@eva/plugin-renderer-sprite-animation 2.1.0-beta.3 → 2.1.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,457 @@
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+ function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); }
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+ globalThis.EVA = globalThis.EVA || {};
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+ globalThis.EVA.plugin = globalThis.EVA.plugin || {};
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+ globalThis.EVA.plugin.renderer = globalThis.EVA.plugin.renderer || {};
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+ var _EVA_IIFE_spriteAnimation = function (exports, eva_js, pluginRenderer, rendererAdapter, pixi_js) {
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+ 'use strict';
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+ function __decorate(decorators, target, key, desc) {
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+ var c = arguments.length,
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+ r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc,
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+ d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ }
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+ function __metadata(metadataKey, metadataValue) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
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+ }
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+ function __awaiter(thisArg, _arguments, P, generator) {
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+ function adopt(value) {
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+ return value instanceof P ? value : new P(function (resolve) {
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+ resolve(value);
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+ });
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+ }
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+ return new (P || (P = Promise))(function (resolve, reject) {
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+ function fulfilled(value) {
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+ try {
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+ step(generator.next(value));
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+ } catch (e) {
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+ reject(e);
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+ }
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+ }
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+ function rejected(value) {
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+ try {
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+ step(generator["throw"](value));
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+ } catch (e) {
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+ reject(e);
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+ }
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+ }
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+ function step(result) {
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+ result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected);
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+ }
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+ step((generator = generator.apply(thisArg, _arguments || [])).next());
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+ });
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+ }
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+ typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
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+ var e = new Error(message);
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+ return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
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+ };
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+ function __rest(s, e) {
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+ var t = {};
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p];
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+ if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
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+ if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]];
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+ }
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+ return t;
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+ }
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+ typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
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+ var e = new Error(message);
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+ return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
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+ };
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+ class SymbolKeysNotSupportedError extends Error {
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+ constructor() {
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+ super('Symbol keys are not supported yet!');
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+ Object.setPrototypeOf(this, new.target.prototype);
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+ }
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+ }
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+ const IDE_PROPERTY_METADATA = 'IDE_PROPERTY_METADATA';
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+ function transformBasicType(type) {
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+ if (type === String) {
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+ return 'string';
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+ }
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+ if (type === Number) {
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+ return 'number';
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+ }
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+ if (type === Boolean) {
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+ return 'boolean';
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+ }
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+ return 'unknown';
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+ }
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+ function defineLegacyIDEProp(target, propertyKey, patch) {
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+ const constructor = target.constructor;
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+ const current = constructor.IDEProps || {};
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+ current[propertyKey] = _extends(_extends({
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+ key: propertyKey
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+ }, current[propertyKey]), patch);
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+ constructor.IDEProps = current;
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+ }
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+ function defineTypes(target, key, options, returnTypeFunction) {
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+ let type = Reflect.getMetadata('design:type', target, key);
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+ let isArray = type === Array;
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+ const str = transformBasicType(type);
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+ if (str !== 'unknown') {
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+ type = str;
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+ }
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+ if (returnTypeFunction) {
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+ const returnType = returnTypeFunction();
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+ if (Array.isArray(returnType)) {
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+ isArray = true;
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+ type = returnType[0];
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+ } else {
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+ type = returnType;
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+ }
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+ }
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+ const properties = Reflect.getMetadata(IDE_PROPERTY_METADATA, target.constructor) || {};
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+ const current = properties[key] || {};
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+ const property = _extends(_extends(_extends({}, current), {
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+ type,
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+ isArray: isArray
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+ }), options);
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+ properties[key] = property;
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+ Reflect.defineMetadata(IDE_PROPERTY_METADATA, properties, target.constructor);
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+ const legacyProperty = __rest(property, ["isArray"]);
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+ defineLegacyIDEProp(target, key, legacyProperty);
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+ }
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+ function type(type) {
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+ return Field({
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+ type
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+ });
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+ }
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+ function step(step) {
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+ return Field({
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+ step
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+ });
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+ }
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+ function getTypeDecoratorParams(returnTypeFuncOrOptions, maybeOptions) {
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+ if (typeof returnTypeFuncOrOptions === 'function') {
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+ return {
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+ returnTypeFunc: returnTypeFuncOrOptions,
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+ options: maybeOptions || {}
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+ };
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+ }
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+ return {
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+ options: returnTypeFuncOrOptions || {}
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+ };
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+ }
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+ function Field(returnTypeFunction, maybeOptions) {
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+ return (target, propertyKey) => {
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+ if (typeof propertyKey === 'symbol') {
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+ throw new SymbolKeysNotSupportedError();
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+ }
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+ const {
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+ options,
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+ returnTypeFunc
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+ } = getTypeDecoratorParams(returnTypeFunction, maybeOptions);
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+ defineTypes(target, propertyKey, options, returnTypeFunc);
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+ };
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+ }
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+ var ExecuteMode;
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+ (function (ExecuteMode) {
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+ ExecuteMode[ExecuteMode["Edit"] = 2] = "Edit";
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+ ExecuteMode[ExecuteMode["Game"] = 4] = "Game";
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+ ExecuteMode[ExecuteMode["All"] = 6] = "All";
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+ })(ExecuteMode || (ExecuteMode = {}));
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+ class SpriteAnimation$2 extends eva_js.Component {
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+ constructor(params) {
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+ super(params);
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+ this.resource = '';
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+ this.autoPlay = true;
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+ this.speed = 100;
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+ this.forwards = false;
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+ this.animations = {};
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+ this.waitPlay = false;
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+ this.waitLoop = false;
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+ this.waitStop = false;
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+ this.times = Infinity;
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+ this.count = 0;
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+ this.complete = false;
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+ this.listenerBound = false;
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+ this.init(params);
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+ }
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+ init(obj) {
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+ obj && _extends(this, obj);
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+ if (!this.listenerBound) {
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+ this.listenerBound = true;
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+ this.on('loop', () => {
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+ var _a;
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+ if (++this.count >= this.times) {
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+ if (this.forwards) {
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+ this.gotoAndStop(this.totalFrames - 1);
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+ } else {
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+ (_a = this.animate) === null || _a === void 0 ? void 0 : _a.stop();
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+ }
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+ this.complete = true;
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+ this.emit('complete');
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+ }
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+ });
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+ this.on('complete', () => {
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+ var _a;
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+ (_a = this.onComplete) === null || _a === void 0 ? void 0 : _a.call(this);
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+ });
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+ this.on('frameChange', () => {
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+ var _a;
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+ (_a = this.onFrameChange) === null || _a === void 0 ? void 0 : _a.call(this, this.currentFrame);
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+ });
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+ }
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+ }
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+ play(nameOrTimes = Infinity, loop = false) {
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+ let times = typeof nameOrTimes === 'number' ? nameOrTimes : loop ? Infinity : 1;
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+ let startFrame;
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+ if (typeof nameOrTimes === 'string') {
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+ this.currentAnimation = nameOrTimes;
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+ const clip = this.animations[nameOrTimes];
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+ if (clip) {
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+ startFrame = clip.start;
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+ if (clip.speed !== undefined) this.speed = clip.speed;
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+ }
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+ }
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+ if (times === 0) {
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+ return;
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+ }
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+ this.times = times;
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+ if (!this.animate) {
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+ this.waitPlay = true;
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+ this.waitAnimation = typeof nameOrTimes === 'string' ? nameOrTimes : undefined;
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+ this.waitLoop = loop;
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+ } else {
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+ if (this.complete) {
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+ this.gotoAndStop(0);
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+ }
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+ if (startFrame !== undefined) {
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+ this.animate.gotoAndPlay(startFrame);
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+ } else {
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+ this.animate.play();
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+ }
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+ this.count = 0;
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+ this.complete = false;
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+ }
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+ }
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+ stop() {
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+ if (!this.animate) {
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+ this.waitStop = true;
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+ } else {
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+ this.animate.stop();
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+ }
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+ }
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+ set animate(val) {
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+ this._animate = val;
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+ if (this.waitPlay) {
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+ this.waitPlay = false;
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+ const waitAnimation = this.waitAnimation;
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+ this.waitAnimation = undefined;
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+ this.play(waitAnimation !== null && waitAnimation !== void 0 ? waitAnimation : this.times, this.waitLoop);
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+ }
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+ if (this.waitStop) {
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+ this.waitStop = false;
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+ this.stop();
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+ }
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+ }
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+ get animate() {
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+ return this._animate;
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+ }
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+ gotoAndPlay(frameNumber) {
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+ this.animate.gotoAndPlay(frameNumber);
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+ }
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+ gotoAndStop(frameNumber) {
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+ this.animate.gotoAndStop(frameNumber);
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+ }
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+ get currentFrame() {
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+ var _a, _b;
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+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.currentFrame;
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+ }
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+ get totalFrames() {
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+ var _a, _b;
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+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.totalFrames;
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+ }
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+ }
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+ SpriteAnimation$2.componentName = 'SpriteAnimation';
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+ __decorate([type('string'), __metadata("design:type", String)], SpriteAnimation$2.prototype, "resource", void 0);
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+ __decorate([type('boolean'), __metadata("design:type", Boolean)], SpriteAnimation$2.prototype, "autoPlay", void 0);
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+ __decorate([type('number'), step(10), __metadata("design:type", Number)], SpriteAnimation$2.prototype, "speed", void 0);
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+ __decorate([type('boolean'), __metadata("design:type", Boolean)], SpriteAnimation$2.prototype, "forwards", void 0);
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+ const resourceKeySplit = '_s|r|c_';
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+ eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, ({
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+ name,
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+ data
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+ }) => {
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+ return new Promise(r => {
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+ var _a;
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+ const textureObj = data.json.data;
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+ const texture = data.image instanceof pixi_js.Texture ? data.image : pixi_js.Texture.from(data.image);
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+ let frames = textureObj.frames || {};
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+ if (Array.isArray(frames)) {
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+ const hashFrames = {};
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+ for (const f of frames) {
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+ const key = (_a = f.filename) !== null && _a !== void 0 ? _a : f.name;
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+ if (key) hashFrames[key] = f;
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+ }
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+ frames = hashFrames;
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+ }
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+ const animations = textureObj.animations || {};
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+ const newAnimations = {};
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+ const newFrames = {};
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+ for (const key in frames) {
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+ const newKey = name + resourceKeySplit + key;
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+ newFrames[newKey] = frames[key];
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+ }
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+ for (const key in animations) {
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+ const spriteList = [];
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+ if (animations[key] && animations[key].length >= 0) {
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+ for (const spriteName of animations[key]) {
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+ const newSpriteName = name + resourceKeySplit + spriteName;
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+ spriteList.push(newSpriteName);
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+ }
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+ }
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+ newAnimations[key] = spriteList;
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+ }
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+ const spriteSheet = new pixi_js.Spritesheet(texture, _extends(_extends({}, textureObj), {
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+ frames: newFrames,
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+ animations: newAnimations
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+ }));
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+ spriteSheet.parse().then(() => {
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+ const {
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+ textures
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+ } = spriteSheet;
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+ const spriteFrames = [];
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+ for (const key in textures) {
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+ spriteFrames.push(textures[key]);
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+ }
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+ r(spriteFrames);
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+ });
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+ });
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+ });
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+ eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, ({
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+ instance
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+ }) => {
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+ if (!instance) return;
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+ for (const texture of instance) {
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+ texture.destroy(true);
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+ }
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+ });
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+ let SpriteAnimation = class SpriteAnimation extends pluginRenderer.Renderer {
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+ constructor() {
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+ super(...arguments);
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+ this.name = 'SpriteAnimationSystem';
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+ this.animates = {};
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+ this.autoPlay = {};
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+ }
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+ init() {
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+ this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
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+ this.renderSystem.rendererManager.register(this);
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+ }
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+ rendererUpdate(gameObject) {
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+ const {
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+ width,
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+ height
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+ } = gameObject.transform.size;
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+ if (this.animates[gameObject.id]) {
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+ this.animates[gameObject.id].animatedSprite.width = width;
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+ this.animates[gameObject.id].animatedSprite.height = height;
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+ }
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+ }
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+ componentChanged(changed) {
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+ return __awaiter(this, void 0, void 0, function* () {
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+ const gameObjectId = changed.gameObject.id;
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+ if (changed.componentName === 'SpriteAnimation') {
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+ const component = changed.component;
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+ this.autoPlay[changed.gameObject.id] = component.autoPlay;
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+ if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
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+ const asyncId = this.increaseAsyncId(gameObjectId);
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+ const {
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+ instance: frames
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+ } = yield eva_js.resource.getResource(component.resource);
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+ if (!this.validateAsyncId(gameObjectId, asyncId)) return;
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+ if (!frames) {
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+ console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);
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+ }
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+ this.add({
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+ frames: frames,
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+ id: changed.gameObject.id,
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+ component
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+ });
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+ } else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
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+ if (changed.prop && changed.prop.prop[0] === 'speed') {
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+ this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;
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+ } else {
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+ const asyncId = this.increaseAsyncId(gameObjectId);
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+ const {
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+ instance: frames
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+ } = yield eva_js.resource.getResource(component.resource);
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+ if (!this.validateAsyncId(gameObjectId, asyncId)) return;
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+ if (!frames) {
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+ console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);
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+ }
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+ this.change({
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+ frames: frames,
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+ id: changed.gameObject.id,
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+ component
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+ });
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+ }
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+ } else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
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+ this.increaseAsyncId(gameObjectId);
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+ this.remove(changed.gameObject.id);
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+ }
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+ }
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+ });
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+ }
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+ add({
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+ frames,
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+ id,
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+ component
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+ }) {
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+ const animate = new rendererAdapter.SpriteAnimation({
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+ frames
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+ });
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+ this.animates[id] = animate;
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+ this.containerManager.getContainer(id).addChildAt(animate.animatedSprite, 0);
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+ animate.animatedSprite.onComplete = () => {
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+ component.emit('complete');
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+ };
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+ animate.animatedSprite.onFrameChange = () => {
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+ component.emit('frameChange');
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+ };
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+ animate.animatedSprite.onLoop = () => {
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+ component.emit('loop');
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+ };
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+ component.animate = this.animates[id];
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+ this.animates[id].speed = 1000 / 60 / component.speed;
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+ if (this.autoPlay[id]) {
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+ animate.animatedSprite.play();
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+ }
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+ }
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+ change({
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+ frames,
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+ id,
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+ component
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+ }) {
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+ this.remove(id, true);
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+ this.add({
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+ frames,
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+ id,
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+ component
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+ });
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+ }
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+ remove(id, isChange) {
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+ const animate = this.animates[id];
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+ if (!animate) return;
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+ this.autoPlay[id] = animate.animatedSprite.playing;
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+ this.containerManager.getContainer(id).removeChild(animate.animatedSprite);
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+ animate.animatedSprite.destroy();
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+ delete this.animates[id];
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+ if (!isChange) {
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+ delete this.autoPlay[id];
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+ }
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+ }
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+ };
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+ SpriteAnimation.systemName = 'SpriteAnimationSystem';
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+ SpriteAnimation = __decorate([eva_js.decorators.componentObserver({
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+ SpriteAnimation: ['speed', 'resource']
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+ })], SpriteAnimation);
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+ var SpriteAnimation$1 = SpriteAnimation;
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+ exports.SpriteAnimation = SpriteAnimation$2;
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+ exports.SpriteAnimationSystem = SpriteAnimation$1;
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+ Object.defineProperty(exports, '__esModule', {
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+ value: true
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+ });
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+ return exports;
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+ }({}, EVA, EVA.plugin.renderer, EVA.rendererAdapter, PIXI);
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+ globalThis.EVA.plugin.renderer.spriteAnimation = globalThis.EVA.plugin.renderer.spriteAnimation || _EVA_IIFE_spriteAnimation;
@@ -0,0 +1 @@
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+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(t){for(var e=1;e<arguments.length;e++){var n=arguments[e];for(var i in n)({}).hasOwnProperty.call(n,i)&&(t[i]=n[i])}return t},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_spriteAnimation=function(t,e,n,i,o){"use strict";function r(t,e,n,i){var o,r=arguments.length,s=r<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(t,e,n,i);else for(var a=t.length-1;a>=0;a--)(o=t[a])&&(s=(r<3?o(s):r>3?o(e,n,s):o(e,n))||s);return r>3&&s&&Object.defineProperty(e,n,s),s}function s(t,e){if("object"==typeof Reflect&&"function"==typeof Reflect.metadata)return Reflect.metadata(t,e)}function a(t,e,n,i){return new(n||(n=Promise))(function(o,r){function s(t){try{c(i.next(t))}catch(t){r(t)}}function 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i in t)Object.prototype.hasOwnProperty.call(t,i)&&e.indexOf(i)<0&&(n[i]=t[i]);if(null!=t&&"function"==typeof Object.getOwnPropertySymbols){var o=0;for(i=Object.getOwnPropertySymbols(t);o<i.length;o++)e.indexOf(i[o])<0&&Object.prototype.propertyIsEnumerable.call(t,i[o])&&(n[i[o]]=t[i[o]])}return n}(c,["isArray"]))}function m(t){return l({type:t})}function l(t,e){return(n,i)=>{if("symbol"==typeof i)throw new c;const{options:o,returnTypeFunc:r}=function(t,e){return"function"==typeof t?{returnTypeFunc:t,options:e||{}}:{options:t||{}}}(t,e);d(n,i,o,r)}}var h;!function(t){t[t.Edit=2]="Edit",t[t.Game=4]="Game",t[t.All=6]="All"}(h||(h={}));class u extends 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0),r([m("boolean"),s("design:type",Boolean)],u.prototype,"autoPlay",void 0),r([m("number"),function(t){return l({step:t})}(10),s("design:type",Number)],u.prototype,"speed",void 0),r([m("boolean"),s("design:type",Boolean)],u.prototype,"forwards",void 0);const f="_s|r|c_";e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE_ANIMATION,({name:t,data:e})=>new Promise(n=>{var i;const r=e.json.data,s=e.image instanceof o.Texture?e.image:o.Texture.from(e.image);let a=r.frames||{};if(Array.isArray(a)){const t={};for(const e of a){const n=null!==(i=e.filename)&&void 0!==i?i:e.name;n&&(t[n]=e)}a=t}const c=r.animations||{},p={},d={};for(const e in a){d[t+f+e]=a[e]}for(const e in c){const n=[];if(c[e]&&c[e].length>=0)for(const i of c[e]){const e=t+f+i;n.push(e)}p[e]=n}const m=new o.Spritesheet(s,_extends(_extends({},r),{frames:d,animations:p}));m.parse().then(()=>{const{textures:t}=m,e=[];for(const n in t)e.push(t[n]);n(e)})})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE_ANIMATION,({instance:t})=>{if(t)for(const e of t)e.destroy(!0)});let y=class extends n.Renderer{constructor(){super(...arguments),this.name="SpriteAnimationSystem",this.animates={},this.autoPlay={}}init(){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(t){const{width:e,height:n}=t.transform.size;this.animates[t.id]&&(this.animates[t.id].animatedSprite.width=e,this.animates[t.id].animatedSprite.height=n)}componentChanged(t){return a(this,void 0,void 0,function*(){const n=t.gameObject.id;if("SpriteAnimation"===t.componentName){const i=t.component;if(this.autoPlay[t.gameObject.id]=i.autoPlay,t.type===e.OBSERVER_TYPE.ADD){const o=this.increaseAsyncId(n),{instance:r}=yield e.resource.getResource(i.resource);if(!this.validateAsyncId(n,o))return;r||console.error(`GameObject:${t.gameObject.name}'s Img resource load error`),this.add({frames:r,id:t.gameObject.id,component:i})}else if(t.type===e.OBSERVER_TYPE.CHANGE)if(t.prop&&"speed"===t.prop.prop[0])this.animates[t.gameObject.id].speed=1e3/60/i.speed;else{const o=this.increaseAsyncId(n),{instance:r}=yield e.resource.getResource(i.resource);if(!this.validateAsyncId(n,o))return;r||console.error(`GameObject:${t.gameObject.name}'s Img resource load error`),this.change({frames:r,id:t.gameObject.id,component:i})}else t.type===e.OBSERVER_TYPE.REMOVE&&(this.increaseAsyncId(n),this.remove(t.gameObject.id))}})}add({frames:t,id:e,component:n}){const o=new i.SpriteAnimation({frames:t});this.animates[e]=o,this.containerManager.getContainer(e).addChildAt(o.animatedSprite,0),o.animatedSprite.onComplete=()=>{n.emit("complete")},o.animatedSprite.onFrameChange=()=>{n.emit("frameChange")},o.animatedSprite.onLoop=()=>{n.emit("loop")},n.animate=this.animates[e],this.animates[e].speed=1e3/60/n.speed,this.autoPlay[e]&&o.animatedSprite.play()}change({frames:t,id:e,component:n}){this.remove(e,!0),this.add({frames:t,id:e,component:n})}remove(t,e){const n=this.animates[t];n&&(this.autoPlay[t]=n.animatedSprite.playing,this.containerManager.getContainer(t).removeChild(n.animatedSprite),n.animatedSprite.destroy(),delete this.animates[t],e||delete this.autoPlay[t])}};y.systemName="SpriteAnimationSystem",y=r([e.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],y);var g=y;return t.SpriteAnimation=u,t.SpriteAnimationSystem=g,Object.defineProperty(t,"__esModule",{value:!0}),t}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter,PIXI);globalThis.EVA.plugin.renderer.spriteAnimation=globalThis.EVA.plugin.renderer.spriteAnimation||_EVA_IIFE_spriteAnimation;