@eva/plugin-renderer-sprite 1.1.1-beta.0 → 1.1.1-fix.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/dist/EVA.plugin.renderer.sprite.js +460 -287
  2. package/dist/EVA.plugin.renderer.sprite.min.js +1 -0
  3. package/dist/EVA.plugin.renderer.sprite.min.js.map +1 -0
  4. package/dist/plugin-renderer-sprite.cjs.js +46 -38
  5. package/dist/plugin-renderer-sprite.cjs.prod.js +1 -0
  6. package/dist/plugin-renderer-sprite.cjs.prod.js.map +1 -0
  7. package/dist/plugin-renderer-sprite.esm.js +50 -42
  8. package/package.json +3 -3
  9. package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts +0 -6
  10. package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts.map +0 -1
  11. package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts +0 -9
  12. package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts.map +0 -1
  13. package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts +0 -4
  14. package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts.map +0 -1
  15. package/dist/vite-test/dist/assets/component.caf56816.d.ts +0 -4
  16. package/dist/vite-test/dist/assets/component.caf56816.d.ts.map +0 -1
  17. package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts +0 -4
  18. package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts.map +0 -1
  19. package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts +0 -4
  20. package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts.map +0 -1
  21. package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts +0 -4
  22. package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts.map +0 -1
  23. package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts +0 -4
  24. package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts.map +0 -1
  25. package/dist/vite-test/dist/assets/event.0de0fd28.d.ts +0 -4
  26. package/dist/vite-test/dist/assets/event.0de0fd28.d.ts.map +0 -1
  27. package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts +0 -4
  28. package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts.map +0 -1
  29. package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts +0 -4
  30. package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts.map +0 -1
  31. package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts +0 -2
  32. package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts.map +0 -1
  33. package/dist/vite-test/dist/assets/loader.03643d14.d.ts +0 -4
  34. package/dist/vite-test/dist/assets/loader.03643d14.d.ts.map +0 -1
  35. package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts +0 -4
  36. package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts.map +0 -1
  37. package/dist/vite-test/dist/assets/mask.c3592934.d.ts +0 -4
  38. package/dist/vite-test/dist/assets/mask.c3592934.d.ts.map +0 -1
  39. package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts +0 -4
  40. package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts.map +0 -1
  41. package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts +0 -4
  42. package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts.map +0 -1
  43. package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts +0 -4
  44. package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts.map +0 -1
  45. package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts +0 -4
  46. package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts.map +0 -1
  47. package/dist/vite-test/dist/assets/spine.08037e2f.d.ts +0 -4
  48. package/dist/vite-test/dist/assets/spine.08037e2f.d.ts.map +0 -1
  49. package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts +0 -4
  50. package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts.map +0 -1
  51. package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts +0 -4
  52. package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts.map +0 -1
  53. package/dist/vite-test/dist/assets/text.3e406bba.d.ts +0 -4
  54. package/dist/vite-test/dist/assets/text.3e406bba.d.ts.map +0 -1
  55. package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts +0 -4
  56. package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts.map +0 -1
  57. package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts +0 -4
  58. package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts.map +0 -1
  59. package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts +0 -5
  60. package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts.map +0 -1
  61. package/dist/vite-test/index.d.ts +0 -2
  62. package/dist/vite-test/index.d.ts.map +0 -1
  63. package/dist/vite-test/ts/a11y.d.ts +0 -3
  64. package/dist/vite-test/ts/a11y.d.ts.map +0 -1
  65. package/dist/vite-test/ts/component.d.ts +0 -3
  66. package/dist/vite-test/ts/component.d.ts.map +0 -1
  67. package/dist/vite-test/ts/compressed-texture-animation.d.ts +0 -3
  68. package/dist/vite-test/ts/compressed-texture-animation.d.ts.map +0 -1
  69. package/dist/vite-test/ts/compressed-texture-mipmap.d.ts +0 -3
  70. package/dist/vite-test/ts/compressed-texture-mipmap.d.ts.map +0 -1
  71. package/dist/vite-test/ts/compressed-texture.d.ts +0 -3
  72. package/dist/vite-test/ts/compressed-texture.d.ts.map +0 -1
  73. package/dist/vite-test/ts/dragonbone.d.ts +0 -3
  74. package/dist/vite-test/ts/dragonbone.d.ts.map +0 -1
  75. package/dist/vite-test/ts/event.d.ts +0 -3
  76. package/dist/vite-test/ts/event.d.ts.map +0 -1
  77. package/dist/vite-test/ts/graphics.d.ts +0 -3
  78. package/dist/vite-test/ts/graphics.d.ts.map +0 -1
  79. package/dist/vite-test/ts/image.d.ts +0 -3
  80. package/dist/vite-test/ts/image.d.ts.map +0 -1
  81. package/dist/vite-test/ts/loader.d.ts +0 -3
  82. package/dist/vite-test/ts/loader.d.ts.map +0 -1
  83. package/dist/vite-test/ts/lottie.d.ts +0 -3
  84. package/dist/vite-test/ts/lottie.d.ts.map +0 -1
  85. package/dist/vite-test/ts/mask.d.ts +0 -4
  86. package/dist/vite-test/ts/mask.d.ts.map +0 -1
  87. package/dist/vite-test/ts/matter.d.ts +0 -3
  88. package/dist/vite-test/ts/matter.d.ts.map +0 -1
  89. package/dist/vite-test/ts/multi-canvas.d.ts +0 -3
  90. package/dist/vite-test/ts/multi-canvas.d.ts.map +0 -1
  91. package/dist/vite-test/ts/ninePatch.d.ts +0 -3
  92. package/dist/vite-test/ts/ninePatch.d.ts.map +0 -1
  93. package/dist/vite-test/ts/sound.d.ts +0 -3
  94. package/dist/vite-test/ts/sound.d.ts.map +0 -1
  95. package/dist/vite-test/ts/spine.d.ts +0 -3
  96. package/dist/vite-test/ts/spine.d.ts.map +0 -1
  97. package/dist/vite-test/ts/sprite.d.ts +0 -3
  98. package/dist/vite-test/ts/sprite.d.ts.map +0 -1
  99. package/dist/vite-test/ts/spriteAnimation.d.ts +0 -3
  100. package/dist/vite-test/ts/spriteAnimation.d.ts.map +0 -1
  101. package/dist/vite-test/ts/text.d.ts +0 -3
  102. package/dist/vite-test/ts/text.d.ts.map +0 -1
  103. package/dist/vite-test/ts/tilingSprite.d.ts +0 -3
  104. package/dist/vite-test/ts/tilingSprite.d.ts.map +0 -1
  105. package/dist/vite-test/ts/transition.d.ts +0 -3
  106. package/dist/vite-test/ts/transition.d.ts.map +0 -1
@@ -1,289 +1,462 @@
1
- (function (global, factory) {
2
- typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@eva/eva.js'), require('@eva/plugin-renderer'), require('pixi.js')) :
3
- typeof define === 'function' && define.amd ? define(['exports', '@eva/eva.js', '@eva/plugin-renderer', 'pixi.js'], factory) :
4
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.EVA = global.EVA || {}, global.EVA.plugin = global.EVA.plugin || {}, global.EVA.plugin.renderer = global.EVA.plugin.renderer || {}, global.EVA.plugin.renderer.sprite = {}), global.EVA, global.EVA.plugin.renderer, global.PIXI));
5
- }(this, (function (exports, eva_js, pluginRenderer, pixi_js) { 'use strict';
6
-
7
- /*! *****************************************************************************
8
- Copyright (c) Microsoft Corporation.
9
-
10
- Permission to use, copy, modify, and/or distribute this software for any
11
- purpose with or without fee is hereby granted.
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-
13
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
14
- REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
15
- AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
16
- INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
17
- LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
18
- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
19
- PERFORMANCE OF THIS SOFTWARE.
20
- ***************************************************************************** */
21
- /* global Reflect, Promise */
22
-
23
- var extendStatics = function(d, b) {
24
- extendStatics = Object.setPrototypeOf ||
25
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
26
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
27
- return extendStatics(d, b);
28
- };
29
-
30
- function __extends(d, b) {
31
- extendStatics(d, b);
32
- function __() { this.constructor = d; }
33
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
34
- }
35
-
36
- function __decorate(decorators, target, key, desc) {
37
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
38
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
39
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
40
- return c > 3 && r && Object.defineProperty(target, key, r), r;
41
- }
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-
43
- function __awaiter(thisArg, _arguments, P, generator) {
44
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
45
- return new (P || (P = Promise))(function (resolve, reject) {
46
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
47
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
48
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
49
- step((generator = generator.apply(thisArg, _arguments || [])).next());
50
- });
51
- }
52
-
53
- function __generator(thisArg, body) {
54
- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
55
- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
56
- function verb(n) { return function (v) { return step([n, v]); }; }
57
- function step(op) {
58
- if (f) throw new TypeError("Generator is already executing.");
59
- while (_) try {
60
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
61
- if (y = 0, t) op = [op[0] & 2, t.value];
62
- switch (op[0]) {
63
- case 0: case 1: t = op; break;
64
- case 4: _.label++; return { value: op[1], done: false };
65
- case 5: _.label++; y = op[1]; op = [0]; continue;
66
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
67
- default:
68
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
69
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
70
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
71
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
72
- if (t[2]) _.ops.pop();
73
- _.trys.pop(); continue;
74
- }
75
- op = body.call(thisArg, _);
76
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
77
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
78
- }
79
- }
80
-
81
- function __values(o) {
82
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
83
- if (m) return m.call(o);
84
- if (o && typeof o.length === "number") return {
85
- next: function () {
86
- if (o && i >= o.length) o = void 0;
87
- return { value: o && o[i++], done: !o };
88
- }
89
- };
90
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
1
+ window.EVA = window.EVA || {};
2
+ window.EVA.plugin = window.EVA.plugin || {};
3
+ window.EVA.plugin.renderer = window.EVA.plugin.renderer || {};
4
+
5
+ var _EVA_IIFE_sprite = function (exports, eva_js, pluginRenderer, pixi_js) {
6
+ 'use strict';
7
+
8
+ var _extendStatics = function extendStatics(d, b) {
9
+ _extendStatics = Object.setPrototypeOf || {
10
+ __proto__: []
11
+ } instanceof Array && function (d, b) {
12
+ d.__proto__ = b;
13
+ } || function (d, b) {
14
+ for (var p in b) {
15
+ if (b.hasOwnProperty(p)) d[p] = b[p];
16
+ }
17
+ };
18
+
19
+ return _extendStatics(d, b);
20
+ };
21
+
22
+ function __extends(d, b) {
23
+ _extendStatics(d, b);
24
+
25
+ function __() {
26
+ this.constructor = d;
27
+ }
28
+
29
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
30
+ }
31
+
32
+ function __decorate(decorators, target, key, desc) {
33
+ var c = arguments.length,
34
+ r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc,
35
+ d;
36
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);else for (var i = decorators.length - 1; i >= 0; i--) {
37
+ if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
38
+ }
39
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
40
+ }
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+
42
+ function __awaiter(thisArg, _arguments, P, generator) {
43
+ function adopt(value) {
44
+ return value instanceof P ? value : new P(function (resolve) {
45
+ resolve(value);
46
+ });
91
47
  }
92
48
 
93
- var Sprite$2 = (function (_super) {
94
- __extends(Sprite, _super);
95
- function Sprite() {
96
- var _this = _super !== null && _super.apply(this, arguments) || this;
97
- _this.resource = '';
98
- _this.spriteName = '';
99
- return _this;
100
- }
101
- Sprite.prototype.init = function (obj) {
102
- if (obj && obj.resource) {
103
- this.resource = obj.resource;
104
- this.spriteName = obj.spriteName;
105
- }
106
- };
107
- Sprite.componentName = 'Sprite';
108
- __decorate([
109
- eva_js.decorators.IDEProp
110
- ], Sprite.prototype, "resource", void 0);
111
- __decorate([
112
- eva_js.decorators.IDEProp
113
- ], Sprite.prototype, "spriteName", void 0);
114
- return Sprite;
115
- }(eva_js.Component));
116
-
117
- var Sprite$1 = (function () {
118
- function Sprite(image) {
119
- this._image = null;
120
- this._image = image;
121
- if (image) {
122
- if (image instanceof HTMLImageElement) {
123
- this.sprite = pixi_js.Sprite.from(image);
124
- }
125
- else if (image instanceof pixi_js.Texture) {
126
- this.sprite = new pixi_js.Sprite(image);
127
- }
128
- }
129
- else {
130
- this.sprite = new pixi_js.Sprite();
131
- }
132
- }
133
- Object.defineProperty(Sprite.prototype, "image", {
134
- get: function () {
135
- return this._image;
136
- },
137
- set: function (val) {
138
- if (this._image === val) {
139
- return;
140
- }
141
- if (val instanceof HTMLImageElement) {
142
- this.sprite.texture && this.sprite.texture.destroy(false);
143
- this.sprite.texture = pixi_js.Texture.from(val);
144
- }
145
- else if (val instanceof pixi_js.Texture) {
146
- this.sprite.texture = val;
147
- }
148
- this._image = val;
149
- },
150
- enumerable: false,
151
- configurable: true
152
- });
153
- return Sprite;
154
- }());
155
-
156
- var resourceKeySplit = '_s|r|c_';
157
- eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
158
- var name = _a.name, data = _a.data;
159
- return new Promise(function (r) {
160
- var e_1, _a;
161
- var textureObj = data.json;
162
- var texture = pixi_js.BaseTexture.from(data.image);
163
- var frames = textureObj.frames || {};
164
- var animations = textureObj.animations || {};
165
- var newFrames = {};
166
- for (var key in frames) {
167
- var newKey = name + resourceKeySplit + key;
168
- newFrames[newKey] = frames[key];
169
- }
170
- for (var key in animations) {
171
- var spriteList = [];
172
- if (animations[key] && animations[key].length >= 0) {
173
- try {
174
- for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
175
- var spriteName = _c.value;
176
- var newSpriteName = name + resourceKeySplit + spriteName;
177
- spriteList.push(newSpriteName);
178
- }
179
- }
180
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
181
- finally {
182
- try {
183
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
184
- }
185
- finally { if (e_1) throw e_1.error; }
186
- }
187
- }
188
- animations[key] = spriteList;
189
- }
190
- textureObj.frames = newFrames;
191
- var spriteSheet = new pixi_js.Spritesheet(texture, textureObj);
192
- spriteSheet.parse(function () {
193
- var textures = spriteSheet.textures;
194
- r(textures);
195
- });
196
- });
197
- });
198
- eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
199
- var instance = _a.instance;
200
- if (!instance)
201
- return;
202
- for (var key in instance) {
203
- instance[key].destroy(true);
204
- }
205
- });
206
- var Sprite = (function (_super) {
207
- __extends(Sprite, _super);
208
- function Sprite() {
209
- var _this = _super !== null && _super.apply(this, arguments) || this;
210
- _this.name = 'Sprite';
211
- _this.sprites = {};
212
- return _this;
213
- }
214
- Sprite.prototype.init = function () {
215
- this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
216
- this.renderSystem.rendererManager.register(this);
217
- };
218
- Sprite.prototype.rendererUpdate = function (gameObject) {
219
- var _a = gameObject.transform.size, width = _a.width, height = _a.height;
220
- if (this.sprites[gameObject.id]) {
221
- this.sprites[gameObject.id].sprite.width = width;
222
- this.sprites[gameObject.id].sprite.height = height;
223
- }
224
- };
225
- Sprite.prototype.componentChanged = function (changed) {
226
- return __awaiter(this, void 0, void 0, function () {
227
- var component_1, sprite_1, instance, sprite;
228
- var _this = this;
229
- return __generator(this, function (_a) {
230
- switch (_a.label) {
231
- case 0:
232
- if (!(changed.componentName === 'Sprite')) return [3, 4];
233
- component_1 = changed.component;
234
- if (!(changed.type === eva_js.OBSERVER_TYPE.ADD)) return [3, 1];
235
- sprite_1 = new Sprite$1(null);
236
- eva_js.resource.getResource(component_1.resource).then(function (_a) {
237
- var instance = _a.instance;
238
- return __awaiter(_this, void 0, void 0, function () {
239
- return __generator(this, function (_b) {
240
- if (!instance) {
241
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
242
- }
243
- sprite_1.image = instance[component_1.resource + resourceKeySplit + component_1.spriteName];
244
- return [2];
245
- });
246
- });
247
- });
248
- this.sprites[changed.gameObject.id] = sprite_1;
249
- this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite_1.sprite, 0);
250
- return [3, 4];
251
- case 1:
252
- if (!(changed.type === eva_js.OBSERVER_TYPE.CHANGE)) return [3, 3];
253
- return [4, eva_js.resource.getResource(component_1.resource)];
254
- case 2:
255
- instance = (_a.sent()).instance;
256
- if (!instance) {
257
- throw new Error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
258
- }
259
- this.sprites[changed.gameObject.id].image =
260
- instance[component_1.resource + resourceKeySplit + component_1.spriteName];
261
- return [3, 4];
262
- case 3:
263
- if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
264
- sprite = this.sprites[changed.gameObject.id];
265
- this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
266
- sprite.sprite.destroy({ children: true });
267
- delete this.sprites[changed.gameObject.id];
268
- }
269
- _a.label = 4;
270
- case 4: return [2];
271
- }
272
- });
273
- });
274
- };
275
- Sprite.systemName = 'Sprite';
276
- Sprite = __decorate([
277
- eva_js.decorators.componentObserver({
278
- Sprite: ['spriteName'],
279
- })
280
- ], Sprite);
281
- return Sprite;
282
- }(pluginRenderer.Renderer));
283
-
284
- exports.Sprite = Sprite$2;
285
- exports.SpriteSystem = Sprite;
286
-
287
- Object.defineProperty(exports, '__esModule', { value: true });
288
-
289
- })));
49
+ return new (P || (P = Promise))(function (resolve, reject) {
50
+ function fulfilled(value) {
51
+ try {
52
+ step(generator.next(value));
53
+ } catch (e) {
54
+ reject(e);
55
+ }
56
+ }
57
+
58
+ function rejected(value) {
59
+ try {
60
+ step(generator["throw"](value));
61
+ } catch (e) {
62
+ reject(e);
63
+ }
64
+ }
65
+
66
+ function step(result) {
67
+ result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected);
68
+ }
69
+
70
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
71
+ });
72
+ }
73
+
74
+ function __generator(thisArg, body) {
75
+ var _ = {
76
+ label: 0,
77
+ sent: function sent() {
78
+ if (t[0] & 1) throw t[1];
79
+ return t[1];
80
+ },
81
+ trys: [],
82
+ ops: []
83
+ },
84
+ f,
85
+ y,
86
+ t,
87
+ g;
88
+ return g = {
89
+ next: verb(0),
90
+ "throw": verb(1),
91
+ "return": verb(2)
92
+ }, typeof Symbol === "function" && (g[Symbol.iterator] = function () {
93
+ return this;
94
+ }), g;
95
+
96
+ function verb(n) {
97
+ return function (v) {
98
+ return step([n, v]);
99
+ };
100
+ }
101
+
102
+ function step(op) {
103
+ if (f) throw new TypeError("Generator is already executing.");
104
+
105
+ while (_) {
106
+ try {
107
+ if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
108
+ if (y = 0, t) op = [op[0] & 2, t.value];
109
+
110
+ switch (op[0]) {
111
+ case 0:
112
+ case 1:
113
+ t = op;
114
+ break;
115
+
116
+ case 4:
117
+ _.label++;
118
+ return {
119
+ value: op[1],
120
+ done: false
121
+ };
122
+
123
+ case 5:
124
+ _.label++;
125
+ y = op[1];
126
+ op = [0];
127
+ continue;
128
+
129
+ case 7:
130
+ op = _.ops.pop();
131
+
132
+ _.trys.pop();
133
+
134
+ continue;
135
+
136
+ default:
137
+ if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
138
+ _ = 0;
139
+ continue;
140
+ }
141
+
142
+ if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) {
143
+ _.label = op[1];
144
+ break;
145
+ }
146
+
147
+ if (op[0] === 6 && _.label < t[1]) {
148
+ _.label = t[1];
149
+ t = op;
150
+ break;
151
+ }
152
+
153
+ if (t && _.label < t[2]) {
154
+ _.label = t[2];
155
+
156
+ _.ops.push(op);
157
+
158
+ break;
159
+ }
160
+
161
+ if (t[2]) _.ops.pop();
162
+
163
+ _.trys.pop();
164
+
165
+ continue;
166
+ }
167
+
168
+ op = body.call(thisArg, _);
169
+ } catch (e) {
170
+ op = [6, e];
171
+ y = 0;
172
+ } finally {
173
+ f = t = 0;
174
+ }
175
+ }
176
+
177
+ if (op[0] & 5) throw op[1];
178
+ return {
179
+ value: op[0] ? op[1] : void 0,
180
+ done: true
181
+ };
182
+ }
183
+ }
184
+
185
+ function __values(o) {
186
+ var s = typeof Symbol === "function" && Symbol.iterator,
187
+ m = s && o[s],
188
+ i = 0;
189
+ if (m) return m.call(o);
190
+ if (o && typeof o.length === "number") return {
191
+ next: function next() {
192
+ if (o && i >= o.length) o = void 0;
193
+ return {
194
+ value: o && o[i++],
195
+ done: !o
196
+ };
197
+ }
198
+ };
199
+ throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
200
+ }
201
+
202
+ function getIDEPropsPropertyObj(target, propertyKey) {
203
+ if (!target.constructor.IDEProps) {
204
+ target.constructor.IDEProps = {};
205
+ }
206
+
207
+ if (!target.constructor.IDEProps[propertyKey]) {
208
+ target.constructor.IDEProps[propertyKey] = {};
209
+ }
210
+
211
+ var propertyObj = target.constructor.IDEProps[propertyKey];
212
+ return propertyObj;
213
+ }
214
+
215
+ function type(type) {
216
+ return function (target, propertyKey) {
217
+ var prop = getIDEPropsPropertyObj(target, propertyKey);
218
+ prop.key = propertyKey;
219
+ prop.type = type;
220
+ };
221
+ }
222
+
223
+ var Sprite$3 = function (_super) {
224
+ __extends(Sprite, _super);
225
+
226
+ function Sprite() {
227
+ var _this = _super !== null && _super.apply(this, arguments) || this;
228
+
229
+ _this.resource = '';
230
+ _this.spriteName = '';
231
+ return _this;
232
+ }
233
+
234
+ Sprite.prototype.init = function (obj) {
235
+ if (obj && obj.resource) {
236
+ this.resource = obj.resource;
237
+ this.spriteName = obj.spriteName;
238
+ }
239
+ };
240
+
241
+ Sprite.componentName = 'Sprite';
242
+
243
+ __decorate([type('string')], Sprite.prototype, "resource", void 0);
244
+
245
+ __decorate([type('string')], Sprite.prototype, "spriteName", void 0);
246
+
247
+ return Sprite;
248
+ }(eva_js.Component);
249
+
250
+ var Sprite$4 = Sprite$3;
251
+
252
+ var Sprite$2 = function () {
253
+ function Sprite(image) {
254
+ this._image = null;
255
+ this._image = image;
256
+
257
+ if (image) {
258
+ if (image instanceof HTMLImageElement) {
259
+ this.sprite = pixi_js.Sprite.from(image);
260
+ } else if (image instanceof pixi_js.Texture) {
261
+ this.sprite = new pixi_js.Sprite(image);
262
+ }
263
+ } else {
264
+ this.sprite = new pixi_js.Sprite();
265
+ }
266
+ }
267
+
268
+ Object.defineProperty(Sprite.prototype, "image", {
269
+ get: function get() {
270
+ return this._image;
271
+ },
272
+ set: function set(val) {
273
+ if (this._image === val) {
274
+ return;
275
+ }
276
+
277
+ if (val instanceof HTMLImageElement) {
278
+ this.sprite.texture && this.sprite.texture.destroy(false);
279
+ this.sprite.texture = pixi_js.Texture.from(val);
280
+ } else if (val instanceof pixi_js.Texture) {
281
+ this.sprite.texture = val;
282
+ }
283
+
284
+ this._image = val;
285
+ },
286
+ enumerable: false,
287
+ configurable: true
288
+ });
289
+ return Sprite;
290
+ }();
291
+
292
+ var SpriteEngine = Sprite$2;
293
+ var resourceKeySplit = '_s|r|c_';
294
+ eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
295
+ var name = _a.name,
296
+ data = _a.data;
297
+ return new Promise(function (r) {
298
+ var e_1, _a;
299
+
300
+ var textureObj = data.json;
301
+ var texture = pixi_js.BaseTexture.from(data.image);
302
+ var frames = textureObj.frames || {};
303
+ var animations = textureObj.animations || {};
304
+ var newFrames = {};
305
+
306
+ for (var key in frames) {
307
+ var newKey = name + resourceKeySplit + key;
308
+ newFrames[newKey] = frames[key];
309
+ }
310
+
311
+ for (var key in animations) {
312
+ var spriteList = [];
313
+
314
+ if (animations[key] && animations[key].length >= 0) {
315
+ try {
316
+ for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
317
+ var spriteName = _c.value;
318
+ var newSpriteName = name + resourceKeySplit + spriteName;
319
+ spriteList.push(newSpriteName);
320
+ }
321
+ } catch (e_1_1) {
322
+ e_1 = {
323
+ error: e_1_1
324
+ };
325
+ } finally {
326
+ try {
327
+ if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
328
+ } finally {
329
+ if (e_1) throw e_1.error;
330
+ }
331
+ }
332
+ }
333
+
334
+ animations[key] = spriteList;
335
+ }
336
+
337
+ textureObj.frames = newFrames;
338
+ var spriteSheet = new pixi_js.Spritesheet(texture, textureObj);
339
+ spriteSheet.parse(function () {
340
+ var textures = spriteSheet.textures;
341
+ r(textures);
342
+ });
343
+ });
344
+ });
345
+ eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.SPRITE, function (_a) {
346
+ var instance = _a.instance;
347
+ if (!instance) return;
348
+
349
+ for (var key in instance) {
350
+ instance[key].destroy(true);
351
+ }
352
+ });
353
+
354
+ var Sprite = function (_super) {
355
+ __extends(Sprite, _super);
356
+
357
+ function Sprite() {
358
+ var _this = _super !== null && _super.apply(this, arguments) || this;
359
+
360
+ _this.name = 'Sprite';
361
+ _this.sprites = {};
362
+ return _this;
363
+ }
364
+
365
+ Sprite.prototype.init = function () {
366
+ this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
367
+ this.renderSystem.rendererManager.register(this);
368
+ };
369
+
370
+ Sprite.prototype.rendererUpdate = function (gameObject) {
371
+ var _a = gameObject.transform.size,
372
+ width = _a.width,
373
+ height = _a.height;
374
+
375
+ if (this.sprites[gameObject.id]) {
376
+ this.sprites[gameObject.id].sprite.width = width;
377
+ this.sprites[gameObject.id].sprite.height = height;
378
+ }
379
+ };
380
+
381
+ Sprite.prototype.componentChanged = function (changed) {
382
+ return __awaiter(this, void 0, void 0, function () {
383
+ var gameObjectId, component, sprite, asyncId, instance, asyncId, instance, sprite;
384
+ return __generator(this, function (_a) {
385
+ switch (_a.label) {
386
+ case 0:
387
+ if (!(changed.componentName === 'Sprite')) return [3, 5];
388
+ gameObjectId = changed.gameObject.id;
389
+ component = changed.component;
390
+ if (!(changed.type === eva_js.OBSERVER_TYPE.ADD)) return [3, 2];
391
+ sprite = new SpriteEngine(null);
392
+ this.sprites[changed.gameObject.id] = sprite;
393
+ this.containerManager.getContainer(changed.gameObject.id).addChildAt(sprite.sprite, 0);
394
+ asyncId = this.increaseAsyncId(gameObjectId);
395
+ return [4, eva_js.resource.getResource(component.resource)];
396
+
397
+ case 1:
398
+ instance = _a.sent().instance;
399
+ if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
400
+
401
+ if (!instance) {
402
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
403
+ return [2];
404
+ }
405
+
406
+ sprite.image = instance[component.resource + resourceKeySplit + component.spriteName];
407
+ return [3, 5];
408
+
409
+ case 2:
410
+ if (!(changed.type === eva_js.OBSERVER_TYPE.CHANGE)) return [3, 4];
411
+ asyncId = this.increaseAsyncId(gameObjectId);
412
+ return [4, eva_js.resource.getResource(component.resource)];
413
+
414
+ case 3:
415
+ instance = _a.sent().instance;
416
+ if (!this.validateAsyncId(gameObjectId, asyncId)) return [2];
417
+
418
+ if (!instance) {
419
+ console.error("GameObject:" + changed.gameObject.name + "'s Sprite resource load error");
420
+ return [2];
421
+ }
422
+
423
+ this.sprites[changed.gameObject.id].image = instance[component.resource + resourceKeySplit + component.spriteName];
424
+ return [3, 5];
425
+
426
+ case 4:
427
+ if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
428
+ this.increaseAsyncId(gameObjectId);
429
+ sprite = this.sprites[changed.gameObject.id];
430
+ this.containerManager.getContainer(changed.gameObject.id).removeChild(sprite.sprite);
431
+ sprite.sprite.destroy({
432
+ children: true
433
+ });
434
+ delete this.sprites[changed.gameObject.id];
435
+ }
436
+
437
+ _a.label = 5;
438
+
439
+ case 5:
440
+ return [2];
441
+ }
442
+ });
443
+ });
444
+ };
445
+
446
+ Sprite.systemName = 'Sprite';
447
+ Sprite = __decorate([eva_js.decorators.componentObserver({
448
+ Sprite: ['spriteName']
449
+ })], Sprite);
450
+ return Sprite;
451
+ }(pluginRenderer.Renderer);
452
+
453
+ var Sprite$1 = Sprite;
454
+ exports.Sprite = Sprite$4;
455
+ exports.SpriteSystem = Sprite$1;
456
+ Object.defineProperty(exports, '__esModule', {
457
+ value: true
458
+ });
459
+ return exports;
460
+ }({}, EVA, EVA.plugin.renderer, PIXI);
461
+
462
+ window.EVA.plugin.renderer.sprite = window.EVA.plugin.renderer.sprite || _EVA_IIFE_sprite;