@eva/plugin-renderer-spine 1.2.2-alpha.3 → 1.2.2-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -184,6 +184,23 @@ var _EVA_IIFE_spine = function (exports, pixi_js, eva_js, pluginRenderer) {
|
|
|
184
184
|
}
|
|
185
185
|
}
|
|
186
186
|
|
|
187
|
+
function __values(o) {
|
|
188
|
+
var s = typeof Symbol === "function" && Symbol.iterator,
|
|
189
|
+
m = s && o[s],
|
|
190
|
+
i = 0;
|
|
191
|
+
if (m) return m.call(o);
|
|
192
|
+
if (o && typeof o.length === "number") return {
|
|
193
|
+
next: function next() {
|
|
194
|
+
if (o && i >= o.length) o = void 0;
|
|
195
|
+
return {
|
|
196
|
+
value: o && o[i++],
|
|
197
|
+
done: !o
|
|
198
|
+
};
|
|
199
|
+
}
|
|
200
|
+
};
|
|
201
|
+
throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
|
|
202
|
+
}
|
|
203
|
+
|
|
187
204
|
function getIDEPropsPropertyObj(target, propertyKey) {
|
|
188
205
|
if (!target.constructor.IDEProps) {
|
|
189
206
|
target.constructor.IDEProps = {};
|
|
@@ -214,17 +231,59 @@ var _EVA_IIFE_spine = function (exports, pixi_js, eva_js, pluginRenderer) {
|
|
|
214
231
|
_this.resource = '';
|
|
215
232
|
_this.animationName = '';
|
|
216
233
|
_this.autoPlay = true;
|
|
234
|
+
_this.waitExecuteInfos = [];
|
|
217
235
|
return _this;
|
|
218
236
|
}
|
|
219
237
|
|
|
238
|
+
Object.defineProperty(Spine.prototype, "armature", {
|
|
239
|
+
get: function get() {
|
|
240
|
+
return this._armature;
|
|
241
|
+
},
|
|
242
|
+
set: function set(val) {
|
|
243
|
+
var e_1, _a;
|
|
244
|
+
|
|
245
|
+
this._armature = val;
|
|
246
|
+
if (!val) return;
|
|
247
|
+
|
|
248
|
+
if (this.autoPlay) {
|
|
249
|
+
this.play(this.animationName);
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
try {
|
|
253
|
+
for (var _b = __values(this.waitExecuteInfos), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
254
|
+
var info = _c.value;
|
|
255
|
+
|
|
256
|
+
if (info.playType) {
|
|
257
|
+
var name_1 = info.name,
|
|
258
|
+
loop = info.loop,
|
|
259
|
+
track = info.track;
|
|
260
|
+
this.play(name_1, loop, track);
|
|
261
|
+
} else {
|
|
262
|
+
this.stop(info.track);
|
|
263
|
+
}
|
|
264
|
+
}
|
|
265
|
+
} catch (e_1_1) {
|
|
266
|
+
e_1 = {
|
|
267
|
+
error: e_1_1
|
|
268
|
+
};
|
|
269
|
+
} finally {
|
|
270
|
+
try {
|
|
271
|
+
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
|
|
272
|
+
} finally {
|
|
273
|
+
if (e_1) throw e_1.error;
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
this.waitExecuteInfos = [];
|
|
278
|
+
},
|
|
279
|
+
enumerable: false,
|
|
280
|
+
configurable: true
|
|
281
|
+
});
|
|
282
|
+
|
|
220
283
|
Spine.prototype.init = function (obj) {
|
|
221
284
|
if (!obj) return;
|
|
222
285
|
|
|
223
286
|
_extends(this, obj);
|
|
224
|
-
|
|
225
|
-
if (this.autoPlay) {
|
|
226
|
-
this.play(this.animationName);
|
|
227
|
-
}
|
|
228
287
|
};
|
|
229
288
|
|
|
230
289
|
Spine.prototype.onDestroy = function () {
|
|
@@ -235,7 +294,14 @@ var _EVA_IIFE_spine = function (exports, pixi_js, eva_js, pluginRenderer) {
|
|
|
235
294
|
try {
|
|
236
295
|
if (name) this.animationName = name;
|
|
237
296
|
|
|
238
|
-
if (!this.armature) {
|
|
297
|
+
if (!this.armature) {
|
|
298
|
+
this.waitExecuteInfos.push({
|
|
299
|
+
playType: true,
|
|
300
|
+
name: name,
|
|
301
|
+
loop: loop,
|
|
302
|
+
track: track
|
|
303
|
+
});
|
|
304
|
+
} else {
|
|
239
305
|
if (track === undefined) {
|
|
240
306
|
track = 0;
|
|
241
307
|
}
|
|
@@ -249,6 +315,10 @@ var _EVA_IIFE_spine = function (exports, pixi_js, eva_js, pluginRenderer) {
|
|
|
249
315
|
|
|
250
316
|
Spine.prototype.stop = function (track) {
|
|
251
317
|
if (!this.armature) {
|
|
318
|
+
this.waitExecuteInfos.push({
|
|
319
|
+
playType: false,
|
|
320
|
+
track: track
|
|
321
|
+
});
|
|
252
322
|
return;
|
|
253
323
|
}
|
|
254
324
|
|
|
@@ -596,15 +666,6 @@ var _EVA_IIFE_spine = function (exports, pixi_js, eva_js, pluginRenderer) {
|
|
|
596
666
|
armature.update();
|
|
597
667
|
armature.updateTransform();
|
|
598
668
|
component.armature = armature;
|
|
599
|
-
|
|
600
|
-
if (component.autoPlay) {
|
|
601
|
-
try {
|
|
602
|
-
armature.state.setAnimation(0, component.animationName, true);
|
|
603
|
-
} catch (e) {
|
|
604
|
-
console.log(e);
|
|
605
|
-
}
|
|
606
|
-
}
|
|
607
|
-
|
|
608
669
|
component.emit('loaded', {
|
|
609
670
|
resource: component.resource
|
|
610
671
|
});
|