@eva/plugin-renderer-sprite 1.2.1-type.2 → 1.2.2-mini.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
1
- this.EVA = this.EVA || {};
2
- this.EVA.plugin = this.EVA.plugin || {};
3
- this.EVA.plugin.renderer = this.EVA.plugin.renderer || {};
1
+ window.EVA = window.EVA || {};
2
+ window.EVA.plugin = window.EVA.plugin || {};
3
+ window.EVA.plugin.renderer = window.EVA.plugin.renderer || {};
4
4
 
5
- this.EVA.plugin.renderer.sprite = function (exports, eva_js, pluginRenderer, pixi_js) {
5
+ var _EVA_IIFE_sprite = function (exports, eva_js, pluginRenderer, pixi_js) {
6
6
  'use strict';
7
7
 
8
8
  var _extendStatics = function extendStatics(d, b) {
@@ -291,9 +291,6 @@ this.EVA.plugin.renderer.sprite = function (exports, eva_js, pluginRenderer, pix
291
291
 
292
292
  var SpriteEngine = Sprite$2;
293
293
  var resourceKeySplit = '_s|r|c_';
294
- Object.defineProperty(eva_js.RESOURCE_TYPE, 'SPRITE', {
295
- value: 'SPRITE'
296
- });
297
294
  eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
298
295
  var name = _a.name,
299
296
  data = _a.data;
@@ -399,7 +396,8 @@ this.EVA.plugin.renderer.sprite = function (exports, eva_js, pluginRenderer, pix
399
396
  return __awaiter(_this, void 0, void 0, function () {
400
397
  return __generator(this, function (_b) {
401
398
  if (!instance) {
402
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
399
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
400
+ return [2];
403
401
  }
404
402
 
405
403
  sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
@@ -419,7 +417,8 @@ this.EVA.plugin.renderer.sprite = function (exports, eva_js, pluginRenderer, pix
419
417
  instance = _a.sent().instance;
420
418
 
421
419
  if (!instance) {
422
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
420
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
421
+ return [2];
423
422
  }
424
423
 
425
424
  this.sprites[changed.gameObject.id].image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
@@ -459,3 +458,5 @@ this.EVA.plugin.renderer.sprite = function (exports, eva_js, pluginRenderer, pix
459
458
  });
460
459
  return exports;
461
460
  }({}, EVA, EVA.plugin.renderer, PIXI);
461
+
462
+ window.EVA.plugin.renderer.sprite = window.EVA.plugin.renderer.sprite || _EVA_IIFE_sprite;
@@ -1 +1 @@
1
- this.EVA=this.EVA||{},this.EVA.plugin=this.EVA.plugin||{},this.EVA.plugin.renderer=this.EVA.plugin.renderer||{},this.EVA.plugin.renderer.sprite=function(e,t,r,n){"use strict";var i=function(e,t){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},i(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){var t;e.done?i(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function c(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function u(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}function p(e){return function(t,r){var n=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);n.key=r,n.type=e}}var f=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(t,e),t.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},t.componentName="Sprite",s([p("string")],t.prototype,"resource",void 0),s([p("string")],t.prototype,"spriteName",void 0),t}(t.Component),l=f,h=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),m=h,d="_s|r|c_";Object.defineProperty(t.RESOURCE_TYPE,"SPRITE",{value:"SPRITE"}),t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),c=s.frames||{},p=s.animations||{},f={};for(var l in c){f[t+d+l]=c[l]}for(var l in p){var h=[];if(p[l]&&p[l].length>=0)try{for(var m=(i=void 0,u(p[l])),y=m.next();!y.done;y=m.next()){var g=y.value,v=t+d+g;h.push(v)}}catch(e){i={error:e}}finally{try{y&&!y.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[l]=h}s.frames=f;var E=new n.Spritesheet(a,s);E.parse((function(){var t=E.textures;e(t)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var y=function(e){function n(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Sprite",t.sprites={},t}return o(n,e),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(e){return a(this,void 0,void 0,(function(){var r,n,i,o,s=this;return c(this,(function(u){switch(u.label){case 0:return"Sprite"!==e.componentName?[3,4]:(r=e.component,e.type!==t.OBSERVER_TYPE.ADD?[3,1]:(n=new m(null),t.resource.getResource(r.resource).then((function(t){var i=t.instance;return a(s,void 0,void 0,(function(){return c(this,(function(t){if(!i)throw new Error("GameObject:"+e.gameObject.name+"'s Sprite resource load error");return n.image=i[r.resource+d+r.spriteName],[2]}))}))})),this.sprites[e.gameObject.id]=n,this.containerManager.getContainer(e.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,3]:[4,t.resource.getResource(r.resource)];case 2:if(!(i=u.sent().instance))throw new Error("GameObject:"+e.gameObject.name+"'s Sprite resource load error");return this.sprites[e.gameObject.id].image=i[r.resource+d+r.spriteName],[3,4];case 3:e.type===t.OBSERVER_TYPE.REMOVE&&(o=this.sprites[e.gameObject.id],this.containerManager.getContainer(e.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[e.gameObject.id]),u.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=s([t.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer),g=y;return e.Sprite=l,e.SpriteSystem=g,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);
1
+ var _EVA_IIFE_sprite=function(e,t,r,n){"use strict";var i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){var t;e.done?i(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function c(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function u(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}function p(e){return function(t,r){var n=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);n.key=r,n.type=e}}var f=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(t,e),t.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},t.componentName="Sprite",s([p("string")],t.prototype,"resource",void 0),s([p("string")],t.prototype,"spriteName",void 0),t}(t.Component),l=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),h="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),c=s.frames||{},p=s.animations||{},f={};for(var l in c){f[t+h+l]=c[l]}for(var l in p){var m=[];if(p[l]&&p[l].length>=0)try{for(var y=(i=void 0,u(p[l])),d=y.next();!d.done;d=y.next()){var g=d.value,v=t+h+g;m.push(v)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=y.return)&&o.call(y)}finally{if(i)throw i.error}}p[l]=m}s.frames=f;var b=new n.Spritesheet(a,s);b.parse((function(){var t=b.textures;e(t)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var m=function(e){function n(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Sprite",t.sprites={},t}return o(n,e),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(e){return a(this,void 0,void 0,(function(){var r,n,i,o,s=this;return c(this,(function(u){switch(u.label){case 0:return"Sprite"!==e.componentName?[3,4]:(r=e.component,e.type!==t.OBSERVER_TYPE.ADD?[3,1]:(n=new l(null),t.resource.getResource(r.resource).then((function(t){var i=t.instance;return a(s,void 0,void 0,(function(){return c(this,(function(t){return i?(n.image=i[r.resource+h+r.spriteName],[2]):(console.error("GameObject:"+e.gameObject.name+"'s Sprite resource load error"),[2])}))}))})),this.sprites[e.gameObject.id]=n,this.containerManager.getContainer(e.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,3]:[4,t.resource.getResource(r.resource)];case 2:return(i=u.sent().instance)?(this.sprites[e.gameObject.id].image=i[r.resource+h+r.spriteName],[3,4]):(console.error("GameObject:"+e.gameObject.name+"'s Sprite resource load error"),[2]);case 3:e.type===t.OBSERVER_TYPE.REMOVE&&(o=this.sprites[e.gameObject.id],this.containerManager.getContainer(e.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[e.gameObject.id]),u.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=s([t.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);return e.Sprite=f,e.SpriteSystem=m,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,PIXI);
@@ -0,0 +1,197 @@
1
+ import { __extends, __decorate, __values, __awaiter, __generator } from 'tslib';
2
+ import { Component, resource, RESOURCE_TYPE, OBSERVER_TYPE, decorators } from '@eva/eva.js/dist/miniprogram';
3
+ import { type } from '@eva/inspector-decorator';
4
+ import { RendererSystem, Renderer } from '@eva/plugin-renderer/dist/miniprogram';
5
+ import { Sprite as Sprite$4 } from '@eva/renderer-adapter/dist/miniprogram';
6
+ import { BaseTexture, Spritesheet } from '@eva/miniprogram-pixi';
7
+
8
+ var Sprite$2 = function (_super) {
9
+ __extends(Sprite, _super);
10
+
11
+ function Sprite() {
12
+ var _this = _super !== null && _super.apply(this, arguments) || this;
13
+
14
+ _this.resource = '';
15
+ _this.spriteName = '';
16
+ return _this;
17
+ }
18
+
19
+ Sprite.prototype.init = function (obj) {
20
+ if (obj && obj.resource) {
21
+ this.resource = obj.resource;
22
+ this.spriteName = obj.spriteName;
23
+ }
24
+ };
25
+
26
+ Sprite.componentName = 'Sprite';
27
+
28
+ __decorate([type('string')], Sprite.prototype, "resource", void 0);
29
+
30
+ __decorate([type('string')], Sprite.prototype, "spriteName", void 0);
31
+
32
+ return Sprite;
33
+ }(Component);
34
+
35
+ var Sprite$3 = Sprite$2;
36
+ var resourceKeySplit = '_s|r|c_';
37
+ resource.registerInstance(RESOURCE_TYPE.SPRITE, function (_a) {
38
+ var name = _a.name,
39
+ data = _a.data;
40
+ return new Promise(function (r) {
41
+ var e_1, _a;
42
+
43
+ var textureObj = data.json;
44
+ var texture = BaseTexture.from(data.image);
45
+ var frames = textureObj.frames || {};
46
+ var animations = textureObj.animations || {};
47
+ var newFrames = {};
48
+
49
+ for (var key in frames) {
50
+ var newKey = name + resourceKeySplit + key;
51
+ newFrames[newKey] = frames[key];
52
+ }
53
+
54
+ for (var key in animations) {
55
+ var spriteList = [];
56
+
57
+ if (animations[key] && animations[key].length >= 0) {
58
+ try {
59
+ for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
60
+ var spriteName = _c.value;
61
+ var newSpriteName = name + resourceKeySplit + spriteName;
62
+ spriteList.push(newSpriteName);
63
+ }
64
+ } catch (e_1_1) {
65
+ e_1 = {
66
+ error: e_1_1
67
+ };
68
+ } finally {
69
+ try {
70
+ if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
71
+ } finally {
72
+ if (e_1) throw e_1.error;
73
+ }
74
+ }
75
+ }
76
+
77
+ animations[key] = spriteList;
78
+ }
79
+
80
+ textureObj.frames = newFrames;
81
+ var spriteSheet = new Spritesheet(texture, textureObj);
82
+ spriteSheet.parse(function () {
83
+ var textures = spriteSheet.textures;
84
+ r(textures);
85
+ });
86
+ });
87
+ });
88
+ resource.registerDestroy(RESOURCE_TYPE.SPRITE, function (_a) {
89
+ var instance = _a.instance;
90
+ if (!instance) return;
91
+
92
+ for (var key in instance) {
93
+ instance[key].destroy(true);
94
+ }
95
+ });
96
+
97
+ var Sprite = function (_super) {
98
+ __extends(Sprite, _super);
99
+
100
+ function Sprite() {
101
+ var _this = _super !== null && _super.apply(this, arguments) || this;
102
+
103
+ _this.name = 'Sprite';
104
+ _this.sprites = {};
105
+ return _this;
106
+ }
107
+
108
+ Sprite.prototype.init = function () {
109
+ this.renderSystem = this.game.getSystem(RendererSystem);
110
+ this.renderSystem.rendererManager.register(this);
111
+ };
112
+
113
+ Sprite.prototype.rendererUpdate = function (gameObject) {
114
+ var _a = gameObject.transform.size,
115
+ width = _a.width,
116
+ height = _a.height;
117
+
118
+ if (this.sprites[gameObject.id]) {
119
+ this.sprites[gameObject.id].sprite.width = width;
120
+ this.sprites[gameObject.id].sprite.height = height;
121
+ }
122
+ };
123
+
124
+ Sprite.prototype.componentChanged = function (changed) {
125
+ return __awaiter(this, void 0, void 0, function () {
126
+ var component_1, sprite_1, instance, sprite;
127
+
128
+ var _this = this;
129
+
130
+ return __generator(this, function (_a) {
131
+ switch (_a.label) {
132
+ case 0:
133
+ if (!(changed.componentName === 'Sprite')) return [3, 4];
134
+ component_1 = changed.component;
135
+ if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 1];
136
+ sprite_1 = new Sprite$4(null);
137
+ resource.getResource(component_1.resource).then(function (_a) {
138
+ var instance = _a.instance;
139
+ return __awaiter(_this, void 0, void 0, function () {
140
+ return __generator(this, function (_b) {
141
+ if (!instance) {
142
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
143
+ return [2];
144
+ }
145
+
146
+ sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
147
+ return [2];
148
+ });
149
+ });
150
+ });
151
+ this.sprites[changed.gameObject.id] = sprite_1;
152
+ this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite_1.sprite, 0);
153
+ return [3, 4];
154
+
155
+ case 1:
156
+ if (!(changed.type === OBSERVER_TYPE.CHANGE)) return [3, 3];
157
+ return [4, resource.getResource(component_1.resource)];
158
+
159
+ case 2:
160
+ instance = _a.sent().instance;
161
+
162
+ if (!instance) {
163
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
164
+ return [2];
165
+ }
166
+
167
+ this.sprites[changed.gameObject.id].image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
168
+ return [3, 4];
169
+
170
+ case 3:
171
+ if (changed.type === OBSERVER_TYPE.REMOVE) {
172
+ sprite = this.sprites[changed.gameObject.id];
173
+ this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
174
+ sprite.sprite.destroy({
175
+ children: true
176
+ });
177
+ delete this.sprites[changed.gameObject.id];
178
+ }
179
+
180
+ _a.label = 4;
181
+
182
+ case 4:
183
+ return [2];
184
+ }
185
+ });
186
+ });
187
+ };
188
+
189
+ Sprite.systemName = 'Sprite';
190
+ Sprite = __decorate([decorators.componentObserver({
191
+ Sprite: ['spriteName']
192
+ })], Sprite);
193
+ return Sprite;
194
+ }(Renderer);
195
+
196
+ var Sprite$1 = Sprite;
197
+ export { Sprite$3 as Sprite, Sprite$1 as SpriteSystem };
@@ -157,9 +157,6 @@ var Sprite$2 = (function () {
157
157
  var SpriteEngine = Sprite$2;
158
158
 
159
159
  var resourceKeySplit = '_s|r|c_';
160
- Object.defineProperty(eva_js.RESOURCE_TYPE, 'SPRITE', {
161
- value: 'SPRITE'
162
- });
163
160
  eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
164
161
  var name = _a.name, data = _a.data;
165
162
  return new Promise(function (r) {
@@ -244,7 +241,8 @@ var Sprite = (function (_super) {
244
241
  return __awaiter(_this, void 0, void 0, function () {
245
242
  return __generator(this, function (_b) {
246
243
  if (!instance) {
247
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
244
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
245
+ return [2];
248
246
  }
249
247
  sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
250
248
  return [2];
@@ -260,7 +258,8 @@ var Sprite = (function (_super) {
260
258
  case 2:
261
259
  instance = (_a.sent()).instance;
262
260
  if (!instance) {
263
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
261
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
262
+ return [2];
264
263
  }
265
264
  this.sprites[changed.gameObject.id].image =
266
265
  instance[component_1.resource + resourceKeySplit + component_1.spriteName];
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),n=require("pixi.js"),i=function(e,t){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},i(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){e.done?i(e.value):new r((function(t){t(e.value)})).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function c(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function u(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var p=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(r,e),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",s([t.type("string")],r.prototype,"resource",void 0),s([t.type("string")],r.prototype,"spriteName",void 0),r}(e.Component),f=p,l=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),h=l;Object.defineProperty(e.RESOURCE_TYPE,"SPRITE",{value:"SPRITE"}),e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),c=s.frames||{},p=s.animations||{},f={};for(var l in c){f[t+"_s|r|c_"+l]=c[l]}for(var l in p){var h=[];if(p[l]&&p[l].length>=0)try{for(var m=(i=void 0,u(p[l])),d=m.next();!d.done;d=m.next()){var y=d.value,v=t+"_s|r|c_"+y;h.push(v)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[l]=h}s.frames=f;var g=new n.Spritesheet(a,s);g.parse((function(){var t=g.textures;e(t)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var m=function(t){function n(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="Sprite",e.sprites={},e}return o(n,t),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(t){return a(this,void 0,void 0,(function(){var r,n,i,o,s=this;return c(this,(function(u){switch(u.label){case 0:return"Sprite"!==t.componentName?[3,4]:(r=t.component,t.type!==e.OBSERVER_TYPE.ADD?[3,1]:(n=new h(null),e.resource.getResource(r.resource).then((function(e){var i=e.instance;return a(s,void 0,void 0,(function(){return c(this,(function(e){if(!i)throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return n.image=i[r.resource+"_s|r|c_"+r.spriteName],[2]}))}))})),this.sprites[t.gameObject.id]=n,this.containerManager.getContainer(t.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,3]:[4,e.resource.getResource(r.resource)];case 2:if(!(i=u.sent().instance))throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return this.sprites[t.gameObject.id].image=i[r.resource+"_s|r|c_"+r.spriteName],[3,4];case 3:t.type===e.OBSERVER_TYPE.REMOVE&&(o=this.sprites[t.gameObject.id],this.containerManager.getContainer(t.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[t.gameObject.id]),u.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=s([e.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);exports.Sprite=f,exports.SpriteSystem=m;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),n=require("pixi.js"),i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){e.done?i(e.value):new r((function(t){t(e.value)})).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function c(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function u(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var p=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(r,e),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",s([t.type("string")],r.prototype,"resource",void 0),s([t.type("string")],r.prototype,"spriteName",void 0),r}(e.Component),f=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}();e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),c=s.frames||{},p=s.animations||{},f={};for(var l in c){f[t+"_s|r|c_"+l]=c[l]}for(var l in p){var h=[];if(p[l]&&p[l].length>=0)try{for(var m=(i=void 0,u(p[l])),d=m.next();!d.done;d=m.next()){var y=d.value,g=t+"_s|r|c_"+y;h.push(g)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[l]=h}s.frames=f;var v=new n.Spritesheet(a,s);v.parse((function(){var t=v.textures;e(t)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var l=function(t){function n(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="Sprite",e.sprites={},e}return o(n,t),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(t){return a(this,void 0,void 0,(function(){var r,n,i,o,s=this;return c(this,(function(u){switch(u.label){case 0:return"Sprite"!==t.componentName?[3,4]:(r=t.component,t.type!==e.OBSERVER_TYPE.ADD?[3,1]:(n=new f(null),e.resource.getResource(r.resource).then((function(e){var i=e.instance;return a(s,void 0,void 0,(function(){return c(this,(function(e){return i?(n.image=i[r.resource+"_s|r|c_"+r.spriteName],[2]):(console.error("GameObject:"+t.gameObject.name+"'s Sprite resource load error"),[2])}))}))})),this.sprites[t.gameObject.id]=n,this.containerManager.getContainer(t.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,3]:[4,e.resource.getResource(r.resource)];case 2:return(i=u.sent().instance)?(this.sprites[t.gameObject.id].image=i[r.resource+"_s|r|c_"+r.spriteName],[3,4]):(console.error("GameObject:"+t.gameObject.name+"'s Sprite resource load error"),[2]);case 3:t.type===e.OBSERVER_TYPE.REMOVE&&(o=this.sprites[t.gameObject.id],this.containerManager.getContainer(t.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[t.gameObject.id]),u.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=s([e.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);exports.Sprite=p,exports.SpriteSystem=l;
@@ -1,4 +1,3 @@
1
- /// <reference path="./global.d.ts"/>
2
1
  import { Component } from '@eva/eva.js';
3
2
  import { ComponentChanged } from '@eva/eva.js';
4
3
  import { ContainerManager } from '@eva/plugin-renderer';
@@ -1,4 +1,4 @@
1
- import { Component, RESOURCE_TYPE, resource, decorators, OBSERVER_TYPE } from '@eva/eva.js';
1
+ import { Component, resource, RESOURCE_TYPE, decorators, OBSERVER_TYPE } from '@eva/eva.js';
2
2
  import { type } from '@eva/inspector-decorator';
3
3
  import { RendererSystem, Renderer } from '@eva/plugin-renderer';
4
4
  import { Texture, Sprite as Sprite$5, BaseTexture, Spritesheet } from 'pixi.js';
@@ -153,9 +153,6 @@ var Sprite$2 = (function () {
153
153
  var SpriteEngine = Sprite$2;
154
154
 
155
155
  var resourceKeySplit = '_s|r|c_';
156
- Object.defineProperty(RESOURCE_TYPE, 'SPRITE', {
157
- value: 'SPRITE'
158
- });
159
156
  resource.registerInstance(RESOURCE_TYPE.SPRITE, function (_a) {
160
157
  var name = _a.name, data = _a.data;
161
158
  return new Promise(function (r) {
@@ -240,7 +237,8 @@ var Sprite = (function (_super) {
240
237
  return __awaiter(_this, void 0, void 0, function () {
241
238
  return __generator(this, function (_b) {
242
239
  if (!instance) {
243
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
240
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
241
+ return [2];
244
242
  }
245
243
  sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
246
244
  return [2];
@@ -256,7 +254,8 @@ var Sprite = (function (_super) {
256
254
  case 2:
257
255
  instance = (_a.sent()).instance;
258
256
  if (!instance) {
259
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
257
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
258
+ return [2];
260
259
  }
261
260
  this.sprites[changed.gameObject.id].image =
262
261
  instance[component_1.resource + resourceKeySplit + component_1.spriteName];
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-sprite",
3
- "version": "1.2.1-type.2",
3
+ "version": "1.2.2-mini.1",
4
4
  "description": "@eva/plugin-renderer-sprite",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-sprite.esm.js",
@@ -19,8 +19,8 @@
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
21
  "@eva/inspector-decorator": "^0.0.5",
22
- "@eva/plugin-renderer": "1.2.1-type.2",
23
- "@eva/eva.js": "1.2.1-type.2",
22
+ "@eva/plugin-renderer": "1.2.2-mini.1",
23
+ "@eva/eva.js": "1.2.2-mini.1",
24
24
  "pixi.js": "^4.8.7"
25
25
  }
26
26
  }
package/dist/global.d.ts DELETED
@@ -1,6 +0,0 @@
1
- import "@eva/eva.js";
2
- declare module "@eva/eva.js" {
3
- export enum RESOURCE_TYPE {
4
- 'SPRITE' = 'SPRITE'
5
- }
6
- }