@eva/plugin-renderer-sprite-animation 1.1.1-beta.0 → 1.1.1-fix.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EVA.plugin.renderer.spriteAnimation.js +615 -357
- package/dist/EVA.plugin.renderer.spriteAnimation.min.js +1 -0
- package/dist/EVA.plugin.renderer.spriteAnimation.min.js.map +1 -0
- package/dist/plugin-renderer-sprite-animation.cjs.js +57 -11
- package/dist/plugin-renderer-sprite-animation.cjs.prod.js +1 -0
- package/dist/plugin-renderer-sprite-animation.cjs.prod.js.map +1 -0
- package/dist/plugin-renderer-sprite-animation.esm.js +59 -13
- package/package.json +4 -4
- package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts +0 -6
- package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts +0 -9
- package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts +0 -4
- package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/component.caf56816.d.ts +0 -4
- package/dist/vite-test/dist/assets/component.caf56816.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts +0 -4
- package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts +0 -4
- package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts +0 -4
- package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts +0 -4
- package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/event.0de0fd28.d.ts +0 -4
- package/dist/vite-test/dist/assets/event.0de0fd28.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts +0 -4
- package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts +0 -4
- package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts +0 -2
- package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/loader.03643d14.d.ts +0 -4
- package/dist/vite-test/dist/assets/loader.03643d14.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts +0 -4
- package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/mask.c3592934.d.ts +0 -4
- package/dist/vite-test/dist/assets/mask.c3592934.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts +0 -4
- package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts +0 -4
- package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts +0 -4
- package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts +0 -4
- package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/spine.08037e2f.d.ts +0 -4
- package/dist/vite-test/dist/assets/spine.08037e2f.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts +0 -4
- package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts +0 -4
- package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/text.3e406bba.d.ts +0 -4
- package/dist/vite-test/dist/assets/text.3e406bba.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts +0 -4
- package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts +0 -4
- package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts.map +0 -1
- package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts +0 -5
- package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts.map +0 -1
- package/dist/vite-test/index.d.ts +0 -2
- package/dist/vite-test/index.d.ts.map +0 -1
- package/dist/vite-test/ts/a11y.d.ts +0 -3
- package/dist/vite-test/ts/a11y.d.ts.map +0 -1
- package/dist/vite-test/ts/component.d.ts +0 -3
- package/dist/vite-test/ts/component.d.ts.map +0 -1
- package/dist/vite-test/ts/compressed-texture-animation.d.ts +0 -3
- package/dist/vite-test/ts/compressed-texture-animation.d.ts.map +0 -1
- package/dist/vite-test/ts/compressed-texture-mipmap.d.ts +0 -3
- package/dist/vite-test/ts/compressed-texture-mipmap.d.ts.map +0 -1
- package/dist/vite-test/ts/compressed-texture.d.ts +0 -3
- package/dist/vite-test/ts/compressed-texture.d.ts.map +0 -1
- package/dist/vite-test/ts/dragonbone.d.ts +0 -3
- package/dist/vite-test/ts/dragonbone.d.ts.map +0 -1
- package/dist/vite-test/ts/event.d.ts +0 -3
- package/dist/vite-test/ts/event.d.ts.map +0 -1
- package/dist/vite-test/ts/graphics.d.ts +0 -3
- package/dist/vite-test/ts/graphics.d.ts.map +0 -1
- package/dist/vite-test/ts/image.d.ts +0 -3
- package/dist/vite-test/ts/image.d.ts.map +0 -1
- package/dist/vite-test/ts/loader.d.ts +0 -3
- package/dist/vite-test/ts/loader.d.ts.map +0 -1
- package/dist/vite-test/ts/lottie.d.ts +0 -3
- package/dist/vite-test/ts/lottie.d.ts.map +0 -1
- package/dist/vite-test/ts/mask.d.ts +0 -4
- package/dist/vite-test/ts/mask.d.ts.map +0 -1
- package/dist/vite-test/ts/matter.d.ts +0 -3
- package/dist/vite-test/ts/matter.d.ts.map +0 -1
- package/dist/vite-test/ts/multi-canvas.d.ts +0 -3
- package/dist/vite-test/ts/multi-canvas.d.ts.map +0 -1
- package/dist/vite-test/ts/ninePatch.d.ts +0 -3
- package/dist/vite-test/ts/ninePatch.d.ts.map +0 -1
- package/dist/vite-test/ts/sound.d.ts +0 -3
- package/dist/vite-test/ts/sound.d.ts.map +0 -1
- package/dist/vite-test/ts/spine.d.ts +0 -3
- package/dist/vite-test/ts/spine.d.ts.map +0 -1
- package/dist/vite-test/ts/sprite.d.ts +0 -3
- package/dist/vite-test/ts/sprite.d.ts.map +0 -1
- package/dist/vite-test/ts/spriteAnimation.d.ts +0 -3
- package/dist/vite-test/ts/spriteAnimation.d.ts.map +0 -1
- package/dist/vite-test/ts/text.d.ts +0 -3
- package/dist/vite-test/ts/text.d.ts.map +0 -1
- package/dist/vite-test/ts/tilingSprite.d.ts +0 -3
- package/dist/vite-test/ts/tilingSprite.d.ts.map +0 -1
- package/dist/vite-test/ts/transition.d.ts +0 -3
- package/dist/vite-test/ts/transition.d.ts.map +0 -1
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r=this.animates[e];this.autoPlay[e]=r.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(r.animatedSprite),r.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=s([t.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(r.Renderer);e.SpriteAnimation=l,e.SpriteAnimationSystem=d,Object.defineProperty(e,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("@eva/eva.js"),require("@eva/plugin-renderer"),require("@eva/renderer-adapter"),require("pixi.js")):"function"==typeof define&&define.amd?define(["exports","@eva/eva.js","@eva/plugin-renderer","@eva/renderer-adapter","pixi.js"],t):t(((e="undefined"!=typeof globalThis?globalThis:e||self).EVA=e.EVA||{},e.EVA.plugin=e.EVA.plugin||{},e.EVA.plugin.renderer=e.EVA.plugin.renderer||{},e.EVA.plugin.renderer.spriteAnimation={}),e.EVA,e.EVA.plugin.renderer,e.EVA.rendererAdapter,e.PIXI);
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//# sourceMappingURL=EVA.plugin.renderer.spriteAnimation.min.js.map
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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? 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component.emit('frameChange');\n };\n animate.animatedSprite.onLoop = () => {\n component.emit('loop');\n };\n\n component.animate = this.animates[id];\n this.animates[id].speed = 1000 / 60 / component.speed;\n if (this.autoPlay[id]) {\n animate.animatedSprite.play();\n }\n }\n change({ frames, id, component }) {\n this.remove(id, true);\n this.add({ frames, id, component });\n }\n remove(id, isChange?: boolean) {\n const animate = this.animates[id];\n this.autoPlay[id] = animate.animatedSprite.playing;\n this.containerManager.getContainer(id).removeChild(animate.animatedSprite);\n animate.animatedSprite.destroy({ children: true });\n delete this.animates[id];\n if (!isChange) {\n delete this.autoPlay[id];\n }\n 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Object.defineProperty(exports, '__esModule', { value: true });
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var eva_js = require('@eva/eva.js');
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var SpriteAnimation$2 = (function (_super) {
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_this.resource = '';
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SpriteAnimation.prototype.stop = function () {
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SpriteAnimation.prototype.gotoAndStop = function (frameNumber) {
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Object.defineProperty(SpriteAnimation.prototype, "currentFrame", {
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Object.defineProperty(SpriteAnimation.prototype, "totalFrames", {
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});
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__decorate([
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inspectorDecorator.type('string')
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__decorate([
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inspectorDecorator.step(10)
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], SpriteAnimation.prototype, "speed", void 0);
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__decorate([
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inspectorDecorator.type('boolean')
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], SpriteAnimation.prototype, "forwards", void 0);
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return SpriteAnimation;
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}(eva_js.Component));
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}(eva_js.Component));
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var SpriteAnimation$3 = SpriteAnimation$2;
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var resourceKeySplit = '_s|r|c_';
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eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
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@@ -260,17 +294,21 @@ var SpriteAnimation = (function (_super) {
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};
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SpriteAnimation.prototype.componentChanged = function (changed) {
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|
return __awaiter(this, void 0, void 0, function () {
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var component, frames_1, frames_2;
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}(pluginRenderer.Renderer));
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1
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("@eva/renderer-adapter"),n=require("pixi.js"),o=function(e,t){return(o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function i(e,t){function r(){this.constructor=e}o(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function a(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function s(e,t){var r,n,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,n&&(o=2&i[0]?n.return:i[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,i[1])).done)return o;switch(n=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,n=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],n=0}finally{r=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var p=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.resource="",e.autoPlay=!0,e.speed=100,e.waitPlay=!1,e.waitStop=!1,e.times=1/0,e.count=0,e}return i(r,t),r.prototype.init=function(e){var t=this;e&&Object.assign(this,e),this.on("loop",(function(){++t.count>=t.times&&(t.animate.stop(),t.emit("complete"))}))},r.prototype.play=function(e){void 0===e&&(e=1/0),0!==e&&(this.times=e,this.animate?(this.animate.play(),this.count=0):this.waitPlay=!0)},r.prototype.stop=function(){this.animate?this.animate.stop():this.waitStop=!0},Object.defineProperty(r.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())},enumerable:!1,configurable:!0}),r.prototype.gotoAndPlay=function(e){this.animate.gotoAndPlay(e)},r.prototype.gotoAndStop=function(e){this.animate.gotoAndStop(e)},r.componentName="SpriteAnimation",a([e.decorators.IDEProp],r.prototype,"resource",void 0),a([e.decorators.IDEProp],r.prototype,"autoPlay",void 0),a([e.decorators.IDEProp],r.prototype,"speed",void 0),r}(e.Component);e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var o,i,a=r.json,s=n.BaseTexture.from(r.image),p=a.frames||{},u=a.animations||{},l={};for(var m in p){l[t+"_s|r|c_"+m]=p[m]}for(var m in u){var f=[];if(u[m]&&u[m].length>=0)try{for(var d=(o=void 0,c(u[m])),h=d.next();!h.done;h=d.next()){var y=h.value,v=t+"_s|r|c_"+y;f.push(v)}}catch(e){o={error:e}}finally{try{h&&!h.done&&(i=d.return)&&i.call(d)}finally{if(o)throw o.error}}u[m]=f}a.frames=l;var g=new n.Spritesheet(s,a);g.parse((function(){var t=g.textures,r=[];for(var n in t)r.push(t[n]);e(r)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t,r,n=e.instance;if(n)try{for(var o=c(n),i=o.next();!i.done;i=o.next()){i.value.destroy(!0)}}catch(e){t={error:e}}finally{try{i&&!i.done&&(r=o.return)&&r.call(o)}finally{if(t)throw t.error}}}));var u=function(n){function o(){var e=null!==n&&n.apply(this,arguments)||this;return e.name="SpriteAnimation",e.animates={},e.autoPlay={},e}return i(o,n),o.prototype.init=function(){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=r,this.animates[e.id].animatedSprite.height=n)},o.prototype.componentChanged=function(t){return r=this,n=void 0,i=function(){var r,n,o;return s(this,(function(i){switch(i.label){case 0:return"SpriteAnimation"!==t.componentName?[3,7]:(r=t.component,this.autoPlay[t.gameObject.id]=r.autoPlay,t.type!==e.OBSERVER_TYPE.ADD?[3,2]:[4,e.resource.getResource(r.resource)]);case 1:return(n=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.add({frames:n,id:t.gameObject.id,component:r}),[3,7];case 2:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,6]:t.prop&&"speed"===t.prop.prop[0]?(this.animates[t.gameObject.id].speed=1e3/60/r.speed,[3,5]):[3,3];case 3:return[4,e.resource.getResource(r.resource)];case 4:(o=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.change({frames:o,id:t.gameObject.id,component:r}),i.label=5;case 5:return[3,7];case 6:t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t.gameObject.id),i.label=7;case 7:return[2]}}))},new((o=void 0)||(o=Promise))((function(e,t){function a(e){try{c(i.next(e))}catch(e){t(e)}}function s(e){try{c(i.throw(e))}catch(e){t(e)}}function c(t){t.done?e(t.value):new o((function(e){e(t.value)})).then(a,s)}c((i=i.apply(r,n||[])).next())}));var r,n,o,i},o.prototype.add=function(e){var t=e.frames,n=e.id,o=e.component,i=new r.SpriteAnimation({frames:t});this.animates[n]=i,this.containerManager.getContainer(n).addChildAt(i.animatedSprite,0),i.animatedSprite.onComplete=function(){o.emit("complete")},i.animatedSprite.onFrameChange=function(){o.emit("frameChange")},i.animatedSprite.onLoop=function(){o.emit("loop")},o.animate=this.animates[n],this.animates[n].speed=1e3/60/o.speed,this.autoPlay[n]&&i.animatedSprite.play()},o.prototype.change=function(e){var t=e.frames,r=e.id,n=e.component;this.remove(r,!0),this.add({frames:t,id:r,component:n})},o.prototype.remove=function(e,t){var r=this.animates[e];this.autoPlay[e]=r.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(r.animatedSprite),r.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=a([e.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(t.Renderer);exports.SpriteAnimation=p,exports.SpriteAnimationSystem=u;
|
|
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|
+
//# sourceMappingURL=plugin-renderer-sprite-animation.cjs.prod.js.map
|
|
@@ -0,0 +1 @@
|
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|
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{"version":3,"file":"plugin-renderer-sprite-animation.cjs.prod.js","sources":["../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Component, decorators } from '@eva/eva.js';\nimport { SpriteAnimation as SpriteAnimationEngine } from '@eva/renderer-adapter';\n\nexport interface SpriteAnimationParams {\n resource: string;\n autoPlay: boolean;\n speed: number;\n}\n\nexport default class SpriteAnimation extends Component<SpriteAnimationParams> {\n static componentName: string = 'SpriteAnimation';\n @decorators.IDEProp resource: string = '';\n @decorators.IDEProp autoPlay: boolean = true;\n @decorators.IDEProp speed: number = 100;\n _animate: SpriteAnimationEngine;\n private waitPlay: boolean = false;\n private waitStop: boolean = false;\n private times: number = Infinity;\n private count: number = 0;\n init(obj?: SpriteAnimationParams) {\n obj && Object.assign(this, obj);\n this.on('loop', () => {\n if (++this.count >= this.times) {\n this.animate.stop();\n this.emit('complete');\n }\n });\n }\n play(times = Infinity) {\n if (times === 0) {\n return;\n }\n this.times = times;\n if (!this.animate) {\n this.waitPlay = true;\n } else {\n this.animate.play();\n this.count = 0;\n }\n }\n stop() {\n if (!this.animate) {\n this.waitStop = true;\n } else {\n this.animate.stop();\n }\n }\n set animate(val) {\n this._animate = val;\n if (this.waitPlay) {\n this.waitPlay = false;\n this.play(this.times);\n }\n if (this.waitStop) {\n this.waitStop = false;\n this.stop();\n }\n }\n get animate() {\n return this._animate;\n }\n gotoAndPlay(frameNumber) {\n this.animate.gotoAndPlay(frameNumber);\n }\n gotoAndStop(frameNumber) {\n this.animate.gotoAndStop(frameNumber);\n }\n}\n","import { GameObject, decorators, resource, ComponentChanged, RESOURCE_TYPE, OBSERVER_TYPE } from '@eva/eva.js';\nimport { RendererManager, ContainerManager, RendererSystem, Renderer } from '@eva/plugin-renderer';\nimport { SpriteAnimation as SpriteAnimationEngine } from '@eva/renderer-adapter';\nimport { Spritesheet, BaseTexture } from 'pixi.js';\n\nimport SpriteAnimationComponent from './component';\n\nconst resourceKeySplit = '_s|r|c_';\n\nresource.registerInstance(RESOURCE_TYPE.SPRITE_ANIMATION, ({ name, data }) => {\n return new Promise(r => {\n const textureObj = data.json;\n const texture = BaseTexture.from(data.image);\n const frames = textureObj.frames || {};\n const animations = textureObj.animations || {};\n const newFrames = {};\n for (const key in frames) {\n const newKey = name + resourceKeySplit + key;\n newFrames[newKey] = frames[key];\n }\n for (const key in animations) {\n const spriteList = [];\n if (animations[key] && animations[key].length >= 0) {\n for (const spriteName of animations[key]) {\n const newSpriteName = name + resourceKeySplit + spriteName;\n spriteList.push(newSpriteName);\n }\n }\n animations[key] = spriteList;\n }\n textureObj.frames = newFrames;\n const spriteSheet = new Spritesheet(texture, textureObj);\n spriteSheet.parse(() => {\n const { textures } = spriteSheet;\n const spriteFrames = [];\n for (const key in textures) {\n spriteFrames.push(textures[key]);\n }\n r(spriteFrames);\n });\n });\n});\nresource.registerDestroy(RESOURCE_TYPE.SPRITE_ANIMATION, ({ instance }) => {\n if (!instance) return;\n for (const texture of instance) {\n texture.destroy(true);\n }\n});\n\n@decorators.componentObserver({\n SpriteAnimation: ['speed', 'resource'],\n})\nexport default class SpriteAnimation extends Renderer {\n static systemName = 'SpriteAnimation';\n name: string = 'SpriteAnimation';\n animates: { [propName: number]: SpriteAnimationEngine } = {};\n autoPlay: { [propName: number]: boolean } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate(gameObject: GameObject) {\n const { width, height } = gameObject.transform.size;\n if (this.animates[gameObject.id]) {\n this.animates[gameObject.id].animatedSprite.width = width;\n this.animates[gameObject.id].animatedSprite.height = height;\n }\n }\n async componentChanged(changed: ComponentChanged) {\n if (changed.componentName === 'SpriteAnimation') {\n const component: SpriteAnimationComponent = changed.component as SpriteAnimationComponent;\n this.autoPlay[changed.gameObject.id] = component.autoPlay;\n if (changed.type === OBSERVER_TYPE.ADD) {\n const { instance: frames } = await resource.getResource(component.resource);\n if (!frames) {\n console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);\n }\n this.add({\n frames: frames,\n id: changed.gameObject.id,\n component,\n });\n } else if (changed.type === OBSERVER_TYPE.CHANGE) {\n if (changed.prop && changed.prop.prop[0] === 'speed') {\n this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;\n } else {\n const { instance: frames } = await resource.getResource(component.resource);\n if (!frames) {\n console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);\n }\n this.change({\n frames: frames,\n id: changed.gameObject.id,\n component,\n });\n }\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n this.remove(changed.gameObject.id);\n }\n }\n }\n add({ frames, id, component }) {\n const animate = new SpriteAnimationEngine({ frames });\n this.animates[id] = animate;\n this.containerManager.getContainer(id).addChildAt(animate.animatedSprite, 0);\n\n animate.animatedSprite.onComplete = () => {\n component.emit('complete');\n };\n animate.animatedSprite.onFrameChange = () => {\n component.emit('frameChange');\n };\n animate.animatedSprite.onLoop = () => {\n component.emit('loop');\n };\n\n component.animate = this.animates[id];\n this.animates[id].speed = 1000 / 60 / component.speed;\n if (this.autoPlay[id]) {\n animate.animatedSprite.play();\n }\n }\n change({ frames, id, component }) {\n this.remove(id, true);\n this.add({ frames, id, component });\n }\n remove(id, isChange?: boolean) {\n const animate = this.animates[id];\n this.autoPlay[id] = animate.animatedSprite.playing;\n this.containerManager.getContainer(id).removeChild(animate.animatedSprite);\n animate.animatedSprite.destroy({ children: true });\n delete this.animates[id];\n if (!isChange) {\n delete this.autoPlay[id];\n }\n }\n}\n"],"names":["_this","Infinity","__extends","SpriteAnimation","obj","Object","assign","this","on","count","times","animate","stop","emit","play","waitPlay","waitStop","_animate","val","frameNumber","gotoAndPlay","gotoAndStop","__decorate","decorators","IDEProp","Component","resource","registerInstance","RESOURCE_TYPE","SPRITE_ANIMATION","_a","name","data","Promise","r","textureObj","json","texture","BaseTexture","from","image","frames","animations","newFrames","key","spriteList","length","_b","__values","spriteName","newSpriteName","push","spriteSheet","Spritesheet","parse","textures","spriteFrames","registerDestroy","instance","instance_1","destroy","renderSystem","game","getSystem","RendererSystem","rendererManager","register","gameObject","transform","size","width","height","animates","id","animatedSprite","changed","componentName","component","autoPlay","type","OBSERVER_TYPE","ADD","getResource","frames_1","console","error","add","CHANGE","prop","speed","frames_2","change","REMOVE","remove","SpriteAnimationEngine","containerManager","getContainer","addChildAt","onComplete","onFrameChange","onLoop","isChange","playing","removeChild","children","componentObserver","Renderer"],"mappings":"+/DASA,kBAAA,aAAA,qDAEsBA,WAAmB,GACnBA,YAAoB,EACpBA,QAAgB,IAE5BA,YAAoB,EACpBA,YAAoB,EACpBA,QAAgBC,EAAAA,EAChBD,QAAgB,IAiD1B,OA1D6CE,OAU3CC,iBAAA,SAAKC,GAAL,WACEA,GAAOC,OAAOC,OAAOC,KAAMH,GAC3BG,KAAKC,GAAG,QAAQ,aACRR,EAAKS,OAAST,EAAKU,QACvBV,EAAKW,QAAQC,OACbZ,EAAKa,KAAK,iBAIhBV,iBAAA,SAAKO,gBAAAA,OACW,IAAVA,IAGJH,KAAKG,MAAQA,EACRH,KAAKI,SAGRJ,KAAKI,QAAQG,OACbP,KAAKE,MAAQ,GAHbF,KAAKQ,UAAW,IAMpBZ,iBAAA,WACOI,KAAKI,QAGRJ,KAAKI,QAAQC,OAFbL,KAAKS,UAAW,GAKpBX,sBAAIF,2BAWJ,WACE,OAAOI,KAAKU,cAZd,SAAYC,GACVX,KAAKU,SAAWC,EACZX,KAAKQ,WACPR,KAAKQ,UAAW,EAChBR,KAAKO,KAAKP,KAAKG,QAEbH,KAAKS,WACPT,KAAKS,UAAW,EAChBT,KAAKK,yCAMTT,wBAAA,SAAYgB,GACVZ,KAAKI,QAAQS,YAAYD,IAE3BhB,wBAAA,SAAYgB,GACVZ,KAAKI,QAAQU,YAAYF,IAvDpBhB,gBAAwB,kBACXmB,GAAnBC,aAAWC,wCACQF,GAAnBC,aAAWC,wCACQF,GAAnBC,aAAWC,wCAJ+BC,aCA7CC,WAASC,iBAAiBC,gBAAcC,kBAAkB,SAACC,OAAEC,SAAMC,SACjE,OAAO,IAAIC,SAAQ,SAAAC,WACXC,EAAaH,EAAKI,KAClBC,EAAUC,cAAYC,KAAKP,EAAKQ,OAChCC,EAASN,EAAWM,QAAU,GAC9BC,EAAaP,EAAWO,YAAc,GACtCC,EAAY,GAClB,IAAK,IAAMC,KAAOH,EAAQ,CAExBE,EADeZ,EAVI,UAUsBa,GACrBH,EAAOG,GAE7B,IAAK,IAAMA,KAAOF,EAAY,CAC5B,IAAMG,EAAa,GACnB,GAAIH,EAAWE,IAAQF,EAAWE,GAAKE,QAAU,MAC/C,IAAyB,IAAAC,YAAAC,EAAAN,EAAWE,mCAAM,CAArC,IAAMK,UACHC,EAAgBnB,EAjBP,UAiBiCkB,EAChDJ,EAAWM,KAAKD,qGAGpBR,EAAWE,GAAOC,EAEpBV,EAAWM,OAASE,EACpB,IAAMS,EAAc,IAAIC,cAAYhB,EAASF,GAC7CiB,EAAYE,OAAM,WACR,IAAAC,EAAaH,WACfI,EAAe,GACrB,IAAK,IAAMZ,KAAOW,EAChBC,EAAaL,KAAKI,EAASX,IAE7BV,EAAEsB,YAIR9B,WAAS+B,gBAAgB7B,gBAAcC,kBAAkB,SAACC,WAAE4B,aAC1D,GAAKA,MACL,IAAsB,IAAAC,EAAAX,EAAAU,iCAAU,SACtBE,SAAQ,yGAOpB,kBAAA,aAAA,qDAEE5D,OAAe,kBACfA,WAA0D,GAC1DA,WAA4C,KAmF9C,OAvF6CE,OAQ3CC,iBAAA,WACEI,KAAKsD,aAAetD,KAAKuD,KAAKC,UAAUC,kBACxCzD,KAAKsD,aAAaI,gBAAgBC,SAAS3D,OAE7CJ,2BAAA,SAAegE,GACP,IAAArC,EAAoBqC,EAAWC,UAAUC,KAAvCC,UAAOC,WACXhE,KAAKiE,SAASL,EAAWM,MAC3BlE,KAAKiE,SAASL,EAAWM,IAAIC,eAAeJ,MAAQA,EACpD/D,KAAKiE,SAASL,EAAWM,IAAIC,eAAeH,OAASA,IAGnDpE,6BAAN,SAAuBwE,yGACS,oBAA1BA,EAAQC,qBACJC,EAAsCF,EAAQE,UACpDtE,KAAKuE,SAASH,EAAQR,WAAWM,IAAMI,EAAUC,SAC7CH,EAAQI,OAASC,gBAAcC,aACEvD,WAASwD,YAAYL,EAAUnD,0BAA1DyD,EAAqBrD,oBAE3BsD,QAAQC,MAAM,cAAcV,EAAQR,WAAWpC,mCAEjDxB,KAAK+E,IAAI,CACP7C,OAAQ0C,EACRV,GAAIE,EAAQR,WAAWM,GACvBI,kCAEOF,EAAQI,OAASC,gBAAcO,aACpCZ,EAAQa,MAAiC,UAAzBb,EAAQa,KAAKA,KAAK,IACpCjF,KAAKiE,SAASG,EAAQR,WAAWM,IAAIgB,MAAQ,IAAO,GAAKZ,EAAUY,0BAEtC,SAAM/D,WAASwD,YAAYL,EAAUnD,mBAA1DgE,EAAqB5D,oBAE3BsD,QAAQC,MAAM,cAAcV,EAAQR,WAAWpC,mCAEjDxB,KAAKoF,OAAO,CACVlD,OAAQiD,EACRjB,GAAIE,EAAQR,WAAWM,GACvBI,kDAGKF,EAAQI,OAASC,gBAAcY,QACxCrF,KAAKsF,OAAOlB,EAAQR,WAAWM,uSAIrCtE,gBAAA,SAAI2B,OAAEW,WAAQgC,OAAII,cACVlE,EAAU,IAAImF,kBAAsB,CAAErD,WAC5ClC,KAAKiE,SAASC,GAAM9D,EACpBJ,KAAKwF,iBAAiBC,aAAavB,GAAIwB,WAAWtF,EAAQ+D,eAAgB,GAE1E/D,EAAQ+D,eAAewB,WAAa,WAClCrB,EAAUhE,KAAK,aAEjBF,EAAQ+D,eAAeyB,cAAgB,WACrCtB,EAAUhE,KAAK,gBAEjBF,EAAQ+D,eAAe0B,OAAS,WAC9BvB,EAAUhE,KAAK,SAGjBgE,EAAUlE,QAAUJ,KAAKiE,SAASC,GAClClE,KAAKiE,SAASC,GAAIgB,MAAQ,IAAO,GAAKZ,EAAUY,MAC5ClF,KAAKuE,SAASL,IAChB9D,EAAQ+D,eAAe5D,QAG3BX,mBAAA,SAAO2B,OAAEW,WAAQgC,OAAII,cACnBtE,KAAKsF,OAAOpB,GAAI,GAChBlE,KAAK+E,IAAI,CAAE7C,SAAQgC,KAAII,eAEzB1E,mBAAA,SAAOsE,EAAI4B,GACT,IAAM1F,EAAUJ,KAAKiE,SAASC,GAC9BlE,KAAKuE,SAASL,GAAM9D,EAAQ+D,eAAe4B,QAC3C/F,KAAKwF,iBAAiBC,aAAavB,GAAI8B,YAAY5F,EAAQ+D,gBAC3D/D,EAAQ+D,eAAed,QAAQ,CAAE4C,UAAU,WACpCjG,KAAKiE,SAASC,GAChB4B,UACI9F,KAAKuE,SAASL,IAnFlBtE,aAAa,kBADDA,KAHpBoB,aAAWkF,kBAAkB,CAC5BtG,gBAAiB,CAAC,QAAS,eAERA,IAAwBuG"}
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@@ -1,6 +1,7 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { Component, resource, RESOURCE_TYPE, decorators, OBSERVER_TYPE } from '@eva/eva.js';
|
|
2
|
+
import { type, step } from '@eva/inspector-decorator';
|
|
2
3
|
import { RendererSystem, Renderer } from '@eva/plugin-renderer';
|
|
3
|
-
import { SpriteAnimation as SpriteAnimation$
|
|
4
|
+
import { SpriteAnimation as SpriteAnimation$4 } from '@eva/renderer-adapter';
|
|
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5
|
import { BaseTexture, Spritesheet } from 'pixi.js';
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5
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|
/*! *****************************************************************************
|
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@@ -87,17 +88,19 @@ function __values(o) {
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87
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|
};
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88
89
|
}
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90
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-
var SpriteAnimation$
|
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|
+
var SpriteAnimation$2 = (function (_super) {
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|
__extends(SpriteAnimation, _super);
|
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|
function SpriteAnimation() {
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|
var _this = _super !== null && _super.apply(this, arguments) || this;
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|
_this.resource = '';
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|
_this.autoPlay = true;
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|
_this.speed = 100;
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|
_this.waitPlay = false;
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_this.waitStop = false;
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SpriteAnimation.prototype.init = function (obj) {
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|
obj && Object.assign(this, obj);
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|
this.on('loop', function () {
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|
if (++_this.count >= _this.times) {
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_this.
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_this.animate.stop();
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_this.emit('complete');
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SpriteAnimation.prototype.stop = function () {
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|
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Object.defineProperty(SpriteAnimation.prototype, "currentFrame", {
|
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get: function () {
|
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var _a, _b;
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return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.currentFrame;
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|
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|
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Object.defineProperty(SpriteAnimation.prototype, "totalFrames", {
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get: function () {
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|
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|
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+
});
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|
SpriteAnimation.componentName = 'SpriteAnimation';
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|
__decorate([
|
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|
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type('string')
|
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], SpriteAnimation.prototype, "resource", void 0);
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|
__decorate([
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type('boolean')
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|
], SpriteAnimation.prototype, "autoPlay", void 0);
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|
__decorate([
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|
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|
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type('number'),
|
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step(10)
|
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|
], SpriteAnimation.prototype, "speed", void 0);
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|
+
__decorate([
|
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type('boolean')
|
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|
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], SpriteAnimation.prototype, "forwards", void 0);
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|
return SpriteAnimation;
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|
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}(Component));
|
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|
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}(Component));
|
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|
+
var SpriteAnimation$3 = SpriteAnimation$2;
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|
|
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172
206
|
var resourceKeySplit = '_s|r|c_';
|
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207
|
resource.registerInstance(RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
|
|
@@ -256,17 +290,21 @@ var SpriteAnimation = (function (_super) {
|
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|
};
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|
SpriteAnimation.prototype.componentChanged = function (changed) {
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|
return __awaiter(this, void 0, void 0, function () {
|
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|
-
var component, frames_1, frames_2;
|
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|
+
var gameObjectId, component, asyncId, frames_1, asyncId, frames_2;
|
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|
return __generator(this, function (_a) {
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|
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|
case 0:
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gameObjectId = changed.gameObject.id;
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|
if (!(changed.componentName === 'SpriteAnimation')) return [3, 7];
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|
component = changed.component;
|
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|
this.autoPlay[changed.gameObject.id] = component.autoPlay;
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|
if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 2];
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asyncId = this.increaseAsyncId(gameObjectId);
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|
return [4, resource.getResource(component.resource)];
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|
case 1:
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|
frames_1 = (_a.sent()).instance;
|
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if (!this.validateAsyncId(gameObjectId, asyncId))
|
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return [2];
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|
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|
console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
|
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|
}
|
|
@@ -281,9 +319,13 @@ var SpriteAnimation = (function (_super) {
|
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|
if (!(changed.prop && changed.prop.prop[0] === 'speed')) return [3, 3];
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320
|
this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;
|
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321
|
return [3, 5];
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|
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case 3:
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+
case 3:
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+
asyncId = this.increaseAsyncId(gameObjectId);
|
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|
+
return [4, resource.getResource(component.resource)];
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|
case 4:
|
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326
|
frames_2 = (_a.sent()).instance;
|
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|
+
if (!this.validateAsyncId(gameObjectId, asyncId))
|
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|
+
return [2];
|
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|
if (!frames_2) {
|
|
288
330
|
console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
|
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289
331
|
}
|
|
@@ -296,6 +338,7 @@ var SpriteAnimation = (function (_super) {
|
|
|
296
338
|
case 5: return [3, 7];
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297
339
|
case 6:
|
|
298
340
|
if (changed.type === OBSERVER_TYPE.REMOVE) {
|
|
341
|
+
this.increaseAsyncId(gameObjectId);
|
|
299
342
|
this.remove(changed.gameObject.id);
|
|
300
343
|
}
|
|
301
344
|
_a.label = 7;
|
|
@@ -306,7 +349,7 @@ var SpriteAnimation = (function (_super) {
|
|
|
306
349
|
};
|
|
307
350
|
SpriteAnimation.prototype.add = function (_a) {
|
|
308
351
|
var frames = _a.frames, id = _a.id, component = _a.component;
|
|
309
|
-
var animate = new SpriteAnimation$
|
|
352
|
+
var animate = new SpriteAnimation$4({ frames: frames });
|
|
310
353
|
this.animates[id] = animate;
|
|
311
354
|
this.containerManager.getContainer(id).addChildAt(animate.animatedSprite, 0);
|
|
312
355
|
animate.animatedSprite.onComplete = function () {
|
|
@@ -331,6 +374,8 @@ var SpriteAnimation = (function (_super) {
|
|
|
331
374
|
};
|
|
332
375
|
SpriteAnimation.prototype.remove = function (id, isChange) {
|
|
333
376
|
var animate = this.animates[id];
|
|
377
|
+
if (!animate)
|
|
378
|
+
return;
|
|
334
379
|
this.autoPlay[id] = animate.animatedSprite.playing;
|
|
335
380
|
this.containerManager.getContainer(id).removeChild(animate.animatedSprite);
|
|
336
381
|
animate.animatedSprite.destroy({ children: true });
|
|
@@ -346,6 +391,7 @@ var SpriteAnimation = (function (_super) {
|
|
|
346
391
|
})
|
|
347
392
|
], SpriteAnimation);
|
|
348
393
|
return SpriteAnimation;
|
|
349
|
-
}(Renderer));
|
|
394
|
+
}(Renderer));
|
|
395
|
+
var SpriteAnimation$1 = SpriteAnimation;
|
|
350
396
|
|
|
351
|
-
export { SpriteAnimation$
|
|
397
|
+
export { SpriteAnimation$3 as SpriteAnimation, SpriteAnimation$1 as SpriteAnimationSystem };
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@eva/plugin-renderer-sprite-animation",
|
|
3
|
-
"version": "1.1.1-
|
|
3
|
+
"version": "1.1.1-fix.2",
|
|
4
4
|
"description": "@eva/plugin-renderer-sprite-animation",
|
|
5
5
|
"main": "index.js",
|
|
6
6
|
"module": "dist/plugin-renderer-sprite-animation.esm.js",
|
|
@@ -18,9 +18,9 @@
|
|
|
18
18
|
"license": "MIT",
|
|
19
19
|
"homepage": "https://eva.js.org",
|
|
20
20
|
"dependencies": {
|
|
21
|
-
"@eva/plugin-renderer": "1.1.1-
|
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22
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"@eva/renderer-adapter": "1.1.1-
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"@eva/eva.js": "1.1.1-
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"@eva/plugin-renderer": "1.1.1-fix.2",
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"@eva/renderer-adapter": "1.1.1-fix.2",
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"@eva/eva.js": "1.1.1-fix.2",
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24
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"pixi.js": "^4.8.7"
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}
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}
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{"version":3,"file":"Graphics.f535ed8f.d.ts","sourceRoot":"","sources":["Graphics.f535ed8f.js"],"names":[],"mappings":";;AAA2C;;CAA4B"}
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{"version":3,"file":"Sprite.703a9f94.d.ts","sourceRoot":"","sources":["Sprite.703a9f94.js"],"names":[],"mappings":";AAA2C;IAAQ,oBAA0L;IAA3K,YAAgB;IAA+C,YAA4B;IAAgF,oBAAyN;IAAA,iBAA+B;CAAC"}
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1
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{"version":3,"file":"a11y.9b3ce839.d.ts","sourceRoot":"","sources":["a11y.9b3ce839.js"],"names":[],"mappings":"AAAsvO,yCAAiiI;AAAhjI,wBAAe"}
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1
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{"version":3,"file":"component.caf56816.d.ts","sourceRoot":"","sources":["component.caf56816.js"],"names":[],"mappings":"AAAuP,yCAAkyD;AAAtzD,6BAAoB"}
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1
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{"version":3,"file":"compressed-texture-animation.6dcf9ab4.d.ts","sourceRoot":"","sources":["compressed-texture-animation.6dcf9ab4.js"],"names":[],"mappings":"AAAykB,yCAAwsF;AAArvF,gDAAuC"}
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1
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{"version":3,"file":"compressed-texture-mipmap.cc4fada9.d.ts","sourceRoot":"","sources":["compressed-texture-mipmap.cc4fada9.js"],"names":[],"mappings":"AAAyP,yCAAq6D;AAAz8D,6CAAoC"}
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1
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{"version":3,"file":"compressed-texture.07a67c9f.d.ts","sourceRoot":"","sources":["compressed-texture.07a67c9f.js"],"names":[],"mappings":"AAA8O,yCAA25B;AAAz7B,uCAA8B"}
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1
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-
{"version":3,"file":"dragonbone.bfd80a38.d.ts","sourceRoot":"","sources":["dragonbone.bfd80a38.js"],"names":[],"mappings":"AAA6M,yCAAghC;AAAriC,8BAAqB"}
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1
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-
{"version":3,"file":"event.0de0fd28.d.ts","sourceRoot":"","sources":["event.0de0fd28.js"],"names":[],"mappings":"AAA4R,yCAA+kC;AAA/lC,yBAAgB"}
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1
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-
{"version":3,"file":"graphics.df3659e9.d.ts","sourceRoot":"","sources":["graphics.df3659e9.js"],"names":[],"mappings":"AAA4N,yCAA2zB;AAA90B,4BAAmB"}
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@@ -1 +0,0 @@
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1
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-
{"version":3,"file":"image.9d7f7b54.d.ts","sourceRoot":"","sources":["image.9d7f7b54.js"],"names":[],"mappings":"AAAqO,yCAA6oB;AAA7pB,yBAAgB"}
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1
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-
{"version":3,"file":"index.cf7bfffd.d.ts","sourceRoot":"","sources":["index.cf7bfffd.js"],"names":[],"mappings":""}
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