@eva/plugin-renderer-nine-patch 2.0.0-beta.9 → 2.0.1-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1,6 +1,6 @@
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globalThis.EVA = globalThis.EVA || {};
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globalThis.EVA.plugin = globalThis.EVA.plugin || {};
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globalThis.EVA.plugin.renderer = globalThis.EVA.plugin.renderer || {};
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var _EVA_IIFE_ninePatch = function (exports, eva_js, pluginRenderer, rendererAdapter) {
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'use strict';
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function __decorate(decorators, target, key, desc) {
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@@ -128,7 +128,8 @@ var _EVA_IIFE_ninePatch = function (exports, eva_js, pluginRenderer, rendererAda
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const asyncId = this.increaseAsyncId(gameObjectId);
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const {
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type,
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data
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data,
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instance
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} = yield eva_js.resource.getResource(component.resource);
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if (!this.validateAsyncId(gameObjectId, asyncId)) return;
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if (!data) {
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@@ -136,8 +137,12 @@ var _EVA_IIFE_ninePatch = function (exports, eva_js, pluginRenderer, rendererAda
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return;
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}
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let img;
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if (type === eva_js.RESOURCE_TYPE.SPRITE) {
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if (type === eva_js.RESOURCE_TYPE.SPRITE && component.spriteName) {
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if (!instance) {
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console.error(`GameObjectNinePatch Sprite resource rely on the Sprite system`);
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return;
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}
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img = instance[component.resource + resourceKeySplit + component.spriteName];
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} else {
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img = data.image;
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}
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@@ -178,4 +183,4 @@ var _EVA_IIFE_ninePatch = function (exports, eva_js, pluginRenderer, rendererAda
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});
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return exports;
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}({}, EVA, EVA.plugin.renderer, EVA.rendererAdapter);
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-
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globalThis.EVA.plugin.renderer.ninePatch = globalThis.EVA.plugin.renderer.ninePatch || _EVA_IIFE_ninePatch;
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@@ -1 +1 @@
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globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_ninePatch=function(e,t,i,r){"use strict";function n(e,t,i,r){var n,o=arguments.length,s=o<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,i):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,i,r);else for(var c=e.length-1;c>=0;c--)(n=e[c])&&(s=(o<3?n(s):o>3?n(t,i,s):n(t,i))||s);return o>3&&s&&Object.defineProperty(t,i,s),s}function o(e,t,i,r){return new(i||(i=Promise))((function(n,o){function s(e){try{h(r.next(e))}catch(e){o(e)}}function c(e){try{h(r.throw(e))}catch(e){o(e)}}function h(e){var t;e.done?n(e.value):(t=e.value,t instanceof i?t:new i((function(e){e(t)}))).then(s,c)}h((r=r.apply(e,t||[])).next())}))}function s(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}function c(e){return function(t,i){var r=s(t,i);r.key=i,r.type=e}}function h(e){return function(t,i){s(t,i).step=e}}class a extends t.Component{constructor(){super(...arguments),this.resource="",this.spriteName="",this.leftWidth=0,this.topHeight=0,this.rightWidth=0,this.bottomHeight=0}init(e){this.resource=e.resource,this.spriteName=e.spriteName,this.leftWidth=e.leftWidth,this.topHeight=e.topHeight,this.rightWidth=e.rightWidth,this.bottomHeight=e.bottomHeight}}a.componentName="NinePatch",n([c("string")],a.prototype,"resource",void 0),n([c("string")],a.prototype,"spriteName",void 0),n([c("number"),h(1)],a.prototype,"leftWidth",void 0),n([c("number"),h(1)],a.prototype,"topHeight",void 0),n([c("number"),h(1)],a.prototype,"rightWidth",void 0),n([c("number"),h(1)],a.prototype,"bottomHeight",void 0);let d=class extends i.Renderer{constructor(){super(...arguments),this.name="NinePatch",this.ninePatch={}}init(){this.renderSystem=this.game.getSystem(i.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:i}=e.transform.size;this.ninePatch[e.id]&&(this.ninePatch[e.id].width=t,this.ninePatch[e.id].height=i)}componentChanged(e){return o(this,void 0,void 0,(function*(){"NinePatch"===e.componentName&&(e.type===t.OBSERVER_TYPE.ADD?this.add(e):e.type===t.OBSERVER_TYPE.REMOVE?this.remove(e):(this.remove(e),this.add(e)))}))}add(e){return o(this,void 0,void 0,(function*(){const i=e.component,n=e.gameObject.id,o=this.increaseAsyncId(n),{type:s,data:c,instance:h}=yield t.resource.getResource(i.resource);if(!this.validateAsyncId(n,o))return;if(!c)return void console.error(`GameObject:${e.gameObject.name}'s NinePatch resource load error`);let a;if(s===t.RESOURCE_TYPE.SPRITE&&i.spriteName){if(!h)return void console.error("GameObjectNinePatch Sprite resource rely on the Sprite system");a=h[i.resource+"_s|r|c_"+i.spriteName]}else a=c.image;const{leftWidth:d,topHeight:u,rightWidth:p,bottomHeight:g}=i,l=new r.NinePatch(a,d,u,p,g);this.ninePatch[e.gameObject.id]=l,i.ninePatch=l,this.containerManager.getContainer(e.gameObject.id).addChildAt(l,0)}))}remove(e){const t=e.gameObject.id;this.increaseAsyncId(t);const i=this.ninePatch[t];i&&(this.containerManager.getContainer(e.gameObject.id).removeChild(i),delete this.ninePatch[e.gameObject.id],i.destroy({children:!0}))}};d.systemName="NinePatch",d=n([t.decorators.componentObserver({NinePatch:["resource","spriteName","leftWidth","topHeight","rightWidth","bottomHeight"]})],d);var u=d;return e.NinePatch=a,e.NinePatchSystem=u,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter);globalThis.EVA.plugin.renderer.ninePatch=globalThis.EVA.plugin.renderer.ninePatch||_EVA_IIFE_ninePatch;
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@@ -120,7 +120,7 @@ let NinePatch = class NinePatch extends pluginRenderer.Renderer {
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const component = changed.component;
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const gameObjectId = changed.gameObject.id;
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const asyncId = this.increaseAsyncId(gameObjectId);
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const { type, data } = yield eva_js.resource.getResource(component.resource);
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const { type, data, instance } = yield eva_js.resource.getResource(component.resource);
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if (!this.validateAsyncId(gameObjectId, asyncId))
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return;
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if (!data) {
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@@ -128,8 +128,12 @@ let NinePatch = class NinePatch extends pluginRenderer.Renderer {
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return;
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}
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let img;
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if (type === eva_js.RESOURCE_TYPE.SPRITE) {
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if (type === eva_js.RESOURCE_TYPE.SPRITE && component.spriteName) {
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if (!instance) {
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console.error(`GameObjectNinePatch Sprite resource rely on the Sprite system`);
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return;
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}
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img = instance[component.resource + resourceKeySplit + component.spriteName];
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}
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else {
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img = data.image;
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@@ -13,4 +13,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
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See the Apache Version 2.0 License for specific language governing permissions
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and limitations under the License.
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***************************************************************************** */
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function n(e,t,i,r){var n,o=arguments.length,s=o<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,i):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,i,r);else for(var h=e.length-1;h>=0;h--)(n=e[h])&&(s=(o<3?n(s):o>3?n(t,i,s):n(t,i))||s);return o>3&&s&&Object.defineProperty(t,i,s),s}function o(e,t,i,r){return new(i||(i=Promise))((function(n,o){function s(e){try{c(r.next(e))}catch(e){o(e)}}function h(e){try{c(r.throw(e))}catch(e){o(e)}}function c(e){e.done?n(e.value):new i((function(t){t(e.value)})).then(s,h)}c((r=r.apply(e,t||[])).next())}))}class s extends e.Component{constructor(){super(...arguments),this.resource="",this.spriteName="",this.leftWidth=0,this.topHeight=0,this.rightWidth=0,this.bottomHeight=0}init(e){this.resource=e.resource,this.spriteName=e.spriteName,this.leftWidth=e.leftWidth,this.topHeight=e.topHeight,this.rightWidth=e.rightWidth,this.bottomHeight=e.bottomHeight}}s.componentName="NinePatch",n([t.type("string")],s.prototype,"resource",void 0),n([t.type("string")],s.prototype,"spriteName",void 0),n([t.type("number"),t.step(1)],s.prototype,"leftWidth",void 0),n([t.type("number"),t.step(1)],s.prototype,"topHeight",void 0),n([t.type("number"),t.step(1)],s.prototype,"rightWidth",void 0),n([t.type("number"),t.step(1)],s.prototype,"bottomHeight",void 0);let h=class extends i.Renderer{constructor(){super(...arguments),this.name="NinePatch",this.ninePatch={}}init(){this.renderSystem=this.game.getSystem(i.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:i}=e.transform.size;this.ninePatch[e.id]&&(this.ninePatch[e.id].width=t,this.ninePatch[e.id].height=i)}componentChanged(t){return o(this,void 0,void 0,(function*(){"NinePatch"===t.componentName&&(t.type===e.OBSERVER_TYPE.ADD?this.add(t):t.type===e.OBSERVER_TYPE.REMOVE?this.remove(t):(this.remove(t),this.add(t)))}))}add(t){return o(this,void 0,void 0,(function*(){const i=t.component,n=t.gameObject.id,o=this.increaseAsyncId(n),{type:s,data:h}=yield e.resource.getResource(i.resource);if(!this.validateAsyncId(n,o))return;if(!h)return void console.error(`GameObject:${t.gameObject.name}'s NinePatch resource load error`);let
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function n(e,t,i,r){var n,o=arguments.length,s=o<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,i):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)s=Reflect.decorate(e,t,i,r);else for(var h=e.length-1;h>=0;h--)(n=e[h])&&(s=(o<3?n(s):o>3?n(t,i,s):n(t,i))||s);return o>3&&s&&Object.defineProperty(t,i,s),s}function o(e,t,i,r){return new(i||(i=Promise))((function(n,o){function s(e){try{c(r.next(e))}catch(e){o(e)}}function h(e){try{c(r.throw(e))}catch(e){o(e)}}function c(e){e.done?n(e.value):new i((function(t){t(e.value)})).then(s,h)}c((r=r.apply(e,t||[])).next())}))}class s extends e.Component{constructor(){super(...arguments),this.resource="",this.spriteName="",this.leftWidth=0,this.topHeight=0,this.rightWidth=0,this.bottomHeight=0}init(e){this.resource=e.resource,this.spriteName=e.spriteName,this.leftWidth=e.leftWidth,this.topHeight=e.topHeight,this.rightWidth=e.rightWidth,this.bottomHeight=e.bottomHeight}}s.componentName="NinePatch",n([t.type("string")],s.prototype,"resource",void 0),n([t.type("string")],s.prototype,"spriteName",void 0),n([t.type("number"),t.step(1)],s.prototype,"leftWidth",void 0),n([t.type("number"),t.step(1)],s.prototype,"topHeight",void 0),n([t.type("number"),t.step(1)],s.prototype,"rightWidth",void 0),n([t.type("number"),t.step(1)],s.prototype,"bottomHeight",void 0);let h=class extends i.Renderer{constructor(){super(...arguments),this.name="NinePatch",this.ninePatch={}}init(){this.renderSystem=this.game.getSystem(i.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:i}=e.transform.size;this.ninePatch[e.id]&&(this.ninePatch[e.id].width=t,this.ninePatch[e.id].height=i)}componentChanged(t){return o(this,void 0,void 0,(function*(){"NinePatch"===t.componentName&&(t.type===e.OBSERVER_TYPE.ADD?this.add(t):t.type===e.OBSERVER_TYPE.REMOVE?this.remove(t):(this.remove(t),this.add(t)))}))}add(t){return o(this,void 0,void 0,(function*(){const i=t.component,n=t.gameObject.id,o=this.increaseAsyncId(n),{type:s,data:h,instance:c}=yield e.resource.getResource(i.resource);if(!this.validateAsyncId(n,o))return;if(!h)return void console.error(`GameObject:${t.gameObject.name}'s NinePatch resource load error`);let a;if(s===e.RESOURCE_TYPE.SPRITE&&i.spriteName){if(!c)return void console.error("GameObjectNinePatch Sprite resource rely on the Sprite system");a=c[i.resource+"_s|r|c_"+i.spriteName]}else a=h.image;const{leftWidth:d,topHeight:p,rightWidth:m,bottomHeight:u}=i,g=new r.NinePatch(a,d,p,m,u);this.ninePatch[t.gameObject.id]=g,i.ninePatch=g,this.containerManager.getContainer(t.gameObject.id).addChildAt(g,0)}))}remove(e){const t=e.gameObject.id;this.increaseAsyncId(t);const i=this.ninePatch[t];i&&(this.containerManager.getContainer(e.gameObject.id).removeChild(i),delete this.ninePatch[e.gameObject.id],i.destroy({children:!0}))}};h.systemName="NinePatch",h=n([e.decorators.componentObserver({NinePatch:["resource","spriteName","leftWidth","topHeight","rightWidth","bottomHeight"]})],h);var c=h;exports.NinePatch=s,exports.NinePatchSystem=c;
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@@ -116,7 +116,7 @@ let NinePatch = class NinePatch extends Renderer {
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const component = changed.component;
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const gameObjectId = changed.gameObject.id;
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const asyncId = this.increaseAsyncId(gameObjectId);
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const { type, data } = yield resource.getResource(component.resource);
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const { type, data, instance } = yield resource.getResource(component.resource);
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if (!this.validateAsyncId(gameObjectId, asyncId))
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return;
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if (!data) {
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}
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let img;
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if (type === RESOURCE_TYPE.SPRITE && component.spriteName) {
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if (!instance) {
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console.error(`GameObjectNinePatch Sprite resource rely on the Sprite system`);
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return;
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}
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img = instance[component.resource + resourceKeySplit + component.spriteName];
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}
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else {
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img = data.image;
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package/package.json
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{
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"name": "@eva/plugin-renderer-nine-patch",
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"version": "2.0.
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"version": "2.0.1-beta.0",
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"description": "@eva/plugin-renderer-nine-patch",
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"main": "index.js",
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"module": "dist/plugin-renderer-nine-patch.esm.js",
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"homepage": "https://eva.js.org",
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"dependencies": {
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"@eva/inspector-decorator": "^0.0.5",
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"@eva/plugin-renderer": "2.0.
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"@eva/renderer-adapter": "2.0.
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"@eva/eva.js": "2.0.
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"@eva/plugin-renderer": "2.0.1-beta.0",
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"@eva/renderer-adapter": "2.0.1-beta.0",
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"@eva/eva.js": "2.0.1-beta.0"
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}
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}
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