@eva/plugin-renderer 1.1.1-fix.2 → 1.1.1-fix.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -240,7 +240,7 @@ var ContainerManager = (function () {
240
240
  ContainerManager.prototype.updateTransform = function (_a) {
241
241
  var name = _a.name, transform = _a.transform;
242
242
  var container = this.containerMap[name];
243
- if (!container || !transform)
243
+ if (!container)
244
244
  return;
245
245
  var anchor = transform.anchor, origin = transform.origin, position = transform.position, rotation = transform.rotation, scale = transform.scale, size = transform.size, skew = transform.skew;
246
246
  container.rotation = rotation;
@@ -370,403 +370,6 @@ var Transform = (function (_super) {
370
370
  }(EventEmitter__default));
371
371
  var Transform$1 = Transform;
372
372
 
373
- var result = undefined;
374
- function getSuportCompressedTextureFormats(gl) {
375
- if (result)
376
- return result;
377
- if (!gl) {
378
- console.warn('WebGL not available for compressed textures. Silently failing.');
379
- return {
380
- s3tc: false,
381
- etc: false,
382
- etc1: false,
383
- pvrtc: false,
384
- atc: false,
385
- astc: false,
386
- };
387
- }
388
- result = {
389
- s3tc: !!gl.getExtension('WEBGL_compressed_texture_s3tc'),
390
- etc: !!gl.getExtension('WEBGL_compressed_texture_etc'),
391
- etc1: !!gl.getExtension('WEBGL_compressed_texture_etc1'),
392
- pvrtc: !!gl.getExtension('WEBGL_compressed_texture_pvrtc')
393
- || !!gl.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc'),
394
- atc: !!gl.getExtension('WEBGL_compressed_texture_atc'),
395
- astc: !!gl.getExtension('WEBGL_compressed_texture_astc')
396
- };
397
- try {
398
- console.log('Eva.js Supported Compressed Texture Format List: ' + Object.keys(result).filter(function (type) { return result[type]; }).join(', '));
399
- }
400
- catch (e) { }
401
- return result;
402
- }
403
-
404
- var XLS = eva_js.resourceLoader.XhrLoadStrategy;
405
- var XhrLoadStrategy = XLS;
406
-
407
- var _a, _b;
408
- var INTERNAL_FORMATS;
409
- (function (INTERNAL_FORMATS) {
410
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGB_S3TC_DXT1_EXT"] = 33776] = "COMPRESSED_RGB_S3TC_DXT1_EXT";
411
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_S3TC_DXT1_EXT"] = 33777] = "COMPRESSED_RGBA_S3TC_DXT1_EXT";
412
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_S3TC_DXT3_EXT"] = 33778] = "COMPRESSED_RGBA_S3TC_DXT3_EXT";
413
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_S3TC_DXT5_EXT"] = 33779] = "COMPRESSED_RGBA_S3TC_DXT5_EXT";
414
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"] = 35917] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT";
415
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"] = 35918] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT";
416
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"] = 35919] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT";
417
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB_S3TC_DXT1_EXT"] = 35916] = "COMPRESSED_SRGB_S3TC_DXT1_EXT";
418
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_R11_EAC"] = 37488] = "COMPRESSED_R11_EAC";
419
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SIGNED_R11_EAC"] = 37489] = "COMPRESSED_SIGNED_R11_EAC";
420
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RG11_EAC"] = 37490] = "COMPRESSED_RG11_EAC";
421
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SIGNED_RG11_EAC"] = 37491] = "COMPRESSED_SIGNED_RG11_EAC";
422
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGB8_ETC2"] = 37492] = "COMPRESSED_RGB8_ETC2";
423
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA8_ETC2_EAC"] = 37496] = "COMPRESSED_RGBA8_ETC2_EAC";
424
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ETC2"] = 37493] = "COMPRESSED_SRGB8_ETC2";
425
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"] = 37497] = "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC";
426
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"] = 37494] = "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2";
427
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"] = 37495] = "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2";
428
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGB_PVRTC_4BPPV1_IMG"] = 35840] = "COMPRESSED_RGB_PVRTC_4BPPV1_IMG";
429
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"] = 35842] = "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG";
430
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGB_PVRTC_2BPPV1_IMG"] = 35841] = "COMPRESSED_RGB_PVRTC_2BPPV1_IMG";
431
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"] = 35843] = "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG";
432
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGB_ETC1_WEBGL"] = 36196] = "COMPRESSED_RGB_ETC1_WEBGL";
433
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGB_ATC_WEBGL"] = 35986] = "COMPRESSED_RGB_ATC_WEBGL";
434
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL"] = 35986] = "COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL";
435
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL"] = 34798] = "COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL";
436
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_10x10_KHR"] = 37819] = "COMPRESSED_RGBA_ASTC_10x10_KHR";
437
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_10x5_KHR"] = 37816] = "COMPRESSED_RGBA_ASTC_10x5_KHR";
438
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_10x6_KHR"] = 37817] = "COMPRESSED_RGBA_ASTC_10x6_KHR";
439
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_10x8_KHR"] = 37818] = "COMPRESSED_RGBA_ASTC_10x8_KHR";
440
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_12x10_KHR"] = 37820] = "COMPRESSED_RGBA_ASTC_12x10_KHR";
441
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_12x12_KHR"] = 37821] = "COMPRESSED_RGBA_ASTC_12x12_KHR";
442
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_4x4_KHR"] = 37808] = "COMPRESSED_RGBA_ASTC_4x4_KHR";
443
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_5x4_KHR"] = 37809] = "COMPRESSED_RGBA_ASTC_5x4_KHR";
444
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_5x5_KHR"] = 37810] = "COMPRESSED_RGBA_ASTC_5x5_KHR";
445
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_6x5_KHR"] = 37811] = "COMPRESSED_RGBA_ASTC_6x5_KHR";
446
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_6x6_KHR"] = 37812] = "COMPRESSED_RGBA_ASTC_6x6_KHR";
447
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_8x5_KHR"] = 37813] = "COMPRESSED_RGBA_ASTC_8x5_KHR";
448
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_8x6_KHR"] = 37814] = "COMPRESSED_RGBA_ASTC_8x6_KHR";
449
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_RGBA_ASTC_8x8_KHR"] = 37815] = "COMPRESSED_RGBA_ASTC_8x8_KHR";
450
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"] = 3781] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR";
451
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"] = 37847] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR";
452
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"] = 37849] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR";
453
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"] = 37850] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR";
454
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"] = 37852] = "COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR";
455
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"] = 37853] = "COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR";
456
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"] = 37840] = "COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR";
457
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"] = 37841] = "COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR";
458
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"] = 37842] = "COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR";
459
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"] = 37843] = "COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR";
460
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"] = 37844] = "COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR";
461
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"] = 37845] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR";
462
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"] = 37846] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR";
463
- INTERNAL_FORMATS[INTERNAL_FORMATS["COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"] = 37847] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR";
464
- })(INTERNAL_FORMATS || (INTERNAL_FORMATS = {}));
465
- var INTERNAL_FORMAT_TO_BLOCK_SIZE = (_a = {},
466
- _a[INTERNAL_FORMATS.COMPRESSED_RGB_S3TC_DXT1_EXT] = [4, 4],
467
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_S3TC_DXT1_EXT] = [4, 4],
468
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_S3TC_DXT3_EXT] = [4, 4],
469
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_S3TC_DXT5_EXT] = [4, 4],
470
- _a[INTERNAL_FORMATS.COMPRESSED_SRGB_S3TC_DXT1_EXT] = [4, 4],
471
- _a[INTERNAL_FORMATS.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT] = [4, 4],
472
- _a[INTERNAL_FORMATS.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT] = [4, 4],
473
- _a[INTERNAL_FORMATS.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT] = [4, 4],
474
- _a[INTERNAL_FORMATS.COMPRESSED_R11_EAC] = [4, 4],
475
- _a[INTERNAL_FORMATS.COMPRESSED_SIGNED_R11_EAC] = [4, 4],
476
- _a[INTERNAL_FORMATS.COMPRESSED_RG11_EAC] = [4, 4],
477
- _a[INTERNAL_FORMATS.COMPRESSED_SIGNED_RG11_EAC] = [4, 4],
478
- _a[INTERNAL_FORMATS.COMPRESSED_RGB8_ETC2] = [4, 4],
479
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA8_ETC2_EAC] = [4, 4],
480
- _a[INTERNAL_FORMATS.COMPRESSED_SRGB8_ETC2] = [4, 4],
481
- _a[INTERNAL_FORMATS.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC] = [4, 4],
482
- _a[INTERNAL_FORMATS.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2] = [4, 4],
483
- _a[INTERNAL_FORMATS.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2] = [4, 4],
484
- _a[INTERNAL_FORMATS.COMPRESSED_RGB_PVRTC_4BPPV1_IMG] = [4, 4],
485
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG] = [4, 4],
486
- _a[INTERNAL_FORMATS.COMPRESSED_RGB_PVRTC_2BPPV1_IMG] = [8, 4],
487
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG] = [8, 4],
488
- _a[INTERNAL_FORMATS.COMPRESSED_RGB_ETC1_WEBGL] = [4, 4],
489
- _a[INTERNAL_FORMATS.COMPRESSED_RGB_ATC_WEBGL] = [4, 4],
490
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL] = [4, 4],
491
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL] = [4, 4],
492
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_4x4_KHR] = [4, 4],
493
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_5x5_KHR] = [5, 5],
494
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_6x6_KHR] = [6, 6],
495
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_8x8_KHR] = [8, 8],
496
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_10x10_KHR] = [10, 10],
497
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_12x12_KHR] = [12, 12],
498
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_10x5_KHR] = [10, 5],
499
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_10x6_KHR] = [10, 6],
500
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_10x8_KHR] = [10, 8],
501
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_12x10_KHR] = [12, 10],
502
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_5x4_KHR] = [5, 4],
503
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_6x5_KHR] = [6, 5],
504
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_8x5_KHR] = [8, 5],
505
- _a[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_8x6_KHR] = [8, 6],
506
- _a);
507
- var INTERNAL_FORMATS_TO_EXTENSION_NAME = (_b = {},
508
- _b[INTERNAL_FORMATS.COMPRESSED_RGB_S3TC_DXT1_EXT] = 'WEBGL_compressed_texture_s3tc',
509
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_S3TC_DXT1_EXT] = 'WEBGL_compressed_texture_s3tc',
510
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_S3TC_DXT3_EXT] = 'WEBGL_compressed_texture_s3tc',
511
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_S3TC_DXT5_EXT] = 'WEBGL_compressed_texture_s3tc',
512
- _b[INTERNAL_FORMATS.COMPRESSED_SRGB_S3TC_DXT1_EXT] = 'WEBGL_compressed_texture_s3tc_srgb',
513
- _b[INTERNAL_FORMATS.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT] = 'WEBGL_compressed_texture_s3tc_srgb',
514
- _b[INTERNAL_FORMATS.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT] = 'WEBGL_compressed_texture_s3tc_srgb',
515
- _b[INTERNAL_FORMATS.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT] = 'WEBGL_compressed_texture_s3tc_srgb',
516
- _b[INTERNAL_FORMATS.COMPRESSED_R11_EAC] = 'WEBGL_compressed_texture_etc',
517
- _b[INTERNAL_FORMATS.COMPRESSED_SIGNED_R11_EAC] = 'WEBGL_compressed_texture_etc',
518
- _b[INTERNAL_FORMATS.COMPRESSED_RG11_EAC] = 'WEBGL_compressed_texture_etc',
519
- _b[INTERNAL_FORMATS.COMPRESSED_SIGNED_RG11_EAC] = 'WEBGL_compressed_texture_etc',
520
- _b[INTERNAL_FORMATS.COMPRESSED_RGB8_ETC2] = 'WEBGL_compressed_texture_etc',
521
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA8_ETC2_EAC] = 'WEBGL_compressed_texture_etc',
522
- _b[INTERNAL_FORMATS.COMPRESSED_SRGB8_ETC2] = 'WEBGL_compressed_texture_etc',
523
- _b[INTERNAL_FORMATS.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC] = 'WEBGL_compressed_texture_etc',
524
- _b[INTERNAL_FORMATS.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2] = 'WEBGL_compressed_texture_etc',
525
- _b[INTERNAL_FORMATS.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2] = 'WEBGL_compressed_texture_etc',
526
- _b[INTERNAL_FORMATS.COMPRESSED_RGB_PVRTC_4BPPV1_IMG] = 'WEBGL_compressed_texture_pvrtc',
527
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG] = 'WEBGL_compressed_texture_pvrtc',
528
- _b[INTERNAL_FORMATS.COMPRESSED_RGB_PVRTC_2BPPV1_IMG] = 'WEBGL_compressed_texture_pvrtc',
529
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG] = 'WEBGL_compressed_texture_pvrtc',
530
- _b[INTERNAL_FORMATS.COMPRESSED_RGB_ETC1_WEBGL] = 'WEBGL_compressed_texture_etc1',
531
- _b[INTERNAL_FORMATS.COMPRESSED_RGB_ATC_WEBGL] = 'WEBGL_compressed_texture_atc',
532
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL] = 'WEBGL_compressed_texture_atc',
533
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL] = 'WEBGL_compressed_texture_atc',
534
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_4x4_KHR] = 'WEBGL_compressed_texture_astc',
535
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_5x5_KHR] = 'WEBGL_compressed_texture_astc',
536
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_6x6_KHR] = 'WEBGL_compressed_texture_astc',
537
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_8x8_KHR] = 'WEBGL_compressed_texture_astc',
538
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_10x10_KHR] = 'WEBGL_compressed_texture_astc',
539
- _b[INTERNAL_FORMATS.COMPRESSED_RGBA_ASTC_12x12_KHR] = 'WEBGL_compressed_texture_astc',
540
- _b);
541
-
542
- var CompressedTextureResource = (function () {
543
- function CompressedTextureResource() {
544
- this.levelBuffers = [];
545
- }
546
- CompressedTextureResource.prototype.upload = function (gl) {
547
- var levels = this.levels;
548
- var name = INTERNAL_FORMATS_TO_EXTENSION_NAME[this.internalFormat];
549
- if (!gl[name]) {
550
- gl[name] = true;
551
- if (name === 'WEBGL_compressed_texture_pvrtc') {
552
- gl.getExtension(name) || gl.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc');
553
- }
554
- else {
555
- gl.getExtension(name);
556
- }
557
- }
558
- for (var i = 0; i < this.levels; ++i) {
559
- var _a = this.levelBuffers[i], levelWidth = _a.levelWidth, levelHeight = _a.levelHeight, levelBuffer = _a.levelBuffer;
560
- gl.compressedTexImage2D(gl.TEXTURE_2D, i, this.internalFormat, levelWidth, levelHeight, 0, levelBuffer);
561
- }
562
- if (levels > 1) {
563
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
564
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_NEAREST);
565
- }
566
- else {
567
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
568
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
569
- }
570
- };
571
- return CompressedTextureResource;
572
- }());
573
-
574
- var FILE_HEADER_SIZE = 64;
575
- var KTX_FIELDS = {
576
- FILE_IDENTIFIER: 0,
577
- ENDIANNESS: 12,
578
- GL_TYPE: 16,
579
- GL_TYPE_SIZE: 20,
580
- GL_FORMAT: 24,
581
- GL_INTERNAL_FORMAT: 28,
582
- GL_BASE_INTERNAL_FORMAT: 32,
583
- PIXEL_WIDTH: 36,
584
- PIXEL_HEIGHT: 40,
585
- PIXEL_DEPTH: 44,
586
- NUMBER_OF_ARRAY_ELEMENTS: 48,
587
- NUMBER_OF_FACES: 52,
588
- NUMBER_OF_MIPMAP_LEVELS: 56,
589
- BYTES_OF_KEY_VALUE_DATA: 60
590
- };
591
- var FILE_IDENTIFIER = [0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A];
592
- var ENDIANNESS = 0x04030201;
593
- var KTXTextureResource = (function (_super) {
594
- __extends(KTXTextureResource, _super);
595
- function KTXTextureResource(source, config) {
596
- var _a;
597
- var _this = _super.call(this) || this;
598
- _this.complete = true;
599
- _this.src = config.url;
600
- var dataView = new DataView(source);
601
- if (!validateKTX(dataView)) {
602
- throw new Error('Not a valid KTX Texture');
603
- }
604
- var littleEndian = dataView.getUint32(KTX_FIELDS.ENDIANNESS, true) === ENDIANNESS;
605
- _this.internalFormat = dataView.getUint32(KTX_FIELDS.GL_INTERNAL_FORMAT, littleEndian);
606
- var pixelWidth = _this.formerWidth = dataView.getUint32(KTX_FIELDS.PIXEL_WIDTH, littleEndian);
607
- var pixelHeight = _this.formerHeight = dataView.getUint32(KTX_FIELDS.PIXEL_HEIGHT, littleEndian) || 1;
608
- var size = INTERNAL_FORMAT_TO_BLOCK_SIZE[_this.internalFormat];
609
- _this.width = pixelWidth % size[0] === 0 ? pixelWidth : (pixelWidth + size[0] - (pixelWidth % size[0]));
610
- _this.height = pixelHeight % size[1] === 0 ? pixelHeight : (pixelHeight + size[1] - (pixelHeight % size[1]));
611
- var src = eva_js.resource.resourcesMap[config.metadata.name].src[config.metadata.key];
612
- var _b = (_a = src === null || src === void 0 ? void 0 : src.size) !== null && _a !== void 0 ? _a : {}, width = _b.width, height = _b.height;
613
- if (width && height) {
614
- _this.naturalWidth = width;
615
- _this.naturalHeight = height;
616
- }
617
- var pixelDepth = dataView.getUint32(KTX_FIELDS.PIXEL_DEPTH, littleEndian) || 1;
618
- var numberOfArrayElements = dataView.getUint32(KTX_FIELDS.NUMBER_OF_ARRAY_ELEMENTS, littleEndian) || 1;
619
- var numberOfFaces = dataView.getUint32(KTX_FIELDS.NUMBER_OF_FACES, littleEndian);
620
- var numberOfMipmapLevels = _this.levels = dataView.getUint32(KTX_FIELDS.NUMBER_OF_MIPMAP_LEVELS, littleEndian);
621
- var bytesOfKeyValueData = dataView.getUint32(KTX_FIELDS.BYTES_OF_KEY_VALUE_DATA, littleEndian);
622
- if (pixelHeight === 0 || pixelDepth !== 1) {
623
- throw new Error('Only 2D textures are supported!');
624
- }
625
- if (numberOfFaces !== 1) {
626
- throw new Error('CubeTextures are not supported!');
627
- }
628
- if (numberOfArrayElements !== 1) {
629
- throw new Error('It does not support array textures!');
630
- }
631
- var mipWidth = pixelWidth;
632
- var mipHeight = pixelHeight;
633
- var imageOffset = FILE_HEADER_SIZE + bytesOfKeyValueData;
634
- for (var mipmapLevel = 0; mipmapLevel < numberOfMipmapLevels; mipmapLevel++) {
635
- var imageSize = dataView.getUint32(imageOffset, littleEndian);
636
- imageOffset += 4;
637
- var size_1 = INTERNAL_FORMAT_TO_BLOCK_SIZE[_this.internalFormat];
638
- var levelWidth = mipWidth % size_1[0] === 0 ? mipWidth : mipWidth + size_1[0] - (mipWidth % size_1[0]);
639
- var levelHeight = mipHeight % size_1[1] === 0 ? mipHeight : mipHeight + size_1[1] - (mipHeight % size_1[1]);
640
- var mip = {
641
- levelID: mipmapLevel,
642
- levelWidth: levelWidth,
643
- levelHeight: levelHeight,
644
- levelBuffer: new Uint8Array(source, imageOffset, imageSize)
645
- };
646
- _this.levelBuffers.push(mip);
647
- imageOffset += imageSize;
648
- imageOffset += 3 - ((imageOffset + 3) % 4);
649
- mipWidth = (mipWidth >> 1) || 1;
650
- mipHeight = (mipHeight >> 1) || 1;
651
- }
652
- return _this;
653
- }
654
- return KTXTextureResource;
655
- }(CompressedTextureResource));
656
- function validateKTX(dataView) {
657
- for (var i = 0; i < FILE_IDENTIFIER.length; i++) {
658
- if (dataView.getUint8(i) !== FILE_IDENTIFIER[i]) {
659
- return false;
660
- }
661
- }
662
- return true;
663
- }
664
-
665
- var KTXLoadStrategy = (function (_super) {
666
- __extends(KTXLoadStrategy, _super);
667
- function KTXLoadStrategy() {
668
- return _super !== null && _super.apply(this, arguments) || this;
669
- }
670
- KTXLoadStrategy.prototype._complete = function (type, data) {
671
- _super.prototype._complete.call(this, type, new KTXTextureResource(data, this.config));
672
- };
673
- return KTXLoadStrategy;
674
- }(XhrLoadStrategy));
675
- var KTXLoadStrategy$1 = KTXLoadStrategy;
676
-
677
- var XhrResponseType = eva_js.resourceLoader.XhrResponseType;
678
- function addPreProcessResourceHandler(resource, gl) {
679
- resource.addPreProcessResourceHandler(function normalizeResource(resource) {
680
- var _a, _b, _c;
681
- var textures = (_b = (_a = resource.src) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.texture;
682
- if (!textures)
683
- return;
684
- if (!Array.isArray(textures)) {
685
- textures = [textures];
686
- }
687
- var formats = (_c = getSuportCompressedTextureFormats(gl)) !== null && _c !== void 0 ? _c : {};
688
- var target = textures.find(function (texture) { return formats[texture.type]; });
689
- if (target) {
690
- Object.assign(resource.src.image, target);
691
- }
692
- });
693
- }
694
- function addKTXStragetyAndRegister() {
695
- Object.assign(eva_js.RESOURCE_TYPE_STRATEGY, {
696
- astc: KTXLoadStrategy$1,
697
- etc: KTXLoadStrategy$1,
698
- pvrtc: KTXLoadStrategy$1,
699
- s3tc: KTXLoadStrategy$1,
700
- atc: KTXLoadStrategy$1,
701
- });
702
- KTXLoadStrategy$1.setExtensionXhrType('ktx', XhrResponseType.Buffer);
703
- }
704
-
705
- var GLTexture = pixi_js.glCore.GLTexture;
706
- var GLTextureMixin = {
707
- isCompressed: false,
708
- uploadNotCompressed: GLTexture.prototype.upload,
709
- upload: function (source) {
710
- if (!(source instanceof CompressedTextureResource)) {
711
- return this.uploadNotCompressed(source);
712
- }
713
- this.bind();
714
- var gl = this.gl;
715
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this.premultiplyAlpha);
716
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST_MIPMAP_NEAREST);
717
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
718
- this.isCompressed = true;
719
- source.upload(gl);
720
- },
721
- enableMipmap: function () {
722
- if (this.isCompressed) {
723
- return;
724
- }
725
- var gl = this.gl;
726
- this.bind();
727
- this.mipmap = true;
728
- gl.generateMipmap(gl.TEXTURE_2D);
729
- }
730
- };
731
-
732
- var TextureMixin = {
733
- oldFrom: pixi_js.Texture.from,
734
- from: function (source) {
735
- if (!(source instanceof CompressedTextureResource)) {
736
- return this.oldFrom(source);
737
- }
738
- return new pixi_js.Texture(pixi_js.BaseTexture.from(source));
739
- }
740
- };
741
-
742
- var BaseTextureMixin = {
743
- oldFrom: pixi_js.BaseTexture.from,
744
- from: function (source, scaleMode, sourceScale) {
745
- if (!(source instanceof CompressedTextureResource)) {
746
- return this.oldFrom(source, scaleMode, sourceScale);
747
- }
748
- var imageUrl = source.src;
749
- var baseTexture = pixi_js.utils.BaseTextureCache[imageUrl];
750
- if (!baseTexture) {
751
- baseTexture = new pixi_js.BaseTexture(source, scaleMode);
752
- baseTexture.imageUrl = imageUrl;
753
- if (sourceScale) {
754
- baseTexture.sourceScale = sourceScale;
755
- }
756
- pixi_js.BaseTexture.addToCache(baseTexture, imageUrl);
757
- }
758
- return baseTexture;
759
- }
760
- };
761
-
762
- function registerCompressedTexture(gl) {
763
- addPreProcessResourceHandler(eva_js.resource, gl);
764
- addKTXStragetyAndRegister();
765
- Object.assign(pixi_js.glCore.GLTexture.prototype, GLTextureMixin);
766
- Object.assign(pixi_js.Texture, TextureMixin);
767
- Object.assign(pixi_js.BaseTexture, BaseTextureMixin);
768
- }
769
-
770
373
  exports.RENDERER_TYPE = void 0;
771
374
  (function (RENDERER_TYPE) {
772
375
  RENDERER_TYPE[RENDERER_TYPE["UNKNOWN"] = 0] = "UNKNOWN";
@@ -820,11 +423,6 @@ var Renderer$2 = (function (_super) {
820
423
  application: application,
821
424
  });
822
425
  });
823
- var gl = this.application.renderer.gl;
824
- if (gl) {
825
- this.suportedCompressedTextureFormats = getSuportCompressedTextureFormats(gl);
826
- registerCompressedTexture(gl);
827
- }
828
426
  };
829
427
  Renderer.prototype.registerObserver = function (observerInfo) {
830
428
  var _a;
@@ -847,17 +445,9 @@ var Renderer$2 = (function (_super) {
847
445
  if (params.renderType === exports.RENDERER_TYPE.CANVAS) {
848
446
  params.forceCanvas = true;
849
447
  }
850
- var app;
851
- try {
852
- app = new rendererAdapter.Application(__assign({ sharedTicker: true }, params));
853
- }
854
- catch (e) {
855
- if (e.message.match(/not support webgl/i) !== undefined) {
856
- app = new rendererAdapter.Application(__assign(__assign({ sharedTicker: true }, params), { forceCanvas: true }));
857
- }
858
- }
859
- pixi_js.ticker.shared.stop();
860
448
  pixi_js.ticker.shared.autoStart = false;
449
+ pixi_js.ticker.shared.stop();
450
+ var app = new rendererAdapter.Application(__assign({ sharedTicker: true }, params));
861
451
  if (params.preventScroll !== undefined) {
862
452
  console.warn('PreventScroll property will deprecate at next major version, please use enableEnable instead. https://eva.js.org/#/tutorials/game');
863
453
  params.preventScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);
@@ -952,13 +542,12 @@ var Renderer = (function (_super) {
952
542
  __extends(Renderer, _super);
953
543
  function Renderer(params) {
954
544
  var _this = _super.call(this, params) || this;
955
- _this.asyncIdMap = {};
956
545
  _this.observerInfo = _this.constructor.observerInfo;
957
546
  return _this;
958
547
  }
959
548
  Renderer.prototype.componentChanged = function (_changed) { };
960
549
  Renderer.prototype.rendererUpdate = function (_gameObject) { };
961
- Renderer.prototype.update = function (e) {
550
+ Renderer.prototype.update = function () {
962
551
  var e_1, _a;
963
552
  var changes = this.componentObserver.clear();
964
553
  try {
@@ -975,34 +564,12 @@ var Renderer = (function (_super) {
975
564
  finally { if (e_1) throw e_1.error; }
976
565
  }
977
566
  };
978
- Renderer.prototype.increaseAsyncId = function (id) {
979
- this.asyncIdMap[id] = (this.asyncIdMap[id] || 0) + 1;
980
- return this.asyncIdMap[id];
981
- };
982
- Renderer.prototype.validateAsyncId = function (id, asyncId) {
983
- return this.asyncIdMap[id] === asyncId;
984
- };
985
567
  return Renderer;
986
568
  }(eva_js.System));
987
569
  var Renderer$1 = Renderer;
988
570
 
989
- var mixinPIXI = function () {
990
- pixi_js.BaseTexture.prototype.destroy = function () {
991
- if (this.imageUrl) {
992
- delete pixi_js.utils.TextureCache[this.imageUrl];
993
- this.imageUrl = null;
994
- }
995
- this.source = null;
996
- this.dispose();
997
- pixi_js.BaseTexture.removeFromCache(this);
998
- this.textureCacheIds = null;
999
- this._destroyed = true;
1000
- };
1001
- };
1002
-
1003
- mixinPIXI();
1004
-
1005
571
  exports.ContainerManager = ContainerManager$1;
1006
572
  exports.Renderer = Renderer$1;
1007
573
  exports.RendererManager = RendererManager$1;
1008
574
  exports.RendererSystem = Renderer$3;
575
+ //# sourceMappingURL=plugin-renderer.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"plugin-renderer.cjs.js","sources":["../lib/manager/RendererManager.ts","../lib/manager/ContainerManager.ts","../lib/Transform.ts","../lib/System.ts","../lib/Renderer.ts"],"sourcesContent":["import isEqual from 'lodash-es/isEqual';\nimport { GameObject, Game, ComponentChanged, OBSERVER_TYPE } from '@eva/eva.js';\nimport Renderer from '../Renderer';\nimport RendererSystem from '../System';\n\nclass RendererManager {\n game: Game;\n rendererSystem: RendererSystem;\n constructor({ game, rendererSystem }) {\n this.game = game;\n this.rendererSystem = rendererSystem;\n }\n renderers: Renderer[] = [];\n register(...renderers: Renderer[]) {\n for (const renderer of renderers) {\n renderer.game = this.game;\n renderer.rendererManager = this.rendererSystem.rendererManager;\n renderer.containerManager = this.rendererSystem.containerManager;\n this.renderers.push(renderer);\n }\n }\n componentChanged(changes: ComponentChanged[]) {\n for (const changed of changes) {\n for (const renderer of this.renderers) {\n const props = renderer.observerInfo[changed.componentName];\n if (props) {\n if ([OBSERVER_TYPE.ADD, OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {\n try {\n renderer.componentChanged && renderer.componentChanged(changed);\n } catch (e) {\n console.error(`gameObject: ${changed.gameObject.name}, ${changed.componentName} is error.`, changed, e);\n }\n continue;\n }\n\n const index = props.findIndex(prop => {\n return isEqual(prop, changed.prop);\n });\n\n if (index > -1) {\n try {\n renderer.componentChanged && renderer.componentChanged(changed);\n } catch (e) {\n console.error(\n `gameObject: ${changed.gameObject && changed.gameObject.name}, ${\n changed.componentName\n } is componentChanged error.`,\n changed,\n e,\n );\n }\n }\n }\n }\n }\n }\n update(gameObject: GameObject) {\n for (const component of gameObject.components) {\n for (const renderer of this.renderers) {\n const cache = [];\n const props = renderer.observerInfo[component.name];\n if (props && cache.indexOf(gameObject) === -1) {\n cache.push(gameObject);\n try {\n renderer.rendererUpdate && renderer.rendererUpdate(gameObject);\n } catch (e) {\n console.info(`gameObject: ${gameObject.name}, ${component.name} is update error`, e);\n }\n }\n }\n }\n }\n}\nexport default RendererManager;\n","import { Transform } from '@eva/eva.js';\nimport { Point, ObservablePoint } from 'pixi.js';\nimport { Container } from '@eva/renderer-adapter';\n\nexport default class ContainerManager {\n containerMap: { [propName: number]: Container } = {};\n addContainer({ name, container }: { name: number; container: Container }) {\n this.containerMap[name] = container;\n }\n getContainer(name: number) {\n return this.containerMap[name];\n }\n removeContainer(name: number) {\n this.containerMap[name]?.destroy({ children: true });\n delete this.containerMap[name];\n }\n updateTransform({ name, transform }: { name: number; transform: Transform }) {\n const container = this.containerMap[name];\n if (!container) return;\n const { anchor, origin, position, rotation, scale, size, skew } = transform;\n container.rotation = rotation;\n container.scale = scale as Point;\n container.pivot.x = size.width * origin.x;\n container.pivot.y = size.height * origin.y;\n container.skew = skew as ObservablePoint;\n let x = position.x;\n let y = position.y;\n if (transform.parent) {\n const parent = transform.parent;\n x = x + parent.size.width * anchor.x;\n y = y + parent.size.height * anchor.y;\n }\n\n container.position = { x, y } as Point;\n }\n}\n","import { Transform as Trans, decorators, ComponentChanged, OBSERVER_TYPE, Scene, LOAD_SCENE_MODE } from '@eva/eva.js';\nimport EventEmitter from 'eventemitter3';\nimport { Application, Container } from '@eva/renderer-adapter';\nimport Render from './System';\nimport ContainerManager from './manager/ContainerManager';\n\n@decorators.componentObserver({\n Transform: ['_parent'],\n})\nexport default class Transform extends EventEmitter {\n name: string = 'Transform';\n waitRemoveIds: number[] = [];\n waitSceneId: number;\n system: Render;\n containerManager: ContainerManager;\n waitChangeScenes: {\n scene: Scene;\n mode: LOAD_SCENE_MODE;\n application: Application;\n }[] = [];\n constructor({ system, containerManager }) {\n super();\n this.containerManager = containerManager;\n this.init(system);\n }\n init(system: Render) {\n this.system = system;\n this.on('changeScene', ({ scene, mode, application }) => {\n // switch (mode) {\n // case LOAD_SCENE_MODE.SINGLE:\n this.waitChangeScenes.push({ scene, mode, application });\n // break;\n // case LOAD_SCENE_MODE.MULTI_CANVAS:\n\n // }\n });\n }\n update() {\n for (const id of this.waitRemoveIds) {\n this.containerManager.removeContainer(id);\n }\n this.waitRemoveIds = [];\n\n for (const sceneInfo of this.waitChangeScenes) {\n // set scene\n const container = this.containerManager.getContainer(sceneInfo.scene.id);\n if (container) {\n sceneInfo.application.stage.removeChildren();\n sceneInfo.application.stage.addChild(container);\n }\n }\n this.waitChangeScenes = [];\n }\n componentChanged(changed: ComponentChanged) {\n if (changed.type === OBSERVER_TYPE.ADD) {\n this.addContainer(changed);\n } else if (changed.type === OBSERVER_TYPE.CHANGE) {\n this.change(changed);\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n this.waitRemoveIds.push(changed.gameObject.id);\n }\n }\n addContainer(changed: ComponentChanged) {\n const container = new Container();\n container.name = changed.gameObject.name;\n this.containerManager.addContainer({\n name: changed.gameObject.id,\n container,\n });\n const transform = changed.component as Trans;\n transform.worldTransform = container.transform.worldTransform;\n }\n change(changed: ComponentChanged) {\n const transform = changed.component as Trans;\n if (transform.parent) {\n const parentContainer = this.containerManager.getContainer(transform.parent.gameObject.id);\n parentContainer.addChild(this.containerManager.getContainer(changed.gameObject.id));\n\n const render =\n changed.gameObject.transform.parent &&\n (changed.gameObject.transform.parent.gameObject.getComponent('Render') as any);\n if (render) {\n render.sortDirty = true;\n }\n } else {\n const container = this.containerManager.getContainer(changed.gameObject.id);\n delete transform.worldTransform;\n container.parent && container.parent.removeChild(container);\n }\n }\n destroy() {\n this.removeAllListeners();\n this.waitRemoveIds = null;\n this.waitChangeScenes = null;\n this.system = null;\n this.containerManager = null;\n }\n}\n","import { System, decorators, Game, LOAD_SCENE_MODE } from '@eva/eva.js';\nimport { Application } from '@eva/renderer-adapter';\nimport RendererManager from './manager/RendererManager';\nimport ContainerManager from './manager/ContainerManager';\nimport Transform from './Transform';\nimport { ticker } from 'pixi.js';\n\nexport enum RENDERER_TYPE {\n UNKNOWN = 0,\n WEBGL = 1,\n CANVAS = 2,\n}\n\nconst disableScroll = renderer => {\n renderer.plugins.interaction.autoPreventDefault = true;\n renderer.view.style.touchAction = 'none';\n};\n\nconst enableScroll = renderer => {\n renderer.plugins.interaction.autoPreventDefault = false;\n renderer.view.style.touchAction = 'auto';\n};\n\n@decorators.componentObserver({\n Transform: ['_parent'],\n})\nexport default class Renderer extends System {\n static systemName: string = 'Renderer';\n params: any;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n application: Application;\n game: Game;\n transform: Transform;\n multiApps: Application[] = [];\n init(params: any) {\n this.params = params;\n this.application = this.createApplication(params);\n\n this.containerManager = new ContainerManager();\n this.rendererManager = new RendererManager({\n game: this.game,\n rendererSystem: this,\n });\n this.game.canvas = this.application.view;\n this.transform = new Transform({\n system: this,\n containerManager: this.containerManager,\n });\n\n this.game.on('sceneChanged', ({ scene, mode, params }) => {\n let application;\n switch (mode) {\n case LOAD_SCENE_MODE.SINGLE:\n application = this.application;\n break;\n case LOAD_SCENE_MODE.MULTI_CANVAS:\n application = this.createMultiApplication({ params });\n break;\n }\n scene.canvas = application.view;\n this.transform.emit('changeScene', {\n scene,\n mode,\n application,\n });\n });\n }\n\n registerObserver(observerInfo) {\n // @ts-ignore\n const thisObserverInfo = this.constructor.observerInfo;\n for (const key in observerInfo) {\n if (!thisObserverInfo[key]) {\n thisObserverInfo[key] = [];\n }\n thisObserverInfo[key].push(...observerInfo[key]);\n }\n }\n\n createMultiApplication({ params }) {\n const app = this.createApplication(params);\n this.multiApps.push(app);\n return app;\n }\n\n createApplication(params) {\n params.view = params.canvas;\n if (params.renderType === RENDERER_TYPE.CANVAS) {\n params.forceCanvas = true;\n }\n ticker.shared.autoStart = false;\n ticker.shared.stop();\n const app = new Application({ sharedTicker: true, ...params });\n /**\n * Fix https://github.com/eva-engine/eva.js/issues/30\n * PreventScroll is legacy, because it has bug.\n */\n if (params.preventScroll !== undefined) {\n console.warn(\n 'PreventScroll property will deprecate at next major version, please use enableEnable instead. https://eva.js.org/#/tutorials/game',\n );\n params.preventScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);\n }\n\n if (params.enableScroll !== undefined) {\n params.enableScroll ? enableScroll(app.renderer) : disableScroll(app.renderer);\n }\n\n if (params.preventScroll === undefined && params.enableScroll === undefined) {\n enableScroll(app.renderer);\n }\n return app;\n }\n\n update() {\n const changes = this.componentObserver.clear();\n for (const changed of changes) {\n this.transform.componentChanged(changed);\n }\n\n for (const gameObject of this.game.gameObjects) {\n this.containerManager.updateTransform({\n name: gameObject.id,\n transform: gameObject.transform,\n });\n this.rendererManager.update(gameObject);\n }\n }\n lateUpdate(e) {\n this.transform.update();\n this.application.ticker.update(e.time);\n }\n onDestroy() {\n this.application.destroy();\n for (const app of this.multiApps) {\n app && app.destroy();\n }\n this.transform.destroy();\n this.transform = null;\n this.params = null;\n this.rendererManager = null;\n this.containerManager = null;\n this.application = null;\n this.game = null;\n this.multiApps = null;\n }\n resize(width, height) {\n this.params.width = width;\n this.params.height = height;\n this.application.renderer.resize(width, height);\n }\n}\n","/* eslint-disable @typescript-eslint/no-unused-vars */\n\nimport { GameObject, Game, PureObserverInfo, ComponentChanged, System } from '@eva/eva.js';\nimport ContainerManager from './manager/ContainerManager';\nimport RendererManager from './manager/RendererManager';\n\nexport default class Renderer extends System {\n /**\n * Renderer name\n */\n name: string;\n\n /**\n * currentGame\n */\n game: Game;\n\n /**\n * observer component props info\n */\n static observerInfo: PureObserverInfo;\n\n /**\n * observer component props info\n */\n observerInfo: PureObserverInfo;\n\n /**\n * containerManager\n */\n containerManager: ContainerManager;\n rendererManager: RendererManager;\n\n constructor(params?: any) {\n super(params);\n // @ts-ignore\n this.observerInfo = this.constructor.observerInfo;\n }\n\n // init(arg?: any): void;\n\n /**\n * 当监听的属性变化时候调用\n *\n * called while the observed component props change.\n */\n componentChanged(_changed: ComponentChanged) {}\n\n /**\n * 每帧调用\n *\n * called by every loop\n * @param _gameObject gameObject\n */\n rendererUpdate(_gameObject: GameObject) {}\n\n update() {\n const changes = this.componentObserver.clear();\n for (const changed of changes) {\n this.componentChanged(changed);\n }\n }\n}\n"],"names":["OBSERVER_TYPE","isEqual","Container","decorators","EventEmitter","RENDERER_TYPE","ContainerManager","RendererManager","Transform","LOAD_SCENE_MODE","ticker","Application","System","Renderer"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAKA;IAGE,yBAAY,EAAwB;YAAtB,IAAI,UAAA,EAAE,cAAc,oBAAA;QAIlC,cAAS,GAAe,EAAE,CAAC;QAHzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;KACtC;IAED,kCAAQ,GAAR;;QAAS,mBAAwB;aAAxB,UAAwB,EAAxB,qBAAwB,EAAxB,IAAwB;YAAxB,8BAAwB;;;YAC/B,KAAuB,IAAA,cAAA,SAAA,SAAS,CAAA,oCAAA,2DAAE;gBAA7B,IAAM,QAAQ,sBAAA;gBACjB,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;gBAC1B,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC,cAAc,CAAC,eAAe,CAAC;gBAC/D,QAAQ,CAAC,gBAAgB,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC;gBACjE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;aAC/B;;;;;;;;;KACF;IACD,0CAAgB,GAAhB,UAAiB,OAA2B;;gCAC/B,OAAO;;;gBAChB,KAAuB,IAAA,oBAAA,SAAA,OAAK,SAAS,CAAA,CAAA,gBAAA,4BAAE;oBAAlC,IAAM,QAAQ,WAAA;oBACjB,IAAM,KAAK,GAAG,QAAQ,CAAC,YAAY,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;oBAC3D,IAAI,KAAK,EAAE;wBACT,IAAI,CAACA,oBAAa,CAAC,GAAG,EAAEA,oBAAa,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE;4BACxE,IAAI;gCACF,QAAQ,CAAC,gBAAgB,IAAI,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;6BACjE;4BAAC,OAAO,CAAC,EAAE;gCACV,OAAO,CAAC,KAAK,CAAC,iBAAe,OAAO,CAAC,UAAU,CAAC,IAAI,UAAK,OAAO,CAAC,aAAa,eAAY,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;6BACzG;4BACD,SAAS;yBACV;wBAED,IAAM,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,UAAA,IAAI;4BAChC,OAAOC,gBAAO,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;yBACpC,CAAC,CAAC;wBAEH,IAAI,KAAK,GAAG,CAAC,CAAC,EAAE;4BACd,IAAI;gCACF,QAAQ,CAAC,gBAAgB,IAAI,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;6BACjE;4BAAC,OAAO,CAAC,EAAE;gCACV,OAAO,CAAC,KAAK,CACX,kBAAe,OAAO,CAAC,UAAU,IAAI,OAAO,CAAC,UAAU,CAAC,IAAI,WAC1D,OAAO,CAAC,aAAa,gCACM,EAC7B,OAAO,EACP,CAAC,CACF,CAAC;6BACH;yBACF;qBACF;iBACF;;;;;;;;;;;;YA/BH,KAAsB,IAAA,YAAA,SAAA,OAAO,CAAA,gCAAA;gBAAxB,IAAM,OAAO,oBAAA;wBAAP,OAAO;aAgCjB;;;;;;;;;KACF;IACD,gCAAM,GAAN,UAAO,UAAsB;;;YAC3B,KAAwB,IAAA,KAAA,SAAA,UAAU,CAAC,UAAU,CAAA,gBAAA,4BAAE;gBAA1C,IAAM,SAAS,WAAA;;oBAClB,KAAuB,IAAA,oBAAA,SAAA,IAAI,CAAC,SAAS,CAAA,CAAA,gBAAA,4BAAE;wBAAlC,IAAM,QAAQ,WAAA;wBACjB,IAAM,KAAK,GAAG,EAAE,CAAC;wBACjB,IAAM,KAAK,GAAG,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;wBACpD,IAAI,KAAK,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,EAAE;4BAC7C,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;4BACvB,IAAI;gCACF,QAAQ,CAAC,cAAc,IAAI,QAAQ,CAAC,cAAc,CAAC,UAAU,CAAC,CAAC;6BAChE;4BAAC,OAAO,CAAC,EAAE;gCACV,OAAO,CAAC,IAAI,CAAC,iBAAe,UAAU,CAAC,IAAI,UAAK,SAAS,CAAC,IAAI,qBAAkB,EAAE,CAAC,CAAC,CAAC;6BACtF;yBACF;qBACF;;;;;;;;;aACF;;;;;;;;;KACF;IACH,sBAAC;AAAD,CAAC,IAAA;AACD,wBAAe,eAAe;;ACrE9B;IAAA;QACE,iBAAY,GAAsC,EAAE,CAAC;KA8BtD;IA7BC,uCAAY,GAAZ,UAAa,EAA2D;YAAzD,IAAI,UAAA,EAAE,SAAS,eAAA;QAC5B,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC;KACrC;IACD,uCAAY,GAAZ,UAAa,IAAY;QACvB,OAAO,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;KAChC;IACD,0CAAe,GAAf,UAAgB,IAAY;;QAC1B,MAAA,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,0CAAE,OAAO,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,EAAE;QACrD,OAAO,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;KAChC;IACD,0CAAe,GAAf,UAAgB,EAA2D;YAAzD,IAAI,UAAA,EAAE,SAAS,eAAA;QAC/B,IAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,CAAC,SAAS;YAAE,OAAO;QACf,IAAA,MAAM,GAAoD,SAAS,OAA7D,EAAE,MAAM,GAA4C,SAAS,OAArD,EAAE,QAAQ,GAAkC,SAAS,SAA3C,EAAE,QAAQ,GAAwB,SAAS,SAAjC,EAAE,KAAK,GAAiB,SAAS,MAA1B,EAAE,IAAI,GAAW,SAAS,KAApB,EAAE,IAAI,GAAK,SAAS,KAAd,CAAe;QAC5E,SAAS,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAC9B,SAAS,CAAC,KAAK,GAAG,KAAc,CAAC;QACjC,SAAS,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC;QAC1C,SAAS,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;QAC3C,SAAS,CAAC,IAAI,GAAG,IAAuB,CAAC;QACzC,IAAI,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACnB,IAAI,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACnB,IAAI,SAAS,CAAC,MAAM,EAAE;YACpB,IAAM,QAAM,GAAG,SAAS,CAAC,MAAM,CAAC;YAChC,CAAC,GAAG,CAAC,GAAG,QAAM,CAAC,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC;YACrC,CAAC,GAAG,CAAC,GAAG,QAAM,CAAC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;SACvC;QAED,SAAS,CAAC,QAAQ,GAAG,EAAE,CAAC,GAAA,EAAE,CAAC,GAAA,EAAW,CAAC;KACxC;IACH,uBAAC;AAAD,CAAC,IAAA;;;AC1BD;IAAuC,6BAAY;IAWjD,mBAAY,EAA4B;YAA1B,MAAM,YAAA,EAAE,gBAAgB,sBAAA;QAAtC,YACE,iBAAO,SAGR;QAdD,UAAI,GAAW,WAAW,CAAC;QAC3B,mBAAa,GAAa,EAAE,CAAC;QAI7B,sBAAgB,GAIV,EAAE,CAAC;QAGP,KAAI,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;QACzC,KAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;;KACnB;IACD,wBAAI,GAAJ,UAAK,MAAc;QAAnB,iBAWC;QAVC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,EAAE,CAAC,aAAa,EAAE,UAAC,EAA4B;gBAA1B,KAAK,WAAA,EAAE,IAAI,UAAA,EAAE,WAAW,iBAAA;YAGhD,KAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,EAAE,KAAK,OAAA,EAAE,IAAI,MAAA,EAAE,WAAW,aAAA,EAAE,CAAC,CAAC;SAK1D,CAAC,CAAC;KACJ;IACD,0BAAM,GAAN;;;YACE,KAAiB,IAAA,KAAA,SAAA,IAAI,CAAC,aAAa,CAAA,gBAAA,4BAAE;gBAAhC,IAAM,EAAE,WAAA;gBACX,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,EAAE,CAAC,CAAC;aAC3C;;;;;;;;;QACD,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;;YAExB,KAAwB,IAAA,KAAA,SAAA,IAAI,CAAC,gBAAgB,CAAA,gBAAA,4BAAE;gBAA1C,IAAM,SAAS,WAAA;gBAElB,IAAM,SAAS,GAAG,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;gBACzE,IAAI,SAAS,EAAE;oBACb,SAAS,CAAC,WAAW,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;oBAC7C,SAAS,CAAC,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;iBACjD;aACF;;;;;;;;;QACD,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;KAC5B;IACD,oCAAgB,GAAhB,UAAiB,OAAyB;QACxC,IAAI,OAAO,CAAC,IAAI,KAAKD,oBAAa,CAAC,GAAG,EAAE;YACtC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;SAC5B;aAAM,IAAI,OAAO,CAAC,IAAI,KAAKA,oBAAa,CAAC,MAAM,EAAE;YAChD,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;SACtB;aAAM,IAAI,OAAO,CAAC,IAAI,KAAKA,oBAAa,CAAC,MAAM,EAAE;YAChD,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;SAChD;KACF;IACD,gCAAY,GAAZ,UAAa,OAAyB;QACpC,IAAM,SAAS,GAAG,IAAIE,yBAAS,EAAE,CAAC;QAClC,SAAS,CAAC,IAAI,GAAG,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC;QACzC,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC;YACjC,IAAI,EAAE,OAAO,CAAC,UAAU,CAAC,EAAE;YAC3B,SAAS,WAAA;SACV,CAAC,CAAC;QACH,IAAM,SAAS,GAAG,OAAO,CAAC,SAAkB,CAAC;QAC7C,SAAS,CAAC,cAAc,GAAG,SAAS,CAAC,SAAS,CAAC,cAAc,CAAC;KAC/D;IACD,0BAAM,GAAN,UAAO,OAAyB;QAC9B,IAAM,SAAS,GAAG,OAAO,CAAC,SAAkB,CAAC;QAC7C,IAAI,SAAS,CAAC,MAAM,EAAE;YACpB,IAAM,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;YAC3F,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,CAAC;YAEpF,IAAM,MAAM,GACV,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM;gBAClC,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,YAAY,CAAC,QAAQ,CAAS,CAAC;YACjF,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,SAAS,GAAG,IAAI,CAAC;aACzB;SACF;aAAM;YACL,IAAM,SAAS,GAAG,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;YAC5E,OAAO,SAAS,CAAC,cAAc,CAAC;YAChC,SAAS,CAAC,MAAM,IAAI,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;SAC7D;KACF;IACD,2BAAO,GAAP;QACE,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAC1B,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC7B,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACnB,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;KAC9B;IAvFkB,SAAS;QAH7BC,iBAAU,CAAC,iBAAiB,CAAC;YAC5B,SAAS,EAAE,CAAC,SAAS,CAAC;SACvB,CAAC;OACmB,SAAS,CAwF7B;IAAD,gBAAC;CAAA,CAxFsCC,qBAAY,GAwFlD;kBAxFoB,SAAS;;ACFlBC;AAAZ,WAAY,aAAa;IACvB,uDAAW,CAAA;IACX,mDAAS,CAAA;IACT,qDAAU,CAAA;AACZ,CAAC,EAJWA,qBAAa,KAAbA,qBAAa,QAIxB;AAED,IAAM,aAAa,GAAG,UAAA,QAAQ;IAC5B,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,kBAAkB,GAAG,IAAI,CAAC;IACvD,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,MAAM,CAAC;AAC3C,CAAC,CAAC;AAEF,IAAM,YAAY,GAAG,UAAA,QAAQ;IAC3B,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,kBAAkB,GAAG,KAAK,CAAC;IACxD,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,GAAG,MAAM,CAAC;AAC3C,CAAC,CAAC;AAKF;IAAsC,4BAAM;IAA5C;QAAA,qEA8HC;QAtHC,eAAS,GAAkB,EAAE,CAAC;;KAsH/B;IArHC,uBAAI,GAAJ,UAAK,MAAW;QAAhB,iBAgCC;QA/BC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAElD,IAAI,CAAC,gBAAgB,GAAG,IAAIC,kBAAgB,EAAE,CAAC;QAC/C,IAAI,CAAC,eAAe,GAAG,IAAIC,iBAAe,CAAC;YACzC,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,cAAc,EAAE,IAAI;SACrB,CAAC,CAAC;QACH,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC;QACzC,IAAI,CAAC,SAAS,GAAG,IAAIC,WAAS,CAAC;YAC7B,MAAM,EAAE,IAAI;YACZ,gBAAgB,EAAE,IAAI,CAAC,gBAAgB;SACxC,CAAC,CAAC;QAEH,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,cAAc,EAAE,UAAC,EAAuB;gBAArB,KAAK,WAAA,EAAE,IAAI,UAAA,EAAE,MAAM,YAAA;YACjD,IAAI,WAAW,CAAC;YAChB,QAAQ,IAAI;gBACV,KAAKC,sBAAe,CAAC,MAAM;oBACzB,WAAW,GAAG,KAAI,CAAC,WAAW,CAAC;oBAC/B,MAAM;gBACR,KAAKA,sBAAe,CAAC,YAAY;oBAC/B,WAAW,GAAG,KAAI,CAAC,sBAAsB,CAAC,EAAE,MAAM,QAAA,EAAE,CAAC,CAAC;oBACtD,MAAM;aACT;YACD,KAAK,CAAC,MAAM,GAAG,WAAW,CAAC,IAAI,CAAC;YAChC,KAAI,CAAC,SAAS,CAAC,IAAI,CAAC,aAAa,EAAE;gBACjC,KAAK,OAAA;gBACL,IAAI,MAAA;gBACJ,WAAW,aAAA;aACZ,CAAC,CAAC;SACJ,CAAC,CAAC;KACJ;IAED,mCAAgB,GAAhB,UAAiB,YAAY;;QAE3B,IAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC;QACvD,KAAK,IAAM,GAAG,IAAI,YAAY,EAAE;YAC9B,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,EAAE;gBAC1B,gBAAgB,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC;aAC5B;YACD,CAAA,KAAA,gBAAgB,CAAC,GAAG,CAAC,EAAC,IAAI,oBAAI,YAAY,CAAC,GAAG,CAAC,GAAE;SAClD;KACF;IAED,yCAAsB,GAAtB,UAAuB,EAAU;YAAR,MAAM,YAAA;QAC7B,IAAM,GAAG,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC3C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QACzB,OAAO,GAAG,CAAC;KACZ;IAED,oCAAiB,GAAjB,UAAkB,MAAM;QACtB,MAAM,CAAC,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,MAAM,CAAC,UAAU,KAAKJ,qBAAa,CAAC,MAAM,EAAE;YAC9C,MAAM,CAAC,WAAW,GAAG,IAAI,CAAC;SAC3B;QACDK,cAAM,CAAC,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC;QAChCA,cAAM,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;QACrB,IAAM,GAAG,GAAG,IAAIC,2BAAW,YAAG,YAAY,EAAE,IAAI,IAAK,MAAM,EAAG,CAAC;QAK/D,IAAI,MAAM,CAAC,aAAa,KAAK,SAAS,EAAE;YACtC,OAAO,CAAC,IAAI,CACV,mIAAmI,CACpI,CAAC;YACF,MAAM,CAAC,aAAa,GAAG,YAAY,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;SACjF;QAED,IAAI,MAAM,CAAC,YAAY,KAAK,SAAS,EAAE;YACrC,MAAM,CAAC,YAAY,GAAG,YAAY,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;SAChF;QAED,IAAI,MAAM,CAAC,aAAa,KAAK,SAAS,IAAI,MAAM,CAAC,YAAY,KAAK,SAAS,EAAE;YAC3E,YAAY,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;SAC5B;QACD,OAAO,GAAG,CAAC;KACZ;IAED,yBAAM,GAAN;;QACE,IAAM,OAAO,GAAG,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;;YAC/C,KAAsB,IAAA,YAAA,SAAA,OAAO,CAAA,gCAAA,qDAAE;gBAA1B,IAAM,OAAO,oBAAA;gBAChB,IAAI,CAAC,SAAS,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;aAC1C;;;;;;;;;;YAED,KAAyB,IAAA,KAAA,SAAA,IAAI,CAAC,IAAI,CAAC,WAAW,CAAA,gBAAA,4BAAE;gBAA3C,IAAM,UAAU,WAAA;gBACnB,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC;oBACpC,IAAI,EAAE,UAAU,CAAC,EAAE;oBACnB,SAAS,EAAE,UAAU,CAAC,SAAS;iBAChC,CAAC,CAAC;gBACH,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;aACzC;;;;;;;;;KACF;IACD,6BAAU,GAAV,UAAW,CAAC;QACV,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC;QACxB,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;KACxC;IACD,4BAAS,GAAT;;QACE,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;;YAC3B,KAAkB,IAAA,KAAA,SAAA,IAAI,CAAC,SAAS,CAAA,gBAAA,4BAAE;gBAA7B,IAAM,GAAG,WAAA;gBACZ,GAAG,IAAI,GAAG,CAAC,OAAO,EAAE,CAAC;aACtB;;;;;;;;;QACD,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACnB,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;QAC5B,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;KACvB;IACD,yBAAM,GAAN,UAAO,KAAK,EAAE,MAAM;QAClB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC;QAC5B,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;KACjD;IA5HM,mBAAU,GAAW,UAAU,CAAC;IADpB,QAAQ;QAH5BR,iBAAU,CAAC,iBAAiB,CAAC;YAC5B,SAAS,EAAE,CAAC,SAAS,CAAC;SACvB,CAAC;OACmB,QAAQ,CA8H5B;IAAD,eAAC;CAAA,CA9HqCS,aAAM,GA8H3C;iBA9HoBC,UAAQ;;ACpB7B;IAAsC,4BAAM;IA2B1C,kBAAY,MAAY;QAAxB,YACE,kBAAM,MAAM,CAAC,SAGd;QADC,KAAI,CAAC,YAAY,GAAG,KAAI,CAAC,WAAW,CAAC,YAAY,CAAC;;KACnD;IASD,mCAAgB,GAAhB,UAAiB,QAA0B,KAAI;IAQ/C,iCAAc,GAAd,UAAe,WAAuB,KAAI;IAE1C,yBAAM,GAAN;;QACE,IAAM,OAAO,GAAG,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;;YAC/C,KAAsB,IAAA,YAAA,SAAA,OAAO,CAAA,gCAAA,qDAAE;gBAA1B,IAAM,OAAO,oBAAA;gBAChB,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;aAChC;;;;;;;;;KACF;IACH,eAAC;AAAD,CAxDA,CAAsCD,aAAM,GAwD3C;;;;;;;;"}
@@ -1,2 +1 @@
1
1
  "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),r=require("@eva/renderer-adapter"),t=require("lodash-es/isEqual"),n=require("eventemitter3"),a=require("pixi.js");function o(e){return e&&"object"==typeof e&&"default"in e?e.default:e}var i=o(t),c=o(n),s=function(e,r){return(s=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,r){e.__proto__=r}||function(e,r){for(var t in r)r.hasOwnProperty(t)&&(e[t]=r[t])})(e,r)};function l(e,r){function t(){this.constructor=e}s(e,r),e.prototype=null===r?Object.create(r):(t.prototype=r.prototype,new t)}var p=function(){return(p=Object.assign||function(e){for(var r,t=1,n=arguments.length;t<n;t++)for(var a in r=arguments[t])Object.prototype.hasOwnProperty.call(r,a)&&(e[a]=r[a]);return e}).apply(this,arguments)};function h(e,r,t,n){var a,o=arguments.length,i=o<3?r:null===n?n=Object.getOwnPropertyDescriptor(r,t):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,r,t,n);else for(var c=e.length-1;c>=0;c--)(a=e[c])&&(i=(o<3?a(i):o>3?a(r,t,i):a(r,t))||i);return o>3&&i&&Object.defineProperty(r,t,i),i}function u(e){var r="function"==typeof Symbol&&e[Symbol.iterator],t=0;return r?r.call(e):{next:function(){return e&&t>=e.length&&(e=void 0),{value:e&&e[t++],done:!e}}}}function f(e,r){var t="function"==typeof Symbol&&e[Symbol.iterator];if(!t)return e;var n,a,o=t.call(e),i=[];try{for(;(void 0===r||r-- >0)&&!(n=o.next()).done;)i.push(n.value)}catch(e){a={error:e}}finally{try{n&&!n.done&&(t=o.return)&&t.call(o)}finally{if(a)throw a.error}}return i}function d(){for(var e=[],r=0;r<arguments.length;r++)e=e.concat(f(arguments[r]));return e}var v,y=function(){function r(e){var r=e.game,t=e.rendererSystem;this.renderers=[],this.game=r,this.rendererSystem=t}return r.prototype.register=function(){for(var e,r,t=[],n=0;n<arguments.length;n++)t[n]=arguments[n];try{for(var a=u(t),o=a.next();!o.done;o=a.next()){var i=o.value;i.game=this.game,i.rendererManager=this.rendererSystem.rendererManager,i.containerManager=this.rendererSystem.containerManager,this.renderers.push(i)}}catch(r){e={error:r}}finally{try{o&&!o.done&&(r=a.return)&&r.call(a)}finally{if(e)throw e.error}}},r.prototype.componentChanged=function(r){var t,n,a=function(r){var t,n;try{for(var a=(t=void 0,u(o.renderers)),c=a.next();!c.done;c=a.next()){var s=c.value,l=s.observerInfo[r.componentName];if(l){if([e.OBSERVER_TYPE.ADD,e.OBSERVER_TYPE.REMOVE].indexOf(r.type)>-1){try{s.componentChanged&&s.componentChanged(r)}catch(e){console.error("gameObject: "+r.gameObject.name+", "+r.componentName+" is error.",r,e)}continue}if(l.findIndex((function(e){return i(e,r.prop)}))>-1)try{s.componentChanged&&s.componentChanged(r)}catch(e){console.error("gameObject: "+(r.gameObject&&r.gameObject.name)+", "+r.componentName+" is componentChanged error.",r,e)}}}}catch(e){t={error:e}}finally{try{c&&!c.done&&(n=a.return)&&n.call(a)}finally{if(t)throw t.error}}},o=this;try{for(var c=u(r),s=c.next();!s.done;s=c.next()){a(s.value)}}catch(e){t={error:e}}finally{try{s&&!s.done&&(n=c.return)&&n.call(c)}finally{if(t)throw t.error}}},r.prototype.update=function(e){var r,t,n,a;try{for(var o=u(e.components),i=o.next();!i.done;i=o.next()){var c=i.value;try{for(var s=(n=void 0,u(this.renderers)),l=s.next();!l.done;l=s.next()){var p=l.value,h=[];if(p.observerInfo[c.name]&&-1===h.indexOf(e)){h.push(e);try{p.rendererUpdate&&p.rendererUpdate(e)}catch(r){console.info("gameObject: "+e.name+", "+c.name+" is update error",r)}}}}catch(e){n={error:e}}finally{try{l&&!l.done&&(a=s.return)&&a.call(s)}finally{if(n)throw n.error}}}}catch(e){r={error:e}}finally{try{i&&!i.done&&(t=o.return)&&t.call(o)}finally{if(r)throw r.error}}},r}(),m=function(){function e(){this.containerMap={}}return e.prototype.addContainer=function(e){var r=e.name,t=e.container;this.containerMap[r]=t},e.prototype.getContainer=function(e){return this.containerMap[e]},e.prototype.removeContainer=function(e){var r;null===(r=this.containerMap[e])||void 0===r||r.destroy({children:!0}),delete this.containerMap[e]},e.prototype.updateTransform=function(e){var r=e.name,t=e.transform,n=this.containerMap[r];if(n){var a=t.anchor,o=t.origin,i=t.position,c=t.rotation,s=t.scale,l=t.size,p=t.skew;n.rotation=c,n.scale=s,n.pivot.x=l.width*o.x,n.pivot.y=l.height*o.y,n.skew=p;var h=i.x,u=i.y;if(t.parent){var f=t.parent;h+=f.size.width*a.x,u+=f.size.height*a.y}n.position={x:h,y:u}}},e}(),g=function(t){function n(e){var r=e.system,n=e.containerManager,a=t.call(this)||this;return a.name="Transform",a.waitRemoveIds=[],a.waitChangeScenes=[],a.containerManager=n,a.init(r),a}return l(n,t),n.prototype.init=function(e){var r=this;this.system=e,this.on("changeScene",(function(e){var t=e.scene,n=e.mode,a=e.application;r.waitChangeScenes.push({scene:t,mode:n,application:a})}))},n.prototype.update=function(){var e,r,t,n;try{for(var a=u(this.waitRemoveIds),o=a.next();!o.done;o=a.next()){var i=o.value;this.containerManager.removeContainer(i)}}catch(r){e={error:r}}finally{try{o&&!o.done&&(r=a.return)&&r.call(a)}finally{if(e)throw e.error}}this.waitRemoveIds=[];try{for(var c=u(this.waitChangeScenes),s=c.next();!s.done;s=c.next()){var l=s.value,p=this.containerManager.getContainer(l.scene.id);p&&(l.application.stage.removeChildren(),l.application.stage.addChild(p))}}catch(e){t={error:e}}finally{try{s&&!s.done&&(n=c.return)&&n.call(c)}finally{if(t)throw t.error}}this.waitChangeScenes=[]},n.prototype.componentChanged=function(r){r.type===e.OBSERVER_TYPE.ADD?this.addContainer(r):r.type===e.OBSERVER_TYPE.CHANGE?this.change(r):r.type===e.OBSERVER_TYPE.REMOVE&&this.waitRemoveIds.push(r.gameObject.id)},n.prototype.addContainer=function(e){var t=new r.Container;t.name=e.gameObject.name,this.containerManager.addContainer({name:e.gameObject.id,container:t}),e.component.worldTransform=t.transform.worldTransform},n.prototype.change=function(e){var r=e.component;if(r.parent){this.containerManager.getContainer(r.parent.gameObject.id).addChild(this.containerManager.getContainer(e.gameObject.id));var t=e.gameObject.transform.parent&&e.gameObject.transform.parent.gameObject.getComponent("Render");t&&(t.sortDirty=!0)}else{var n=this.containerManager.getContainer(e.gameObject.id);delete r.worldTransform,n.parent&&n.parent.removeChild(n)}},n.prototype.destroy=function(){this.removeAllListeners(),this.waitRemoveIds=null,this.waitChangeScenes=null,this.system=null,this.containerManager=null},n=h([e.decorators.componentObserver({Transform:["_parent"]})],n)}(c);exports.RENDERER_TYPE=void 0,(v=exports.RENDERER_TYPE||(exports.RENDERER_TYPE={}))[v.UNKNOWN=0]="UNKNOWN",v[v.WEBGL=1]="WEBGL",v[v.CANVAS=2]="CANVAS";var w=function(e){e.plugins.interaction.autoPreventDefault=!0,e.view.style.touchAction="none"},E=function(e){e.plugins.interaction.autoPreventDefault=!1,e.view.style.touchAction="auto"},O=function(t){function n(){var e=null!==t&&t.apply(this,arguments)||this;return e.multiApps=[],e}return l(n,t),n.prototype.init=function(r){var t=this;this.params=r,this.application=this.createApplication(r),this.containerManager=new m,this.rendererManager=new y({game:this.game,rendererSystem:this}),this.game.canvas=this.application.view,this.transform=new g({system:this,containerManager:this.containerManager}),this.game.on("sceneChanged",(function(r){var n,a=r.scene,o=r.mode,i=r.params;switch(o){case e.LOAD_SCENE_MODE.SINGLE:n=t.application;break;case e.LOAD_SCENE_MODE.MULTI_CANVAS:n=t.createMultiApplication({params:i})}a.canvas=n.view,t.transform.emit("changeScene",{scene:a,mode:o,application:n})}))},n.prototype.registerObserver=function(e){var r,t=this.constructor.observerInfo;for(var n in e)t[n]||(t[n]=[]),(r=t[n]).push.apply(r,d(e[n]))},n.prototype.createMultiApplication=function(e){var r=e.params,t=this.createApplication(r);return this.multiApps.push(t),t},n.prototype.createApplication=function(e){e.view=e.canvas,e.renderType===exports.RENDERER_TYPE.CANVAS&&(e.forceCanvas=!0),a.ticker.shared.autoStart=!1,a.ticker.shared.stop();var t=new r.Application(p({sharedTicker:!0},e));return void 0!==e.preventScroll&&(console.warn("PreventScroll property will deprecate at next major version, please use enableEnable instead. https://eva.js.org/#/tutorials/game"),e.preventScroll?E(t.renderer):w(t.renderer)),void 0!==e.enableScroll&&(e.enableScroll?E(t.renderer):w(t.renderer)),void 0===e.preventScroll&&void 0===e.enableScroll&&E(t.renderer),t},n.prototype.update=function(){var e,r,t,n,a=this.componentObserver.clear();try{for(var o=u(a),i=o.next();!i.done;i=o.next()){var c=i.value;this.transform.componentChanged(c)}}catch(r){e={error:r}}finally{try{i&&!i.done&&(r=o.return)&&r.call(o)}finally{if(e)throw e.error}}try{for(var s=u(this.game.gameObjects),l=s.next();!l.done;l=s.next()){var p=l.value;this.containerManager.updateTransform({name:p.id,transform:p.transform}),this.rendererManager.update(p)}}catch(e){t={error:e}}finally{try{l&&!l.done&&(n=s.return)&&n.call(s)}finally{if(t)throw t.error}}},n.prototype.lateUpdate=function(e){this.transform.update(),this.application.ticker.update(e.time)},n.prototype.onDestroy=function(){var e,r;this.application.destroy();try{for(var t=u(this.multiApps),n=t.next();!n.done;n=t.next()){var a=n.value;a&&a.destroy()}}catch(r){e={error:r}}finally{try{n&&!n.done&&(r=t.return)&&r.call(t)}finally{if(e)throw e.error}}this.transform.destroy(),this.transform=null,this.params=null,this.rendererManager=null,this.containerManager=null,this.application=null,this.game=null,this.multiApps=null},n.prototype.resize=function(e,r){this.params.width=e,this.params.height=r,this.application.renderer.resize(e,r)},n.systemName="Renderer",n=h([e.decorators.componentObserver({Transform:["_parent"]})],n)}(e.System),b=function(e){function r(r){var t=e.call(this,r)||this;return t.observerInfo=t.constructor.observerInfo,t}return l(r,e),r.prototype.componentChanged=function(e){},r.prototype.rendererUpdate=function(e){},r.prototype.update=function(){var e,r,t=this.componentObserver.clear();try{for(var n=u(t),a=n.next();!a.done;a=n.next()){var o=a.value;this.componentChanged(o)}}catch(r){e={error:r}}finally{try{a&&!a.done&&(r=n.return)&&r.call(n)}finally{if(e)throw e.error}}},r}(e.System);exports.ContainerManager=m,exports.Renderer=b,exports.RendererManager=y,exports.RendererSystem=O;
2
- //# sourceMappingURL=plugin-renderer.cjs.prod.js.map