@eva/plugin-renderer-sprite 1.1.1-fix.0 → 1.1.1-fix.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("pixi.js"),n=function(e,t){return(n=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function i(e,t){function r(){this.constructor=e}n(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function o(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function s(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){e.done?i(e.value):new r((function(t){t(e.value)})).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function a(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var u=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.resource="",e.spriteName="",e}return i(r,t),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",o([e.decorators.IDEProp],r.prototype,"resource",void 0),o([e.decorators.IDEProp],r.prototype,"spriteName",void 0),r}(e.Component),p=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=r.Sprite.from(e):e instanceof r.Texture&&(this.sprite=new r.Sprite(e)):this.sprite=new r.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=r.Texture.from(e)):e instanceof r.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}();e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,n=e.data;return new Promise((function(e){var i,o,s=n.json,a=r.BaseTexture.from(n.image),u=s.frames||{},p=s.animations||{},f={};for(var l in u){f[t+"_s|r|c_"+l]=u[l]}for(var l in p){var h=[];if(p[l]&&p[l].length>=0)try{for(var m=(i=void 0,c(p[l])),d=m.next();!d.done;d=m.next()){var y=d.value,v=t+"_s|r|c_"+y;h.push(v)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[l]=h}s.frames=f;var g=new r.Spritesheet(a,s);g.parse((function(){var t=g.textures;e(t)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var f=function(r){function n(){var e=null!==r&&r.apply(this,arguments)||this;return e.name="Sprite",e.sprites={},e}return i(n,r),n.prototype.init=function(){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){var r,n,i,o,c=this;return a(this,(function(u){switch(u.label){case 0:return"Sprite"!==t.componentName?[3,4]:(r=t.component,t.type!==e.OBSERVER_TYPE.ADD?[3,1]:(n=new p(null),e.resource.getResource(r.resource).then((function(e){var i=e.instance;return s(c,void 0,void 0,(function(){return a(this,(function(e){if(!i)throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return n.image=i[r.resource+"_s|r|c_"+r.spriteName],[2]}))}))})),this.sprites[t.gameObject.id]=n,this.containerManager.getContainer(t.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,3]:[4,e.resource.getResource(r.resource)];case 2:if(!(i=u.sent().instance))throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return this.sprites[t.gameObject.id].image=i[r.resource+"_s|r|c_"+r.spriteName],[3,4];case 3:t.type===e.OBSERVER_TYPE.REMOVE&&(o=this.sprites[t.gameObject.id],this.containerManager.getContainer(t.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[t.gameObject.id]),u.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=o([e.decorators.componentObserver({Sprite:["spriteName"]})],n)}(t.Renderer);exports.Sprite=u,exports.SpriteSystem=f;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("pixi.js"),n=function(e,t){return n=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},n(e,t)};function i(e,t){function r(){this.constructor=e}n(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function o(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function s(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{c(n.next(e))}catch(e){o(e)}}function a(e){try{c(n.throw(e))}catch(e){o(e)}}function c(e){e.done?i(e.value):new r((function(t){t(e.value)})).then(s,a)}c((n=n.apply(e,t||[])).next())}))}function a(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!(i=s.trys,(i=i.length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var u=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.resource="",e.spriteName="",e}return i(r,t),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",o([e.decorators.IDEProp],r.prototype,"resource",void 0),o([e.decorators.IDEProp],r.prototype,"spriteName",void 0),r}(e.Component),p=u,f=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=r.Sprite.from(e):e instanceof r.Texture&&(this.sprite=new r.Sprite(e)):this.sprite=new r.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=r.Texture.from(e)):e instanceof r.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),l=f;e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,n=e.data;return new Promise((function(e){var i,o,s=n.json,a=r.BaseTexture.from(n.image),u=s.frames||{},p=s.animations||{},f={};for(var l in u){f[t+"_s|r|c_"+l]=u[l]}for(var l in p){var h=[];if(p[l]&&p[l].length>=0)try{for(var m=(i=void 0,c(p[l])),d=m.next();!d.done;d=m.next()){var y=d.value,v=t+"_s|r|c_"+y;h.push(v)}}catch(e){i={error:e}}finally{try{d&&!d.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[l]=h}s.frames=f;var g=new r.Spritesheet(a,s);g.parse((function(){var t=g.textures;e(t)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var h=function(r){function n(){var e=null!==r&&r.apply(this,arguments)||this;return e.name="Sprite",e.sprites={},e}return i(n,r),n.prototype.init=function(){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(t){return s(this,void 0,void 0,(function(){var r,n,i,o,c=this;return a(this,(function(u){switch(u.label){case 0:return"Sprite"!==t.componentName?[3,4]:(r=t.component,t.type!==e.OBSERVER_TYPE.ADD?[3,1]:(n=new l(null),e.resource.getResource(r.resource).then((function(e){var i=e.instance;return s(c,void 0,void 0,(function(){return a(this,(function(e){if(!i)throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return n.image=i[r.resource+"_s|r|c_"+r.spriteName],[2]}))}))})),this.sprites[t.gameObject.id]=n,this.containerManager.getContainer(t.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,3]:[4,e.resource.getResource(r.resource)];case 2:if(!(i=u.sent().instance))throw new Error("GameObject:"+t.gameObject.name+"'s Sprite resource load error");return this.sprites[t.gameObject.id].image=i[r.resource+"_s|r|c_"+r.spriteName],[3,4];case 3:t.type===e.OBSERVER_TYPE.REMOVE&&(o=this.sprites[t.gameObject.id],this.containerManager.getContainer(t.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[t.gameObject.id]),u.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=o([e.decorators.componentObserver({Sprite:["spriteName"]})],n)}(t.Renderer);exports.Sprite=p,exports.SpriteSystem=h;
@@ -1,6 +1,6 @@
1
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  import { decorators, Component, resource, RESOURCE_TYPE, OBSERVER_TYPE } from '@eva/eva.js';
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  import { RendererSystem, Renderer } from '@eva/plugin-renderer';
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- import { Texture, Sprite as Sprite$5, BaseTexture, Spritesheet } from 'pixi.js';
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+ import { Sprite as Sprite$5, Texture, BaseTexture, Spritesheet } from 'pixi.js';
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  /*! *****************************************************************************
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  Copyright (c) Microsoft Corporation. All rights reserved.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@eva/plugin-renderer-sprite",
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- "version": "1.1.1-fix.0",
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+ "version": "1.1.1-fix.1",
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  "description": "@eva/plugin-renderer-sprite",
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  "main": "index.js",
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  "module": "dist/plugin-renderer-sprite.esm.js",
@@ -18,8 +18,8 @@
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  "license": "MIT",
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  "homepage": "https://eva.js.org",
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  "dependencies": {
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- "@eva/plugin-renderer": "1.1.1-fix.0",
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- "@eva/eva.js": "1.1.1-fix.0",
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+ "@eva/plugin-renderer": "1.1.1-fix.1",
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+ "@eva/eva.js": "1.1.1-fix.1",
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  "pixi.js": "^4.8.7"
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  }
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  }
@@ -1,292 +0,0 @@
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- (function (global, factory) {
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- typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@eva/eva.js'), require('@eva/plugin-renderer'), require('pixi.js')) :
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- typeof define === 'function' && define.amd ? define(['exports', '@eva/eva.js', '@eva/plugin-renderer', 'pixi.js'], factory) :
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- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.EVA = global.EVA || {}, global.EVA.plugin = global.EVA.plugin || {}, global.EVA.plugin.renderer = global.EVA.plugin.renderer || {}, global.EVA.plugin.renderer.sprite = {}), global.EVA, global.EVA.plugin.renderer, global.PIXI));
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- }(this, (function (exports, eva_js, pluginRenderer, pixi_js) { 'use strict';
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-
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- /*! *****************************************************************************
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- Copyright (c) Microsoft Corporation.
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-
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- Permission to use, copy, modify, and/or distribute this software for any
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- purpose with or without fee is hereby granted.
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-
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- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
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- REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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- AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
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- INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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- LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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- PERFORMANCE OF THIS SOFTWARE.
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- ***************************************************************************** */
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- /* global Reflect, Promise */
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-
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- var extendStatics = function(d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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- return extendStatics(d, b);
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- };
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-
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- function __extends(d, b) {
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- }
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-
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- function __decorate(decorators, target, key, desc) {
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- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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- return c > 3 && r && Object.defineProperty(target, key, r), r;
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- }
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-
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- function __awaiter(thisArg, _arguments, P, generator) {
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- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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- return new (P || (P = Promise))(function (resolve, reject) {
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- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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- step((generator = generator.apply(thisArg, _arguments || [])).next());
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- });
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- }
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-
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- function __generator(thisArg, body) {
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- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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- function verb(n) { return function (v) { return step([n, v]); }; }
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- function step(op) {
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- if (f) throw new TypeError("Generator is already executing.");
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- while (_) try {
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- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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- if (y = 0, t) op = [op[0] & 2, t.value];
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- switch (op[0]) {
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- case 0: case 1: t = op; break;
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- case 4: _.label++; return { value: op[1], done: false };
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- case 5: _.label++; y = op[1]; op = [0]; continue;
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- case 7: op = _.ops.pop(); _.trys.pop(); continue;
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- default:
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- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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- if (t[2]) _.ops.pop();
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- _.trys.pop(); continue;
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- }
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- op = body.call(thisArg, _);
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- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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- }
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- }
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-
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- function __values(o) {
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- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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- if (m) return m.call(o);
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- if (o && typeof o.length === "number") return {
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- next: function () {
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- if (o && i >= o.length) o = void 0;
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- return { value: o && o[i++], done: !o };
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- }
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- };
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- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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- }
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-
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- var Sprite$3 = (function (_super) {
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- __extends(Sprite, _super);
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- function Sprite() {
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- var _this = _super !== null && _super.apply(this, arguments) || this;
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- _this.resource = '';
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- _this.spriteName = '';
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- return _this;
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- }
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- Sprite.prototype.init = function (obj) {
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- if (obj && obj.resource) {
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- this.resource = obj.resource;
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- this.spriteName = obj.spriteName;
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- }
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- };
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- Sprite.componentName = 'Sprite';
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- __decorate([
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- eva_js.decorators.IDEProp
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- ], Sprite.prototype, "resource", void 0);
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- __decorate([
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- eva_js.decorators.IDEProp
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- ], Sprite.prototype, "spriteName", void 0);
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- return Sprite;
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- }(eva_js.Component));
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- var Sprite$4 = Sprite$3;
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-
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- var Sprite$2 = (function () {
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- function Sprite(image) {
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- this._image = null;
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- this._image = image;
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- if (image) {
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- if (image instanceof HTMLImageElement) {
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- this.sprite = pixi_js.Sprite.from(image);
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- }
126
- else if (image instanceof pixi_js.Texture) {
127
- this.sprite = new pixi_js.Sprite(image);
128
- }
129
- }
130
- else {
131
- this.sprite = new pixi_js.Sprite();
132
- }
133
- }
134
- Object.defineProperty(Sprite.prototype, "image", {
135
- get: function () {
136
- return this._image;
137
- },
138
- set: function (val) {
139
- if (this._image === val) {
140
- return;
141
- }
142
- if (val instanceof HTMLImageElement) {
143
- this.sprite.texture && this.sprite.texture.destroy(false);
144
- this.sprite.texture = pixi_js.Texture.from(val);
145
- }
146
- else if (val instanceof pixi_js.Texture) {
147
- this.sprite.texture = val;
148
- }
149
- this._image = val;
150
- },
151
- enumerable: false,
152
- configurable: true
153
- });
154
- return Sprite;
155
- }());
156
- var SpriteEngine = Sprite$2;
157
-
158
- var resourceKeySplit = '_s|r|c_';
159
- eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
160
- var name = _a.name, data = _a.data;
161
- return new Promise(function (r) {
162
- var e_1, _a;
163
- var textureObj = data.json;
164
- var texture = pixi_js.BaseTexture.from(data.image);
165
- var frames = textureObj.frames || {};
166
- var animations = textureObj.animations || {};
167
- var newFrames = {};
168
- for (var key in frames) {
169
- var newKey = name + resourceKeySplit + key;
170
- newFrames[newKey] = frames[key];
171
- }
172
- for (var key in animations) {
173
- var spriteList = [];
174
- if (animations[key] && animations[key].length >= 0) {
175
- try {
176
- for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
177
- var spriteName = _c.value;
178
- var newSpriteName = name + resourceKeySplit + spriteName;
179
- spriteList.push(newSpriteName);
180
- }
181
- }
182
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
183
- finally {
184
- try {
185
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
186
- }
187
- finally { if (e_1) throw e_1.error; }
188
- }
189
- }
190
- animations[key] = spriteList;
191
- }
192
- textureObj.frames = newFrames;
193
- var spriteSheet = new pixi_js.Spritesheet(texture, textureObj);
194
- spriteSheet.parse(function () {
195
- var textures = spriteSheet.textures;
196
- r(textures);
197
- });
198
- });
199
- });
200
- eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
201
- var instance = _a.instance;
202
- if (!instance)
203
- return;
204
- for (var key in instance) {
205
- instance[key].destroy(true);
206
- }
207
- });
208
- var Sprite = (function (_super) {
209
- __extends(Sprite, _super);
210
- function Sprite() {
211
- var _this = _super !== null && _super.apply(this, arguments) || this;
212
- _this.name = 'Sprite';
213
- _this.sprites = {};
214
- return _this;
215
- }
216
- Sprite.prototype.init = function () {
217
- this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
218
- this.renderSystem.rendererManager.register(this);
219
- };
220
- Sprite.prototype.rendererUpdate = function (gameObject) {
221
- var _a = gameObject.transform.size, width = _a.width, height = _a.height;
222
- if (this.sprites[gameObject.id]) {
223
- this.sprites[gameObject.id].sprite.width = width;
224
- this.sprites[gameObject.id].sprite.height = height;
225
- }
226
- };
227
- Sprite.prototype.componentChanged = function (changed) {
228
- return __awaiter(this, void 0, void 0, function () {
229
- var component_1, sprite_1, instance, sprite;
230
- var _this = this;
231
- return __generator(this, function (_a) {
232
- switch (_a.label) {
233
- case 0:
234
- if (!(changed.componentName === 'Sprite')) return [3, 4];
235
- component_1 = changed.component;
236
- if (!(changed.type === eva_js.OBSERVER_TYPE.ADD)) return [3, 1];
237
- sprite_1 = new SpriteEngine(null);
238
- eva_js.resource.getResource(component_1.resource).then(function (_a) {
239
- var instance = _a.instance;
240
- return __awaiter(_this, void 0, void 0, function () {
241
- return __generator(this, function (_b) {
242
- if (!instance) {
243
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
244
- }
245
- sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
246
- return [2];
247
- });
248
- });
249
- });
250
- this.sprites[changed.gameObject.id] = sprite_1;
251
- this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite_1.sprite, 0);
252
- return [3, 4];
253
- case 1:
254
- if (!(changed.type === eva_js.OBSERVER_TYPE.CHANGE)) return [3, 3];
255
- return [4, eva_js.resource.getResource(component_1.resource)];
256
- case 2:
257
- instance = (_a.sent()).instance;
258
- if (!instance) {
259
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
260
- }
261
- this.sprites[changed.gameObject.id].image =
262
- instance[component_1.resource + resourceKeySplit + component_1.spriteName];
263
- return [3, 4];
264
- case 3:
265
- if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
266
- sprite = this.sprites[changed.gameObject.id];
267
- this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
268
- sprite.sprite.destroy({ children: true });
269
- delete this.sprites[changed.gameObject.id];
270
- }
271
- _a.label = 4;
272
- case 4: return [2];
273
- }
274
- });
275
- });
276
- };
277
- Sprite.systemName = 'Sprite';
278
- Sprite = __decorate([
279
- eva_js.decorators.componentObserver({
280
- Sprite: ['spriteName'],
281
- })
282
- ], Sprite);
283
- return Sprite;
284
- }(pluginRenderer.Renderer));
285
- var Sprite$1 = Sprite;
286
-
287
- exports.Sprite = Sprite$4;
288
- exports.SpriteSystem = Sprite$1;
289
-
290
- Object.defineProperty(exports, '__esModule', { value: true });
291
-
292
- })));
@@ -1 +0,0 @@
1
- var e,t;e=this,t=function(e,t,r,n){"use strict";var i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function o(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var i,o=arguments.length,s=o<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,r,n);else for(var a=e.length-1;a>=0;a--)(i=e[a])&&(s=(o<3?i(s):o>3?i(t,r,s):i(t,r))||s);return o>3&&s&&Object.defineProperty(t,r,s),s}function a(e,t,r,n){return new(r||(r=Promise))((function(i,o){function s(e){try{u(n.next(e))}catch(e){o(e)}}function a(e){try{u(n.throw(e))}catch(e){o(e)}}function u(e){var t;e.done?i(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(s,a)}u((n=n.apply(e,t||[])).next())}))}function u(e,t){var r,n,i,o,s={label:0,sent:function(){if(1&i[0])throw i[1];return i[1]},trys:[],ops:[]};return o={next:a(0),throw:a(1),return:a(2)},"function"==typeof Symbol&&(o[Symbol.iterator]=function(){return this}),o;function a(o){return function(a){return function(o){if(r)throw new TypeError("Generator is already executing.");for(;s;)try{if(r=1,n&&(i=2&o[0]?n.return:o[0]?n.throw||((i=n.return)&&i.call(n),0):n.next)&&!(i=i.call(n,o[1])).done)return i;switch(n=0,i&&(o=[2&o[0],i.value]),o[0]){case 0:case 1:i=o;break;case 4:return s.label++,{value:o[1],done:!1};case 5:s.label++,n=o[1],o=[0];continue;case 7:o=s.ops.pop(),s.trys.pop();continue;default:if(!((i=(i=s.trys).length>0&&i[i.length-1])||6!==o[0]&&2!==o[0])){s=0;continue}if(3===o[0]&&(!i||o[1]>i[0]&&o[1]<i[3])){s.label=o[1];break}if(6===o[0]&&s.label<i[1]){s.label=i[1],i=o;break}if(i&&s.label<i[2]){s.label=i[2],s.ops.push(o);break}i[2]&&s.ops.pop(),s.trys.pop();continue}o=t.call(e,s)}catch(e){o=[6,e],n=0}finally{r=i=0}if(5&o[0])throw o[1];return{value:o[0]?o[1]:void 0,done:!0}}([o,a])}}}function c(e){var t="function"==typeof Symbol&&Symbol.iterator,r=t&&e[t],n=0;if(r)return r.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&n>=e.length&&(e=void 0),{value:e&&e[n++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}var p=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.spriteName="",t}return o(r,e),r.prototype.init=function(e){e&&e.resource&&(this.resource=e.resource,this.spriteName=e.spriteName)},r.componentName="Sprite",s([t.decorators.IDEProp],r.prototype,"resource",void 0),s([t.decorators.IDEProp],r.prototype,"spriteName",void 0),r}(t.Component),f=function(){function e(e){this._image=null,this._image=e,e?e instanceof HTMLImageElement?this.sprite=n.Sprite.from(e):e instanceof n.Texture&&(this.sprite=new n.Sprite(e)):this.sprite=new n.Sprite}return Object.defineProperty(e.prototype,"image",{get:function(){return this._image},set:function(e){this._image!==e&&(e instanceof HTMLImageElement?(this.sprite.texture&&this.sprite.texture.destroy(!1),this.sprite.texture=n.Texture.from(e)):e instanceof n.Texture&&(this.sprite.texture=e),this._image=e)},enumerable:!1,configurable:!0}),e}(),l="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var i,o,s=r.json,a=n.BaseTexture.from(r.image),u=s.frames||{},p=s.animations||{},f={};for(var h in u)f[t+l+h]=u[h];for(var h in p){var d=[];if(p[h]&&p[h].length>=0)try{for(var m=(i=void 0,c(p[h])),y=m.next();!y.done;y=m.next()){var g=y.value,v=t+l+g;d.push(v)}}catch(e){i={error:e}}finally{try{y&&!y.done&&(o=m.return)&&o.call(m)}finally{if(i)throw i.error}}p[h]=d}s.frames=f;var b=new n.Spritesheet(a,s);b.parse((function(){var t=b.textures;e(t)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE,(function(e){var t=e.instance;if(t)for(var r in t)t[r].destroy(!0)}));var h=function(e){function n(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Sprite",t.sprites={},t}return o(n,e),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.sprites[e.id]&&(this.sprites[e.id].sprite.width=r,this.sprites[e.id].sprite.height=n)},n.prototype.componentChanged=function(e){return a(this,void 0,void 0,(function(){var r,n,i,o,s=this;return u(this,(function(c){switch(c.label){case 0:return"Sprite"!==e.componentName?[3,4]:(r=e.component,e.type!==t.OBSERVER_TYPE.ADD?[3,1]:(n=new f(null),t.resource.getResource(r.resource).then((function(t){var i=t.instance;return a(s,void 0,void 0,(function(){return u(this,(function(t){if(!i)throw new Error("GameObject:"+e.gameObject.name+"'s Sprite resource load error");return n.image=i[r.resource+l+r.spriteName],[2]}))}))})),this.sprites[e.gameObject.id]=n,this.containerManager.getContainer(e.gameObject.id).addChildAt(n.sprite,0),[3,4]));case 1:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,3]:[4,t.resource.getResource(r.resource)];case 2:if(!(i=c.sent().instance))throw new Error("GameObject:"+e.gameObject.name+"'s Sprite resource load error");return this.sprites[e.gameObject.id].image=i[r.resource+l+r.spriteName],[3,4];case 3:e.type===t.OBSERVER_TYPE.REMOVE&&(o=this.sprites[e.gameObject.id],this.containerManager.getContainer(e.gameObject.id).removeChild(o.sprite),o.sprite.destroy({children:!0}),delete this.sprites[e.gameObject.id]),c.label=4;case 4:return[2]}}))}))},n.systemName="Sprite",n=s([t.decorators.componentObserver({Sprite:["spriteName"]})],n)}(r.Renderer);e.Sprite=p,e.SpriteSystem=h,Object.defineProperty(e,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("@eva/eva.js"),require("@eva/plugin-renderer"),require("pixi.js")):"function"==typeof define&&define.amd?define(["exports","@eva/eva.js","@eva/plugin-renderer","pixi.js"],t):t(((e="undefined"!=typeof globalThis?globalThis:e||self).EVA=e.EVA||{},e.EVA.plugin=e.EVA.plugin||{},e.EVA.plugin.renderer=e.EVA.plugin.renderer||{},e.EVA.plugin.renderer.sprite={}),e.EVA,e.EVA.plugin.renderer,e.PIXI);
@@ -1,162 +0,0 @@
1
- import { __extends, __decorate, __values, __awaiter, __generator } from 'tslib';
2
- import { Component, resource, RESOURCE_TYPE, OBSERVER_TYPE, decorators } from '@eva/eva.js/dist/miniprogram';
3
- import { type } from '@eva/inspector-decorator/dist/miniprogram';
4
- import { RendererSystem, Renderer } from '@eva/plugin-renderer/dist/miniprogram';
5
- import { Sprite as Sprite$4 } from '@eva/renderer-adapter/dist/miniprogram';
6
- import { BaseTexture, Spritesheet } from '@eva/miniprogram-pixi';
7
-
8
- var Sprite$2 = (function (_super) {
9
- __extends(Sprite, _super);
10
- function Sprite() {
11
- var _this = _super !== null && _super.apply(this, arguments) || this;
12
- _this.resource = '';
13
- _this.spriteName = '';
14
- return _this;
15
- }
16
- Sprite.prototype.init = function (obj) {
17
- if (obj && obj.resource) {
18
- this.resource = obj.resource;
19
- this.spriteName = obj.spriteName;
20
- }
21
- };
22
- Sprite.componentName = 'Sprite';
23
- __decorate([
24
- type('string')
25
- ], Sprite.prototype, "resource", void 0);
26
- __decorate([
27
- type('string')
28
- ], Sprite.prototype, "spriteName", void 0);
29
- return Sprite;
30
- }(Component));
31
- var Sprite$3 = Sprite$2;
32
-
33
- var resourceKeySplit = '_s|r|c_';
34
- resource.registerInstance(RESOURCE_TYPE.SPRITE, function (_a) {
35
- var name = _a.name, data = _a.data;
36
- return new Promise(function (r) {
37
- var e_1, _a;
38
- var textureObj = data.json;
39
- var texture = BaseTexture.from(data.image);
40
- var frames = textureObj.frames || {};
41
- var animations = textureObj.animations || {};
42
- var newFrames = {};
43
- for (var key in frames) {
44
- var newKey = name + resourceKeySplit + key;
45
- newFrames[newKey] = frames[key];
46
- }
47
- for (var key in animations) {
48
- var spriteList = [];
49
- if (animations[key] && animations[key].length >= 0) {
50
- try {
51
- for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
52
- var spriteName = _c.value;
53
- var newSpriteName = name + resourceKeySplit + spriteName;
54
- spriteList.push(newSpriteName);
55
- }
56
- }
57
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
58
- finally {
59
- try {
60
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
61
- }
62
- finally { if (e_1) throw e_1.error; }
63
- }
64
- }
65
- animations[key] = spriteList;
66
- }
67
- textureObj.frames = newFrames;
68
- var spriteSheet = new Spritesheet(texture, textureObj);
69
- spriteSheet.parse(function () {
70
- var textures = spriteSheet.textures;
71
- r(textures);
72
- });
73
- });
74
- });
75
- resource.registerDestroy(RESOURCE_TYPE.SPRITE, function (_a) {
76
- var instance = _a.instance;
77
- if (!instance)
78
- return;
79
- for (var key in instance) {
80
- instance[key].destroy(true);
81
- }
82
- });
83
- var Sprite = (function (_super) {
84
- __extends(Sprite, _super);
85
- function Sprite() {
86
- var _this = _super !== null && _super.apply(this, arguments) || this;
87
- _this.name = 'Sprite';
88
- _this.sprites = {};
89
- return _this;
90
- }
91
- Sprite.prototype.init = function () {
92
- this.renderSystem = this.game.getSystem(RendererSystem);
93
- this.renderSystem.rendererManager.register(this);
94
- };
95
- Sprite.prototype.rendererUpdate = function (gameObject) {
96
- var _a = gameObject.transform.size, width = _a.width, height = _a.height;
97
- if (this.sprites[gameObject.id]) {
98
- this.sprites[gameObject.id].sprite.width = width;
99
- this.sprites[gameObject.id].sprite.height = height;
100
- }
101
- };
102
- Sprite.prototype.componentChanged = function (changed) {
103
- return __awaiter(this, void 0, void 0, function () {
104
- var component_1, sprite_1, instance, sprite;
105
- var _this = this;
106
- return __generator(this, function (_a) {
107
- switch (_a.label) {
108
- case 0:
109
- if (!(changed.componentName === 'Sprite')) return [3, 4];
110
- component_1 = changed.component;
111
- if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 1];
112
- sprite_1 = new Sprite$4(null);
113
- resource.getResource(component_1.resource).then(function (_a) {
114
- var instance = _a.instance;
115
- return __awaiter(_this, void 0, void 0, function () {
116
- return __generator(this, function (_b) {
117
- if (!instance) {
118
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
119
- }
120
- sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
121
- return [2];
122
- });
123
- });
124
- });
125
- this.sprites[changed.gameObject.id] = sprite_1;
126
- this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite_1.sprite, 0);
127
- return [3, 4];
128
- case 1:
129
- if (!(changed.type === OBSERVER_TYPE.CHANGE)) return [3, 3];
130
- return [4, resource.getResource(component_1.resource)];
131
- case 2:
132
- instance = (_a.sent()).instance;
133
- if (!instance) {
134
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
135
- }
136
- this.sprites[changed.gameObject.id].image =
137
- instance[component_1.resource + resourceKeySplit + component_1.spriteName];
138
- return [3, 4];
139
- case 3:
140
- if (changed.type === OBSERVER_TYPE.REMOVE) {
141
- sprite = this.sprites[changed.gameObject.id];
142
- this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
143
- sprite.sprite.destroy({ children: true });
144
- delete this.sprites[changed.gameObject.id];
145
- }
146
- _a.label = 4;
147
- case 4: return [2];
148
- }
149
- });
150
- });
151
- };
152
- Sprite.systemName = 'Sprite';
153
- Sprite = __decorate([
154
- decorators.componentObserver({
155
- Sprite: ['spriteName'],
156
- })
157
- ], Sprite);
158
- return Sprite;
159
- }(Renderer));
160
- var Sprite$1 = Sprite;
161
-
162
- export { Sprite$3 as Sprite, Sprite$1 as SpriteSystem };
@@ -1,36 +0,0 @@
1
- import { Component } from '@eva/eva.js';
2
- import { ComponentChanged } from '@eva/eva.js';
3
- import { ContainerManager } from '@eva/plugin-renderer';
4
- import { GameObject } from '@eva/eva.js';
5
- import { Renderer } from '@eva/plugin-renderer';
6
- import { RendererManager } from '@eva/plugin-renderer';
7
- import { RendererSystem } from '@eva/plugin-renderer';
8
- import { Sprite as Sprite_2 } from '@eva/renderer-adapter';
9
-
10
- export declare class Sprite extends Component<SpriteParams> {
11
- static componentName: string;
12
- resource: string;
13
- spriteName: string;
14
- init(obj?: SpriteParams): void;
15
- }
16
-
17
- export declare interface SpriteParams {
18
- resource: string;
19
- spriteName: string;
20
- }
21
-
22
- export declare class SpriteSystem extends Renderer {
23
- static systemName: string;
24
- name: string;
25
- sprites: {
26
- [propName: number]: Sprite_2;
27
- };
28
- renderSystem: RendererSystem;
29
- rendererManager: RendererManager;
30
- containerManager: ContainerManager;
31
- init(): void;
32
- rendererUpdate(gameObject: GameObject): void;
33
- componentChanged(changed: ComponentChanged): Promise<void>;
34
- }
35
-
36
- export { }