@eva/plugin-renderer-sprite-animation 1.2.2-alpha.2 → 1.2.2-type.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- function _extends(){return(_extends=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var r in n)Object.prototype.hasOwnProperty.call(n,r)&&(e[r]=n[r])}return e}).apply(this,arguments)}var _EVA_IIFE_spriteAnimation=function(e,t,n,r,o){"use strict";var i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var n in t)t.hasOwnProperty(n)&&(e[n]=t[n])})(e,t)};function a(e,t){function n(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(n.prototype=t.prototype,new n)}function s(e,t,n,r){var o,i=arguments.length,a=i<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,n,r);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(a=(i<3?o(a):i>3?o(t,n,a):o(t,n))||a);return i>3&&a&&Object.defineProperty(t,n,a),a}function c(e,t,n,r){return new(n||(n=Promise))((function(o,i){function a(e){try{c(r.next(e))}catch(e){i(e)}}function s(e){try{c(r.throw(e))}catch(e){i(e)}}function c(e){var t;e.done?o(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(a,s)}c((r=r.apply(e,t||[])).next())}))}function p(e,t){var n,r,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(n)throw new TypeError("Generator is already executing.");for(;a;)try{if(n=1,r&&(o=2&i[0]?r.return:i[0]?r.throw||((o=r.return)&&o.call(r),0):r.next)&&!(o=o.call(r,i[1])).done)return o;switch(r=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,r=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],r=0}finally{n=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function u(e){var t="function"==typeof Symbol&&Symbol.iterator,n=t&&e[t],r=0;if(n)return n.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}function l(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}function m(e){return function(t,n){var r=l(t,n);r.key=n,r.type=e}}function f(e){return function(t,n){l(t,n).step=e}}var d=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.autoPlay=!0,t.speed=100,t.forwards=!1,t.waitPlay=!1,t.waitStop=!1,t.times=1/0,t.count=0,t}return a(t,e),t.prototype.init=function(e){var t=this;e&&_extends(this,e),this.on("loop",(function(){++t.count>=t.times&&(t.forwards?t.animate.animatedSprite.loop=!1:(t.animate.stop(),t.emit("complete")))}))},t.prototype.play=function(e){void 0===e&&(e=1/0),0!==e&&(this.times=e,this.animate?(1===e&&this.forwards&&(this.animate.animatedSprite.loop=!1),this.animate.play(),this.count=0):this.waitPlay=!0)},t.prototype.stop=function(){this.animate?this.animate.stop():this.waitStop=!0},Object.defineProperty(t.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())},enumerable:!1,configurable:!0}),t.prototype.gotoAndPlay=function(e){this.animate.gotoAndPlay(e)},t.prototype.gotoAndStop=function(e){this.animate.gotoAndStop(e)},Object.defineProperty(t.prototype,"currentFrame",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.currentFrame},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"totalFrames",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.totalFrames},enumerable:!1,configurable:!0}),t.componentName="SpriteAnimation",s([m("string")],t.prototype,"resource",void 0),s([m("boolean")],t.prototype,"autoPlay",void 0),s([m("number"),f(10)],t.prototype,"speed",void 0),s([m("boolean")],t.prototype,"forwards",void 0),t}(t.Component),h="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t=e.name,n=e.data;return new Promise((function(e){var r,i,a=n.json,s=o.BaseTexture.from(n.image),c=a.frames||{},p=a.animations||{},l={};for(var m in c){l[t+h+m]=c[m]}for(var m in p){var f=[];if(p[m]&&p[m].length>=0)try{for(var d=(r=void 0,u(p[m])),y=d.next();!y.done;y=d.next()){var v=y.value,b=t+h+v;f.push(b)}}catch(e){r={error:e}}finally{try{y&&!y.done&&(i=d.return)&&i.call(d)}finally{if(r)throw r.error}}p[m]=f}a.frames=l;var g=new o.Spritesheet(s,a);g.parse((function(){var t=g.textures,n=[];for(var r in t)n.push(t[r]);e(n)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t,n,r=e.instance;if(r)try{for(var o=u(r),i=o.next();!i.done;i=o.next()){i.value.destroy(!0)}}catch(e){t={error:e}}finally{try{i&&!i.done&&(n=o.return)&&n.call(o)}finally{if(t)throw t.error}}}));var y=function(e){function o(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="SpriteAnimation",t.animates={},t.autoPlay={},t}return a(o,e),o.prototype.init=function(){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(e){var t=e.transform.size,n=t.width,r=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=n,this.animates[e.id].animatedSprite.height=r)},o.prototype.componentChanged=function(e){return c(this,void 0,void 0,(function(){var n,r,o;return p(this,(function(i){switch(i.label){case 0:return"SpriteAnimation"!==e.componentName?[3,7]:(n=e.component,this.autoPlay[e.gameObject.id]=n.autoPlay,e.type!==t.OBSERVER_TYPE.ADD?[3,2]:[4,t.resource.getResource(n.resource)]);case 1:return(r=i.sent().instance)||console.error("GameObject:"+e.gameObject.name+"'s Img resource load error"),this.add({frames:r,id:e.gameObject.id,component:n}),[3,7];case 2:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,6]:e.prop&&"speed"===e.prop.prop[0]?(this.animates[e.gameObject.id].speed=1e3/60/n.speed,[3,5]):[3,3];case 3:return[4,t.resource.getResource(n.resource)];case 4:(o=i.sent().instance)||console.error("GameObject:"+e.gameObject.name+"'s Img resource load error"),this.change({frames:o,id:e.gameObject.id,component:n}),i.label=5;case 5:return[3,7];case 6:e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e.gameObject.id),i.label=7;case 7:return[2]}}))}))},o.prototype.add=function(e){var t=e.frames,n=e.id,o=e.component,i=new r.SpriteAnimation({frames:t});this.animates[n]=i,this.containerManager.getContainer(n).addChildAt(i.animatedSprite,0),i.animatedSprite.onComplete=function(){o.emit("complete")},i.animatedSprite.onFrameChange=function(){o.emit("frameChange")},i.animatedSprite.onLoop=function(){o.emit("loop")},o.animate=this.animates[n],this.animates[n].speed=1e3/60/o.speed,this.autoPlay[n]&&i.animatedSprite.play()},o.prototype.change=function(e){var t=e.frames,n=e.id,r=e.component;this.remove(n,!0),this.add({frames:t,id:n,component:r})},o.prototype.remove=function(e,t){var n=this.animates[e];this.autoPlay[e]=n.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(n.animatedSprite),n.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=s([t.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(n.Renderer);return e.SpriteAnimation=d,e.SpriteAnimationSystem=y,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter,PIXI);
1
+ function _extends(){return _extends=Object.assign||function(e){for(var t=1;t<arguments.length;t++){var n=arguments[t];for(var r in n)Object.prototype.hasOwnProperty.call(n,r)&&(e[r]=n[r])}return e},_extends.apply(this,arguments)}var _EVA_IIFE_spriteAnimation=function(e,t,n,r,o){"use strict";var i=function(e,t){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var n in t)t.hasOwnProperty(n)&&(e[n]=t[n])},i(e,t)};function a(e,t){function n(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(n.prototype=t.prototype,new n)}function s(e,t,n,r){var o,i=arguments.length,a=i<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,n,r);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(a=(i<3?o(a):i>3?o(t,n,a):o(t,n))||a);return i>3&&a&&Object.defineProperty(t,n,a),a}function c(e,t,n,r){return new(n||(n=Promise))((function(o,i){function a(e){try{c(r.next(e))}catch(e){i(e)}}function s(e){try{c(r.throw(e))}catch(e){i(e)}}function c(e){var t;e.done?o(e.value):(t=e.value,t instanceof n?t:new n((function(e){e(t)}))).then(a,s)}c((r=r.apply(e,t||[])).next())}))}function p(e,t){var n,r,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(n)throw new TypeError("Generator is already executing.");for(;a;)try{if(n=1,r&&(o=2&i[0]?r.return:i[0]?r.throw||((o=r.return)&&o.call(r),0):r.next)&&!(o=o.call(r,i[1])).done)return o;switch(r=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,r=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],r=0}finally{n=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function u(e){var t="function"==typeof Symbol&&Symbol.iterator,n=t&&e[t],r=0;if(n)return n.call(e);if(e&&"number"==typeof e.length)return{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}};throw new TypeError(t?"Object is not iterable.":"Symbol.iterator is not defined.")}function l(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}function m(e){return function(t,n){var r=l(t,n);r.key=n,r.type=e}}function f(e){return function(t,n){l(t,n).step=e}}var d=function(e){function t(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.autoPlay=!0,t.speed=100,t.forwards=!1,t.waitPlay=!1,t.waitStop=!1,t.times=1/0,t.count=0,t}return a(t,e),t.prototype.init=function(e){var t=this;e&&_extends(this,e),this.on("loop",(function(){++t.count>=t.times&&(t.forwards?t.animate.animatedSprite.loop=!1:(t.animate.stop(),t.emit("complete")))}))},t.prototype.play=function(e){void 0===e&&(e=1/0),0!==e&&(this.times=e,this.animate?(1===e&&this.forwards&&(this.animate.animatedSprite.loop=!1),this.animate.play(),this.count=0):this.waitPlay=!0)},t.prototype.stop=function(){this.animate?this.animate.stop():this.waitStop=!0},Object.defineProperty(t.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())},enumerable:!1,configurable:!0}),t.prototype.gotoAndPlay=function(e){this.animate.gotoAndPlay(e)},t.prototype.gotoAndStop=function(e){this.animate.gotoAndStop(e)},Object.defineProperty(t.prototype,"currentFrame",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.currentFrame},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"totalFrames",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.totalFrames},enumerable:!1,configurable:!0}),t.componentName="SpriteAnimation",s([m("string")],t.prototype,"resource",void 0),s([m("boolean")],t.prototype,"autoPlay",void 0),s([m("number"),f(10)],t.prototype,"speed",void 0),s([m("boolean")],t.prototype,"forwards",void 0),t}(t.Component),h=d,y="_s|r|c_";t.resource.registerInstance(t.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t=e.name,n=e.data;return new Promise((function(e){var r,i,a=n.json,s=o.BaseTexture.from(n.image),c=a.frames||{},p=a.animations||{},l={};for(var m in c){l[t+y+m]=c[m]}for(var m in p){var f=[];if(p[m]&&p[m].length>=0)try{for(var d=(r=void 0,u(p[m])),h=d.next();!h.done;h=d.next()){var v=h.value,b=t+y+v;f.push(b)}}catch(e){r={error:e}}finally{try{h&&!h.done&&(i=d.return)&&i.call(d)}finally{if(r)throw r.error}}p[m]=f}a.frames=l;var g=new o.Spritesheet(s,a);g.parse((function(){var t=g.textures,n=[];for(var r in t)n.push(t[r]);e(n)}))}))})),t.resource.registerDestroy(t.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t,n,r=e.instance;if(r)try{for(var o=u(r),i=o.next();!i.done;i=o.next()){i.value.destroy(!0)}}catch(e){t={error:e}}finally{try{i&&!i.done&&(n=o.return)&&n.call(o)}finally{if(t)throw t.error}}}));var v=function(e){function o(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="SpriteAnimation",t.animates={},t.autoPlay={},t}return a(o,e),o.prototype.init=function(){this.renderSystem=this.game.getSystem(n.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(e){var t=e.transform.size,n=t.width,r=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=n,this.animates[e.id].animatedSprite.height=r)},o.prototype.componentChanged=function(e){return c(this,void 0,void 0,(function(){var n,r,o;return p(this,(function(i){switch(i.label){case 0:return"SpriteAnimation"!==e.componentName?[3,7]:(n=e.component,this.autoPlay[e.gameObject.id]=n.autoPlay,e.type!==t.OBSERVER_TYPE.ADD?[3,2]:[4,t.resource.getResource(n.resource)]);case 1:return(r=i.sent().instance)||console.error("GameObject:"+e.gameObject.name+"'s Img resource load error"),this.add({frames:r,id:e.gameObject.id,component:n}),[3,7];case 2:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,6]:e.prop&&"speed"===e.prop.prop[0]?(this.animates[e.gameObject.id].speed=1e3/60/n.speed,[3,5]):[3,3];case 3:return[4,t.resource.getResource(n.resource)];case 4:(o=i.sent().instance)||console.error("GameObject:"+e.gameObject.name+"'s Img resource load error"),this.change({frames:o,id:e.gameObject.id,component:n}),i.label=5;case 5:return[3,7];case 6:e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e.gameObject.id),i.label=7;case 7:return[2]}}))}))},o.prototype.add=function(e){var t=e.frames,n=e.id,o=e.component,i=new r.SpriteAnimation({frames:t});this.animates[n]=i,this.containerManager.getContainer(n).addChildAt(i.animatedSprite,0),i.animatedSprite.onComplete=function(){o.emit("complete")},i.animatedSprite.onFrameChange=function(){o.emit("frameChange")},i.animatedSprite.onLoop=function(){o.emit("loop")},o.animate=this.animates[n],this.animates[n].speed=1e3/60/o.speed,this.autoPlay[n]&&i.animatedSprite.play()},o.prototype.change=function(e){var t=e.frames,n=e.id,r=e.component;this.remove(n,!0),this.add({frames:t,id:n,component:r})},o.prototype.remove=function(e,t){var n=this.animates[e];this.autoPlay[e]=n.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(n.animatedSprite),n.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=s([t.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(n.Renderer),b=v;return e.SpriteAnimation=h,e.SpriteAnimationSystem=b,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter,PIXI);
@@ -0,0 +1,6 @@
1
+ import "@eva/eva.js";
2
+ declare module "@eva/eva.js" {
3
+ export enum RESOURCE_TYPE {
4
+ 'SPRITE_ANIMATION' = 'SPRITE_ANIMATION'
5
+ }
6
+ }
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),n=require("@eva/renderer-adapter"),o=require("pixi.js"),i=function(e,t){return(i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function a(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function p(e,t){var r,n,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,n&&(o=2&i[0]?n.return:i[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,i[1])).done)return o;switch(n=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,n=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],n=0}finally{r=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var u=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.autoPlay=!0,t.speed=100,t.forwards=!1,t.waitPlay=!1,t.waitStop=!1,t.times=1/0,t.count=0,t}return a(r,e),r.prototype.init=function(e){var t=this;e&&Object.assign(this,e),this.on("loop",(function(){++t.count>=t.times&&(t.forwards?t.animate.animatedSprite.loop=!1:(t.animate.stop(),t.emit("complete")))}))},r.prototype.play=function(e){void 0===e&&(e=1/0),0!==e&&(this.times=e,this.animate?(1===e&&this.forwards&&(this.animate.animatedSprite.loop=!1),this.animate.play(),this.count=0):this.waitPlay=!0)},r.prototype.stop=function(){this.animate?this.animate.stop():this.waitStop=!0},Object.defineProperty(r.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())},enumerable:!1,configurable:!0}),r.prototype.gotoAndPlay=function(e){this.animate.gotoAndPlay(e)},r.prototype.gotoAndStop=function(e){this.animate.gotoAndStop(e)},Object.defineProperty(r.prototype,"currentFrame",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.currentFrame},enumerable:!1,configurable:!0}),Object.defineProperty(r.prototype,"totalFrames",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.totalFrames},enumerable:!1,configurable:!0}),r.componentName="SpriteAnimation",s([t.type("string")],r.prototype,"resource",void 0),s([t.type("boolean")],r.prototype,"autoPlay",void 0),s([t.type("number"),t.step(10)],r.prototype,"speed",void 0),s([t.type("boolean")],r.prototype,"forwards",void 0),r}(e.Component);e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var n,i,a=r.json,s=o.BaseTexture.from(r.image),p=a.frames||{},u=a.animations||{},l={};for(var m in p){l[t+"_s|r|c_"+m]=p[m]}for(var m in u){var d=[];if(u[m]&&u[m].length>=0)try{for(var f=(n=void 0,c(u[m])),h=f.next();!h.done;h=f.next()){var y=h.value,v=t+"_s|r|c_"+y;d.push(v)}}catch(e){n={error:e}}finally{try{h&&!h.done&&(i=f.return)&&i.call(f)}finally{if(n)throw n.error}}u[m]=d}a.frames=l;var g=new o.Spritesheet(s,a);g.parse((function(){var t=g.textures,r=[];for(var n in t)r.push(t[n]);e(r)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t,r,n=e.instance;if(n)try{for(var o=c(n),i=o.next();!i.done;i=o.next()){i.value.destroy(!0)}}catch(e){t={error:e}}finally{try{i&&!i.done&&(r=o.return)&&r.call(o)}finally{if(t)throw t.error}}}));var l=function(t){function o(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="SpriteAnimation",e.animates={},e.autoPlay={},e}return a(o,t),o.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=r,this.animates[e.id].animatedSprite.height=n)},o.prototype.componentChanged=function(t){return r=this,n=void 0,i=function(){var r,n,o;return p(this,(function(i){switch(i.label){case 0:return"SpriteAnimation"!==t.componentName?[3,7]:(r=t.component,this.autoPlay[t.gameObject.id]=r.autoPlay,t.type!==e.OBSERVER_TYPE.ADD?[3,2]:[4,e.resource.getResource(r.resource)]);case 1:return(n=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.add({frames:n,id:t.gameObject.id,component:r}),[3,7];case 2:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,6]:t.prop&&"speed"===t.prop.prop[0]?(this.animates[t.gameObject.id].speed=1e3/60/r.speed,[3,5]):[3,3];case 3:return[4,e.resource.getResource(r.resource)];case 4:(o=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.change({frames:o,id:t.gameObject.id,component:r}),i.label=5;case 5:return[3,7];case 6:t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t.gameObject.id),i.label=7;case 7:return[2]}}))},new((o=void 0)||(o=Promise))((function(e,t){function a(e){try{p(i.next(e))}catch(e){t(e)}}function s(e){try{p(i.throw(e))}catch(e){t(e)}}function p(t){t.done?e(t.value):new o((function(e){e(t.value)})).then(a,s)}p((i=i.apply(r,n||[])).next())}));var r,n,o,i},o.prototype.add=function(e){var t=e.frames,r=e.id,o=e.component,i=new n.SpriteAnimation({frames:t});this.animates[r]=i,this.containerManager.getContainer(r).addChildAt(i.animatedSprite,0),i.animatedSprite.onComplete=function(){o.emit("complete")},i.animatedSprite.onFrameChange=function(){o.emit("frameChange")},i.animatedSprite.onLoop=function(){o.emit("loop")},o.animate=this.animates[r],this.animates[r].speed=1e3/60/o.speed,this.autoPlay[r]&&i.animatedSprite.play()},o.prototype.change=function(e){var t=e.frames,r=e.id,n=e.component;this.remove(r,!0),this.add({frames:t,id:r,component:n})},o.prototype.remove=function(e,t){var r=this.animates[e];this.autoPlay[e]=r.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(r.animatedSprite),r.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=s([e.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(r.Renderer);exports.SpriteAnimation=u,exports.SpriteAnimationSystem=l;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/inspector-decorator"),r=require("@eva/plugin-renderer"),n=require("@eva/renderer-adapter"),o=require("pixi.js"),i=function(e,t){return i=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},i(e,t)};function a(e,t){function r(){this.constructor=e}i(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function s(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function p(e,t){var r,n,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,n&&(o=2&i[0]?n.return:i[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,i[1])).done)return o;switch(n=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,n=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],n=0}finally{r=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var u=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.resource="",t.autoPlay=!0,t.speed=100,t.forwards=!1,t.waitPlay=!1,t.waitStop=!1,t.times=1/0,t.count=0,t}return a(r,e),r.prototype.init=function(e){var t=this;e&&Object.assign(this,e),this.on("loop",(function(){++t.count>=t.times&&(t.forwards?t.animate.animatedSprite.loop=!1:(t.animate.stop(),t.emit("complete")))}))},r.prototype.play=function(e){void 0===e&&(e=1/0),0!==e&&(this.times=e,this.animate?(1===e&&this.forwards&&(this.animate.animatedSprite.loop=!1),this.animate.play(),this.count=0):this.waitPlay=!0)},r.prototype.stop=function(){this.animate?this.animate.stop():this.waitStop=!0},Object.defineProperty(r.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())},enumerable:!1,configurable:!0}),r.prototype.gotoAndPlay=function(e){this.animate.gotoAndPlay(e)},r.prototype.gotoAndStop=function(e){this.animate.gotoAndStop(e)},Object.defineProperty(r.prototype,"currentFrame",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.currentFrame},enumerable:!1,configurable:!0}),Object.defineProperty(r.prototype,"totalFrames",{get:function(){var e,t;return null===(t=null===(e=this.animate)||void 0===e?void 0:e.animatedSprite)||void 0===t?void 0:t.totalFrames},enumerable:!1,configurable:!0}),r.componentName="SpriteAnimation",s([t.type("string")],r.prototype,"resource",void 0),s([t.type("boolean")],r.prototype,"autoPlay",void 0),s([t.type("number"),t.step(10)],r.prototype,"speed",void 0),s([t.type("boolean")],r.prototype,"forwards",void 0),r}(e.Component),l=u;e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var n,i,a=r.json,s=o.BaseTexture.from(r.image),p=a.frames||{},u=a.animations||{},l={};for(var m in p){l[t+"_s|r|c_"+m]=p[m]}for(var m in u){var d=[];if(u[m]&&u[m].length>=0)try{for(var f=(n=void 0,c(u[m])),h=f.next();!h.done;h=f.next()){var y=h.value,v=t+"_s|r|c_"+y;d.push(v)}}catch(e){n={error:e}}finally{try{h&&!h.done&&(i=f.return)&&i.call(f)}finally{if(n)throw n.error}}u[m]=d}a.frames=l;var g=new o.Spritesheet(s,a);g.parse((function(){var t=g.textures,r=[];for(var n in t)r.push(t[n]);e(r)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t,r,n=e.instance;if(n)try{for(var o=c(n),i=o.next();!i.done;i=o.next()){i.value.destroy(!0)}}catch(e){t={error:e}}finally{try{i&&!i.done&&(r=o.return)&&r.call(o)}finally{if(t)throw t.error}}}));var m=function(t){function o(){var e=null!==t&&t.apply(this,arguments)||this;return e.name="SpriteAnimation",e.animates={},e.autoPlay={},e}return a(o,t),o.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=r,this.animates[e.id].animatedSprite.height=n)},o.prototype.componentChanged=function(t){return r=this,n=void 0,i=function(){var r,n,o;return p(this,(function(i){switch(i.label){case 0:return"SpriteAnimation"!==t.componentName?[3,7]:(r=t.component,this.autoPlay[t.gameObject.id]=r.autoPlay,t.type!==e.OBSERVER_TYPE.ADD?[3,2]:[4,e.resource.getResource(r.resource)]);case 1:return(n=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.add({frames:n,id:t.gameObject.id,component:r}),[3,7];case 2:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,6]:t.prop&&"speed"===t.prop.prop[0]?(this.animates[t.gameObject.id].speed=1e3/60/r.speed,[3,5]):[3,3];case 3:return[4,e.resource.getResource(r.resource)];case 4:(o=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.change({frames:o,id:t.gameObject.id,component:r}),i.label=5;case 5:return[3,7];case 6:t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t.gameObject.id),i.label=7;case 7:return[2]}}))},new((o=void 0)||(o=Promise))((function(e,t){function a(e){try{p(i.next(e))}catch(e){t(e)}}function s(e){try{p(i.throw(e))}catch(e){t(e)}}function p(t){t.done?e(t.value):new o((function(e){e(t.value)})).then(a,s)}p((i=i.apply(r,n||[])).next())}));var r,n,o,i},o.prototype.add=function(e){var t=e.frames,r=e.id,o=e.component,i=new n.SpriteAnimation({frames:t});this.animates[r]=i,this.containerManager.getContainer(r).addChildAt(i.animatedSprite,0),i.animatedSprite.onComplete=function(){o.emit("complete")},i.animatedSprite.onFrameChange=function(){o.emit("frameChange")},i.animatedSprite.onLoop=function(){o.emit("loop")},o.animate=this.animates[r],this.animates[r].speed=1e3/60/o.speed,this.autoPlay[r]&&i.animatedSprite.play()},o.prototype.change=function(e){var t=e.frames,r=e.id,n=e.component;this.remove(r,!0),this.add({frames:t,id:r,component:n})},o.prototype.remove=function(e,t){var r=this.animates[e];this.autoPlay[e]=r.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(r.animatedSprite),r.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=s([e.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(r.Renderer);exports.SpriteAnimation=l,exports.SpriteAnimationSystem=m;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-sprite-animation",
3
- "version": "1.2.2-alpha.2",
3
+ "version": "1.2.2-type.1",
4
4
  "description": "@eva/plugin-renderer-sprite-animation",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-sprite-animation.esm.js",
@@ -19,9 +19,9 @@
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
21
  "@eva/inspector-decorator": "^0.0.5",
22
- "@eva/plugin-renderer": "1.2.2-alpha.2",
23
- "@eva/renderer-adapter": "1.2.2-alpha.2",
24
- "@eva/eva.js": "1.2.2-alpha.2",
22
+ "@eva/plugin-renderer": "1.2.2-type.1",
23
+ "@eva/renderer-adapter": "1.2.2-type.1",
24
+ "@eva/eva.js": "1.2.2-type.1",
25
25
  "pixi.js": "^4.8.7"
26
26
  }
27
27
  }
@@ -1,347 +0,0 @@
1
- function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
2
-
3
- import { __extends, __decorate, __values, __awaiter, __generator } from 'tslib';
4
- import { Component, resource, RESOURCE_TYPE, OBSERVER_TYPE, decorators } from '@eva/eva.js/dist/miniprogram';
5
- import { type, step } from '@eva/inspector-decorator';
6
- import { RendererSystem, Renderer } from '@eva/plugin-renderer/dist/miniprogram';
7
- import { SpriteAnimation as SpriteAnimation$4 } from '@eva/renderer-adapter/dist/miniprogram';
8
- import { BaseTexture, Spritesheet } from '@eva/miniprogram-pixi';
9
-
10
- var SpriteAnimation$2 = function (_super) {
11
- __extends(SpriteAnimation, _super);
12
-
13
- function SpriteAnimation() {
14
- var _this = _super !== null && _super.apply(this, arguments) || this;
15
-
16
- _this.resource = '';
17
- _this.autoPlay = true;
18
- _this.speed = 100;
19
- _this.waitPlay = false;
20
- _this.waitStop = false;
21
- _this.times = Infinity;
22
- _this.count = 0;
23
- return _this;
24
- }
25
-
26
- SpriteAnimation.prototype.init = function (obj) {
27
- var _this = this;
28
-
29
- obj && _extends(this, obj);
30
- this.on('loop', function () {
31
- if (++_this.count >= _this.times) {
32
- _this.animate.stop();
33
-
34
- _this.emit('complete');
35
- }
36
- });
37
- };
38
-
39
- SpriteAnimation.prototype.play = function (times) {
40
- if (times === void 0) {
41
- times = Infinity;
42
- }
43
-
44
- if (times === 0) {
45
- return;
46
- }
47
-
48
- this.times = times;
49
-
50
- if (!this.animate) {
51
- this.waitPlay = true;
52
- } else {
53
- this.animate.play();
54
- this.count = 0;
55
- }
56
- };
57
-
58
- SpriteAnimation.prototype.stop = function () {
59
- if (!this.animate) {
60
- this.waitStop = true;
61
- } else {
62
- this.animate.stop();
63
- }
64
- };
65
-
66
- Object.defineProperty(SpriteAnimation.prototype, "animate", {
67
- get: function get() {
68
- return this._animate;
69
- },
70
- set: function set(val) {
71
- this._animate = val;
72
-
73
- if (this.waitPlay) {
74
- this.waitPlay = false;
75
- this.play(this.times);
76
- }
77
-
78
- if (this.waitStop) {
79
- this.waitStop = false;
80
- this.stop();
81
- }
82
- },
83
- enumerable: false,
84
- configurable: true
85
- });
86
-
87
- SpriteAnimation.prototype.gotoAndPlay = function (frameNumber) {
88
- this.animate.gotoAndPlay(frameNumber);
89
- };
90
-
91
- SpriteAnimation.prototype.gotoAndStop = function (frameNumber) {
92
- this.animate.gotoAndStop(frameNumber);
93
- };
94
-
95
- SpriteAnimation.componentName = 'SpriteAnimation';
96
-
97
- __decorate([type('string')], SpriteAnimation.prototype, "resource", void 0);
98
-
99
- __decorate([type('boolean')], SpriteAnimation.prototype, "autoPlay", void 0);
100
-
101
- __decorate([type('number'), step(10)], SpriteAnimation.prototype, "speed", void 0);
102
-
103
- return SpriteAnimation;
104
- }(Component);
105
-
106
- var SpriteAnimation$3 = SpriteAnimation$2;
107
- var resourceKeySplit = '_s|r|c_';
108
- resource.registerInstance(RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
109
- var name = _a.name,
110
- data = _a.data;
111
- return new Promise(function (r) {
112
- var e_1, _a;
113
-
114
- var textureObj = data.json;
115
- var texture = BaseTexture.from(data.image);
116
- var frames = textureObj.frames || {};
117
- var animations = textureObj.animations || {};
118
- var newFrames = {};
119
-
120
- for (var key in frames) {
121
- var newKey = name + resourceKeySplit + key;
122
- newFrames[newKey] = frames[key];
123
- }
124
-
125
- for (var key in animations) {
126
- var spriteList = [];
127
-
128
- if (animations[key] && animations[key].length >= 0) {
129
- try {
130
- for (var _b = (e_1 = void 0, __values(animations[key])), _c = _b.next(); !_c.done; _c = _b.next()) {
131
- var spriteName = _c.value;
132
- var newSpriteName = name + resourceKeySplit + spriteName;
133
- spriteList.push(newSpriteName);
134
- }
135
- } catch (e_1_1) {
136
- e_1 = {
137
- error: e_1_1
138
- };
139
- } finally {
140
- try {
141
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
142
- } finally {
143
- if (e_1) throw e_1.error;
144
- }
145
- }
146
- }
147
-
148
- animations[key] = spriteList;
149
- }
150
-
151
- textureObj.frames = newFrames;
152
- var spriteSheet = new Spritesheet(texture, textureObj);
153
- spriteSheet.parse(function () {
154
- var textures = spriteSheet.textures;
155
- var spriteFrames = [];
156
-
157
- for (var key in textures) {
158
- spriteFrames.push(textures[key]);
159
- }
160
-
161
- r(spriteFrames);
162
- });
163
- });
164
- });
165
- resource.registerDestroy(RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
166
- var e_2, _b;
167
-
168
- var instance = _a.instance;
169
- if (!instance) return;
170
-
171
- try {
172
- for (var instance_1 = __values(instance), instance_1_1 = instance_1.next(); !instance_1_1.done; instance_1_1 = instance_1.next()) {
173
- var texture = instance_1_1.value;
174
- texture.destroy(true);
175
- }
176
- } catch (e_2_1) {
177
- e_2 = {
178
- error: e_2_1
179
- };
180
- } finally {
181
- try {
182
- if (instance_1_1 && !instance_1_1.done && (_b = instance_1.return)) _b.call(instance_1);
183
- } finally {
184
- if (e_2) throw e_2.error;
185
- }
186
- }
187
- });
188
-
189
- var SpriteAnimation = function (_super) {
190
- __extends(SpriteAnimation, _super);
191
-
192
- function SpriteAnimation() {
193
- var _this = _super !== null && _super.apply(this, arguments) || this;
194
-
195
- _this.name = 'SpriteAnimation';
196
- _this.animates = {};
197
- _this.autoPlay = {};
198
- return _this;
199
- }
200
-
201
- SpriteAnimation.prototype.init = function () {
202
- this.renderSystem = this.game.getSystem(RendererSystem);
203
- this.renderSystem.rendererManager.register(this);
204
- };
205
-
206
- SpriteAnimation.prototype.rendererUpdate = function (gameObject) {
207
- var _a = gameObject.transform.size,
208
- width = _a.width,
209
- height = _a.height;
210
-
211
- if (this.animates[gameObject.id]) {
212
- this.animates[gameObject.id].animatedSprite.width = width;
213
- this.animates[gameObject.id].animatedSprite.height = height;
214
- }
215
- };
216
-
217
- SpriteAnimation.prototype.componentChanged = function (changed) {
218
- return __awaiter(this, void 0, void 0, function () {
219
- var component, frames_1, frames_2;
220
- return __generator(this, function (_a) {
221
- switch (_a.label) {
222
- case 0:
223
- if (!(changed.componentName === 'SpriteAnimation')) return [3, 7];
224
- component = changed.component;
225
- this.autoPlay[changed.gameObject.id] = component.autoPlay;
226
- if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 2];
227
- return [4, resource.getResource(component.resource)];
228
-
229
- case 1:
230
- frames_1 = _a.sent().instance;
231
-
232
- if (!frames_1) {
233
- console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
234
- }
235
-
236
- this.add({
237
- frames: frames_1,
238
- id: changed.gameObject.id,
239
- component: component
240
- });
241
- return [3, 7];
242
-
243
- case 2:
244
- if (!(changed.type === OBSERVER_TYPE.CHANGE)) return [3, 6];
245
- if (!(changed.prop && changed.prop.prop[0] === 'speed')) return [3, 3];
246
- this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;
247
- return [3, 5];
248
-
249
- case 3:
250
- return [4, resource.getResource(component.resource)];
251
-
252
- case 4:
253
- frames_2 = _a.sent().instance;
254
-
255
- if (!frames_2) {
256
- console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
257
- }
258
-
259
- this.change({
260
- frames: frames_2,
261
- id: changed.gameObject.id,
262
- component: component
263
- });
264
- _a.label = 5;
265
-
266
- case 5:
267
- return [3, 7];
268
-
269
- case 6:
270
- if (changed.type === OBSERVER_TYPE.REMOVE) {
271
- this.remove(changed.gameObject.id);
272
- }
273
-
274
- _a.label = 7;
275
-
276
- case 7:
277
- return [2];
278
- }
279
- });
280
- });
281
- };
282
-
283
- SpriteAnimation.prototype.add = function (_a) {
284
- var frames = _a.frames,
285
- id = _a.id,
286
- component = _a.component;
287
- var animate = new SpriteAnimation$4({
288
- frames: frames
289
- });
290
- this.animates[id] = animate;
291
- this.containerManager.getContainer(id).addChildAt(animate.animatedSprite, 0);
292
-
293
- animate.animatedSprite.onComplete = function () {
294
- component.emit('complete');
295
- };
296
-
297
- animate.animatedSprite.onFrameChange = function () {
298
- component.emit('frameChange');
299
- };
300
-
301
- animate.animatedSprite.onLoop = function () {
302
- component.emit('loop');
303
- };
304
-
305
- component.animate = this.animates[id];
306
- this.animates[id].speed = 1000 / 60 / component.speed;
307
-
308
- if (this.autoPlay[id]) {
309
- animate.animatedSprite.play();
310
- }
311
- };
312
-
313
- SpriteAnimation.prototype.change = function (_a) {
314
- var frames = _a.frames,
315
- id = _a.id,
316
- component = _a.component;
317
- this.remove(id, true);
318
- this.add({
319
- frames: frames,
320
- id: id,
321
- component: component
322
- });
323
- };
324
-
325
- SpriteAnimation.prototype.remove = function (id, isChange) {
326
- var animate = this.animates[id];
327
- this.autoPlay[id] = animate.animatedSprite.playing;
328
- this.containerManager.getContainer(id).removeChild(animate.animatedSprite);
329
- animate.animatedSprite.destroy({
330
- children: true
331
- });
332
- delete this.animates[id];
333
-
334
- if (!isChange) {
335
- delete this.autoPlay[id];
336
- }
337
- };
338
-
339
- SpriteAnimation.systemName = 'SpriteAnimation';
340
- SpriteAnimation = __decorate([decorators.componentObserver({
341
- SpriteAnimation: ['speed', 'resource']
342
- })], SpriteAnimation);
343
- return SpriteAnimation;
344
- }(Renderer);
345
-
346
- var SpriteAnimation$1 = SpriteAnimation;
347
- export { SpriteAnimation$3 as SpriteAnimation, SpriteAnimation$1 as SpriteAnimationSystem };