@eva/plugin-renderer-mask 2.0.1-beta.25 → 2.0.1-beta.26

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -243,6 +243,7 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
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  this.setSprite(component, sprite);
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  }
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  setSprite(component, sprite) {
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+ var _a, _b;
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  return __awaiter(this, void 0, void 0, function* () {
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  let res;
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  try {
@@ -254,10 +255,14 @@ var _EVA_IIFE_mask = function (exports, eva_js, pluginRenderer, rendererAdapter)
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  }
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  if (component.type === MASK_TYPE.Sprite) {
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  const img = component.resource + resourceKeySplit + component.spriteName;
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- const texture = res.instance[img];
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- sprite.image = texture;
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+ const texture = (_a = res === null || res === void 0 ? void 0 : res.instance) === null || _a === void 0 ? void 0 : _a[img];
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+ if (texture) {
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+ sprite.image = texture;
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+ }
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  } else {
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- sprite.image = res.data.image;
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+ if ((_b = res === null || res === void 0 ? void 0 : res.data) === null || _b === void 0 ? void 0 : _b.image) {
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+ sprite.image = res.data.image;
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+ }
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  }
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  sprite.sprite.width = component.style.width;
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  sprite.sprite.height = component.style.height;
@@ -1 +1 @@
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- function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var s in r)({}).hasOwnProperty.call(r,s)&&(e[s]=r[s])}return e},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_mask=function(e,t,r,s){"use strict";function i(e,t,r,s){var i,n=arguments.length,o=n<3?t:null===s?s=Object.getOwnPropertyDescriptor(t,r):s;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,r,s);else for(var c=e.length-1;c>=0;c--)(i=e[c])&&(o=(n<3?i(o):n>3?i(t,r,o):i(t,r))||o);return n>3&&o&&Object.defineProperty(t,r,o),o}function n(e,t,r,s){return new(r||(r=Promise))((function(i,n){function o(e){try{a(s.next(e))}catch(e){n(e)}}function c(e){try{a(s.throw(e))}catch(e){n(e)}}function a(e){var t;e.done?i(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(o,c)}a((s=s.apply(e,t||[])).next())}))}function o(e){return function(t,r){var s=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);s.key=r,s.type=e}}e.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(e.MASK_TYPE||(e.MASK_TYPE={}));class c extends t.Component{constructor(){super(...arguments),this.style={},this.resource="",this.spriteName=""}init(e){_extends(this,e)}}c.componentName="Mask",i([o("string")],c.prototype,"resource",void 0),i([o("string")],c.prototype,"spriteName",void 0);const a={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},p={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};var h;!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(h||(h={}));let l=class extends r.Renderer{constructor(){super(...arguments),this.name="Mask",this.changedCache={},this.maskSpriteCache={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(){this.changedCache={}}componentChanged(e){if("Mask"===e.component.name)switch(e.type){case t.OBSERVER_TYPE.ADD:this.add(e);break;case t.OBSERVER_TYPE.REMOVE:this.remove(e);break;case t.OBSERVER_TYPE.CHANGE:this.change(e)}}add(e){const t=e.component;if(!(t.type in h))throw new Error("no have Mask type: "+t.type);if(!t.style)throw new Error("no have Mask style: "+t.type);let r;switch(t.type){case h.Circle:case h.Ellipse:case h.Rect:case h.RoundedRect:case h.Polygon:r=this.createGraphics(t);break;case h.Img:case h.Sprite:r=this.createSprite(t)}if(!r)throw new Error("no have mask instance, check your mask params: "+t.type);const s=this.containerManager.getContainer(e.gameObject.id);s.mask=r,s.addChild(r)}remove(e){const t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]}change(e){if(this.changedCache[e.gameObject.id])return;const t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[h.Sprite,h.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[h.Sprite,h.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}createGraphics(e){const t=new s.Graphics;return this.draw(t,e),t}redrawGraphics(e){const t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)}draw(e,t){const r=[];for(const e of a[t.type])r.push(t.style[e]);e[p[t.type]](...r),e.fill(0)}createSprite(e){const t=new s.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite}changeSpriteStyle(e){const t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y}changeSprite(e){const t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)}setSprite(e,r){return n(this,void 0,void 0,(function*(){let s;try{const r=this.increaseAsyncId(e.gameObject.id);if(s=yield t.resource.getResource(e.resource),!this.validateAsyncId(e.gameObject.id,r))return}catch(e){throw new Error("mask resource load error")}if(e.type===h.Sprite){const t=e.resource+"_s|r|c_"+e.spriteName,i=s.instance[t];r.image=i}else r.image=s.data.image;r.sprite.width=e.style.width,r.sprite.height=e.style.height,r.sprite.position.x=e.style.x,r.sprite.position.y=e.style.y}))}};l.systemName="Mask",l=i([t.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],l);var d=l;return e.Mask=c,e.MaskSystem=d,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter);globalThis.EVA.plugin.renderer.mask=globalThis.EVA.plugin.renderer.mask||_EVA_IIFE_mask;
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+ function _extends(){return _extends=Object.assign?Object.assign.bind():function(e){for(var t=1;t<arguments.length;t++){var r=arguments[t];for(var i in r)({}).hasOwnProperty.call(r,i)&&(e[i]=r[i])}return e},_extends.apply(null,arguments)}globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_mask=function(e,t,r,i){"use strict";function s(e,t,r,i){var s,n=arguments.length,o=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,r,i);else for(var a=e.length-1;a>=0;a--)(s=e[a])&&(o=(n<3?s(o):n>3?s(t,r,o):s(t,r))||o);return n>3&&o&&Object.defineProperty(t,r,o),o}function n(e,t,r,i){return new(r||(r=Promise))((function(s,n){function o(e){try{c(i.next(e))}catch(e){n(e)}}function a(e){try{c(i.throw(e))}catch(e){n(e)}}function c(e){var t;e.done?s(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(o,a)}c((i=i.apply(e,t||[])).next())}))}function o(e){return function(t,r){var i=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);i.key=r,i.type=e}}e.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(e.MASK_TYPE||(e.MASK_TYPE={}));class a extends t.Component{constructor(){super(...arguments),this.style={},this.resource="",this.spriteName=""}init(e){_extends(this,e)}}a.componentName="Mask",s([o("string")],a.prototype,"resource",void 0),s([o("string")],a.prototype,"spriteName",void 0);const c={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},p={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};var h;!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(h||(h={}));let l=class extends r.Renderer{constructor(){super(...arguments),this.name="Mask",this.changedCache={},this.maskSpriteCache={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(){this.changedCache={}}componentChanged(e){if("Mask"===e.component.name)switch(e.type){case t.OBSERVER_TYPE.ADD:this.add(e);break;case t.OBSERVER_TYPE.REMOVE:this.remove(e);break;case t.OBSERVER_TYPE.CHANGE:this.change(e)}}add(e){const t=e.component;if(!(t.type in h))throw new Error("no have Mask type: "+t.type);if(!t.style)throw new Error("no have Mask style: "+t.type);let r;switch(t.type){case h.Circle:case h.Ellipse:case h.Rect:case h.RoundedRect:case h.Polygon:r=this.createGraphics(t);break;case h.Img:case h.Sprite:r=this.createSprite(t)}if(!r)throw new Error("no have mask instance, check your mask params: "+t.type);const i=this.containerManager.getContainer(e.gameObject.id);i.mask=r,i.addChild(r)}remove(e){const t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]}change(e){if(this.changedCache[e.gameObject.id])return;const t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[h.Sprite,h.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[h.Sprite,h.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}createGraphics(e){const t=new i.Graphics;return this.draw(t,e),t}redrawGraphics(e){const t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)}draw(e,t){const r=[];for(const e of c[t.type])r.push(t.style[e]);e[p[t.type]](...r),e.fill(0)}createSprite(e){const t=new i.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite}changeSpriteStyle(e){const t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y}changeSprite(e){const t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)}setSprite(e,r){var i,s;return n(this,void 0,void 0,(function*(){let n;try{const r=this.increaseAsyncId(e.gameObject.id);if(n=yield t.resource.getResource(e.resource),!this.validateAsyncId(e.gameObject.id,r))return}catch(e){throw new Error("mask resource load error")}if(e.type===h.Sprite){const t=e.resource+"_s|r|c_"+e.spriteName,s=null===(i=null==n?void 0:n.instance)||void 0===i?void 0:i[t];s&&(r.image=s)}else(null===(s=null==n?void 0:n.data)||void 0===s?void 0:s.image)&&(r.image=n.data.image);r.sprite.width=e.style.width,r.sprite.height=e.style.height,r.sprite.position.x=e.style.x,r.sprite.position.y=e.style.y}))}};l.systemName="Mask",l=s([t.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],l);var d=l;return e.Mask=a,e.MaskSystem=d,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter);globalThis.EVA.plugin.renderer.mask=globalThis.EVA.plugin.renderer.mask||_EVA_IIFE_mask;
@@ -236,6 +236,7 @@ let Mask = class Mask extends pluginRenderer.Renderer {
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  this.setSprite(component, sprite);
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  }
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  setSprite(component, sprite) {
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+ var _a, _b;
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  return __awaiter(this, void 0, void 0, function* () {
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  let res;
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  try {
@@ -249,11 +250,15 @@ let Mask = class Mask extends pluginRenderer.Renderer {
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  }
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  if (component.type === MASK_TYPE.Sprite) {
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  const img = component.resource + resourceKeySplit + component.spriteName;
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- const texture = res.instance[img];
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- sprite.image = texture;
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+ const texture = (_a = res === null || res === void 0 ? void 0 : res.instance) === null || _a === void 0 ? void 0 : _a[img];
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+ if (texture) {
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+ sprite.image = texture;
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+ }
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  }
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  else {
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- sprite.image = res.data.image;
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+ if ((_b = res === null || res === void 0 ? void 0 : res.data) === null || _b === void 0 ? void 0 : _b.image) {
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+ sprite.image = res.data.image;
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+ }
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  }
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  sprite.sprite.width = component.style.width;
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  sprite.sprite.height = component.style.height;
@@ -13,4 +13,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
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  See the Apache Version 2.0 License for specific language governing permissions
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  and limitations under the License.
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  ***************************************************************************** */
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- function s(e,t,r,i){var s,a=arguments.length,c=a<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)c=Reflect.decorate(e,t,r,i);else for(var n=e.length-1;n>=0;n--)(s=e[n])&&(c=(a<3?s(c):a>3?s(t,r,c):s(t,r))||c);return a>3&&c&&Object.defineProperty(t,r,c),c}exports.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(exports.MASK_TYPE||(exports.MASK_TYPE={}));class a extends e.Component{constructor(){super(...arguments),this.style={},this.resource="",this.spriteName=""}init(e){Object.assign(this,e)}}a.componentName="Mask",s([t.type("string")],a.prototype,"resource",void 0),s([t.type("string")],a.prototype,"spriteName",void 0);const c={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},n={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};var o;!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(o||(o={}));let p=class extends r.Renderer{constructor(){super(...arguments),this.name="Mask",this.changedCache={},this.maskSpriteCache={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(){this.changedCache={}}componentChanged(t){if("Mask"===t.component.name)switch(t.type){case e.OBSERVER_TYPE.ADD:this.add(t);break;case e.OBSERVER_TYPE.REMOVE:this.remove(t);break;case e.OBSERVER_TYPE.CHANGE:this.change(t)}}add(e){const t=e.component;if(!(t.type in o))throw new Error("no have Mask type: "+t.type);if(!t.style)throw new Error("no have Mask style: "+t.type);let r;switch(t.type){case o.Circle:case o.Ellipse:case o.Rect:case o.RoundedRect:case o.Polygon:r=this.createGraphics(t);break;case o.Img:case o.Sprite:r=this.createSprite(t)}if(!r)throw new Error("no have mask instance, check your mask params: "+t.type);const i=this.containerManager.getContainer(e.gameObject.id);i.mask=r,i.addChild(r)}remove(e){const t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]}change(e){if(this.changedCache[e.gameObject.id])return;const t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[o.Sprite,o.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[o.Sprite,o.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}createGraphics(e){const t=new i.Graphics;return this.draw(t,e),t}redrawGraphics(e){const t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)}draw(e,t){const r=[];for(const e of c[t.type])r.push(t.style[e]);e[n[t.type]](...r),e.fill(0)}createSprite(e){const t=new i.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite}changeSpriteStyle(e){const t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y}changeSprite(e){const t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)}setSprite(t,r){return i=this,s=void 0,c=function*(){let i;try{const r=this.increaseAsyncId(t.gameObject.id);if(i=yield e.resource.getResource(t.resource),!this.validateAsyncId(t.gameObject.id,r))return}catch(e){throw new Error("mask resource load error")}if(t.type===o.Sprite){const e=t.resource+"_s|r|c_"+t.spriteName,s=i.instance[e];r.image=s}else r.image=i.data.image;r.sprite.width=t.style.width,r.sprite.height=t.style.height,r.sprite.position.x=t.style.x,r.sprite.position.y=t.style.y},new((a=void 0)||(a=Promise))((function(e,t){function r(e){try{o(c.next(e))}catch(e){t(e)}}function n(e){try{o(c.throw(e))}catch(e){t(e)}}function o(t){t.done?e(t.value):new a((function(e){e(t.value)})).then(r,n)}o((c=c.apply(i,s||[])).next())}));var i,s,a,c}};p.systemName="Mask",p=s([e.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],p);var h=p;exports.Mask=a,exports.MaskSystem=h;
16
+ function s(e,t,r,i){var s,a=arguments.length,n=a<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)n=Reflect.decorate(e,t,r,i);else for(var c=e.length-1;c>=0;c--)(s=e[c])&&(n=(a<3?s(n):a>3?s(t,r,n):s(t,r))||n);return a>3&&n&&Object.defineProperty(t,r,n),n}exports.MASK_TYPE=void 0,function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(exports.MASK_TYPE||(exports.MASK_TYPE={}));class a extends e.Component{constructor(){super(...arguments),this.style={},this.resource="",this.spriteName=""}init(e){Object.assign(this,e)}}a.componentName="Mask",s([t.type("string")],a.prototype,"resource",void 0),s([t.type("string")],a.prototype,"spriteName",void 0);const n={Circle:["x","y","radius"],Ellipse:["x","y","width","height"],Rect:["x","y","width","height"],RoundedRect:["x","y","width","height","radius"],Polygon:["paths"]},c={Circle:"circle",Ellipse:"ellipse",Rect:"rect",RoundedRect:"roundRect",Polygon:"poly"};var o;!function(e){e.Circle="Circle",e.Ellipse="Ellipse",e.Rect="Rect",e.RoundedRect="RoundedRect",e.Polygon="Polygon",e.Img="Img",e.Sprite="Sprite"}(o||(o={}));let p=class extends r.Renderer{constructor(){super(...arguments),this.name="Mask",this.changedCache={},this.maskSpriteCache={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(){this.changedCache={}}componentChanged(t){if("Mask"===t.component.name)switch(t.type){case e.OBSERVER_TYPE.ADD:this.add(t);break;case e.OBSERVER_TYPE.REMOVE:this.remove(t);break;case e.OBSERVER_TYPE.CHANGE:this.change(t)}}add(e){const t=e.component;if(!(t.type in o))throw new Error("no have Mask type: "+t.type);if(!t.style)throw new Error("no have Mask style: "+t.type);let r;switch(t.type){case o.Circle:case o.Ellipse:case o.Rect:case o.RoundedRect:case o.Polygon:r=this.createGraphics(t);break;case o.Img:case o.Sprite:r=this.createSprite(t)}if(!r)throw new Error("no have mask instance, check your mask params: "+t.type);const i=this.containerManager.getContainer(e.gameObject.id);i.mask=r,i.addChild(r)}remove(e){const t=this.containerManager.getContainer(e.gameObject.id);t.removeChild(t.mask),t.mask.destroy({children:!0}),t.mask=null,delete this.maskSpriteCache[e.gameObject.id]}change(e){if(this.changedCache[e.gameObject.id])return;const t=e.component;"type"===e.prop.prop[0]?(this.changedCache[e.gameObject.id]=!0,[o.Sprite,o.Img].indexOf(t.type)>-1||t._lastType!==t.type?(this.remove(e),this.add(e),t._lastType=t.type):this.redrawGraphics(e)):"style"===e.prop.prop[0]?[o.Sprite,o.Img].indexOf(t.type)>-1?this.changeSpriteStyle(t):this.redrawGraphics(e):("resource"===e.prop.prop[0]||"spriteName"===e.prop.prop[0])&&(this.changedCache[e.gameObject.id]=!0,this.changeSprite(t))}createGraphics(e){const t=new i.Graphics;return this.draw(t,e),t}redrawGraphics(e){const t=this.containerManager.getContainer(e.gameObject.id).mask;t.clear(),this.draw(t,e.component)}draw(e,t){const r=[];for(const e of n[t.type])r.push(t.style[e]);e[c[t.type]](...r),e.fill(0)}createSprite(e){const t=new i.Sprite(null);return this.maskSpriteCache[e.gameObject.id]=t,this.setSprite(e,t),t.sprite}changeSpriteStyle(e){const t=this.maskSpriteCache[e.gameObject.id];t.sprite.width=e.style.width,t.sprite.height=e.style.height,t.sprite.position.x=e.style.x,t.sprite.position.y=e.style.y}changeSprite(e){const t=this.maskSpriteCache[e.gameObject.id];this.setSprite(e,t)}setSprite(t,r){var i,s,a,n,c,p;return a=this,n=void 0,p=function*(){let a;try{const r=this.increaseAsyncId(t.gameObject.id);if(a=yield e.resource.getResource(t.resource),!this.validateAsyncId(t.gameObject.id,r))return}catch(e){throw new Error("mask resource load error")}if(t.type===o.Sprite){const e=t.resource+"_s|r|c_"+t.spriteName,s=null===(i=null==a?void 0:a.instance)||void 0===i?void 0:i[e];s&&(r.image=s)}else(null===(s=null==a?void 0:a.data)||void 0===s?void 0:s.image)&&(r.image=a.data.image);r.sprite.width=t.style.width,r.sprite.height=t.style.height,r.sprite.position.x=t.style.x,r.sprite.position.y=t.style.y},new((c=void 0)||(c=Promise))((function(e,t){function r(e){try{s(p.next(e))}catch(e){t(e)}}function i(e){try{s(p.throw(e))}catch(e){t(e)}}function s(t){t.done?e(t.value):new c((function(e){e(t.value)})).then(r,i)}s((p=p.apply(a,n||[])).next())}))}};p.systemName="Mask",p=s([e.decorators.componentObserver({Mask:["type",{prop:["style"],deep:!0},"resource","spriteName"]})],p);var h=p;exports.Mask=a,exports.MaskSystem=h;
@@ -232,6 +232,7 @@ let Mask = class Mask extends Renderer {
232
232
  this.setSprite(component, sprite);
233
233
  }
234
234
  setSprite(component, sprite) {
235
+ var _a, _b;
235
236
  return __awaiter(this, void 0, void 0, function* () {
236
237
  let res;
237
238
  try {
@@ -245,11 +246,15 @@ let Mask = class Mask extends Renderer {
245
246
  }
246
247
  if (component.type === MASK_TYPE.Sprite) {
247
248
  const img = component.resource + resourceKeySplit + component.spriteName;
248
- const texture = res.instance[img];
249
- sprite.image = texture;
249
+ const texture = (_a = res === null || res === void 0 ? void 0 : res.instance) === null || _a === void 0 ? void 0 : _a[img];
250
+ if (texture) {
251
+ sprite.image = texture;
252
+ }
250
253
  }
251
254
  else {
252
- sprite.image = res.data.image;
255
+ if ((_b = res === null || res === void 0 ? void 0 : res.data) === null || _b === void 0 ? void 0 : _b.image) {
256
+ sprite.image = res.data.image;
257
+ }
253
258
  }
254
259
  sprite.sprite.width = component.style.width;
255
260
  sprite.sprite.height = component.style.height;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-mask",
3
- "version": "2.0.1-beta.25",
3
+ "version": "2.0.1-beta.26",
4
4
  "description": "@eva/plugin-renderer-mask",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-mask.esm.js",
@@ -19,9 +19,9 @@
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
21
  "@eva/inspector-decorator": "^0.0.5",
22
- "@eva/plugin-renderer": "2.0.1-beta.25",
23
- "@eva/renderer-adapter": "2.0.1-beta.25",
24
- "@eva/eva.js": "2.0.1-beta.25",
22
+ "@eva/plugin-renderer": "2.0.1-beta.26",
23
+ "@eva/renderer-adapter": "2.0.1-beta.26",
24
+ "@eva/eva.js": "2.0.1-beta.26",
25
25
  "pixi.js": "^8.8.1"
26
26
  }
27
27
  }