@eva/plugin-renderer 2.0.0-beta.0 → 2.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.plugin.renderer.js +265 -608
  2. package/dist/EVA.plugin.renderer.min.js +1 -1
  3. package/dist/plugin-renderer.cjs.js +228 -480
  4. package/dist/plugin-renderer.cjs.prod.js +16 -1
  5. package/dist/plugin-renderer.d.ts +134 -0
  6. package/dist/plugin-renderer.esm.js +226 -478
  7. package/package.json +3 -3
  8. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  9. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  10. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  12. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  14. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  15. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  16. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  18. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  19. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  20. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  22. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  24. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  25. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  26. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  28. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  30. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  31. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  32. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  34. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  36. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  38. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  40. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  42. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  44. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  46. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  48. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  49. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  50. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  52. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  54. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  56. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  57. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  58. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  59. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  60. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  62. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  64. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  66. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  68. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  70. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  72. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  74. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  75. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  76. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  84. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  85. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  86. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  88. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  90. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  92. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  94. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  96. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  98. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  100. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  102. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  104. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  106. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  108. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  110. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  112. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  114. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  116. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  118. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  120. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  122. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  124. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  126. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  128. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  130. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  132. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  134. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  136. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  138. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  140. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  142. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  144. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  146. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  148. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  150. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  152. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  154. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  156. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  158. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  160. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  168. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  170. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  172. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  174. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  176. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  178. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  180. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  188. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  190. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  192. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  193. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  194. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  196. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  198. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  200. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  202. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  204. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  206. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  207. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  208. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  210. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  211. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  212. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  213. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  214. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  215. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  216. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  218. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  220. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  222. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  224. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  226. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
  228. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  229. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  230. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  232. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  233. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  234. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  235. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  236. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  237. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  238. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  240. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  241. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  242. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  243. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -27,31 +27,6 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
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  ***************************************************************************** */
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- /* global Reflect, Promise */
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- function verb(n) { return function (v) { return step([n, v]); }; }
76
- function step(op) {
77
- if (f) throw new TypeError("Generator is already executing.");
78
- while (_) try {
79
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
80
- if (y = 0, t) op = [op[0] & 2, t.value];
81
- switch (op[0]) {
82
- case 0: case 1: t = op; break;
83
- case 4: _.label++; return { value: op[1], done: false };
84
- case 5: _.label++; y = op[1]; op = [0]; continue;
85
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
86
- default:
87
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
88
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
89
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
90
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
91
- if (t[2]) _.ops.pop();
92
- _.trys.pop(); continue;
93
- }
94
- op = body.call(thisArg, _);
95
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
96
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
97
- }
98
- }
99
-
100
- function __values(o) {
101
- var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
102
- if (m) return m.call(o);
103
- return {
104
- next: function () {
105
- if (o && i >= o.length) o = void 0;
106
- return { value: o && o[i++], done: !o };
107
- }
108
- };
109
- }
110
-
111
- function __read(o, n) {
112
- var m = typeof Symbol === "function" && o[Symbol.iterator];
113
- if (!m) return o;
114
- var i = m.call(o), r, ar = [], e;
115
- try {
116
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
117
- }
118
- catch (error) { e = { error: error }; }
119
- finally {
120
- try {
121
- if (r && !r.done && (m = i["return"])) m.call(i);
122
- }
123
- finally { if (e) throw e.error; }
124
- }
125
- return ar;
126
- }
127
-
128
- function __spread() {
129
- for (var ar = [], i = 0; i < arguments.length; i++)
130
- ar = ar.concat(__read(arguments[i]));
131
- return ar;
132
45
  }
133
46
 
134
- var RendererManager = (function () {
135
- function RendererManager(_a) {
136
- var game = _a.game, rendererSystem = _a.rendererSystem;
47
+ class RendererManager {
48
+ constructor({ game, rendererSystem }) {
137
49
  this.renderers = [];
138
50
  this.game = game;
139
51
  this.rendererSystem = rendererSystem;
140
52
  }
141
- RendererManager.prototype.register = function () {
142
- var e_1, _a;
143
- var renderers = [];
144
- for (var _i = 0; _i < arguments.length; _i++) {
145
- renderers[_i] = arguments[_i];
146
- }
147
- try {
148
- for (var renderers_1 = __values(renderers), renderers_1_1 = renderers_1.next(); !renderers_1_1.done; renderers_1_1 = renderers_1.next()) {
149
- var renderer = renderers_1_1.value;
150
- renderer.game = this.game;
151
- renderer.rendererManager = this.rendererSystem.rendererManager;
152
- renderer.containerManager = this.rendererSystem.containerManager;
153
- this.renderers.push(renderer);
154
- }
53
+ register(...renderers) {
54
+ for (const renderer of renderers) {
55
+ renderer.game = this.game;
56
+ renderer.rendererManager = this.rendererSystem.rendererManager;
57
+ renderer.containerManager = this.rendererSystem.containerManager;
58
+ this.renderers.push(renderer);
155
59
  }
156
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
157
- finally {
158
- try {
159
- if (renderers_1_1 && !renderers_1_1.done && (_a = renderers_1.return)) _a.call(renderers_1);
160
- }
161
- finally { if (e_1) throw e_1.error; }
162
- }
163
- };
164
- RendererManager.prototype.componentChanged = function (changes) {
165
- var e_2, _a;
166
- var _loop_1 = function (changed) {
167
- var e_3, _a;
168
- try {
169
- for (var _b = (e_3 = void 0, __values(this_1.renderers)), _c = _b.next(); !_c.done; _c = _b.next()) {
170
- var renderer = _c.value;
171
- var props = renderer.observerInfo[changed.componentName];
172
- if (props) {
173
- if ([eva_js.OBSERVER_TYPE.ADD, eva_js.OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
174
- try {
175
- renderer.componentChanged && renderer.componentChanged(changed);
176
- }
177
- catch (e) {
178
- console.error("gameObject: " + changed.gameObject.name + ", " + changed.componentName + " is error.", changed, e);
179
- }
180
- continue;
60
+ }
61
+ componentChanged(changes) {
62
+ for (const changed of changes) {
63
+ for (const renderer of this.renderers) {
64
+ const props = renderer.observerInfo[changed.componentName];
65
+ if (props) {
66
+ if ([eva_js.OBSERVER_TYPE.ADD, eva_js.OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
67
+ try {
68
+ renderer.componentChanged && renderer.componentChanged(changed);
181
69
  }
182
- var index = props.findIndex(function (prop) {
183
- return isEqual__default(prop, changed.prop);
184
- });
185
- if (index > -1) {
186
- try {
187
- renderer.componentChanged && renderer.componentChanged(changed);
188
- }
189
- catch (e) {
190
- console.error("gameObject: " + (changed.gameObject && changed.gameObject.name) + ", " + changed.componentName + " is componentChanged error.", changed, e);
191
- }
70
+ catch (e) {
71
+ console.error(`gameObject: ${changed.gameObject.name}, ${changed.componentName} is error.`, changed, e);
192
72
  }
73
+ continue;
193
74
  }
194
- }
195
- }
196
- catch (e_3_1) { e_3 = { error: e_3_1 }; }
197
- finally {
198
- try {
199
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
200
- }
201
- finally { if (e_3) throw e_3.error; }
202
- }
203
- };
204
- var this_1 = this;
205
- try {
206
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
207
- var changed = changes_1_1.value;
208
- _loop_1(changed);
209
- }
210
- }
211
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
212
- finally {
213
- try {
214
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
215
- }
216
- finally { if (e_2) throw e_2.error; }
217
- }
218
- };
219
- RendererManager.prototype.update = function (gameObject) {
220
- var e_4, _a, e_5, _b;
221
- try {
222
- for (var _c = __values(gameObject.components), _d = _c.next(); !_d.done; _d = _c.next()) {
223
- var component = _d.value;
224
- try {
225
- for (var _e = (e_5 = void 0, __values(this.renderers)), _f = _e.next(); !_f.done; _f = _e.next()) {
226
- var renderer = _f.value;
227
- var cache = [];
228
- var props = renderer.observerInfo[component.name];
229
- if (props && cache.indexOf(gameObject) === -1) {
230
- cache.push(gameObject);
231
- try {
232
- renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
233
- }
234
- catch (e) {
235
- console.info("gameObject: " + gameObject.name + ", " + component.name + " is update error", e);
236
- }
75
+ const index = props.findIndex(prop => {
76
+ return isEqual__default(prop, changed.prop);
77
+ });
78
+ if (index > -1) {
79
+ try {
80
+ renderer.componentChanged && renderer.componentChanged(changed);
81
+ }
82
+ catch (e) {
83
+ console.error(`gameObject: ${changed.gameObject && changed.gameObject.name}, ${changed.componentName} is componentChanged error.`, changed, e);
237
84
  }
238
85
  }
239
86
  }
240
- catch (e_5_1) { e_5 = { error: e_5_1 }; }
241
- finally {
87
+ }
88
+ }
89
+ }
90
+ update(gameObject) {
91
+ for (const component of gameObject.components) {
92
+ for (const renderer of this.renderers) {
93
+ const cache = [];
94
+ const props = renderer.observerInfo[component.name];
95
+ if (props && cache.indexOf(gameObject) === -1) {
96
+ cache.push(gameObject);
242
97
  try {
243
- if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
98
+ renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
99
+ }
100
+ catch (e) {
101
+ console.info(`gameObject: ${gameObject.name}, ${component.name} is update error`, e);
244
102
  }
245
- finally { if (e_5) throw e_5.error; }
246
103
  }
247
104
  }
248
105
  }
249
- catch (e_4_1) { e_4 = { error: e_4_1 }; }
250
- finally {
251
- try {
252
- if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
253
- }
254
- finally { if (e_4) throw e_4.error; }
255
- }
256
- };
257
- return RendererManager;
258
- }());
106
+ }
107
+ }
259
108
  var RendererManager$1 = RendererManager;
260
109
 
261
- var ContainerManager = (function () {
262
- function ContainerManager() {
110
+ class ContainerManager {
111
+ constructor() {
263
112
  this.containerMap = {};
264
113
  }
265
- ContainerManager.prototype.addContainer = function (_a) {
266
- var name = _a.name, container = _a.container;
114
+ addContainer({ name, container }) {
267
115
  this.containerMap[name] = container;
268
- };
269
- ContainerManager.prototype.getContainer = function (name) {
116
+ }
117
+ getContainer(name) {
270
118
  return this.containerMap[name];
271
- };
272
- ContainerManager.prototype.removeContainer = function (name) {
119
+ }
120
+ removeContainer(name) {
273
121
  var _a;
274
122
  (_a = this.containerMap[name]) === null || _a === void 0 ? void 0 : _a.destroy({ children: true });
275
123
  delete this.containerMap[name];
276
- };
277
- ContainerManager.prototype.updateTransform = function (_a) {
278
- var name = _a.name, transform = _a.transform;
279
- var container = this.containerMap[name];
124
+ }
125
+ updateTransform({ name, transform }) {
126
+ const container = this.containerMap[name];
280
127
  if (!container || !transform)
281
128
  return;
282
- var anchor = transform.anchor, origin = transform.origin, position = transform.position, rotation = transform.rotation, scale = transform.scale, size = transform.size, skew = transform.skew;
129
+ const { anchor, origin, position, rotation, scale, size, skew } = transform;
283
130
  container.rotation = rotation;
284
131
  container.scale = scale;
285
132
  container.pivot.x = size.width * origin.x;
286
133
  container.pivot.y = size.height * origin.y;
287
134
  container.skew = skew;
288
- var x = position.x;
289
- var y = position.y;
135
+ let x = position.x;
136
+ let y = position.y;
290
137
  if (transform.parent) {
291
- var parent_1 = transform.parent;
292
- x = x + parent_1.size.width * anchor.x;
293
- y = y + parent_1.size.height * anchor.y;
138
+ const parent = transform.parent;
139
+ x = x + parent.size.width * anchor.x;
140
+ y = y + parent.size.height * anchor.y;
294
141
  }
295
- container.position = { x: x, y: y };
296
- };
297
- return ContainerManager;
298
- }());
299
- var ContainerManager$1 = ContainerManager;
142
+ container.position = { x, y };
143
+ }
144
+ }
300
145
 
301
- var Transform = (function (_super) {
302
- __extends(Transform, _super);
303
- function Transform(_a) {
304
- var system = _a.system, containerManager = _a.containerManager;
305
- var _this = _super.call(this) || this;
306
- _this.name = 'Transform';
307
- _this.waitRemoveIds = [];
308
- _this.waitChangeScenes = [];
309
- _this.containerManager = containerManager;
310
- _this.init(system);
311
- return _this;
146
+ let Transform = class Transform extends EventEmitter__default {
147
+ constructor({ system, containerManager }) {
148
+ super();
149
+ this.name = 'Transform';
150
+ this.waitRemoveIds = [];
151
+ this.waitChangeScenes = [];
152
+ this.containerManager = containerManager;
153
+ this.init(system);
312
154
  }
313
- Transform.prototype.init = function (system) {
314
- var _this = this;
155
+ init(system) {
315
156
  this.system = system;
316
- this.on('changeScene', function (_a) {
317
- var scene = _a.scene, mode = _a.mode, application = _a.application;
318
- _this.waitChangeScenes.push({ scene: scene, mode: mode, application: application });
157
+ this.on('changeScene', ({ scene, mode, application }) => {
158
+ this.waitChangeScenes.push({ scene, mode, application });
319
159
  });
320
- };
321
- Transform.prototype.update = function () {
322
- var e_1, _a, e_2, _b;
323
- try {
324
- for (var _c = __values(this.waitRemoveIds), _d = _c.next(); !_d.done; _d = _c.next()) {
325
- var id = _d.value;
326
- this.containerManager.removeContainer(id);
327
- }
328
- }
329
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
330
- finally {
331
- try {
332
- if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
333
- }
334
- finally { if (e_1) throw e_1.error; }
160
+ }
161
+ update() {
162
+ for (const id of this.waitRemoveIds) {
163
+ this.containerManager.removeContainer(id);
335
164
  }
336
165
  this.waitRemoveIds = [];
337
- try {
338
- for (var _e = __values(this.waitChangeScenes), _f = _e.next(); !_f.done; _f = _e.next()) {
339
- var sceneInfo = _f.value;
340
- var container = this.containerManager.getContainer(sceneInfo.scene.id);
341
- if (container) {
342
- sceneInfo.application.stage.removeChildren();
343
- sceneInfo.application.stage.addChild(container);
344
- }
345
- }
346
- }
347
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
348
- finally {
349
- try {
350
- if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
166
+ for (const sceneInfo of this.waitChangeScenes) {
167
+ const container = this.containerManager.getContainer(sceneInfo.scene.id);
168
+ if (container) {
169
+ sceneInfo.application.stage.removeChildren();
170
+ sceneInfo.application.stage.addChild(container);
351
171
  }
352
- finally { if (e_2) throw e_2.error; }
353
172
  }
354
173
  this.waitChangeScenes = [];
355
- };
356
- Transform.prototype.componentChanged = function (changed) {
174
+ }
175
+ componentChanged(changed) {
357
176
  if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
358
177
  this.addContainer(changed);
359
178
  }
@@ -363,48 +182,47 @@ var Transform = (function (_super) {
363
182
  else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
364
183
  this.waitRemoveIds.push(changed.gameObject.id);
365
184
  }
366
- };
367
- Transform.prototype.addContainer = function (changed) {
368
- var container = new rendererAdapter.Container();
185
+ }
186
+ addContainer(changed) {
187
+ const container = new rendererAdapter.Container();
369
188
  container.label = changed.gameObject.name;
370
189
  this.containerManager.addContainer({
371
190
  name: changed.gameObject.id,
372
- container: container,
191
+ container,
373
192
  });
374
- var transform = changed.component;
193
+ const transform = changed.component;
375
194
  transform.worldTransform = container.worldTransform;
376
- };
377
- Transform.prototype.change = function (changed) {
378
- var transform = changed.component;
195
+ }
196
+ change(changed) {
197
+ const transform = changed.component;
379
198
  if (transform.parent) {
380
- var parentContainer = this.containerManager.getContainer(transform.parent.gameObject.id);
199
+ const parentContainer = this.containerManager.getContainer(transform.parent.gameObject.id);
381
200
  parentContainer.addChild(this.containerManager.getContainer(changed.gameObject.id));
382
- var render = changed.gameObject.transform.parent &&
201
+ const render = changed.gameObject.transform.parent &&
383
202
  changed.gameObject.transform.parent.gameObject.getComponent('Render');
384
203
  if (render) {
385
204
  render.sortDirty = true;
386
205
  }
387
206
  }
388
207
  else {
389
- var container = this.containerManager.getContainer(changed.gameObject.id);
208
+ const container = this.containerManager.getContainer(changed.gameObject.id);
390
209
  delete transform.worldTransform;
391
210
  container.parent && container.parent.removeChild(container);
392
211
  }
393
- };
394
- Transform.prototype.destroy = function () {
212
+ }
213
+ destroy() {
395
214
  this.removeAllListeners();
396
215
  this.waitRemoveIds = null;
397
216
  this.waitChangeScenes = null;
398
217
  this.system = null;
399
218
  this.containerManager = null;
400
- };
401
- Transform = __decorate([
402
- eva_js.decorators.componentObserver({
403
- Transform: ['_parent'],
404
- })
405
- ], Transform);
406
- return Transform;
407
- }(EventEmitter__default));
219
+ }
220
+ };
221
+ Transform = __decorate([
222
+ eva_js.decorators.componentObserver({
223
+ Transform: ['_parent'],
224
+ })
225
+ ], Transform);
408
226
  var Transform$1 = Transform;
409
227
 
410
228
  exports.RENDERER_TYPE = void 0;
@@ -413,158 +231,104 @@ exports.RENDERER_TYPE = void 0;
413
231
  RENDERER_TYPE[RENDERER_TYPE["WEBGL"] = 1] = "WEBGL";
414
232
  RENDERER_TYPE[RENDERER_TYPE["CANVAS"] = 2] = "CANVAS";
415
233
  })(exports.RENDERER_TYPE || (exports.RENDERER_TYPE = {}));
416
- var disableScroll = function (renderer) {
234
+ const disableScroll = renderer => {
417
235
  renderer.events.autoPreventDefault = true;
418
236
  renderer.canvas.style.touchAction = 'none';
419
237
  };
420
- var enableScroll = function (renderer) {
238
+ const enableScroll = renderer => {
421
239
  renderer.events.autoPreventDefault = false;
422
240
  renderer.canvas.style.touchAction = 'auto';
423
241
  };
424
- var Renderer$2 = (function (_super) {
425
- __extends(Renderer, _super);
426
- function Renderer() {
427
- var _this = _super !== null && _super.apply(this, arguments) || this;
428
- _this.multiApps = [];
429
- return _this;
242
+ let Renderer$1 = class Renderer extends eva_js.System {
243
+ constructor() {
244
+ super(...arguments);
245
+ this.multiApps = [];
430
246
  }
431
- Renderer.prototype.init = function (params) {
432
- return __awaiter(this, void 0, void 0, function () {
433
- var _a;
434
- var _this = this;
435
- return __generator(this, function (_b) {
436
- switch (_b.label) {
437
- case 0:
438
- this.params = params;
439
- _a = this;
440
- return [4, this.createApplication(params)];
441
- case 1:
442
- _a.application = _b.sent();
443
- this.containerManager = new ContainerManager$1();
444
- this.rendererManager = new RendererManager$1({
445
- game: this.game,
446
- rendererSystem: this,
447
- });
448
- this.game.canvas = this.application.canvas;
449
- this.transform = new Transform$1({
450
- system: this,
451
- containerManager: this.containerManager,
452
- });
453
- this.game.on('sceneChanged', function (_a) {
454
- var scene = _a.scene, mode = _a.mode, params = _a.params;
455
- var application;
456
- switch (mode) {
457
- case eva_js.LOAD_SCENE_MODE.SINGLE:
458
- application = _this.application;
459
- break;
460
- case eva_js.LOAD_SCENE_MODE.MULTI_CANVAS:
461
- application = _this.createMultiApplication({ params: params });
462
- break;
463
- }
464
- scene.canvas = application.canvas;
465
- _this.transform.emit('changeScene', {
466
- scene: scene,
467
- mode: mode,
468
- application: application,
469
- });
470
- });
471
- return [2];
247
+ init(params) {
248
+ return __awaiter(this, void 0, void 0, function* () {
249
+ this.params = params;
250
+ this.application = yield this.createApplication(params);
251
+ this.containerManager = new ContainerManager();
252
+ this.rendererManager = new RendererManager$1({
253
+ game: this.game,
254
+ rendererSystem: this,
255
+ });
256
+ this.game.canvas = this.application.canvas;
257
+ this.transform = new Transform$1({
258
+ system: this,
259
+ containerManager: this.containerManager,
260
+ });
261
+ this.game.on('sceneChanged', ({ scene, mode, params }) => {
262
+ let application;
263
+ switch (mode) {
264
+ case eva_js.LOAD_SCENE_MODE.SINGLE:
265
+ application = this.application;
266
+ break;
267
+ case eva_js.LOAD_SCENE_MODE.MULTI_CANVAS:
268
+ application = this.createMultiApplication({ params });
269
+ break;
472
270
  }
271
+ scene.canvas = application.canvas;
272
+ this.transform.emit('changeScene', {
273
+ scene,
274
+ mode,
275
+ application,
276
+ });
473
277
  });
474
278
  });
475
- };
476
- Renderer.prototype.registerObserver = function (observerInfo) {
477
- var _a;
478
- var thisObserverInfo = this.constructor.observerInfo;
479
- for (var key in observerInfo) {
279
+ }
280
+ registerObserver(observerInfo) {
281
+ const thisObserverInfo = this.constructor.observerInfo;
282
+ for (const key in observerInfo) {
480
283
  if (!thisObserverInfo[key]) {
481
284
  thisObserverInfo[key] = [];
482
285
  }
483
- (_a = thisObserverInfo[key]).push.apply(_a, __spread(observerInfo[key]));
286
+ thisObserverInfo[key].push(...observerInfo[key]);
484
287
  }
485
- };
486
- Renderer.prototype.createMultiApplication = function (_a) {
487
- var params = _a.params;
488
- var app = this.createApplication(params);
489
- this.multiApps.push(app);
490
- return app;
491
- };
492
- Renderer.prototype.createApplication = function (params) {
493
- return __awaiter(this, void 0, void 0, function () {
494
- var app;
495
- return __generator(this, function (_a) {
496
- switch (_a.label) {
497
- case 0:
498
- app = new rendererAdapter.Application();
499
- if (params.debugMode) {
500
- globalThis.__PIXI_APP__ = app;
501
- }
502
- return [4, app.init(__assign(__assign({ sharedTicker: true }, params), { hello: true }))];
503
- case 1:
504
- _a.sent();
505
- pixi_js.Ticker.shared.stop();
506
- pixi_js.Ticker.shared.autoStart = false;
507
- if (params.enableScroll !== undefined) {
508
- params.enableScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);
509
- }
510
- return [2, app];
511
- }
512
- });
288
+ }
289
+ createMultiApplication({ params }) {
290
+ return __awaiter(this, void 0, void 0, function* () {
291
+ const app = yield this.createApplication(params);
292
+ this.multiApps.push(app);
293
+ return app;
513
294
  });
514
- };
515
- Renderer.prototype.update = function () {
516
- var e_1, _a, e_2, _b;
517
- var changes = this.componentObserver.clear();
518
- try {
519
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
520
- var changed = changes_1_1.value;
521
- this.transform.componentChanged(changed);
295
+ }
296
+ createApplication(params) {
297
+ return __awaiter(this, void 0, void 0, function* () {
298
+ const app = new rendererAdapter.Application();
299
+ if (params.debugMode) {
300
+ globalThis.__PIXI_APP__ = app;
522
301
  }
523
- }
524
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
525
- finally {
526
- try {
527
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
528
- }
529
- finally { if (e_1) throw e_1.error; }
530
- }
531
- try {
532
- for (var _c = __values(this.game.gameObjects), _d = _c.next(); !_d.done; _d = _c.next()) {
533
- var gameObject = _d.value;
534
- this.containerManager.updateTransform({
535
- name: gameObject.id,
536
- transform: gameObject.transform,
537
- });
538
- this.rendererManager.update(gameObject);
302
+ yield app.init(Object.assign(Object.assign({ sharedTicker: true }, params), { hello: true }));
303
+ pixi_js.Ticker.shared.stop();
304
+ pixi_js.Ticker.shared.autoStart = false;
305
+ if (params.enableScroll !== undefined) {
306
+ params.enableScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);
539
307
  }
308
+ return app;
309
+ });
310
+ }
311
+ update() {
312
+ const changes = this.componentObserver.clear();
313
+ for (const changed of changes) {
314
+ this.transform.componentChanged(changed);
540
315
  }
541
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
542
- finally {
543
- try {
544
- if (_d && !_d.done && (_b = _c.return)) _b.call(_c);
545
- }
546
- finally { if (e_2) throw e_2.error; }
316
+ for (const gameObject of this.game.gameObjects) {
317
+ this.containerManager.updateTransform({
318
+ name: gameObject.id,
319
+ transform: gameObject.transform,
320
+ });
321
+ this.rendererManager.update(gameObject);
547
322
  }
548
- };
549
- Renderer.prototype.lateUpdate = function (e) {
323
+ }
324
+ lateUpdate(e) {
550
325
  this.transform.update();
551
326
  this.application.ticker.update(e.time);
552
- };
553
- Renderer.prototype.onDestroy = function () {
554
- var e_3, _a;
327
+ }
328
+ onDestroy() {
555
329
  this.application.destroy();
556
- try {
557
- for (var _b = __values(this.multiApps), _c = _b.next(); !_c.done; _c = _b.next()) {
558
- var app = _c.value;
559
- app && app.destroy();
560
- }
561
- }
562
- catch (e_3_1) { e_3 = { error: e_3_1 }; }
563
- finally {
564
- try {
565
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
566
- }
567
- finally { if (e_3) throw e_3.error; }
330
+ for (const app of this.multiApps) {
331
+ app && app.destroy();
568
332
  }
569
333
  this.transform.destroy();
570
334
  this.transform = null;
@@ -574,69 +338,27 @@ var Renderer$2 = (function (_super) {
574
338
  this.application = null;
575
339
  this.game = null;
576
340
  this.multiApps = null;
577
- };
578
- Renderer.prototype.resize = function (width, height) {
341
+ }
342
+ resize(width, height) {
579
343
  this.params.width = width;
580
344
  this.params.height = height;
581
345
  this.application.renderer.resize(width, height);
582
- };
583
- Renderer.systemName = 'Renderer';
584
- Renderer = __decorate([
585
- eva_js.decorators.componentObserver({
586
- Transform: ['_parent'],
587
- })
588
- ], Renderer);
589
- return Renderer;
590
- }(eva_js.System));
591
- var Renderer$3 = Renderer$2;
592
-
593
- var Renderer = (function (_super) {
594
- __extends(Renderer, _super);
595
- function Renderer(params) {
596
- var _this = _super.call(this, params) || this;
597
- _this.asyncIdMap = {};
598
- _this.observerInfo = _this.constructor.observerInfo;
599
- return _this;
600
346
  }
601
- Renderer.prototype.componentChanged = function (_changed) { };
602
- Renderer.prototype.rendererUpdate = function (_gameObject) { };
603
- Renderer.prototype.update = function (e) {
604
- var e_1, _a;
605
- var changes = this.componentObserver.clear();
606
- try {
607
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
608
- var changed = changes_1_1.value;
609
- this.componentChanged(changed);
610
- }
611
- }
612
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
613
- finally {
614
- try {
615
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
616
- }
617
- finally { if (e_1) throw e_1.error; }
618
- }
619
- };
620
- Renderer.prototype.increaseAsyncId = function (id) {
621
- this.asyncIdMap[id] = (this.asyncIdMap[id] || 0) + 1;
622
- return this.asyncIdMap[id];
623
- };
624
- Renderer.prototype.validateAsyncId = function (id, asyncId) {
625
- return this.asyncIdMap[id] === asyncId;
626
- };
627
- return Renderer;
628
- }(eva_js.System));
629
- var Renderer$1 = Renderer;
630
-
631
- var mixinPIXI = function () {
632
- };
347
+ };
348
+ Renderer$1.systemName = 'Renderer';
349
+ Renderer$1 = __decorate([
350
+ eva_js.decorators.componentObserver({
351
+ Transform: ['_parent'],
352
+ })
353
+ ], Renderer$1);
354
+ var Renderer$2 = Renderer$1;
633
355
 
634
- var result = undefined;
356
+ let result = undefined;
635
357
  function getSuportCompressedTextureFormats() {
636
358
  if (result)
637
359
  return result;
638
- var canvas = document.createElement('canvas');
639
- var gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
360
+ const canvas = document.createElement('canvas');
361
+ const gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
640
362
  if (!gl) {
641
363
  console.warn('WebGL not available for compressed textures. Silently failing.');
642
364
  return {
@@ -659,7 +381,7 @@ function getSuportCompressedTextureFormats() {
659
381
  try {
660
382
  console.log('Eva.js Supported Compressed Texture Format List: ' +
661
383
  Object.keys(result)
662
- .filter(function (type) { return result[type]; })
384
+ .filter(type => result[type])
663
385
  .join(', '));
664
386
  }
665
387
  catch (e) { }
@@ -669,14 +391,14 @@ function getSuportCompressedTextureFormats() {
669
391
  function addPreProcessResourceHandler(resource) {
670
392
  resource.addPreProcessResourceHandler(function normalizeResource(resource) {
671
393
  var _a, _b, _c;
672
- var textures = (_b = (_a = resource.src) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.texture;
394
+ let textures = (_b = (_a = resource.src) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.texture;
673
395
  if (!textures)
674
396
  return;
675
397
  if (!Array.isArray(textures)) {
676
398
  textures = [textures];
677
399
  }
678
- var formats = (_c = getSuportCompressedTextureFormats()) !== null && _c !== void 0 ? _c : {};
679
- var target = textures.find(function (texture) { return formats[texture.type]; });
400
+ const formats = (_c = getSuportCompressedTextureFormats()) !== null && _c !== void 0 ? _c : {};
401
+ let target = textures.find(texture => formats[texture.type]);
680
402
  if (target) {
681
403
  Object.assign(resource.src.image, target);
682
404
  }
@@ -691,10 +413,36 @@ function registerKtx2CompressedTexture(params) {
691
413
  addPreProcessResourceHandler(eva_js.resource);
692
414
  }
693
415
 
416
+ class Renderer extends eva_js.System {
417
+ constructor(params) {
418
+ super(params);
419
+ this.asyncIdMap = {};
420
+ this.observerInfo = this.constructor.observerInfo;
421
+ }
422
+ componentChanged(_changed) { }
423
+ rendererUpdate(_gameObject) { }
424
+ update(e) {
425
+ const changes = this.componentObserver.clear();
426
+ for (const changed of changes) {
427
+ this.componentChanged(changed);
428
+ }
429
+ }
430
+ increaseAsyncId(id) {
431
+ this.asyncIdMap[id] = (this.asyncIdMap[id] || 0) + 1;
432
+ return this.asyncIdMap[id];
433
+ }
434
+ validateAsyncId(id, asyncId) {
435
+ return this.asyncIdMap[id] === asyncId;
436
+ }
437
+ }
438
+
439
+ const mixinPIXI = () => {
440
+ };
441
+
694
442
  mixinPIXI();
695
443
 
696
- exports.ContainerManager = ContainerManager$1;
697
- exports.Renderer = Renderer$1;
444
+ exports.ContainerManager = ContainerManager;
445
+ exports.Renderer = Renderer;
698
446
  exports.RendererManager = RendererManager$1;
699
- exports.RendererSystem = Renderer$3;
447
+ exports.RendererSystem = Renderer$2;
700
448
  exports.registerKtx2CompressedTexture = registerKtx2CompressedTexture;