@eva/plugin-renderer-sprite 2.0.0-beta.0 → 2.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/dist/EVA.plugin.renderer.sprite.js +112 -269
  2. package/dist/EVA.plugin.renderer.sprite.min.js +1 -1
  3. package/dist/plugin-renderer-sprite.cjs.js +110 -202
  4. package/dist/plugin-renderer-sprite.cjs.prod.js +16 -1
  5. package/dist/plugin-renderer-sprite.d.ts +36 -0
  6. package/dist/plugin-renderer-sprite.esm.js +115 -207
  7. package/package.json +3 -3
  8. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  9. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  10. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  12. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  14. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  15. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  16. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  18. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  19. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  20. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  22. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  24. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  25. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  26. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  28. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  30. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  31. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  32. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  34. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  36. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  38. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  40. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  42. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  44. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  46. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  48. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  49. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  50. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  52. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  54. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  56. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  57. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  58. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  59. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  60. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  62. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  64. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  66. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  68. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  70. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  72. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  74. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  75. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  76. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  78. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  84. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  85. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  86. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  88. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  90. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  92. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  94. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  96. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  98. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  100. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  102. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  104. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  106. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  108. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  110. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  112. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  114. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  116. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  118. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  120. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  122. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  124. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  126. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  128. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  130. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  132. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  134. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  136. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  138. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  140. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  142. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  144. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  146. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  148. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  150. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  152. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  154. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  156. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  158. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  160. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  162. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  168. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  170. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  172. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  174. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  176. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  178. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  180. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  182. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  188. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  190. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  192. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  193. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  194. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  196. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  198. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  200. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  202. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  204. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  206. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  207. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  208. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  210. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  211. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  212. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  213. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  214. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  215. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  216. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  218. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  220. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  222. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  224. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  226. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
  228. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  229. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  230. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  232. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  233. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  234. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  235. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  236. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  237. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  238. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  240. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  241. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  242. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  243. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -1,7 +1,7 @@
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  import { Component, resource, RESOURCE_TYPE, decorators, OBSERVER_TYPE } from '@eva/eva.js';
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  import { type } from '@eva/inspector-decorator';
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- import { RendererSystem, Renderer } from '@eva/plugin-renderer';
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- import { Sprite as Sprite$5, Texture, Spritesheet } from 'pixi.js';
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+ import { Renderer, RendererSystem } from '@eva/plugin-renderer';
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+ import { Sprite as Sprite$4, Texture, Spritesheet } from 'pixi.js';
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  /*! *****************************************************************************
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  Copyright (c) Microsoft Corporation. All rights reserved.
@@ -17,20 +17,6 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
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  See the Apache Version 2.0 License for specific language governing permissions
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  and limitations under the License.
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  ***************************************************************************** */
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- /* global Reflect, Promise */
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-
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- var extendStatics = function(d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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- return extendStatics(d, b);
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- };
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-
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- function __extends(d, b) {
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- }
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  function __decorate(decorators, target, key, desc) {
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  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
@@ -46,242 +32,164 @@ function __awaiter(thisArg, _arguments, P, generator) {
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  function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
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  step((generator = generator.apply(thisArg, _arguments || [])).next());
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  });
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- }
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-
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- function __generator(thisArg, body) {
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- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
53
- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
54
- function verb(n) { return function (v) { return step([n, v]); }; }
55
- function step(op) {
56
- if (f) throw new TypeError("Generator is already executing.");
57
- while (_) try {
58
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
59
- if (y = 0, t) op = [op[0] & 2, t.value];
60
- switch (op[0]) {
61
- case 0: case 1: t = op; break;
62
- case 4: _.label++; return { value: op[1], done: false };
63
- case 5: _.label++; y = op[1]; op = [0]; continue;
64
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
65
- default:
66
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
67
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
68
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
69
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
70
- if (t[2]) _.ops.pop();
71
- _.trys.pop(); continue;
72
- }
73
- op = body.call(thisArg, _);
74
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
75
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
76
- }
77
- }
78
-
79
- function __values(o) {
80
- var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
81
- if (m) return m.call(o);
82
- return {
83
- next: function () {
84
- if (o && i >= o.length) o = void 0;
85
- return { value: o && o[i++], done: !o };
86
- }
87
- };
88
35
  }
89
36
 
90
- var Sprite$3 = (function (_super) {
91
- __extends(Sprite, _super);
92
- function Sprite() {
93
- var _this = _super !== null && _super.apply(this, arguments) || this;
94
- _this.resource = '';
95
- _this.spriteName = '';
96
- return _this;
37
+ class Sprite$3 extends Component {
38
+ constructor() {
39
+ super(...arguments);
40
+ this.resource = '';
41
+ this.spriteName = '';
97
42
  }
98
- Sprite.prototype.init = function (obj) {
43
+ init(obj) {
99
44
  if (obj && obj.resource) {
100
45
  this.resource = obj.resource;
101
46
  this.spriteName = obj.spriteName;
102
47
  }
103
- };
104
- Sprite.componentName = 'Sprite';
105
- __decorate([
106
- type('string')
107
- ], Sprite.prototype, "resource", void 0);
108
- __decorate([
109
- type('string')
110
- ], Sprite.prototype, "spriteName", void 0);
111
- return Sprite;
112
- }(Component));
113
- var Sprite$4 = Sprite$3;
48
+ }
49
+ }
50
+ Sprite$3.componentName = 'Sprite';
51
+ __decorate([
52
+ type('string')
53
+ ], Sprite$3.prototype, "resource", void 0);
54
+ __decorate([
55
+ type('string')
56
+ ], Sprite$3.prototype, "spriteName", void 0);
114
57
 
115
- var Sprite$2 = (function () {
116
- function Sprite(image) {
58
+ class Sprite$2 {
59
+ constructor(image) {
117
60
  this._image = null;
118
61
  this._image = image;
119
62
  if (image) {
120
63
  if (image instanceof HTMLImageElement) {
121
- this.sprite = Sprite$5.from(image);
64
+ this.sprite = Sprite$4.from(image);
122
65
  }
123
66
  else if (image instanceof Texture) {
124
- this.sprite = new Sprite$5(image);
67
+ this.sprite = new Sprite$4(image);
125
68
  }
126
69
  }
127
70
  else {
128
- this.sprite = new Sprite$5();
71
+ this.sprite = new Sprite$4();
129
72
  }
130
73
  }
131
- Object.defineProperty(Sprite.prototype, "image", {
132
- get: function () {
133
- return this._image;
134
- },
135
- set: function (val) {
136
- if (this._image === val) {
137
- return;
138
- }
139
- if (val instanceof HTMLImageElement) {
140
- this.sprite.texture && this.sprite.texture.destroy(false);
141
- this.sprite.texture = Texture.from(val);
142
- }
143
- else if (val instanceof Texture) {
144
- this.sprite.texture = val;
145
- }
146
- this._image = val;
147
- },
148
- enumerable: false,
149
- configurable: true
150
- });
151
- return Sprite;
152
- }());
153
- var SpriteEngine = Sprite$2;
74
+ set image(val) {
75
+ if (this._image === val) {
76
+ return;
77
+ }
78
+ if (val instanceof HTMLImageElement) {
79
+ this.sprite.texture && this.sprite.texture.destroy(false);
80
+ this.sprite.texture = Texture.from(val);
81
+ }
82
+ else if (val instanceof Texture) {
83
+ this.sprite.texture = val;
84
+ }
85
+ this._image = val;
86
+ }
87
+ get image() {
88
+ return this._image;
89
+ }
90
+ }
154
91
 
155
- var resourceKeySplit = '_s|r|c_';
156
- resource.registerInstance(RESOURCE_TYPE.SPRITE, function (_a) {
157
- var name = _a.name, data = _a.data;
158
- return new Promise(function (r) {
159
- var e_1, _a;
160
- var textureObj = data.json.data;
161
- var texture = data.image instanceof Texture ? data.image : Texture.from(data.image);
162
- var frames = textureObj.frames || {};
163
- var animations = textureObj.animations || {};
164
- var newFrames = {};
165
- for (var key in frames) {
166
- var newKey = name + resourceKeySplit + key;
92
+ const resourceKeySplit = '_s|r|c_';
93
+ resource.registerInstance(RESOURCE_TYPE.SPRITE, ({ name, data }) => {
94
+ return new Promise(r => {
95
+ const textureObj = data.json.data;
96
+ const texture = data.image instanceof Texture ? data.image : Texture.from(data.image);
97
+ const frames = textureObj.frames || {};
98
+ const animations = textureObj.animations || {};
99
+ const newFrames = {};
100
+ for (const key in frames) {
101
+ const newKey = name + resourceKeySplit + key;
167
102
  newFrames[newKey] = frames[key];
168
103
  }
169
- for (var key in animations) {
170
- var spriteList = [];
104
+ for (const key in animations) {
105
+ const spriteList = [];
171
106
  if (animations[key] && animations[key].length >= 0) {
172
- try {
173
- for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
174
- var spriteName = _c.value;
175
- var newSpriteName = name + resourceKeySplit + spriteName;
176
- spriteList.push(newSpriteName);
177
- }
178
- }
179
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
180
- finally {
181
- try {
182
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
183
- }
184
- finally { if (e_1) throw e_1.error; }
107
+ for (const spriteName of animations[key]) {
108
+ const newSpriteName = name + resourceKeySplit + spriteName;
109
+ spriteList.push(newSpriteName);
185
110
  }
186
111
  }
187
112
  animations[key] = spriteList;
188
113
  }
189
114
  textureObj.frames = newFrames;
190
- var spriteSheet = new Spritesheet(texture, textureObj);
191
- spriteSheet.parse().then(function () {
115
+ const spriteSheet = new Spritesheet(texture, textureObj);
116
+ spriteSheet.parse().then(() => {
192
117
  r(spriteSheet.textures);
193
118
  });
194
119
  });
195
120
  });
196
- resource.registerDestroy(RESOURCE_TYPE.SPRITE, function (_a) {
197
- var instance = _a.instance;
121
+ resource.registerDestroy(RESOURCE_TYPE.SPRITE, ({ instance }) => {
198
122
  if (!instance)
199
123
  return;
200
- for (var key in instance) {
124
+ for (const key in instance) {
201
125
  instance[key].destroy(true);
202
126
  }
203
127
  });
204
- var Sprite = (function (_super) {
205
- __extends(Sprite, _super);
206
- function Sprite() {
207
- var _this = _super !== null && _super.apply(this, arguments) || this;
208
- _this.name = 'Sprite';
209
- _this.sprites = {};
210
- return _this;
128
+ let Sprite = class Sprite extends Renderer {
129
+ constructor() {
130
+ super(...arguments);
131
+ this.name = 'Sprite';
132
+ this.sprites = {};
211
133
  }
212
- Sprite.prototype.init = function () {
134
+ init() {
213
135
  this.renderSystem = this.game.getSystem(RendererSystem);
214
136
  this.renderSystem.rendererManager.register(this);
215
- };
216
- Sprite.prototype.rendererUpdate = function (gameObject) {
217
- var _a = gameObject.transform.size, width = _a.width, height = _a.height;
137
+ }
138
+ rendererUpdate(gameObject) {
139
+ const { width, height } = gameObject.transform.size;
218
140
  if (this.sprites[gameObject.id]) {
219
141
  this.sprites[gameObject.id].sprite.width = width;
220
142
  this.sprites[gameObject.id].sprite.height = height;
221
143
  }
222
- };
223
- Sprite.prototype.componentChanged = function (changed) {
224
- return __awaiter(this, void 0, void 0, function () {
225
- var gameObjectId, component, sprite, asyncId, instance, asyncId, instance, sprite;
226
- return __generator(this, function (_a) {
227
- switch (_a.label) {
228
- case 0:
229
- if (!(changed.componentName === 'Sprite')) return [3, 5];
230
- gameObjectId = changed.gameObject.id;
231
- component = changed.component;
232
- if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 2];
233
- sprite = new SpriteEngine(null);
234
- this.sprites[changed.gameObject.id] = sprite;
235
- this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite.sprite, 0);
236
- asyncId = this.increaseAsyncId(gameObjectId);
237
- return [4, resource.getResource(component.resource)];
238
- case 1:
239
- instance = (_a.sent()).instance;
240
- if (!this.validateAsyncId(gameObjectId, asyncId))
241
- return [2];
242
- if (!instance) {
243
- console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
244
- return [2];
245
- }
246
- sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];
247
- return [3, 5];
248
- case 2:
249
- if (!(changed.type === OBSERVER_TYPE.CHANGE)) return [3, 4];
250
- asyncId = this.increaseAsyncId(gameObjectId);
251
- return [4, resource.getResource(component.resource)];
252
- case 3:
253
- instance = (_a.sent()).instance;
254
- if (!this.validateAsyncId(gameObjectId, asyncId))
255
- return [2];
256
- if (!instance) {
257
- console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
258
- return [2];
259
- }
260
- this.sprites[changed.gameObject.id].image =
261
- instance[component.resource + resourceKeySplit + component.spriteName];
262
- return [3, 5];
263
- case 4:
264
- if (changed.type === OBSERVER_TYPE.REMOVE) {
265
- this.increaseAsyncId(gameObjectId);
266
- sprite = this.sprites[changed.gameObject.id];
267
- this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
268
- sprite.sprite.destroy({ children: true });
269
- delete this.sprites[changed.gameObject.id];
270
- }
271
- _a.label = 5;
272
- case 5: return [2];
144
+ }
145
+ componentChanged(changed) {
146
+ return __awaiter(this, void 0, void 0, function* () {
147
+ if (changed.componentName === 'Sprite') {
148
+ const gameObjectId = changed.gameObject.id;
149
+ const component = changed.component;
150
+ if (changed.type === OBSERVER_TYPE.ADD) {
151
+ const sprite = new Sprite$2(null);
152
+ this.sprites[changed.gameObject.id] = sprite;
153
+ this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite.sprite, 0);
154
+ const asyncId = this.increaseAsyncId(gameObjectId);
155
+ const { instance } = yield resource.getResource(component.resource);
156
+ if (!this.validateAsyncId(gameObjectId, asyncId))
157
+ return;
158
+ if (!instance) {
159
+ console.error(`GameObject:${changed.gameObject.name}'s Sprite resource load error`);
160
+ return;
161
+ }
162
+ sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];
163
+ }
164
+ else if (changed.type === OBSERVER_TYPE.CHANGE) {
165
+ const asyncId = this.increaseAsyncId(gameObjectId);
166
+ const { instance } = yield resource.getResource(component.resource);
167
+ if (!this.validateAsyncId(gameObjectId, asyncId))
168
+ return;
169
+ if (!instance) {
170
+ console.error(`GameObject:${changed.gameObject.name}'s Sprite resource load error`);
171
+ return;
172
+ }
173
+ this.sprites[changed.gameObject.id].image =
174
+ instance[component.resource + resourceKeySplit + component.spriteName];
273
175
  }
274
- });
176
+ else if (changed.type === OBSERVER_TYPE.REMOVE) {
177
+ this.increaseAsyncId(gameObjectId);
178
+ const sprite = this.sprites[changed.gameObject.id];
179
+ this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
180
+ sprite.sprite.destroy({ children: true });
181
+ delete this.sprites[changed.gameObject.id];
182
+ }
183
+ }
275
184
  });
276
- };
277
- Sprite.systemName = 'Sprite';
278
- Sprite = __decorate([
279
- decorators.componentObserver({
280
- Sprite: ['spriteName'],
281
- })
282
- ], Sprite);
283
- return Sprite;
284
- }(Renderer));
185
+ }
186
+ };
187
+ Sprite.systemName = 'Sprite';
188
+ Sprite = __decorate([
189
+ decorators.componentObserver({
190
+ Sprite: ['spriteName'],
191
+ })
192
+ ], Sprite);
285
193
  var Sprite$1 = Sprite;
286
194
 
287
- export { Sprite$4 as Sprite, Sprite$1 as SpriteSystem };
195
+ export { Sprite$3 as Sprite, Sprite$1 as SpriteSystem };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-sprite",
3
- "version": "2.0.0-beta.0",
3
+ "version": "2.0.0-beta.2",
4
4
  "description": "@eva/plugin-renderer-sprite",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-sprite.esm.js",
@@ -19,8 +19,8 @@
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
21
  "@eva/inspector-decorator": "^0.0.5",
22
- "@eva/plugin-renderer": "2.0.0-beta.0",
23
- "@eva/eva.js": "2.0.0-beta.0",
22
+ "@eva/plugin-renderer": "2.0.0-beta.2",
23
+ "@eva/eva.js": "2.0.0-beta.2",
24
24
  "pixi.js": "^8.6.3"
25
25
  }
26
26
  }
@@ -1,35 +0,0 @@
1
- import EventEmitter from 'eventemitter3';
2
- import GameObject from './GameObject';
3
- export interface UpdateParams {
4
- deltaTime: number;
5
- frameCount: number;
6
- time: number;
7
- currentTime: number;
8
- fps: number;
9
- }
10
- export declare type ComponentType = typeof Component;
11
- export declare function getComponentName<T extends Component<ComponentParams>>(component: T | ComponentConstructor<T>): string;
12
- export interface ComponentParams {
13
- }
14
- export interface ComponentConstructor<T extends Component<ComponentParams>> {
15
- componentName: string;
16
- new (params?: ComponentParams): T;
17
- }
18
- declare class Component<T extends ComponentParams = {}> extends EventEmitter {
19
- static componentName: string;
20
- readonly name: string;
21
- started: boolean;
22
- gameObject: GameObject;
23
- __componentDefaultParams: T;
24
- constructor(params?: T);
25
- init?(params?: T): void;
26
- awake?(): void;
27
- start?(): void;
28
- update?(frame: UpdateParams): void;
29
- lateUpdate?(frame: UpdateParams): void;
30
- onResume?(): void;
31
- onPause?(): void;
32
- onDestroy?(): void;
33
- }
34
- export default Component;
35
- //# sourceMappingURL=Component.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Component.d.ts","sourceRoot":"","sources":["Component.ts"],"names":[],"mappings":"AAAA,OAAO,YAAY,MAAM,eAAe,CAAC;AACzC,OAAO,UAAU,MAAM,cAAc,CAAC;AAGtC,MAAM,WAAW,YAAY;IAE3B,SAAS,EAAE,MAAM,CAAC;IAGlB,UAAU,EAAE,MAAM,CAAC;IAGnB,IAAI,EAAE,MAAM,CAAC;IAGb,WAAW,EAAE,MAAM,CAAC;IAGpB,GAAG,EAAE,MAAM,CAAC;CACb;AAGD,oBAAY,aAAa,GAAG,OAAO,SAAS,CAAC;AAc7C,wBAAgB,gBAAgB,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC,EAAE,SAAS,EAAE,CAAC,GAAG,oBAAoB,CAAC,CAAC,CAAC,GAAG,MAAM,CAMrH;AAGD,MAAM,WAAW,eAAe;CAAG;AAEnC,MAAM,WAAW,oBAAoB,CAAC,CAAC,SAAS,SAAS,CAAC,eAAe,CAAC;IACxE,aAAa,EAAE,MAAM,CAAC;IACtB,KAAK,MAAM,CAAC,EAAE,eAAe,GAAG,CAAC,CAAC;CACnC;AAMD,cAAM,SAAS,CAAC,CAAC,SAAS,eAAe,GAAG,EAAE,CAAE,SAAQ,YAAY;IAElE,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC;IAG7B,SAAgB,IAAI,EAAE,MAAM,CAAC;IAM7B,OAAO,EAAE,OAAO,CAAS;IAQzB,UAAU,EAAE,UAAU,CAAC;IAGvB,wBAAwB,EAAE,CAAC,CAAC;gBAEhB,MAAM,CAAC,EAAE,CAAC;IAYtB,IAAI,CAAC,CAAC,MAAM,CAAC,EAAE,CAAC,GAAG,IAAI;IAMvB,KAAK,CAAC,IAAI,IAAI;IAMd,KAAK,CAAC,IAAI,IAAI;IAOd,MAAM,CAAC,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAOlC,UAAU,CAAC,CAAC,KAAK,EAAE,YAAY,GAAG,IAAI;IAOtC,QAAQ,CAAC,IAAI,IAAI;IAMjB,OAAO,CAAC,IAAI,IAAI;IAMhB,SAAS,CAAC,IAAI,IAAI;CACnB;AAED,eAAe,SAAS,CAAC"}
@@ -1,22 +0,0 @@
1
- import GameObject from './GameObject';
2
- import Component from './Component';
3
- import { PureObserverProp, ObserverType } from './observer';
4
- export interface ObserverEventParams {
5
- type: ObserverType;
6
- component: Component;
7
- componentName: string;
8
- prop?: PureObserverProp;
9
- }
10
- export interface ObserverEvent extends ObserverEventParams {
11
- gameObject?: GameObject;
12
- systemName?: string;
13
- }
14
- declare class ComponentObserver {
15
- private events;
16
- add({ component, prop, type, componentName }: ObserverEventParams): void;
17
- getChanged(): ObserverEvent[];
18
- get changed(): ObserverEvent[];
19
- clear(): ObserverEvent[];
20
- }
21
- export default ComponentObserver;
22
- //# sourceMappingURL=ComponentObserver.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ComponentObserver.d.ts","sourceRoot":"","sources":["ComponentObserver.ts"],"names":[],"mappings":"AACA,OAAO,UAAU,MAAM,cAAc,CAAC;AACtC,OAAO,SAAS,MAAM,aAAa,CAAC;AACpC,OAAO,EAAE,gBAAgB,EAAE,YAAY,EAAE,MAAM,YAAY,CAAC;AAE5D,MAAM,WAAW,mBAAmB;IAClC,IAAI,EAAE,YAAY,CAAC;IACnB,SAAS,EAAE,SAAS,CAAC;IACrB,aAAa,EAAE,MAAM,CAAC;IACtB,IAAI,CAAC,EAAE,gBAAgB,CAAC;CACzB;AAED,MAAM,WAAW,aAAc,SAAQ,mBAAmB;IACxD,UAAU,CAAC,EAAE,UAAU,CAAC;IACxB,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB;AAQD,cAAM,iBAAiB;IAKrB,OAAO,CAAC,MAAM,CAAuB;IAWrC,GAAG,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,IAAI,EAAE,aAAa,EAAE,EAAE,mBAAmB;IA8BjE,UAAU;IAQV,IAAI,OAAO,oBAEV;IAGD,KAAK;CAKN;AAED,eAAe,iBAAiB,CAAC"}
@@ -1,31 +0,0 @@
1
- import Scene from '../game/Scene';
2
- import Transform, { TransformParams } from './Transform';
3
- import Component, { ComponentConstructor, ComponentParams } from './Component';
4
- declare class GameObject {
5
- private _name;
6
- private _scene;
7
- private _componentCache;
8
- id: number;
9
- components: Component<ComponentParams>[];
10
- destroyed: boolean;
11
- constructor(name: string, obj?: TransformParams);
12
- get transform(): Transform;
13
- get parent(): GameObject;
14
- get name(): string;
15
- set scene(val: Scene);
16
- get scene(): Scene;
17
- addChild(gameObject: GameObject): void;
18
- removeChild(gameObject: GameObject): GameObject;
19
- addComponent<T extends Component<ComponentParams>>(C: T): T;
20
- addComponent<T extends Component<ComponentParams>>(C: ComponentConstructor<T>, obj?: ComponentParams): T;
21
- removeComponent<T extends Component<ComponentParams>>(c: string): T;
22
- removeComponent<T extends Component<ComponentParams>>(c: T): T;
23
- removeComponent<T extends Component<ComponentParams>>(c: ComponentConstructor<T>): T;
24
- private _removeComponent;
25
- getComponent<T extends Component<ComponentParams>>(c: ComponentConstructor<T>): T;
26
- getComponent<T extends Component>(c: string): T;
27
- remove(): GameObject;
28
- destroy(): void;
29
- }
30
- export default GameObject;
31
- //# sourceMappingURL=GameObject.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,30 +0,0 @@
1
- import { PureObserverInfo } from './observer';
2
- import { UpdateParams } from './Component';
3
- import ComponentObserver from './ComponentObserver';
4
- import Game from '../game/Game';
5
- export interface SystemConstructor<T extends System = System> {
6
- systemName: string;
7
- observerInfo: PureObserverInfo;
8
- new (params?: any): T;
9
- }
10
- declare class System<T extends {} = {}> {
11
- static systemName: string;
12
- name: string;
13
- static observerInfo: PureObserverInfo;
14
- componentObserver: ComponentObserver;
15
- game: Game;
16
- started: boolean;
17
- __systemDefaultParams: T;
18
- constructor(params?: T);
19
- init?(param?: T): void;
20
- awake?(): void;
21
- start?(): void;
22
- update?(e: UpdateParams): void;
23
- lateUpdate?(e: UpdateParams): void;
24
- onResume?(): void;
25
- onPause?(): void;
26
- onDestroy?(): void;
27
- destroy(): void;
28
- }
29
- export default System;
30
- //# sourceMappingURL=System.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,51 +0,0 @@
1
- import Component from './Component';
2
- import type { ComponentParams } from './Component';
3
- interface Vector2 {
4
- x: number;
5
- y: number;
6
- }
7
- interface Size2 {
8
- width: number;
9
- height: number;
10
- }
11
- export interface TransformMatrix {
12
- a: number;
13
- b: number;
14
- c: number;
15
- d: number;
16
- tx: number;
17
- ty: number;
18
- array: Float32Array | null;
19
- }
20
- export interface TransformParams extends ComponentParams {
21
- position?: Vector2;
22
- size?: Size2;
23
- origin?: Vector2;
24
- anchor?: Vector2;
25
- scale?: Vector2;
26
- skew?: Vector2;
27
- rotation?: number;
28
- }
29
- declare class Transform extends Component<TransformParams> {
30
- static componentName: string;
31
- readonly name: string;
32
- private _parent;
33
- inScene: boolean;
34
- worldTransform: TransformMatrix;
35
- children: Transform[];
36
- init(params?: TransformParams): void;
37
- position: Vector2;
38
- size: Size2;
39
- origin: Vector2;
40
- anchor: Vector2;
41
- scale: Vector2;
42
- skew: Vector2;
43
- rotation: number;
44
- set parent(val: Transform);
45
- get parent(): Transform;
46
- addChild(child: Transform): void;
47
- removeChild(child: Transform): void;
48
- clearChildren(): void;
49
- }
50
- export default Transform;
51
- //# sourceMappingURL=Transform.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,23 +0,0 @@
1
- import Component from './Component';
2
- import System from './System';
3
- import type { SystemConstructor } from './System';
4
- export declare enum ObserverType {
5
- ADD = "ADD",
6
- REMOVE = "REMOVE",
7
- CHANGE = "CHANGE"
8
- }
9
- export interface PureObserverProp {
10
- deep: boolean;
11
- prop: string[];
12
- }
13
- export declare type PureObserverInfo = Record<string, PureObserverProp[]>;
14
- export declare const testUtils: {
15
- getLocal: any;
16
- clearLocal: any;
17
- };
18
- export declare function initObserver(Systems: SystemConstructor[] | SystemConstructor): void;
19
- export declare function observer(component: Component, componentName?: string): void;
20
- export declare function observerAdded(component: Component, componentName?: string): void;
21
- export declare function observerRemoved(component: Component, componentName?: string): void;
22
- export declare function setSystemObserver(system: System, S: SystemConstructor): void;
23
- //# sourceMappingURL=observer.d.ts.map
@@ -1 +0,0 @@
1
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@@ -1,2 +0,0 @@
1
- export declare function IDEProp(target: any, propertyKey: any): void;
2
- //# sourceMappingURL=ide.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ide.d.ts","sourceRoot":"","sources":["ide.ts"],"names":[],"mappings":"AAKA,wBAAgB,OAAO,CAAC,MAAM,KAAA,EAAE,WAAW,KAAA,QAK1C"}