=s[u]],_=t[p];if(r)var y=i?r(_,v,p,t,e,a):r(v,_,p,e,t,a);if(!(void 0===y?v===_||o(v,_,n,r,a):y)){h=!1;break}d||(d="constructor"==p)}if(h&&!d){var g=e.constructor,m=t.constructor;g==m||!("constructor"in e)||!("constructor"in t)||"function"==typeof g&&g instanceof g&&"function"==typeof m&&m instanceof m||(h=!1)}return a.delete(e),a.delete(t),h}(e,t,n,r,o,a))}function nt(e,t,n,r,o){return e===t||(null==e||null==t||!re(e)&&!re(t)?e!=e&&t!=t:tt(e,t,n,r,nt,o))}var rt=class{constructor({game:e,rendererSystem:t}){this.renderers=[],this.game=e,this.rendererSystem=t}register(...e){for(const t of e)t.game=this.game,t.rendererManager=this.rendererSystem.rendererManager,t.containerManager=this.rendererSystem.containerManager,this.renderers.push(t)}componentChanged(e){for(const n of e)for(const e of this.renderers){const r=e.observerInfo[n.componentName];if(r){if([t.OBSERVER_TYPE.ADD,t.OBSERVER_TYPE.REMOVE].indexOf(n.type)>-1){try{e.componentChanged&&e.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject.name}, ${n.componentName} is error.`,n,e)}continue}if(r.findIndex((e=>{return t=e,r=n.prop,nt(t,r);var t,r}))>-1)try{e.componentChanged&&e.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject&&n.gameObject.name}, ${n.componentName} is componentChanged error.`,n,e)}}}}update(e){for(const t of e.components)for(const n of this.renderers){const r=[];if(n.observerInfo[t.name]&&-1===r.indexOf(e)){r.push(e);try{n.rendererUpdate&&n.rendererUpdate(e)}catch(n){console.info(`gameObject: ${e.name}, ${t.name} is update error`,n)}}}}};class ot{constructor(){this.containerMap={}}addContainer({name:e,container:t,gameObject:n}){this.containerMap[e]=t,t.gName=n.name||e}getContainer(e){return this.containerMap[e]}removeContainer(e){const t=this.containerMap[e];t&&t.destroy({children:!0}),delete this.containerMap[e]}updateTransform({name:e,transform:t}){const n=this.containerMap[e];if(!n||!t)return;const{anchor:r,origin:o,position:a,rotation:i,scale:s,size:c,skew:u}=t;n.rotation=i,n.scale=s,n.pivot.x=c.width*o.x,n.pivot.y=c.height*o.y,n.skew=u;let p=a.x,l=a.y;if(t.parent){const e=t.parent;p+=e.size.width*r.x,l+=e.size.height*r.y}n.position={x:p,y:l}}}var at=function(e){var t={exports:{}};return e(t,t.exports),t.exports}((function(e){var t=Object.prototype.hasOwnProperty,n="~";function r(){}function o(e,t,n){this.fn=e,this.context=t,this.once=n||!1}function a(e,t,r,a,i){if("function"!=typeof r)throw new TypeError("The listener must be a function");var s=new o(r,a||e,i),c=n?n+t:t;return e._events[c]?e._events[c].fn?e._events[c]=[e._events[c],s]:e._events[c].push(s):(e._events[c]=s,e._eventsCount++),e}function i(e,t){0==--e._eventsCount?e._events=new r:delete e._events[t]}function s(){this._events=new r,this._eventsCount=0}Object.create&&(r.prototype=Object.create(null),(new r).__proto__||(n=!1)),s.prototype.eventNames=function(){var e,r,o=[];if(0===this._eventsCount)return o;for(r in e=this._events)t.call(e,r)&&o.push(n?r.slice(1):r);return Object.getOwnPropertySymbols?o.concat(Object.getOwnPropertySymbols(e)):o},s.prototype.listeners=function(e){var t=n?n+e:e,r=this._events[t];if(!r)return[];if(r.fn)return[r.fn];for(var o=0,a=r.length,i=new Array(a);o<a;o++)i[o]=r[o].fn;return i},s.prototype.listenerCount=function(e){var t=n?n+e:e,r=this._events[t];return r?r.fn?1:r.length:0},s.prototype.emit=function(e,t,r,o,a,i){var s=n?n+e:e;if(!this._events[s])return!1;var c,u,p=this._events[s],l=arguments.length;if(p.fn){switch(p.once&&this.removeListener(e,p.fn,void 0,!0),l){case 1:return p.fn.call(p.context),!0;case 2:return p.fn.call(p.context,t),!0;case 3:return p.fn.call(p.context,t,r),!0;case 4:return p.fn.call(p.context,t,r,o),!0;case 5:return p.fn.call(p.context,t,r,o,a),!0;case 6:return p.fn.call(p.context,t,r,o,a,i),!0}for(u=1,c=new Array(l-1);u<l;u++)c[u-1]=arguments[u];p.fn.apply(p.context,c)}else{var f,h=p.length;for(u=0;u<h;u++)switch(p[u].once&&this.removeListener(e,p[u].fn,void 0,!0),l){case 1:p[u].fn.call(p[u].context);break;case 2:p[u].fn.call(p[u].context,t);break;case 3:p[u].fn.call(p[u].context,t,r);break;case 4:p[u].fn.call(p[u].context,t,r,o);break;default:if(!c)for(f=1,c=new Array(l-1);f<l;f++)c[f-1]=arguments[f];p[u].fn.apply(p[u].context,c)}}return!0},s.prototype.on=function(e,t,n){return a(this,e,t,n,!1)},s.prototype.once=function(e,t,n){return a(this,e,t,n,!0)},s.prototype.removeListener=function(e,t,r,o){var a=n?n+e:e;if(!this._events[a])return this;if(!t)return i(this,a),this;var s=this._events[a];if(s.fn)s.fn!==t||o&&!s.once||r&&s.context!==r||i(this,a);else{for(var c=0,u=[],p=s.length;c<p;c++)(s[c].fn!==t||o&&!s[c].once||r&&s[c].context!==r)&&u.push(s[c]);u.length?this._events[a]=1===u.length?u[0]:u:i(this,a)}return this},s.prototype.removeAllListeners=function(e){var t;return e?(t=n?n+e:e,this._events[t]&&i(this,t)):(this._events=new r,this._eventsCount=0),this},s.prototype.off=s.prototype.removeListener,s.prototype.addListener=s.prototype.on,s.prefixed=n,s.EventEmitter=s,e.exports=s})),it=at;let st=class extends it{constructor({system:e,containerManager:t}){super(),this.name="Transform",this.waitRemoveIds=[],this.waitChangeScenes=[],this.containerManager=t,this.init(e)}init(e){this.system=e,this.on("changeScene",(({scene:e,mode:t,application:n})=>{this.waitChangeScenes.push({scene:e,mode:t,application:n})}))}update(){for(const e of this.waitRemoveIds)this.containerManager.removeContainer(e);this.waitRemoveIds=[];for(const e of this.waitChangeScenes){const t=this.containerManager.getContainer(e.scene.id);t&&(e.application.stage.removeChildren(),e.application.stage.addChild(t))}this.waitChangeScenes=[]}componentChanged(e){e.type===t.OBSERVER_TYPE.ADD?this.addContainer(e):e.type===t.OBSERVER_TYPE.CHANGE?this.change(e):e.type===t.OBSERVER_TYPE.REMOVE&&this.waitRemoveIds.push(e.gameObject.id)}addContainer(e){const t=new n.Container;t.label=e.gameObject.name,this.containerManager.addContainer({name:e.gameObject.id,container:t,gameObject:e.gameObject});const r=e.component;Object.defineProperty(r,"worldTransform",{get:()=>t.renderGroup||t.parentRenderGroup?t.worldTransform:void 0})}change(e){const t=e.component;if(t.parent){this.containerManager.getContainer(t.parent.gameObject.id).addChild(this.containerManager.getContainer(e.gameObject.id));const n=e.gameObject.transform.parent&&e.gameObject.transform.parent.gameObject.getComponent("Render");n&&(n.sortDirty=!0)}else{const t=this.containerManager.getContainer(e.gameObject.id);t.parent&&t.parent.removeChild(t)}}destroy(){this.removeAllListeners(),this.waitRemoveIds=null,this.waitChangeScenes=null,this.system=null,this.containerManager=null}};st=o([t.decorators.componentObserver({Transform:["_parent"]})],st);var ct,ut=st;e.RENDERER_TYPE=void 0,(ct=e.RENDERER_TYPE||(e.RENDERER_TYPE={}))[ct.UNKNOWN=0]="UNKNOWN",ct[ct.WEBGL=1]="WEBGL",ct[ct.CANVAS=2]="CANVAS";let pt=class extends t.System{constructor(){super(...arguments),this.multiApps=[]}init(e){return a(this,void 0,void 0,(function*(){this.params=e,this.application=yield this.createApplication(e),this.containerManager=new ot,this.rendererManager=new rt({game:this.game,rendererSystem:this}),this.game.canvas=this.application.canvas,this.transform=new ut({system:this,containerManager:this.containerManager}),this.game.on("sceneChanged",(({scene:e,mode:n,params:r})=>a(this,void 0,void 0,(function*(){let o;switch(n){case t.LOAD_SCENE_MODE.SINGLE:o=this.application;break;case t.LOAD_SCENE_MODE.MULTI_CANVAS:o=yield this.createMultiApplication({params:r})}e.canvas=o.canvas,this.transform.emit("changeScene",{scene:e,mode:n,application:o})})))),this.game.on("sceneDestroyed",(({scene:e})=>a(this,void 0,void 0,(function*(){const t=this.multiApps.findIndex((t=>t.canvas===e.canvas));if(t>-1){this.multiApps.splice(t,1)[0].destroy(),e.destroy()}}))))}))}registerObserver(e){const t=this.constructor.observerInfo;for(const n in e)t[n]||(t[n]=[]),t[n].push(...e[n])}createMultiApplication({params:e}){return a(this,void 0,void 0,(function*(){const t=yield this.createApplication(e);return this.multiApps.push(t),t}))}createApplication(e){return a(this,void 0,void 0,(function*(){const t=new n.Application;var o;return e.debugMode&&(globalThis.__PIXI_APP__=t),yield t.init(_extends(_extends({sharedTicker:!0},e),{hello:!0})),void 0!==e.enableScroll&&(e.enableScroll?((o=t.renderer).events.autoPreventDefault=!1,o.canvas.style.touchAction="auto"):(e=>{e.events.autoPreventDefault=!0,e.canvas.style.touchAction="none"})(t.renderer)),r.Ticker.shared.stop(),r.Ticker.shared.autoStart=!1,t}))}update(){const e=this.componentObserver.clear();for(const t of e)this.transform.componentChanged(t);for(const e of this.game.gameObjects)this.containerManager.updateTransform({name:e.id,transform:e.transform}),this.rendererManager.update(e)}lateUpdate(e){for(const e of this.game.gameObjects)this.containerManager.updateTransform({name:e.id,transform:e.transform}),this.rendererManager.update(e);this.transform.update(),this.application.ticker.update(e.time)}onDestroy(){this.application.destroy();for(const e of this.multiApps)e&&e.destroy();this.transform.destroy(),this.transform=null,this.params=null,this.rendererManager=null,this.containerManager=null,this.application=null,this.game=null,this.multiApps=null}resize(e,t){this.params.width=e,this.params.height=t,this.application.renderer.resize(e,t)}resizeByScene(e,t,n){const r=this.multiApps.findIndex((t=>t.canvas===e.canvas));if(r>-1){this.multiApps[r].renderer.resize(t,n)}else console.warn("application not found")}};pt.systemName="Renderer",pt=o([t.decorators.componentObserver({Transform:["_parent"]})],pt);var lt=pt;let ft;function ht(e){e.addPreProcessResourceHandler((function(e){var t,n,r;let o=null===(n=null===(t=e.src)||void 0===t?void 0:t.image)||void 0===n?void 0:n.texture;if(!o)return;Array.isArray(o)||(o=[o]);const a=null!==(r=function(){if(ft)return ft;const e=document.createElement("canvas").getContext("webgl2");if(!e)return console.warn("WebGL not available for compressed textures. Silently failing."),{s3tc:!1,etc:!1,etc1:!1,pvrtc:!1,atc:!1,astc:!1};ft={s3tc:!!e.getExtension("WEBGL_compressed_texture_s3tc"),etc:!!e.getExtension("WEBGL_compressed_texture_etc"),etc1:!!e.getExtension("WEBGL_compressed_texture_etc1"),pvrtc:!!e.getExtension("WEBGL_compressed_texture_pvrtc")||!!e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),atc:!!e.getExtension("WEBGL_compressed_texture_atc"),astc:!!e.getExtension("WEBGL_compressed_texture_astc")};try{console.log("Eva.js Supported Compressed Texture Format List: "+Object.keys(ft).filter((e=>ft[e])).join(", "))}catch(e){}return ft}())&&void 0!==r?r:{};let i=o.find((e=>a[e.type]));i&&_extends(e.src.image,i)}))}class dt extends t.System{constructor(e){super(e),this.asyncIdMap={},this.observerInfo=this.constructor.observerInfo}componentChanged(e){}rendererUpdate(e){}update(e){const t=this.componentObserver.clear();for(const e of t)this.componentChanged(e)}increaseAsyncId(e){return this.asyncIdMap[e]=(this.asyncIdMap[e]||0)+1,this.asyncIdMap[e]}validateAsyncId(e,t){return this.asyncIdMap[e]===t}}return e.ContainerManager=ot,e.Renderer=dt,e.RendererManager=rt,e.RendererSystem=lt,e.registerKtx2CompressedTexture=function(e){r.setKTXTranscoderPath(e),r.extensions.add(r.loadKTX2),r.extensions.add(r.resolveCompressedTextureUrl),r.extensions.add(r.detectCompressed),ht(t.resource)},Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.rendererAdapter,PIXI);globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||_EVA_IIFE_renderer;
1
+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var r in n)({}).hasOwnProperty.call(n,r)&&(e[r]=n[r])}return e},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{};var _EVA_IIFE_renderer=function(e,t,n,r){"use strict";function o(e,t,n,r){var o,a=arguments.length,i=a<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,n,r);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(i=(a<3?o(i):a>3?o(t,n,i):o(t,n))||i);return a>3&&i&&Object.defineProperty(t,n,i),i}function a(e,t,n,r){return new(n||(n=Promise))(function(o,a){function i(e){try{c(r.next(e))}catch(e){a(e)}}function s(e){try{c(r.throw(e))}catch(e){a(e)}}function c(e){var t;e.done?o(e.value):(t=e.value,t instanceof n?t:new n(function(e){e(t)})).then(i,s)}c((r=r.apply(e,t||[])).next())})}function i(e,t){return e===t||e!=e&&t!=t}function s(e,t){for(var n=e.length;n--;)if(i(e[n][0],t))return n;return-1}var c=Array.prototype.splice;function u(e){var t=-1,n=null==e?0:e.length;for(this.clear();++t<n;){var r=e[t];this.set(r[0],r[1])}}u.prototype.clear=function(){this.__data__=[],this.size=0},u.prototype.delete=function(e){var t=this.__data__,n=s(t,e);return!(n<0)&&(n==t.length-1?t.pop():c.call(t,n,1),--this.size,!0)},u.prototype.get=function(e){var t=this.__data__,n=s(t,e);return n<0?void 0:t[n][1]},u.prototype.has=function(e){return s(this.__data__,e)>-1},u.prototype.set=function(e,t){var n=this.__data__,r=s(n,e);return r<0?(++this.size,n.push([e,t])):n[r][1]=t,this};var p="object"==typeof global&&global&&global.Object===Object&&global,l="object"==typeof self&&self&&self.Object===Object&&self,h=p||l||Function("return this")(),f=h.Symbol,d=Object.prototype,v=d.hasOwnProperty,y=d.toString,_=f?f.toStringTag:void 0;var g=Object.prototype.toString;var m=f?f.toStringTag:void 0;function b(e){return null==e?void 0===e?"[object Undefined]":"[object Null]":m&&m in Object(e)?function(e){var t=v.call(e,_),n=e[_];try{e[_]=void 0;var r=!0}catch(e){}var o=y.call(e);return r&&(t?e[_]=n:delete e[_]),o}(e):function(e){return g.call(e)}(e)}function j(e){var t=typeof e;return null!=e&&("object"==t||"function"==t)}function O(e){if(!j(e))return!1;var t=b(e);return"[object Function]"==t||"[object GeneratorFunction]"==t||"[object AsyncFunction]"==t||"[object Proxy]"==t}var w,E=h["__core-js_shared__"],A=(w=/[^.]+$/.exec(E&&E.keys&&E.keys.IE_PROTO||""))?"Symbol(src)_1."+w:"";var x=Function.prototype.toString;function S(e){if(null!=e){try{return x.call(e)}catch(e){}try{return e+""}catch(e){}}return""}var C=/^\[object .+?Constructor\]$/,M=Function.prototype,P=Object.prototype,T=M.toString,R=P.hasOwnProperty,I=RegExp("^"+T.call(R).replace(/[\\^$.*+?()[\]{}|]/g,"\\$&").replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g,"$1.*?")+"$");function z(e){return!(!j(e)||(t=e,A&&A in t))&&(O(e)?I:C).test(S(e));var t}function B(e,t){var n=function(e,t){return null==e?void 0:e[t]}(e,t);return z(n)?n:void 0}var L=B(h,"Map"),N=B(Object,"create");var V=Object.prototype.hasOwnProperty;var D=Object.prototype.hasOwnProperty;function k(e){var t=-1,n=null==e?0:e.length;for(this.clear();++t<n;){var r=e[t];this.set(r[0],r[1])}}function W(e,t){var n,r,o=e.__data__;return("string"==(r=typeof(n=t))||"number"==r||"symbol"==r||"boolean"==r?"__proto__"!==n:null===n)?o["string"==typeof t?"string":"hash"]:o.map}function G(e){var t=-1,n=null==e?0:e.length;for(this.clear();++t<n;){var r=e[t];this.set(r[0],r[1])}}k.prototype.clear=function(){this.__data__=N?N(null):{},this.size=0},k.prototype.delete=function(e){var t=this.has(e)&&delete this.__data__[e];return this.size-=t?1:0,t},k.prototype.get=function(e){var t=this.__data__;if(N){var n=t[e];return"__lodash_hash_undefined__"===n?void 0:n}return V.call(t,e)?t[e]:void 0},k.prototype.has=function(e){var t=this.__data__;return N?void 0!==t[e]:D.call(t,e)},k.prototype.set=function(e,t){var n=this.__data__;return this.size+=this.has(e)?0:1,n[e]=N&&void 0===t?"__lodash_hash_undefined__":t,this},G.prototype.clear=function(){this.size=0,this.__data__={hash:new k,map:new(L||u),string:new k}},G.prototype.delete=function(e){var t=W(this,e).delete(e);return this.size-=t?1:0,t},G.prototype.get=function(e){return W(this,e).get(e)},G.prototype.has=function(e){return W(this,e).has(e)},G.prototype.set=function(e,t){var n=W(this,e),r=n.size;return n.set(e,t),this.size+=n.size==r?0:1,this};function U(e){var t=this.__data__=new u(e);this.size=t.size}U.prototype.clear=function(){this.__data__=new u,this.size=0},U.prototype.delete=function(e){var t=this.__data__,n=t.delete(e);return this.size=t.size,n},U.prototype.get=function(e){return this.__data__.get(e)},U.prototype.has=function(e){return this.__data__.has(e)},U.prototype.set=function(e,t){var n=this.__data__;if(n instanceof u){var r=n.__data__;if(!L||r.length<199)return r.push([e,t]),this.size=++n.size,this;n=this.__data__=new G(r)}return n.set(e,t),this.size=n.size,this};function $(e){var t=-1,n=null==e?0:e.length;for(this.__data__=new G;++t<n;)this.add(e[t])}function F(e,t){for(var n=-1,r=null==e?0:e.length;++n<r;)if(t(e[n],n,e))return!0;return!1}$.prototype.add=$.prototype.push=function(e){return this.__data__.set(e,"__lodash_hash_undefined__"),this},$.prototype.has=function(e){return this.__data__.has(e)};function Y(e,t,n,r,o,a){var i=1&n,s=e.length,c=t.length;if(s!=c&&!(i&&c>s))return!1;var u=a.get(e),p=a.get(t);if(u&&p)return u==t&&p==e;var l=-1,h=!0,f=2&n?new $:void 0;for(a.set(e,t),a.set(t,e);++l<s;){var d=e[l],v=t[l];if(r)var y=i?r(v,d,l,t,e,a):r(d,v,l,e,t,a);if(void 0!==y){if(y)continue;h=!1;break}if(f){if(!F(t,function(e,t){if(i=t,!f.has(i)&&(d===e||o(d,e,n,r,a)))return f.push(t);var i})){h=!1;break}}else if(d!==v&&!o(d,v,n,r,a)){h=!1;break}}return a.delete(e),a.delete(t),h}var K=h.Uint8Array;function X(e){var t=-1,n=Array(e.size);return e.forEach(function(e,r){n[++t]=[r,e]}),n}function q(e){var t=-1,n=Array(e.size);return e.forEach(function(e){n[++t]=e}),n}var H=f?f.prototype:void 0,J=H?H.valueOf:void 0;var Q=Array.isArray;var Z=Object.prototype.propertyIsEnumerable,ee=Object.getOwnPropertySymbols,te=ee?function(e){return null==e?[]:(e=Object(e),function(e,t){for(var n=-1,r=null==e?0:e.length,o=0,a=[];++n<r;){var i=e[n];t(i,n,e)&&(a[o++]=i)}return a}(ee(e),function(t){return Z.call(e,t)}))}:function(){return[]},ne=te;function re(e){return null!=e&&"object"==typeof e}function oe(e){return re(e)&&"[object Arguments]"==b(e)}var ae=Object.prototype,ie=ae.hasOwnProperty,se=ae.propertyIsEnumerable,ce=oe(function(){return arguments}())?oe:function(e){return re(e)&&ie.call(e,"callee")&&!se.call(e,"callee")},ue=ce;var pe="object"==typeof e&&e&&!e.nodeType&&e,le=pe&&"object"==typeof module&&module&&!module.nodeType&&module,he=le&&le.exports===pe?h.Buffer:void 0,fe=(he?he.isBuffer:void 0)||function(){return!1},de=/^(?:0|[1-9]\d*)$/;function ve(e,t){var n=typeof e;return!!(t=null==t?9007199254740991:t)&&("number"==n||"symbol"!=n&&de.test(e))&&e>-1&&e%1==0&&e<t}function ye(e){return"number"==typeof e&&e>-1&&e%1==0&&e<=9007199254740991}var _e={};_e["[object Float32Array]"]=_e["[object Float64Array]"]=_e["[object Int8Array]"]=_e["[object Int16Array]"]=_e["[object Int32Array]"]=_e["[object Uint8Array]"]=_e["[object Uint8ClampedArray]"]=_e["[object Uint16Array]"]=_e["[object Uint32Array]"]=!0,_e["[object Arguments]"]=_e["[object Array]"]=_e["[object ArrayBuffer]"]=_e["[object Boolean]"]=_e["[object DataView]"]=_e["[object Date]"]=_e["[object Error]"]=_e["[object Function]"]=_e["[object Map]"]=_e["[object Number]"]=_e["[object Object]"]=_e["[object RegExp]"]=_e["[object Set]"]=_e["[object String]"]=_e["[object WeakMap]"]=!1;var ge,me="object"==typeof e&&e&&!e.nodeType&&e,be=me&&"object"==typeof module&&module&&!module.nodeType&&module,je=be&&be.exports===me&&p.process,Oe=function(){try{var e=be&&be.require&&be.require("util").types;return e||je&&je.binding&&je.binding("util")}catch(e){}}(),we=Oe&&Oe.isTypedArray,Ee=we?(ge=we,function(e){return ge(e)}):function(e){return re(e)&&ye(e.length)&&!!_e[b(e)]},Ae=Object.prototype.hasOwnProperty;function xe(e,t){var n=Q(e),r=!n&&ue(e),o=!n&&!r&&fe(e),a=!n&&!r&&!o&&Ee(e),i=n||r||o||a,s=i?function(e,t){for(var n=-1,r=Array(e);++n<e;)r[n]=t(n);return r}(e.length,String):[],c=s.length;for(var u in e)!t&&!Ae.call(e,u)||i&&("length"==u||o&&("offset"==u||"parent"==u)||a&&("buffer"==u||"byteLength"==u||"byteOffset"==u)||ve(u,c))||s.push(u);return s}var Se=Object.prototype;var Ce=function(e,t){return function(n){return e(t(n))}}(Object.keys,Object),Me=Ce,Pe=Object.prototype.hasOwnProperty;function Te(e){if(n=(t=e)&&t.constructor,t!==("function"==typeof n&&n.prototype||Se))return Me(e);var t,n,r=[];for(var o in Object(e))Pe.call(e,o)&&"constructor"!=o&&r.push(o);return r}function Re(e){return null!=(t=e)&&ye(t.length)&&!O(t)?xe(e):Te(e);var t}function Ie(e){return function(e,t,n){var r=t(e);return Q(e)?r:function(e,t){for(var n=-1,r=t.length,o=e.length;++n<r;)e[o+n]=t[n];return e}(r,n(e))}(e,Re,ne)}var ze=Object.prototype.hasOwnProperty;var Be=B(h,"DataView"),Le=B(h,"Promise"),Ne=B(h,"Set"),Ve=B(h,"WeakMap"),De="[object Map]",ke="[object Promise]",We="[object Set]",Ge="[object WeakMap]",Ue="[object DataView]",$e=S(Be),Fe=S(L),Ye=S(Le),Ke=S(Ne),Xe=S(Ve),qe=b;(Be&&qe(new Be(new ArrayBuffer(1)))!=Ue||L&&qe(new L)!=De||Le&&qe(Le.resolve())!=ke||Ne&&qe(new Ne)!=We||Ve&&qe(new Ve)!=Ge)&&(qe=function(e){var t=b(e),n="[object Object]"==t?e.constructor:void 0,r=n?S(n):"";if(r)switch(r){case $e:return Ue;case Fe:return De;case Ye:return ke;case Ke:return We;case Xe:return Ge}return t});var He=qe,Je="[object Arguments]",Qe="[object Array]",Ze="[object Object]",et=Object.prototype.hasOwnProperty;function tt(e,t,n,r,o,a){var s=Q(e),c=Q(t),u=s?Qe:He(e),p=c?Qe:He(t),l=(u=u==Je?Ze:u)==Ze,h=(p=p==Je?Ze:p)==Ze,f=u==p;if(f&&fe(e)){if(!fe(t))return!1;s=!0,l=!1}if(f&&!l)return a||(a=new U),s||Ee(e)?Y(e,t,n,r,o,a):function(e,t,n,r,o,a,s){switch(n){case"[object DataView]":if(e.byteLength!=t.byteLength||e.byteOffset!=t.byteOffset)return!1;e=e.buffer,t=t.buffer;case"[object ArrayBuffer]":return!(e.byteLength!=t.byteLength||!a(new K(e),new K(t)));case"[object Boolean]":case"[object Date]":case"[object Number]":return i(+e,+t);case"[object Error]":return e.name==t.name&&e.message==t.message;case"[object RegExp]":case"[object String]":return e==t+"";case"[object Map]":var c=X;case"[object Set]":var u=1&r;if(c||(c=q),e.size!=t.size&&!u)return!1;var p=s.get(e);if(p)return p==t;r|=2,s.set(e,t);var l=Y(c(e),c(t),r,o,a,s);return s.delete(e),l;case"[object Symbol]":if(J)return J.call(e)==J.call(t)}return!1}(e,t,u,n,r,o,a);if(!(1&n)){var d=l&&et.call(e,"__wrapped__"),v=h&&et.call(t,"__wrapped__");if(d||v){var y=d?e.value():e,_=v?t.value():t;return a||(a=new U),o(y,_,n,r,a)}}return!!f&&(a||(a=new U),function(e,t,n,r,o,a){var i=1&n,s=Ie(e),c=s.length;if(c!=Ie(t).length&&!i)return!1;for(var u=c;u--;){var p=s[u];if(!(i?p in t:ze.call(t,p)))return!1}var l=a.get(e),h=a.get(t);if(l&&h)return l==t&&h==e;var f=!0;a.set(e,t),a.set(t,e);for(var d=i;++u<c;){var v=e[p=s[u]],y=t[p];if(r)var _=i?r(y,v,p,t,e,a):r(v,y,p,e,t,a);if(!(void 0===_?v===y||o(v,y,n,r,a):_)){f=!1;break}d||(d="constructor"==p)}if(f&&!d){var g=e.constructor,m=t.constructor;g==m||!("constructor"in e)||!("constructor"in t)||"function"==typeof g&&g instanceof g&&"function"==typeof m&&m instanceof m||(f=!1)}return a.delete(e),a.delete(t),f}(e,t,n,r,o,a))}function nt(e,t,n,r,o){return e===t||(null==e||null==t||!re(e)&&!re(t)?e!=e&&t!=t:tt(e,t,n,r,nt,o))}var rt=class{constructor({game:e,rendererSystem:t}){this.renderers=[],this.game=e,this.rendererSystem=t}register(...e){for(const t of e)t.game=this.game,t.rendererManager=this.rendererSystem.rendererManager,t.containerManager=this.rendererSystem.containerManager,this.renderers.push(t)}componentChanged(e){for(const n of e)for(const e of this.renderers){const r=e.observerInfo[n.componentName];if(r){if([t.OBSERVER_TYPE.ADD,t.OBSERVER_TYPE.REMOVE].indexOf(n.type)>-1){try{e.componentChanged&&e.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject.name}, ${n.componentName} is error.`,n,e)}continue}if(r.findIndex(e=>{return t=e,r=n.prop,nt(t,r);var t,r})>-1)try{e.componentChanged&&e.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject&&n.gameObject.name}, ${n.componentName} is componentChanged error.`,n,e)}}}}update(e){for(const t of e.components)for(const n of this.renderers){const r=[];if(n.observerInfo[t.name]&&-1===r.indexOf(e)){r.push(e);try{n.rendererUpdate&&n.rendererUpdate(e)}catch(n){console.info(`gameObject: ${e.name}, ${t.name} is update error`,n)}}}}};class ot{constructor(){this.containerMap={}}addContainer({name:e,container:t,gameObject:n}){this.containerMap[e]=t,t.gName=n.name||e}getContainer(e){return this.containerMap[e]}removeContainer(e){const t=this.containerMap[e];t&&t.destroy({children:!0}),delete this.containerMap[e]}updateTransform({name:e,transform:t}){const n=this.containerMap[e];if(!n||!t)return;const{anchor:r,origin:o,position:a,rotation:i,scale:s,size:c,skew:u}=t;n.rotation=i,n.scale=s,n.pivot.x=c.width*o.x,n.pivot.y=c.height*o.y,n.skew=u;let p=a.x,l=a.y;if(t.parent){const e=t.parent;p+=e.size.width*r.x,l+=e.size.height*r.y}n.position={x:p,y:l}}}var at=function(e){var t={exports:{}};return e(t,t.exports),t.exports}(function(e){var t=Object.prototype.hasOwnProperty,n="~";function r(){}function o(e,t,n){this.fn=e,this.context=t,this.once=n||!1}function a(e,t,r,a,i){if("function"!=typeof r)throw new TypeError("The listener must be a function");var s=new o(r,a||e,i),c=n?n+t:t;return e._events[c]?e._events[c].fn?e._events[c]=[e._events[c],s]:e._events[c].push(s):(e._events[c]=s,e._eventsCount++),e}function i(e,t){0===--e._eventsCount?e._events=new r:delete e._events[t]}function s(){this._events=new r,this._eventsCount=0}Object.create&&(r.prototype=Object.create(null),(new r).__proto__||(n=!1)),s.prototype.eventNames=function(){var e,r,o=[];if(0===this._eventsCount)return o;for(r in e=this._events)t.call(e,r)&&o.push(n?r.slice(1):r);return Object.getOwnPropertySymbols?o.concat(Object.getOwnPropertySymbols(e)):o},s.prototype.listeners=function(e){var t=n?n+e:e,r=this._events[t];if(!r)return[];if(r.fn)return[r.fn];for(var o=0,a=r.length,i=new Array(a);o<a;o++)i[o]=r[o].fn;return i},s.prototype.listenerCount=function(e){var t=n?n+e:e,r=this._events[t];return r?r.fn?1:r.length:0},s.prototype.emit=function(e,t,r,o,a,i){var s=n?n+e:e;if(!this._events[s])return!1;var c,u,p=this._events[s],l=arguments.length;if(p.fn){switch(p.once&&this.removeListener(e,p.fn,void 0,!0),l){case 1:return p.fn.call(p.context),!0;case 2:return p.fn.call(p.context,t),!0;case 3:return p.fn.call(p.context,t,r),!0;case 4:return p.fn.call(p.context,t,r,o),!0;case 5:return p.fn.call(p.context,t,r,o,a),!0;case 6:return p.fn.call(p.context,t,r,o,a,i),!0}for(u=1,c=new Array(l-1);u<l;u++)c[u-1]=arguments[u];p.fn.apply(p.context,c)}else{var h,f=p.length;for(u=0;u<f;u++)switch(p[u].once&&this.removeListener(e,p[u].fn,void 0,!0),l){case 1:p[u].fn.call(p[u].context);break;case 2:p[u].fn.call(p[u].context,t);break;case 3:p[u].fn.call(p[u].context,t,r);break;case 4:p[u].fn.call(p[u].context,t,r,o);break;default:if(!c)for(h=1,c=new Array(l-1);h<l;h++)c[h-1]=arguments[h];p[u].fn.apply(p[u].context,c)}}return!0},s.prototype.on=function(e,t,n){return a(this,e,t,n,!1)},s.prototype.once=function(e,t,n){return a(this,e,t,n,!0)},s.prototype.removeListener=function(e,t,r,o){var a=n?n+e:e;if(!this._events[a])return this;if(!t)return i(this,a),this;var s=this._events[a];if(s.fn)s.fn!==t||o&&!s.once||r&&s.context!==r||i(this,a);else{for(var c=0,u=[],p=s.length;c<p;c++)(s[c].fn!==t||o&&!s[c].once||r&&s[c].context!==r)&&u.push(s[c]);u.length?this._events[a]=1===u.length?u[0]:u:i(this,a)}return this},s.prototype.removeAllListeners=function(e){var t;return e?(t=n?n+e:e,this._events[t]&&i(this,t)):(this._events=new r,this._eventsCount=0),this},s.prototype.off=s.prototype.removeListener,s.prototype.addListener=s.prototype.on,s.prefixed=n,s.EventEmitter=s,e.exports=s}),it=at;let st=class extends it{constructor({system:e,containerManager:t}){super(),this.name="Transform",this.waitRemoveIds=[],this.waitChangeScenes=[],this.containerManager=t,this.init(e)}init(e){this.system=e,this.on("changeScene",({scene:e,mode:t,application:n})=>{this.waitChangeScenes.push({scene:e,mode:t,application:n})})}update(){for(const e of this.waitRemoveIds)this.containerManager.removeContainer(e);this.waitRemoveIds=[];for(const e of this.waitChangeScenes){const t=this.containerManager.getContainer(e.scene.id);t&&(e.application.stage.removeChildren(),e.application.stage.addChild(t))}this.waitChangeScenes=[]}componentChanged(e){e.type===t.OBSERVER_TYPE.ADD?this.addContainer(e):e.type===t.OBSERVER_TYPE.CHANGE?this.change(e):e.type===t.OBSERVER_TYPE.REMOVE&&this.waitRemoveIds.push(e.gameObject.id)}addContainer(e){const t=new n.Container;t.label=e.gameObject.name,this.containerManager.addContainer({name:e.gameObject.id,container:t,gameObject:e.gameObject});const r=e.component;Object.defineProperty(r,"worldTransform",{get:()=>t.renderGroup||t.parentRenderGroup?t.worldTransform:void 0})}change(e){const t=e.component;if(t.parent){this.containerManager.getContainer(t.parent.gameObject.id).addChild(this.containerManager.getContainer(e.gameObject.id));const n=e.gameObject.transform.parent&&e.gameObject.transform.parent.gameObject.getComponent("Render");n&&(n.sortDirty=!0)}else{const t=this.containerManager.getContainer(e.gameObject.id);t.parent&&t.parent.removeChild(t)}}destroy(){this.removeAllListeners(),this.waitRemoveIds=null,this.waitChangeScenes=null,this.system=null,this.containerManager=null}};st=o([t.decorators.componentObserver({Transform:["_parent"]})],st);var ct,ut=st;e.RENDERER_TYPE=void 0,(ct=e.RENDERER_TYPE||(e.RENDERER_TYPE={}))[ct.UNKNOWN=0]="UNKNOWN",ct[ct.WEBGL=1]="WEBGL",ct[ct.CANVAS=2]="CANVAS";let pt=class extends t.System{constructor(){super(...arguments),this.multiApps=[]}init(e){return a(this,void 0,void 0,function*(){this.params=e,this.application=yield this.createApplication(e),this.containerManager=new ot,this.rendererManager=new rt({game:this.game,rendererSystem:this}),this.game.canvas=this.application.canvas,this.transform=new ut({system:this,containerManager:this.containerManager}),this.game.on("sceneChanged",({scene:e,mode:n,params:r})=>a(this,void 0,void 0,function*(){let o;switch(n){case t.LOAD_SCENE_MODE.SINGLE:o=this.application;break;case t.LOAD_SCENE_MODE.MULTI_CANVAS:o=yield this.createMultiApplication({params:r})}e.canvas=o.canvas,this.transform.emit("changeScene",{scene:e,mode:n,application:o})})),this.game.on("pauseScene",({scene:e})=>{this.onPauseScene(e)}),this.game.on("startScene",({scene:e})=>{this.onStartScene(e)}),this.game.on("sceneDestroyed",({scene:e})=>a(this,void 0,void 0,function*(){const t=this.multiApps.findIndex(t=>t.canvas===e.canvas);if(t>-1){this.multiApps.splice(t,1)[0].destroy(),e.destroy()}}))})}registerObserver(e){const t=this.constructor.observerInfo;for(const n in e)t[n]||(t[n]=[]),t[n].push(...e[n])}createMultiApplication({params:e}){return a(this,void 0,void 0,function*(){const t=yield this.createApplication(e);return this.multiApps.push(t),t})}createApplication(e){return a(this,void 0,void 0,function*(){const t=new n.Application;var o;return e.debugMode&&(globalThis.__PIXI_APP__=t),yield t.init(_extends(_extends({sharedTicker:!0},e),{hello:!0})),void 0!==e.enableScroll&&(e.enableScroll?((o=t.renderer).events.autoPreventDefault=!1,o.canvas.style.touchAction="auto"):(e=>{e.events.autoPreventDefault=!0,e.canvas.style.touchAction="none"})(t.renderer)),r.Ticker.shared.stop(),r.Ticker.shared.autoStart=!1,t})}update(){const e=this.componentObserver.clear();for(const t of e)this.transform.componentChanged(t);for(const e of this.game.gameObjects)this.containerManager.updateTransform({name:e.id,transform:e.transform}),this.rendererManager.update(e)}lateUpdate(e){this.transform.update(),this.application.ticker.update(e.time)}onDestroy(){this.application.destroy();for(const e of this.multiApps)e&&e.destroy();this.transform.destroy(),this.transform=null,this.params=null,this.rendererManager=null,this.containerManager=null,this.application=null,this.game=null,this.multiApps=null}resize(e,t){this.params.width=e,this.params.height=t,this.application.renderer.resize(e,t)}getApplicationByScene(e){const t=this.multiApps.findIndex(t=>t.canvas===e.canvas);if(t>-1){return this.multiApps[t]}console.warn("application not found")}onPauseScene(e){const t=this.getApplicationByScene(e);t&&t.stop()}onStartScene(e){const t=this.getApplicationByScene(e);t&&t.start()}resizeByScene(e,t,n){const r=this.getApplicationByScene(e);r&&r.renderer.resize(t,n)}};pt.systemName="Renderer",pt=o([t.decorators.componentObserver({Transform:["_parent"]})],pt);var lt=pt;let ht;function ft(e){e.addPreProcessResourceHandler(function(e){var t,n,r;let o=null===(n=null===(t=e.src)||void 0===t?void 0:t.image)||void 0===n?void 0:n.texture;if(!o)return;Array.isArray(o)||(o=[o]);const a=null!==(r=function(){if(ht)return ht;const e=document.createElement("canvas").getContext("webgl2");if(!e)return console.warn("WebGL not available for compressed textures. Silently failing."),{s3tc:!1,etc:!1,etc1:!1,pvrtc:!1,atc:!1,astc:!1};ht={s3tc:!!e.getExtension("WEBGL_compressed_texture_s3tc"),etc:!!e.getExtension("WEBGL_compressed_texture_etc"),etc1:!!e.getExtension("WEBGL_compressed_texture_etc1"),pvrtc:!!e.getExtension("WEBGL_compressed_texture_pvrtc")||!!e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),atc:!!e.getExtension("WEBGL_compressed_texture_atc"),astc:!!e.getExtension("WEBGL_compressed_texture_astc")};try{console.log("Eva.js Supported Compressed Texture Format List: "+Object.keys(ht).filter(e=>ht[e]).join(", "))}catch(e){}return ht}())&&void 0!==r?r:{};let i=o.find(e=>a[e.type]);i&&_extends(e.src.image,i)})}class dt extends t.System{constructor(e){super(e),this.asyncIdMap={},this.observerInfo=this.constructor.observerInfo}componentChanged(e){}rendererUpdate(e){}update(e){const t=this.componentObserver.clear();for(const e of t)this.componentChanged(e)}increaseAsyncId(e){return this.asyncIdMap[e]=(this.asyncIdMap[e]||0)+1,this.asyncIdMap[e]}validateAsyncId(e,t){return this.asyncIdMap[e]===t}}return e.ContainerManager=ot,e.Renderer=dt,e.RendererManager=rt,e.RendererSystem=lt,e.registerKtx2CompressedTexture=function(e){r.setKTXTranscoderPath(e),r.extensions.add(r.loadKTX2),r.extensions.add(r.resolveCompressedTextureUrl),r.extensions.add(r.detectCompressed),ft(t.resource)},Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.rendererAdapter,PIXI);globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||_EVA_IIFE_renderer;
@@ -13,19 +13,19 @@ function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'defau
13
13
  var isEqual__default = /*#__PURE__*/_interopDefaultLegacy(isEqual);
14
14
  var EventEmitter__default = /*#__PURE__*/_interopDefaultLegacy(EventEmitter);
15
15
 
16
- /*! *****************************************************************************
17
- Copyright (c) Microsoft Corporation. All rights reserved.
18
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use
19
- this file except in compliance with the License. You may obtain a copy of the
20
- License at http://www.apache.org/licenses/LICENSE-2.0
16
+ /******************************************************************************
17
+ Copyright (c) Microsoft Corporation.
21
18
 
22
- THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
23
- KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
24
- WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
25
- MERCHANTABLITY OR NON-INFRINGEMENT.
19
+ Permission to use, copy, modify, and/or distribute this software for any
20
+ purpose with or without fee is hereby granted.
26
21
 
27
- See the Apache Version 2.0 License for specific language governing permissions
28
- and limitations under the License.
22
+ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
23
+ REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
24
+ AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
25
+ INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
26
+ LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
27
+ OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
28
+ PERFORMANCE OF THIS SOFTWARE.
29
29
  ***************************************************************************** */
30
30
 
31
31
  function __decorate(decorators, target, key, desc) {
@@ -36,20 +36,59 @@ function __decorate(decorators, target, key, desc) {
36
36
  }
37
37
 
38
38
  function __awaiter(thisArg, _arguments, P, generator) {
39
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
39
40
  return new (P || (P = Promise))(function (resolve, reject) {
40
41
  function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
41
42
  function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
42
- function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
43
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
43
44
  step((generator = generator.apply(thisArg, _arguments || [])).next());
44
45
  });
45
- }
46
+ }
47
+
48
+ typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
49
+ var e = new Error(message);
50
+ return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
51
+ };
46
52
 
53
+ /**
54
+ * 渲染管理器类
55
+ *
56
+ * RendererManager 负责管理和协调所有渲染器。
57
+ * 它将组件变化事件分发给相应的渲染器,
58
+ * 并在每帧调用渲染器的更新方法。
59
+ *
60
+ * @example
61
+ * ```typescript
62
+ * const rendererManager = new RendererManager({
63
+ * game,
64
+ * rendererSystem
65
+ * });
66
+ *
67
+ * rendererManager.register(
68
+ * new SpriteRenderer(),
69
+ * new TextRenderer()
70
+ * );
71
+ * ```
72
+ */
47
73
  class RendererManager {
74
+ /**
75
+ * 构造渲染管理器
76
+ * @param game - 游戏实例
77
+ * @param rendererSystem - 渲染系统实例
78
+ */
48
79
  constructor({ game, rendererSystem }) {
80
+ /** 注册的渲染器列表 */
49
81
  this.renderers = [];
50
82
  this.game = game;
51
83
  this.rendererSystem = rendererSystem;
52
84
  }
85
+ /**
86
+ * 注册渲染器
87
+ *
88
+ * 将渲染器添加到管理器,并为其设置必要的引用。
89
+ *
90
+ * @param renderers - 要注册的渲染器列表
91
+ */
53
92
  register(...renderers) {
54
93
  for (const renderer of renderers) {
55
94
  renderer.game = this.game;
@@ -131,9 +170,11 @@ class ContainerManager {
131
170
  return;
132
171
  const { anchor, origin, position, rotation, scale, size, skew } = transform;
133
172
  container.rotation = rotation;
173
+ // @ts-ignore
134
174
  container.scale = scale;
135
175
  container.pivot.x = size.width * origin.x;
136
176
  container.pivot.y = size.height * origin.y;
177
+ // @ts-ignore
137
178
  container.skew = skew;
138
179
  let x = position.x;
139
180
  let y = position.y;
@@ -142,6 +183,7 @@ class ContainerManager {
142
183
  x = x + parent.size.width * anchor.x;
143
184
  y = y + parent.size.height * anchor.y;
144
185
  }
186
+ // @ts-ignore
145
187
  container.position = { x, y };
146
188
  }
147
189
  }
@@ -158,7 +200,12 @@ let Transform = class Transform extends EventEmitter__default {
158
200
  init(system) {
159
201
  this.system = system;
160
202
  this.on('changeScene', ({ scene, mode, application }) => {
203
+ // switch (mode) {
204
+ // case LOAD_SCENE_MODE.SINGLE:
161
205
  this.waitChangeScenes.push({ scene, mode, application });
206
+ // break;
207
+ // case LOAD_SCENE_MODE.MULTI_CANVAS:
208
+ // }
162
209
  });
163
210
  }
164
211
  update() {
@@ -167,6 +214,7 @@ let Transform = class Transform extends EventEmitter__default {
167
214
  }
168
215
  this.waitRemoveIds = [];
169
216
  for (const sceneInfo of this.waitChangeScenes) {
217
+ // set scene
170
218
  const container = this.containerManager.getContainer(sceneInfo.scene.id);
171
219
  if (container) {
172
220
  sceneInfo.application.stage.removeChildren();
@@ -282,6 +330,12 @@ let Renderer$1 = class Renderer extends eva_js.System {
282
330
  application,
283
331
  });
284
332
  }));
333
+ this.game.on('pauseScene', ({ scene }) => {
334
+ this.onPauseScene(scene);
335
+ });
336
+ this.game.on('startScene', ({ scene }) => {
337
+ this.onStartScene(scene);
338
+ });
285
339
  this.game.on('sceneDestroyed', ({ scene }) => __awaiter(this, void 0, void 0, function* () {
286
340
  const index = this.multiApps.findIndex(app => app.canvas === scene.canvas);
287
341
  if (index > -1) {
@@ -293,17 +347,20 @@ let Renderer$1 = class Renderer extends eva_js.System {
293
347
  });
294
348
  }
295
349
  registerObserver(observerInfo) {
350
+ // @ts-ignore
296
351
  const thisObserverInfo = this.constructor.observerInfo;
297
352
  for (const key in observerInfo) {
298
353
  if (!thisObserverInfo[key]) {
299
354
  thisObserverInfo[key] = [];
300
355
  }
356
+ //@ts-ignore
301
357
  thisObserverInfo[key].push(...observerInfo[key]);
302
358
  }
303
359
  }
304
360
  createMultiApplication({ params }) {
305
361
  return __awaiter(this, void 0, void 0, function* () {
306
362
  const app = yield this.createApplication(params);
363
+ // @ts-ignore
307
364
  this.multiApps.push(app);
308
365
  return app;
309
366
  });
@@ -337,13 +394,6 @@ let Renderer$1 = class Renderer extends eva_js.System {
337
394
  }
338
395
  }
339
396
  lateUpdate(e) {
340
- for (const gameObject of this.game.gameObjects) {
341
- this.containerManager.updateTransform({
342
- name: gameObject.id,
343
- transform: gameObject.transform,
344
- });
345
- this.rendererManager.update(gameObject);
346
- }
347
397
  this.transform.update();
348
398
  this.application.ticker.update(e.time);
349
399
  }
@@ -364,18 +414,38 @@ let Renderer$1 = class Renderer extends eva_js.System {
364
414
  resize(width, height) {
365
415
  this.params.width = width;
366
416
  this.params.height = height;
417
+ // @ts-ignore
367
418
  this.application.renderer.resize(width, height);
368
419
  }
369
- resizeByScene(scene, width, height) {
420
+ getApplicationByScene(scene) {
370
421
  const index = this.multiApps.findIndex(app => app.canvas === scene.canvas);
371
422
  if (index > -1) {
372
423
  const application = this.multiApps[index];
373
- application.renderer.resize(width, height);
424
+ return application;
374
425
  }
375
426
  else {
376
427
  console.warn('application not found');
377
428
  }
378
429
  }
430
+ onPauseScene(scene) {
431
+ const app = this.getApplicationByScene(scene);
432
+ if (app) {
433
+ app.stop();
434
+ }
435
+ }
436
+ onStartScene(scene) {
437
+ const app = this.getApplicationByScene(scene);
438
+ if (app) {
439
+ app.start();
440
+ }
441
+ }
442
+ resizeByScene(scene, width, height) {
443
+ const app = this.getApplicationByScene(scene);
444
+ if (app) {
445
+ // @ts-ignore
446
+ app.renderer.resize(width, height);
447
+ }
448
+ }
379
449
  };
380
450
  Renderer$1.systemName = 'Renderer';
381
451
  Renderer$1 = __decorate([
@@ -392,7 +462,9 @@ function getSuportCompressedTextureFormats() {
392
462
  const canvas = document.createElement('canvas');
393
463
  const gl = canvas.getContext('webgl2');
394
464
  if (!gl) {
465
+ // #if _DEBUG
395
466
  console.warn('WebGL not available for compressed textures. Silently failing.');
467
+ // #endif
396
468
  return {
397
469
  s3tc: false,
398
470
  etc: false,
@@ -445,14 +517,29 @@ function registerKtx2CompressedTexture(params) {
445
517
  addPreProcessResourceHandler(eva_js.resource);
446
518
  }
447
519
 
520
+ /* eslint-disable @typescript-eslint/no-unused-vars */
448
521
  class Renderer extends eva_js.System {
449
522
  constructor(params) {
450
523
  super(params);
451
524
  this.asyncIdMap = {};
525
+ // @ts-ignore
452
526
  this.observerInfo = this.constructor.observerInfo;
453
527
  }
528
+ // init(arg?: any): void;
529
+ /**
530
+ * 当监听的属性变化时候调用
531
+ *
532
+ * called while the observed component props change.
533
+ */
454
534
  componentChanged(_changed) { }
535
+ /**
536
+ * 每帧调用
537
+ *
538
+ * called by every loop
539
+ * @param _gameObject gameObject
540
+ */
455
541
  rendererUpdate(_gameObject) { }
542
+ // @ts-ignore
456
543
  update(e) {
457
544
  const changes = this.componentObserver.clear();
458
545
  for (const changed of changes) {
@@ -468,7 +555,19 @@ class Renderer extends eva_js.System {
468
555
  }
469
556
  }
470
557
 
558
+ // import { BaseTexture, utils } from 'pixi.js';
471
559
  const mixinPIXI = () => {
560
+ // BaseTexture.prototype.destroy = function () {
561
+ // if (this.imageUrl) {
562
+ // delete utils.TextureCache[this.imageUrl];
563
+ // this.imageUrl = null;
564
+ // }
565
+ // this.source = null;
566
+ // this.dispose();
567
+ // BaseTexture.removeFromCache(this);
568
+ // this.textureCacheIds = null;
569
+ // this._destroyed = true;
570
+ // };
472
571
  };
473
572
 
474
573
  mixinPIXI();
@@ -1,16 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/renderer-adapter"),n=require("lodash-es/isEqual"),r=require("eventemitter3"),s=require("pixi.js");function a(e){return e&&"object"==typeof e&&"default"in e?e.default:e}var o=a(n),i=a(r);
2
- /*! *****************************************************************************
3
- Copyright (c) Microsoft Corporation. All rights reserved.
4
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use
5
- this file except in compliance with the License. You may obtain a copy of the
6
- License at http://www.apache.org/licenses/LICENSE-2.0
7
-
8
- THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
9
- KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
10
- WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
11
- MERCHANTABLITY OR NON-INFRINGEMENT.
12
-
13
- See the Apache Version 2.0 License for specific language governing permissions
14
- and limitations under the License.
15
- ***************************************************************************** */
16
- function c(e,t,n,r){var s,a=arguments.length,o=a<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,n,r);else for(var i=e.length-1;i>=0;i--)(s=e[i])&&(o=(a<3?s(o):a>3?s(t,n,o):s(t,n))||o);return a>3&&o&&Object.defineProperty(t,n,o),o}function d(e,t,n,r){return new(n||(n=Promise))((function(s,a){function o(e){try{c(r.next(e))}catch(e){a(e)}}function i(e){try{c(r.throw(e))}catch(e){a(e)}}function c(e){e.done?s(e.value):new n((function(t){t(e.value)})).then(o,i)}c((r=r.apply(e,t||[])).next())}))}var p=class{constructor({game:e,rendererSystem:t}){this.renderers=[],this.game=e,this.rendererSystem=t}register(...e){for(const t of e)t.game=this.game,t.rendererManager=this.rendererSystem.rendererManager,t.containerManager=this.rendererSystem.containerManager,this.renderers.push(t)}componentChanged(t){for(const n of t)for(const t of this.renderers){const r=t.observerInfo[n.componentName];if(r){if([e.OBSERVER_TYPE.ADD,e.OBSERVER_TYPE.REMOVE].indexOf(n.type)>-1){try{t.componentChanged&&t.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject.name}, ${n.componentName} is error.`,n,e)}continue}if(r.findIndex((e=>o(e,n.prop)))>-1)try{t.componentChanged&&t.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject&&n.gameObject.name}, ${n.componentName} is componentChanged error.`,n,e)}}}}update(e){for(const t of e.components)for(const n of this.renderers){const r=[];if(n.observerInfo[t.name]&&-1===r.indexOf(e)){r.push(e);try{n.rendererUpdate&&n.rendererUpdate(e)}catch(n){console.info(`gameObject: ${e.name}, ${t.name} is update error`,n)}}}}};class h{constructor(){this.containerMap={}}addContainer({name:e,container:t,gameObject:n}){this.containerMap[e]=t,t.gName=n.name||e}getContainer(e){return this.containerMap[e]}removeContainer(e){const t=this.containerMap[e];t&&t.destroy({children:!0}),delete this.containerMap[e]}updateTransform({name:e,transform:t}){const n=this.containerMap[e];if(!n||!t)return;const{anchor:r,origin:s,position:a,rotation:o,scale:i,size:c,skew:d}=t;n.rotation=o,n.scale=i,n.pivot.x=c.width*s.x,n.pivot.y=c.height*s.y,n.skew=d;let p=a.x,h=a.y;if(t.parent){const e=t.parent;p+=e.size.width*r.x,h+=e.size.height*r.y}n.position={x:p,y:h}}}let m=class extends i{constructor({system:e,containerManager:t}){super(),this.name="Transform",this.waitRemoveIds=[],this.waitChangeScenes=[],this.containerManager=t,this.init(e)}init(e){this.system=e,this.on("changeScene",(({scene:e,mode:t,application:n})=>{this.waitChangeScenes.push({scene:e,mode:t,application:n})}))}update(){for(const e of this.waitRemoveIds)this.containerManager.removeContainer(e);this.waitRemoveIds=[];for(const e of this.waitChangeScenes){const t=this.containerManager.getContainer(e.scene.id);t&&(e.application.stage.removeChildren(),e.application.stage.addChild(t))}this.waitChangeScenes=[]}componentChanged(t){t.type===e.OBSERVER_TYPE.ADD?this.addContainer(t):t.type===e.OBSERVER_TYPE.CHANGE?this.change(t):t.type===e.OBSERVER_TYPE.REMOVE&&this.waitRemoveIds.push(t.gameObject.id)}addContainer(e){const n=new t.Container;n.label=e.gameObject.name,this.containerManager.addContainer({name:e.gameObject.id,container:n,gameObject:e.gameObject});const r=e.component;Object.defineProperty(r,"worldTransform",{get:()=>n.renderGroup||n.parentRenderGroup?n.worldTransform:void 0})}change(e){const t=e.component;if(t.parent){this.containerManager.getContainer(t.parent.gameObject.id).addChild(this.containerManager.getContainer(e.gameObject.id));const n=e.gameObject.transform.parent&&e.gameObject.transform.parent.gameObject.getComponent("Render");n&&(n.sortDirty=!0)}else{const t=this.containerManager.getContainer(e.gameObject.id);t.parent&&t.parent.removeChild(t)}}destroy(){this.removeAllListeners(),this.waitRemoveIds=null,this.waitChangeScenes=null,this.system=null,this.containerManager=null}};m=c([e.decorators.componentObserver({Transform:["_parent"]})],m);var l,u=m;exports.RENDERER_TYPE=void 0,(l=exports.RENDERER_TYPE||(exports.RENDERER_TYPE={}))[l.UNKNOWN=0]="UNKNOWN",l[l.WEBGL=1]="WEBGL",l[l.CANVAS=2]="CANVAS";let g=class extends e.System{constructor(){super(...arguments),this.multiApps=[]}init(t){return d(this,void 0,void 0,(function*(){this.params=t,this.application=yield this.createApplication(t),this.containerManager=new h,this.rendererManager=new p({game:this.game,rendererSystem:this}),this.game.canvas=this.application.canvas,this.transform=new u({system:this,containerManager:this.containerManager}),this.game.on("sceneChanged",(({scene:t,mode:n,params:r})=>d(this,void 0,void 0,(function*(){let s;switch(n){case e.LOAD_SCENE_MODE.SINGLE:s=this.application;break;case e.LOAD_SCENE_MODE.MULTI_CANVAS:s=yield this.createMultiApplication({params:r})}t.canvas=s.canvas,this.transform.emit("changeScene",{scene:t,mode:n,application:s})})))),this.game.on("sceneDestroyed",(({scene:e})=>d(this,void 0,void 0,(function*(){const t=this.multiApps.findIndex((t=>t.canvas===e.canvas));if(t>-1){this.multiApps.splice(t,1)[0].destroy(),e.destroy()}}))))}))}registerObserver(e){const t=this.constructor.observerInfo;for(const n in e)t[n]||(t[n]=[]),t[n].push(...e[n])}createMultiApplication({params:e}){return d(this,void 0,void 0,(function*(){const t=yield this.createApplication(e);return this.multiApps.push(t),t}))}createApplication(e){return d(this,void 0,void 0,(function*(){const n=new t.Application;var r;return e.debugMode&&(globalThis.__PIXI_APP__=n),yield n.init(Object.assign(Object.assign({sharedTicker:!0},e),{hello:!0})),void 0!==e.enableScroll&&(e.enableScroll?((r=n.renderer).events.autoPreventDefault=!1,r.canvas.style.touchAction="auto"):(e=>{e.events.autoPreventDefault=!0,e.canvas.style.touchAction="none"})(n.renderer)),s.Ticker.shared.stop(),s.Ticker.shared.autoStart=!1,n}))}update(){const e=this.componentObserver.clear();for(const t of e)this.transform.componentChanged(t);for(const e of this.game.gameObjects)this.containerManager.updateTransform({name:e.id,transform:e.transform}),this.rendererManager.update(e)}lateUpdate(e){for(const e of this.game.gameObjects)this.containerManager.updateTransform({name:e.id,transform:e.transform}),this.rendererManager.update(e);this.transform.update(),this.application.ticker.update(e.time)}onDestroy(){this.application.destroy();for(const e of this.multiApps)e&&e.destroy();this.transform.destroy(),this.transform=null,this.params=null,this.rendererManager=null,this.containerManager=null,this.application=null,this.game=null,this.multiApps=null}resize(e,t){this.params.width=e,this.params.height=t,this.application.renderer.resize(e,t)}resizeByScene(e,t,n){const r=this.multiApps.findIndex((t=>t.canvas===e.canvas));if(r>-1){this.multiApps[r].renderer.resize(t,n)}else console.warn("application not found")}};g.systemName="Renderer",g=c([e.decorators.componentObserver({Transform:["_parent"]})],g);var f=g;let v;function y(e){e.addPreProcessResourceHandler((function(e){var t,n,r;let s=null===(n=null===(t=e.src)||void 0===t?void 0:t.image)||void 0===n?void 0:n.texture;if(!s)return;Array.isArray(s)||(s=[s]);const a=null!==(r=function(){if(v)return v;const e=document.createElement("canvas").getContext("webgl2");if(!e)return console.warn("WebGL not available for compressed textures. Silently failing."),{s3tc:!1,etc:!1,etc1:!1,pvrtc:!1,atc:!1,astc:!1};v={s3tc:!!e.getExtension("WEBGL_compressed_texture_s3tc"),etc:!!e.getExtension("WEBGL_compressed_texture_etc"),etc1:!!e.getExtension("WEBGL_compressed_texture_etc1"),pvrtc:!!e.getExtension("WEBGL_compressed_texture_pvrtc")||!!e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),atc:!!e.getExtension("WEBGL_compressed_texture_atc"),astc:!!e.getExtension("WEBGL_compressed_texture_astc")};try{console.log("Eva.js Supported Compressed Texture Format List: "+Object.keys(v).filter((e=>v[e])).join(", "))}catch(e){}return v}())&&void 0!==r?r:{};let o=s.find((e=>a[e.type]));o&&Object.assign(e.src.image,o)}))}class E extends e.System{constructor(e){super(e),this.asyncIdMap={},this.observerInfo=this.constructor.observerInfo}componentChanged(e){}rendererUpdate(e){}update(e){const t=this.componentObserver.clear();for(const e of t)this.componentChanged(e)}increaseAsyncId(e){return this.asyncIdMap[e]=(this.asyncIdMap[e]||0)+1,this.asyncIdMap[e]}validateAsyncId(e,t){return this.asyncIdMap[e]===t}}exports.ContainerManager=h,exports.Renderer=E,exports.RendererManager=p,exports.RendererSystem=f,exports.registerKtx2CompressedTexture=function(t){s.setKTXTranscoderPath(t),s.extensions.add(s.loadKTX2),s.extensions.add(s.resolveCompressedTextureUrl),s.extensions.add(s.detectCompressed),y(e.resource)};
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/renderer-adapter"),n=require("lodash-es/isEqual"),r=require("eventemitter3"),s=require("pixi.js");function a(e){return e&&"object"==typeof e&&"default"in e?e.default:e}var o=a(n),i=a(r);function c(e,t,n,r){var s,a=arguments.length,o=a<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,n,r);else for(var i=e.length-1;i>=0;i--)(s=e[i])&&(o=(a<3?s(o):a>3?s(t,n,o):s(t,n))||o);return a>3&&o&&Object.defineProperty(t,n,o),o}function p(e,t,n,r){return new(n||(n=Promise))(function(s,a){function o(e){try{c(r.next(e))}catch(e){a(e)}}function i(e){try{c(r.throw(e))}catch(e){a(e)}}function c(e){var t;e.done?s(e.value):(t=e.value,t instanceof n?t:new n(function(e){e(t)})).then(o,i)}c((r=r.apply(e,t||[])).next())})}"function"==typeof SuppressedError&&SuppressedError;var d=class{constructor({game:e,rendererSystem:t}){this.renderers=[],this.game=e,this.rendererSystem=t}register(...e){for(const t of e)t.game=this.game,t.rendererManager=this.rendererSystem.rendererManager,t.containerManager=this.rendererSystem.containerManager,this.renderers.push(t)}componentChanged(t){for(const n of t)for(const t of this.renderers){const r=t.observerInfo[n.componentName];if(r){if([e.OBSERVER_TYPE.ADD,e.OBSERVER_TYPE.REMOVE].indexOf(n.type)>-1){try{t.componentChanged&&t.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject.name}, ${n.componentName} is error.`,n,e)}continue}if(r.findIndex(e=>o(e,n.prop))>-1)try{t.componentChanged&&t.componentChanged(n)}catch(e){console.error(`gameObject: ${n.gameObject&&n.gameObject.name}, ${n.componentName} is componentChanged error.`,n,e)}}}}update(e){for(const t of e.components)for(const n of this.renderers){const r=[];if(n.observerInfo[t.name]&&-1===r.indexOf(e)){r.push(e);try{n.rendererUpdate&&n.rendererUpdate(e)}catch(n){console.info(`gameObject: ${e.name}, ${t.name} is update error`,n)}}}}};class h{constructor(){this.containerMap={}}addContainer({name:e,container:t,gameObject:n}){this.containerMap[e]=t,t.gName=n.name||e}getContainer(e){return this.containerMap[e]}removeContainer(e){const t=this.containerMap[e];t&&t.destroy({children:!0}),delete this.containerMap[e]}updateTransform({name:e,transform:t}){const n=this.containerMap[e];if(!n||!t)return;const{anchor:r,origin:s,position:a,rotation:o,scale:i,size:c,skew:p}=t;n.rotation=o,n.scale=i,n.pivot.x=c.width*s.x,n.pivot.y=c.height*s.y,n.skew=p;let d=a.x,h=a.y;if(t.parent){const e=t.parent;d+=e.size.width*r.x,h+=e.size.height*r.y}n.position={x:d,y:h}}}let m=class extends i{constructor({system:e,containerManager:t}){super(),this.name="Transform",this.waitRemoveIds=[],this.waitChangeScenes=[],this.containerManager=t,this.init(e)}init(e){this.system=e,this.on("changeScene",({scene:e,mode:t,application:n})=>{this.waitChangeScenes.push({scene:e,mode:t,application:n})})}update(){for(const e of this.waitRemoveIds)this.containerManager.removeContainer(e);this.waitRemoveIds=[];for(const e of this.waitChangeScenes){const t=this.containerManager.getContainer(e.scene.id);t&&(e.application.stage.removeChildren(),e.application.stage.addChild(t))}this.waitChangeScenes=[]}componentChanged(t){t.type===e.OBSERVER_TYPE.ADD?this.addContainer(t):t.type===e.OBSERVER_TYPE.CHANGE?this.change(t):t.type===e.OBSERVER_TYPE.REMOVE&&this.waitRemoveIds.push(t.gameObject.id)}addContainer(e){const n=new t.Container;n.label=e.gameObject.name,this.containerManager.addContainer({name:e.gameObject.id,container:n,gameObject:e.gameObject});const r=e.component;Object.defineProperty(r,"worldTransform",{get:()=>n.renderGroup||n.parentRenderGroup?n.worldTransform:void 0})}change(e){const t=e.component;if(t.parent){this.containerManager.getContainer(t.parent.gameObject.id).addChild(this.containerManager.getContainer(e.gameObject.id));const n=e.gameObject.transform.parent&&e.gameObject.transform.parent.gameObject.getComponent("Render");n&&(n.sortDirty=!0)}else{const t=this.containerManager.getContainer(e.gameObject.id);t.parent&&t.parent.removeChild(t)}}destroy(){this.removeAllListeners(),this.waitRemoveIds=null,this.waitChangeScenes=null,this.system=null,this.containerManager=null}};m=c([e.decorators.componentObserver({Transform:["_parent"]})],m);var l,u=m;exports.RENDERER_TYPE=void 0,(l=exports.RENDERER_TYPE||(exports.RENDERER_TYPE={}))[l.UNKNOWN=0]="UNKNOWN",l[l.WEBGL=1]="WEBGL",l[l.CANVAS=2]="CANVAS";let g=class extends e.System{constructor(){super(...arguments),this.multiApps=[]}init(t){return p(this,void 0,void 0,function*(){this.params=t,this.application=yield this.createApplication(t),this.containerManager=new h,this.rendererManager=new d({game:this.game,rendererSystem:this}),this.game.canvas=this.application.canvas,this.transform=new u({system:this,containerManager:this.containerManager}),this.game.on("sceneChanged",({scene:t,mode:n,params:r})=>p(this,void 0,void 0,function*(){let s;switch(n){case e.LOAD_SCENE_MODE.SINGLE:s=this.application;break;case e.LOAD_SCENE_MODE.MULTI_CANVAS:s=yield this.createMultiApplication({params:r})}t.canvas=s.canvas,this.transform.emit("changeScene",{scene:t,mode:n,application:s})})),this.game.on("pauseScene",({scene:e})=>{this.onPauseScene(e)}),this.game.on("startScene",({scene:e})=>{this.onStartScene(e)}),this.game.on("sceneDestroyed",({scene:e})=>p(this,void 0,void 0,function*(){const t=this.multiApps.findIndex(t=>t.canvas===e.canvas);if(t>-1){this.multiApps.splice(t,1)[0].destroy(),e.destroy()}}))})}registerObserver(e){const t=this.constructor.observerInfo;for(const n in e)t[n]||(t[n]=[]),t[n].push(...e[n])}createMultiApplication({params:e}){return p(this,void 0,void 0,function*(){const t=yield this.createApplication(e);return this.multiApps.push(t),t})}createApplication(e){return p(this,void 0,void 0,function*(){const n=new t.Application;var r;return e.debugMode&&(globalThis.__PIXI_APP__=n),yield n.init(Object.assign(Object.assign({sharedTicker:!0},e),{hello:!0})),void 0!==e.enableScroll&&(e.enableScroll?((r=n.renderer).events.autoPreventDefault=!1,r.canvas.style.touchAction="auto"):(e=>{e.events.autoPreventDefault=!0,e.canvas.style.touchAction="none"})(n.renderer)),s.Ticker.shared.stop(),s.Ticker.shared.autoStart=!1,n})}update(){const e=this.componentObserver.clear();for(const t of e)this.transform.componentChanged(t);for(const e of this.game.gameObjects)this.containerManager.updateTransform({name:e.id,transform:e.transform}),this.rendererManager.update(e)}lateUpdate(e){this.transform.update(),this.application.ticker.update(e.time)}onDestroy(){this.application.destroy();for(const e of this.multiApps)e&&e.destroy();this.transform.destroy(),this.transform=null,this.params=null,this.rendererManager=null,this.containerManager=null,this.application=null,this.game=null,this.multiApps=null}resize(e,t){this.params.width=e,this.params.height=t,this.application.renderer.resize(e,t)}getApplicationByScene(e){const t=this.multiApps.findIndex(t=>t.canvas===e.canvas);if(t>-1){return this.multiApps[t]}console.warn("application not found")}onPauseScene(e){const t=this.getApplicationByScene(e);t&&t.stop()}onStartScene(e){const t=this.getApplicationByScene(e);t&&t.start()}resizeByScene(e,t,n){const r=this.getApplicationByScene(e);r&&r.renderer.resize(t,n)}};g.systemName="Renderer",g=c([e.decorators.componentObserver({Transform:["_parent"]})],g);var f=g;let v;function y(e){e.addPreProcessResourceHandler(function(e){var t,n,r;let s=null===(n=null===(t=e.src)||void 0===t?void 0:t.image)||void 0===n?void 0:n.texture;if(!s)return;Array.isArray(s)||(s=[s]);const a=null!==(r=function(){if(v)return v;const e=document.createElement("canvas").getContext("webgl2");if(!e)return console.warn("WebGL not available for compressed textures. Silently failing."),{s3tc:!1,etc:!1,etc1:!1,pvrtc:!1,atc:!1,astc:!1};v={s3tc:!!e.getExtension("WEBGL_compressed_texture_s3tc"),etc:!!e.getExtension("WEBGL_compressed_texture_etc"),etc1:!!e.getExtension("WEBGL_compressed_texture_etc1"),pvrtc:!!e.getExtension("WEBGL_compressed_texture_pvrtc")||!!e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),atc:!!e.getExtension("WEBGL_compressed_texture_atc"),astc:!!e.getExtension("WEBGL_compressed_texture_astc")};try{console.log("Eva.js Supported Compressed Texture Format List: "+Object.keys(v).filter(e=>v[e]).join(", "))}catch(e){}return v}())&&void 0!==r?r:{};let o=s.find(e=>a[e.type]);o&&Object.assign(e.src.image,o)})}class E extends e.System{constructor(e){super(e),this.asyncIdMap={},this.observerInfo=this.constructor.observerInfo}componentChanged(e){}rendererUpdate(e){}update(e){const t=this.componentObserver.clear();for(const e of t)this.componentChanged(e)}increaseAsyncId(e){return this.asyncIdMap[e]=(this.asyncIdMap[e]||0)+1,this.asyncIdMap[e]}validateAsyncId(e,t){return this.asyncIdMap[e]===t}}exports.ContainerManager=h,exports.Renderer=E,exports.RendererManager=d,exports.RendererSystem=f,exports.registerKtx2CompressedTexture=function(t){s.setKTXTranscoderPath(t),s.extensions.add(s.loadKTX2),s.extensions.add(s.resolveCompressedTextureUrl),s.extensions.add(s.detectCompressed),y(e.resource)};
@@ -37,14 +37,40 @@ declare interface Params {
37
37
  export declare function registerKtx2CompressedTexture(params: Params): void;
38
38
 
39
39
  export declare class Renderer<T extends {} = {}> extends System<T> {
40
+ /**
41
+ * Renderer name
42
+ */
40
43
  name: string;
44
+ /**
45
+ * currentGame
46
+ */
41
47
  game: Game;
48
+ /**
49
+ * observer component props info
50
+ */
42
51
  static observerInfo: PureObserverInfo;
52
+ /**
53
+ * observer component props info
54
+ */
43
55
  observerInfo: PureObserverInfo;
56
+ /**
57
+ * containerManager
58
+ */
44
59
  containerManager: ContainerManager;
45
60
  rendererManager: RendererManager;
46
61
  constructor(params?: T);
62
+ /**
63
+ * 当监听的属性变化时候调用
64
+ *
65
+ * called while the observed component props change.
66
+ */
47
67
  componentChanged(_changed: ComponentChanged): void;
68
+ /**
69
+ * 每帧调用
70
+ *
71
+ * called by every loop
72
+ * @param _gameObject gameObject
73
+ */
48
74
  rendererUpdate(_gameObject: GameObject): void;
49
75
  update(e?: UpdateParams): void;
50
76
  protected asyncIdMap: Record<number, number>;
@@ -58,14 +84,49 @@ export declare enum RENDERER_TYPE {
58
84
  CANVAS = 2
59
85
  }
60
86
 
87
+ /**
88
+ * 渲染管理器类
89
+ *
90
+ * RendererManager 负责管理和协调所有渲染器。
91
+ * 它将组件变化事件分发给相应的渲染器,
92
+ * 并在每帧调用渲染器的更新方法。
93
+ *
94
+ * @example
95
+ * ```typescript
96
+ * const rendererManager = new RendererManager({
97
+ * game,
98
+ * rendererSystem
99
+ * });
100
+ *
101
+ * rendererManager.register(
102
+ * new SpriteRenderer(),
103
+ * new TextRenderer()
104
+ * );
105
+ * ```
106
+ */
61
107
  export declare class RendererManager {
108
+ /** 游戏实例引用 */
62
109
  game: Game;
110
+ /** 渲染系统引用 */
63
111
  rendererSystem: RendererSystem;
112
+ /**
113
+ * 构造渲染管理器
114
+ * @param game - 游戏实例
115
+ * @param rendererSystem - 渲染系统实例
116
+ */
64
117
  constructor({ game, rendererSystem }: {
65
118
  game: any;
66
119
  rendererSystem: any;
67
120
  });
121
+ /** 注册的渲染器列表 */
68
122
  renderers: Renderer[];
123
+ /**
124
+ * 注册渲染器
125
+ *
126
+ * 将渲染器添加到管理器,并为其设置必要的引用。
127
+ *
128
+ * @param renderers - 要注册的渲染器列表
129
+ */
69
130
  register(...renderers: Renderer[]): void;
70
131
  componentChanged(changes: ComponentChanged[]): void;
71
132
  update(gameObject: GameObject): void;
@@ -91,6 +152,9 @@ export declare class RendererSystem extends System<RendererSystemParams> {
91
152
  lateUpdate(e: any): void;
92
153
  onDestroy(): void;
93
154
  resize(width: any, height: any): void;
155
+ private getApplicationByScene;
156
+ private onPauseScene;
157
+ private onStartScene;
94
158
  resizeByScene(scene: any, width: number, height: number): void;
95
159
  }
96
160
 
@@ -4,19 +4,19 @@ import isEqual from 'lodash-es/isEqual';
4
4
  import EventEmitter from 'eventemitter3';
5
5
  import { Ticker, setKTXTranscoderPath, extensions, loadKTX2, resolveCompressedTextureUrl, detectCompressed } from 'pixi.js';
6
6
 
7
- /*! *****************************************************************************
8
- Copyright (c) Microsoft Corporation. All rights reserved.
9
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use
10
- this file except in compliance with the License. You may obtain a copy of the
11
- License at http://www.apache.org/licenses/LICENSE-2.0
7
+ /******************************************************************************
8
+ Copyright (c) Microsoft Corporation.
12
9
 
13
- THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
14
- KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
15
- WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
16
- MERCHANTABLITY OR NON-INFRINGEMENT.
10
+ Permission to use, copy, modify, and/or distribute this software for any
11
+ purpose with or without fee is hereby granted.
17
12
 
18
- See the Apache Version 2.0 License for specific language governing permissions
19
- and limitations under the License.
13
+ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
14
+ REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
15
+ AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
16
+ INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
17
+ LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
18
+ OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
19
+ PERFORMANCE OF THIS SOFTWARE.
20
20
  ***************************************************************************** */
21
21
 
22
22
  function __decorate(decorators, target, key, desc) {
@@ -27,20 +27,59 @@ function __decorate(decorators, target, key, desc) {
27
27
  }
28
28
 
29
29
  function __awaiter(thisArg, _arguments, P, generator) {
30
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
30
31
  return new (P || (P = Promise))(function (resolve, reject) {
31
32
  function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
32
33
  function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
33
- function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
34
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
34
35
  step((generator = generator.apply(thisArg, _arguments || [])).next());
35
36
  });
36
- }
37
+ }
38
+
39
+ typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
40
+ var e = new Error(message);
41
+ return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
42
+ };
37
43
 
44
+ /**
45
+ * 渲染管理器类
46
+ *
47
+ * RendererManager 负责管理和协调所有渲染器。
48
+ * 它将组件变化事件分发给相应的渲染器,
49
+ * 并在每帧调用渲染器的更新方法。
50
+ *
51
+ * @example
52
+ * ```typescript
53
+ * const rendererManager = new RendererManager({
54
+ * game,
55
+ * rendererSystem
56
+ * });
57
+ *
58
+ * rendererManager.register(
59
+ * new SpriteRenderer(),
60
+ * new TextRenderer()
61
+ * );
62
+ * ```
63
+ */
38
64
  class RendererManager {
65
+ /**
66
+ * 构造渲染管理器
67
+ * @param game - 游戏实例
68
+ * @param rendererSystem - 渲染系统实例
69
+ */
39
70
  constructor({ game, rendererSystem }) {
71
+ /** 注册的渲染器列表 */
40
72
  this.renderers = [];
41
73
  this.game = game;
42
74
  this.rendererSystem = rendererSystem;
43
75
  }
76
+ /**
77
+ * 注册渲染器
78
+ *
79
+ * 将渲染器添加到管理器,并为其设置必要的引用。
80
+ *
81
+ * @param renderers - 要注册的渲染器列表
82
+ */
44
83
  register(...renderers) {
45
84
  for (const renderer of renderers) {
46
85
  renderer.game = this.game;
@@ -122,9 +161,11 @@ class ContainerManager {
122
161
  return;
123
162
  const { anchor, origin, position, rotation, scale, size, skew } = transform;
124
163
  container.rotation = rotation;
164
+ // @ts-ignore
125
165
  container.scale = scale;
126
166
  container.pivot.x = size.width * origin.x;
127
167
  container.pivot.y = size.height * origin.y;
168
+ // @ts-ignore
128
169
  container.skew = skew;
129
170
  let x = position.x;
130
171
  let y = position.y;
@@ -133,6 +174,7 @@ class ContainerManager {
133
174
  x = x + parent.size.width * anchor.x;
134
175
  y = y + parent.size.height * anchor.y;
135
176
  }
177
+ // @ts-ignore
136
178
  container.position = { x, y };
137
179
  }
138
180
  }
@@ -149,7 +191,12 @@ let Transform = class Transform extends EventEmitter {
149
191
  init(system) {
150
192
  this.system = system;
151
193
  this.on('changeScene', ({ scene, mode, application }) => {
194
+ // switch (mode) {
195
+ // case LOAD_SCENE_MODE.SINGLE:
152
196
  this.waitChangeScenes.push({ scene, mode, application });
197
+ // break;
198
+ // case LOAD_SCENE_MODE.MULTI_CANVAS:
199
+ // }
153
200
  });
154
201
  }
155
202
  update() {
@@ -158,6 +205,7 @@ let Transform = class Transform extends EventEmitter {
158
205
  }
159
206
  this.waitRemoveIds = [];
160
207
  for (const sceneInfo of this.waitChangeScenes) {
208
+ // set scene
161
209
  const container = this.containerManager.getContainer(sceneInfo.scene.id);
162
210
  if (container) {
163
211
  sceneInfo.application.stage.removeChildren();
@@ -273,6 +321,12 @@ let Renderer$1 = class Renderer extends System {
273
321
  application,
274
322
  });
275
323
  }));
324
+ this.game.on('pauseScene', ({ scene }) => {
325
+ this.onPauseScene(scene);
326
+ });
327
+ this.game.on('startScene', ({ scene }) => {
328
+ this.onStartScene(scene);
329
+ });
276
330
  this.game.on('sceneDestroyed', ({ scene }) => __awaiter(this, void 0, void 0, function* () {
277
331
  const index = this.multiApps.findIndex(app => app.canvas === scene.canvas);
278
332
  if (index > -1) {
@@ -284,17 +338,20 @@ let Renderer$1 = class Renderer extends System {
284
338
  });
285
339
  }
286
340
  registerObserver(observerInfo) {
341
+ // @ts-ignore
287
342
  const thisObserverInfo = this.constructor.observerInfo;
288
343
  for (const key in observerInfo) {
289
344
  if (!thisObserverInfo[key]) {
290
345
  thisObserverInfo[key] = [];
291
346
  }
347
+ //@ts-ignore
292
348
  thisObserverInfo[key].push(...observerInfo[key]);
293
349
  }
294
350
  }
295
351
  createMultiApplication({ params }) {
296
352
  return __awaiter(this, void 0, void 0, function* () {
297
353
  const app = yield this.createApplication(params);
354
+ // @ts-ignore
298
355
  this.multiApps.push(app);
299
356
  return app;
300
357
  });
@@ -328,13 +385,6 @@ let Renderer$1 = class Renderer extends System {
328
385
  }
329
386
  }
330
387
  lateUpdate(e) {
331
- for (const gameObject of this.game.gameObjects) {
332
- this.containerManager.updateTransform({
333
- name: gameObject.id,
334
- transform: gameObject.transform,
335
- });
336
- this.rendererManager.update(gameObject);
337
- }
338
388
  this.transform.update();
339
389
  this.application.ticker.update(e.time);
340
390
  }
@@ -355,18 +405,38 @@ let Renderer$1 = class Renderer extends System {
355
405
  resize(width, height) {
356
406
  this.params.width = width;
357
407
  this.params.height = height;
408
+ // @ts-ignore
358
409
  this.application.renderer.resize(width, height);
359
410
  }
360
- resizeByScene(scene, width, height) {
411
+ getApplicationByScene(scene) {
361
412
  const index = this.multiApps.findIndex(app => app.canvas === scene.canvas);
362
413
  if (index > -1) {
363
414
  const application = this.multiApps[index];
364
- application.renderer.resize(width, height);
415
+ return application;
365
416
  }
366
417
  else {
367
418
  console.warn('application not found');
368
419
  }
369
420
  }
421
+ onPauseScene(scene) {
422
+ const app = this.getApplicationByScene(scene);
423
+ if (app) {
424
+ app.stop();
425
+ }
426
+ }
427
+ onStartScene(scene) {
428
+ const app = this.getApplicationByScene(scene);
429
+ if (app) {
430
+ app.start();
431
+ }
432
+ }
433
+ resizeByScene(scene, width, height) {
434
+ const app = this.getApplicationByScene(scene);
435
+ if (app) {
436
+ // @ts-ignore
437
+ app.renderer.resize(width, height);
438
+ }
439
+ }
370
440
  };
371
441
  Renderer$1.systemName = 'Renderer';
372
442
  Renderer$1 = __decorate([
@@ -383,7 +453,9 @@ function getSuportCompressedTextureFormats() {
383
453
  const canvas = document.createElement('canvas');
384
454
  const gl = canvas.getContext('webgl2');
385
455
  if (!gl) {
456
+ // #if _DEBUG
386
457
  console.warn('WebGL not available for compressed textures. Silently failing.');
458
+ // #endif
387
459
  return {
388
460
  s3tc: false,
389
461
  etc: false,
@@ -436,14 +508,29 @@ function registerKtx2CompressedTexture(params) {
436
508
  addPreProcessResourceHandler(resource);
437
509
  }
438
510
 
511
+ /* eslint-disable @typescript-eslint/no-unused-vars */
439
512
  class Renderer extends System {
440
513
  constructor(params) {
441
514
  super(params);
442
515
  this.asyncIdMap = {};
516
+ // @ts-ignore
443
517
  this.observerInfo = this.constructor.observerInfo;
444
518
  }
519
+ // init(arg?: any): void;
520
+ /**
521
+ * 当监听的属性变化时候调用
522
+ *
523
+ * called while the observed component props change.
524
+ */
445
525
  componentChanged(_changed) { }
526
+ /**
527
+ * 每帧调用
528
+ *
529
+ * called by every loop
530
+ * @param _gameObject gameObject
531
+ */
446
532
  rendererUpdate(_gameObject) { }
533
+ // @ts-ignore
447
534
  update(e) {
448
535
  const changes = this.componentObserver.clear();
449
536
  for (const changed of changes) {
@@ -459,7 +546,19 @@ class Renderer extends System {
459
546
  }
460
547
  }
461
548
 
549
+ // import { BaseTexture, utils } from 'pixi.js';
462
550
  const mixinPIXI = () => {
551
+ // BaseTexture.prototype.destroy = function () {
552
+ // if (this.imageUrl) {
553
+ // delete utils.TextureCache[this.imageUrl];
554
+ // this.imageUrl = null;
555
+ // }
556
+ // this.source = null;
557
+ // this.dispose();
558
+ // BaseTexture.removeFromCache(this);
559
+ // this.textureCacheIds = null;
560
+ // this._destroyed = true;
561
+ // };
463
562
  };
464
563
 
465
564
  mixinPIXI();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer",
3
- "version": "2.0.1-beta.9",
3
+ "version": "2.0.2-beta.0",
4
4
  "description": "@eva/plugin-renderer",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer.esm.js",
@@ -18,11 +18,11 @@
18
18
  "license": "MIT",
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
- "@eva/eva.js": "2.0.1-beta.9",
22
- "@eva/renderer-adapter": "2.0.1-beta.9",
23
- "eventemitter3": "^3.1.2",
21
+ "@eva/eva.js": "2.0.2-beta.0",
22
+ "@eva/renderer-adapter": "2.0.2-beta.0",
23
+ "eventemitter3": "^5.0.4",
24
24
  "lodash-es": "^4.17.21",
25
- "pixi.js": "^8.8.1"
25
+ "pixi.js": "^8.17.0"
26
26
  },
27
27
  "devDependencies": {
28
28
  "resource-loader": "^4.0.0-rc4"