@eva/plugin-renderer-sprite 1.2.8-fix.1 → 1.2.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{},window.EVA.plugin.renderer=window.EVA.plugin.renderer||{};var _EVA_IIFE_sprite=function(e,t,r,n){"use strict";var i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){var t;e.done?i(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function c(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function u(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}function p(e){return function(t,r){var n=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);n.key=r,n.type=e}}var l=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(t,e),t.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},t.componentName="Sprite",s([p("string")],t.prototype,"resource",void 0),s([p("string")],t.prototype,"spriteName",void 0),t}(t.Component),f=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),d="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),c=s.frames||{},p=s.animations||{},l={};for(var f in c){l[t+d+f]=c[f]}for(var f in p){var h=[];if(p[f]&&p[f].length>=0)try{for(var m=(i=void 0,u(p[f])),y=m.next();!y.done;y=m.next()){var g=y.value,v=t+d+g;h.push(v)}}catch(e){i={error:e}}finally{try{y&&!y.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[f]=h}s.frames=l;var b=new n.Spritesheet(a,s);b.parse((function(){var t=b.textures;e(t)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var h=function(e){function n(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Sprite",t.sprites={},t}return o(n,e),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(e){return a(this,void 0,void 0,(function(){var r,n,i,o,s;return c(this,(function(a){switch(a.label){case 0:return"Sprite"!==e.componentName?[3,5]:(r=e.gameObject.id,n=e.component,e.type!==t.OBSERVER_TYPE.ADD?[3,2]:(s=new f(null),this.sprites[e.gameObject.id]=s,this.containerManager.getContainer(e.gameObject.id).addChildAt(s.sprite,0),i=this.increaseAsyncId(r),[4,t.resource.getResource(n.resource)]));case 1:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(s.image=o[n.resource+d+n.spriteName],[3,5]):(console.error("GameObject:"+e.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 2:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,4]:(i=this.increaseAsyncId(r),[4,t.resource.getResource(n.resource)]);case 3:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(this.sprites[e.gameObject.id].image=o[n.resource+d+n.spriteName],[3,5]):(console.error("GameObject:"+e.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 4:e.type===t.OBSERVER_TYPE.REMOVE&&(this.increaseAsyncId(r),s=this.sprites[e.gameObject.id],this.containerManager.getContainer(e.gameObject.id).removeChild(s.sprite),s.sprite.destroy({children:!0}),delete this.sprites[e.gameObject.id]),a.label=5;case 5:return[2]}}))}))},n.systemName="Sprite",n=s([t.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);return e.Sprite=l,e.SpriteSystem=h,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);window.EVA.plugin.renderer.sprite=window.EVA.plugin.renderer.sprite||_EVA_IIFE_sprite;
1
+ window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{},window.EVA.plugin.renderer=window.EVA.plugin.renderer||{};var _EVA_IIFE_sprite=function(e,t,r,n){"use strict";var i=function(e,t){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},i(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){var t;e.done?i(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function c(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function u(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}function p(e){return function(t,r){var n=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);n.key=r,n.type=e}}var l=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(t,e),t.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},t.componentName="Sprite",s([p("string")],t.prototype,"resource",void 0),s([p("string")],t.prototype,"spriteName",void 0),t}(t.Component),f=l,d=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),h=d,m="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),c=s.frames||{},p=s.animations||{},l={};for(var f in c){l[t+m+f]=c[f]}for(var f in p){var d=[];if(p[f]&&p[f].length>=0)try{for(var h=(i=void 0,u(p[f])),y=h.next();!y.done;y=h.next()){var g=y.value,v=t+m+g;d.push(v)}}catch(e){i={error:e}}finally{try{y&&!y.done&&(o=h.return)&&o.call(h)}finally{if(i)throw i.error}}p[f]=d}s.frames=l;var b=new n.Spritesheet(a,s);b.parse((function(){var t=b.textures;e(t)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var y=function(e){function n(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Sprite",t.sprites={},t}return o(n,e),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(e){return a(this,void 0,void 0,(function(){var r,n,i,o,s;return c(this,(function(a){switch(a.label){case 0:return"Sprite"!==e.componentName?[3,5]:(r=e.gameObject.id,n=e.component,e.type!==t.OBSERVER_TYPE.ADD?[3,2]:(s=new h(null),this.sprites[e.gameObject.id]=s,this.containerManager.getContainer(e.gameObject.id).addChildAt(s.sprite,0),i=this.increaseAsyncId(r),[4,t.resource.getResource(n.resource)]));case 1:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(s.image=o[n.resource+m+n.spriteName],[3,5]):(console.error("GameObject:"+e.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 2:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,4]:(i=this.increaseAsyncId(r),[4,t.resource.getResource(n.resource)]);case 3:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(this.sprites[e.gameObject.id].image=o[n.resource+m+n.spriteName],[3,5]):(console.error("GameObject:"+e.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 4:e.type===t.OBSERVER_TYPE.REMOVE&&(this.increaseAsyncId(r),s=this.sprites[e.gameObject.id],this.containerManager.getContainer(e.gameObject.id).removeChild(s.sprite),s.sprite.destroy({children:!0}),delete this.sprites[e.gameObject.id]),a.label=5;case 5:return[2]}}))}))},n.systemName="Sprite",n=s([t.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer),g=y;return e.Sprite=f,e.SpriteSystem=g,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);window.EVA.plugin.renderer.sprite=window.EVA.plugin.renderer.sprite||_EVA_IIFE_sprite;
@@ -0,0 +1,197 @@
1
+ import { __extends, __decorate, __values, __awaiter, __generator } from 'tslib';
2
+ import { Component, resource, RESOURCE_TYPE, OBSERVER_TYPE, decorators } from '@eva/eva.js/dist/miniprogram';
3
+ import { type } from '@eva/inspector-decorator';
4
+ import { RendererSystem, Renderer } from '@eva/plugin-renderer/dist/miniprogram';
5
+ import { Sprite as Sprite$4 } from '@eva/renderer-adapter/dist/miniprogram';
6
+ import { BaseTexture, Spritesheet } from '@eva/miniprogram-pixi';
7
+
8
+ var Sprite$2 = function (_super) {
9
+ __extends(Sprite, _super);
10
+
11
+ function Sprite() {
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+ var _this = _super !== null && _super.apply(this, arguments) || this;
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+
14
+ _this.resource = '';
15
+ _this.spriteName = '';
16
+ return _this;
17
+ }
18
+
19
+ Sprite.prototype.init = function (obj) {
20
+ if (obj && obj.resource) {
21
+ this.resource = obj.resource;
22
+ this.spriteName = obj.spriteName;
23
+ }
24
+ };
25
+
26
+ Sprite.componentName = 'Sprite';
27
+
28
+ __decorate([type('string')], Sprite.prototype, "resource", void 0);
29
+
30
+ __decorate([type('string')], Sprite.prototype, "spriteName", void 0);
31
+
32
+ return Sprite;
33
+ }(Component);
34
+
35
+ var Sprite$3 = Sprite$2;
36
+ var resourceKeySplit = '_s|r|c_';
37
+ resource.registerInstance(RESOURCE_TYPE.SPRITE, function (_a) {
38
+ var name = _a.name,
39
+ data = _a.data;
40
+ return new Promise(function (r) {
41
+ var e_1, _a;
42
+
43
+ var textureObj = data.json;
44
+ var texture = BaseTexture.from(data.image);
45
+ var frames = textureObj.frames || {};
46
+ var animations = textureObj.animations || {};
47
+ var newFrames = {};
48
+
49
+ for (var key in frames) {
50
+ var newKey = name + resourceKeySplit + key;
51
+ newFrames[newKey] = frames[key];
52
+ }
53
+
54
+ for (var key in animations) {
55
+ var spriteList = [];
56
+
57
+ if (animations[key] && animations[key].length >= 0) {
58
+ try {
59
+ for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
60
+ var spriteName = _c.value;
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+ var newSpriteName = name + resourceKeySplit + spriteName;
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+ spriteList.push(newSpriteName);
63
+ }
64
+ } catch (e_1_1) {
65
+ e_1 = {
66
+ error: e_1_1
67
+ };
68
+ } finally {
69
+ try {
70
+ if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
71
+ } finally {
72
+ if (e_1) throw e_1.error;
73
+ }
74
+ }
75
+ }
76
+
77
+ animations[key] = spriteList;
78
+ }
79
+
80
+ textureObj.frames = newFrames;
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+ var spriteSheet = new Spritesheet(texture, textureObj);
82
+ spriteSheet.parse(function () {
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+ var textures = spriteSheet.textures;
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+ r(textures);
85
+ });
86
+ });
87
+ });
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+ resource.registerDestroy(RESOURCE_TYPE.SPRITE, function (_a) {
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+ var instance = _a.instance;
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+ if (!instance) return;
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+
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+ for (var key in instance) {
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+ instance[key].destroy(true);
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+ }
95
+ });
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+
97
+ var Sprite = function (_super) {
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+ __extends(Sprite, _super);
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+
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+ function Sprite() {
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+ var _this = _super !== null && _super.apply(this, arguments) || this;
102
+
103
+ _this.name = 'Sprite';
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+ _this.sprites = {};
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+ return _this;
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+ }
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+
108
+ Sprite.prototype.init = function () {
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+ this.renderSystem = this.game.getSystem(RendererSystem);
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+ this.renderSystem.rendererManager.register(this);
111
+ };
112
+
113
+ Sprite.prototype.rendererUpdate = function (gameObject) {
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+ var _a = gameObject.transform.size,
115
+ width = _a.width,
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+ height = _a.height;
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+
118
+ if (this.sprites[gameObject.id]) {
119
+ this.sprites[gameObject.id].sprite.width = width;
120
+ this.sprites[gameObject.id].sprite.height = height;
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+ }
122
+ };
123
+
124
+ Sprite.prototype.componentChanged = function (changed) {
125
+ return __awaiter(this, void 0, void 0, function () {
126
+ var gameObjectId, component, sprite, asyncId, instance, asyncId, instance, sprite;
127
+ return __generator(this, function (_a) {
128
+ switch (_a.label) {
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+ case 0:
130
+ if (!(changed.componentName === 'Sprite')) return [3, 5];
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+ gameObjectId = changed.gameObject.id;
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+ component = changed.component;
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+ if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 2];
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+ sprite = new Sprite$4(null);
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+ this.sprites[changed.gameObject.id] = sprite;
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+ this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite.sprite, 0);
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+ asyncId = this.increaseAsyncId(gameObjectId);
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+ return [4, resource.getResource(component.resource)];
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+
140
+ case 1:
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+ instance = _a.sent().instance;
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+ if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
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+
144
+ if (!instance) {
145
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
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+ return [2];
147
+ }
148
+
149
+ sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];
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+ return [3, 5];
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+
152
+ case 2:
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+ if (!(changed.type === OBSERVER_TYPE.CHANGE)) return [3, 4];
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+ asyncId = this.increaseAsyncId(gameObjectId);
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+ return [4, resource.getResource(component.resource)];
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+
157
+ case 3:
158
+ instance = _a.sent().instance;
159
+ if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
160
+
161
+ if (!instance) {
162
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
163
+ return [2];
164
+ }
165
+
166
+ this.sprites[changed.gameObject.id].image = instance[component.resource + resourceKeySplit + component.spriteName];
167
+ return [3, 5];
168
+
169
+ case 4:
170
+ if (changed.type === OBSERVER_TYPE.REMOVE) {
171
+ this.increaseAsyncId(gameObjectId);
172
+ sprite = this.sprites[changed.gameObject.id];
173
+ this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
174
+ sprite.sprite.destroy({
175
+ children: true
176
+ });
177
+ delete this.sprites[changed.gameObject.id];
178
+ }
179
+
180
+ _a.label = 5;
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+
182
+ case 5:
183
+ return [2];
184
+ }
185
+ });
186
+ });
187
+ };
188
+
189
+ Sprite.systemName = 'Sprite';
190
+ Sprite = __decorate([decorators.componentObserver({
191
+ Sprite: ['spriteName']
192
+ })], Sprite);
193
+ return Sprite;
194
+ }(Renderer);
195
+
196
+ var Sprite$1 = Sprite;
197
+ export { Sprite$3 as Sprite, Sprite$1 as SpriteSystem };
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),n=require("pixi.js"),i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var u=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(r,e),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",s([t.type("string")],r.prototype,"resource",void 0),s([t.type("string")],r.prototype,"spriteName",void 0),r}(e.Component),p=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}();e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),u=s.frames||{},p=s.animations||{},l={};for(var f in u){l[t+"_s|r|c_"+f]=u[f]}for(var f in p){var h=[];if(p[f]&&p[f].length>=0)try{for(var m=(i=void 0,c(p[f])),d=m.next();!d.done;d=m.next()){var y=d.value,g=t+"_s|r|c_"+y;h.push(g)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[f]=h}s.frames=l;var v=new n.Spritesheet(a,s);v.parse((function(){var t=v.textures;e(t)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var l=function(t){function n(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="Sprite",e.sprites={},e}return o(n,t),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(t){return r=this,n=void 0,o=function(){var r,n,i,o,s;return a(this,(function(a){switch(a.label){case 0:return"Sprite"!==t.componentName?[3,5]:(r=t.gameObject.id,n=t.component,t.type!==e.OBSERVER_TYPE.ADD?[3,2]:(s=new p(null),this.sprites[t.gameObject.id]=s,this.containerManager.getContainer(t.gameObject.id).addChildAt(s.sprite,0),i=this.increaseAsyncId(r),[4,e.resource.getResource(n.resource)]));case 1:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(s.image=o[n.resource+"_s|r|c_"+n.spriteName],[3,5]):(console.error("GameObject:"+t.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 2:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,4]:(i=this.increaseAsyncId(r),[4,e.resource.getResource(n.resource)]);case 3:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(this.sprites[t.gameObject.id].image=o[n.resource+"_s|r|c_"+n.spriteName],[3,5]):(console.error("GameObject:"+t.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 4:t.type===e.OBSERVER_TYPE.REMOVE&&(this.increaseAsyncId(r),s=this.sprites[t.gameObject.id],this.containerManager.getContainer(t.gameObject.id).removeChild(s.sprite),s.sprite.destroy({children:!0}),delete this.sprites[t.gameObject.id]),a.label=5;case 5:return[2]}}))},new((i=void 0)||(i=Promise))((function(e,t){function s(e){try{c(o.next(e))}catch(e){t(e)}}function a(e){try{c(o.throw(e))}catch(e){t(e)}}function c(t){t.done?e(t.value):new i((function(e){e(t.value)})).then(s,a)}c((o=o.apply(r,n||[])).next())}));var r,n,i,o},n.systemName="Sprite",n=s([e.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);exports.Sprite=u,exports.SpriteSystem=l;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),n=require("pixi.js"),i=function(e,t){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},i(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var u=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(r,e),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",s([t.type("string")],r.prototype,"resource",void 0),s([t.type("string")],r.prototype,"spriteName",void 0),r}(e.Component),p=u,l=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),f=l;e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),u=s.frames||{},p=s.animations||{},l={};for(var f in u){l[t+"_s|r|c_"+f]=u[f]}for(var f in p){var h=[];if(p[f]&&p[f].length>=0)try{for(var m=(i=void 0,c(p[f])),d=m.next();!d.done;d=m.next()){var y=d.value,g=t+"_s|r|c_"+y;h.push(g)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[f]=h}s.frames=l;var v=new n.Spritesheet(a,s);v.parse((function(){var t=v.textures;e(t)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var h=function(t){function n(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="Sprite",e.sprites={},e}return o(n,t),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(t){return r=this,n=void 0,o=function(){var r,n,i,o,s;return a(this,(function(a){switch(a.label){case 0:return"Sprite"!==t.componentName?[3,5]:(r=t.gameObject.id,n=t.component,t.type!==e.OBSERVER_TYPE.ADD?[3,2]:(s=new f(null),this.sprites[t.gameObject.id]=s,this.containerManager.getContainer(t.gameObject.id).addChildAt(s.sprite,0),i=this.increaseAsyncId(r),[4,e.resource.getResource(n.resource)]));case 1:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(s.image=o[n.resource+"_s|r|c_"+n.spriteName],[3,5]):(console.error("GameObject:"+t.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 2:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,4]:(i=this.increaseAsyncId(r),[4,e.resource.getResource(n.resource)]);case 3:return o=a.sent().instance,this.validateAsyncId(r,i)?o?(this.sprites[t.gameObject.id].image=o[n.resource+"_s|r|c_"+n.spriteName],[3,5]):(console.error("GameObject:"+t.gameObject.name+"'s Sprite resource load error"),[2]):[2];case 4:t.type===e.OBSERVER_TYPE.REMOVE&&(this.increaseAsyncId(r),s=this.sprites[t.gameObject.id],this.containerManager.getContainer(t.gameObject.id).removeChild(s.sprite),s.sprite.destroy({children:!0}),delete this.sprites[t.gameObject.id]),a.label=5;case 5:return[2]}}))},new((i=void 0)||(i=Promise))((function(e,t){function s(e){try{c(o.next(e))}catch(e){t(e)}}function a(e){try{c(o.throw(e))}catch(e){t(e)}}function c(t){t.done?e(t.value):new i((function(e){e(t.value)})).then(s,a)}c((o=o.apply(r,n||[])).next())}));var r,n,i,o},n.systemName="Sprite",n=s([e.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);exports.Sprite=p,exports.SpriteSystem=h;
@@ -1,7 +1,7 @@
1
1
  import { Component, resource, RESOURCE_TYPE, decorators, OBSERVER_TYPE } from '@eva/eva.js';
2
2
  import { type } from '@eva/inspector-decorator';
3
3
  import { RendererSystem, Renderer } from '@eva/plugin-renderer';
4
- import { Texture, Sprite as Sprite$5, BaseTexture, Spritesheet } from 'pixi.js';
4
+ import { Sprite as Sprite$5, Texture, BaseTexture, Spritesheet } from 'pixi.js';
5
5
 
6
6
  /*! *****************************************************************************
7
7
  Copyright (c) Microsoft Corporation. All rights reserved.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-sprite",
3
- "version": "1.2.8-fix.1",
3
+ "version": "1.2.8",
4
4
  "description": "@eva/plugin-renderer-sprite",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-sprite.esm.js",
@@ -19,8 +19,8 @@
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
21
  "@eva/inspector-decorator": "^0.0.5",
22
- "@eva/plugin-renderer": "1.2.8-fix.1",
23
- "@eva/eva.js": "1.2.8-fix.1",
22
+ "@eva/plugin-renderer": "1.2.8",
23
+ "@eva/eva.js": "1.2.8",
24
24
  "pixi.js": "^4.8.7"
25
25
  }
26
26
  }