@eva/plugin-renderer-render 1.1.1-fix.0 → 1.1.1-fix.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=function(e,t){return
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/eva.js"),t=require("@eva/plugin-renderer"),r=function(e,t){return r=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])},r(e,t)};function n(e,t){function n(){this.constructor=e}r(e,t),e.prototype=null===t?Object.create(t):(n.prototype=t.prototype,new n)}function o(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var p=e.length-1;p>=0;p--)(o=e[p])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function i(e,t){var r="function"==typeof Symbol&&e[Symbol.iterator];if(!r)return e;var n,o,i=r.call(e),a=[];try{for(;(void 0===t||t-- >0)&&!(n=i.next()).done;)a.push(n.value)}catch(e){o={error:e}}finally{try{n&&!n.done&&(r=i.return)&&r.call(i)}finally{if(o)throw o.error}}return a}var a=function(t){function r(){var e=null!==t&&t.apply(this,arguments)||this;return e.sortDirty=!1,e.visible=!0,e.alpha=1,e.zIndex=0,e.sortableChildren=!1,e}return n(r,t),r.prototype.init=function(e){e&&Object.assign(this,e)},r.componentName="Render",o([e.decorators.IDEProp],r.prototype,"visible",void 0),o([e.decorators.IDEProp],r.prototype,"alpha",void 0),o([e.decorators.IDEProp],r.prototype,"zIndex",void 0),o([e.decorators.IDEProp],r.prototype,"sortableChildren",void 0),r}(e.Component),p=a,c=function(r){function a(){var e=null!==r&&r.apply(this,arguments)||this;return e.name="Render",e}return n(a,r),a.prototype.init=function(){this.renderSystem=this.game.getSystem(t.RendererSystem),this.renderSystem.rendererManager.register(this)},a.prototype.rendererUpdate=function(e){var t=this,r=e.getComponent("Render"),n=this.containerManager.getContainer(e.id);if(n.alpha=r.alpha,n.visible=r.visible,r.sortDirty&&r.sortableChildren){var o=e.transform.children.map((function(e){return e.gameObject})).sort((function(e,t){var r=e.getComponent("Render"),n=t.getComponent("Render");return r?n?r.zIndex-n.zIndex:1:-1})).map((function(e){return t.containerManager.getContainer(e.id)})),a=this.containerManager.getContainer(r.gameObject.id).children,p=a.filter((function(e){return-1===o.indexOf(e)}));a.length=0,a.push.apply(a,function(){for(var e=[],t=0;t<arguments.length;t++)e=e.concat(i(arguments[t]));return e}(p,o)),r.sortDirty=!1}},a.prototype.componentChanged=function(t){t.type!==e.OBSERVER_TYPE.ADD&&t.type!==e.OBSERVER_TYPE.REMOVE||this.add(t),t.type===e.OBSERVER_TYPE.CHANGE&&this.change(t),t.type===e.OBSERVER_TYPE.REMOVE&&this.remove(t)},a.prototype.add=function(e){"Render"===e.component.name&&this.setDirty(e)},a.prototype.change=function(e){"Render"===e.component.name&&"zIndex"===e.prop.prop[0]&&this.setDirty(e)},a.prototype.remove=function(e){"Render"===e.component.name&&(this.containerManager.getContainer(e.gameObject.id).alpha=1)},a.prototype.setDirty=function(e){var t=e.gameObject.parent&&e.gameObject.parent.getComponent("Render");t&&(t.sortDirty=!0)},a.systemName="Render",a=o([e.decorators.componentObserver({Render:["zIndex"]})],a)}(t.Renderer);exports.Render=p,exports.RenderSystem=c;
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package/package.json
CHANGED
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{
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"name": "@eva/plugin-renderer-render",
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"version": "1.1.1-fix.
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"version": "1.1.1-fix.1",
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"description": "@eva/plugin-renderer-render",
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"main": "index.js",
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"module": "dist/plugin-renderer-render.esm.js",
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@@ -18,9 +18,9 @@
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"license": "MIT",
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"homepage": "https://eva.js.org",
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"dependencies": {
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"@eva/plugin-renderer": "1.1.1-fix.
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"@eva/renderer-adapter": "1.1.1-fix.
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"@eva/eva.js": "1.1.1-fix.
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"@eva/plugin-renderer": "1.1.1-fix.1",
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"@eva/renderer-adapter": "1.1.1-fix.1",
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"@eva/eva.js": "1.1.1-fix.1",
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"pixi.js": "^4.8.7"
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}
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}
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@eva/eva.js'), require('@eva/plugin-renderer')) :
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typeof define === 'function' && define.amd ? define(['exports', '@eva/eva.js', '@eva/plugin-renderer'], factory) :
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.EVA = global.EVA || {}, global.EVA.plugin = global.EVA.plugin || {}, global.EVA.plugin.renderer = global.EVA.plugin.renderer || {}, global.EVA.plugin.renderer.render = {}), global.EVA, global.EVA.plugin.renderer));
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}(this, (function (exports, eva_js, pluginRenderer) { 'use strict';
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/*! *****************************************************************************
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Copyright (c) Microsoft Corporation.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
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REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
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INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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PERFORMANCE OF THIS SOFTWARE.
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***************************************************************************** */
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/* global Reflect, Promise */
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var extendStatics = function(d, b) {
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extendStatics = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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return extendStatics(d, b);
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};
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function __extends(d, b) {
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extendStatics(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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}
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function __decorate(decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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}
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function __read(o, n) {
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var m = typeof Symbol === "function" && o[Symbol.iterator];
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if (!m) return o;
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var i = m.call(o), r, ar = [], e;
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try {
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while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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}
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catch (error) { e = { error: error }; }
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finally {
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try {
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if (r && !r.done && (m = i["return"])) m.call(i);
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}
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finally { if (e) throw e.error; }
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}
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return ar;
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}
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function __spread() {
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for (var ar = [], i = 0; i < arguments.length; i++)
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ar = ar.concat(__read(arguments[i]));
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return ar;
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}
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var Render$2 = (function (_super) {
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__extends(Render, _super);
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function Render() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.sortDirty = false;
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_this.visible = true;
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_this.alpha = 1;
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_this.zIndex = 0;
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_this.sortableChildren = false;
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return _this;
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}
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Render.prototype.init = function (obj) {
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obj && Object.assign(this, obj);
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};
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Render.componentName = 'Render';
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__decorate([
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eva_js.decorators.IDEProp
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], Render.prototype, "visible", void 0);
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__decorate([
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eva_js.decorators.IDEProp
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], Render.prototype, "alpha", void 0);
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__decorate([
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eva_js.decorators.IDEProp
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], Render.prototype, "zIndex", void 0);
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__decorate([
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eva_js.decorators.IDEProp
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], Render.prototype, "sortableChildren", void 0);
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return Render;
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}(eva_js.Component));
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var Render$3 = Render$2;
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var Render = (function (_super) {
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__extends(Render, _super);
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function Render() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.name = 'Render';
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return _this;
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}
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Render.prototype.init = function () {
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this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
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this.renderSystem.rendererManager.register(this);
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};
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Render.prototype.rendererUpdate = function (gameObject) {
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var _this = this;
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var component = gameObject.getComponent('Render');
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var container = this.containerManager.getContainer(gameObject.id);
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container.alpha = component.alpha;
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container.visible = component.visible;
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if (component.sortDirty && component.sortableChildren) {
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var gameObjects = gameObject.transform.children.map(function (_a) {
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var gameObject = _a.gameObject;
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return gameObject;
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});
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var children_1 = gameObjects
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.sort(function (a, b) {
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var aRender = a.getComponent('Render');
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var bRender = b.getComponent('Render');
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if (!aRender) {
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}
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if (!bRender) {
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return 1;
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}
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return aRender.zIndex - bRender.zIndex;
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})
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.map(function (gameObject) {
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return _this.containerManager.getContainer(gameObject.id);
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});
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var oldChildren = this.containerManager.getContainer(component.gameObject.id).children;
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var elements = oldChildren.filter(function (c) { return children_1.indexOf(c) === -1; });
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oldChildren.length = 0;
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oldChildren.push.apply(oldChildren, __spread(elements, children_1));
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component.sortDirty = false;
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}
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};
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Render.prototype.componentChanged = function (changed) {
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if (changed.type === eva_js.OBSERVER_TYPE.ADD || changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
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this.add(changed);
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}
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if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
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this.change(changed);
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}
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if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
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this.remove(changed);
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}
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};
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Render.prototype.add = function (changed) {
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if (changed.component.name === 'Render') {
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this.setDirty(changed);
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}
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};
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Render.prototype.change = function (changed) {
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if (changed.component.name === 'Render' && changed.prop.prop[0] === 'zIndex') {
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this.setDirty(changed);
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}
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};
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Render.prototype.remove = function (changed) {
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if (changed.component.name === 'Render') {
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var container = this.containerManager.getContainer(changed.gameObject.id);
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container.alpha = 1;
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}
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};
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Render.prototype.setDirty = function (changed) {
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var parentRender = changed.gameObject.parent && changed.gameObject.parent.getComponent('Render');
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if (parentRender) {
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parentRender.sortDirty = true;
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}
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};
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Render.systemName = 'Render';
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Render = __decorate([
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eva_js.decorators.componentObserver({
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Render: ['zIndex'],
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})
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], Render);
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return Render;
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}(pluginRenderer.Renderer));
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var Render$1 = Render;
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exports.Render = Render$3;
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exports.RenderSystem = Render$1;
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Object.defineProperty(exports, '__esModule', { value: true });
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})));
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var e,t;e=this,t=function(e,t,r){"use strict";var n=function(e,t){return(n=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(e,t){e.__proto__=t}||function(e,t){for(var r in t)t.hasOwnProperty(r)&&(e[r]=t[r])})(e,t)};function o(e,t){function r(){this.constructor=e}n(e,t),e.prototype=null===t?Object.create(t):(r.prototype=t.prototype,new r)}function i(e,t,r,n){var o,i=arguments.length,a=i<3?t:null===n?n=Object.getOwnPropertyDescriptor(t,r):n;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(e,t,r,n);else for(var p=e.length-1;p>=0;p--)(o=e[p])&&(a=(i<3?o(a):i>3?o(t,r,a):o(t,r))||a);return i>3&&a&&Object.defineProperty(t,r,a),a}function a(e,t){var r="function"==typeof Symbol&&e[Symbol.iterator];if(!r)return e;var n,o,i=r.call(e),a=[];try{for(;(void 0===t||t-- >0)&&!(n=i.next()).done;)a.push(n.value)}catch(e){o={error:e}}finally{try{n&&!n.done&&(r=i.return)&&r.call(i)}finally{if(o)throw o.error}}return a}var p=function(e){function r(){var t=null!==e&&e.apply(this,arguments)||this;return t.sortDirty=!1,t.visible=!0,t.alpha=1,t.zIndex=0,t.sortableChildren=!1,t}return o(r,e),r.prototype.init=function(e){e&&Object.assign(this,e)},r.componentName="Render",i([t.decorators.IDEProp],r.prototype,"visible",void 0),i([t.decorators.IDEProp],r.prototype,"alpha",void 0),i([t.decorators.IDEProp],r.prototype,"zIndex",void 0),i([t.decorators.IDEProp],r.prototype,"sortableChildren",void 0),r}(t.Component),c=function(e){function n(){var t=null!==e&&e.apply(this,arguments)||this;return t.name="Render",t}return o(n,e),n.prototype.init=function(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)},n.prototype.rendererUpdate=function(e){var t=this,r=e.getComponent("Render"),n=this.containerManager.getContainer(e.id);if(n.alpha=r.alpha,n.visible=r.visible,r.sortDirty&&r.sortableChildren){var o=e.transform.children.map((function(e){return e.gameObject})).sort((function(e,t){var r=e.getComponent("Render"),n=t.getComponent("Render");return r?n?r.zIndex-n.zIndex:1:-1})).map((function(e){return t.containerManager.getContainer(e.id)})),i=this.containerManager.getContainer(r.gameObject.id).children,p=i.filter((function(e){return-1===o.indexOf(e)}));i.length=0,i.push.apply(i,function(){for(var e=[],t=0;t<arguments.length;t++)e=e.concat(a(arguments[t]));return e}(p,o)),r.sortDirty=!1}},n.prototype.componentChanged=function(e){e.type!==t.OBSERVER_TYPE.ADD&&e.type!==t.OBSERVER_TYPE.REMOVE||this.add(e),e.type===t.OBSERVER_TYPE.CHANGE&&this.change(e),e.type===t.OBSERVER_TYPE.REMOVE&&this.remove(e)},n.prototype.add=function(e){"Render"===e.component.name&&this.setDirty(e)},n.prototype.change=function(e){"Render"===e.component.name&&"zIndex"===e.prop.prop[0]&&this.setDirty(e)},n.prototype.remove=function(e){"Render"===e.component.name&&(this.containerManager.getContainer(e.gameObject.id).alpha=1)},n.prototype.setDirty=function(e){var t=e.gameObject.parent&&e.gameObject.parent.getComponent("Render");t&&(t.sortDirty=!0)},n.systemName="Render",n=i([t.decorators.componentObserver({Render:["zIndex"]})],n)}(r.Renderer);e.Render=p,e.RenderSystem=c,Object.defineProperty(e,"__esModule",{value:!0})},"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("@eva/eva.js"),require("@eva/plugin-renderer")):"function"==typeof define&&define.amd?define(["exports","@eva/eva.js","@eva/plugin-renderer"],t):t(((e="undefined"!=typeof globalThis?globalThis:e||self).EVA=e.EVA||{},e.EVA.plugin=e.EVA.plugin||{},e.EVA.plugin.renderer=e.EVA.plugin.renderer||{},e.EVA.plugin.renderer.render={}),e.EVA,e.EVA.plugin.renderer);
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package/dist/miniprogram.js
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import { __extends, __decorate, __spread } from 'tslib';
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import { Component, OBSERVER_TYPE, decorators } from '@eva/eva.js/dist/miniprogram';
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import { type, step } from '@eva/inspector-decorator/dist/miniprogram';
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import { RendererSystem, Renderer } from '@eva/plugin-renderer/dist/miniprogram';
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var Render$2 = (function (_super) {
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__extends(Render, _super);
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function Render() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.sortDirty = false;
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_this.visible = true;
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_this.alpha = 1;
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_this.zIndex = 0;
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_this.sortableChildren = false;
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return _this;
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}
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Render.prototype.init = function (obj) {
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obj && Object.assign(this, obj);
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};
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Render.componentName = 'Render';
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__decorate([
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type('boolean')
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], Render.prototype, "visible", void 0);
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__decorate([
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type('number'),
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step(0.1)
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], Render.prototype, "alpha", void 0);
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__decorate([
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type('number'),
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step(1)
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], Render.prototype, "zIndex", void 0);
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__decorate([
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type('boolean')
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], Render.prototype, "sortableChildren", void 0);
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return Render;
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}(Component));
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var Render$3 = Render$2;
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var Render = (function (_super) {
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__extends(Render, _super);
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function Render() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.name = 'Render';
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return _this;
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}
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Render.prototype.init = function () {
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this.renderSystem = this.game.getSystem(RendererSystem);
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this.renderSystem.rendererManager.register(this);
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};
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Render.prototype.rendererUpdate = function (gameObject) {
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var _this = this;
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var component = gameObject.getComponent('Render');
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var container = this.containerManager.getContainer(gameObject.id);
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container.alpha = component.alpha;
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container.visible = component.visible;
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if (component.sortDirty && component.sortableChildren) {
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var gameObjects = gameObject.transform.children.map(function (_a) {
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var gameObject = _a.gameObject;
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return gameObject;
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});
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var children_1 = gameObjects
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.sort(function (a, b) {
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var aRender = a.getComponent('Render');
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var bRender = b.getComponent('Render');
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if (!aRender) {
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return -1;
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}
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if (!bRender) {
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return 1;
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}
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return aRender.zIndex - bRender.zIndex;
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})
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.map(function (gameObject) {
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return _this.containerManager.getContainer(gameObject.id);
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});
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var oldChildren = this.containerManager.getContainer(component.gameObject.id).children;
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var elements = oldChildren.filter(function (c) { return children_1.indexOf(c) === -1; });
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oldChildren.length = 0;
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oldChildren.push.apply(oldChildren, __spread(elements, children_1));
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component.sortDirty = false;
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}
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};
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Render.prototype.componentChanged = function (changed) {
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if (changed.type === OBSERVER_TYPE.ADD || changed.type === OBSERVER_TYPE.REMOVE) {
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this.add(changed);
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}
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this.change(changed);
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}
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}
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};
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Render.prototype.add = function (changed) {
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this.setDirty(changed);
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}
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};
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Render.prototype.change = function (changed) {
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if (changed.component.name === 'Render' && changed.prop.prop[0] === 'zIndex') {
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this.setDirty(changed);
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}
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};
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Render.prototype.remove = function (changed) {
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if (changed.component.name === 'Render') {
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var container = this.containerManager.getContainer(changed.gameObject.id);
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container.alpha = 1;
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}
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};
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Render.prototype.setDirty = function (changed) {
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var parentRender = changed.gameObject.parent && changed.gameObject.parent.getComponent('Render');
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if (parentRender) {
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parentRender.sortDirty = true;
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}
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};
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Render.systemName = 'Render';
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Render = __decorate([
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decorators.componentObserver({
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Render: ['zIndex'],
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})
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], Render);
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return Render;
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}(Renderer));
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var Render$1 = Render;
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export { Render$3 as Render, Render$1 as RenderSystem };
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import { Component } from '@eva/eva.js';
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import { ComponentChanged } from '@eva/eva.js';
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import { ContainerManager } from '@eva/plugin-renderer';
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import { GameObject } from '@eva/eva.js';
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import { Renderer } from '@eva/plugin-renderer';
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import { RendererManager } from '@eva/plugin-renderer';
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import { RendererSystem } from '@eva/plugin-renderer';
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export declare class Render extends Component<RenderParams> {
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static componentName: string;
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sortDirty: boolean;
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visible: boolean;
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alpha: number;
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zIndex: number;
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sortableChildren: boolean;
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init(obj?: RenderParams): void;
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}
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export declare interface RenderParams {
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alpha?: number;
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zIndex?: number;
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visible?: boolean;
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sortableChildren?: boolean;
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}
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export declare class RenderSystem extends Renderer {
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static systemName: string;
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name: string;
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renderSystem: RendererSystem;
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rendererManager: RendererManager;
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containerManager: ContainerManager;
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init(): void;
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rendererUpdate(gameObject: GameObject): void;
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componentChanged(changed: ComponentChanged): void;
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add(changed: ComponentChanged): void;
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change(changed: ComponentChanged): void;
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remove(changed: ComponentChanged): void;
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setDirty(changed: ComponentChanged): void;
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}
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export { }
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