@eva/plugin-renderer-spine 1.2.2-alpha.1 → 1.2.2-mini.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EVA.plugin.renderer.spine.js +611 -589
- package/dist/EVA.plugin.renderer.spine.min.js +1 -1
- package/dist/miniprogram.js +8880 -0
- package/dist/plugin-renderer-spine.cjs.js +545 -529
- package/dist/plugin-renderer-spine.cjs.prod.js +1 -1
- package/dist/plugin-renderer-spine.d.ts +6 -43
- package/dist/plugin-renderer-spine.esm.js +548 -532
- package/package.json +3 -3
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@@ -2,10 +2,10 @@
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Object.defineProperty(exports, '__esModule', { value: true });
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var pixi_js = require('pixi.js');
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var eva_js = require('@eva/eva.js');
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var pluginRenderer = require('@eva/plugin-renderer');
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var inspectorDecorator = require('@eva/inspector-decorator');
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var pixi_js = require('pixi.js');
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/*! *****************************************************************************
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Copyright (c) Microsoft Corporation. All rights reserved.
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@@ -80,7 +80,7 @@ function __generator(thisArg, body) {
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}
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}
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var Spine = (function (_super) {
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var Spine$2 = (function (_super) {
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__extends$1(Spine, _super);
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function Spine() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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@@ -190,222 +190,519 @@ var Spine = (function (_super) {
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], Spine.prototype, "autoPlay", void 0);
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return Spine;
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}(eva_js.Component));
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var
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var SpineBase = Spine$2;
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var texCache = {};
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function cacheImage(data) {
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var oldImg = data.image;
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return {
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tex: pixi_js.Texture.from(oldImg),
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count: 0,
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};
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}
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function retainTexture(name, data) {
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var cache = texCache[name];
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if (!cache) {
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cache = cacheImage(data);
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texCache[name] = cache;
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}
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cache.count++;
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return cache.tex;
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}
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function getTexture(imageSrc, data) {
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var cache = texCache[imageSrc];
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if (!cache) {
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cache = cacheImage(data);
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texCache[imageSrc] = cache;
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}
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return cache.tex;
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}
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function releaseTexture(imageSrc) {
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if (!imageSrc)
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return;
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setTimeout(function () {
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var cache = texCache[imageSrc];
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if (cache) {
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cache.count--;
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if (cache.count <= 0) {
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if (cache.tex) {
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cache.tex.destroy(true);
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cache.tex = null;
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}
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delete texCache[imageSrc];
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}
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}
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}, 100);
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}
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var dataMap = {};
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function createSpineData(name, data, scale, pixiSpine) {
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var spineData = null;
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var img = getTexture(data.image.src, data);
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new pixiSpine.core.TextureAtlas(data.atlas, function (line, callback) {
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callback(img.baseTexture);
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}, function (spineAtlas) {
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if (spineAtlas) {
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var attachmentLoader = new pixiSpine.core.AtlasAttachmentLoader(spineAtlas);
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var spineJsonParser = new pixiSpine.core.SkeletonJson(attachmentLoader);
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if (scale) {
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spineJsonParser.scale = scale;
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}
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spineData = spineJsonParser.readSkeletonData(data.ske);
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}
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});
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var obj = { spineData: spineData, ref: 0, imageSrc: data.image.src };
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dataMap[name] = obj;
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return obj;
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}
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function getSpineData(res, pixiSpine) {
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return __awaiter(this, void 0, void 0, function () {
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var data;
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return __generator(this, function (_a) {
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data = dataMap[res.name];
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if (!data) {
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if (res.complete) {
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data = createSpineData(res.name, res.data, res.scale, pixiSpine);
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}
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else if (!data) {
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return [2];
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}
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}
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retainTexture(res.data.image.src, res.data);
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data.ref++;
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return [2, data.spineData];
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});
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});
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}
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function releaseSpineData(resourceName, imageSrc) {
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var data = dataMap[resourceName];
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if (!data) {
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return;
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}
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data.ref--;
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if (data.ref <= 0) {
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releaseTexture(imageSrc);
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delete dataMap[resourceName];
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}
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}
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var MaxRetryCount = 20;
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var SpineSystem$2 = (function (_super) {
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__extends$1(SpineSystem, _super);
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function SpineSystem() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.armatures = {};
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return _this;
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}
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SpineSystem.prototype.init = function (_a) {
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var _this = this;
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var pixiSpine = _a.pixiSpine;
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this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
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this.renderSystem.rendererManager.register(this);
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this.pixiSpine = pixiSpine;
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this.game.canvas.addEventListener('webglcontextrestored', function () {
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var objs = _this.game.gameObjects;
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var toAdd = [];
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for (var k in _this.armatures) {
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var id = +k;
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for (var i = 0; i < objs.length; ++i) {
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var obj = objs[i];
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if (obj.id === id) {
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var sp = obj.getComponent(SpineBase);
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if (sp) {
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_this.remove({
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type: eva_js.OBSERVER_TYPE.REMOVE,
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gameObject: obj,
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component: sp,
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componentName: SpineBase.componentName,
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});
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toAdd.push({
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type: eva_js.OBSERVER_TYPE.ADD,
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gameObject: obj,
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component: sp,
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componentName: SpineBase.componentName,
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});
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}
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break;
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}
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}
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}
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setTimeout(function () {
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toAdd.forEach(function (obj) {
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_this.add(obj);
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});
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}, 1000);
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}, false);
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};
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SpineSystem.prototype.update = function (e) {
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for (var key in this.armatures) {
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this.armatures[key].update(e.deltaTime * 0.001);
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this.armatures[key].updateTransform();
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}
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_super.prototype.update.call(this);
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};
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SpineSystem.prototype.componentChanged = function (changed) {
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return __awaiter(this, void 0, void 0, function () {
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return __generator(this, function (_a) {
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if (changed.componentName === 'Spine') {
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if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
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this.add(changed);
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}
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else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
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switch (changed.prop.prop[0]) {
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case 'resource':
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this.change(changed);
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break;
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}
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}
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else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
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this.remove(changed);
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}
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|
361
|
+
}
|
|
362
|
+
return [2];
|
|
363
|
+
});
|
|
364
|
+
});
|
|
365
|
+
};
|
|
366
|
+
SpineSystem.prototype.add = function (changed, count) {
|
|
367
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
368
|
+
var component, res, spineData, container, armature, tran;
|
|
369
|
+
var _this = this;
|
|
370
|
+
return __generator(this, function (_a) {
|
|
371
|
+
switch (_a.label) {
|
|
372
|
+
case 0:
|
|
373
|
+
component = changed.component;
|
|
374
|
+
clearTimeout(component.addHandler);
|
|
375
|
+
return [4, eva_js.resource.getResource(component.resource)];
|
|
376
|
+
case 1:
|
|
377
|
+
res = _a.sent();
|
|
378
|
+
return [4, getSpineData(res, this.pixiSpine)];
|
|
379
|
+
case 2:
|
|
380
|
+
spineData = _a.sent();
|
|
381
|
+
if (!spineData) {
|
|
382
|
+
component.addHandler = setTimeout(function () {
|
|
383
|
+
if (!component.destroied) {
|
|
384
|
+
if (count === undefined) {
|
|
385
|
+
count = MaxRetryCount;
|
|
386
|
+
}
|
|
387
|
+
count--;
|
|
388
|
+
if (count > 0) {
|
|
389
|
+
_this.add(changed, count);
|
|
390
|
+
}
|
|
391
|
+
else {
|
|
392
|
+
console.log('retry exceed max times', component.resource);
|
|
393
|
+
}
|
|
394
|
+
}
|
|
395
|
+
}, 1000);
|
|
396
|
+
return [2];
|
|
397
|
+
}
|
|
398
|
+
this.remove(changed);
|
|
399
|
+
container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
|
|
400
|
+
if (!container) {
|
|
401
|
+
return [2];
|
|
402
|
+
}
|
|
403
|
+
component.lastResource = component.resource;
|
|
404
|
+
armature = new this.pixiSpine.Spine(spineData);
|
|
405
|
+
this.armatures[changed.gameObject.id] = armature;
|
|
406
|
+
if (changed.gameObject && changed.gameObject.transform) {
|
|
407
|
+
tran = changed.gameObject.transform;
|
|
408
|
+
armature.x = tran.size.width * tran.origin.x;
|
|
409
|
+
armature.y = tran.size.height * tran.origin.y;
|
|
410
|
+
}
|
|
411
|
+
container.addChildAt(armature, 0);
|
|
412
|
+
armature.update();
|
|
413
|
+
armature.updateTransform();
|
|
414
|
+
component.armature = armature;
|
|
415
|
+
if (component.autoPlay) {
|
|
416
|
+
try {
|
|
417
|
+
armature.state.setAnimation(0, component.animationName, true);
|
|
418
|
+
}
|
|
419
|
+
catch (e) {
|
|
420
|
+
console.log(e);
|
|
421
|
+
}
|
|
422
|
+
}
|
|
423
|
+
component.emit('loaded', { resource: component.resource });
|
|
424
|
+
armature.state.addListener({
|
|
425
|
+
start: function (track, event) {
|
|
426
|
+
component.emit('start', { track: track, name: track.animation.name });
|
|
427
|
+
},
|
|
428
|
+
complete: function (track, event) {
|
|
429
|
+
component.emit('complete', { track: track, name: track.animation.name });
|
|
430
|
+
},
|
|
431
|
+
interrupt: function (track, event) {
|
|
432
|
+
component.emit('interrupt', { track: track, name: track.animation.name });
|
|
433
|
+
},
|
|
434
|
+
end: function (track, event) {
|
|
435
|
+
component.emit('end', { track: track, name: track.animation.name });
|
|
436
|
+
},
|
|
437
|
+
event: function (track, event) {
|
|
438
|
+
component.emit('event', track, event);
|
|
439
|
+
},
|
|
440
|
+
});
|
|
441
|
+
return [2];
|
|
442
|
+
}
|
|
443
|
+
});
|
|
444
|
+
});
|
|
445
|
+
};
|
|
446
|
+
SpineSystem.prototype.change = function (changed) {
|
|
447
|
+
this.remove(changed);
|
|
448
|
+
this.add(changed);
|
|
449
|
+
};
|
|
450
|
+
SpineSystem.prototype.remove = function (changed) {
|
|
451
|
+
var _a, _b;
|
|
452
|
+
return __awaiter(this, void 0, void 0, function () {
|
|
453
|
+
var component, armature, container, res;
|
|
454
|
+
return __generator(this, function (_c) {
|
|
455
|
+
switch (_c.label) {
|
|
456
|
+
case 0:
|
|
457
|
+
component = changed.component;
|
|
458
|
+
clearTimeout(component.addHandler);
|
|
459
|
+
armature = this.armatures[changed.gameObject.id];
|
|
460
|
+
container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
|
|
461
|
+
if (container && armature) {
|
|
462
|
+
container.removeChild(armature);
|
|
463
|
+
}
|
|
464
|
+
if (!component.armature) return [3, 2];
|
|
465
|
+
component.armature.destroy({ children: true });
|
|
466
|
+
return [4, eva_js.resource.getResource(component.lastResource)];
|
|
467
|
+
case 1:
|
|
468
|
+
res = _c.sent();
|
|
469
|
+
releaseSpineData(res.name, (_b = (_a = res.data) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.src);
|
|
470
|
+
_c.label = 2;
|
|
471
|
+
case 2:
|
|
472
|
+
component.armature = null;
|
|
473
|
+
delete this.armatures[changed.gameObject.id];
|
|
474
|
+
if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) ;
|
|
475
|
+
return [2];
|
|
476
|
+
}
|
|
477
|
+
});
|
|
478
|
+
});
|
|
479
|
+
};
|
|
480
|
+
SpineSystem.systemName = 'SpineSystem';
|
|
481
|
+
SpineSystem = __decorate([
|
|
482
|
+
eva_js.decorators.componentObserver({
|
|
483
|
+
Spine: ['resource'],
|
|
484
|
+
})
|
|
485
|
+
], SpineSystem);
|
|
486
|
+
return SpineSystem;
|
|
487
|
+
}(pluginRenderer.Renderer));
|
|
488
|
+
var SpineSystemBase = SpineSystem$2;
|
|
489
|
+
|
|
490
|
+
// https://github.com/pixijs/spine/tree/pixi4
|
|
491
|
+
|
|
492
|
+
var VERSION = '4.8.9';
|
|
493
|
+
var loader = pixi_js.loaders.shared;
|
|
494
|
+
|
|
495
|
+
var PIXI = {
|
|
496
|
+
Texture: pixi_js.Texture,
|
|
497
|
+
Rectangle: pixi_js.Rectangle,
|
|
498
|
+
Sprite: pixi_js.Sprite,
|
|
499
|
+
Graphics: pixi_js.Graphics,
|
|
500
|
+
mesh: pixi_js.mesh,
|
|
501
|
+
Matrix: pixi_js.Matrix,
|
|
502
|
+
Container: pixi_js.Container,
|
|
503
|
+
VERSION,
|
|
504
|
+
loaders: pixi_js.loaders,
|
|
505
|
+
loader,
|
|
506
|
+
SCALE_MODES: pixi_js.SCALE_MODES,
|
|
507
|
+
utils: pixi_js.utils,
|
|
508
|
+
TransformBase: pixi_js.TransformBase,
|
|
509
|
+
TransformStatic: pixi_js.TransformStatic,
|
|
510
|
+
DisplayObject: pixi_js.DisplayObject,
|
|
511
|
+
Polygon: pixi_js.Polygon,
|
|
512
|
+
BaseTexture: pixi_js.BaseTexture,
|
|
513
|
+
};
|
|
514
|
+
var __extends =
|
|
515
|
+
(undefined && undefined.__extends) ||
|
|
516
|
+
(function () {
|
|
517
|
+
var extendStatics =
|
|
518
|
+
Object.setPrototypeOf ||
|
|
519
|
+
({ __proto__: [] } instanceof Array &&
|
|
520
|
+
function (d, b) {
|
|
521
|
+
d.__proto__ = b;
|
|
522
|
+
}) ||
|
|
523
|
+
function (d, b) {
|
|
524
|
+
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
|
|
525
|
+
};
|
|
526
|
+
return function (d, b) {
|
|
527
|
+
extendStatics(d, b);
|
|
528
|
+
function __() {
|
|
529
|
+
this.constructor = d;
|
|
530
|
+
}
|
|
531
|
+
d.prototype = b === null ? Object.create(b) : ((__.prototype = b.prototype), new __());
|
|
532
|
+
};
|
|
533
|
+
})();
|
|
534
|
+
var pixi_spine;
|
|
535
|
+
(function (pixi_spine) {
|
|
536
|
+
(function (core) {
|
|
537
|
+
var Animation = (function () {
|
|
538
|
+
function Animation(name, timelines, duration) {
|
|
539
|
+
if (name == null) throw new Error('name cannot be null.');
|
|
540
|
+
if (timelines == null) throw new Error('timelines cannot be null.');
|
|
541
|
+
this.name = name;
|
|
542
|
+
this.timelines = timelines;
|
|
543
|
+
this.duration = duration;
|
|
544
|
+
}
|
|
545
|
+
Animation.prototype.apply = function (skeleton, lastTime, time, loop, events, alpha, blend, direction) {
|
|
546
|
+
if (skeleton == null) throw new Error('skeleton cannot be null.');
|
|
547
|
+
if (loop && this.duration != 0) {
|
|
548
|
+
time %= this.duration;
|
|
549
|
+
if (lastTime > 0) lastTime %= this.duration;
|
|
550
|
+
}
|
|
551
|
+
var timelines = this.timelines;
|
|
552
|
+
for (var i = 0, n = timelines.length; i < n; i++)
|
|
553
|
+
timelines[i].apply(skeleton, lastTime, time, events, alpha, blend, direction);
|
|
554
|
+
};
|
|
555
|
+
Animation.binarySearch = function (values, target, step) {
|
|
556
|
+
if (step === void 0) {
|
|
557
|
+
step = 1;
|
|
558
|
+
}
|
|
559
|
+
var low = 0;
|
|
560
|
+
var high = values.length / step - 2;
|
|
561
|
+
if (high == 0) return step;
|
|
562
|
+
var current = high >>> 1;
|
|
563
|
+
while (true) {
|
|
564
|
+
if (values[(current + 1) * step] <= target) low = current + 1;
|
|
565
|
+
else high = current;
|
|
566
|
+
if (low == high) return (low + 1) * step;
|
|
567
|
+
current = (low + high) >>> 1;
|
|
568
|
+
}
|
|
569
|
+
};
|
|
570
|
+
Animation.linearSearch = function (values, target, step) {
|
|
571
|
+
for (var i = 0, last = values.length - step; i <= last; i += step) if (values[i] > target) return i;
|
|
572
|
+
return -1;
|
|
573
|
+
};
|
|
574
|
+
return Animation;
|
|
575
|
+
})();
|
|
576
|
+
core.Animation = Animation;
|
|
577
|
+
var MixBlend;
|
|
578
|
+
(function (MixBlend) {
|
|
579
|
+
MixBlend[(MixBlend['setup'] = 0)] = 'setup';
|
|
580
|
+
MixBlend[(MixBlend['first'] = 1)] = 'first';
|
|
581
|
+
MixBlend[(MixBlend['replace'] = 2)] = 'replace';
|
|
582
|
+
MixBlend[(MixBlend['add'] = 3)] = 'add';
|
|
583
|
+
})((MixBlend = core.MixBlend || (core.MixBlend = {})));
|
|
584
|
+
var MixDirection;
|
|
585
|
+
(function (MixDirection) {
|
|
586
|
+
MixDirection[(MixDirection['in'] = 0)] = 'in';
|
|
587
|
+
MixDirection[(MixDirection['out'] = 1)] = 'out';
|
|
588
|
+
})((MixDirection = core.MixDirection || (core.MixDirection = {})));
|
|
589
|
+
var TimelineType;
|
|
590
|
+
(function (TimelineType) {
|
|
591
|
+
TimelineType[(TimelineType['rotate'] = 0)] = 'rotate';
|
|
592
|
+
TimelineType[(TimelineType['translate'] = 1)] = 'translate';
|
|
593
|
+
TimelineType[(TimelineType['scale'] = 2)] = 'scale';
|
|
594
|
+
TimelineType[(TimelineType['shear'] = 3)] = 'shear';
|
|
595
|
+
TimelineType[(TimelineType['attachment'] = 4)] = 'attachment';
|
|
596
|
+
TimelineType[(TimelineType['color'] = 5)] = 'color';
|
|
597
|
+
TimelineType[(TimelineType['deform'] = 6)] = 'deform';
|
|
598
|
+
TimelineType[(TimelineType['event'] = 7)] = 'event';
|
|
599
|
+
TimelineType[(TimelineType['drawOrder'] = 8)] = 'drawOrder';
|
|
600
|
+
TimelineType[(TimelineType['ikConstraint'] = 9)] = 'ikConstraint';
|
|
601
|
+
TimelineType[(TimelineType['transformConstraint'] = 10)] = 'transformConstraint';
|
|
602
|
+
TimelineType[(TimelineType['pathConstraintPosition'] = 11)] = 'pathConstraintPosition';
|
|
603
|
+
TimelineType[(TimelineType['pathConstraintSpacing'] = 12)] = 'pathConstraintSpacing';
|
|
604
|
+
TimelineType[(TimelineType['pathConstraintMix'] = 13)] = 'pathConstraintMix';
|
|
605
|
+
TimelineType[(TimelineType['twoColor'] = 14)] = 'twoColor';
|
|
606
|
+
})((TimelineType = core.TimelineType || (core.TimelineType = {})));
|
|
607
|
+
var CurveTimeline = (function () {
|
|
608
|
+
function CurveTimeline(frameCount) {
|
|
609
|
+
if (frameCount <= 0) throw new Error('frameCount must be > 0: ' + frameCount);
|
|
610
|
+
this.curves = core.Utils.newFloatArray((frameCount - 1) * CurveTimeline.BEZIER_SIZE);
|
|
611
|
+
}
|
|
612
|
+
CurveTimeline.prototype.getFrameCount = function () {
|
|
613
|
+
return this.curves.length / CurveTimeline.BEZIER_SIZE + 1;
|
|
614
|
+
};
|
|
615
|
+
CurveTimeline.prototype.setLinear = function (frameIndex) {
|
|
616
|
+
this.curves[frameIndex * CurveTimeline.BEZIER_SIZE] = CurveTimeline.LINEAR;
|
|
617
|
+
};
|
|
618
|
+
CurveTimeline.prototype.setStepped = function (frameIndex) {
|
|
619
|
+
this.curves[frameIndex * CurveTimeline.BEZIER_SIZE] = CurveTimeline.STEPPED;
|
|
620
|
+
};
|
|
621
|
+
CurveTimeline.prototype.getCurveType = function (frameIndex) {
|
|
622
|
+
var index = frameIndex * CurveTimeline.BEZIER_SIZE;
|
|
623
|
+
if (index == this.curves.length) return CurveTimeline.LINEAR;
|
|
624
|
+
var type = this.curves[index];
|
|
625
|
+
if (type == CurveTimeline.LINEAR) return CurveTimeline.LINEAR;
|
|
626
|
+
if (type == CurveTimeline.STEPPED) return CurveTimeline.STEPPED;
|
|
627
|
+
return CurveTimeline.BEZIER;
|
|
628
|
+
};
|
|
629
|
+
CurveTimeline.prototype.setCurve = function (frameIndex, cx1, cy1, cx2, cy2) {
|
|
630
|
+
var tmpx = (-cx1 * 2 + cx2) * 0.03,
|
|
631
|
+
tmpy = (-cy1 * 2 + cy2) * 0.03;
|
|
632
|
+
var dddfx = ((cx1 - cx2) * 3 + 1) * 0.006,
|
|
633
|
+
dddfy = ((cy1 - cy2) * 3 + 1) * 0.006;
|
|
634
|
+
var ddfx = tmpx * 2 + dddfx,
|
|
635
|
+
ddfy = tmpy * 2 + dddfy;
|
|
636
|
+
var dfx = cx1 * 0.3 + tmpx + dddfx * 0.16666667,
|
|
637
|
+
dfy = cy1 * 0.3 + tmpy + dddfy * 0.16666667;
|
|
638
|
+
var i = frameIndex * CurveTimeline.BEZIER_SIZE;
|
|
639
|
+
var curves = this.curves;
|
|
640
|
+
curves[i++] = CurveTimeline.BEZIER;
|
|
641
|
+
var x = dfx,
|
|
642
|
+
y = dfy;
|
|
643
|
+
for (var n = i + CurveTimeline.BEZIER_SIZE - 1; i < n; i += 2) {
|
|
644
|
+
curves[i] = x;
|
|
645
|
+
curves[i + 1] = y;
|
|
646
|
+
dfx += ddfx;
|
|
647
|
+
dfy += ddfy;
|
|
648
|
+
ddfx += dddfx;
|
|
649
|
+
ddfy += dddfy;
|
|
650
|
+
x += dfx;
|
|
651
|
+
y += dfy;
|
|
652
|
+
}
|
|
653
|
+
};
|
|
654
|
+
CurveTimeline.prototype.getCurvePercent = function (frameIndex, percent) {
|
|
655
|
+
percent = core.MathUtils.clamp(percent, 0, 1);
|
|
656
|
+
var curves = this.curves;
|
|
657
|
+
var i = frameIndex * CurveTimeline.BEZIER_SIZE;
|
|
658
|
+
var type = curves[i];
|
|
659
|
+
if (type == CurveTimeline.LINEAR) return percent;
|
|
660
|
+
if (type == CurveTimeline.STEPPED) return 0;
|
|
661
|
+
i++;
|
|
662
|
+
var x = 0;
|
|
663
|
+
for (var start = i, n = i + CurveTimeline.BEZIER_SIZE - 1; i < n; i += 2) {
|
|
664
|
+
x = curves[i];
|
|
665
|
+
if (x >= percent) {
|
|
666
|
+
var prevX = void 0,
|
|
667
|
+
prevY = void 0;
|
|
668
|
+
if (i == start) {
|
|
669
|
+
prevX = 0;
|
|
670
|
+
prevY = 0;
|
|
671
|
+
} else {
|
|
672
|
+
prevX = curves[i - 2];
|
|
673
|
+
prevY = curves[i - 1];
|
|
674
|
+
}
|
|
675
|
+
return prevY + ((curves[i + 1] - prevY) * (percent - prevX)) / (x - prevX);
|
|
676
|
+
}
|
|
677
|
+
}
|
|
678
|
+
var y = curves[i - 1];
|
|
679
|
+
return y + ((1 - y) * (percent - x)) / (1 - x);
|
|
680
|
+
};
|
|
681
|
+
CurveTimeline.LINEAR = 0;
|
|
682
|
+
CurveTimeline.STEPPED = 1;
|
|
683
|
+
CurveTimeline.BEZIER = 2;
|
|
684
|
+
CurveTimeline.BEZIER_SIZE = 10 * 2 - 1;
|
|
685
|
+
return CurveTimeline;
|
|
686
|
+
})();
|
|
687
|
+
core.CurveTimeline = CurveTimeline;
|
|
688
|
+
var RotateTimeline = (function (_super) {
|
|
689
|
+
__extends(RotateTimeline, _super);
|
|
690
|
+
function RotateTimeline(frameCount) {
|
|
691
|
+
var _this = _super.call(this, frameCount) || this;
|
|
692
|
+
_this.frames = core.Utils.newFloatArray(frameCount << 1);
|
|
693
|
+
return _this;
|
|
694
|
+
}
|
|
695
|
+
RotateTimeline.prototype.getPropertyId = function () {
|
|
696
|
+
return (TimelineType.rotate << 24) + this.boneIndex;
|
|
697
|
+
};
|
|
698
|
+
RotateTimeline.prototype.setFrame = function (frameIndex, time, degrees) {
|
|
699
|
+
frameIndex <<= 1;
|
|
700
|
+
this.frames[frameIndex] = time;
|
|
701
|
+
this.frames[frameIndex + RotateTimeline.ROTATION] = degrees;
|
|
702
|
+
};
|
|
703
|
+
RotateTimeline.prototype.apply = function (skeleton, lastTime, time, events, alpha, blend, direction) {
|
|
704
|
+
var frames = this.frames;
|
|
705
|
+
var bone = skeleton.bones[this.boneIndex];
|
|
409
706
|
if (time < frames[0]) {
|
|
410
707
|
switch (blend) {
|
|
411
708
|
case MixBlend.setup:
|
|
@@ -7810,329 +8107,48 @@ var pixi_spine;
|
|
|
7810
8107
|
function syncImageLoaderAdapter(baseUrl, crossOrigin) {
|
|
7811
8108
|
if (baseUrl && baseUrl.lastIndexOf('/') !== baseUrl.length - 1) {
|
|
7812
8109
|
baseUrl += '/';
|
|
7813
|
-
}
|
|
7814
|
-
return function (line, callback) {
|
|
7815
|
-
callback(PIXI.BaseTexture.fromImage(line, crossOrigin));
|
|
7816
|
-
};
|
|
7817
|
-
}
|
|
7818
|
-
pixi_spine.syncImageLoaderAdapter = syncImageLoaderAdapter;
|
|
7819
|
-
function staticImageLoader(pages) {
|
|
7820
|
-
return function (line, callback) {
|
|
7821
|
-
var page = pages[line] || pages['default'];
|
|
7822
|
-
if (page && page.baseTexture) callback(page.baseTexture);
|
|
7823
|
-
else callback(page);
|
|
7824
|
-
};
|
|
7825
|
-
}
|
|
7826
|
-
pixi_spine.staticImageLoader = staticImageLoader;
|
|
7827
|
-
if (PIXI.loaders.Loader) {
|
|
7828
|
-
PIXI.loaders.Loader.addPixiMiddleware(atlasParser);
|
|
7829
|
-
PIXI.loader.use(atlasParser());
|
|
7830
|
-
}
|
|
7831
|
-
})(pixi_spine || (pixi_spine = {}));
|
|
7832
|
-
|
|
7833
|
-
var pixispine = pixi_spine;
|
|
7834
|
-
|
|
7835
|
-
var texCache = {};
|
|
7836
|
-
function cacheImage(data) {
|
|
7837
|
-
var oldImg = data.image;
|
|
7838
|
-
return {
|
|
7839
|
-
tex: pixi_js.Texture.from(oldImg),
|
|
7840
|
-
count: 0,
|
|
7841
|
-
};
|
|
7842
|
-
}
|
|
7843
|
-
function retainTexture(name, data) {
|
|
7844
|
-
var cache = texCache[name];
|
|
7845
|
-
if (!cache) {
|
|
7846
|
-
cache = cacheImage(data);
|
|
7847
|
-
texCache[name] = cache;
|
|
7848
|
-
}
|
|
7849
|
-
cache.count++;
|
|
7850
|
-
return cache.tex;
|
|
7851
|
-
}
|
|
7852
|
-
function getTexture(imageSrc, data) {
|
|
7853
|
-
var cache = texCache[imageSrc];
|
|
7854
|
-
if (!cache) {
|
|
7855
|
-
cache = cacheImage(data);
|
|
7856
|
-
texCache[imageSrc] = cache;
|
|
7857
|
-
}
|
|
7858
|
-
return cache.tex;
|
|
7859
|
-
}
|
|
7860
|
-
function releaseTexture(imageSrc) {
|
|
7861
|
-
if (!imageSrc)
|
|
7862
|
-
return;
|
|
7863
|
-
setTimeout(function () {
|
|
7864
|
-
var cache = texCache[imageSrc];
|
|
7865
|
-
if (cache) {
|
|
7866
|
-
cache.count--;
|
|
7867
|
-
if (cache.count <= 0) {
|
|
7868
|
-
if (cache.tex) {
|
|
7869
|
-
cache.tex.destroy(true);
|
|
7870
|
-
cache.tex = null;
|
|
7871
|
-
}
|
|
7872
|
-
delete texCache[imageSrc];
|
|
7873
|
-
}
|
|
7874
|
-
}
|
|
7875
|
-
}, 100);
|
|
7876
|
-
}
|
|
8110
|
+
}
|
|
8111
|
+
return function (line, callback) {
|
|
8112
|
+
callback(PIXI.BaseTexture.fromImage(line, crossOrigin));
|
|
8113
|
+
};
|
|
8114
|
+
}
|
|
8115
|
+
pixi_spine.syncImageLoaderAdapter = syncImageLoaderAdapter;
|
|
8116
|
+
function staticImageLoader(pages) {
|
|
8117
|
+
return function (line, callback) {
|
|
8118
|
+
var page = pages[line] || pages['default'];
|
|
8119
|
+
if (page && page.baseTexture) callback(page.baseTexture);
|
|
8120
|
+
else callback(page);
|
|
8121
|
+
};
|
|
8122
|
+
}
|
|
8123
|
+
pixi_spine.staticImageLoader = staticImageLoader;
|
|
8124
|
+
if (PIXI.loaders.Loader) {
|
|
8125
|
+
PIXI.loaders.Loader.addPixiMiddleware(atlasParser);
|
|
8126
|
+
PIXI.loader.use(atlasParser());
|
|
8127
|
+
}
|
|
8128
|
+
})(pixi_spine || (pixi_spine = {}));
|
|
7877
8129
|
|
|
7878
|
-
var
|
|
7879
|
-
function createSpineData(name, data, scale) {
|
|
7880
|
-
var spineData = null;
|
|
7881
|
-
var img = getTexture(data.image.src, data);
|
|
7882
|
-
new pixispine.core.TextureAtlas(data.atlas, function (line, callback) {
|
|
7883
|
-
callback(img.baseTexture);
|
|
7884
|
-
}, function (spineAtlas) {
|
|
7885
|
-
if (spineAtlas) {
|
|
7886
|
-
var attachmentLoader = new pixispine.core.AtlasAttachmentLoader(spineAtlas);
|
|
7887
|
-
var spineJsonParser = new pixispine.core.SkeletonJson(attachmentLoader);
|
|
7888
|
-
if (scale) {
|
|
7889
|
-
spineJsonParser.scale = scale;
|
|
7890
|
-
}
|
|
7891
|
-
spineData = spineJsonParser.readSkeletonData(data.ske);
|
|
7892
|
-
}
|
|
7893
|
-
});
|
|
7894
|
-
var obj = { spineData: spineData, ref: 0, imageSrc: data.image.src };
|
|
7895
|
-
dataMap[name] = obj;
|
|
7896
|
-
return obj;
|
|
7897
|
-
}
|
|
7898
|
-
eva_js.resource.registerInstance('SPINE', function (info) {
|
|
7899
|
-
return createSpineData(info.name, info.data, info.scale);
|
|
7900
|
-
});
|
|
7901
|
-
eva_js.resource.registerDestroy('SPINE', function (info) {
|
|
7902
|
-
if (info.instance) {
|
|
7903
|
-
releaseTexture(info.data.image.src);
|
|
7904
|
-
info.instance = null;
|
|
7905
|
-
}
|
|
7906
|
-
});
|
|
7907
|
-
function getSpineData(res) {
|
|
7908
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
7909
|
-
var data;
|
|
7910
|
-
return __generator(this, function (_a) {
|
|
7911
|
-
data = dataMap[res.name];
|
|
7912
|
-
if (!data) {
|
|
7913
|
-
if (res.complete) {
|
|
7914
|
-
data = createSpineData(res.name, res.data, res.scale);
|
|
7915
|
-
}
|
|
7916
|
-
else if (!data) {
|
|
7917
|
-
return [2];
|
|
7918
|
-
}
|
|
7919
|
-
}
|
|
7920
|
-
retainTexture(res.data.image.src, res.data);
|
|
7921
|
-
data.ref++;
|
|
7922
|
-
return [2, data.spineData];
|
|
7923
|
-
});
|
|
7924
|
-
});
|
|
7925
|
-
}
|
|
7926
|
-
function releaseSpineData(resourceName, imageSrc) {
|
|
7927
|
-
var data = dataMap[resourceName];
|
|
7928
|
-
if (!data) {
|
|
7929
|
-
return;
|
|
7930
|
-
}
|
|
7931
|
-
data.ref--;
|
|
7932
|
-
if (data.ref <= 0) {
|
|
7933
|
-
releaseTexture(imageSrc);
|
|
7934
|
-
delete dataMap[resourceName];
|
|
7935
|
-
}
|
|
7936
|
-
}
|
|
8130
|
+
var pixiSpine = pixi_spine;
|
|
7937
8131
|
|
|
7938
|
-
var MaxRetryCount = 20;
|
|
7939
8132
|
var SpineSystem = (function (_super) {
|
|
7940
8133
|
__extends$1(SpineSystem, _super);
|
|
7941
8134
|
function SpineSystem() {
|
|
7942
|
-
|
|
7943
|
-
_this.armatures = {};
|
|
7944
|
-
return _this;
|
|
8135
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
7945
8136
|
}
|
|
7946
8137
|
SpineSystem.prototype.init = function () {
|
|
7947
|
-
|
|
7948
|
-
this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
|
|
7949
|
-
this.renderSystem.rendererManager.register(this);
|
|
7950
|
-
this.game.canvas.addEventListener('webglcontextrestored', function () {
|
|
7951
|
-
var objs = _this.game.gameObjects;
|
|
7952
|
-
var toAdd = [];
|
|
7953
|
-
for (var k in _this.armatures) {
|
|
7954
|
-
var id = +k;
|
|
7955
|
-
for (var i = 0; i < objs.length; ++i) {
|
|
7956
|
-
var obj = objs[i];
|
|
7957
|
-
if (obj.id === id) {
|
|
7958
|
-
var sp = obj.getComponent(Spine$1);
|
|
7959
|
-
if (sp) {
|
|
7960
|
-
_this.remove({
|
|
7961
|
-
type: eva_js.OBSERVER_TYPE.REMOVE,
|
|
7962
|
-
gameObject: obj,
|
|
7963
|
-
component: sp,
|
|
7964
|
-
componentName: Spine$1.componentName,
|
|
7965
|
-
});
|
|
7966
|
-
toAdd.push({
|
|
7967
|
-
type: eva_js.OBSERVER_TYPE.ADD,
|
|
7968
|
-
gameObject: obj,
|
|
7969
|
-
component: sp,
|
|
7970
|
-
componentName: Spine$1.componentName,
|
|
7971
|
-
});
|
|
7972
|
-
}
|
|
7973
|
-
break;
|
|
7974
|
-
}
|
|
7975
|
-
}
|
|
7976
|
-
}
|
|
7977
|
-
setTimeout(function () {
|
|
7978
|
-
toAdd.forEach(function (obj) {
|
|
7979
|
-
_this.add(obj);
|
|
7980
|
-
});
|
|
7981
|
-
}, 1000);
|
|
7982
|
-
}, false);
|
|
7983
|
-
};
|
|
7984
|
-
SpineSystem.prototype.update = function (e) {
|
|
7985
|
-
for (var key in this.armatures) {
|
|
7986
|
-
this.armatures[key].update(e.deltaTime * 0.001);
|
|
7987
|
-
this.armatures[key].updateTransform();
|
|
7988
|
-
}
|
|
7989
|
-
_super.prototype.update.call(this);
|
|
7990
|
-
};
|
|
7991
|
-
SpineSystem.prototype.componentChanged = function (changed) {
|
|
7992
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
7993
|
-
return __generator(this, function (_a) {
|
|
7994
|
-
if (changed.componentName === 'Spine') {
|
|
7995
|
-
if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
|
|
7996
|
-
this.add(changed);
|
|
7997
|
-
}
|
|
7998
|
-
else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
|
|
7999
|
-
switch (changed.prop.prop[0]) {
|
|
8000
|
-
case 'resource':
|
|
8001
|
-
this.change(changed);
|
|
8002
|
-
break;
|
|
8003
|
-
}
|
|
8004
|
-
}
|
|
8005
|
-
else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
|
|
8006
|
-
this.remove(changed);
|
|
8007
|
-
}
|
|
8008
|
-
}
|
|
8009
|
-
return [2];
|
|
8010
|
-
});
|
|
8011
|
-
});
|
|
8012
|
-
};
|
|
8013
|
-
SpineSystem.prototype.add = function (changed, count) {
|
|
8014
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
8015
|
-
var component, res, spineData, container, armature, tran;
|
|
8016
|
-
var _this = this;
|
|
8017
|
-
return __generator(this, function (_a) {
|
|
8018
|
-
switch (_a.label) {
|
|
8019
|
-
case 0:
|
|
8020
|
-
component = changed.component;
|
|
8021
|
-
clearTimeout(component.addHandler);
|
|
8022
|
-
return [4, eva_js.resource.getResource(component.resource)];
|
|
8023
|
-
case 1:
|
|
8024
|
-
res = _a.sent();
|
|
8025
|
-
return [4, getSpineData(res)];
|
|
8026
|
-
case 2:
|
|
8027
|
-
spineData = _a.sent();
|
|
8028
|
-
if (!spineData) {
|
|
8029
|
-
component.addHandler = setTimeout(function () {
|
|
8030
|
-
if (!component.destroied) {
|
|
8031
|
-
if (count === undefined) {
|
|
8032
|
-
count = MaxRetryCount;
|
|
8033
|
-
}
|
|
8034
|
-
count--;
|
|
8035
|
-
if (count > 0) {
|
|
8036
|
-
_this.add(changed, count);
|
|
8037
|
-
}
|
|
8038
|
-
else {
|
|
8039
|
-
console.log('retry exceed max times', component.resource);
|
|
8040
|
-
}
|
|
8041
|
-
}
|
|
8042
|
-
}, 1000);
|
|
8043
|
-
return [2];
|
|
8044
|
-
}
|
|
8045
|
-
this.remove(changed);
|
|
8046
|
-
container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
|
|
8047
|
-
if (!container) {
|
|
8048
|
-
return [2];
|
|
8049
|
-
}
|
|
8050
|
-
component.lastResource = component.resource;
|
|
8051
|
-
armature = new pixispine.Spine(spineData);
|
|
8052
|
-
this.armatures[changed.gameObject.id] = armature;
|
|
8053
|
-
if (changed.gameObject && changed.gameObject.transform) {
|
|
8054
|
-
tran = changed.gameObject.transform;
|
|
8055
|
-
armature.x = tran.size.width * tran.origin.x;
|
|
8056
|
-
armature.y = tran.size.height * tran.origin.y;
|
|
8057
|
-
}
|
|
8058
|
-
container.addChildAt(armature, 0);
|
|
8059
|
-
armature.update();
|
|
8060
|
-
armature.updateTransform();
|
|
8061
|
-
component.armature = armature;
|
|
8062
|
-
if (component.autoPlay) {
|
|
8063
|
-
try {
|
|
8064
|
-
armature.state.setAnimation(0, component.animationName, true);
|
|
8065
|
-
}
|
|
8066
|
-
catch (e) {
|
|
8067
|
-
console.log(e);
|
|
8068
|
-
}
|
|
8069
|
-
}
|
|
8070
|
-
component.emit('loaded', { resource: component.resource });
|
|
8071
|
-
armature.state.addListener({
|
|
8072
|
-
start: function (track, event) {
|
|
8073
|
-
component.emit('start', { track: track, name: track.animation.name });
|
|
8074
|
-
},
|
|
8075
|
-
complete: function (track, event) {
|
|
8076
|
-
component.emit('complete', { track: track, name: track.animation.name });
|
|
8077
|
-
},
|
|
8078
|
-
interrupt: function (track, event) {
|
|
8079
|
-
component.emit('interrupt', { track: track, name: track.animation.name });
|
|
8080
|
-
},
|
|
8081
|
-
end: function (track, event) {
|
|
8082
|
-
component.emit('end', { track: track, name: track.animation.name });
|
|
8083
|
-
},
|
|
8084
|
-
event: function (track, event) {
|
|
8085
|
-
component.emit('event', track, event);
|
|
8086
|
-
},
|
|
8087
|
-
});
|
|
8088
|
-
return [2];
|
|
8089
|
-
}
|
|
8090
|
-
});
|
|
8091
|
-
});
|
|
8092
|
-
};
|
|
8093
|
-
SpineSystem.prototype.change = function (changed) {
|
|
8094
|
-
this.remove(changed);
|
|
8095
|
-
this.add(changed);
|
|
8096
|
-
};
|
|
8097
|
-
SpineSystem.prototype.remove = function (changed) {
|
|
8098
|
-
var _a, _b;
|
|
8099
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
8100
|
-
var component, armature, container, res;
|
|
8101
|
-
return __generator(this, function (_c) {
|
|
8102
|
-
switch (_c.label) {
|
|
8103
|
-
case 0:
|
|
8104
|
-
component = changed.component;
|
|
8105
|
-
clearTimeout(component.addHandler);
|
|
8106
|
-
armature = this.armatures[changed.gameObject.id];
|
|
8107
|
-
container = this.renderSystem.containerManager.getContainer(changed.gameObject.id);
|
|
8108
|
-
if (container && armature) {
|
|
8109
|
-
container.removeChild(armature);
|
|
8110
|
-
}
|
|
8111
|
-
if (!component.armature) return [3, 2];
|
|
8112
|
-
component.armature.destroy({ children: true });
|
|
8113
|
-
return [4, eva_js.resource.getResource(component.lastResource)];
|
|
8114
|
-
case 1:
|
|
8115
|
-
res = _c.sent();
|
|
8116
|
-
releaseSpineData(res.name, (_b = (_a = res.data) === null || _a === void 0 ? void 0 : _a.image) === null || _b === void 0 ? void 0 : _b.src);
|
|
8117
|
-
_c.label = 2;
|
|
8118
|
-
case 2:
|
|
8119
|
-
component.armature = null;
|
|
8120
|
-
delete this.armatures[changed.gameObject.id];
|
|
8121
|
-
if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) ;
|
|
8122
|
-
return [2];
|
|
8123
|
-
}
|
|
8124
|
-
});
|
|
8125
|
-
});
|
|
8138
|
+
_super.prototype.init.call(this, { pixiSpine: pixiSpine });
|
|
8126
8139
|
};
|
|
8127
|
-
SpineSystem.systemName = 'SpineSystem';
|
|
8128
|
-
SpineSystem = __decorate([
|
|
8129
|
-
eva_js.decorators.componentObserver({
|
|
8130
|
-
Spine: ['resource'],
|
|
8131
|
-
})
|
|
8132
|
-
], SpineSystem);
|
|
8133
8140
|
return SpineSystem;
|
|
8134
|
-
}(
|
|
8141
|
+
}(SpineSystemBase));
|
|
8135
8142
|
var SpineSystem$1 = SpineSystem;
|
|
8136
8143
|
|
|
8144
|
+
var Spine = (function (_super) {
|
|
8145
|
+
__extends$1(Spine, _super);
|
|
8146
|
+
function Spine() {
|
|
8147
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
8148
|
+
}
|
|
8149
|
+
return Spine;
|
|
8150
|
+
}(SpineBase));
|
|
8151
|
+
var Spine$1 = Spine;
|
|
8152
|
+
|
|
8137
8153
|
exports.Spine = Spine$1;
|
|
8138
8154
|
exports.SpineSystem = SpineSystem$1;
|