@eva/plugin-renderer-sprite-animation 1.1.1-beta.0 → 1.1.1-fix.2

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Files changed (106) hide show
  1. package/dist/EVA.plugin.renderer.spriteAnimation.js +615 -357
  2. package/dist/EVA.plugin.renderer.spriteAnimation.min.js +1 -0
  3. package/dist/EVA.plugin.renderer.spriteAnimation.min.js.map +1 -0
  4. package/dist/plugin-renderer-sprite-animation.cjs.js +57 -11
  5. package/dist/plugin-renderer-sprite-animation.cjs.prod.js +1 -0
  6. package/dist/plugin-renderer-sprite-animation.cjs.prod.js.map +1 -0
  7. package/dist/plugin-renderer-sprite-animation.esm.js +59 -13
  8. package/package.json +4 -4
  9. package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts +0 -6
  10. package/dist/vite-test/dist/assets/Graphics.f535ed8f.d.ts.map +0 -1
  11. package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts +0 -9
  12. package/dist/vite-test/dist/assets/Sprite.703a9f94.d.ts.map +0 -1
  13. package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts +0 -4
  14. package/dist/vite-test/dist/assets/a11y.9b3ce839.d.ts.map +0 -1
  15. package/dist/vite-test/dist/assets/component.caf56816.d.ts +0 -4
  16. package/dist/vite-test/dist/assets/component.caf56816.d.ts.map +0 -1
  17. package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts +0 -4
  18. package/dist/vite-test/dist/assets/compressed-texture-animation.6dcf9ab4.d.ts.map +0 -1
  19. package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts +0 -4
  20. package/dist/vite-test/dist/assets/compressed-texture-mipmap.cc4fada9.d.ts.map +0 -1
  21. package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts +0 -4
  22. package/dist/vite-test/dist/assets/compressed-texture.07a67c9f.d.ts.map +0 -1
  23. package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts +0 -4
  24. package/dist/vite-test/dist/assets/dragonbone.bfd80a38.d.ts.map +0 -1
  25. package/dist/vite-test/dist/assets/event.0de0fd28.d.ts +0 -4
  26. package/dist/vite-test/dist/assets/event.0de0fd28.d.ts.map +0 -1
  27. package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts +0 -4
  28. package/dist/vite-test/dist/assets/graphics.df3659e9.d.ts.map +0 -1
  29. package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts +0 -4
  30. package/dist/vite-test/dist/assets/image.9d7f7b54.d.ts.map +0 -1
  31. package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts +0 -2
  32. package/dist/vite-test/dist/assets/index.cf7bfffd.d.ts.map +0 -1
  33. package/dist/vite-test/dist/assets/loader.03643d14.d.ts +0 -4
  34. package/dist/vite-test/dist/assets/loader.03643d14.d.ts.map +0 -1
  35. package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts +0 -4
  36. package/dist/vite-test/dist/assets/lottie.8e29b509.d.ts.map +0 -1
  37. package/dist/vite-test/dist/assets/mask.c3592934.d.ts +0 -4
  38. package/dist/vite-test/dist/assets/mask.c3592934.d.ts.map +0 -1
  39. package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts +0 -4
  40. package/dist/vite-test/dist/assets/matter.bcb02c9e.d.ts.map +0 -1
  41. package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts +0 -4
  42. package/dist/vite-test/dist/assets/multi-canvas.a081d481.d.ts.map +0 -1
  43. package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts +0 -4
  44. package/dist/vite-test/dist/assets/ninePatch.ec5000f5.d.ts.map +0 -1
  45. package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts +0 -4
  46. package/dist/vite-test/dist/assets/sound.81f19bb0.d.ts.map +0 -1
  47. package/dist/vite-test/dist/assets/spine.08037e2f.d.ts +0 -4
  48. package/dist/vite-test/dist/assets/spine.08037e2f.d.ts.map +0 -1
  49. package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts +0 -4
  50. package/dist/vite-test/dist/assets/sprite.ab61ce04.d.ts.map +0 -1
  51. package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts +0 -4
  52. package/dist/vite-test/dist/assets/spriteAnimation.fbd1b62d.d.ts.map +0 -1
  53. package/dist/vite-test/dist/assets/text.3e406bba.d.ts +0 -4
  54. package/dist/vite-test/dist/assets/text.3e406bba.d.ts.map +0 -1
  55. package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts +0 -4
  56. package/dist/vite-test/dist/assets/tilingSprite.3f09d780.d.ts.map +0 -1
  57. package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts +0 -4
  58. package/dist/vite-test/dist/assets/transition.f3d6a6eb.d.ts.map +0 -1
  59. package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts +0 -5
  60. package/dist/vite-test/dist/assets/vendor.1f31f96e.d.ts.map +0 -1
  61. package/dist/vite-test/index.d.ts +0 -2
  62. package/dist/vite-test/index.d.ts.map +0 -1
  63. package/dist/vite-test/ts/a11y.d.ts +0 -3
  64. package/dist/vite-test/ts/a11y.d.ts.map +0 -1
  65. package/dist/vite-test/ts/component.d.ts +0 -3
  66. package/dist/vite-test/ts/component.d.ts.map +0 -1
  67. package/dist/vite-test/ts/compressed-texture-animation.d.ts +0 -3
  68. package/dist/vite-test/ts/compressed-texture-animation.d.ts.map +0 -1
  69. package/dist/vite-test/ts/compressed-texture-mipmap.d.ts +0 -3
  70. package/dist/vite-test/ts/compressed-texture-mipmap.d.ts.map +0 -1
  71. package/dist/vite-test/ts/compressed-texture.d.ts +0 -3
  72. package/dist/vite-test/ts/compressed-texture.d.ts.map +0 -1
  73. package/dist/vite-test/ts/dragonbone.d.ts +0 -3
  74. package/dist/vite-test/ts/dragonbone.d.ts.map +0 -1
  75. package/dist/vite-test/ts/event.d.ts +0 -3
  76. package/dist/vite-test/ts/event.d.ts.map +0 -1
  77. package/dist/vite-test/ts/graphics.d.ts +0 -3
  78. package/dist/vite-test/ts/graphics.d.ts.map +0 -1
  79. package/dist/vite-test/ts/image.d.ts +0 -3
  80. package/dist/vite-test/ts/image.d.ts.map +0 -1
  81. package/dist/vite-test/ts/loader.d.ts +0 -3
  82. package/dist/vite-test/ts/loader.d.ts.map +0 -1
  83. package/dist/vite-test/ts/lottie.d.ts +0 -3
  84. package/dist/vite-test/ts/lottie.d.ts.map +0 -1
  85. package/dist/vite-test/ts/mask.d.ts +0 -4
  86. package/dist/vite-test/ts/mask.d.ts.map +0 -1
  87. package/dist/vite-test/ts/matter.d.ts +0 -3
  88. package/dist/vite-test/ts/matter.d.ts.map +0 -1
  89. package/dist/vite-test/ts/multi-canvas.d.ts +0 -3
  90. package/dist/vite-test/ts/multi-canvas.d.ts.map +0 -1
  91. package/dist/vite-test/ts/ninePatch.d.ts +0 -3
  92. package/dist/vite-test/ts/ninePatch.d.ts.map +0 -1
  93. package/dist/vite-test/ts/sound.d.ts +0 -3
  94. package/dist/vite-test/ts/sound.d.ts.map +0 -1
  95. package/dist/vite-test/ts/spine.d.ts +0 -3
  96. package/dist/vite-test/ts/spine.d.ts.map +0 -1
  97. package/dist/vite-test/ts/sprite.d.ts +0 -3
  98. package/dist/vite-test/ts/sprite.d.ts.map +0 -1
  99. package/dist/vite-test/ts/spriteAnimation.d.ts +0 -3
  100. package/dist/vite-test/ts/spriteAnimation.d.ts.map +0 -1
  101. package/dist/vite-test/ts/text.d.ts +0 -3
  102. package/dist/vite-test/ts/text.d.ts.map +0 -1
  103. package/dist/vite-test/ts/tilingSprite.d.ts +0 -3
  104. package/dist/vite-test/ts/tilingSprite.d.ts.map +0 -1
  105. package/dist/vite-test/ts/transition.d.ts +0 -3
  106. package/dist/vite-test/ts/transition.d.ts.map +0 -1
@@ -1 +1,2 @@
1
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t=e.transform.size,r=t.width,n=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=r,this.animates[e.id].animatedSprite.height=n)},o.prototype.componentChanged=function(e){return p(this,void 0,void 0,(function(){var r,n,o;return c(this,(function(i){switch(i.label){case 0:return"SpriteAnimation"!==e.componentName?[3,7]:(r=e.component,this.autoPlay[e.gameObject.id]=r.autoPlay,e.type!==t.OBSERVER_TYPE.ADD?[3,2]:[4,t.resource.getResource(r.resource)]);case 1:return(n=i.sent().instance)||console.error("GameObject:"+e.gameObject.name+"'s Img resource load error"),this.add({frames:n,id:e.gameObject.id,component:r}),[3,7];case 2:return e.type!==t.OBSERVER_TYPE.CHANGE?[3,6]:e.prop&&"speed"===e.prop.prop[0]?(this.animates[e.gameObject.id].speed=1e3/60/r.speed,[3,5]):[3,3];case 3:return[4,t.resource.getResource(r.resource)];case 4:(o=i.sent().instance)||console.error("GameObject:"+e.gameObject.name+"'s Img resource load 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r=this.animates[e];this.autoPlay[e]=r.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(r.animatedSprite),r.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=s([t.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(r.Renderer);e.SpriteAnimation=l,e.SpriteAnimationSystem=d,Object.defineProperty(e,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("@eva/eva.js"),require("@eva/plugin-renderer"),require("@eva/renderer-adapter"),require("pixi.js")):"function"==typeof define&&define.amd?define(["exports","@eva/eva.js","@eva/plugin-renderer","@eva/renderer-adapter","pixi.js"],t):t(((e="undefined"!=typeof globalThis?globalThis:e||self).EVA=e.EVA||{},e.EVA.plugin=e.EVA.plugin||{},e.EVA.plugin.renderer=e.EVA.plugin.renderer||{},e.EVA.plugin.renderer.spriteAnimation={}),e.EVA,e.EVA.plugin.renderer,e.EVA.rendererAdapter,e.PIXI);
2
+ //# sourceMappingURL=EVA.plugin.renderer.spriteAnimation.min.js.map
@@ -0,0 +1 @@
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@@ -3,6 +3,7 @@
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var eva_js = require('@eva/eva.js');
6
+ var inspectorDecorator = require('@eva/inspector-decorator');
6
7
  var pluginRenderer = require('@eva/plugin-renderer');
7
8
  var rendererAdapter = require('@eva/renderer-adapter');
8
9
  var pixi_js = require('pixi.js');
@@ -91,17 +92,19 @@ function __values(o) {
91
92
  };
92
93
  }
93
94
 
94
- var SpriteAnimation$1 = (function (_super) {
95
+ var SpriteAnimation$2 = (function (_super) {
95
96
  __extends(SpriteAnimation, _super);
96
97
  function SpriteAnimation() {
97
98
  var _this = _super !== null && _super.apply(this, arguments) || this;
98
99
  _this.resource = '';
99
100
  _this.autoPlay = true;
100
101
  _this.speed = 100;
102
+ _this.forwards = false;
101
103
  _this.waitPlay = false;
102
104
  _this.waitStop = false;
103
105
  _this.times = Infinity;
104
106
  _this.count = 0;
107
+ _this.complete = false;
105
108
  return _this;
106
109
  }
107
110
  SpriteAnimation.prototype.init = function (obj) {
@@ -109,7 +112,13 @@ var SpriteAnimation$1 = (function (_super) {
109
112
  obj && Object.assign(this, obj);
110
113
  this.on('loop', function () {
111
114
  if (++_this.count >= _this.times) {
112
- _this.animate.stop();
115
+ if (_this.forwards) {
116
+ _this.gotoAndStop(_this.totalFrames - 1);
117
+ }
118
+ else {
119
+ _this.animate.stop();
120
+ }
121
+ _this.complete = true;
113
122
  _this.emit('complete');
114
123
  }
115
124
  });
@@ -124,8 +133,12 @@ var SpriteAnimation$1 = (function (_super) {
124
133
  this.waitPlay = true;
125
134
  }
126
135
  else {
136
+ if (this.complete) {
137
+ this.gotoAndStop(0);
138
+ }
127
139
  this.animate.play();
128
140
  this.count = 0;
141
+ this.complete = false;
129
142
  }
130
143
  };
131
144
  SpriteAnimation.prototype.stop = function () {
@@ -160,18 +173,39 @@ var SpriteAnimation$1 = (function (_super) {
160
173
  SpriteAnimation.prototype.gotoAndStop = function (frameNumber) {
161
174
  this.animate.gotoAndStop(frameNumber);
162
175
  };
176
+ Object.defineProperty(SpriteAnimation.prototype, "currentFrame", {
177
+ get: function () {
178
+ var _a, _b;
179
+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.currentFrame;
180
+ },
181
+ enumerable: false,
182
+ configurable: true
183
+ });
184
+ Object.defineProperty(SpriteAnimation.prototype, "totalFrames", {
185
+ get: function () {
186
+ var _a, _b;
187
+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.totalFrames;
188
+ },
189
+ enumerable: false,
190
+ configurable: true
191
+ });
163
192
  SpriteAnimation.componentName = 'SpriteAnimation';
164
193
  __decorate([
165
- eva_js.decorators.IDEProp
194
+ inspectorDecorator.type('string')
166
195
  ], SpriteAnimation.prototype, "resource", void 0);
167
196
  __decorate([
168
- eva_js.decorators.IDEProp
197
+ inspectorDecorator.type('boolean')
169
198
  ], SpriteAnimation.prototype, "autoPlay", void 0);
170
199
  __decorate([
171
- eva_js.decorators.IDEProp
200
+ inspectorDecorator.type('number'),
201
+ inspectorDecorator.step(10)
172
202
  ], SpriteAnimation.prototype, "speed", void 0);
203
+ __decorate([
204
+ inspectorDecorator.type('boolean')
205
+ ], SpriteAnimation.prototype, "forwards", void 0);
173
206
  return SpriteAnimation;
174
- }(eva_js.Component));
207
+ }(eva_js.Component));
208
+ var SpriteAnimation$3 = SpriteAnimation$2;
175
209
 
176
210
  var resourceKeySplit = '_s|r|c_';
177
211
  eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
@@ -260,17 +294,21 @@ var SpriteAnimation = (function (_super) {
260
294
  };
261
295
  SpriteAnimation.prototype.componentChanged = function (changed) {
262
296
  return __awaiter(this, void 0, void 0, function () {
263
- var component, frames_1, frames_2;
297
+ var gameObjectId, component, asyncId, frames_1, asyncId, frames_2;
264
298
  return __generator(this, function (_a) {
265
299
  switch (_a.label) {
266
300
  case 0:
301
+ gameObjectId = changed.gameObject.id;
267
302
  if (!(changed.componentName === 'SpriteAnimation')) return [3, 7];
268
303
  component = changed.component;
269
304
  this.autoPlay[changed.gameObject.id] = component.autoPlay;
270
305
  if (!(changed.type === eva_js.OBSERVER_TYPE.ADD)) return [3, 2];
306
+ asyncId = this.increaseAsyncId(gameObjectId);
271
307
  return [4, eva_js.resource.getResource(component.resource)];
272
308
  case 1:
273
309
  frames_1 = (_a.sent()).instance;
310
+ if (!this.validateAsyncId(gameObjectId, asyncId))
311
+ return [2];
274
312
  if (!frames_1) {
275
313
  console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
276
314
  }
@@ -285,9 +323,13 @@ var SpriteAnimation = (function (_super) {
285
323
  if (!(changed.prop && changed.prop.prop[0] === 'speed')) return [3, 3];
286
324
  this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;
287
325
  return [3, 5];
288
- case 3: return [4, eva_js.resource.getResource(component.resource)];
326
+ case 3:
327
+ asyncId = this.increaseAsyncId(gameObjectId);
328
+ return [4, eva_js.resource.getResource(component.resource)];
289
329
  case 4:
290
330
  frames_2 = (_a.sent()).instance;
331
+ if (!this.validateAsyncId(gameObjectId, asyncId))
332
+ return [2];
291
333
  if (!frames_2) {
292
334
  console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
293
335
  }
@@ -300,6 +342,7 @@ var SpriteAnimation = (function (_super) {
300
342
  case 5: return [3, 7];
301
343
  case 6:
302
344
  if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
345
+ this.increaseAsyncId(gameObjectId);
303
346
  this.remove(changed.gameObject.id);
304
347
  }
305
348
  _a.label = 7;
@@ -335,6 +378,8 @@ var SpriteAnimation = (function (_super) {
335
378
  };
336
379
  SpriteAnimation.prototype.remove = function (id, isChange) {
337
380
  var animate = this.animates[id];
381
+ if (!animate)
382
+ return;
338
383
  this.autoPlay[id] = animate.animatedSprite.playing;
339
384
  this.containerManager.getContainer(id).removeChild(animate.animatedSprite);
340
385
  animate.animatedSprite.destroy({ children: true });
@@ -350,7 +395,8 @@ var SpriteAnimation = (function (_super) {
350
395
  })
351
396
  ], SpriteAnimation);
352
397
  return SpriteAnimation;
353
- }(pluginRenderer.Renderer));
398
+ }(pluginRenderer.Renderer));
399
+ var SpriteAnimation$1 = SpriteAnimation;
354
400
 
355
- exports.SpriteAnimation = SpriteAnimation$1;
356
- exports.SpriteAnimationSystem = SpriteAnimation;
401
+ exports.SpriteAnimation = SpriteAnimation$3;
402
+ exports.SpriteAnimationSystem = SpriteAnimation$1;
@@ -1 +1,2 @@
1
1
  "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=require("@eva/renderer-adapter"),n=require("pixi.js"),o=function(e,t){return(o=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function i(e,t){function r(){this.constructor=e}o(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function a(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var s=e.length-1;s>=0;s--)(o=e[s])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function s(e,t){var r,n,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(r)throw new TypeError("Generator is already executing.");for(;a;)try{if(r=1,n&&(o=2&i[0]?n.return:i[0]?n.throw||((o=n.return)&&o.call(n),0):n.next)&&!(o=o.call(n,i[1])).done)return o;switch(n=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,n=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=t.call(e,a)}catch(e){i=[6,e],n=0}finally{r=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function c(e){var t="function"==typeof Symbol&&e[Symbol.iterator],r=0;return t?t.call(e):{next:function(){return e&&r>=e.length&&(e=void 0),{value:e&&e[r++],done:!e}}}}var p=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.resource="",e.autoPlay=!0,e.speed=100,e.waitPlay=!1,e.waitStop=!1,e.times=1/0,e.count=0,e}return i(r,t),r.prototype.init=function(e){var t=this;e&&Object.assign(this,e),this.on("loop",(function(){++t.count>=t.times&&(t.animate.stop(),t.emit("complete"))}))},r.prototype.play=function(e){void 0===e&&(e=1/0),0!==e&&(this.times=e,this.animate?(this.animate.play(),this.count=0):this.waitPlay=!0)},r.prototype.stop=function(){this.animate?this.animate.stop():this.waitStop=!0},Object.defineProperty(r.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e,this.waitPlay&&(this.waitPlay=!1,this.play(this.times)),this.waitStop&&(this.waitStop=!1,this.stop())},enumerable:!1,configurable:!0}),r.prototype.gotoAndPlay=function(e){this.animate.gotoAndPlay(e)},r.prototype.gotoAndStop=function(e){this.animate.gotoAndStop(e)},r.componentName="SpriteAnimation",a([e.decorators.IDEProp],r.prototype,"resource",void 0),a([e.decorators.IDEProp],r.prototype,"autoPlay",void 0),a([e.decorators.IDEProp],r.prototype,"speed",void 0),r}(e.Component);e.resource.registerInstance(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t=e.name,r=e.data;return new Promise((function(e){var o,i,a=r.json,s=n.BaseTexture.from(r.image),p=a.frames||{},u=a.animations||{},l={};for(var m in p){l[t+"_s|r|c_"+m]=p[m]}for(var m in u){var f=[];if(u[m]&&u[m].length>=0)try{for(var d=(o=void 0,c(u[m])),h=d.next();!h.done;h=d.next()){var y=h.value,v=t+"_s|r|c_"+y;f.push(v)}}catch(e){o={error:e}}finally{try{h&&!h.done&&(i=d.return)&&i.call(d)}finally{if(o)throw o.error}}u[m]=f}a.frames=l;var g=new n.Spritesheet(s,a);g.parse((function(){var t=g.textures,r=[];for(var n in t)r.push(t[n]);e(r)}))}))})),e.resource.registerDestroy(e.RESOURCE_TYPE.SPRITE_ANIMATION,(function(e){var t,r,n=e.instance;if(n)try{for(var o=c(n),i=o.next();!i.done;i=o.next()){i.value.destroy(!0)}}catch(e){t={error:e}}finally{try{i&&!i.done&&(r=o.return)&&r.call(o)}finally{if(t)throw t.error}}}));var u=function(n){function o(){var e=null!==n&&n.apply(this,arguments)||this;return e.name="SpriteAnimation",e.animates={},e.autoPlay={},e}return i(o,n),o.prototype.init=function(){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this)},o.prototype.rendererUpdate=function(e){var t=e.transform.size,r=t.width,n=t.height;this.animates[e.id]&&(this.animates[e.id].animatedSprite.width=r,this.animates[e.id].animatedSprite.height=n)},o.prototype.componentChanged=function(t){return r=this,n=void 0,i=function(){var r,n,o;return s(this,(function(i){switch(i.label){case 0:return"SpriteAnimation"!==t.componentName?[3,7]:(r=t.component,this.autoPlay[t.gameObject.id]=r.autoPlay,t.type!==e.OBSERVER_TYPE.ADD?[3,2]:[4,e.resource.getResource(r.resource)]);case 1:return(n=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.add({frames:n,id:t.gameObject.id,component:r}),[3,7];case 2:return t.type!==e.OBSERVER_TYPE.CHANGE?[3,6]:t.prop&&"speed"===t.prop.prop[0]?(this.animates[t.gameObject.id].speed=1e3/60/r.speed,[3,5]):[3,3];case 3:return[4,e.resource.getResource(r.resource)];case 4:(o=i.sent().instance)||console.error("GameObject:"+t.gameObject.name+"'s Img resource load error"),this.change({frames:o,id:t.gameObject.id,component:r}),i.label=5;case 5:return[3,7];case 6:t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t.gameObject.id),i.label=7;case 7:return[2]}}))},new((o=void 0)||(o=Promise))((function(e,t){function a(e){try{c(i.next(e))}catch(e){t(e)}}function s(e){try{c(i.throw(e))}catch(e){t(e)}}function c(t){t.done?e(t.value):new o((function(e){e(t.value)})).then(a,s)}c((i=i.apply(r,n||[])).next())}));var r,n,o,i},o.prototype.add=function(e){var t=e.frames,n=e.id,o=e.component,i=new r.SpriteAnimation({frames:t});this.animates[n]=i,this.containerManager.getContainer(n).addChildAt(i.animatedSprite,0),i.animatedSprite.onComplete=function(){o.emit("complete")},i.animatedSprite.onFrameChange=function(){o.emit("frameChange")},i.animatedSprite.onLoop=function(){o.emit("loop")},o.animate=this.animates[n],this.animates[n].speed=1e3/60/o.speed,this.autoPlay[n]&&i.animatedSprite.play()},o.prototype.change=function(e){var t=e.frames,r=e.id,n=e.component;this.remove(r,!0),this.add({frames:t,id:r,component:n})},o.prototype.remove=function(e,t){var r=this.animates[e];this.autoPlay[e]=r.animatedSprite.playing,this.containerManager.getContainer(e).removeChild(r.animatedSprite),r.animatedSprite.destroy({children:!0}),delete this.animates[e],t||delete this.autoPlay[e]},o.systemName="SpriteAnimation",o=a([e.decorators.componentObserver({SpriteAnimation:["speed","resource"]})],o)}(t.Renderer);exports.SpriteAnimation=p,exports.SpriteAnimationSystem=u;
2
+ //# sourceMappingURL=plugin-renderer-sprite-animation.cjs.prod.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"plugin-renderer-sprite-animation.cjs.prod.js","sources":["../lib/component.ts","../lib/system.ts"],"sourcesContent":["import { Component, decorators } from '@eva/eva.js';\nimport { SpriteAnimation as SpriteAnimationEngine } from '@eva/renderer-adapter';\n\nexport interface SpriteAnimationParams {\n resource: string;\n autoPlay: boolean;\n speed: number;\n}\n\nexport default class SpriteAnimation extends Component<SpriteAnimationParams> {\n static componentName: string = 'SpriteAnimation';\n @decorators.IDEProp resource: string = '';\n @decorators.IDEProp autoPlay: boolean = true;\n @decorators.IDEProp speed: number = 100;\n _animate: SpriteAnimationEngine;\n private waitPlay: boolean = false;\n private waitStop: boolean = false;\n private times: number = Infinity;\n private count: number = 0;\n init(obj?: SpriteAnimationParams) {\n obj && Object.assign(this, obj);\n this.on('loop', () => {\n if (++this.count >= this.times) {\n this.animate.stop();\n this.emit('complete');\n }\n });\n }\n play(times = Infinity) {\n if (times === 0) {\n return;\n }\n this.times = times;\n if (!this.animate) {\n this.waitPlay = true;\n } else {\n this.animate.play();\n this.count = 0;\n }\n }\n stop() {\n if (!this.animate) {\n this.waitStop = true;\n } else {\n this.animate.stop();\n }\n }\n set animate(val) {\n this._animate = val;\n if (this.waitPlay) {\n this.waitPlay = false;\n this.play(this.times);\n }\n if (this.waitStop) {\n this.waitStop = false;\n this.stop();\n }\n }\n get animate() {\n return this._animate;\n }\n gotoAndPlay(frameNumber) {\n this.animate.gotoAndPlay(frameNumber);\n }\n gotoAndStop(frameNumber) {\n this.animate.gotoAndStop(frameNumber);\n }\n}\n","import { GameObject, decorators, resource, ComponentChanged, RESOURCE_TYPE, OBSERVER_TYPE } from '@eva/eva.js';\nimport { RendererManager, ContainerManager, RendererSystem, Renderer } from '@eva/plugin-renderer';\nimport { SpriteAnimation as SpriteAnimationEngine } from '@eva/renderer-adapter';\nimport { Spritesheet, BaseTexture } from 'pixi.js';\n\nimport SpriteAnimationComponent from './component';\n\nconst resourceKeySplit = '_s|r|c_';\n\nresource.registerInstance(RESOURCE_TYPE.SPRITE_ANIMATION, ({ name, data }) => {\n return new Promise(r => {\n const textureObj = data.json;\n const texture = BaseTexture.from(data.image);\n const frames = textureObj.frames || {};\n const animations = textureObj.animations || {};\n const newFrames = {};\n for (const key in frames) {\n const newKey = name + resourceKeySplit + key;\n newFrames[newKey] = frames[key];\n }\n for (const key in animations) {\n const spriteList = [];\n if (animations[key] && animations[key].length >= 0) {\n for (const spriteName of animations[key]) {\n const newSpriteName = name + resourceKeySplit + spriteName;\n spriteList.push(newSpriteName);\n }\n }\n animations[key] = spriteList;\n }\n textureObj.frames = newFrames;\n const spriteSheet = new Spritesheet(texture, textureObj);\n spriteSheet.parse(() => {\n const { textures } = spriteSheet;\n const spriteFrames = [];\n for (const key in textures) {\n spriteFrames.push(textures[key]);\n }\n r(spriteFrames);\n });\n });\n});\nresource.registerDestroy(RESOURCE_TYPE.SPRITE_ANIMATION, ({ instance }) => {\n if (!instance) return;\n for (const texture of instance) {\n texture.destroy(true);\n }\n});\n\n@decorators.componentObserver({\n SpriteAnimation: ['speed', 'resource'],\n})\nexport default class SpriteAnimation extends Renderer {\n static systemName = 'SpriteAnimation';\n name: string = 'SpriteAnimation';\n animates: { [propName: number]: SpriteAnimationEngine } = {};\n autoPlay: { [propName: number]: boolean } = {};\n renderSystem: RendererSystem;\n rendererManager: RendererManager;\n containerManager: ContainerManager;\n init() {\n this.renderSystem = this.game.getSystem(RendererSystem) as RendererSystem;\n this.renderSystem.rendererManager.register(this);\n }\n rendererUpdate(gameObject: GameObject) {\n const { width, height } = gameObject.transform.size;\n if (this.animates[gameObject.id]) {\n this.animates[gameObject.id].animatedSprite.width = width;\n this.animates[gameObject.id].animatedSprite.height = height;\n }\n }\n async componentChanged(changed: ComponentChanged) {\n if (changed.componentName === 'SpriteAnimation') {\n const component: SpriteAnimationComponent = changed.component as SpriteAnimationComponent;\n this.autoPlay[changed.gameObject.id] = component.autoPlay;\n if (changed.type === OBSERVER_TYPE.ADD) {\n const { instance: frames } = await resource.getResource(component.resource);\n if (!frames) {\n console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);\n }\n this.add({\n frames: frames,\n id: changed.gameObject.id,\n component,\n });\n } else if (changed.type === OBSERVER_TYPE.CHANGE) {\n if (changed.prop && changed.prop.prop[0] === 'speed') {\n this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;\n } else {\n const { instance: frames } = await resource.getResource(component.resource);\n if (!frames) {\n console.error(`GameObject:${changed.gameObject.name}'s Img resource load error`);\n }\n this.change({\n frames: frames,\n id: changed.gameObject.id,\n component,\n });\n }\n } else if (changed.type === OBSERVER_TYPE.REMOVE) {\n this.remove(changed.gameObject.id);\n }\n }\n }\n add({ frames, id, component }) {\n const animate = new SpriteAnimationEngine({ frames });\n this.animates[id] = animate;\n this.containerManager.getContainer(id).addChildAt(animate.animatedSprite, 0);\n\n animate.animatedSprite.onComplete = () => {\n component.emit('complete');\n };\n animate.animatedSprite.onFrameChange = () => {\n component.emit('frameChange');\n };\n animate.animatedSprite.onLoop = () => {\n component.emit('loop');\n };\n\n component.animate = this.animates[id];\n this.animates[id].speed = 1000 / 60 / component.speed;\n if (this.autoPlay[id]) {\n animate.animatedSprite.play();\n }\n }\n change({ frames, id, component }) {\n this.remove(id, true);\n this.add({ frames, id, component });\n }\n remove(id, isChange?: boolean) {\n const animate = this.animates[id];\n this.autoPlay[id] = animate.animatedSprite.playing;\n this.containerManager.getContainer(id).removeChild(animate.animatedSprite);\n animate.animatedSprite.destroy({ children: true });\n delete this.animates[id];\n if (!isChange) {\n delete this.autoPlay[id];\n }\n }\n}\n"],"names":["_this","Infinity","__extends","SpriteAnimation","obj","Object","assign","this","on","count","times","animate","stop","emit","play","waitPlay","waitStop","_animate","val","frameNumber","gotoAndPlay","gotoAndStop","__decorate","decorators","IDEProp","Component","resource","registerInstance","RESOURCE_TYPE","SPRITE_ANIMATION","_a","name","data","Promise","r","textureObj","json","texture","BaseTexture","from","image","frames","animations","newFrames","key","spriteList","length","_b","__values","spriteName","newSpriteName","push","spriteSheet","Spritesheet","parse","textures","spriteFrames","registerDestroy","instance","instance_1","destroy","renderSystem","game","getSystem","RendererSystem","rendererManager","register","gameObject","transform","size","width","height","animates","id","animatedSprite","changed","componentName","component","autoPlay","type","OBSERVER_TYPE","ADD","getResource","frames_1","console","error","add","CHANGE","prop","speed","frames_2","change","REMOVE","remove","SpriteAnimationEngine","containerManager","getContainer","addChildAt","onComplete","onFrameChange","onLoop","isChange","playing","removeChild","children","componentObserver","Renderer"],"mappings":"+/DASA,kBAAA,aAAA,qDAEsBA,WAAmB,GACnBA,YAAoB,EACpBA,QAAgB,IAE5BA,YAAoB,EACpBA,YAAoB,EACpBA,QAAgBC,EAAAA,EAChBD,QAAgB,IAiD1B,OA1D6CE,OAU3CC,iBAAA,SAAKC,GAAL,WACEA,GAAOC,OAAOC,OAAOC,KAAMH,GAC3BG,KAAKC,GAAG,QAAQ,aACRR,EAAKS,OAAST,EAAKU,QACvBV,EAAKW,QAAQC,OACbZ,EAAKa,KAAK,iBAIhBV,iBAAA,SAAKO,gBAAAA,OACW,IAAVA,IAGJH,KAAKG,MAAQA,EACRH,KAAKI,SAGRJ,KAAKI,QAAQG,OACbP,KAAKE,MAAQ,GAHbF,KAAKQ,UAAW,IAMpBZ,iBAAA,WACOI,KAAKI,QAGRJ,KAAKI,QAAQC,OAFbL,KAAKS,UAAW,GAKpBX,sBAAIF,2BAWJ,WACE,OAAOI,KAAKU,cAZd,SAAYC,GACVX,KAAKU,SAAWC,EACZX,KAAKQ,WACPR,KAAKQ,UAAW,EAChBR,KAAKO,KAAKP,KAAKG,QAEbH,KAAKS,WACPT,KAAKS,UAAW,EAChBT,KAAKK,yCAMTT,wBAAA,SAAYgB,GACVZ,KAAKI,QAAQS,YAAYD,IAE3BhB,wBAAA,SAAYgB,GACVZ,KAAKI,QAAQU,YAAYF,IAvDpBhB,gBAAwB,kBACXmB,GAAnBC,aAAWC,wCACQF,GAAnBC,aAAWC,wCACQF,GAAnBC,aAAWC,wCAJ+BC,aCA7CC,WAASC,iBAAiBC,gBAAcC,kBAAkB,SAACC,OAAEC,SAAMC,SACjE,OAAO,IAAIC,SAAQ,SAAAC,WACXC,EAAaH,EAAKI,KAClBC,EAAUC,cAAYC,KAAKP,EAAKQ,OAChCC,EAASN,EAAWM,QAAU,GAC9BC,EAAaP,EAAWO,YAAc,GACtCC,EAAY,GAClB,IAAK,IAAMC,KAAOH,EAAQ,CAExBE,EADeZ,EAVI,UAUsBa,GACrBH,EAAOG,GAE7B,IAAK,IAAMA,KAAOF,EAAY,CAC5B,IAAMG,EAAa,GACnB,GAAIH,EAAWE,IAAQF,EAAWE,GAAKE,QAAU,MAC/C,IAAyB,IAAAC,YAAAC,EAAAN,EAAWE,mCAAM,CAArC,IAAMK,UACHC,EAAgBnB,EAjBP,UAiBiCkB,EAChDJ,EAAWM,KAAKD,qGAGpBR,EAAWE,GAAOC,EAEpBV,EAAWM,OAASE,EACpB,IAAMS,EAAc,IAAIC,cAAYhB,EAASF,GAC7CiB,EAAYE,OAAM,WACR,IAAAC,EAAaH,WACfI,EAAe,GACrB,IAAK,IAAMZ,KAAOW,EAChBC,EAAaL,KAAKI,EAASX,IAE7BV,EAAEsB,YAIR9B,WAAS+B,gBAAgB7B,gBAAcC,kBAAkB,SAACC,WAAE4B,aAC1D,GAAKA,MACL,IAAsB,IAAAC,EAAAX,EAAAU,iCAAU,SACtBE,SAAQ,yGAOpB,kBAAA,aAAA,qDAEE5D,OAAe,kBACfA,WAA0D,GAC1DA,WAA4C,KAmF9C,OAvF6CE,OAQ3CC,iBAAA,WACEI,KAAKsD,aAAetD,KAAKuD,KAAKC,UAAUC,kBACxCzD,KAAKsD,aAAaI,gBAAgBC,SAAS3D,OAE7CJ,2BAAA,SAAegE,GACP,IAAArC,EAAoBqC,EAAWC,UAAUC,KAAvCC,UAAOC,WACXhE,KAAKiE,SAASL,EAAWM,MAC3BlE,KAAKiE,SAASL,EAAWM,IAAIC,eAAeJ,MAAQA,EACpD/D,KAAKiE,SAASL,EAAWM,IAAIC,eAAeH,OAASA,IAGnDpE,6BAAN,SAAuBwE,yGACS,oBAA1BA,EAAQC,qBACJC,EAAsCF,EAAQE,UACpDtE,KAAKuE,SAASH,EAAQR,WAAWM,IAAMI,EAAUC,SAC7CH,EAAQI,OAASC,gBAAcC,aACEvD,WAASwD,YAAYL,EAAUnD,0BAA1DyD,EAAqBrD,oBAE3BsD,QAAQC,MAAM,cAAcV,EAAQR,WAAWpC,mCAEjDxB,KAAK+E,IAAI,CACP7C,OAAQ0C,EACRV,GAAIE,EAAQR,WAAWM,GACvBI,kCAEOF,EAAQI,OAASC,gBAAcO,aACpCZ,EAAQa,MAAiC,UAAzBb,EAAQa,KAAKA,KAAK,IACpCjF,KAAKiE,SAASG,EAAQR,WAAWM,IAAIgB,MAAQ,IAAO,GAAKZ,EAAUY,0BAEtC,SAAM/D,WAASwD,YAAYL,EAAUnD,mBAA1DgE,EAAqB5D,oBAE3BsD,QAAQC,MAAM,cAAcV,EAAQR,WAAWpC,mCAEjDxB,KAAKoF,OAAO,CACVlD,OAAQiD,EACRjB,GAAIE,EAAQR,WAAWM,GACvBI,kDAGKF,EAAQI,OAASC,gBAAcY,QACxCrF,KAAKsF,OAAOlB,EAAQR,WAAWM,uSAIrCtE,gBAAA,SAAI2B,OAAEW,WAAQgC,OAAII,cACVlE,EAAU,IAAImF,kBAAsB,CAAErD,WAC5ClC,KAAKiE,SAASC,GAAM9D,EACpBJ,KAAKwF,iBAAiBC,aAAavB,GAAIwB,WAAWtF,EAAQ+D,eAAgB,GAE1E/D,EAAQ+D,eAAewB,WAAa,WAClCrB,EAAUhE,KAAK,aAEjBF,EAAQ+D,eAAeyB,cAAgB,WACrCtB,EAAUhE,KAAK,gBAEjBF,EAAQ+D,eAAe0B,OAAS,WAC9BvB,EAAUhE,KAAK,SAGjBgE,EAAUlE,QAAUJ,KAAKiE,SAASC,GAClClE,KAAKiE,SAASC,GAAIgB,MAAQ,IAAO,GAAKZ,EAAUY,MAC5ClF,KAAKuE,SAASL,IAChB9D,EAAQ+D,eAAe5D,QAG3BX,mBAAA,SAAO2B,OAAEW,WAAQgC,OAAII,cACnBtE,KAAKsF,OAAOpB,GAAI,GAChBlE,KAAK+E,IAAI,CAAE7C,SAAQgC,KAAII,eAEzB1E,mBAAA,SAAOsE,EAAI4B,GACT,IAAM1F,EAAUJ,KAAKiE,SAASC,GAC9BlE,KAAKuE,SAASL,GAAM9D,EAAQ+D,eAAe4B,QAC3C/F,KAAKwF,iBAAiBC,aAAavB,GAAI8B,YAAY5F,EAAQ+D,gBAC3D/D,EAAQ+D,eAAed,QAAQ,CAAE4C,UAAU,WACpCjG,KAAKiE,SAASC,GAChB4B,UACI9F,KAAKuE,SAASL,IAnFlBtE,aAAa,kBADDA,KAHpBoB,aAAWkF,kBAAkB,CAC5BtG,gBAAiB,CAAC,QAAS,eAERA,IAAwBuG"}
@@ -1,6 +1,7 @@
1
- import { decorators, Component, resource, RESOURCE_TYPE, OBSERVER_TYPE } from '@eva/eva.js';
1
+ import { Component, resource, RESOURCE_TYPE, decorators, OBSERVER_TYPE } from '@eva/eva.js';
2
+ import { type, step } from '@eva/inspector-decorator';
2
3
  import { RendererSystem, Renderer } from '@eva/plugin-renderer';
3
- import { SpriteAnimation as SpriteAnimation$2 } from '@eva/renderer-adapter';
4
+ import { SpriteAnimation as SpriteAnimation$4 } from '@eva/renderer-adapter';
4
5
  import { BaseTexture, Spritesheet } from 'pixi.js';
5
6
 
6
7
  /*! *****************************************************************************
@@ -87,17 +88,19 @@ function __values(o) {
87
88
  };
88
89
  }
89
90
 
90
- var SpriteAnimation$1 = (function (_super) {
91
+ var SpriteAnimation$2 = (function (_super) {
91
92
  __extends(SpriteAnimation, _super);
92
93
  function SpriteAnimation() {
93
94
  var _this = _super !== null && _super.apply(this, arguments) || this;
94
95
  _this.resource = '';
95
96
  _this.autoPlay = true;
96
97
  _this.speed = 100;
98
+ _this.forwards = false;
97
99
  _this.waitPlay = false;
98
100
  _this.waitStop = false;
99
101
  _this.times = Infinity;
100
102
  _this.count = 0;
103
+ _this.complete = false;
101
104
  return _this;
102
105
  }
103
106
  SpriteAnimation.prototype.init = function (obj) {
@@ -105,7 +108,13 @@ var SpriteAnimation$1 = (function (_super) {
105
108
  obj && Object.assign(this, obj);
106
109
  this.on('loop', function () {
107
110
  if (++_this.count >= _this.times) {
108
- _this.animate.stop();
111
+ if (_this.forwards) {
112
+ _this.gotoAndStop(_this.totalFrames - 1);
113
+ }
114
+ else {
115
+ _this.animate.stop();
116
+ }
117
+ _this.complete = true;
109
118
  _this.emit('complete');
110
119
  }
111
120
  });
@@ -120,8 +129,12 @@ var SpriteAnimation$1 = (function (_super) {
120
129
  this.waitPlay = true;
121
130
  }
122
131
  else {
132
+ if (this.complete) {
133
+ this.gotoAndStop(0);
134
+ }
123
135
  this.animate.play();
124
136
  this.count = 0;
137
+ this.complete = false;
125
138
  }
126
139
  };
127
140
  SpriteAnimation.prototype.stop = function () {
@@ -156,18 +169,39 @@ var SpriteAnimation$1 = (function (_super) {
156
169
  SpriteAnimation.prototype.gotoAndStop = function (frameNumber) {
157
170
  this.animate.gotoAndStop(frameNumber);
158
171
  };
172
+ Object.defineProperty(SpriteAnimation.prototype, "currentFrame", {
173
+ get: function () {
174
+ var _a, _b;
175
+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.currentFrame;
176
+ },
177
+ enumerable: false,
178
+ configurable: true
179
+ });
180
+ Object.defineProperty(SpriteAnimation.prototype, "totalFrames", {
181
+ get: function () {
182
+ var _a, _b;
183
+ return (_b = (_a = this.animate) === null || _a === void 0 ? void 0 : _a.animatedSprite) === null || _b === void 0 ? void 0 : _b.totalFrames;
184
+ },
185
+ enumerable: false,
186
+ configurable: true
187
+ });
159
188
  SpriteAnimation.componentName = 'SpriteAnimation';
160
189
  __decorate([
161
- decorators.IDEProp
190
+ type('string')
162
191
  ], SpriteAnimation.prototype, "resource", void 0);
163
192
  __decorate([
164
- decorators.IDEProp
193
+ type('boolean')
165
194
  ], SpriteAnimation.prototype, "autoPlay", void 0);
166
195
  __decorate([
167
- decorators.IDEProp
196
+ type('number'),
197
+ step(10)
168
198
  ], SpriteAnimation.prototype, "speed", void 0);
199
+ __decorate([
200
+ type('boolean')
201
+ ], SpriteAnimation.prototype, "forwards", void 0);
169
202
  return SpriteAnimation;
170
- }(Component));
203
+ }(Component));
204
+ var SpriteAnimation$3 = SpriteAnimation$2;
171
205
 
172
206
  var resourceKeySplit = '_s|r|c_';
173
207
  resource.registerInstance(RESOURCE_TYPE.SPRITE_ANIMATION, function (_a) {
@@ -256,17 +290,21 @@ var SpriteAnimation = (function (_super) {
256
290
  };
257
291
  SpriteAnimation.prototype.componentChanged = function (changed) {
258
292
  return __awaiter(this, void 0, void 0, function () {
259
- var component, frames_1, frames_2;
293
+ var gameObjectId, component, asyncId, frames_1, asyncId, frames_2;
260
294
  return __generator(this, function (_a) {
261
295
  switch (_a.label) {
262
296
  case 0:
297
+ gameObjectId = changed.gameObject.id;
263
298
  if (!(changed.componentName === 'SpriteAnimation')) return [3, 7];
264
299
  component = changed.component;
265
300
  this.autoPlay[changed.gameObject.id] = component.autoPlay;
266
301
  if (!(changed.type === OBSERVER_TYPE.ADD)) return [3, 2];
302
+ asyncId = this.increaseAsyncId(gameObjectId);
267
303
  return [4, resource.getResource(component.resource)];
268
304
  case 1:
269
305
  frames_1 = (_a.sent()).instance;
306
+ if (!this.validateAsyncId(gameObjectId, asyncId))
307
+ return [2];
270
308
  if (!frames_1) {
271
309
  console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
272
310
  }
@@ -281,9 +319,13 @@ var SpriteAnimation = (function (_super) {
281
319
  if (!(changed.prop && changed.prop.prop[0] === 'speed')) return [3, 3];
282
320
  this.animates[changed.gameObject.id].speed = 1000 / 60 / component.speed;
283
321
  return [3, 5];
284
- case 3: return [4, resource.getResource(component.resource)];
322
+ case 3:
323
+ asyncId = this.increaseAsyncId(gameObjectId);
324
+ return [4, resource.getResource(component.resource)];
285
325
  case 4:
286
326
  frames_2 = (_a.sent()).instance;
327
+ if (!this.validateAsyncId(gameObjectId, asyncId))
328
+ return [2];
287
329
  if (!frames_2) {
288
330
  console.error("GameObject:" + changed.gameObject.name + "'s Img resource load error");
289
331
  }
@@ -296,6 +338,7 @@ var SpriteAnimation = (function (_super) {
296
338
  case 5: return [3, 7];
297
339
  case 6:
298
340
  if (changed.type === OBSERVER_TYPE.REMOVE) {
341
+ this.increaseAsyncId(gameObjectId);
299
342
  this.remove(changed.gameObject.id);
300
343
  }
301
344
  _a.label = 7;
@@ -306,7 +349,7 @@ var SpriteAnimation = (function (_super) {
306
349
  };
307
350
  SpriteAnimation.prototype.add = function (_a) {
308
351
  var frames = _a.frames, id = _a.id, component = _a.component;
309
- var animate = new SpriteAnimation$2({ frames: frames });
352
+ var animate = new SpriteAnimation$4({ frames: frames });
310
353
  this.animates[id] = animate;
311
354
  this.containerManager.getContainer(id).addChildAt(animate.animatedSprite, 0);
312
355
  animate.animatedSprite.onComplete = function () {
@@ -331,6 +374,8 @@ var SpriteAnimation = (function (_super) {
331
374
  };
332
375
  SpriteAnimation.prototype.remove = function (id, isChange) {
333
376
  var animate = this.animates[id];
377
+ if (!animate)
378
+ return;
334
379
  this.autoPlay[id] = animate.animatedSprite.playing;
335
380
  this.containerManager.getContainer(id).removeChild(animate.animatedSprite);
336
381
  animate.animatedSprite.destroy({ children: true });
@@ -346,6 +391,7 @@ var SpriteAnimation = (function (_super) {
346
391
  })
347
392
  ], SpriteAnimation);
348
393
  return SpriteAnimation;
349
- }(Renderer));
394
+ }(Renderer));
395
+ var SpriteAnimation$1 = SpriteAnimation;
350
396
 
351
- export { SpriteAnimation$1 as SpriteAnimation, SpriteAnimation as SpriteAnimationSystem };
397
+ export { SpriteAnimation$3 as SpriteAnimation, SpriteAnimation$1 as SpriteAnimationSystem };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-sprite-animation",
3
- "version": "1.1.1-beta.0",
3
+ "version": "1.1.1-fix.2",
4
4
  "description": "@eva/plugin-renderer-sprite-animation",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-sprite-animation.esm.js",
@@ -18,9 +18,9 @@
18
18
  "license": "MIT",
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
- "@eva/plugin-renderer": "1.1.1-beta.0",
22
- "@eva/renderer-adapter": "1.1.1-beta.0",
23
- "@eva/eva.js": "1.1.1-beta.0",
21
+ "@eva/plugin-renderer": "1.1.1-fix.2",
22
+ "@eva/renderer-adapter": "1.1.1-fix.2",
23
+ "@eva/eva.js": "1.1.1-fix.2",
24
24
  "pixi.js": "^4.8.7"
25
25
  }
26
26
  }
@@ -1,6 +0,0 @@
1
- export { e as G };
2
- declare const e_base: any;
3
- declare class e extends e_base {
4
- [x: string]: any;
5
- }
6
- //# sourceMappingURL=Graphics.f535ed8f.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Graphics.f535ed8f.d.ts","sourceRoot":"","sources":["Graphics.f535ed8f.js"],"names":[],"mappings":";;AAA2C;;CAA4B"}
@@ -1,9 +0,0 @@
1
- export { t as S };
2
- declare class t {
3
- constructor(t: any);
4
- _image: any;
5
- sprite: any;
6
- set image(arg: any);
7
- get image(): any;
8
- }
9
- //# sourceMappingURL=Sprite.703a9f94.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Sprite.703a9f94.d.ts","sourceRoot":"","sources":["Sprite.703a9f94.js"],"names":[],"mappings":";AAA2C;IAAQ,oBAA0L;IAA3K,YAAgB;IAA+C,YAA4B;IAAgF,oBAAyN;IAAA,iBAA+B;CAAC"}
@@ -1,4 +0,0 @@
1
- declare function G(t: any): Promise<any>;
2
- declare const Y: "a11y";
3
- export { G as init, Y as name };
4
- //# sourceMappingURL=a11y.9b3ce839.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"a11y.9b3ce839.d.ts","sourceRoot":"","sources":["a11y.9b3ce839.js"],"names":[],"mappings":"AAAsvO,yCAAiiI;AAAhjI,wBAAe"}
@@ -1,4 +0,0 @@
1
- declare function p(m: any): Promise<any>;
2
- declare const m: "component";
3
- export { p as init, m as name };
4
- //# sourceMappingURL=component.caf56816.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"component.caf56816.d.ts","sourceRoot":"","sources":["component.caf56816.js"],"names":[],"mappings":"AAAuP,yCAAkyD;AAAtzD,6BAAoB"}
@@ -1,4 +0,0 @@
1
- declare function f(i: any): Promise<any>;
2
- declare const y: "compressed-texture-animation";
3
- export { f as init, y as name };
4
- //# sourceMappingURL=compressed-texture-animation.6dcf9ab4.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"compressed-texture-animation.6dcf9ab4.d.ts","sourceRoot":"","sources":["compressed-texture-animation.6dcf9ab4.js"],"names":[],"mappings":"AAAykB,yCAAwsF;AAArvF,gDAAuC"}
@@ -1,4 +0,0 @@
1
- declare function p(a: any): Promise<any>;
2
- declare const a: "compressed-texture-mipmap";
3
- export { p as init, a as name };
4
- //# sourceMappingURL=compressed-texture-mipmap.cc4fada9.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"compressed-texture-mipmap.cc4fada9.d.ts","sourceRoot":"","sources":["compressed-texture-mipmap.cc4fada9.js"],"names":[],"mappings":"AAAyP,yCAAq6D;AAAz8D,6CAAoC"}
@@ -1,4 +0,0 @@
1
- declare function c(i: any): Promise<any>;
2
- declare const i: "compressed-textures";
3
- export { c as init, i as name };
4
- //# sourceMappingURL=compressed-texture.07a67c9f.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"compressed-texture.07a67c9f.d.ts","sourceRoot":"","sources":["compressed-texture.07a67c9f.js"],"names":[],"mappings":"AAA8O,yCAA25B;AAAz7B,uCAA8B"}
@@ -1,4 +0,0 @@
1
- declare function d(m: any): Promise<any>;
2
- declare const m: "dragonbone";
3
- export { d as init, m as name };
4
- //# sourceMappingURL=dragonbone.bfd80a38.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"dragonbone.bfd80a38.d.ts","sourceRoot":"","sources":["dragonbone.bfd80a38.js"],"names":[],"mappings":"AAA6M,yCAAghC;AAAriC,8BAAqB"}
@@ -1,4 +0,0 @@
1
- declare function l(d: any): Promise<any>;
2
- declare const d: "event";
3
- export { l as init, d as name };
4
- //# sourceMappingURL=event.0de0fd28.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"event.0de0fd28.d.ts","sourceRoot":"","sources":["event.0de0fd28.js"],"names":[],"mappings":"AAA4R,yCAA+kC;AAA/lC,yBAAgB"}
@@ -1,4 +0,0 @@
1
- declare function s(a: any): Promise<any>;
2
- declare const a: "graphics";
3
- export { s as init, a as name };
4
- //# sourceMappingURL=graphics.df3659e9.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"graphics.df3659e9.d.ts","sourceRoot":"","sources":["graphics.df3659e9.js"],"names":[],"mappings":"AAA4N,yCAA2zB;AAA90B,4BAAmB"}
@@ -1,4 +0,0 @@
1
- declare function m(i: any): Promise<any>;
2
- declare const i: "image";
3
- export { m as init, i as name };
4
- //# sourceMappingURL=image.9d7f7b54.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"image.9d7f7b54.d.ts","sourceRoot":"","sources":["image.9d7f7b54.js"],"names":[],"mappings":"AAAqO,yCAA6oB;AAA7pB,yBAAgB"}
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=index.cf7bfffd.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"index.cf7bfffd.d.ts","sourceRoot":"","sources":["index.cf7bfffd.js"],"names":[],"mappings":""}
@@ -1,4 +0,0 @@
1
- declare function n(): Promise<any>;
2
- declare const o: "loader";
3
- export { n as init, o as name };
4
- //# sourceMappingURL=loader.03643d14.d.ts.map