@eva/plugin-renderer 2.0.0-beta.0 → 2.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.plugin.renderer.js +270 -610
  2. package/dist/EVA.plugin.renderer.min.js +1 -1
  3. package/dist/plugin-renderer.cjs.js +233 -482
  4. package/dist/plugin-renderer.cjs.prod.js +16 -1
  5. package/dist/plugin-renderer.d.ts +134 -0
  6. package/dist/plugin-renderer.esm.js +231 -480
  7. package/package.json +4 -4
  8. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  9. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  10. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  12. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  14. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  15. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  16. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  18. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  19. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  20. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  22. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  24. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  25. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  26. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  28. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  30. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  31. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  32. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  34. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  36. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  38. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  40. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  42. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  44. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  46. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  48. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  49. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  50. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  52. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  54. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  56. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  57. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  58. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  59. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  60. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  62. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  64. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  66. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  68. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  70. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  72. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  74. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  75. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  76. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  84. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  85. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  86. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  88. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  90. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  92. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  94. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  96. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  98. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  100. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  102. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  104. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  106. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  108. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  110. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  112. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  114. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  116. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  118. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  120. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  122. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  124. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  126. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  128. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  130. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  132. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  134. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  136. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  138. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  140. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  142. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  144. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  146. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  148. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  150. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  152. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  154. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  156. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  158. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  160. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  168. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  170. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  172. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  174. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  176. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  178. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  180. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  188. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  190. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  192. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  193. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  194. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  196. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  198. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  200. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  202. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  204. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  206. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  207. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  208. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  210. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  211. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  212. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  213. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  214. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  215. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  216. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  218. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  220. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  222. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  224. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  226. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
  228. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  229. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  230. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  232. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  233. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  234. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  235. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  236. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  237. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  238. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  240. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  241. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  242. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  243. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -18,31 +18,6 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
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  ***************************************************************************** */
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- /* global Reflect, Promise */
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- function verb(n) { return function (v) { return step([n, v]); }; }
67
- function step(op) {
68
- if (f) throw new TypeError("Generator is already executing.");
69
- while (_) try {
70
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
71
- if (y = 0, t) op = [op[0] & 2, t.value];
72
- switch (op[0]) {
73
- case 0: case 1: t = op; break;
74
- case 4: _.label++; return { value: op[1], done: false };
75
- case 5: _.label++; y = op[1]; op = [0]; continue;
76
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
77
- default:
78
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
79
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
80
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
81
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
82
- if (t[2]) _.ops.pop();
83
- _.trys.pop(); continue;
84
- }
85
- op = body.call(thisArg, _);
86
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
87
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
88
- }
89
- }
90
-
91
- function __values(o) {
92
- var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
93
- if (m) return m.call(o);
94
- return {
95
- next: function () {
96
- if (o && i >= o.length) o = void 0;
97
- return { value: o && o[i++], done: !o };
98
- }
99
- };
100
- }
101
-
102
- function __read(o, n) {
103
- var m = typeof Symbol === "function" && o[Symbol.iterator];
104
- if (!m) return o;
105
- var i = m.call(o), r, ar = [], e;
106
- try {
107
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
108
- }
109
- catch (error) { e = { error: error }; }
110
- finally {
111
- try {
112
- if (r && !r.done && (m = i["return"])) m.call(i);
113
- }
114
- finally { if (e) throw e.error; }
115
- }
116
- return ar;
117
- }
118
-
119
- function __spread() {
120
- for (var ar = [], i = 0; i < arguments.length; i++)
121
- ar = ar.concat(__read(arguments[i]));
122
- return ar;
123
36
  }
124
37
 
125
- var RendererManager = (function () {
126
- function RendererManager(_a) {
127
- var game = _a.game, rendererSystem = _a.rendererSystem;
38
+ class RendererManager {
39
+ constructor({ game, rendererSystem }) {
128
40
  this.renderers = [];
129
41
  this.game = game;
130
42
  this.rendererSystem = rendererSystem;
131
43
  }
132
- RendererManager.prototype.register = function () {
133
- var e_1, _a;
134
- var renderers = [];
135
- for (var _i = 0; _i < arguments.length; _i++) {
136
- renderers[_i] = arguments[_i];
137
- }
138
- try {
139
- for (var renderers_1 = __values(renderers), renderers_1_1 = renderers_1.next(); !renderers_1_1.done; renderers_1_1 = renderers_1.next()) {
140
- var renderer = renderers_1_1.value;
141
- renderer.game = this.game;
142
- renderer.rendererManager = this.rendererSystem.rendererManager;
143
- renderer.containerManager = this.rendererSystem.containerManager;
144
- this.renderers.push(renderer);
145
- }
44
+ register(...renderers) {
45
+ for (const renderer of renderers) {
46
+ renderer.game = this.game;
47
+ renderer.rendererManager = this.rendererSystem.rendererManager;
48
+ renderer.containerManager = this.rendererSystem.containerManager;
49
+ this.renderers.push(renderer);
146
50
  }
147
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
148
- finally {
149
- try {
150
- if (renderers_1_1 && !renderers_1_1.done && (_a = renderers_1.return)) _a.call(renderers_1);
151
- }
152
- finally { if (e_1) throw e_1.error; }
153
- }
154
- };
155
- RendererManager.prototype.componentChanged = function (changes) {
156
- var e_2, _a;
157
- var _loop_1 = function (changed) {
158
- var e_3, _a;
159
- try {
160
- for (var _b = (e_3 = void 0, __values(this_1.renderers)), _c = _b.next(); !_c.done; _c = _b.next()) {
161
- var renderer = _c.value;
162
- var props = renderer.observerInfo[changed.componentName];
163
- if (props) {
164
- if ([OBSERVER_TYPE.ADD, OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
165
- try {
166
- renderer.componentChanged && renderer.componentChanged(changed);
167
- }
168
- catch (e) {
169
- console.error("gameObject: " + changed.gameObject.name + ", " + changed.componentName + " is error.", changed, e);
170
- }
171
- continue;
51
+ }
52
+ componentChanged(changes) {
53
+ for (const changed of changes) {
54
+ for (const renderer of this.renderers) {
55
+ const props = renderer.observerInfo[changed.componentName];
56
+ if (props) {
57
+ if ([OBSERVER_TYPE.ADD, OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
58
+ try {
59
+ renderer.componentChanged && renderer.componentChanged(changed);
172
60
  }
173
- var index = props.findIndex(function (prop) {
174
- return isEqual(prop, changed.prop);
175
- });
176
- if (index > -1) {
177
- try {
178
- renderer.componentChanged && renderer.componentChanged(changed);
179
- }
180
- catch (e) {
181
- console.error("gameObject: " + (changed.gameObject && changed.gameObject.name) + ", " + changed.componentName + " is componentChanged error.", changed, e);
182
- }
61
+ catch (e) {
62
+ console.error(`gameObject: ${changed.gameObject.name}, ${changed.componentName} is error.`, changed, e);
183
63
  }
64
+ continue;
184
65
  }
185
- }
186
- }
187
- catch (e_3_1) { e_3 = { error: e_3_1 }; }
188
- finally {
189
- try {
190
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
191
- }
192
- finally { if (e_3) throw e_3.error; }
193
- }
194
- };
195
- var this_1 = this;
196
- try {
197
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
198
- var changed = changes_1_1.value;
199
- _loop_1(changed);
200
- }
201
- }
202
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
203
- finally {
204
- try {
205
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
206
- }
207
- finally { if (e_2) throw e_2.error; }
208
- }
209
- };
210
- RendererManager.prototype.update = function (gameObject) {
211
- var e_4, _a, e_5, _b;
212
- try {
213
- for (var _c = __values(gameObject.components), _d = _c.next(); !_d.done; _d = _c.next()) {
214
- var component = _d.value;
215
- try {
216
- for (var _e = (e_5 = void 0, __values(this.renderers)), _f = _e.next(); !_f.done; _f = _e.next()) {
217
- var renderer = _f.value;
218
- var cache = [];
219
- var props = renderer.observerInfo[component.name];
220
- if (props && cache.indexOf(gameObject) === -1) {
221
- cache.push(gameObject);
222
- try {
223
- renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
224
- }
225
- catch (e) {
226
- console.info("gameObject: " + gameObject.name + ", " + component.name + " is update error", e);
227
- }
66
+ const index = props.findIndex(prop => {
67
+ return isEqual(prop, changed.prop);
68
+ });
69
+ if (index > -1) {
70
+ try {
71
+ renderer.componentChanged && renderer.componentChanged(changed);
72
+ }
73
+ catch (e) {
74
+ console.error(`gameObject: ${changed.gameObject && changed.gameObject.name}, ${changed.componentName} is componentChanged error.`, changed, e);
228
75
  }
229
76
  }
230
77
  }
231
- catch (e_5_1) { e_5 = { error: e_5_1 }; }
232
- finally {
78
+ }
79
+ }
80
+ }
81
+ update(gameObject) {
82
+ for (const component of gameObject.components) {
83
+ for (const renderer of this.renderers) {
84
+ const cache = [];
85
+ const props = renderer.observerInfo[component.name];
86
+ if (props && cache.indexOf(gameObject) === -1) {
87
+ cache.push(gameObject);
233
88
  try {
234
- if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
89
+ renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
90
+ }
91
+ catch (e) {
92
+ console.info(`gameObject: ${gameObject.name}, ${component.name} is update error`, e);
235
93
  }
236
- finally { if (e_5) throw e_5.error; }
237
94
  }
238
95
  }
239
96
  }
240
- catch (e_4_1) { e_4 = { error: e_4_1 }; }
241
- finally {
242
- try {
243
- if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
244
- }
245
- finally { if (e_4) throw e_4.error; }
246
- }
247
- };
248
- return RendererManager;
249
- }());
97
+ }
98
+ }
250
99
  var RendererManager$1 = RendererManager;
251
100
 
252
- var ContainerManager = (function () {
253
- function ContainerManager() {
101
+ class ContainerManager {
102
+ constructor() {
254
103
  this.containerMap = {};
255
104
  }
256
- ContainerManager.prototype.addContainer = function (_a) {
257
- var name = _a.name, container = _a.container;
105
+ addContainer({ name, container }) {
258
106
  this.containerMap[name] = container;
259
- };
260
- ContainerManager.prototype.getContainer = function (name) {
107
+ }
108
+ getContainer(name) {
261
109
  return this.containerMap[name];
262
- };
263
- ContainerManager.prototype.removeContainer = function (name) {
110
+ }
111
+ removeContainer(name) {
264
112
  var _a;
265
113
  (_a = this.containerMap[name]) === null || _a === void 0 ? void 0 : _a.destroy({ children: true });
266
114
  delete this.containerMap[name];
267
- };
268
- ContainerManager.prototype.updateTransform = function (_a) {
269
- var name = _a.name, transform = _a.transform;
270
- var container = this.containerMap[name];
115
+ }
116
+ updateTransform({ name, transform }) {
117
+ const container = this.containerMap[name];
271
118
  if (!container || !transform)
272
119
  return;
273
- var anchor = transform.anchor, origin = transform.origin, position = transform.position, rotation = transform.rotation, scale = transform.scale, size = transform.size, skew = transform.skew;
120
+ const { anchor, origin, position, rotation, scale, size, skew } = transform;
274
121
  container.rotation = rotation;
275
122
  container.scale = scale;
276
123
  container.pivot.x = size.width * origin.x;
277
124
  container.pivot.y = size.height * origin.y;
278
125
  container.skew = skew;
279
- var x = position.x;
280
- var y = position.y;
126
+ let x = position.x;
127
+ let y = position.y;
281
128
  if (transform.parent) {
282
- var parent_1 = transform.parent;
283
- x = x + parent_1.size.width * anchor.x;
284
- y = y + parent_1.size.height * anchor.y;
129
+ const parent = transform.parent;
130
+ x = x + parent.size.width * anchor.x;
131
+ y = y + parent.size.height * anchor.y;
285
132
  }
286
- container.position = { x: x, y: y };
287
- };
288
- return ContainerManager;
289
- }());
290
- var ContainerManager$1 = ContainerManager;
133
+ container.position = { x, y };
134
+ }
135
+ }
291
136
 
292
- var Transform = (function (_super) {
293
- __extends(Transform, _super);
294
- function Transform(_a) {
295
- var system = _a.system, containerManager = _a.containerManager;
296
- var _this = _super.call(this) || this;
297
- _this.name = 'Transform';
298
- _this.waitRemoveIds = [];
299
- _this.waitChangeScenes = [];
300
- _this.containerManager = containerManager;
301
- _this.init(system);
302
- return _this;
137
+ let Transform = class Transform extends EventEmitter {
138
+ constructor({ system, containerManager }) {
139
+ super();
140
+ this.name = 'Transform';
141
+ this.waitRemoveIds = [];
142
+ this.waitChangeScenes = [];
143
+ this.containerManager = containerManager;
144
+ this.init(system);
303
145
  }
304
- Transform.prototype.init = function (system) {
305
- var _this = this;
146
+ init(system) {
306
147
  this.system = system;
307
- this.on('changeScene', function (_a) {
308
- var scene = _a.scene, mode = _a.mode, application = _a.application;
309
- _this.waitChangeScenes.push({ scene: scene, mode: mode, application: application });
148
+ this.on('changeScene', ({ scene, mode, application }) => {
149
+ this.waitChangeScenes.push({ scene, mode, application });
310
150
  });
311
- };
312
- Transform.prototype.update = function () {
313
- var e_1, _a, e_2, _b;
314
- try {
315
- for (var _c = __values(this.waitRemoveIds), _d = _c.next(); !_d.done; _d = _c.next()) {
316
- var id = _d.value;
317
- this.containerManager.removeContainer(id);
318
- }
319
- }
320
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
321
- finally {
322
- try {
323
- if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
324
- }
325
- finally { if (e_1) throw e_1.error; }
151
+ }
152
+ update() {
153
+ for (const id of this.waitRemoveIds) {
154
+ this.containerManager.removeContainer(id);
326
155
  }
327
156
  this.waitRemoveIds = [];
328
- try {
329
- for (var _e = __values(this.waitChangeScenes), _f = _e.next(); !_f.done; _f = _e.next()) {
330
- var sceneInfo = _f.value;
331
- var container = this.containerManager.getContainer(sceneInfo.scene.id);
332
- if (container) {
333
- sceneInfo.application.stage.removeChildren();
334
- sceneInfo.application.stage.addChild(container);
335
- }
336
- }
337
- }
338
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
339
- finally {
340
- try {
341
- if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
157
+ for (const sceneInfo of this.waitChangeScenes) {
158
+ const container = this.containerManager.getContainer(sceneInfo.scene.id);
159
+ if (container) {
160
+ sceneInfo.application.stage.removeChildren();
161
+ sceneInfo.application.stage.addChild(container);
342
162
  }
343
- finally { if (e_2) throw e_2.error; }
344
163
  }
345
164
  this.waitChangeScenes = [];
346
- };
347
- Transform.prototype.componentChanged = function (changed) {
165
+ }
166
+ componentChanged(changed) {
348
167
  if (changed.type === OBSERVER_TYPE.ADD) {
349
168
  this.addContainer(changed);
350
169
  }
@@ -354,48 +173,50 @@ var Transform = (function (_super) {
354
173
  else if (changed.type === OBSERVER_TYPE.REMOVE) {
355
174
  this.waitRemoveIds.push(changed.gameObject.id);
356
175
  }
357
- };
358
- Transform.prototype.addContainer = function (changed) {
359
- var container = new Container();
176
+ }
177
+ addContainer(changed) {
178
+ const container = new Container();
360
179
  container.label = changed.gameObject.name;
361
180
  this.containerManager.addContainer({
362
181
  name: changed.gameObject.id,
363
- container: container,
182
+ container,
364
183
  });
365
- var transform = changed.component;
366
- transform.worldTransform = container.worldTransform;
367
- };
368
- Transform.prototype.change = function (changed) {
369
- var transform = changed.component;
184
+ const transform = changed.component;
185
+ Object.defineProperty(transform, 'worldTransform', {
186
+ get() {
187
+ return container.worldTransform;
188
+ },
189
+ });
190
+ }
191
+ change(changed) {
192
+ const transform = changed.component;
370
193
  if (transform.parent) {
371
- var parentContainer = this.containerManager.getContainer(transform.parent.gameObject.id);
194
+ const parentContainer = this.containerManager.getContainer(transform.parent.gameObject.id);
372
195
  parentContainer.addChild(this.containerManager.getContainer(changed.gameObject.id));
373
- var render = changed.gameObject.transform.parent &&
196
+ const render = changed.gameObject.transform.parent &&
374
197
  changed.gameObject.transform.parent.gameObject.getComponent('Render');
375
198
  if (render) {
376
199
  render.sortDirty = true;
377
200
  }
378
201
  }
379
202
  else {
380
- var container = this.containerManager.getContainer(changed.gameObject.id);
381
- delete transform.worldTransform;
203
+ const container = this.containerManager.getContainer(changed.gameObject.id);
382
204
  container.parent && container.parent.removeChild(container);
383
205
  }
384
- };
385
- Transform.prototype.destroy = function () {
206
+ }
207
+ destroy() {
386
208
  this.removeAllListeners();
387
209
  this.waitRemoveIds = null;
388
210
  this.waitChangeScenes = null;
389
211
  this.system = null;
390
212
  this.containerManager = null;
391
- };
392
- Transform = __decorate([
393
- decorators.componentObserver({
394
- Transform: ['_parent'],
395
- })
396
- ], Transform);
397
- return Transform;
398
- }(EventEmitter));
213
+ }
214
+ };
215
+ Transform = __decorate([
216
+ decorators.componentObserver({
217
+ Transform: ['_parent'],
218
+ })
219
+ ], Transform);
399
220
  var Transform$1 = Transform;
400
221
 
401
222
  var RENDERER_TYPE;
@@ -404,158 +225,104 @@ var RENDERER_TYPE;
404
225
  RENDERER_TYPE[RENDERER_TYPE["WEBGL"] = 1] = "WEBGL";
405
226
  RENDERER_TYPE[RENDERER_TYPE["CANVAS"] = 2] = "CANVAS";
406
227
  })(RENDERER_TYPE || (RENDERER_TYPE = {}));
407
- var disableScroll = function (renderer) {
228
+ const disableScroll = renderer => {
408
229
  renderer.events.autoPreventDefault = true;
409
230
  renderer.canvas.style.touchAction = 'none';
410
231
  };
411
- var enableScroll = function (renderer) {
232
+ const enableScroll = renderer => {
412
233
  renderer.events.autoPreventDefault = false;
413
234
  renderer.canvas.style.touchAction = 'auto';
414
235
  };
415
- var Renderer$2 = (function (_super) {
416
- __extends(Renderer, _super);
417
- function Renderer() {
418
- var _this = _super !== null && _super.apply(this, arguments) || this;
419
- _this.multiApps = [];
420
- return _this;
236
+ let Renderer$1 = class Renderer extends System {
237
+ constructor() {
238
+ super(...arguments);
239
+ this.multiApps = [];
421
240
  }
422
- Renderer.prototype.init = function (params) {
423
- return __awaiter(this, void 0, void 0, function () {
424
- var _a;
425
- var _this = this;
426
- return __generator(this, function (_b) {
427
- switch (_b.label) {
428
- case 0:
429
- this.params = params;
430
- _a = this;
431
- return [4, this.createApplication(params)];
432
- case 1:
433
- _a.application = _b.sent();
434
- this.containerManager = new ContainerManager$1();
435
- this.rendererManager = new RendererManager$1({
436
- game: this.game,
437
- rendererSystem: this,
438
- });
439
- this.game.canvas = this.application.canvas;
440
- this.transform = new Transform$1({
441
- system: this,
442
- containerManager: this.containerManager,
443
- });
444
- this.game.on('sceneChanged', function (_a) {
445
- var scene = _a.scene, mode = _a.mode, params = _a.params;
446
- var application;
447
- switch (mode) {
448
- case LOAD_SCENE_MODE.SINGLE:
449
- application = _this.application;
450
- break;
451
- case LOAD_SCENE_MODE.MULTI_CANVAS:
452
- application = _this.createMultiApplication({ params: params });
453
- break;
454
- }
455
- scene.canvas = application.canvas;
456
- _this.transform.emit('changeScene', {
457
- scene: scene,
458
- mode: mode,
459
- application: application,
460
- });
461
- });
462
- return [2];
241
+ init(params) {
242
+ return __awaiter(this, void 0, void 0, function* () {
243
+ this.params = params;
244
+ this.application = yield this.createApplication(params);
245
+ this.containerManager = new ContainerManager();
246
+ this.rendererManager = new RendererManager$1({
247
+ game: this.game,
248
+ rendererSystem: this,
249
+ });
250
+ this.game.canvas = this.application.canvas;
251
+ this.transform = new Transform$1({
252
+ system: this,
253
+ containerManager: this.containerManager,
254
+ });
255
+ this.game.on('sceneChanged', ({ scene, mode, params }) => {
256
+ let application;
257
+ switch (mode) {
258
+ case LOAD_SCENE_MODE.SINGLE:
259
+ application = this.application;
260
+ break;
261
+ case LOAD_SCENE_MODE.MULTI_CANVAS:
262
+ application = this.createMultiApplication({ params });
263
+ break;
463
264
  }
265
+ scene.canvas = application.canvas;
266
+ this.transform.emit('changeScene', {
267
+ scene,
268
+ mode,
269
+ application,
270
+ });
464
271
  });
465
272
  });
466
- };
467
- Renderer.prototype.registerObserver = function (observerInfo) {
468
- var _a;
469
- var thisObserverInfo = this.constructor.observerInfo;
470
- for (var key in observerInfo) {
273
+ }
274
+ registerObserver(observerInfo) {
275
+ const thisObserverInfo = this.constructor.observerInfo;
276
+ for (const key in observerInfo) {
471
277
  if (!thisObserverInfo[key]) {
472
278
  thisObserverInfo[key] = [];
473
279
  }
474
- (_a = thisObserverInfo[key]).push.apply(_a, __spread(observerInfo[key]));
280
+ thisObserverInfo[key].push(...observerInfo[key]);
475
281
  }
476
- };
477
- Renderer.prototype.createMultiApplication = function (_a) {
478
- var params = _a.params;
479
- var app = this.createApplication(params);
480
- this.multiApps.push(app);
481
- return app;
482
- };
483
- Renderer.prototype.createApplication = function (params) {
484
- return __awaiter(this, void 0, void 0, function () {
485
- var app;
486
- return __generator(this, function (_a) {
487
- switch (_a.label) {
488
- case 0:
489
- app = new Application();
490
- if (params.debugMode) {
491
- globalThis.__PIXI_APP__ = app;
492
- }
493
- return [4, app.init(__assign(__assign({ sharedTicker: true }, params), { hello: true }))];
494
- case 1:
495
- _a.sent();
496
- Ticker.shared.stop();
497
- Ticker.shared.autoStart = false;
498
- if (params.enableScroll !== undefined) {
499
- params.enableScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);
500
- }
501
- return [2, app];
502
- }
503
- });
282
+ }
283
+ createMultiApplication({ params }) {
284
+ return __awaiter(this, void 0, void 0, function* () {
285
+ const app = yield this.createApplication(params);
286
+ this.multiApps.push(app);
287
+ return app;
504
288
  });
505
- };
506
- Renderer.prototype.update = function () {
507
- var e_1, _a, e_2, _b;
508
- var changes = this.componentObserver.clear();
509
- try {
510
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
511
- var changed = changes_1_1.value;
512
- this.transform.componentChanged(changed);
513
- }
514
- }
515
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
516
- finally {
517
- try {
518
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
289
+ }
290
+ createApplication(params) {
291
+ return __awaiter(this, void 0, void 0, function* () {
292
+ const app = new Application();
293
+ if (params.debugMode) {
294
+ globalThis.__PIXI_APP__ = app;
519
295
  }
520
- finally { if (e_1) throw e_1.error; }
521
- }
522
- try {
523
- for (var _c = __values(this.game.gameObjects), _d = _c.next(); !_d.done; _d = _c.next()) {
524
- var gameObject = _d.value;
525
- this.containerManager.updateTransform({
526
- name: gameObject.id,
527
- transform: gameObject.transform,
528
- });
529
- this.rendererManager.update(gameObject);
296
+ yield app.init(Object.assign(Object.assign({ sharedTicker: true }, params), { hello: true }));
297
+ Ticker.shared.stop();
298
+ Ticker.shared.autoStart = false;
299
+ if (params.enableScroll !== undefined) {
300
+ params.enableScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);
530
301
  }
302
+ return app;
303
+ });
304
+ }
305
+ update() {
306
+ const changes = this.componentObserver.clear();
307
+ for (const changed of changes) {
308
+ this.transform.componentChanged(changed);
531
309
  }
532
- catch (e_2_1) { e_2 = { error: e_2_1 }; }
533
- finally {
534
- try {
535
- if (_d && !_d.done && (_b = _c.return)) _b.call(_c);
536
- }
537
- finally { if (e_2) throw e_2.error; }
310
+ for (const gameObject of this.game.gameObjects) {
311
+ this.containerManager.updateTransform({
312
+ name: gameObject.id,
313
+ transform: gameObject.transform,
314
+ });
315
+ this.rendererManager.update(gameObject);
538
316
  }
539
- };
540
- Renderer.prototype.lateUpdate = function (e) {
317
+ }
318
+ lateUpdate(e) {
541
319
  this.transform.update();
542
320
  this.application.ticker.update(e.time);
543
- };
544
- Renderer.prototype.onDestroy = function () {
545
- var e_3, _a;
321
+ }
322
+ onDestroy() {
546
323
  this.application.destroy();
547
- try {
548
- for (var _b = __values(this.multiApps), _c = _b.next(); !_c.done; _c = _b.next()) {
549
- var app = _c.value;
550
- app && app.destroy();
551
- }
552
- }
553
- catch (e_3_1) { e_3 = { error: e_3_1 }; }
554
- finally {
555
- try {
556
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
557
- }
558
- finally { if (e_3) throw e_3.error; }
324
+ for (const app of this.multiApps) {
325
+ app && app.destroy();
559
326
  }
560
327
  this.transform.destroy();
561
328
  this.transform = null;
@@ -565,69 +332,27 @@ var Renderer$2 = (function (_super) {
565
332
  this.application = null;
566
333
  this.game = null;
567
334
  this.multiApps = null;
568
- };
569
- Renderer.prototype.resize = function (width, height) {
335
+ }
336
+ resize(width, height) {
570
337
  this.params.width = width;
571
338
  this.params.height = height;
572
339
  this.application.renderer.resize(width, height);
573
- };
574
- Renderer.systemName = 'Renderer';
575
- Renderer = __decorate([
576
- decorators.componentObserver({
577
- Transform: ['_parent'],
578
- })
579
- ], Renderer);
580
- return Renderer;
581
- }(System));
582
- var Renderer$3 = Renderer$2;
583
-
584
- var Renderer = (function (_super) {
585
- __extends(Renderer, _super);
586
- function Renderer(params) {
587
- var _this = _super.call(this, params) || this;
588
- _this.asyncIdMap = {};
589
- _this.observerInfo = _this.constructor.observerInfo;
590
- return _this;
591
340
  }
592
- Renderer.prototype.componentChanged = function (_changed) { };
593
- Renderer.prototype.rendererUpdate = function (_gameObject) { };
594
- Renderer.prototype.update = function (e) {
595
- var e_1, _a;
596
- var changes = this.componentObserver.clear();
597
- try {
598
- for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
599
- var changed = changes_1_1.value;
600
- this.componentChanged(changed);
601
- }
602
- }
603
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
604
- finally {
605
- try {
606
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
607
- }
608
- finally { if (e_1) throw e_1.error; }
609
- }
610
- };
611
- Renderer.prototype.increaseAsyncId = function (id) {
612
- this.asyncIdMap[id] = (this.asyncIdMap[id] || 0) + 1;
613
- return this.asyncIdMap[id];
614
- };
615
- Renderer.prototype.validateAsyncId = function (id, asyncId) {
616
- return this.asyncIdMap[id] === asyncId;
617
- };
618
- return Renderer;
619
- }(System));
620
- var Renderer$1 = Renderer;
621
-
622
- var mixinPIXI = function () {
623
- };
341
+ };
342
+ Renderer$1.systemName = 'Renderer';
343
+ Renderer$1 = __decorate([
344
+ decorators.componentObserver({
345
+ Transform: ['_parent'],
346
+ })
347
+ ], Renderer$1);
348
+ var Renderer$2 = Renderer$1;
624
349
 
625
- var result = undefined;
350
+ let result = undefined;
626
351
  function getSuportCompressedTextureFormats() {
627
352
  if (result)
628
353
  return result;
629
- var canvas = document.createElement('canvas');
630
- var gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
354
+ const canvas = document.createElement('canvas');
355
+ const gl = canvas.getContext('webgl2') || canvas.getContext('webgl');
631
356
  if (!gl) {
632
357
  console.warn('WebGL not available for compressed textures. Silently failing.');
633
358
  return {
@@ -650,7 +375,7 @@ function getSuportCompressedTextureFormats() {
650
375
  try {
651
376
  console.log('Eva.js Supported Compressed Texture Format List: ' +
652
377
  Object.keys(result)
653
- .filter(function (type) { return result[type]; })
378
+ .filter(type => result[type])
654
379
  .join(', '));
655
380
  }
656
381
  catch (e) { }
@@ -660,14 +385,14 @@ function getSuportCompressedTextureFormats() {
660
385
  function addPreProcessResourceHandler(resource) {
661
386
  resource.addPreProcessResourceHandler(function normalizeResource(resource) {
662
387
  var _a, _b, _c;
663
- var textures = (_b = (_a = resource.src) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.texture;
388
+ let textures = (_b = (_a = resource.src) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.texture;
664
389
  if (!textures)
665
390
  return;
666
391
  if (!Array.isArray(textures)) {
667
392
  textures = [textures];
668
393
  }
669
- var formats = (_c = getSuportCompressedTextureFormats()) !== null && _c !== void 0 ? _c : {};
670
- var target = textures.find(function (texture) { return formats[texture.type]; });
394
+ const formats = (_c = getSuportCompressedTextureFormats()) !== null && _c !== void 0 ? _c : {};
395
+ let target = textures.find(texture => formats[texture.type]);
671
396
  if (target) {
672
397
  Object.assign(resource.src.image, target);
673
398
  }
@@ -682,6 +407,32 @@ function registerKtx2CompressedTexture(params) {
682
407
  addPreProcessResourceHandler(resource);
683
408
  }
684
409
 
410
+ class Renderer extends System {
411
+ constructor(params) {
412
+ super(params);
413
+ this.asyncIdMap = {};
414
+ this.observerInfo = this.constructor.observerInfo;
415
+ }
416
+ componentChanged(_changed) { }
417
+ rendererUpdate(_gameObject) { }
418
+ update(e) {
419
+ const changes = this.componentObserver.clear();
420
+ for (const changed of changes) {
421
+ this.componentChanged(changed);
422
+ }
423
+ }
424
+ increaseAsyncId(id) {
425
+ this.asyncIdMap[id] = (this.asyncIdMap[id] || 0) + 1;
426
+ return this.asyncIdMap[id];
427
+ }
428
+ validateAsyncId(id, asyncId) {
429
+ return this.asyncIdMap[id] === asyncId;
430
+ }
431
+ }
432
+
433
+ const mixinPIXI = () => {
434
+ };
435
+
685
436
  mixinPIXI();
686
437
 
687
- export { ContainerManager$1 as ContainerManager, RENDERER_TYPE, Renderer$1 as Renderer, RendererManager$1 as RendererManager, Renderer$3 as RendererSystem, registerKtx2CompressedTexture };
438
+ export { ContainerManager, RENDERER_TYPE, Renderer, RendererManager$1 as RendererManager, Renderer$2 as RendererSystem, registerKtx2CompressedTexture };