@eva/plugin-renderer-sprite 1.1.1-fix.1 → 1.1.1-fix.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EVA.plugin.renderer.sprite.js +462 -0
- package/dist/EVA.plugin.renderer.sprite.min.js +2 -0
- package/dist/EVA.plugin.renderer.sprite.min.js.map +1 -0
- package/dist/plugin-renderer-sprite.cjs.js +36 -31
- package/dist/plugin-renderer-sprite.cjs.prod.js +2 -1
- package/dist/plugin-renderer-sprite.cjs.prod.js.map +1 -0
- package/dist/plugin-renderer-sprite.d.ts +36 -0
- package/dist/plugin-renderer-sprite.esm.js +38 -33
- package/package.json +3 -3
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window.EVA = window.EVA || {};
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window.EVA.plugin = window.EVA.plugin || {};
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window.EVA.plugin.renderer = window.EVA.plugin.renderer || {};
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var _EVA_IIFE_sprite = function (exports, eva_js, pluginRenderer, pixi_js) {
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'use strict';
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var _extendStatics = function extendStatics(d, b) {
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_extendStatics = Object.setPrototypeOf || {
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__proto__: []
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} instanceof Array && function (d, b) {
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d.__proto__ = b;
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} || function (d, b) {
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for (var p in b) {
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if (b.hasOwnProperty(p)) d[p] = b[p];
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}
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};
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return _extendStatics(d, b);
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};
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function __extends(d, b) {
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_extendStatics(d, b);
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function __() {
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this.constructor = d;
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}
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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}
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function __decorate(decorators, target, key, desc) {
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var c = arguments.length,
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r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc,
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d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);else for (var i = decorators.length - 1; i >= 0; i--) {
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if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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}
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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}
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function __awaiter(thisArg, _arguments, P, generator) {
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function adopt(value) {
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return value instanceof P ? value : new P(function (resolve) {
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resolve(value);
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});
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}
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) {
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try {
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step(generator.next(value));
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} catch (e) {
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reject(e);
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}
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}
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function rejected(value) {
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try {
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step(generator["throw"](value));
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} catch (e) {
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reject(e);
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}
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}
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function step(result) {
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result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected);
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}
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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}
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function __generator(thisArg, body) {
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var _ = {
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label: 0,
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sent: function sent() {
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if (t[0] & 1) throw t[1];
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return t[1];
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},
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trys: [],
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ops: []
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},
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f,
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y,
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t,
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g;
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return g = {
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next: verb(0),
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"throw": verb(1),
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"return": verb(2)
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}, typeof Symbol === "function" && (g[Symbol.iterator] = function () {
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return this;
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}), g;
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function verb(n) {
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return function (v) {
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return step([n, v]);
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};
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}
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while (_) {
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try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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case 0:
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case 1:
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t = op;
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break;
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case 4:
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_.label++;
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return {
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value: op[1],
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done: false
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};
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case 5:
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_.label++;
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y = op[1];
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op = [0];
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continue;
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case 7:
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op = _.ops.pop();
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_.trys.pop();
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continue;
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default:
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
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_ = 0;
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continue;
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}
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if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) {
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_.label = op[1];
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break;
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}
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if (op[0] === 6 && _.label < t[1]) {
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_.label = t[1];
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t = op;
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break;
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}
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if (t && _.label < t[2]) {
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_.label = t[2];
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_.ops.push(op);
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break;
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}
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if (t[2]) _.ops.pop();
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_.trys.pop();
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continue;
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}
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op = body.call(thisArg, _);
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} catch (e) {
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op = [6, e];
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y = 0;
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} finally {
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f = t = 0;
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}
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}
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if (op[0] & 5) throw op[1];
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return {
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value: op[0] ? op[1] : void 0,
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done: true
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};
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}
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}
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function __values(o) {
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var s = typeof Symbol === "function" && Symbol.iterator,
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m = s && o[s],
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i = 0;
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if (m) return m.call(o);
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if (o && typeof o.length === "number") return {
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next: function next() {
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if (o && i >= o.length) o = void 0;
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return {
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value: o && o[i++],
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done: !o
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};
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}
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};
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throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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}
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function getIDEPropsPropertyObj(target, propertyKey) {
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if (!target.constructor.IDEProps) {
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target.constructor.IDEProps = {};
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}
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if (!target.constructor.IDEProps[propertyKey]) {
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target.constructor.IDEProps[propertyKey] = {};
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}
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var propertyObj = target.constructor.IDEProps[propertyKey];
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return propertyObj;
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}
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function type(type) {
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return function (target, propertyKey) {
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var prop = getIDEPropsPropertyObj(target, propertyKey);
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prop.key = propertyKey;
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prop.type = type;
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};
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}
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var Sprite$3 = function (_super) {
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__extends(Sprite, _super);
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function Sprite() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.resource = '';
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_this.spriteName = '';
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return _this;
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}
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Sprite.prototype.init = function (obj) {
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if (obj && obj.resource) {
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this.resource = obj.resource;
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this.spriteName = obj.spriteName;
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}
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};
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Sprite.componentName = 'Sprite';
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__decorate([type('string')], Sprite.prototype, "resource", void 0);
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__decorate([type('string')], Sprite.prototype, "spriteName", void 0);
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return Sprite;
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}(eva_js.Component);
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var Sprite$4 = Sprite$3;
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var Sprite$2 = function () {
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function Sprite(image) {
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this._image = null;
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this._image = image;
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if (image) {
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if (image instanceof HTMLImageElement) {
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this.sprite = pixi_js.Sprite.from(image);
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} else if (image instanceof pixi_js.Texture) {
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this.sprite = new pixi_js.Sprite(image);
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}
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} else {
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this.sprite = new pixi_js.Sprite();
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}
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}
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Object.defineProperty(Sprite.prototype, "image", {
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get: function get() {
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return this._image;
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},
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set: function set(val) {
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if (this._image === val) {
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return;
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}
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if (val instanceof HTMLImageElement) {
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this.sprite.texture && this.sprite.texture.destroy(false);
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this.sprite.texture = pixi_js.Texture.from(val);
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} else if (val instanceof pixi_js.Texture) {
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this.sprite.texture = val;
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}
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this._image = val;
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},
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enumerable: false,
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configurable: true
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});
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return Sprite;
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}();
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var SpriteEngine = Sprite$2;
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var resourceKeySplit = '_s|r|c_';
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eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
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var name = _a.name,
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data = _a.data;
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return new Promise(function (r) {
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var e_1, _a;
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var textureObj = data.json;
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var texture = pixi_js.BaseTexture.from(data.image);
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var frames = textureObj.frames || {};
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var animations = textureObj.animations || {};
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var newFrames = {};
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for (var key in frames) {
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var newKey = name + resourceKeySplit + key;
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newFrames[newKey] = frames[key];
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}
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for (var key in animations) {
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var spriteList = [];
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if (animations[key] && animations[key].length >= 0) {
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try {
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for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
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var spriteName = _c.value;
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var newSpriteName = name + resourceKeySplit + spriteName;
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spriteList.push(newSpriteName);
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}
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} catch (e_1_1) {
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e_1 = {
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error: e_1_1
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};
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} finally {
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try {
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if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
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} finally {
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if (e_1) throw e_1.error;
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}
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}
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}
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animations[key] = spriteList;
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}
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textureObj.frames = newFrames;
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var spriteSheet = new pixi_js.Spritesheet(texture, textureObj);
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spriteSheet.parse(function () {
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var textures = spriteSheet.textures;
|
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r(textures);
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});
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});
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});
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eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
|
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|
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var instance = _a.instance;
|
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if (!instance) return;
|
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for (var key in instance) {
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instance[key].destroy(true);
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}
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});
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|
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354
|
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var Sprite = function (_super) {
|
|
355
|
+
__extends(Sprite, _super);
|
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356
|
+
|
|
357
|
+
function Sprite() {
|
|
358
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
359
|
+
|
|
360
|
+
_this.name = 'Sprite';
|
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361
|
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_this.sprites = {};
|
|
362
|
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return _this;
|
|
363
|
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}
|
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364
|
+
|
|
365
|
+
Sprite.prototype.init = function () {
|
|
366
|
+
this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
|
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367
|
+
this.renderSystem.rendererManager.register(this);
|
|
368
|
+
};
|
|
369
|
+
|
|
370
|
+
Sprite.prototype.rendererUpdate = function (gameObject) {
|
|
371
|
+
var _a = gameObject.transform.size,
|
|
372
|
+
width = _a.width,
|
|
373
|
+
height = _a.height;
|
|
374
|
+
|
|
375
|
+
if (this.sprites[gameObject.id]) {
|
|
376
|
+
this.sprites[gameObject.id].sprite.width = width;
|
|
377
|
+
this.sprites[gameObject.id].sprite.height = height;
|
|
378
|
+
}
|
|
379
|
+
};
|
|
380
|
+
|
|
381
|
+
Sprite.prototype.componentChanged = function (changed) {
|
|
382
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
383
|
+
var gameObjectId, component, sprite, asyncId, instance, asyncId, instance, sprite;
|
|
384
|
+
return __generator(this, function (_a) {
|
|
385
|
+
switch (_a.label) {
|
|
386
|
+
case 0:
|
|
387
|
+
if (!(changed.componentName === 'Sprite')) return [3, 5];
|
|
388
|
+
gameObjectId = changed.gameObject.id;
|
|
389
|
+
component = changed.component;
|
|
390
|
+
if (!(changed.type === eva_js.OBSERVER_TYPE.ADD)) return [3, 2];
|
|
391
|
+
sprite = new SpriteEngine(null);
|
|
392
|
+
this.sprites[changed.gameObject.id] = sprite;
|
|
393
|
+
this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite.sprite, 0);
|
|
394
|
+
asyncId = this.increaseAsyncId(gameObjectId);
|
|
395
|
+
return [4, eva_js.resource.getResource(component.resource)];
|
|
396
|
+
|
|
397
|
+
case 1:
|
|
398
|
+
instance = _a.sent().instance;
|
|
399
|
+
if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
|
|
400
|
+
|
|
401
|
+
if (!instance) {
|
|
402
|
+
console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
|
|
403
|
+
return [2];
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];
|
|
407
|
+
return [3, 5];
|
|
408
|
+
|
|
409
|
+
case 2:
|
|
410
|
+
if (!(changed.type === eva_js.OBSERVER_TYPE.CHANGE)) return [3, 4];
|
|
411
|
+
asyncId = this.increaseAsyncId(gameObjectId);
|
|
412
|
+
return [4, eva_js.resource.getResource(component.resource)];
|
|
413
|
+
|
|
414
|
+
case 3:
|
|
415
|
+
instance = _a.sent().instance;
|
|
416
|
+
if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
|
|
417
|
+
|
|
418
|
+
if (!instance) {
|
|
419
|
+
console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
|
|
420
|
+
return [2];
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
this.sprites[changed.gameObject.id].image = instance[component.resource + resourceKeySplit + component.spriteName];
|
|
424
|
+
return [3, 5];
|
|
425
|
+
|
|
426
|
+
case 4:
|
|
427
|
+
if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
|
|
428
|
+
this.increaseAsyncId(gameObjectId);
|
|
429
|
+
sprite = this.sprites[changed.gameObject.id];
|
|
430
|
+
this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
|
|
431
|
+
sprite.sprite.destroy({
|
|
432
|
+
children: true
|
|
433
|
+
});
|
|
434
|
+
delete this.sprites[changed.gameObject.id];
|
|
435
|
+
}
|
|
436
|
+
|
|
437
|
+
_a.label = 5;
|
|
438
|
+
|
|
439
|
+
case 5:
|
|
440
|
+
return [2];
|
|
441
|
+
}
|
|
442
|
+
});
|
|
443
|
+
});
|
|
444
|
+
};
|
|
445
|
+
|
|
446
|
+
Sprite.systemName = 'Sprite';
|
|
447
|
+
Sprite = __decorate([eva_js.decorators.componentObserver({
|
|
448
|
+
Sprite: ['spriteName']
|
|
449
|
+
})], Sprite);
|
|
450
|
+
return Sprite;
|
|
451
|
+
}(pluginRenderer.Renderer);
|
|
452
|
+
|
|
453
|
+
var Sprite$1 = Sprite;
|
|
454
|
+
exports.Sprite = Sprite$4;
|
|
455
|
+
exports.SpriteSystem = Sprite$1;
|
|
456
|
+
Object.defineProperty(exports, '__esModule', {
|
|
457
|
+
value: true
|
|
458
|
+
});
|
|
459
|
+
return exports;
|
|
460
|
+
}({}, EVA, EVA.plugin.renderer, PIXI);
|
|
461
|
+
|
|
462
|
+
window.EVA.plugin.renderer.sprite = window.EVA.plugin.renderer.sprite || _EVA_IIFE_sprite;
|
|
@@ -0,0 +1,2 @@
|
|
|
1
|
+
var e,t;e=this,t=function(e,t,r,n){"use strict";var i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{u(n.next(e))}catch(e){o(e)}}function a(e){try{u(n.throw(e))}catch(e){o(e)}}function u(e){var t;e.done?i(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(s,a)}u((n=n.apply(e,t||[])).next())}))}function u(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!((i=(i=s.trys).length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function c(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}var p=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(r,e),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",s([t.decorators.IDEProp],r.prototype,"resource",void 0),s([t.decorators.IDEProp],r.prototype,"spriteName",void 0),r}(t.Component),f=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),l="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),u=s.frames||{},p=s.animations||{},f={};for(var h in u)f[t+l+h]=u[h];for(var h in p){var d=[];if(p[h]&&p[h].length>=0)try{for(var m=(i=void 0,c(p[h])),y=m.next();!y.done;y=m.next()){var g=y.value,v=t+l+g;d.push(v)}}catch(e){i={error:e}}finally{try{y&&!y.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[h]=d}s.frames=f;var b=new n.Spritesheet(a,s);b.parse((function(){var t=b.textures;e(t)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var h=function(e){function n(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Sprite",t.sprites={},t}return o(n,e),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(e){return a(this,void 0,void 0,(function(){var r,n,i,o,s=this;return u(this,(function(c){switch(c.label){case 0:return"Sprite"!==e.componentName?[3,4]:(r=e.component,e.type!==t.OBSERVER_TYPE.ADD?[3,1]:(n=new f(null),t.resource.getResource(r.resource).then((function(t){var i=t.instance;return a(s,void 0,void 0,(function(){return u(this,(function(t){if(!i)throw new Error("GameObject:"+e.gameObject.name+"'s Sprite resource load error");return n.image=i[r.resource+l+r.spriteName],[2]}))}))})),this.sprites[e.gameObject.id]=n,this.containerManager.getContainer(e.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,3]:[4,t.resource.getResource(r.resource)];case 2:if(!(i=c.sent().instance))throw new Error("GameObject:"+e.gameObject.name+"'s Sprite resource load error");return this.sprites[e.gameObject.id].image=i[r.resource+l+r.spriteName],[3,4];case 3:e.type===t.OBSERVER_TYPE.REMOVE&&(o=this.sprites[e.gameObject.id],this.containerManager.getContainer(e.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[e.gameObject.id]),c.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=s([t.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);e.Sprite=p,e.SpriteSystem=h,Object.defineProperty(e,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("@eva/eva.js"),require("@eva/plugin-renderer"),require("pixi.js")):"function"==typeof define&&define.amd?define(["exports","@eva/eva.js","@eva/plugin-renderer","pixi.js"],t):t(((e="undefined"!=typeof globalThis?globalThis:e||self).EVA=e.EVA||{},e.EVA.plugin=e.EVA.plugin||{},e.EVA.plugin.renderer=e.EVA.plugin.renderer||{},e.EVA.plugin.renderer.sprite={}),e.EVA,e.EVA.plugin.renderer,e.PIXI);
|
|
2
|
+
//# sourceMappingURL=EVA.plugin.renderer.sprite.min.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"EVA.plugin.renderer.sprite.min.js","sources":["../../../node_modules/tslib/tslib.es6.js","../lib/component.ts","../../renderer-adapter/lib/Sprite.ts","../lib/system.ts"],"sourcesContent":["/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? 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i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];\r\n result.default = mod;\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, privateMap) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to get private field on non-instance\");\r\n }\r\n return privateMap.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, privateMap, value) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to set private field on non-instance\");\r\n }\r\n privateMap.set(receiver, value);\r\n return value;\r\n}\r\n","import { Component, decorators } from '@eva/eva.js';\n\nexport interface SpriteParams {\n resource: string;\n spriteName: string;\n}\n\nexport default class Sprite extends Component<SpriteParams> {\n static componentName: string = 'Sprite';\n @decorators.IDEProp resource: string = '';\n @decorators.IDEProp spriteName: string = '';\n init(obj?: SpriteParams) {\n if (obj && obj.resource) {\n this.resource = obj.resource;\n this.spriteName = obj.spriteName;\n }\n }\n}\n","import { Texture as PIXITexture, Sprite as PIXISprite } from 'pixi.js';\n\nexport default class Sprite {\n _image: HTMLImageElement | PIXITexture = null;\n public sprite: PIXISprite;\n constructor(image: HTMLImageElement | PIXITexture) {\n this._image = image;\n if (image) {\n if (image instanceof HTMLImageElement) {\n this.sprite = PIXISprite.from(image as any);\n } else if (image instanceof PIXITexture) {\n this.sprite = new PIXISprite(image);\n }\n } else {\n this.sprite = new PIXISprite();\n }\n }\n set image(val) {\n if (this._image === val) {\n return;\n }\n\n if (val instanceof HTMLImageElement) {\n this.sprite.texture && this.sprite.texture.destroy(false);\n this.sprite.texture = PIXITexture.from(val);\n } else if (val instanceof PIXITexture) {\n this.sprite.texture = val;\n }\n this._image = val;\n }\n get image() {\n return this._image;\n }\n}\n","import { GameObject, decorators, resource, ComponentChanged, RESOURCE_TYPE, OBSERVER_TYPE } from '@eva/eva.js';\nimport { RendererManager, ContainerManager, RendererSystem, Renderer } from '@eva/plugin-renderer';\n\nimport SpriteComponent from './component';\nimport { Sprite as SpriteEngine } from '@eva/renderer-adapter';\nimport { Spritesheet, BaseTexture } from 'pixi.js';\n\nconst resourceKeySplit = '_s|r|c_'; // Notice: This key be used in ninepatch system.\n\nresource.registerInstance(RESOURCE_TYPE.SPRITE, ({ name, data }) => {\n return new Promise(r => {\n const textureObj = data.json;\n const texture = BaseTexture.from(data.image);\n const frames = textureObj.frames || {};\n const animations = textureObj.animations || {};\n const newFrames = {};\n for (const key in frames) {\n const newKey = name + resourceKeySplit + key;\n newFrames[newKey] = frames[key];\n }\n for (const key in animations) {\n const spriteList = [];\n if (animations[key] && animations[key].length >= 0) {\n for (const spriteName of animations[key]) {\n const newSpriteName = name + resourceKeySplit + spriteName;\n spriteList.push(newSpriteName);\n }\n }\n animations[key] = spriteList;\n }\n textureObj.frames = newFrames;\n const spriteSheet = new Spritesheet(texture, textureObj);\n spriteSheet.parse(() => {\n const { textures } = spriteSheet;\n r(textures);\n });\n });\n});\n\nresource.registerDestroy(RESOURCE_TYPE.SPRITE, ({ instance }) => {\n if (!instance) return;\n for (const key in instance) {\n instance[key].destroy(true);\n }\n});\n\n@decorators.componentObserver({\n Sprite: ['spriteName'],\n})\nexport default class Sprite extends Renderer {\n static systemName = 'Sprite';\n name: string = 'Sprite';\n sprites: { [propName: number]: SpriteEngine } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate(gameObject: GameObject) {\n const { width, height } = gameObject.transform.size;\n if (this.sprites[gameObject.id]) {\n this.sprites[gameObject.id].sprite.width = width;\n 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this.sprites[changed.gameObject.id].image =\n instance[component.resource + resourceKeySplit + component.spriteName];\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n const sprite = this.sprites[changed.gameObject.id];\n this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);\n sprite.sprite.destroy({ children: true });\n delete this.sprites[changed.gameObject.id];\n }\n }\n 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Object.defineProperty(exports, '__esModule', { value: true });
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var eva_js = require('@eva/eva.js');
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var inspectorDecorator = require('@eva/inspector-decorator');
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sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
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|
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sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];
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return [3, 5];
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|
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asyncId = this.increaseAsyncId(gameObjectId);
|
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return [4, eva_js.resource.getResource(component.resource)];
|
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case 3:
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|
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|
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|
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return [3,
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instance[component.resource + resourceKeySplit + component.spriteName];
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this.increaseAsyncId(gameObjectId);
|
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|
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|
this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
|
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273
|
sprite.sprite.destroy({ children: true });
|
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274
|
delete this.sprites[changed.gameObject.id];
|
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}
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_a.label =
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|
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_a.label = 5;
|
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case 5: return [2];
|
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|
}
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});
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});
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@@ -1 +1,2 @@
|
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1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("pixi.js"),n=function(e,t){return
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("pixi.js"),n=function(e,t){return(n=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function i(e,t){function r(){this.constructor=e}n(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function o(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function s(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){e.done?i(e.value):new r((function(t){t(e.value)})).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function a(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var u=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.resource="",e.spriteName="",e}return i(r,t),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",o([e.decorators.IDEProp],r.prototype,"resource",void 0),o([e.decorators.IDEProp],r.prototype,"spriteName",void 0),r}(e.Component),p=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=r.Sprite.from(e):e instanceof r.Texture&&(this.sprite=new r.Sprite(e)):this.sprite=new r.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=r.Texture.from(e)):e instanceof r.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}();e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,n=e.data;return new Promise((function(e){var i,o,s=n.json,a=r.BaseTexture.from(n.image),u=s.frames||{},p=s.animations||{},f={};for(var l in u){f[t+"_s|r|c_"+l]=u[l]}for(var l in p){var h=[];if(p[l]&&p[l].length>=0)try{for(var m=(i=void 0,c(p[l])),d=m.next();!d.done;d=m.next()){var y=d.value,v=t+"_s|r|c_"+y;h.push(v)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[l]=h}s.frames=f;var g=new r.Spritesheet(a,s);g.parse((function(){var t=g.textures;e(t)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var f=function(r){function n(){var e=null!==r&&r.apply(this,arguments)||this;return e.name="Sprite",e.sprites={},e}return i(n,r),n.prototype.init=function(){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){var r,n,i,o,c=this;return a(this,(function(u){switch(u.label){case 0:return"Sprite"!==t.componentName?[3,4]:(r=t.component,t.type!==e.OBSERVER_TYPE.ADD?[3,1]:(n=new p(null),e.resource.getResource(r.resource).then((function(e){var i=e.instance;return s(c,void 0,void 0,(function(){return a(this,(function(e){if(!i)throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return n.image=i[r.resource+"_s|r|c_"+r.spriteName],[2]}))}))})),this.sprites[t.gameObject.id]=n,this.containerManager.getContainer(t.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,3]:[4,e.resource.getResource(r.resource)];case 2:if(!(i=u.sent().instance))throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return this.sprites[t.gameObject.id].image=i[r.resource+"_s|r|c_"+r.spriteName],[3,4];case 3:t.type===e.OBSERVER_TYPE.REMOVE&&(o=this.sprites[t.gameObject.id],this.containerManager.getContainer(t.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[t.gameObject.id]),u.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=o([e.decorators.componentObserver({Sprite:["spriteName"]})],n)}(t.Renderer);exports.Sprite=u,exports.SpriteSystem=f;
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{"version":3,"file":"plugin-renderer-sprite.cjs.prod.js","sources":["../lib/component.ts","../../renderer-adapter/lib/Sprite.ts","../lib/system.ts"],"sourcesContent":["import { Component, decorators } from '@eva/eva.js';\n\nexport interface SpriteParams {\n resource: string;\n spriteName: string;\n}\n\nexport default class Sprite extends Component<SpriteParams> {\n static componentName: string = 'Sprite';\n @decorators.IDEProp resource: string = '';\n @decorators.IDEProp spriteName: string = '';\n init(obj?: SpriteParams) {\n if (obj && obj.resource) {\n this.resource = obj.resource;\n this.spriteName = obj.spriteName;\n }\n }\n}\n","import { Texture as PIXITexture, Sprite as PIXISprite } from 'pixi.js';\n\nexport default class Sprite {\n _image: HTMLImageElement | PIXITexture = null;\n public sprite: PIXISprite;\n constructor(image: HTMLImageElement | PIXITexture) {\n this._image = image;\n if (image) {\n if (image instanceof HTMLImageElement) {\n this.sprite = PIXISprite.from(image as any);\n } else if (image instanceof PIXITexture) {\n this.sprite = new PIXISprite(image);\n }\n } else {\n this.sprite = new PIXISprite();\n }\n }\n set image(val) {\n if (this._image === val) {\n return;\n }\n\n if (val instanceof HTMLImageElement) {\n this.sprite.texture && this.sprite.texture.destroy(false);\n this.sprite.texture = PIXITexture.from(val);\n } else if (val instanceof PIXITexture) {\n this.sprite.texture = val;\n }\n this._image = val;\n }\n get image() {\n return this._image;\n }\n}\n","import { GameObject, decorators, resource, ComponentChanged, RESOURCE_TYPE, OBSERVER_TYPE } from '@eva/eva.js';\nimport { RendererManager, ContainerManager, RendererSystem, Renderer } from '@eva/plugin-renderer';\n\nimport SpriteComponent from './component';\nimport { Sprite as SpriteEngine } from '@eva/renderer-adapter';\nimport { Spritesheet, BaseTexture } from 'pixi.js';\n\nconst resourceKeySplit = '_s|r|c_'; // Notice: This key be used in ninepatch system.\n\nresource.registerInstance(RESOURCE_TYPE.SPRITE, ({ name, data }) => {\n return new Promise(r => {\n const textureObj = data.json;\n const texture = BaseTexture.from(data.image);\n const frames = textureObj.frames || {};\n const animations = textureObj.animations || {};\n const newFrames = {};\n for (const key in frames) {\n const newKey = name + resourceKeySplit + key;\n newFrames[newKey] = frames[key];\n }\n for (const key in animations) {\n const spriteList = [];\n if (animations[key] && animations[key].length >= 0) {\n for (const spriteName of animations[key]) {\n const newSpriteName = name + resourceKeySplit + spriteName;\n spriteList.push(newSpriteName);\n }\n }\n animations[key] = spriteList;\n }\n textureObj.frames = newFrames;\n const spriteSheet = new Spritesheet(texture, textureObj);\n spriteSheet.parse(() => {\n const { textures } = spriteSheet;\n r(textures);\n });\n });\n});\n\nresource.registerDestroy(RESOURCE_TYPE.SPRITE, ({ instance }) => {\n if (!instance) return;\n for (const key in instance) {\n instance[key].destroy(true);\n }\n});\n\n@decorators.componentObserver({\n Sprite: ['spriteName'],\n})\nexport default class Sprite extends Renderer {\n static systemName = 'Sprite';\n name: string = 'Sprite';\n sprites: { [propName: number]: SpriteEngine } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate(gameObject: GameObject) {\n const { width, height } = gameObject.transform.size;\n if (this.sprites[gameObject.id]) {\n this.sprites[gameObject.id].sprite.width = width;\n this.sprites[gameObject.id].sprite.height = height;\n }\n }\n async componentChanged(changed: ComponentChanged) {\n if (changed.componentName === 'Sprite') {\n const component: SpriteComponent = changed.component as SpriteComponent;\n if (changed.type === OBSERVER_TYPE.ADD) {\n const sprite = new SpriteEngine(null);\n resource.getResource(component.resource).then(async ({ instance }) => {\n if (!instance) {\n throw new Error(`GameObject:${changed.gameObject.name}'s Sprite resource load error`);\n }\n sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];\n });\n this.sprites[changed.gameObject.id] = sprite;\n this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite.sprite, 0);\n } else if (changed.type === OBSERVER_TYPE.CHANGE) {\n const { instance } = await resource.getResource(component.resource);\n if (!instance) {\n throw new Error(`GameObject:${changed.gameObject.name}'s Sprite resource load error`);\n }\n this.sprites[changed.gameObject.id].image =\n instance[component.resource + resourceKeySplit + component.spriteName];\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n const sprite = this.sprites[changed.gameObject.id];\n this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);\n sprite.sprite.destroy({ children: true });\n delete this.sprites[changed.gameObject.id];\n }\n }\n }\n}\n"],"names":["_this","__extends","Sprite","obj","resource","this","spriteName","__decorate","decorators","IDEProp","Component","image","_image","HTMLImageElement","sprite","PIXISprite","from","PIXITexture","Object","val","texture","destroy","registerInstance","RESOURCE_TYPE","SPRITE","_a","name","data","Promise","r","textureObj","json","BaseTexture","frames","animations","newFrames","key","spriteList","length","_b","__values","newSpriteName","push","spriteSheet","Spritesheet","parse","textures","registerDestroy","instance","renderSystem","game","getSystem","RendererSystem","rendererManager","register","gameObject","transform","size","width","height","sprites","id","changed","componentName","component_1","component","type","OBSERVER_TYPE","ADD","sprite_1","SpriteEngine","getResource","then","Error","containerManager","getContainer","addChildAt","CHANGE","REMOVE","removeChild","children","componentObserver","Renderer"],"mappings":"ouEAOA,kBAAA,aAAA,qDAEsBA,WAAmB,GACnBA,aAAqB,KAO3C,OAVoCC,OAIlCC,iBAAA,SAAKC,GACCA,GAAOA,EAAIC,WACbC,KAAKD,SAAWD,EAAIC,SACpBC,KAAKC,WAAaH,EAAIG,aANnBJ,gBAAwB,SACXK,GAAnBC,aAAWC,wCACQF,GAAnBC,aAAWC,6CAHsBC,0BCFlC,WAAYC,GAFZN,YAAyC,KAGvCA,KAAKO,OAASD,EACVA,EACEA,aAAiBE,iBACnBR,KAAKS,OAASC,SAAWC,KAAKL,GACrBA,aAAiBM,YAC1BZ,KAAKS,OAAS,IAAIC,SAAWJ,IAG/BN,KAAKS,OAAS,IAAIC,SAmBxB,OAhBEG,sBAAIhB,yBAaJ,WACE,OAAOG,KAAKO,YAdd,SAAUO,GACJd,KAAKO,SAAWO,IAIhBA,aAAeN,kBACjBR,KAAKS,OAAOM,SAAWf,KAAKS,OAAOM,QAAQC,SAAQ,GACnDhB,KAAKS,OAAOM,QAAUH,UAAYD,KAAKG,IAC9BA,aAAeF,YACxBZ,KAAKS,OAAOM,QAAUD,GAExBd,KAAKO,OAASO,yCCnBlBf,WAASkB,iBAAiBC,gBAAcC,QAAQ,SAACC,OAAEC,SAAMC,SACvD,OAAO,IAAIC,SAAQ,SAAAC,WACXC,EAAaH,EAAKI,KAClBX,EAAUY,cAAYhB,KAAKW,EAAKhB,OAChCsB,EAASH,EAAWG,QAAU,GAC9BC,EAAaJ,EAAWI,YAAc,GACtCC,EAAY,GAClB,IAAK,IAAMC,KAAOH,EAAQ,CAExBE,EADeT,EAVI,UAUsBU,GACrBH,EAAOG,GAE7B,IAAK,IAAMA,KAAOF,EAAY,CAC5B,IAAMG,EAAa,GACnB,GAAIH,EAAWE,IAAQF,EAAWE,GAAKE,QAAU,MAC/C,IAAyB,IAAAC,YAAAC,EAAAN,EAAWE,mCAAM,CAArC,IAAM9B,UACHmC,EAAgBf,EAjBP,UAiBiCpB,EAChD+B,EAAWK,KAAKD,qGAGpBP,EAAWE,GAAOC,EAEpBP,EAAWG,OAASE,EACpB,IAAMQ,EAAc,IAAIC,cAAYxB,EAASU,GAC7Ca,EAAYE,OAAM,WACR,IAAAC,EAAaH,WACrBd,EAAEiB,YAKR1C,WAAS2C,gBAAgBxB,gBAAcC,QAAQ,SAACC,OAAEuB,aAChD,GAAKA,EACL,IAAK,IAAMZ,KAAOY,EAChBA,EAASZ,GAAKf,SAAQ,MAO1B,kBAAA,aAAA,qDAEErB,OAAe,SACfA,UAAgD,KA2ClD,OA9CoCC,OAOlCC,iBAAA,WACEG,KAAK4C,aAAe5C,KAAK6C,KAAKC,UAAUC,kBACxC/C,KAAK4C,aAAaI,gBAAgBC,SAASjD,OAE7CH,2BAAA,SAAeqD,GACP,IAAA9B,EAAoB8B,EAAWC,UAAUC,KAAvCC,UAAOC,WACXtD,KAAKuD,QAAQL,EAAWM,MAC1BxD,KAAKuD,QAAQL,EAAWM,IAAI/C,OAAO4C,MAAQA,EAC3CrD,KAAKuD,QAAQL,EAAWM,IAAI/C,OAAO6C,OAASA,IAG1CzD,6BAAN,SAAuB4D,sHACS,WAA1BA,EAAQC,qBACJC,EAA6BF,EAAQG,UACvCH,EAAQI,OAASC,gBAAcC,WAC3BC,EAAS,IAAIC,EAAa,MAChClE,WAASmE,YAAYP,EAAU5D,UAAUoE,MAAK,SAAO/C,OAAEuB,6EACrD,IAAKA,EACH,MAAM,IAAIyB,MAAM,cAAcX,EAAQP,WAAW7B,6CAEnD2C,EAAO1D,MAAQqC,EAASgB,EAAU5D,SArEnB,UAqEiD4D,EAAU1D,yBAE5ED,KAAKuD,QAAQE,EAAQP,WAAWM,IAAMQ,EACtChE,KAAKqE,iBAAiBC,aAAab,EAAQP,WAAWM,IAAIe,WAAWP,EAAOvD,OAAQ,yBAC3EgD,EAAQI,OAASC,gBAAcU,gBACbzE,WAASmE,YAAYP,EAAU5D,kBAC1D,KADQ4C,EAAavB,mBAEnB,MAAM,IAAIgD,MAAM,cAAcX,EAAQP,WAAW7B,6CAEnDrB,KAAKuD,QAAQE,EAAQP,WAAWM,IAAIlD,MAClCqC,EAASgB,EAAU5D,SA/EJ,UA+EkC4D,EAAU1D,yBACpDwD,EAAQI,OAASC,gBAAcW,SAClChE,EAAST,KAAKuD,QAAQE,EAAQP,WAAWM,IAC/CxD,KAAKqE,iBAAiBC,aAAab,EAAQP,WAAWM,IAAIkB,YAAYjE,EAAOA,QAC7EA,EAAOA,OAAOO,QAAQ,CAAE2D,UAAU,WAC3B3E,KAAKuD,QAAQE,EAAQP,WAAWM,wCAzCtC3D,aAAa,SADDA,KAHpBM,aAAWyE,kBAAkB,CAC5B/E,OAAQ,CAAC,iBAEUA,IAAegF"}
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import { Component } from '@eva/eva.js';
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|
-
});
|
|
245
|
-
});
|
|
246
|
-
this.sprites[changed.gameObject.id] = sprite_1;
|
|
247
|
-
this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite_1.sprite, 0);
|
|
248
|
-
return [3, 4];
|
|
230
|
+
if (!(changed.componentName === 'Sprite')) return [3, 5];
|
|
231
|
+
gameObjectId = changed.gameObject.id;
|
|
232
|
+
component = changed.component;
|
|
233
|
+
if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 2];
|
|
234
|
+
sprite = new SpriteEngine(null);
|
|
235
|
+
this.sprites[changed.gameObject.id] = sprite;
|
|
236
|
+
this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite.sprite, 0);
|
|
237
|
+
asyncId = this.increaseAsyncId(gameObjectId);
|
|
238
|
+
return [4, resource.getResource(component.resource)];
|
|
249
239
|
case 1:
|
|
250
|
-
|
|
251
|
-
|
|
240
|
+
instance = (_a.sent()).instance;
|
|
241
|
+
if (!this.validateAsyncId(gameObjectId, asyncId))
|
|
242
|
+
return [2];
|
|
243
|
+
if (!instance) {
|
|
244
|
+
console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
|
|
245
|
+
return [2];
|
|
246
|
+
}
|
|
247
|
+
sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];
|
|
248
|
+
return [3, 5];
|
|
252
249
|
case 2:
|
|
250
|
+
if (!(changed.type === OBSERVER_TYPE.CHANGE)) return [3, 4];
|
|
251
|
+
asyncId = this.increaseAsyncId(gameObjectId);
|
|
252
|
+
return [4, resource.getResource(component.resource)];
|
|
253
|
+
case 3:
|
|
253
254
|
instance = (_a.sent()).instance;
|
|
255
|
+
if (!this.validateAsyncId(gameObjectId, asyncId))
|
|
256
|
+
return [2];
|
|
254
257
|
if (!instance) {
|
|
255
|
-
|
|
258
|
+
console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
|
|
259
|
+
return [2];
|
|
256
260
|
}
|
|
257
261
|
this.sprites[changed.gameObject.id].image =
|
|
258
|
-
instance[
|
|
259
|
-
return [3,
|
|
260
|
-
case
|
|
262
|
+
instance[component.resource + resourceKeySplit + component.spriteName];
|
|
263
|
+
return [3, 5];
|
|
264
|
+
case 4:
|
|
261
265
|
if (changed.type === OBSERVER_TYPE.REMOVE) {
|
|
266
|
+
this.increaseAsyncId(gameObjectId);
|
|
262
267
|
sprite = this.sprites[changed.gameObject.id];
|
|
263
268
|
this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
|
|
264
269
|
sprite.sprite.destroy({ children: true });
|
|
265
270
|
delete this.sprites[changed.gameObject.id];
|
|
266
271
|
}
|
|
267
|
-
_a.label =
|
|
268
|
-
case
|
|
272
|
+
_a.label = 5;
|
|
273
|
+
case 5: return [2];
|
|
269
274
|
}
|
|
270
275
|
});
|
|
271
276
|
});
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@eva/plugin-renderer-sprite",
|
|
3
|
-
"version": "1.1.1-fix.
|
|
3
|
+
"version": "1.1.1-fix.2",
|
|
4
4
|
"description": "@eva/plugin-renderer-sprite",
|
|
5
5
|
"main": "index.js",
|
|
6
6
|
"module": "dist/plugin-renderer-sprite.esm.js",
|
|
@@ -18,8 +18,8 @@
|
|
|
18
18
|
"license": "MIT",
|
|
19
19
|
"homepage": "https://eva.js.org",
|
|
20
20
|
"dependencies": {
|
|
21
|
-
"@eva/plugin-renderer": "1.1.1-fix.
|
|
22
|
-
"@eva/eva.js": "1.1.1-fix.
|
|
21
|
+
"@eva/plugin-renderer": "1.1.1-fix.2",
|
|
22
|
+
"@eva/eva.js": "1.1.1-fix.2",
|
|
23
23
|
"pixi.js": "^4.8.7"
|
|
24
24
|
}
|
|
25
25
|
}
|