@eva/plugin-renderer-img 2.0.1-beta.9 → 2.0.2-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_img=function(e,t,r,i,n){"use strict";function s(e,t,r,i){var n,s=arguments.length,o=s<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,r,i);else for(var c=e.length-1;c>=0;c--)(n=e[c])&&(o=(s<3?n(o):s>3?n(t,r,o):n(t,r))||o);return s>3&&o&&Object.defineProperty(t,r,o),o}function o(e,t,r,i){return new(r||(r=Promise))((function(n,s){function o(e){try{a(i.next(e))}catch(e){s(e)}}function c(e){try{a(i.throw(e))}catch(e){s(e)}}function a(e){var t;e.done?n(e.value):(t=e.value,t instanceof r?t:new r((function(e){e(t)}))).then(o,c)}a((i=i.apply(e,t||[])).next())}))}class c extends t.Component{constructor(){super(...arguments),this.resource=""}init(e){e&&e.resource&&(this.resource=e.resource)}}c.componentName="Img",s([function(e){return function(t,r){var i=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);i.key=r,i.type=e}}("string")],c.prototype,"resource",void 0),t.resource.registerInstance(t.RESOURCE_TYPE.IMAGE,(({data:e={}})=>{const{image:t}=e;if(t){if(t instanceof n.Texture)return t;return n.Texture.from(t)}return e})),t.resource.registerDestroy(t.RESOURCE_TYPE.IMAGE,(({instance:e})=>{e&&e.destroy(!0)}));let a=class extends r.Renderer{constructor(){super(...arguments),this.name="Img",this.imgs={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:r}=e.transform.size;this.imgs[e.id]&&(this.imgs[e.id].sprite.width=t,this.imgs[e.id].sprite.height=r)}componentChanged(e){var r,n;return o(this,void 0,void 0,(function*(){if("Img"===e.componentName){const s=e.component;if(e.type===t.OBSERVER_TYPE.ADD){const r=new i.Sprite(null);this.imgs[e.gameObject.id]=r,this.containerManager.getContainer(e.gameObject.id).addChildAt(r.sprite,0);const n=this.increaseAsyncId(e.gameObject.id),{instance:o}=yield t.resource.getResource(s.resource);if(!this.validateAsyncId(e.gameObject.id,n))return;o||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=o}else if(e.type===t.OBSERVER_TYPE.CHANGE){const r=this.increaseAsyncId(e.gameObject.id),{instance:i}=yield t.resource.getResource(s.resource);if(!this.validateAsyncId(e.gameObject.id,r))return;i||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=i}else if(e.type===t.OBSERVER_TYPE.REMOVE){this.increaseAsyncId(e.gameObject.id);const t=this.imgs[e.gameObject.id];if(!t)return;null===(n=null===(r=this.containerManager)||void 0===r?void 0:r.getContainer(e.gameObject.id))||void 0===n||n.removeChild(t.sprite),t.sprite.destroy({children:!0}),delete this.imgs[e.gameObject.id]}}}))}destroy(){var e,t;for(const r in this.imgs){const i=this.imgs[r];null===(t=null===(e=this.containerManager)||void 0===e?void 0:e.getContainer(parseInt(r)))||void 0===t||t.removeChild(i.sprite),i.sprite.destroy({children:!0}),delete this.imgs[r]}}};a.systemName="Img",a=s([t.decorators.componentObserver({Img:[{prop:["resource"],deep:!1}]})],a);var g=a;return e.Img=c,e.ImgSystem=g,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter,PIXI);globalThis.EVA.plugin.renderer.img=globalThis.EVA.plugin.renderer.img||_EVA_IIFE_img;
1
+ globalThis.EVA=globalThis.EVA||{},globalThis.EVA.plugin=globalThis.EVA.plugin||{},globalThis.EVA.plugin.renderer=globalThis.EVA.plugin.renderer||{};var _EVA_IIFE_img=function(e,t,r,i,n){"use strict";function s(e,t,r,i){var n,s=arguments.length,o=s<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,r,i);else for(var c=e.length-1;c>=0;c--)(n=e[c])&&(o=(s<3?n(o):s>3?n(t,r,o):n(t,r))||o);return s>3&&o&&Object.defineProperty(t,r,o),o}function o(e,t,r,i){return new(r||(r=Promise))(function(n,s){function o(e){try{a(i.next(e))}catch(e){s(e)}}function c(e){try{a(i.throw(e))}catch(e){s(e)}}function a(e){var t;e.done?n(e.value):(t=e.value,t instanceof r?t:new r(function(e){e(t)})).then(o,c)}a((i=i.apply(e,t||[])).next())})}class c extends t.Component{constructor(){super(...arguments),this.resource=""}init(e){e&&e.resource&&(this.resource=e.resource)}}c.componentName="Img",s([function(e){return function(t,r){var i=function(e,t){return e.constructor.IDEProps||(e.constructor.IDEProps={}),e.constructor.IDEProps[t]||(e.constructor.IDEProps[t]={}),e.constructor.IDEProps[t]}(t,r);i.key=r,i.type=e}}("string")],c.prototype,"resource",void 0),t.resource.registerInstance(t.RESOURCE_TYPE.IMAGE,({data:e={}})=>{const{image:t}=e;if(t){if(t instanceof n.Texture)return t;return n.Texture.from(t)}return e}),t.resource.registerDestroy(t.RESOURCE_TYPE.IMAGE,({instance:e})=>{e&&e.destroy(!0)});let a=class extends r.Renderer{constructor(){super(...arguments),this.name="Img",this.imgs={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:r}=e.transform.size;this.imgs[e.id]&&(this.imgs[e.id].sprite.width=t,this.imgs[e.id].sprite.height=r)}componentChanged(e){var r,n;return o(this,void 0,void 0,function*(){if("Img"===e.componentName){const s=e.component;if(e.type===t.OBSERVER_TYPE.ADD){const r=new i.Sprite(null);this.imgs[e.gameObject.id]=r,this.containerManager.getContainer(e.gameObject.id).addChildAt(r.sprite,0);const n=this.increaseAsyncId(e.gameObject.id),{instance:o}=yield t.resource.getResource(s.resource);if(!this.validateAsyncId(e.gameObject.id,n))return;o||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=o}else if(e.type===t.OBSERVER_TYPE.CHANGE){const r=this.increaseAsyncId(e.gameObject.id),{instance:i}=yield t.resource.getResource(s.resource);if(!this.validateAsyncId(e.gameObject.id,r))return;i||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=i}else if(e.type===t.OBSERVER_TYPE.REMOVE){this.increaseAsyncId(e.gameObject.id);const t=this.imgs[e.gameObject.id];if(!t)return;null===(n=null===(r=this.containerManager)||void 0===r?void 0:r.getContainer(e.gameObject.id))||void 0===n||n.removeChild(t.sprite),t.sprite.destroy({children:!0}),delete this.imgs[e.gameObject.id]}}})}destroy(){var e,t;for(const r in this.imgs){const i=this.imgs[r];null===(t=null===(e=this.containerManager)||void 0===e?void 0:e.getContainer(parseInt(r)))||void 0===t||t.removeChild(i.sprite),i.sprite.destroy({children:!0}),delete this.imgs[r]}}};a.systemName="Img",a=s([t.decorators.componentObserver({Img:[{prop:["resource"],deep:!1}]})],a);var g=a;return e.Img=c,e.ImgSystem=g,Object.defineProperty(e,"__esModule",{value:!0}),e}({},EVA,EVA.plugin.renderer,EVA.rendererAdapter,PIXI);globalThis.EVA.plugin.renderer.img=globalThis.EVA.plugin.renderer.img||_EVA_IIFE_img;
@@ -8,19 +8,19 @@ var pluginRenderer = require('@eva/plugin-renderer');
8
8
  var rendererAdapter = require('@eva/renderer-adapter');
9
9
  var pixi_js = require('pixi.js');
10
10
 
11
- /*! *****************************************************************************
12
- Copyright (c) Microsoft Corporation. All rights reserved.
13
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use
14
- this file except in compliance with the License. You may obtain a copy of the
15
- License at http://www.apache.org/licenses/LICENSE-2.0
11
+ /******************************************************************************
12
+ Copyright (c) Microsoft Corporation.
16
13
 
17
- THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
18
- KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
19
- WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
20
- MERCHANTABLITY OR NON-INFRINGEMENT.
14
+ Permission to use, copy, modify, and/or distribute this software for any
15
+ purpose with or without fee is hereby granted.
21
16
 
22
- See the Apache Version 2.0 License for specific language governing permissions
23
- and limitations under the License.
17
+ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
18
+ REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
19
+ AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
20
+ INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
21
+ LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
22
+ OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
23
+ PERFORMANCE OF THIS SOFTWARE.
24
24
  ***************************************************************************** */
25
25
 
26
26
  function __decorate(decorators, target, key, desc) {
@@ -31,25 +31,53 @@ function __decorate(decorators, target, key, desc) {
31
31
  }
32
32
 
33
33
  function __awaiter(thisArg, _arguments, P, generator) {
34
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
34
35
  return new (P || (P = Promise))(function (resolve, reject) {
35
36
  function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
36
37
  function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
37
- function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
38
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
38
39
  step((generator = generator.apply(thisArg, _arguments || [])).next());
39
40
  });
40
- }
41
+ }
42
+
43
+ typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
44
+ var e = new Error(message);
45
+ return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
46
+ };
41
47
 
48
+ /**
49
+ * 图片组件
50
+ *
51
+ * Img 组件用于渲染单张图片。
52
+ * 它是最基础的图像渲染组件,适用于背景、UI 元素、静态贴图等场景。
53
+ *
54
+ * @example
55
+ * ```typescript
56
+ * // 渲染一张背景图
57
+ * const background = new GameObject('background');
58
+ * background.addComponent(new Img({
59
+ * resource: 'bgImage' // 资源名称
60
+ * }));
61
+ * ```
62
+ */
42
63
  class Img$2 extends eva_js.Component {
43
64
  constructor() {
44
65
  super(...arguments);
66
+ /** 图片资源名称 */
45
67
  this.resource = '';
46
68
  }
69
+ /**
70
+ * 初始化组件
71
+ * @param obj - 初始化参数
72
+ * @param obj.resource - 图片资源名称
73
+ */
47
74
  init(obj) {
48
75
  if (obj && obj.resource) {
49
76
  this.resource = obj.resource;
50
77
  }
51
78
  }
52
79
  }
80
+ /** 组件名称 */
53
81
  Img$2.componentName = 'Img';
54
82
  __decorate([
55
83
  inspectorDecorator.type('string')
@@ -1,16 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/inspector-decorator"),t=require("@eva/eva.js"),r=require("@eva/plugin-renderer"),i=require("@eva/renderer-adapter"),s=require("pixi.js");
2
- /*! *****************************************************************************
3
- Copyright (c) Microsoft Corporation. All rights reserved.
4
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use
5
- this file except in compliance with the License. You may obtain a copy of the
6
- License at http://www.apache.org/licenses/LICENSE-2.0
7
-
8
- THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
9
- KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
10
- WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
11
- MERCHANTABLITY OR NON-INFRINGEMENT.
12
-
13
- See the Apache Version 2.0 License for specific language governing permissions
14
- and limitations under the License.
15
- ***************************************************************************** */
16
- function n(e,t,r,i){var s,n=arguments.length,o=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,r,i);else for(var c=e.length-1;c>=0;c--)(s=e[c])&&(o=(n<3?s(o):n>3?s(t,r,o):s(t,r))||o);return n>3&&o&&Object.defineProperty(t,r,o),o}class o extends t.Component{constructor(){super(...arguments),this.resource=""}init(e){e&&e.resource&&(this.resource=e.resource)}}o.componentName="Img",n([e.type("string")],o.prototype,"resource",void 0),t.resource.registerInstance(t.RESOURCE_TYPE.IMAGE,(({data:e={}})=>{const{image:t}=e;if(t){if(t instanceof s.Texture)return t;return s.Texture.from(t)}return e})),t.resource.registerDestroy(t.RESOURCE_TYPE.IMAGE,(({instance:e})=>{e&&e.destroy(!0)}));let c=class extends r.Renderer{constructor(){super(...arguments),this.name="Img",this.imgs={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:r}=e.transform.size;this.imgs[e.id]&&(this.imgs[e.id].sprite.width=t,this.imgs[e.id].sprite.height=r)}componentChanged(e){var r,s,n,o,c,a;return n=this,o=void 0,a=function*(){if("Img"===e.componentName){const n=e.component;if(e.type===t.OBSERVER_TYPE.ADD){const r=new i.Sprite(null);this.imgs[e.gameObject.id]=r,this.containerManager.getContainer(e.gameObject.id).addChildAt(r.sprite,0);const s=this.increaseAsyncId(e.gameObject.id),{instance:o}=yield t.resource.getResource(n.resource);if(!this.validateAsyncId(e.gameObject.id,s))return;o||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=o}else if(e.type===t.OBSERVER_TYPE.CHANGE){const r=this.increaseAsyncId(e.gameObject.id),{instance:i}=yield t.resource.getResource(n.resource);if(!this.validateAsyncId(e.gameObject.id,r))return;i||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=i}else if(e.type===t.OBSERVER_TYPE.REMOVE){this.increaseAsyncId(e.gameObject.id);const t=this.imgs[e.gameObject.id];if(!t)return;null===(s=null===(r=this.containerManager)||void 0===r?void 0:r.getContainer(e.gameObject.id))||void 0===s||s.removeChild(t.sprite),t.sprite.destroy({children:!0}),delete this.imgs[e.gameObject.id]}}},new((c=void 0)||(c=Promise))((function(e,t){function r(e){try{s(a.next(e))}catch(e){t(e)}}function i(e){try{s(a.throw(e))}catch(e){t(e)}}function s(t){t.done?e(t.value):new c((function(e){e(t.value)})).then(r,i)}s((a=a.apply(n,o||[])).next())}))}destroy(){var e,t;for(const r in this.imgs){const i=this.imgs[r];null===(t=null===(e=this.containerManager)||void 0===e?void 0:e.getContainer(parseInt(r)))||void 0===t||t.removeChild(i.sprite),i.sprite.destroy({children:!0}),delete this.imgs[r]}}};c.systemName="Img",c=n([t.decorators.componentObserver({Img:[{prop:["resource"],deep:!1}]})],c);var a=c;exports.Img=o,exports.ImgSystem=a;
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@eva/inspector-decorator"),t=require("@eva/eva.js"),r=require("@eva/plugin-renderer"),i=require("@eva/renderer-adapter"),s=require("pixi.js");function n(e,t,r,i){var s,n=arguments.length,o=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,r):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)o=Reflect.decorate(e,t,r,i);else for(var c=e.length-1;c>=0;c--)(s=e[c])&&(o=(n<3?s(o):n>3?s(t,r,o):s(t,r))||o);return n>3&&o&&Object.defineProperty(t,r,o),o}function o(e,t,r,i){return new(r||(r=Promise))(function(s,n){function o(e){try{a(i.next(e))}catch(e){n(e)}}function c(e){try{a(i.throw(e))}catch(e){n(e)}}function a(e){var t;e.done?s(e.value):(t=e.value,t instanceof r?t:new r(function(e){e(t)})).then(o,c)}a((i=i.apply(e,t||[])).next())})}"function"==typeof SuppressedError&&SuppressedError;class c extends t.Component{constructor(){super(...arguments),this.resource=""}init(e){e&&e.resource&&(this.resource=e.resource)}}c.componentName="Img",n([e.type("string")],c.prototype,"resource",void 0),t.resource.registerInstance(t.RESOURCE_TYPE.IMAGE,({data:e={}})=>{const{image:t}=e;if(t){if(t instanceof s.Texture)return t;return s.Texture.from(t)}return e}),t.resource.registerDestroy(t.RESOURCE_TYPE.IMAGE,({instance:e})=>{e&&e.destroy(!0)});let a=class extends r.Renderer{constructor(){super(...arguments),this.name="Img",this.imgs={}}init(){this.renderSystem=this.game.getSystem(r.RendererSystem),this.renderSystem.rendererManager.register(this)}rendererUpdate(e){const{width:t,height:r}=e.transform.size;this.imgs[e.id]&&(this.imgs[e.id].sprite.width=t,this.imgs[e.id].sprite.height=r)}componentChanged(e){var r,s;return o(this,void 0,void 0,function*(){if("Img"===e.componentName){const n=e.component;if(e.type===t.OBSERVER_TYPE.ADD){const r=new i.Sprite(null);this.imgs[e.gameObject.id]=r,this.containerManager.getContainer(e.gameObject.id).addChildAt(r.sprite,0);const s=this.increaseAsyncId(e.gameObject.id),{instance:o}=yield t.resource.getResource(n.resource);if(!this.validateAsyncId(e.gameObject.id,s))return;o||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=o}else if(e.type===t.OBSERVER_TYPE.CHANGE){const r=this.increaseAsyncId(e.gameObject.id),{instance:i}=yield t.resource.getResource(n.resource);if(!this.validateAsyncId(e.gameObject.id,r))return;i||console.error(`GameObject:${e.gameObject.name}'s Img resource load error`),this.imgs[e.gameObject.id].image=i}else if(e.type===t.OBSERVER_TYPE.REMOVE){this.increaseAsyncId(e.gameObject.id);const t=this.imgs[e.gameObject.id];if(!t)return;null===(s=null===(r=this.containerManager)||void 0===r?void 0:r.getContainer(e.gameObject.id))||void 0===s||s.removeChild(t.sprite),t.sprite.destroy({children:!0}),delete this.imgs[e.gameObject.id]}}})}destroy(){var e,t;for(const r in this.imgs){const i=this.imgs[r];null===(t=null===(e=this.containerManager)||void 0===e?void 0:e.getContainer(parseInt(r)))||void 0===t||t.removeChild(i.sprite),i.sprite.destroy({children:!0}),delete this.imgs[r]}}};a.systemName="Img",a=n([t.decorators.componentObserver({Img:[{prop:["resource"],deep:!1}]})],a);var d=a;exports.Img=c,exports.ImgSystem=d;
@@ -7,9 +7,31 @@ import { RendererManager } from '@eva/plugin-renderer';
7
7
  import { RendererSystem } from '@eva/plugin-renderer';
8
8
  import { Sprite } from '@eva/renderer-adapter';
9
9
 
10
+ /**
11
+ * 图片组件
12
+ *
13
+ * Img 组件用于渲染单张图片。
14
+ * 它是最基础的图像渲染组件,适用于背景、UI 元素、静态贴图等场景。
15
+ *
16
+ * @example
17
+ * ```typescript
18
+ * // 渲染一张背景图
19
+ * const background = new GameObject('background');
20
+ * background.addComponent(new Img({
21
+ * resource: 'bgImage' // 资源名称
22
+ * }));
23
+ * ```
24
+ */
10
25
  export declare class Img extends Component<ImgParams> {
26
+ /** 组件名称 */
11
27
  static componentName: string;
28
+ /** 图片资源名称 */
12
29
  resource: string;
30
+ /**
31
+ * 初始化组件
32
+ * @param obj - 初始化参数
33
+ * @param obj.resource - 图片资源名称
34
+ */
13
35
  init(obj?: ImgParams): void;
14
36
  }
15
37
 
@@ -4,19 +4,19 @@ import { Renderer, RendererSystem } from '@eva/plugin-renderer';
4
4
  import { Sprite } from '@eva/renderer-adapter';
5
5
  import { Texture } from 'pixi.js';
6
6
 
7
- /*! *****************************************************************************
8
- Copyright (c) Microsoft Corporation. All rights reserved.
9
- Licensed under the Apache License, Version 2.0 (the "License"); you may not use
10
- this file except in compliance with the License. You may obtain a copy of the
11
- License at http://www.apache.org/licenses/LICENSE-2.0
7
+ /******************************************************************************
8
+ Copyright (c) Microsoft Corporation.
12
9
 
13
- THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
14
- KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
15
- WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
16
- MERCHANTABLITY OR NON-INFRINGEMENT.
10
+ Permission to use, copy, modify, and/or distribute this software for any
11
+ purpose with or without fee is hereby granted.
17
12
 
18
- See the Apache Version 2.0 License for specific language governing permissions
19
- and limitations under the License.
13
+ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
14
+ REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
15
+ AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
16
+ INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
17
+ LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
18
+ OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
19
+ PERFORMANCE OF THIS SOFTWARE.
20
20
  ***************************************************************************** */
21
21
 
22
22
  function __decorate(decorators, target, key, desc) {
@@ -27,25 +27,53 @@ function __decorate(decorators, target, key, desc) {
27
27
  }
28
28
 
29
29
  function __awaiter(thisArg, _arguments, P, generator) {
30
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
30
31
  return new (P || (P = Promise))(function (resolve, reject) {
31
32
  function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
32
33
  function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
33
- function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
34
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
34
35
  step((generator = generator.apply(thisArg, _arguments || [])).next());
35
36
  });
36
- }
37
+ }
38
+
39
+ typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
40
+ var e = new Error(message);
41
+ return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
42
+ };
37
43
 
44
+ /**
45
+ * 图片组件
46
+ *
47
+ * Img 组件用于渲染单张图片。
48
+ * 它是最基础的图像渲染组件,适用于背景、UI 元素、静态贴图等场景。
49
+ *
50
+ * @example
51
+ * ```typescript
52
+ * // 渲染一张背景图
53
+ * const background = new GameObject('background');
54
+ * background.addComponent(new Img({
55
+ * resource: 'bgImage' // 资源名称
56
+ * }));
57
+ * ```
58
+ */
38
59
  class Img$2 extends Component {
39
60
  constructor() {
40
61
  super(...arguments);
62
+ /** 图片资源名称 */
41
63
  this.resource = '';
42
64
  }
65
+ /**
66
+ * 初始化组件
67
+ * @param obj - 初始化参数
68
+ * @param obj.resource - 图片资源名称
69
+ */
43
70
  init(obj) {
44
71
  if (obj && obj.resource) {
45
72
  this.resource = obj.resource;
46
73
  }
47
74
  }
48
75
  }
76
+ /** 组件名称 */
49
77
  Img$2.componentName = 'Img';
50
78
  __decorate([
51
79
  type('string')
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-renderer-img",
3
- "version": "2.0.1-beta.9",
3
+ "version": "2.0.2-beta.0",
4
4
  "description": "@eva/plugin-renderer-img",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-renderer-img.esm.js",
@@ -19,9 +19,9 @@
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
21
  "@eva/inspector-decorator": "^0.0.5",
22
- "@eva/plugin-renderer": "2.0.1-beta.9",
23
- "@eva/renderer-adapter": "2.0.1-beta.9",
24
- "@eva/eva.js": "2.0.1-beta.9",
25
- "pixi.js": "^8.8.1"
22
+ "@eva/plugin-renderer": "2.0.2-beta.0",
23
+ "@eva/renderer-adapter": "2.0.2-beta.0",
24
+ "@eva/eva.js": "2.0.2-beta.0",
25
+ "pixi.js": "^8.17.0"
26
26
  }
27
27
  }