@eva/plugin-renderer 2.0.0-beta.1 → 2.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,33 +3,6 @@ window.EVA = window.EVA || {};
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  window.EVA.plugin = window.EVA.plugin || {};
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  var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
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  'use strict';
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- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf || {
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- __proto__: []
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- } instanceof Array && function (d, b) {
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- d.__proto__ = b;
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- } || function (d, b) {
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- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
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- };
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- return extendStatics(d, b);
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- };
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- function __extends(d, b) {
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- extendStatics(d, b);
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- function __() {
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- this.constructor = d;
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- }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- }
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- var __assign = function () {
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- __assign = Object.assign || function __assign(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
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- s = arguments[i];
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
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- }
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- return t;
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- };
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- return __assign.apply(this, arguments);
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- };
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  function __decorate(decorators, target, key, desc) {
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  var c = arguments.length,
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  r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc,
@@ -64,136 +37,6 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
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  step((generator = generator.apply(thisArg, _arguments || [])).next());
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  });
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  }
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- function __generator(thisArg, body) {
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- var _ = {
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- label: 0,
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- sent: function () {
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- if (t[0] & 1) throw t[1];
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- return t[1];
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- },
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- trys: [],
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- ops: []
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- },
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- f,
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- y,
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- t,
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- g;
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- return g = {
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- next: verb(0),
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- "throw": verb(1),
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- "return": verb(2)
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- }, typeof Symbol === "function" && (g[Symbol.iterator] = function () {
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- return this;
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- }), g;
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- function verb(n) {
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- return function (v) {
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- return step([n, v]);
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- };
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- }
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- function step(op) {
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- if (f) throw new TypeError("Generator is already executing.");
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- while (_) try {
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- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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- if (y = 0, t) op = [op[0] & 2, t.value];
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- switch (op[0]) {
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- case 0:
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- case 1:
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- t = op;
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- break;
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- case 4:
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- _.label++;
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- return {
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- value: op[1],
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- done: false
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- };
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- case 5:
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- _.label++;
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- y = op[1];
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- op = [0];
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- continue;
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- case 7:
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- op = _.ops.pop();
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- _.trys.pop();
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- continue;
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- default:
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- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
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- _ = 0;
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- continue;
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- }
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- if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) {
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- _.label = op[1];
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- break;
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- }
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- if (op[0] === 6 && _.label < t[1]) {
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- _.label = t[1];
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- t = op;
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- break;
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- }
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- if (t && _.label < t[2]) {
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- _.label = t[2];
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- _.ops.push(op);
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- break;
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- }
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- if (t[2]) _.ops.pop();
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- _.trys.pop();
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- continue;
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- }
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- op = body.call(thisArg, _);
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- } catch (e) {
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- op = [6, e];
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- y = 0;
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- } finally {
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- f = t = 0;
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- }
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- if (op[0] & 5) throw op[1];
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- return {
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- value: op[0] ? op[1] : void 0,
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- done: true
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- };
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- }
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- }
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- function __values(o) {
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- var s = typeof Symbol === "function" && Symbol.iterator,
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- m = s && o[s],
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- i = 0;
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- if (m) return m.call(o);
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- if (o && typeof o.length === "number") return {
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- next: function () {
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- if (o && i >= o.length) o = void 0;
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- return {
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- value: o && o[i++],
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- done: !o
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- };
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- }
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- };
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- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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- }
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- function __read(o, n) {
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- var m = typeof Symbol === "function" && o[Symbol.iterator];
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- if (!m) return o;
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- var i = m.call(o),
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- r,
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- ar = [],
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- e;
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- try {
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- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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- } catch (error) {
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- e = {
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- error: error
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- };
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- } finally {
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- try {
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- if (r && !r.done && (m = i["return"])) m.call(i);
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- } finally {
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- if (e) throw e.error;
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- }
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- }
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- return ar;
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- }
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- function __spread() {
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- for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read(arguments[i]));
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- return ar;
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- }
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  function listCacheClear() {
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  this.__data__ = [];
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  this.size = 0;
@@ -281,12 +124,12 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
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  var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
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  var root = freeGlobal$1 || freeSelf || Function('return this')();
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  var root$1 = root;
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- var Symbol$1 = root$1.Symbol;
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- var Symbol$2 = Symbol$1;
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+ var Symbol = root$1.Symbol;
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+ var Symbol$1 = Symbol;
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  var objectProto$b = Object.prototype;
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  var hasOwnProperty$8 = objectProto$b.hasOwnProperty;
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  var nativeObjectToString$1 = objectProto$b.toString;
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- var symToStringTag$1 = Symbol$2 ? Symbol$2.toStringTag : undefined;
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+ var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined;
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  function getRawTag(value) {
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  var isOwn = hasOwnProperty$8.call(value, symToStringTag$1),
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  tag = value[symToStringTag$1];
@@ -311,7 +154,7 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
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  }
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  var nullTag = '[object Null]',
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  undefinedTag = '[object Undefined]';
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- var symToStringTag = Symbol$2 ? Symbol$2.toStringTag : undefined;
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+ var symToStringTag = Symbol$1 ? Symbol$1.toStringTag : undefined;
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  function baseGetTag(value) {
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  if (value == null) {
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  return value === undefined ? undefinedTag : nullTag;
@@ -612,7 +455,7 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
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  symbolTag = '[object Symbol]';
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  var arrayBufferTag$1 = '[object ArrayBuffer]',
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  dataViewTag$2 = '[object DataView]';
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- var symbolProto = Symbol$2 ? Symbol$2.prototype : undefined,
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+ var symbolProto = Symbol$1 ? Symbol$1.prototype : undefined,
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  symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;
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  function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {
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  switch (tag) {
@@ -1004,196 +847,121 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
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  function isEqual(value, other) {
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  return baseIsEqual(value, other);
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  }
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- var RendererManager = function () {
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- function RendererManager(_a) {
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- var game = _a.game,
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- rendererSystem = _a.rendererSystem;
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+ class RendererManager {
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+ constructor({
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+ game,
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+ rendererSystem
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+ }) {
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  this.renderers = [];
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  this.game = game;
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  this.rendererSystem = rendererSystem;
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  }
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- RendererManager.prototype.register = function () {
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- var e_1, _a;
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- var renderers = [];
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- for (var _i = 0; _i < arguments.length; _i++) {
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- renderers[_i] = arguments[_i];
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- }
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- try {
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- for (var renderers_1 = __values(renderers), renderers_1_1 = renderers_1.next(); !renderers_1_1.done; renderers_1_1 = renderers_1.next()) {
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- var renderer = renderers_1_1.value;
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- renderer.game = this.game;
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- renderer.rendererManager = this.rendererSystem.rendererManager;
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- renderer.containerManager = this.rendererSystem.containerManager;
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- this.renderers.push(renderer);
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- }
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- } catch (e_1_1) {
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- e_1 = {
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- error: e_1_1
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- };
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- } finally {
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- try {
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- if (renderers_1_1 && !renderers_1_1.done && (_a = renderers_1.return)) _a.call(renderers_1);
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- } finally {
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- if (e_1) throw e_1.error;
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- }
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+ register(...renderers) {
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+ for (const renderer of renderers) {
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+ renderer.game = this.game;
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+ renderer.rendererManager = this.rendererSystem.rendererManager;
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+ renderer.containerManager = this.rendererSystem.containerManager;
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+ this.renderers.push(renderer);
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  }
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- };
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- RendererManager.prototype.componentChanged = function (changes) {
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- var e_2, _a;
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- var _loop_1 = function (changed) {
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- var e_3, _a;
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- try {
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- for (var _b = (e_3 = void 0, __values(this_1.renderers)), _c = _b.next(); !_c.done; _c = _b.next()) {
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- var renderer = _c.value;
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- var props = renderer.observerInfo[changed.componentName];
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- if (props) {
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- if ([eva_js.OBSERVER_TYPE.ADD, eva_js.OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
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- try {
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- renderer.componentChanged && renderer.componentChanged(changed);
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- } catch (e) {
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- console.error("gameObject: " + changed.gameObject.name + ", " + changed.componentName + " is error.", changed, e);
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- }
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- continue;
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+ }
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+ componentChanged(changes) {
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+ for (const changed of changes) {
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+ for (const renderer of this.renderers) {
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+ const props = renderer.observerInfo[changed.componentName];
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+ if (props) {
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+ if ([eva_js.OBSERVER_TYPE.ADD, eva_js.OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
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+ try {
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+ renderer.componentChanged && renderer.componentChanged(changed);
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+ } catch (e) {
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+ console.error(`gameObject: ${changed.gameObject.name}, ${changed.componentName} is error.`, changed, e);
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877
  }
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- var index = props.findIndex(function (prop) {
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- return isEqual(prop, changed.prop);
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- });
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- if (index > -1) {
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- try {
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- renderer.componentChanged && renderer.componentChanged(changed);
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- } catch (e) {
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- console.error("gameObject: " + (changed.gameObject && changed.gameObject.name) + ", " + changed.componentName + " is componentChanged error.", changed, e);
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- }
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+ continue;
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+ }
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+ const index = props.findIndex(prop => {
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+ return isEqual(prop, changed.prop);
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+ });
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+ if (index > -1) {
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+ try {
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+ renderer.componentChanged && renderer.componentChanged(changed);
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+ } catch (e) {
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+ console.error(`gameObject: ${changed.gameObject && changed.gameObject.name}, ${changed.componentName} is componentChanged error.`, changed, e);
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  }
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  }
1069
890
  }
1070
- } catch (e_3_1) {
1071
- e_3 = {
1072
- error: e_3_1
1073
- };
1074
- } finally {
1075
- try {
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- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
1077
- } finally {
1078
- if (e_3) throw e_3.error;
1079
- }
1080
- }
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- };
1082
- var this_1 = this;
1083
- try {
1084
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
1085
- var changed = changes_1_1.value;
1086
- _loop_1(changed);
1087
- }
1088
- } catch (e_2_1) {
1089
- e_2 = {
1090
- error: e_2_1
1091
- };
1092
- } finally {
1093
- try {
1094
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
1095
- } finally {
1096
- if (e_2) throw e_2.error;
1097
891
  }
1098
892
  }
1099
- };
1100
- RendererManager.prototype.update = function (gameObject) {
1101
- var e_4, _a, e_5, _b;
1102
- try {
1103
- for (var _c = __values(gameObject.components), _d = _c.next(); !_d.done; _d = _c.next()) {
1104
- var component = _d.value;
1105
- try {
1106
- for (var _e = (e_5 = void 0, __values(this.renderers)), _f = _e.next(); !_f.done; _f = _e.next()) {
1107
- var renderer = _f.value;
1108
- var cache = [];
1109
- var props = renderer.observerInfo[component.name];
1110
- if (props && cache.indexOf(gameObject) === -1) {
1111
- cache.push(gameObject);
1112
- try {
1113
- renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
1114
- } catch (e) {
1115
- console.info("gameObject: " + gameObject.name + ", " + component.name + " is update error", e);
1116
- }
1117
- }
1118
- }
1119
- } catch (e_5_1) {
1120
- e_5 = {
1121
- error: e_5_1
1122
- };
1123
- } finally {
893
+ }
894
+ update(gameObject) {
895
+ for (const component of gameObject.components) {
896
+ for (const renderer of this.renderers) {
897
+ const cache = [];
898
+ const props = renderer.observerInfo[component.name];
899
+ if (props && cache.indexOf(gameObject) === -1) {
900
+ cache.push(gameObject);
1124
901
  try {
1125
- if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
1126
- } finally {
1127
- if (e_5) throw e_5.error;
902
+ renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
903
+ } catch (e) {
904
+ console.info(`gameObject: ${gameObject.name}, ${component.name} is update error`, e);
1128
905
  }
1129
906
  }
1130
907
  }
1131
- } catch (e_4_1) {
1132
- e_4 = {
1133
- error: e_4_1
1134
- };
1135
- } finally {
1136
- try {
1137
- if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
1138
- } finally {
1139
- if (e_4) throw e_4.error;
1140
- }
1141
908
  }
1142
- };
1143
- return RendererManager;
1144
- }();
909
+ }
910
+ }
1145
911
  var RendererManager$1 = RendererManager;
1146
- var ContainerManager = function () {
1147
- function ContainerManager() {
912
+ class ContainerManager {
913
+ constructor() {
1148
914
  this.containerMap = {};
1149
915
  }
1150
- ContainerManager.prototype.addContainer = function (_a) {
1151
- var name = _a.name,
1152
- container = _a.container;
916
+ addContainer({
917
+ name,
918
+ container
919
+ }) {
1153
920
  this.containerMap[name] = container;
1154
- };
1155
- ContainerManager.prototype.getContainer = function (name) {
921
+ }
922
+ getContainer(name) {
1156
923
  return this.containerMap[name];
1157
- };
1158
- ContainerManager.prototype.removeContainer = function (name) {
924
+ }
925
+ removeContainer(name) {
1159
926
  var _a;
1160
927
  (_a = this.containerMap[name]) === null || _a === void 0 ? void 0 : _a.destroy({
1161
928
  children: true
1162
929
  });
1163
930
  delete this.containerMap[name];
1164
- };
1165
- ContainerManager.prototype.updateTransform = function (_a) {
1166
- var name = _a.name,
1167
- transform = _a.transform;
1168
- var container = this.containerMap[name];
931
+ }
932
+ updateTransform({
933
+ name,
934
+ transform
935
+ }) {
936
+ const container = this.containerMap[name];
1169
937
  if (!container || !transform) return;
1170
- var anchor = transform.anchor,
1171
- origin = transform.origin,
1172
- position = transform.position,
1173
- rotation = transform.rotation,
1174
- scale = transform.scale,
1175
- size = transform.size,
1176
- skew = transform.skew;
938
+ const {
939
+ anchor,
940
+ origin,
941
+ position,
942
+ rotation,
943
+ scale,
944
+ size,
945
+ skew
946
+ } = transform;
1177
947
  container.rotation = rotation;
1178
948
  container.scale = scale;
1179
949
  container.pivot.x = size.width * origin.x;
1180
950
  container.pivot.y = size.height * origin.y;
1181
951
  container.skew = skew;
1182
- var x = position.x;
1183
- var y = position.y;
952
+ let x = position.x;
953
+ let y = position.y;
1184
954
  if (transform.parent) {
1185
- var parent_1 = transform.parent;
1186
- x = x + parent_1.size.width * anchor.x;
1187
- y = y + parent_1.size.height * anchor.y;
955
+ const parent = transform.parent;
956
+ x = x + parent.size.width * anchor.x;
957
+ y = y + parent.size.height * anchor.y;
1188
958
  }
1189
959
  container.position = {
1190
- x: x,
1191
- y: y
960
+ x,
961
+ y
1192
962
  };
1193
- };
1194
- return ContainerManager;
1195
- }();
1196
- var ContainerManager$1 = ContainerManager;
963
+ }
964
+ }
1197
965
  function createCommonjsModule(fn) {
1198
966
  var module = {
1199
967
  exports: {}
@@ -1362,75 +1130,47 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1362
1130
  }
1363
1131
  });
1364
1132
  var EventEmitter = eventemitter3;
1365
- var Transform = function (_super) {
1366
- __extends(Transform, _super);
1367
- function Transform(_a) {
1368
- var system = _a.system,
1369
- containerManager = _a.containerManager;
1370
- var _this = _super.call(this) || this;
1371
- _this.name = 'Transform';
1372
- _this.waitRemoveIds = [];
1373
- _this.waitChangeScenes = [];
1374
- _this.containerManager = containerManager;
1375
- _this.init(system);
1376
- return _this;
1377
- }
1378
- Transform.prototype.init = function (system) {
1379
- var _this = this;
1133
+ let Transform = class Transform extends EventEmitter {
1134
+ constructor({
1135
+ system,
1136
+ containerManager
1137
+ }) {
1138
+ super();
1139
+ this.name = 'Transform';
1140
+ this.waitRemoveIds = [];
1141
+ this.waitChangeScenes = [];
1142
+ this.containerManager = containerManager;
1143
+ this.init(system);
1144
+ }
1145
+ init(system) {
1380
1146
  this.system = system;
1381
- this.on('changeScene', function (_a) {
1382
- var scene = _a.scene,
1383
- mode = _a.mode,
1384
- application = _a.application;
1385
- _this.waitChangeScenes.push({
1386
- scene: scene,
1387
- mode: mode,
1388
- application: application
1147
+ this.on('changeScene', ({
1148
+ scene,
1149
+ mode,
1150
+ application
1151
+ }) => {
1152
+ this.waitChangeScenes.push({
1153
+ scene,
1154
+ mode,
1155
+ application
1389
1156
  });
1390
1157
  });
1391
- };
1392
- Transform.prototype.update = function () {
1393
- var e_1, _a, e_2, _b;
1394
- try {
1395
- for (var _c = __values(this.waitRemoveIds), _d = _c.next(); !_d.done; _d = _c.next()) {
1396
- var id = _d.value;
1397
- this.containerManager.removeContainer(id);
1398
- }
1399
- } catch (e_1_1) {
1400
- e_1 = {
1401
- error: e_1_1
1402
- };
1403
- } finally {
1404
- try {
1405
- if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
1406
- } finally {
1407
- if (e_1) throw e_1.error;
1408
- }
1158
+ }
1159
+ update() {
1160
+ for (const id of this.waitRemoveIds) {
1161
+ this.containerManager.removeContainer(id);
1409
1162
  }
1410
1163
  this.waitRemoveIds = [];
1411
- try {
1412
- for (var _e = __values(this.waitChangeScenes), _f = _e.next(); !_f.done; _f = _e.next()) {
1413
- var sceneInfo = _f.value;
1414
- var container = this.containerManager.getContainer(sceneInfo.scene.id);
1415
- if (container) {
1416
- sceneInfo.application.stage.removeChildren();
1417
- sceneInfo.application.stage.addChild(container);
1418
- }
1419
- }
1420
- } catch (e_2_1) {
1421
- e_2 = {
1422
- error: e_2_1
1423
- };
1424
- } finally {
1425
- try {
1426
- if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
1427
- } finally {
1428
- if (e_2) throw e_2.error;
1164
+ for (const sceneInfo of this.waitChangeScenes) {
1165
+ const container = this.containerManager.getContainer(sceneInfo.scene.id);
1166
+ if (container) {
1167
+ sceneInfo.application.stage.removeChildren();
1168
+ sceneInfo.application.stage.addChild(container);
1429
1169
  }
1430
1170
  }
1431
1171
  this.waitChangeScenes = [];
1432
- };
1433
- Transform.prototype.componentChanged = function (changed) {
1172
+ }
1173
+ componentChanged(changed) {
1434
1174
  if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
1435
1175
  this.addContainer(changed);
1436
1176
  } else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
@@ -1438,44 +1178,43 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1438
1178
  } else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
1439
1179
  this.waitRemoveIds.push(changed.gameObject.id);
1440
1180
  }
1441
- };
1442
- Transform.prototype.addContainer = function (changed) {
1443
- var container = new rendererAdapter.Container();
1181
+ }
1182
+ addContainer(changed) {
1183
+ const container = new rendererAdapter.Container();
1444
1184
  container.label = changed.gameObject.name;
1445
1185
  this.containerManager.addContainer({
1446
1186
  name: changed.gameObject.id,
1447
- container: container
1187
+ container
1448
1188
  });
1449
- var transform = changed.component;
1189
+ const transform = changed.component;
1450
1190
  transform.worldTransform = container.worldTransform;
1451
- };
1452
- Transform.prototype.change = function (changed) {
1453
- var transform = changed.component;
1191
+ }
1192
+ change(changed) {
1193
+ const transform = changed.component;
1454
1194
  if (transform.parent) {
1455
- var parentContainer = this.containerManager.getContainer(transform.parent.gameObject.id);
1195
+ const parentContainer = this.containerManager.getContainer(transform.parent.gameObject.id);
1456
1196
  parentContainer.addChild(this.containerManager.getContainer(changed.gameObject.id));
1457
- var render = changed.gameObject.transform.parent && changed.gameObject.transform.parent.gameObject.getComponent('Render');
1197
+ const render = changed.gameObject.transform.parent && changed.gameObject.transform.parent.gameObject.getComponent('Render');
1458
1198
  if (render) {
1459
1199
  render.sortDirty = true;
1460
1200
  }
1461
1201
  } else {
1462
- var container = this.containerManager.getContainer(changed.gameObject.id);
1202
+ const container = this.containerManager.getContainer(changed.gameObject.id);
1463
1203
  delete transform.worldTransform;
1464
1204
  container.parent && container.parent.removeChild(container);
1465
1205
  }
1466
- };
1467
- Transform.prototype.destroy = function () {
1206
+ }
1207
+ destroy() {
1468
1208
  this.removeAllListeners();
1469
1209
  this.waitRemoveIds = null;
1470
1210
  this.waitChangeScenes = null;
1471
1211
  this.system = null;
1472
1212
  this.containerManager = null;
1473
- };
1474
- Transform = __decorate([eva_js.decorators.componentObserver({
1475
- Transform: ['_parent']
1476
- })], Transform);
1477
- return Transform;
1478
- }(EventEmitter);
1213
+ }
1214
+ };
1215
+ Transform = __decorate([eva_js.decorators.componentObserver({
1216
+ Transform: ['_parent']
1217
+ })], Transform);
1479
1218
  var Transform$1 = Transform;
1480
1219
  exports.RENDERER_TYPE = void 0;
1481
1220
  (function (RENDERER_TYPE) {
@@ -1483,185 +1222,116 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1483
1222
  RENDERER_TYPE[RENDERER_TYPE["WEBGL"] = 1] = "WEBGL";
1484
1223
  RENDERER_TYPE[RENDERER_TYPE["CANVAS"] = 2] = "CANVAS";
1485
1224
  })(exports.RENDERER_TYPE || (exports.RENDERER_TYPE = {}));
1486
- var disableScroll = function (renderer) {
1225
+ const disableScroll = renderer => {
1487
1226
  renderer.events.autoPreventDefault = true;
1488
1227
  renderer.canvas.style.touchAction = 'none';
1489
1228
  };
1490
- var enableScroll = function (renderer) {
1229
+ const enableScroll = renderer => {
1491
1230
  renderer.events.autoPreventDefault = false;
1492
1231
  renderer.canvas.style.touchAction = 'auto';
1493
1232
  };
1494
- var Renderer$2 = function (_super) {
1495
- __extends(Renderer, _super);
1496
- function Renderer() {
1497
- var _this = _super !== null && _super.apply(this, arguments) || this;
1498
- _this.multiApps = [];
1499
- return _this;
1500
- }
1501
- Renderer.prototype.init = function (params) {
1502
- return __awaiter(this, void 0, void 0, function () {
1503
- var _a;
1504
- var _this = this;
1505
- return __generator(this, function (_b) {
1506
- switch (_b.label) {
1507
- case 0:
1508
- this.params = params;
1509
- _a = this;
1510
- return [4, this.createApplication(params)];
1511
- case 1:
1512
- _a.application = _b.sent();
1513
- this.containerManager = new ContainerManager$1();
1514
- this.rendererManager = new RendererManager$1({
1515
- game: this.game,
1516
- rendererSystem: this
1517
- });
1518
- this.game.canvas = this.application.canvas;
1519
- this.transform = new Transform$1({
1520
- system: this,
1521
- containerManager: this.containerManager
1522
- });
1523
- this.game.on('sceneChanged', function (_a) {
1524
- var scene = _a.scene,
1525
- mode = _a.mode,
1526
- params = _a.params;
1527
- var application;
1528
- switch (mode) {
1529
- case eva_js.LOAD_SCENE_MODE.SINGLE:
1530
- application = _this.application;
1531
- break;
1532
- case eva_js.LOAD_SCENE_MODE.MULTI_CANVAS:
1533
- application = _this.createMultiApplication({
1534
- params: params
1535
- });
1536
- break;
1537
- }
1538
- scene.canvas = application.canvas;
1539
- _this.transform.emit('changeScene', {
1540
- scene: scene,
1541
- mode: mode,
1542
- application: application
1543
- });
1233
+ let Renderer$1 = class Renderer extends eva_js.System {
1234
+ constructor() {
1235
+ super(...arguments);
1236
+ this.multiApps = [];
1237
+ }
1238
+ init(params) {
1239
+ return __awaiter(this, void 0, void 0, function* () {
1240
+ this.params = params;
1241
+ this.application = yield this.createApplication(params);
1242
+ this.containerManager = new ContainerManager();
1243
+ this.rendererManager = new RendererManager$1({
1244
+ game: this.game,
1245
+ rendererSystem: this
1246
+ });
1247
+ this.game.canvas = this.application.canvas;
1248
+ this.transform = new Transform$1({
1249
+ system: this,
1250
+ containerManager: this.containerManager
1251
+ });
1252
+ this.game.on('sceneChanged', ({
1253
+ scene,
1254
+ mode,
1255
+ params
1256
+ }) => {
1257
+ let application;
1258
+ switch (mode) {
1259
+ case eva_js.LOAD_SCENE_MODE.SINGLE:
1260
+ application = this.application;
1261
+ break;
1262
+ case eva_js.LOAD_SCENE_MODE.MULTI_CANVAS:
1263
+ application = this.createMultiApplication({
1264
+ params
1544
1265
  });
1545
- return [2];
1266
+ break;
1546
1267
  }
1268
+ scene.canvas = application.canvas;
1269
+ this.transform.emit('changeScene', {
1270
+ scene,
1271
+ mode,
1272
+ application
1273
+ });
1547
1274
  });
1548
1275
  });
1549
- };
1550
- Renderer.prototype.registerObserver = function (observerInfo) {
1551
- var _a;
1552
- var thisObserverInfo = this.constructor.observerInfo;
1553
- for (var key in observerInfo) {
1276
+ }
1277
+ registerObserver(observerInfo) {
1278
+ const thisObserverInfo = this.constructor.observerInfo;
1279
+ for (const key in observerInfo) {
1554
1280
  if (!thisObserverInfo[key]) {
1555
1281
  thisObserverInfo[key] = [];
1556
1282
  }
1557
- (_a = thisObserverInfo[key]).push.apply(_a, __spread(observerInfo[key]));
1283
+ thisObserverInfo[key].push(...observerInfo[key]);
1558
1284
  }
1559
- };
1560
- Renderer.prototype.createMultiApplication = function (_a) {
1561
- var params = _a.params;
1562
- return __awaiter(this, void 0, void 0, function () {
1563
- var app;
1564
- return __generator(this, function (_b) {
1565
- switch (_b.label) {
1566
- case 0:
1567
- return [4, this.createApplication(params)];
1568
- case 1:
1569
- app = _b.sent();
1570
- this.multiApps.push(app);
1571
- return [2, app];
1572
- }
1573
- });
1574
- });
1575
- };
1576
- Renderer.prototype.createApplication = function (params) {
1577
- return __awaiter(this, void 0, void 0, function () {
1578
- var app;
1579
- return __generator(this, function (_a) {
1580
- switch (_a.label) {
1581
- case 0:
1582
- app = new rendererAdapter.Application();
1583
- if (params.debugMode) {
1584
- globalThis.__PIXI_APP__ = app;
1585
- }
1586
- return [4, app.init(__assign(__assign({
1587
- sharedTicker: true
1588
- }, params), {
1589
- hello: true
1590
- }))];
1591
- case 1:
1592
- _a.sent();
1593
- pixi_js.Ticker.shared.stop();
1594
- pixi_js.Ticker.shared.autoStart = false;
1595
- if (params.enableScroll !== undefined) {
1596
- params.enableScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);
1597
- }
1598
- return [2, app];
1599
- }
1600
- });
1285
+ }
1286
+ createMultiApplication({
1287
+ params
1288
+ }) {
1289
+ return __awaiter(this, void 0, void 0, function* () {
1290
+ const app = yield this.createApplication(params);
1291
+ this.multiApps.push(app);
1292
+ return app;
1601
1293
  });
1602
- };
1603
- Renderer.prototype.update = function () {
1604
- var e_1, _a, e_2, _b;
1605
- var changes = this.componentObserver.clear();
1606
- try {
1607
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
1608
- var changed = changes_1_1.value;
1609
- this.transform.componentChanged(changed);
1294
+ }
1295
+ createApplication(params) {
1296
+ return __awaiter(this, void 0, void 0, function* () {
1297
+ const app = new rendererAdapter.Application();
1298
+ if (params.debugMode) {
1299
+ globalThis.__PIXI_APP__ = app;
1610
1300
  }
1611
- } catch (e_1_1) {
1612
- e_1 = {
1613
- error: e_1_1
1614
- };
1615
- } finally {
1616
- try {
1617
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
1618
- } finally {
1619
- if (e_1) throw e_1.error;
1301
+ yield app.init(_extends(_extends({
1302
+ sharedTicker: true
1303
+ }, params), {
1304
+ hello: true
1305
+ }));
1306
+ pixi_js.Ticker.shared.stop();
1307
+ pixi_js.Ticker.shared.autoStart = false;
1308
+ if (params.enableScroll !== undefined) {
1309
+ params.enableScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);
1620
1310
  }
1311
+ return app;
1312
+ });
1313
+ }
1314
+ update() {
1315
+ const changes = this.componentObserver.clear();
1316
+ for (const changed of changes) {
1317
+ this.transform.componentChanged(changed);
1621
1318
  }
1622
- try {
1623
- for (var _c = __values(this.game.gameObjects), _d = _c.next(); !_d.done; _d = _c.next()) {
1624
- var gameObject = _d.value;
1625
- this.containerManager.updateTransform({
1626
- name: gameObject.id,
1627
- transform: gameObject.transform
1628
- });
1629
- this.rendererManager.update(gameObject);
1630
- }
1631
- } catch (e_2_1) {
1632
- e_2 = {
1633
- error: e_2_1
1634
- };
1635
- } finally {
1636
- try {
1637
- if (_d && !_d.done && (_b = _c.return)) _b.call(_c);
1638
- } finally {
1639
- if (e_2) throw e_2.error;
1640
- }
1319
+ for (const gameObject of this.game.gameObjects) {
1320
+ this.containerManager.updateTransform({
1321
+ name: gameObject.id,
1322
+ transform: gameObject.transform
1323
+ });
1324
+ this.rendererManager.update(gameObject);
1641
1325
  }
1642
- };
1643
- Renderer.prototype.lateUpdate = function (e) {
1326
+ }
1327
+ lateUpdate(e) {
1644
1328
  this.transform.update();
1645
1329
  this.application.ticker.update(e.time);
1646
- };
1647
- Renderer.prototype.onDestroy = function () {
1648
- var e_3, _a;
1330
+ }
1331
+ onDestroy() {
1649
1332
  this.application.destroy();
1650
- try {
1651
- for (var _b = __values(this.multiApps), _c = _b.next(); !_c.done; _c = _b.next()) {
1652
- var app = _c.value;
1653
- app && app.destroy();
1654
- }
1655
- } catch (e_3_1) {
1656
- e_3 = {
1657
- error: e_3_1
1658
- };
1659
- } finally {
1660
- try {
1661
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
1662
- } finally {
1663
- if (e_3) throw e_3.error;
1664
- }
1333
+ for (const app of this.multiApps) {
1334
+ app && app.destroy();
1665
1335
  }
1666
1336
  this.transform.destroy();
1667
1337
  this.transform = null;
@@ -1671,65 +1341,23 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1671
1341
  this.application = null;
1672
1342
  this.game = null;
1673
1343
  this.multiApps = null;
1674
- };
1675
- Renderer.prototype.resize = function (width, height) {
1344
+ }
1345
+ resize(width, height) {
1676
1346
  this.params.width = width;
1677
1347
  this.params.height = height;
1678
1348
  this.application.renderer.resize(width, height);
1679
- };
1680
- Renderer.systemName = 'Renderer';
1681
- Renderer = __decorate([eva_js.decorators.componentObserver({
1682
- Transform: ['_parent']
1683
- })], Renderer);
1684
- return Renderer;
1685
- }(eva_js.System);
1686
- var Renderer$3 = Renderer$2;
1687
- var Renderer = function (_super) {
1688
- __extends(Renderer, _super);
1689
- function Renderer(params) {
1690
- var _this = _super.call(this, params) || this;
1691
- _this.asyncIdMap = {};
1692
- _this.observerInfo = _this.constructor.observerInfo;
1693
- return _this;
1694
- }
1695
- Renderer.prototype.componentChanged = function (_changed) {};
1696
- Renderer.prototype.rendererUpdate = function (_gameObject) {};
1697
- Renderer.prototype.update = function (e) {
1698
- var e_1, _a;
1699
- var changes = this.componentObserver.clear();
1700
- try {
1701
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
1702
- var changed = changes_1_1.value;
1703
- this.componentChanged(changed);
1704
- }
1705
- } catch (e_1_1) {
1706
- e_1 = {
1707
- error: e_1_1
1708
- };
1709
- } finally {
1710
- try {
1711
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
1712
- } finally {
1713
- if (e_1) throw e_1.error;
1714
- }
1715
- }
1716
- };
1717
- Renderer.prototype.increaseAsyncId = function (id) {
1718
- this.asyncIdMap[id] = (this.asyncIdMap[id] || 0) + 1;
1719
- return this.asyncIdMap[id];
1720
- };
1721
- Renderer.prototype.validateAsyncId = function (id, asyncId) {
1722
- return this.asyncIdMap[id] === asyncId;
1723
- };
1724
- return Renderer;
1725
- }(eva_js.System);
1726
- var Renderer$1 = Renderer;
1727
- var mixinPIXI = function () {};
1728
- var result = undefined;
1349
+ }
1350
+ };
1351
+ Renderer$1.systemName = 'Renderer';
1352
+ Renderer$1 = __decorate([eva_js.decorators.componentObserver({
1353
+ Transform: ['_parent']
1354
+ })], Renderer$1);
1355
+ var Renderer$2 = Renderer$1;
1356
+ let result = undefined;
1729
1357
  function getSuportCompressedTextureFormats() {
1730
1358
  if (result) return result;
1731
- var canvas = document.createElement('canvas');
1732
- var gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
1359
+ const canvas = document.createElement('canvas');
1360
+ const gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
1733
1361
  if (!gl) {
1734
1362
  console.warn('WebGL not available for compressed textures. Silently failing.');
1735
1363
  return {
@@ -1750,24 +1378,20 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1750
1378
  astc: !!gl.getExtension('WEBGL_compressed_texture_astc')
1751
1379
  };
1752
1380
  try {
1753
- console.log('Eva.js Supported Compressed Texture Format List: ' + Object.keys(result).filter(function (type) {
1754
- return result[type];
1755
- }).join(', '));
1381
+ console.log('Eva.js Supported Compressed Texture Format List: ' + Object.keys(result).filter(type => result[type]).join(', '));
1756
1382
  } catch (e) {}
1757
1383
  return result;
1758
1384
  }
1759
1385
  function addPreProcessResourceHandler(resource) {
1760
1386
  resource.addPreProcessResourceHandler(function normalizeResource(resource) {
1761
1387
  var _a, _b, _c;
1762
- var textures = (_b = (_a = resource.src) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.texture;
1388
+ let textures = (_b = (_a = resource.src) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.texture;
1763
1389
  if (!textures) return;
1764
1390
  if (!Array.isArray(textures)) {
1765
1391
  textures = [textures];
1766
1392
  }
1767
- var formats = (_c = getSuportCompressedTextureFormats()) !== null && _c !== void 0 ? _c : {};
1768
- var target = textures.find(function (texture) {
1769
- return formats[texture.type];
1770
- });
1393
+ const formats = (_c = getSuportCompressedTextureFormats()) !== null && _c !== void 0 ? _c : {};
1394
+ let target = textures.find(texture => formats[texture.type]);
1771
1395
  if (target) {
1772
1396
  _extends(resource.src.image, target);
1773
1397
  }
@@ -1780,11 +1404,34 @@ var _EVA_IIFE_renderer = function (exports, eva_js, rendererAdapter, pixi_js) {
1780
1404
  pixi_js.extensions.add(pixi_js.detectCompressed);
1781
1405
  addPreProcessResourceHandler(eva_js.resource);
1782
1406
  }
1407
+ class Renderer extends eva_js.System {
1408
+ constructor(params) {
1409
+ super(params);
1410
+ this.asyncIdMap = {};
1411
+ this.observerInfo = this.constructor.observerInfo;
1412
+ }
1413
+ componentChanged(_changed) {}
1414
+ rendererUpdate(_gameObject) {}
1415
+ update(e) {
1416
+ const changes = this.componentObserver.clear();
1417
+ for (const changed of changes) {
1418
+ this.componentChanged(changed);
1419
+ }
1420
+ }
1421
+ increaseAsyncId(id) {
1422
+ this.asyncIdMap[id] = (this.asyncIdMap[id] || 0) + 1;
1423
+ return this.asyncIdMap[id];
1424
+ }
1425
+ validateAsyncId(id, asyncId) {
1426
+ return this.asyncIdMap[id] === asyncId;
1427
+ }
1428
+ }
1429
+ const mixinPIXI = () => {};
1783
1430
  mixinPIXI();
1784
- exports.ContainerManager = ContainerManager$1;
1785
- exports.Renderer = Renderer$1;
1431
+ exports.ContainerManager = ContainerManager;
1432
+ exports.Renderer = Renderer;
1786
1433
  exports.RendererManager = RendererManager$1;
1787
- exports.RendererSystem = Renderer$3;
1434
+ exports.RendererSystem = Renderer$2;
1788
1435
  exports.registerKtx2CompressedTexture = registerKtx2CompressedTexture;
1789
1436
  Object.defineProperty(exports, '__esModule', {
1790
1437
  value: true