@eva/plugin-renderer-text 2.0.1-beta.21 → 2.0.1-beta.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -146,12 +146,13 @@ var _EVA_IIFE_text = function (exports, pixi_js, eva_js, pluginRenderer, rendere
146
146
  });
147
147
  }
148
148
  addTextComponent(changed) {
149
- var _a;
150
149
  return __awaiter(this, void 0, void 0, function* () {
151
150
  const component = changed.component;
152
- const fontFamily = (_a = component.style) === null || _a === void 0 ? void 0 : _a.fontFamily;
151
+ const styleWithoutFont = _extends({}, component.style);
152
+ const fontFamily = styleWithoutFont.fontFamily;
153
+ delete styleWithoutFont.fontFamily;
153
154
  const initialText = fontFamily ? '' : component.text;
154
- const text = new rendererAdapter.Text(initialText, component.style);
155
+ const text = new rendererAdapter.Text(initialText, styleWithoutFont);
155
156
  this.containerManager.getContainer(changed.gameObject.id).addChildAt(text, 0);
156
157
  this.texts[changed.gameObject.id] = {
157
158
  text,
@@ -164,14 +165,15 @@ var _EVA_IIFE_text = function (exports, pixi_js, eva_js, pluginRenderer, rendere
164
165
  });
165
166
  }
166
167
  addHTMLTextComponent(changed) {
167
- var _a;
168
168
  return __awaiter(this, void 0, void 0, function* () {
169
169
  const component = changed.component;
170
- const fontFamily = (_a = component.style) === null || _a === void 0 ? void 0 : _a.fontFamily;
170
+ const styleWithoutFont = _extends({}, component.style);
171
+ const fontFamily = styleWithoutFont.fontFamily;
172
+ delete styleWithoutFont.fontFamily;
171
173
  const initialText = fontFamily ? '' : component.text;
172
174
  const htmlText = new rendererAdapter.HTMLText(_extends({
173
175
  text: initialText,
174
- style: component.style
176
+ style: styleWithoutFont
175
177
  }, component.textureStyle && {
176
178
  textureStyle: component.textureStyle
177
179
  }));
@@ -197,6 +199,7 @@ var _EVA_IIFE_text = function (exports, pixi_js, eva_js, pluginRenderer, rendere
197
199
  yield eva_js.resource.getResource(fontName);
198
200
  if (!this.validateAsyncId(changed.gameObject.id, asyncId)) return;
199
201
  const component = this.texts[changed.gameObject.id].component;
202
+ text.style.fontFamily = fontFamily;
200
203
  text.text = component.text;
201
204
  this.setSize(changed);
202
205
  } catch (error) {
@@ -1 +1 @@
1
- function _extends(){return _extends=Object.assign?Object.assign.bind():function(t){for(var e=1;e<arguments.length;e++){var n=arguments[e];for(var i in n)({}).hasOwnProperty.call(n,i)&&(t[i]=n[i])}return t},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_text=function(t,e,n,i,o){"use strict";function s(t,e,n,i){var o,s=arguments.length,r=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(t,e,n,i);else for(var c=t.length-1;c>=0;c--)(o=t[c])&&(r=(s<3?o(r):s>3?o(e,n,r):o(e,n))||r);return s>3&&r&&Object.defineProperty(e,n,r),r}function r(t,e,n,i){return new(n||(n=Promise))((function(o,s){function r(t){try{l(i.next(t))}catch(t){s(t)}}function c(t){try{l(i.throw(t))}catch(t){s(t)}}function l(t){var e;t.done?o(t.value):(e=t.value,e instanceof n?e:new n((function(t){t(e)}))).then(r,c)}l((i=i.apply(t,e||[])).next())}))}function c(t){return function(e,n){var i=function(t,e){return t.constructor.IDEProps||(t.constructor.IDEProps={}),t.constructor.IDEProps[e]||(t.constructor.IDEProps[e]={}),t.constructor.IDEProps[e]}(e,n);i.key=n,i.type=t}}class l extends n.Component{constructor(){super(...arguments),this.text="",this.style={}}init(t){const n=new e.TextStyle({fontSize:20}),i={};for(const t in n)0===t.indexOf("_")&&(i[t.substring(1)]=n[t]);delete i.styleKey,this.style=i,t&&(this.text=t.text,_extends(this.style,t.style))}}l.componentName="Text",s([c("string")],l.prototype,"text",void 0);class a extends n.Component{constructor(){super(...arguments),this.text="",this.style={},this.textureStyle={}}init(t){this.style=_extends({fontSize:24,fill:"#000000",fontFamily:"Arial"},null==t?void 0:t.style),this.textureStyle=_extends({scaleMode:"linear",resolution:window.devicePixelRatio||1},null==t?void 0:t.textureStyle),t&&(this.text=t.text)}}a.componentName="HTMLText",s([c("string")],a.prototype,"text",void 0);let d=class extends i.Renderer{constructor(){super(...arguments),this.name="Text",this.texts={}}init(){this.renderSystem=this.game.getSystem(i.RendererSystem),this.renderSystem.rendererManager.register(this)}componentChanged(t){return r(this,void 0,void 0,(function*(){const e="Text"===t.componentName,i="HTMLText"===t.componentName;if(e||i)if(t.type===n.OBSERVER_TYPE.ADD)e?yield this.addTextComponent(t):yield this.addHTMLTextComponent(t);else if(t.type===n.OBSERVER_TYPE.REMOVE)this.containerManager.getContainer(t.gameObject.id).removeChild(this.texts[t.gameObject.id].text),this.texts[t.gameObject.id].text.destroy({children:!0}),delete this.texts[t.gameObject.id];else{this.change(t),this.setSize(t);const e=t.component;if("style"===t.prop.prop[0]&&e.style&&e.style.fontFamily){const{text:n}=this.texts[t.gameObject.id];yield this.waitForFontResource(n,t,e.style.fontFamily)}}}))}addTextComponent(t){var e;return r(this,void 0,void 0,(function*(){const n=t.component,i=null===(e=n.style)||void 0===e?void 0:e.fontFamily,s=i?"":n.text,r=new o.Text(s,n.style);this.containerManager.getContainer(t.gameObject.id).addChildAt(r,0),this.texts[t.gameObject.id]={text:r,component:n},this.setSize(t),i&&(yield this.waitForFontResource(r,t,i))}))}addHTMLTextComponent(t){var e;return r(this,void 0,void 0,(function*(){const n=t.component,i=null===(e=n.style)||void 0===e?void 0:e.fontFamily,s=i?"":n.text,r=new o.HTMLText(_extends({text:s,style:n.style},n.textureStyle&&{textureStyle:n.textureStyle}));this.containerManager.getContainer(t.gameObject.id).addChildAt(r,0),this.texts[t.gameObject.id]={text:r,component:n},this.setSize(t),i&&(yield this.waitForFontResource(r,t,i))}))}waitForFontResource(t,e,i){return r(this,void 0,void 0,(function*(){if(i)try{const o=Array.isArray(i)?i[0]:i,s=this.increaseAsyncId(e.gameObject.id);if(yield n.resource.getResource(o),!this.validateAsyncId(e.gameObject.id,s))return;const r=this.texts[e.gameObject.id].component;t.text=r.text,this.setSize(e)}catch(t){console.warn(`字体资源 ${i} 加载失败:`,t)}}))}change(t){const{text:e,component:n}=this.texts[t.gameObject.id],i="HTMLText"===t.componentName;if("text"===t.prop.prop[0])e.text=n.text;else if("style"===t.prop.prop[0])_extends(e.style,n.style);else if("textureStyle"===t.prop.prop[0]&&i){const i=n,s=this.containerManager.getContainer(t.gameObject.id),r=s.getChildIndex(e);s.removeChild(e),e.destroy({children:!0});const c=new o.HTMLText({text:i.text,style:i.style,textureStyle:i.textureStyle});s.addChildAt(c,r),this.texts[t.gameObject.id].text=c}}setSize(t){const{transform:e}=t.gameObject;e&&(e.size.width=this.texts[t.gameObject.id].text.width,e.size.height=this.texts[t.gameObject.id].text.height)}};d.systemName="Text",d=s([n.decorators.componentObserver({Text:["text",{prop:["style"],deep:!0}],HTMLText:["text",{prop:["style"],deep:!0},{prop:["textureStyle"],deep:!0}]})],d);var x=d;return t.HTMLText=a,t.Text=l,t.TextSystem=x,Object.defineProperty(t,"__esModule",{value:!0}),t}({},PIXI,EVA,EVA.plugin.renderer,EVA.rendererAdapter);globalThis.EVA.plugin.renderer.text=globalThis.EVA.plugin.renderer.text||_EVA_IIFE_text;
1
+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(t){for(var e=1;e<arguments.length;e++){var n=arguments[e];for(var i in n)({}).hasOwnProperty.call(n,i)&&(t[i]=n[i])}return t},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_text=function(t,e,n,i,o){"use strict";function s(t,e,n,i){var o,s=arguments.length,r=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(t,e,n,i);else for(var c=t.length-1;c>=0;c--)(o=t[c])&&(r=(s<3?o(r):s>3?o(e,n,r):o(e,n))||r);return s>3&&r&&Object.defineProperty(e,n,r),r}function r(t,e,n,i){return new(n||(n=Promise))((function(o,s){function r(t){try{l(i.next(t))}catch(t){s(t)}}function c(t){try{l(i.throw(t))}catch(t){s(t)}}function l(t){var e;t.done?o(t.value):(e=t.value,e instanceof n?e:new n((function(t){t(e)}))).then(r,c)}l((i=i.apply(t,e||[])).next())}))}function c(t){return function(e,n){var i=function(t,e){return t.constructor.IDEProps||(t.constructor.IDEProps={}),t.constructor.IDEProps[e]||(t.constructor.IDEProps[e]={}),t.constructor.IDEProps[e]}(e,n);i.key=n,i.type=t}}class l extends n.Component{constructor(){super(...arguments),this.text="",this.style={}}init(t){const n=new e.TextStyle({fontSize:20}),i={};for(const t in n)0===t.indexOf("_")&&(i[t.substring(1)]=n[t]);delete i.styleKey,this.style=i,t&&(this.text=t.text,_extends(this.style,t.style))}}l.componentName="Text",s([c("string")],l.prototype,"text",void 0);class a extends n.Component{constructor(){super(...arguments),this.text="",this.style={},this.textureStyle={}}init(t){this.style=_extends({fontSize:24,fill:"#000000",fontFamily:"Arial"},null==t?void 0:t.style),this.textureStyle=_extends({scaleMode:"linear",resolution:window.devicePixelRatio||1},null==t?void 0:t.textureStyle),t&&(this.text=t.text)}}a.componentName="HTMLText",s([c("string")],a.prototype,"text",void 0);let d=class extends i.Renderer{constructor(){super(...arguments),this.name="Text",this.texts={}}init(){this.renderSystem=this.game.getSystem(i.RendererSystem),this.renderSystem.rendererManager.register(this)}componentChanged(t){return r(this,void 0,void 0,(function*(){const e="Text"===t.componentName,i="HTMLText"===t.componentName;if(e||i)if(t.type===n.OBSERVER_TYPE.ADD)e?yield this.addTextComponent(t):yield this.addHTMLTextComponent(t);else if(t.type===n.OBSERVER_TYPE.REMOVE)this.containerManager.getContainer(t.gameObject.id).removeChild(this.texts[t.gameObject.id].text),this.texts[t.gameObject.id].text.destroy({children:!0}),delete this.texts[t.gameObject.id];else{this.change(t),this.setSize(t);const e=t.component;if("style"===t.prop.prop[0]&&e.style&&e.style.fontFamily){const{text:n}=this.texts[t.gameObject.id];yield this.waitForFontResource(n,t,e.style.fontFamily)}}}))}addTextComponent(t){return r(this,void 0,void 0,(function*(){const e=t.component,n=_extends({},e.style),i=n.fontFamily;delete n.fontFamily;const s=i?"":e.text,r=new o.Text(s,n);this.containerManager.getContainer(t.gameObject.id).addChildAt(r,0),this.texts[t.gameObject.id]={text:r,component:e},this.setSize(t),i&&(yield this.waitForFontResource(r,t,i))}))}addHTMLTextComponent(t){return r(this,void 0,void 0,(function*(){const e=t.component,n=_extends({},e.style),i=n.fontFamily;delete n.fontFamily;const s=i?"":e.text,r=new o.HTMLText(_extends({text:s,style:n},e.textureStyle&&{textureStyle:e.textureStyle}));this.containerManager.getContainer(t.gameObject.id).addChildAt(r,0),this.texts[t.gameObject.id]={text:r,component:e},this.setSize(t),i&&(yield this.waitForFontResource(r,t,i))}))}waitForFontResource(t,e,i){return r(this,void 0,void 0,(function*(){if(i)try{const o=Array.isArray(i)?i[0]:i,s=this.increaseAsyncId(e.gameObject.id);if(yield n.resource.getResource(o),!this.validateAsyncId(e.gameObject.id,s))return;const r=this.texts[e.gameObject.id].component;t.style.fontFamily=i,t.text=r.text,this.setSize(e)}catch(t){console.warn(`字体资源 ${i} 加载失败:`,t)}}))}change(t){const{text:e,component:n}=this.texts[t.gameObject.id],i="HTMLText"===t.componentName;if("text"===t.prop.prop[0])e.text=n.text;else if("style"===t.prop.prop[0])_extends(e.style,n.style);else if("textureStyle"===t.prop.prop[0]&&i){const i=n,s=this.containerManager.getContainer(t.gameObject.id),r=s.getChildIndex(e);s.removeChild(e),e.destroy({children:!0});const c=new o.HTMLText({text:i.text,style:i.style,textureStyle:i.textureStyle});s.addChildAt(c,r),this.texts[t.gameObject.id].text=c}}setSize(t){const{transform:e}=t.gameObject;e&&(e.size.width=this.texts[t.gameObject.id].text.width,e.size.height=this.texts[t.gameObject.id].text.height)}};d.systemName="Text",d=s([n.decorators.componentObserver({Text:["text",{prop:["style"],deep:!0}],HTMLText:["text",{prop:["style"],deep:!0},{prop:["textureStyle"],deep:!0}]})],d);var x=d;return t.HTMLText=a,t.Text=l,t.TextSystem=x,Object.defineProperty(t,"__esModule",{value:!0}),t}({},PIXI,EVA,EVA.plugin.renderer,EVA.rendererAdapter);globalThis.EVA.plugin.renderer.text=globalThis.EVA.plugin.renderer.text||_EVA_IIFE_text;
@@ -129,12 +129,13 @@ let Text = class Text extends pluginRenderer.Renderer {
129
129
  });
130
130
  }
131
131
  addTextComponent(changed) {
132
- var _a;
133
132
  return __awaiter(this, void 0, void 0, function* () {
134
133
  const component = changed.component;
135
- const fontFamily = (_a = component.style) === null || _a === void 0 ? void 0 : _a.fontFamily;
134
+ const styleWithoutFont = Object.assign({}, component.style);
135
+ const fontFamily = styleWithoutFont.fontFamily;
136
+ delete styleWithoutFont.fontFamily;
136
137
  const initialText = fontFamily ? '' : component.text;
137
- const text = new rendererAdapter.Text(initialText, component.style);
138
+ const text = new rendererAdapter.Text(initialText, styleWithoutFont);
138
139
  this.containerManager.getContainer(changed.gameObject.id).addChildAt(text, 0);
139
140
  this.texts[changed.gameObject.id] = {
140
141
  text,
@@ -147,12 +148,13 @@ let Text = class Text extends pluginRenderer.Renderer {
147
148
  });
148
149
  }
149
150
  addHTMLTextComponent(changed) {
150
- var _a;
151
151
  return __awaiter(this, void 0, void 0, function* () {
152
152
  const component = changed.component;
153
- const fontFamily = (_a = component.style) === null || _a === void 0 ? void 0 : _a.fontFamily;
153
+ const styleWithoutFont = Object.assign({}, component.style);
154
+ const fontFamily = styleWithoutFont.fontFamily;
155
+ delete styleWithoutFont.fontFamily;
154
156
  const initialText = fontFamily ? '' : component.text;
155
- const htmlText = new rendererAdapter.HTMLText(Object.assign({ text: initialText, style: component.style }, (component.textureStyle && { textureStyle: component.textureStyle })));
157
+ const htmlText = new rendererAdapter.HTMLText(Object.assign({ text: initialText, style: styleWithoutFont }, (component.textureStyle && { textureStyle: component.textureStyle })));
156
158
  this.containerManager.getContainer(changed.gameObject.id).addChildAt(htmlText, 0);
157
159
  this.texts[changed.gameObject.id] = {
158
160
  text: htmlText,
@@ -176,6 +178,7 @@ let Text = class Text extends pluginRenderer.Renderer {
176
178
  if (!this.validateAsyncId(changed.gameObject.id, asyncId))
177
179
  return;
178
180
  const component = this.texts[changed.gameObject.id].component;
181
+ text.style.fontFamily = fontFamily;
179
182
  text.text = component.text;
180
183
  this.setSize(changed);
181
184
  }
@@ -13,4 +13,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
13
13
  See the Apache Version 2.0 License for specific language governing permissions
14
14
  and limitations under the License.
15
15
  ***************************************************************************** */
16
- function o(e,t,i,n){var s,o=arguments.length,r=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,i):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(e,t,i,n);else for(var c=e.length-1;c>=0;c--)(s=e[c])&&(r=(o<3?s(r):o>3?s(t,i,r):s(t,i))||r);return o>3&&r&&Object.defineProperty(t,i,r),r}function r(e,t,i,n){return new(i||(i=Promise))((function(s,o){function r(e){try{a(n.next(e))}catch(e){o(e)}}function c(e){try{a(n.throw(e))}catch(e){o(e)}}function a(e){e.done?s(e.value):new i((function(t){t(e.value)})).then(r,c)}a((n=n.apply(e,t||[])).next())}))}class c extends t.Component{constructor(){super(...arguments),this.text="",this.style={}}init(t){const i=new e.TextStyle({fontSize:20}),n={};for(const e in i)0===e.indexOf("_")&&(n[e.substring(1)]=i[e]);delete n.styleKey,this.style=n,t&&(this.text=t.text,Object.assign(this.style,t.style))}}c.componentName="Text",o([i.type("string")],c.prototype,"text",void 0);class a extends t.Component{constructor(){super(...arguments),this.text="",this.style={},this.textureStyle={}}init(e){this.style=Object.assign({fontSize:24,fill:"#000000",fontFamily:"Arial"},null==e?void 0:e.style),this.textureStyle=Object.assign({scaleMode:"linear",resolution:window.devicePixelRatio||1},null==e?void 0:e.textureStyle),e&&(this.text=e.text)}}a.componentName="HTMLText",o([i.type("string")],a.prototype,"text",void 0);let d=class extends n.Renderer{constructor(){super(...arguments),this.name="Text",this.texts={}}init(){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this)}componentChanged(e){return r(this,void 0,void 0,(function*(){const i="Text"===e.componentName,n="HTMLText"===e.componentName;if(i||n)if(e.type===t.OBSERVER_TYPE.ADD)i?yield this.addTextComponent(e):yield this.addHTMLTextComponent(e);else if(e.type===t.OBSERVER_TYPE.REMOVE)this.containerManager.getContainer(e.gameObject.id).removeChild(this.texts[e.gameObject.id].text),this.texts[e.gameObject.id].text.destroy({children:!0}),delete this.texts[e.gameObject.id];else{this.change(e),this.setSize(e);const t=e.component;if("style"===e.prop.prop[0]&&t.style&&t.style.fontFamily){const{text:i}=this.texts[e.gameObject.id];yield this.waitForFontResource(i,e,t.style.fontFamily)}}}))}addTextComponent(e){var t;return r(this,void 0,void 0,(function*(){const i=e.component,n=null===(t=i.style)||void 0===t?void 0:t.fontFamily,o=n?"":i.text,r=new s.Text(o,i.style);this.containerManager.getContainer(e.gameObject.id).addChildAt(r,0),this.texts[e.gameObject.id]={text:r,component:i},this.setSize(e),n&&(yield this.waitForFontResource(r,e,n))}))}addHTMLTextComponent(e){var t;return r(this,void 0,void 0,(function*(){const i=e.component,n=null===(t=i.style)||void 0===t?void 0:t.fontFamily,o=n?"":i.text,r=new s.HTMLText(Object.assign({text:o,style:i.style},i.textureStyle&&{textureStyle:i.textureStyle}));this.containerManager.getContainer(e.gameObject.id).addChildAt(r,0),this.texts[e.gameObject.id]={text:r,component:i},this.setSize(e),n&&(yield this.waitForFontResource(r,e,n))}))}waitForFontResource(e,i,n){return r(this,void 0,void 0,(function*(){if(n)try{const s=Array.isArray(n)?n[0]:n,o=this.increaseAsyncId(i.gameObject.id);if(yield t.resource.getResource(s),!this.validateAsyncId(i.gameObject.id,o))return;const r=this.texts[i.gameObject.id].component;e.text=r.text,this.setSize(i)}catch(e){console.warn(`字体资源 ${n} 加载失败:`,e)}}))}change(e){const{text:t,component:i}=this.texts[e.gameObject.id],n="HTMLText"===e.componentName;if("text"===e.prop.prop[0])t.text=i.text;else if("style"===e.prop.prop[0])Object.assign(t.style,i.style);else if("textureStyle"===e.prop.prop[0]&&n){const n=i,o=this.containerManager.getContainer(e.gameObject.id),r=o.getChildIndex(t);o.removeChild(t),t.destroy({children:!0});const c=new s.HTMLText({text:n.text,style:n.style,textureStyle:n.textureStyle});o.addChildAt(c,r),this.texts[e.gameObject.id].text=c}}setSize(e){const{transform:t}=e.gameObject;t&&(t.size.width=this.texts[e.gameObject.id].text.width,t.size.height=this.texts[e.gameObject.id].text.height)}};d.systemName="Text",d=o([t.decorators.componentObserver({Text:["text",{prop:["style"],deep:!0}],HTMLText:["text",{prop:["style"],deep:!0},{prop:["textureStyle"],deep:!0}]})],d);var l=d;exports.HTMLText=a,exports.Text=c,exports.TextSystem=l;
16
+ function o(e,t,i,n){var s,o=arguments.length,r=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,i):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(e,t,i,n);else for(var c=e.length-1;c>=0;c--)(s=e[c])&&(r=(o<3?s(r):o>3?s(t,i,r):s(t,i))||r);return o>3&&r&&Object.defineProperty(t,i,r),r}function r(e,t,i,n){return new(i||(i=Promise))((function(s,o){function r(e){try{a(n.next(e))}catch(e){o(e)}}function c(e){try{a(n.throw(e))}catch(e){o(e)}}function a(e){e.done?s(e.value):new i((function(t){t(e.value)})).then(r,c)}a((n=n.apply(e,t||[])).next())}))}class c extends t.Component{constructor(){super(...arguments),this.text="",this.style={}}init(t){const i=new e.TextStyle({fontSize:20}),n={};for(const e in i)0===e.indexOf("_")&&(n[e.substring(1)]=i[e]);delete n.styleKey,this.style=n,t&&(this.text=t.text,Object.assign(this.style,t.style))}}c.componentName="Text",o([i.type("string")],c.prototype,"text",void 0);class a extends t.Component{constructor(){super(...arguments),this.text="",this.style={},this.textureStyle={}}init(e){this.style=Object.assign({fontSize:24,fill:"#000000",fontFamily:"Arial"},null==e?void 0:e.style),this.textureStyle=Object.assign({scaleMode:"linear",resolution:window.devicePixelRatio||1},null==e?void 0:e.textureStyle),e&&(this.text=e.text)}}a.componentName="HTMLText",o([i.type("string")],a.prototype,"text",void 0);let d=class extends n.Renderer{constructor(){super(...arguments),this.name="Text",this.texts={}}init(){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this)}componentChanged(e){return r(this,void 0,void 0,(function*(){const i="Text"===e.componentName,n="HTMLText"===e.componentName;if(i||n)if(e.type===t.OBSERVER_TYPE.ADD)i?yield this.addTextComponent(e):yield this.addHTMLTextComponent(e);else if(e.type===t.OBSERVER_TYPE.REMOVE)this.containerManager.getContainer(e.gameObject.id).removeChild(this.texts[e.gameObject.id].text),this.texts[e.gameObject.id].text.destroy({children:!0}),delete this.texts[e.gameObject.id];else{this.change(e),this.setSize(e);const t=e.component;if("style"===e.prop.prop[0]&&t.style&&t.style.fontFamily){const{text:i}=this.texts[e.gameObject.id];yield this.waitForFontResource(i,e,t.style.fontFamily)}}}))}addTextComponent(e){return r(this,void 0,void 0,(function*(){const t=e.component,i=Object.assign({},t.style),n=i.fontFamily;delete i.fontFamily;const o=n?"":t.text,r=new s.Text(o,i);this.containerManager.getContainer(e.gameObject.id).addChildAt(r,0),this.texts[e.gameObject.id]={text:r,component:t},this.setSize(e),n&&(yield this.waitForFontResource(r,e,n))}))}addHTMLTextComponent(e){return r(this,void 0,void 0,(function*(){const t=e.component,i=Object.assign({},t.style),n=i.fontFamily;delete i.fontFamily;const o=n?"":t.text,r=new s.HTMLText(Object.assign({text:o,style:i},t.textureStyle&&{textureStyle:t.textureStyle}));this.containerManager.getContainer(e.gameObject.id).addChildAt(r,0),this.texts[e.gameObject.id]={text:r,component:t},this.setSize(e),n&&(yield this.waitForFontResource(r,e,n))}))}waitForFontResource(e,i,n){return r(this,void 0,void 0,(function*(){if(n)try{const s=Array.isArray(n)?n[0]:n,o=this.increaseAsyncId(i.gameObject.id);if(yield t.resource.getResource(s),!this.validateAsyncId(i.gameObject.id,o))return;const r=this.texts[i.gameObject.id].component;e.style.fontFamily=n,e.text=r.text,this.setSize(i)}catch(e){console.warn(`字体资源 ${n} 加载失败:`,e)}}))}change(e){const{text:t,component:i}=this.texts[e.gameObject.id],n="HTMLText"===e.componentName;if("text"===e.prop.prop[0])t.text=i.text;else if("style"===e.prop.prop[0])Object.assign(t.style,i.style);else if("textureStyle"===e.prop.prop[0]&&n){const n=i,o=this.containerManager.getContainer(e.gameObject.id),r=o.getChildIndex(t);o.removeChild(t),t.destroy({children:!0});const c=new s.HTMLText({text:n.text,style:n.style,textureStyle:n.textureStyle});o.addChildAt(c,r),this.texts[e.gameObject.id].text=c}}setSize(e){const{transform:t}=e.gameObject;t&&(t.size.width=this.texts[e.gameObject.id].text.width,t.size.height=this.texts[e.gameObject.id].text.height)}};d.systemName="Text",d=o([t.decorators.componentObserver({Text:["text",{prop:["style"],deep:!0}],HTMLText:["text",{prop:["style"],deep:!0},{prop:["textureStyle"],deep:!0}]})],d);var l=d;exports.HTMLText=a,exports.Text=c,exports.TextSystem=l;
@@ -125,12 +125,13 @@ let Text = class Text extends Renderer {
125
125
  });
126
126
  }
127
127
  addTextComponent(changed) {
128
- var _a;
129
128
  return __awaiter(this, void 0, void 0, function* () {
130
129
  const component = changed.component;
131
- const fontFamily = (_a = component.style) === null || _a === void 0 ? void 0 : _a.fontFamily;
130
+ const styleWithoutFont = Object.assign({}, component.style);
131
+ const fontFamily = styleWithoutFont.fontFamily;
132
+ delete styleWithoutFont.fontFamily;
132
133
  const initialText = fontFamily ? '' : component.text;
133
- const text = new Text$3(initialText, component.style);
134
+ const text = new Text$3(initialText, styleWithoutFont);
134
135
  this.containerManager.getContainer(changed.gameObject.id).addChildAt(text, 0);
135
136
  this.texts[changed.gameObject.id] = {
136
137
  text,
@@ -143,12 +144,13 @@ let Text = class Text extends Renderer {
143
144
  });
144
145
  }
145
146
  addHTMLTextComponent(changed) {
146
- var _a;
147
147
  return __awaiter(this, void 0, void 0, function* () {
148
148
  const component = changed.component;
149
- const fontFamily = (_a = component.style) === null || _a === void 0 ? void 0 : _a.fontFamily;
149
+ const styleWithoutFont = Object.assign({}, component.style);
150
+ const fontFamily = styleWithoutFont.fontFamily;
151
+ delete styleWithoutFont.fontFamily;
150
152
  const initialText = fontFamily ? '' : component.text;
151
- const htmlText = new HTMLText$1(Object.assign({ text: initialText, style: component.style }, (component.textureStyle && { textureStyle: component.textureStyle })));
153
+ const htmlText = new HTMLText$1(Object.assign({ text: initialText, style: styleWithoutFont }, (component.textureStyle && { textureStyle: component.textureStyle })));
152
154
  this.containerManager.getContainer(changed.gameObject.id).addChildAt(htmlText, 0);
153
155
  this.texts[changed.gameObject.id] = {
154
156
  text: htmlText,
@@ -172,6 +174,7 @@ let Text = class Text extends Renderer {
172
174
  if (!this.validateAsyncId(changed.gameObject.id, asyncId))
173
175
  return;
174
176
  const component = this.texts[changed.gameObject.id].component;
177
+ text.style.fontFamily = fontFamily;
175
178
  text.text = component.text;
176
179
  this.setSize(changed);
177
180
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-text",
3
- "version": "2.0.1-beta.21",
3
+ "version": "2.0.1-beta.22",
4
4
  "description": "@eva/plugin-renderer-text",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-text.esm.js",
@@ -19,9 +19,9 @@
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
21
  "@eva/inspector-decorator": "^0.0.5",
22
- "@eva/plugin-renderer": "2.0.1-beta.21",
23
- "@eva/renderer-adapter": "2.0.1-beta.21",
24
- "@eva/eva.js": "2.0.1-beta.21",
22
+ "@eva/plugin-renderer": "2.0.1-beta.22",
23
+ "@eva/renderer-adapter": "2.0.1-beta.22",
24
+ "@eva/eva.js": "2.0.1-beta.22",
25
25
  "pixi.js": "^8.8.1"
26
26
  }
27
27
  }