@eva/plugin-renderer-dragonbone 2.0.0-beta.0 → 2.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (244) hide show
  1. package/dist/EVA.plugin.renderer.dragonbone.js +1 -1
  2. package/dist/EVA.plugin.renderer.dragonbone.min.js +1 -1
  3. package/dist/global.d.ts +6 -0
  4. package/dist/plugin-renderer-dragonbone.cjs.js +124 -197
  5. package/dist/plugin-renderer-dragonbone.cjs.prod.js +16 -1
  6. package/dist/plugin-renderer-dragonbone.d.ts +66 -0
  7. package/dist/plugin-renderer-dragonbone.esm.js +125 -198
  8. package/package.json +4 -4
  9. package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
  10. package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
  11. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
  12. package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
  13. package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
  14. package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
  15. package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
  16. package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
  17. package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
  18. package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
  19. package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
  20. package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
  21. package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
  22. package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
  23. package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
  24. package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
  25. package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
  26. package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
  27. package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
  28. package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
  29. package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
  30. package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
  31. package/dist/packages/eva.js/lib/index.d.ts +0 -26
  32. package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
  33. package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
  34. package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
  35. package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
  36. package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
  37. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
  38. package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
  39. package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
  40. package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
  41. package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
  42. package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
  43. package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
  44. package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
  45. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
  46. package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
  47. package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
  48. package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
  49. package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
  50. package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
  51. package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
  52. package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
  53. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
  54. package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
  55. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
  56. package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
  57. package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
  58. package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
  59. package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
  60. package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
  61. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
  62. package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
  63. package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
  64. package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
  65. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
  66. package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
  67. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
  68. package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
  69. package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
  70. package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
  71. package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
  72. package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
  73. package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
  74. package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
  75. package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
  76. package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
  77. package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
  78. package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
  79. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
  80. package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
  81. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
  82. package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
  83. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
  84. package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
  85. package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
  86. package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
  87. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
  88. package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
  89. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
  90. package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
  91. package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
  92. package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
  93. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
  94. package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
  95. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
  96. package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
  97. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
  98. package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
  99. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
  100. package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
  101. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
  102. package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
  103. package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
  104. package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
  105. package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
  106. package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
  107. package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
  108. package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
  109. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
  110. package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
  111. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
  112. package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
  113. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
  114. package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
  115. package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
  116. package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
  117. package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
  118. package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
  119. package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
  120. package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
  121. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
  122. package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
  123. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
  124. package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
  125. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
  126. package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
  127. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
  128. package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
  129. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
  130. package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
  131. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
  132. package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
  133. package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
  134. package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
  135. package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
  136. package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
  137. package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
  138. package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
  139. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
  140. package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
  141. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
  142. package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
  143. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
  144. package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
  145. package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
  146. package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
  147. package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
  148. package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
  149. package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
  150. package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
  151. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
  152. package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
  153. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
  154. package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
  155. package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
  156. package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
  157. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
  158. package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
  159. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
  160. package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
  161. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
  162. package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
  163. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
  164. package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
  165. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
  166. package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
  167. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
  168. package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
  169. package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
  170. package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
  171. package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
  172. package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
  173. package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
  174. package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
  175. package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
  176. package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
  177. package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
  178. package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
  179. package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
  180. package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
  181. package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
  182. package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
  183. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
  184. package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
  185. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
  186. package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
  187. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
  188. package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
  189. package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
  190. package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
  191. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
  192. package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
  193. package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
  194. package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
  195. package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
  196. package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
  197. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
  198. package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
  199. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
  200. package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
  201. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
  202. package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
  203. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
  204. package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
  205. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
  206. package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
  207. package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
  208. package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
  209. package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
  210. package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
  211. package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
  212. package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
  213. package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
  214. package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
  215. package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
  216. package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
  217. package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
  218. package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
  219. package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
  220. package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
  221. package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
  222. package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
  223. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
  224. package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
  225. package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
  226. package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
  227. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
  228. package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
  229. package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
  230. package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
  231. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
  232. package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
  233. package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
  234. package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
  235. package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
  236. package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
  237. package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
  238. package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
  239. package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
  240. package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
  241. package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
  242. package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
  243. package/dist/packages/spine-base/lib/index.d.ts +0 -4
  244. package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
@@ -0,0 +1,6 @@
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+ import "@eva/eva.js";
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+ declare module "@eva/eva.js" {
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+ export enum RESOURCE_TYPE {
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+ 'DRAGONBONE' = 'DRAGONBONE'
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+ }
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+ }
@@ -21,20 +21,6 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
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  See the Apache Version 2.0 License for specific language governing permissions
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  and limitations under the License.
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  ***************************************************************************** */
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- /* global Reflect, Promise */
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-
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- var extendStatics = function(d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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- return extendStatics(d, b);
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- };
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-
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- function __extends$1(d, b) {
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- }
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  function __decorate(decorators, target, key, desc) {
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  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
@@ -50,74 +36,44 @@ function __awaiter(thisArg, _arguments, P, generator) {
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  function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
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  step((generator = generator.apply(thisArg, _arguments || [])).next());
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  });
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- }
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-
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- function __generator(thisArg, body) {
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- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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- function verb(n) { return function (v) { return step([n, v]); }; }
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- function step(op) {
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- if (f) throw new TypeError("Generator is already executing.");
61
- while (_) try {
62
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
63
- if (y = 0, t) op = [op[0] & 2, t.value];
64
- switch (op[0]) {
65
- case 0: case 1: t = op; break;
66
- case 4: _.label++; return { value: op[1], done: false };
67
- case 5: _.label++; y = op[1]; op = [0]; continue;
68
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
69
- default:
70
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
71
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
72
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
73
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
74
- if (t[2]) _.ops.pop();
75
- _.trys.pop(); continue;
76
- }
77
- op = body.call(thisArg, _);
78
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
79
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
80
- }
81
39
  }
82
40
 
83
- var DragonBone$3 = (function (_super) {
84
- __extends$1(DragonBone, _super);
85
- function DragonBone() {
86
- var _this = _super !== null && _super.apply(this, arguments) || this;
87
- _this.waitPlay = false;
88
- _this.waitStop = false;
89
- _this.waitPlayInfo = {
41
+ class DragonBone$3 extends eva_js.Component {
42
+ constructor() {
43
+ super(...arguments);
44
+ this.waitPlay = false;
45
+ this.waitStop = false;
46
+ this.waitPlayInfo = {
90
47
  animationName: null,
91
48
  };
92
- _this.resource = '';
93
- _this.armatureName = '';
94
- _this.animationName = '';
95
- _this.autoPlay = true;
96
- return _this;
49
+ this.resource = '';
50
+ this.armatureName = '';
51
+ this.animationName = '';
52
+ this.autoPlay = true;
97
53
  }
98
- DragonBone.prototype.init = function (obj) {
54
+ init(obj) {
99
55
  if (!obj)
100
56
  return;
101
57
  if (!obj.armatureName) {
102
- throw new Error("The dragonBone component on " + this.gameObject.name + ", armatureName is required!");
58
+ throw new Error(`The dragonBone component on ${this.gameObject.name}, armatureName is required!`);
103
59
  }
104
60
  Object.assign(this, obj);
105
61
  if (this.autoPlay) {
106
62
  this.play(this.animationName);
107
63
  }
108
- };
109
- DragonBone.prototype.play = function (name, times) {
64
+ }
65
+ play(name, times) {
110
66
  if (name)
111
67
  this.animationName = name;
112
68
  if (!this.armature) {
113
- this.waitPlayInfo = { animationName: name, times: times };
69
+ this.waitPlayInfo = { animationName: name, times };
114
70
  this.waitPlay = true;
115
71
  }
116
72
  else {
117
73
  this.armature.play(this.animationName, times);
118
74
  }
119
- };
120
- DragonBone.prototype.stop = function (name) {
75
+ }
76
+ stop(name) {
121
77
  if (!this.armature) {
122
78
  this.waitPlayInfo = { animationName: name };
123
79
  this.waitStop = true;
@@ -126,43 +82,37 @@ var DragonBone$3 = (function (_super) {
126
82
  this.armature.stop(name);
127
83
  }
128
84
  this.animationName = null;
129
- };
130
- Object.defineProperty(DragonBone.prototype, "armature", {
131
- get: function () {
132
- return this._armature;
133
- },
134
- set: function (val) {
135
- this._armature = val;
136
- if (!val)
137
- return;
138
- var _a = this.waitPlayInfo, animationName = _a.animationName, times = _a.times;
139
- this.waitPlay && this.play(animationName, times);
140
- this.waitStop && this.stop(animationName);
141
- this.waitPlay = false;
142
- this.waitStop = false;
143
- },
144
- enumerable: false,
145
- configurable: true
146
- });
147
- DragonBone.prototype.onDestroy = function () {
85
+ }
86
+ set armature(val) {
87
+ this._armature = val;
88
+ if (!val)
89
+ return;
90
+ const { animationName, times } = this.waitPlayInfo;
91
+ this.waitPlay && this.play(animationName, times);
92
+ this.waitStop && this.stop(animationName);
93
+ this.waitPlay = false;
94
+ this.waitStop = false;
95
+ }
96
+ get armature() {
97
+ return this._armature;
98
+ }
99
+ onDestroy() {
148
100
  this.removeAllListeners();
149
- };
150
- DragonBone.componentName = 'DragonBone';
151
- __decorate([
152
- inspectorDecorator.type('string')
153
- ], DragonBone.prototype, "resource", void 0);
154
- __decorate([
155
- inspectorDecorator.type('string')
156
- ], DragonBone.prototype, "armatureName", void 0);
157
- __decorate([
158
- inspectorDecorator.type('string')
159
- ], DragonBone.prototype, "animationName", void 0);
160
- __decorate([
161
- inspectorDecorator.type('boolean')
162
- ], DragonBone.prototype, "autoPlay", void 0);
163
- return DragonBone;
164
- }(eva_js.Component));
165
- var DragonBone$4 = DragonBone$3;
101
+ }
102
+ }
103
+ DragonBone$3.componentName = 'DragonBone';
104
+ __decorate([
105
+ inspectorDecorator.type('string')
106
+ ], DragonBone$3.prototype, "resource", void 0);
107
+ __decorate([
108
+ inspectorDecorator.type('string')
109
+ ], DragonBone$3.prototype, "armatureName", void 0);
110
+ __decorate([
111
+ inspectorDecorator.type('string')
112
+ ], DragonBone$3.prototype, "animationName", void 0);
113
+ __decorate([
114
+ inspectorDecorator.type('boolean')
115
+ ], DragonBone$3.prototype, "autoPlay", void 0);
166
116
 
167
117
  const PIXI = {
168
118
  Texture: pixi_js.Texture,
@@ -16955,23 +16905,20 @@ if (!Date.now) {
16955
16905
 
16956
16906
  var dragonBones$1 = dragonBones;
16957
16907
 
16958
- var DragonBone$2 = (function () {
16959
- function DragonBone(_a) {
16960
- var armatureName = _a.armatureName;
16908
+ class DragonBone$2 {
16909
+ constructor({ armatureName }) {
16961
16910
  this.factory = dragonBones$1.PixiFactory.factory;
16962
16911
  this.armature = this.factory.buildArmatureDisplay(armatureName);
16963
16912
  }
16964
- DragonBone.prototype.play = function (name, time) {
16913
+ play(name, time) {
16965
16914
  return this.armature.animation.play(name, time);
16966
- };
16967
- DragonBone.prototype.stop = function (name) {
16915
+ }
16916
+ stop(name) {
16968
16917
  return this.armature.animation.stop(name);
16969
- };
16970
- return DragonBone;
16971
- }());
16972
- var DragonBoneEngine = DragonBone$2;
16918
+ }
16919
+ }
16973
16920
 
16974
- var events = {
16921
+ const events = {
16975
16922
  START: 'start',
16976
16923
  LOOP_COMPLETE: 'loopComplete',
16977
16924
  COMPLETE: 'complete',
@@ -16982,106 +16929,87 @@ var events = {
16982
16929
  FRAME_EVENT: 'frameEvent',
16983
16930
  SOUND_EVENT: 'soundEvent',
16984
16931
  };
16985
- var factory = dragonBones$1.PixiFactory.factory;
16932
+ const factory = dragonBones$1.PixiFactory.factory;
16986
16933
  eva_js.resource.registerResourceType('DRAGONBONE');
16987
- eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.DRAGONBONE, function (_a) {
16988
- var data = _a.data, name = _a.name;
16934
+ eva_js.resource.registerInstance(eva_js.RESOURCE_TYPE.DRAGONBONE, ({ data, name }) => {
16989
16935
  factory.parseDragonBonesData(data.ske, name);
16990
16936
  factory.parseTextureAtlasData(data.tex, pixi_js.Texture.from(data.image), name);
16991
16937
  });
16992
- eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.DRAGONBONE, function (_a) {
16993
- var name = _a.name;
16938
+ eva_js.resource.registerDestroy(eva_js.RESOURCE_TYPE.DRAGONBONE, ({ name }) => {
16994
16939
  factory.removeDragonBonesData(name);
16995
16940
  factory.removeTextureAtlasData(name);
16996
16941
  });
16997
- var DragonBone = (function (_super) {
16998
- __extends$1(DragonBone, _super);
16999
- function DragonBone() {
17000
- var _this = _super !== null && _super.apply(this, arguments) || this;
17001
- _this.name = 'DragonBone';
17002
- _this.armatures = {};
17003
- _this.autoPlay = {};
17004
- _this.isRemovedMap = new Map();
17005
- return _this;
16942
+ let DragonBone = class DragonBone extends pluginRenderer.Renderer {
16943
+ constructor() {
16944
+ super(...arguments);
16945
+ this.name = 'DragonBone';
16946
+ this.armatures = {};
16947
+ this.autoPlay = {};
16948
+ this.isRemovedMap = new Map();
17006
16949
  }
17007
- DragonBone.prototype.init = function () {
16950
+ init() {
17008
16951
  this.renderSystem = this.game.getSystem(pluginRenderer.RendererSystem);
17009
16952
  this.renderSystem.rendererManager.register(this);
17010
16953
  this.renderSystem.application.ticker.add(dragonBones$1.PixiFactory._clockHandler, dragonBones$1.PixiFactory);
17011
- };
17012
- DragonBone.prototype.onDestroy = function () {
16954
+ }
16955
+ onDestroy() {
17013
16956
  this.renderSystem.application.ticker.remove(dragonBones$1.PixiFactory._clockHandler, dragonBones$1.PixiFactory);
17014
- };
17015
- DragonBone.prototype.componentChanged = function (changed) {
17016
- return __awaiter(this, void 0, void 0, function () {
17017
- return __generator(this, function (_a) {
17018
- this.autoPlay[changed.gameObject.id] = changed.component.autoPlay;
17019
- if (changed.componentName === 'DragonBone') {
17020
- if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
17021
- this.add(changed);
17022
- }
17023
- else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
17024
- switch (changed.prop.prop[0]) {
17025
- case 'armature':
17026
- this.change(changed);
17027
- break;
17028
- }
17029
- }
17030
- else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
17031
- this.remove(changed);
16957
+ }
16958
+ componentChanged(changed) {
16959
+ return __awaiter(this, void 0, void 0, function* () {
16960
+ this.autoPlay[changed.gameObject.id] = changed.component.autoPlay;
16961
+ if (changed.componentName === 'DragonBone') {
16962
+ if (changed.type === eva_js.OBSERVER_TYPE.ADD) {
16963
+ this.add(changed);
16964
+ }
16965
+ else if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
16966
+ switch (changed.prop.prop[0]) {
16967
+ case 'armature':
16968
+ this.change(changed);
16969
+ break;
17032
16970
  }
17033
16971
  }
17034
- return [2];
17035
- });
17036
- });
17037
- };
17038
- DragonBone.prototype.add = function (changed) {
17039
- return __awaiter(this, void 0, void 0, function () {
17040
- var component, asyncId, armature, _loop_1, key;
17041
- return __generator(this, function (_a) {
17042
- switch (_a.label) {
17043
- case 0:
17044
- component = changed.component;
17045
- this.isRemovedMap.delete(component);
17046
- asyncId = this.increaseAsyncId(changed.gameObject.id);
17047
- return [4, eva_js.resource.getResource(component.resource)];
17048
- case 1:
17049
- _a.sent();
17050
- if (!this.validateAsyncId(changed.gameObject.id, asyncId))
17051
- return [2];
17052
- if (this.isRemovedMap.get(component)) {
17053
- this.isRemovedMap.delete(component);
17054
- return [2];
17055
- }
17056
- armature = new DragonBoneEngine({
17057
- armatureName: component.armatureName,
17058
- });
17059
- this.armatures[changed.gameObject.id] = armature;
17060
- this.renderSystem.containerManager.getContainer(changed.gameObject.id).addChildAt(armature.armature, 0);
17061
- component.armature = armature;
17062
- _loop_1 = function (key) {
17063
- armature.armature.on(events[key], function (e) {
17064
- component.emit(events[key], e);
17065
- });
17066
- };
17067
- for (key in events) {
17068
- _loop_1(key);
17069
- }
17070
- return [2];
16972
+ else if (changed.type === eva_js.OBSERVER_TYPE.REMOVE) {
16973
+ this.remove(changed);
17071
16974
  }
16975
+ }
16976
+ });
16977
+ }
16978
+ add(changed) {
16979
+ return __awaiter(this, void 0, void 0, function* () {
16980
+ const component = changed.component;
16981
+ this.isRemovedMap.delete(component);
16982
+ const asyncId = this.increaseAsyncId(changed.gameObject.id);
16983
+ yield eva_js.resource.getResource(component.resource);
16984
+ if (!this.validateAsyncId(changed.gameObject.id, asyncId))
16985
+ return;
16986
+ if (this.isRemovedMap.get(component)) {
16987
+ this.isRemovedMap.delete(component);
16988
+ return;
16989
+ }
16990
+ const armature = new DragonBone$2({
16991
+ armatureName: component.armatureName,
17072
16992
  });
16993
+ this.armatures[changed.gameObject.id] = armature;
16994
+ this.renderSystem.containerManager.getContainer(changed.gameObject.id).addChildAt(armature.armature, 0);
16995
+ component.armature = armature;
16996
+ for (const key in events) {
16997
+ armature.armature.on(events[key], e => {
16998
+ component.emit(events[key], e);
16999
+ });
17000
+ }
17073
17001
  });
17074
- };
17075
- DragonBone.prototype.change = function (changed) {
17002
+ }
17003
+ change(changed) {
17076
17004
  this.remove(changed);
17077
17005
  this.add(changed);
17078
17006
  if (this.autoPlay[changed.gameObject.id]) {
17079
- var component = changed.component;
17007
+ const component = changed.component;
17080
17008
  component.play(component.animationName);
17081
17009
  }
17082
- };
17083
- DragonBone.prototype.remove = function (changed) {
17084
- var armature = this.armatures[changed.gameObject.id];
17010
+ }
17011
+ remove(changed) {
17012
+ const armature = this.armatures[changed.gameObject.id];
17085
17013
  if (!armature) {
17086
17014
  this.isRemovedMap.set(changed.component, true);
17087
17015
  return;
@@ -17090,23 +17018,22 @@ var DragonBone = (function (_super) {
17090
17018
  this.renderSystem.containerManager.getContainer(changed.gameObject.id).removeChild(armature.armature);
17091
17019
  armature.armature.removeAllListeners();
17092
17020
  armature.armature.destroy({ children: true });
17093
- var component = changed.component;
17021
+ const component = changed.component;
17094
17022
  component.armature = null;
17095
17023
  delete this.armatures[changed.gameObject.id];
17096
17024
  if (changed.type === eva_js.OBSERVER_TYPE.CHANGE) {
17097
17025
  delete this.autoPlay[changed.gameObject.id];
17098
17026
  component.removeAllListeners();
17099
17027
  }
17100
- };
17101
- DragonBone.systemName = 'DragonBone';
17102
- DragonBone = __decorate([
17103
- eva_js.decorators.componentObserver({
17104
- DragonBone: ['armatureName'],
17105
- })
17106
- ], DragonBone);
17107
- return DragonBone;
17108
- }(pluginRenderer.Renderer));
17028
+ }
17029
+ };
17030
+ DragonBone.systemName = 'DragonBone';
17031
+ DragonBone = __decorate([
17032
+ eva_js.decorators.componentObserver({
17033
+ DragonBone: ['armatureName'],
17034
+ })
17035
+ ], DragonBone);
17109
17036
  var DragonBone$1 = DragonBone;
17110
17037
 
17111
- exports.DragonBone = DragonBone$4;
17038
+ exports.DragonBone = DragonBone$3;
17112
17039
  exports.DragonBoneSystem = DragonBone$1;