@eva/plugin-a11y 1.2.7-editor.6 → 1.2.7-editor.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -3
- package/dist/miniprogram.js +0 -633
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@eva/plugin-a11y",
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"version": "1.2.7-editor.
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"version": "1.2.7-editor.9",
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"description": "@eva/plugin-a11y",
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"main": "index.js",
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"module": "dist/plugin-a11y.esm.js",
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@@ -18,9 +18,9 @@
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"license": "MIT",
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"homepage": "https://eva.js.org",
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"dependencies": {
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"@eva/eva.js": "1.2.7-editor.
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"@eva/eva.js": "1.2.7-editor.9",
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"@eva/inspector-decorator": "0.1.0-alpha.2",
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"@eva/plugin-renderer": "1.2.7-editor.
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"@eva/plugin-renderer": "1.2.7-editor.9",
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"eventemitter3": "^3.1.2"
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}
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}
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package/dist/miniprogram.js
DELETED
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@@ -1,633 +0,0 @@
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function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
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import { documentAlias, windowAlias } from '@eva/miniprogram-adapter';
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import { __extends, __decorate, __metadata, __awaiter, __generator, __values, __assign } from 'tslib';
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import { Component, OBSERVER_TYPE, decorators, System } from '@eva/eva.js/dist/miniprogram';
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import { RendererSystem } from '@eva/plugin-renderer/dist/miniprogram';
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import { Field } from '@eva/inspector-decorator';
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function uuid(len) {
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var chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split('');
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var uuid = [];
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var radix = chars.length;
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for (var i = 0; i < len; i++) {
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uuid[i] = chars[0 | Math.random() * radix];
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}
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return uuid.join('');
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}
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var setStyle = function setStyle(element, style) {
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var width = style.width,
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height = style.height,
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position = style.position,
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_a = style.left,
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left = _a === void 0 ? 0 : _a,
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_b = style.top,
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top = _b === void 0 ? 0 : _b,
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zIndex = style.zIndex,
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pointerEvents = style.pointerEvents,
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background = style.background;
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element.style.width = width + "px";
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element.style.height = height + "px";
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element.style.position = position;
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element.style.left = "" + left;
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element.style.top = "" + top;
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element.style.zIndex = "" + zIndex;
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element.style.pointerEvents = pointerEvents;
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element.style.background = background;
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element.style.border = 'none';
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element.style.overflow = 'hidden';
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};
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var setTransform = function setTransform(element, transform, ratioX, ratioY) {
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var worldTransform = transform.worldTransform;
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var a = worldTransform.a,
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b = worldTransform.b,
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c = worldTransform.c,
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d = worldTransform.d,
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tx = worldTransform.tx,
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ty = worldTransform.ty;
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var matrix = "matrix(" + a + ", " + b + ", " + c + ", " + d + ", " + tx * ratioX + ", " + ty * ratioY + ")";
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element.style.transform = "" + matrix;
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element.style.webkitTransform = "" + matrix;
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element.style.transformOrigin = 'left top';
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element.style.webkitTransformOrigin = 'left top';
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};
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var A11y = function (_super) {
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__extends(A11y, _super);
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function A11y(param) {
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var _this = _super.call(this) || this;
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_extends(_this, param);
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var _a = param.hint,
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hint = _a === void 0 ? '' : _a,
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event = param.event,
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_b = param.delay,
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delay = _b === void 0 ? 0 : _b,
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_c = param.attr,
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attr = _c === void 0 ? {} : _c,
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_d = param.role,
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role = _d === void 0 ? '' : _d,
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_e = param.props,
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props = _e === void 0 ? {} : _e,
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_f = param.state,
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state = _f === void 0 ? {} : _f;
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_this.hint = hint;
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_this.event = event;
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_this.delay = delay;
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_this.attr = attr;
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_this.role = role;
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_this.props = props;
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_this.state = state;
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_this.a11yId = "_" + uuid(6);
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return _this;
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}
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A11y.componentName = 'A11y';
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__decorate([Field(), __metadata("design:type", Boolean)], A11y.prototype, "interactive", void 0);
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__decorate([Field(), __metadata("design:type", String)], A11y.prototype, "hint", void 0);
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__decorate([Field({
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step: 1
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}), __metadata("design:type", Number)], A11y.prototype, "delay", void 0);
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__decorate([Field(), __metadata("design:type", String)], A11y.prototype, "role", void 0);
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__decorate([Field(), __metadata("design:type", String)], A11y.prototype, "a11yId", void 0);
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return A11y;
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}(Component);
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var A11y$1 = A11y;
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var POSITION = 'absolute';
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var ZINDEX = 3;
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var A11yActivate;
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(function (A11yActivate) {
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A11yActivate[A11yActivate["ENABLE"] = 0] = "ENABLE";
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A11yActivate[A11yActivate["DISABLE"] = 1] = "DISABLE";
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A11yActivate[A11yActivate["CHECK"] = 2] = "CHECK";
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})(A11yActivate || (A11yActivate = {}));
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var PointerEvents;
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(function (PointerEvents) {
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PointerEvents["NONE"] = "none";
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PointerEvents["AUTO"] = "auto";
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})(PointerEvents || (PointerEvents = {}));
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var MaskBackground;
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(function (MaskBackground) {
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MaskBackground["DEBUG"] = "rgba(255,0,0,0.5)";
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MaskBackground["NONE"] = "transparent";
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})(MaskBackground || (MaskBackground = {}));
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var ElementType;
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(function (ElementType) {
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ElementType["BUTTON"] = "button";
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ElementType["DIV"] = "div";
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})(ElementType || (ElementType = {}));
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var notAttr = ['hint', 'event', 'delay', 'attr', 'role', 'props', 'state', 'a11yId', 'name'];
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var getEventFunc = function getEventFunc(event, gameObject, e) {
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var _this = this;
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['touchstart', 'touchend', 'tap'].forEach(function (name) {
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event.emit(name, {
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stopPropagation: function stopPropagation() {
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return e.stopPropagation();
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},
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data: {
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position: _this.eventPosition
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},
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gameObject: gameObject
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});
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});
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};
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var A11ySystem = function (_super) {
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__extends(A11ySystem, _super);
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function A11ySystem(opt) {
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var _this = _super.call(this, opt) || this;
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_this.cache = new Map();
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_this.eventCache = new Map();
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_this.zIndex = ZINDEX;
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return _this;
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}
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Object.defineProperty(A11ySystem.prototype, "ratioX", {
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get: function get() {
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if (this._ratioX) {
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return this._ratioX;
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} else {
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var success = this.setRatio();
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if (success) {
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return this._ratioX;
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} else {
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return 0;
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}
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}
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(A11ySystem.prototype, "ratioY", {
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get: function get() {
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if (this._ratioY) {
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return this._ratioY;
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} else {
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var success = this.setRatio();
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if (success) {
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return this._ratioY;
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} else {
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return 0;
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}
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}
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},
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enumerable: false,
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configurable: true
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});
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A11ySystem.prototype.init = function (opt) {
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if (opt === void 0) {
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opt = {};
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}
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return __awaiter(this, void 0, void 0, function () {
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var _a, activate, _b, delay, _c, checkA11yOpen, zIndex, _d, _e, div;
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return __generator(this, function (_f) {
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switch (_f.label) {
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case 0:
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_a = opt.activate, activate = _a === void 0 ? A11yActivate.CHECK : _a, _b = opt.delay, delay = _b === void 0 ? 100 : _b, _c = opt.checkA11yOpen, checkA11yOpen = _c === void 0 ? function () {
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return Promise.resolve(false);
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} : _c, zIndex = opt.zIndex;
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this.delay = delay;
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this.zIndex = zIndex || this.zIndex;
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_d = activate;
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switch (_d) {
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case A11yActivate.CHECK:
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return [3, 1];
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case A11yActivate.DISABLE:
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return [3, 5];
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case A11yActivate.ENABLE:
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return [3, 6];
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}
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return [3, 7];
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case 1:
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_f.trys.push([1, 3,, 4]);
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_e = this;
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return [4, checkA11yOpen()];
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case 2:
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_e.activate = _f.sent();
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return [3, 4];
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case 3:
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_f.sent();
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this.activate = false;
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return [3, 4];
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case 4:
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return [3, 7];
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case 5:
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this.activate = false;
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return [3, 7];
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case 6:
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this.activate = true;
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return [3, 7];
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case 7:
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this.debug = opt.debug || false;
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if (this.debug) {
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this.activate = true;
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}
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if (!this.activate) return [2];
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div = documentAlias.createElement('div');
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this.div = div;
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if (this.game.canvas.parentNode) {
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this.game.canvas.parentNode.insertBefore(this.div, this.game.canvas);
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}
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return [2];
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}
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});
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});
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};
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A11ySystem.prototype.setRatio = function () {
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var _a = this.getCanvasBoundingClientRect(),
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width = _a.width,
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height = _a.height;
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var _b = this.getRenderRect(),
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renderWidth = _b.renderWidth,
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renderHeight = _b.renderHeight;
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this._ratioX = width / renderWidth;
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this._ratioY = height / renderHeight;
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if (width || height) {
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this.initDiv();
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return true;
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} else {
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return false;
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}
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};
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A11ySystem.prototype.getRenderRect = function () {
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var _a = this.game.getSystem(RendererSystem).params,
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params = _a === void 0 ? {
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width: 300,
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height: 300
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} : _a;
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var renderHeight = params.height,
|
|
311
|
-
renderWidth = params.width;
|
|
312
|
-
return {
|
|
313
|
-
renderWidth: renderWidth,
|
|
314
|
-
renderHeight: renderHeight
|
|
315
|
-
};
|
|
316
|
-
};
|
|
317
|
-
|
|
318
|
-
A11ySystem.prototype.getCanvasBoundingClientRect = function () {
|
|
319
|
-
var _a = this.game.canvas.getBoundingClientRect(),
|
|
320
|
-
width = _a.width,
|
|
321
|
-
height = _a.height,
|
|
322
|
-
left = _a.left,
|
|
323
|
-
top = _a.top;
|
|
324
|
-
|
|
325
|
-
return {
|
|
326
|
-
width: width,
|
|
327
|
-
height: height,
|
|
328
|
-
left: left,
|
|
329
|
-
top: top
|
|
330
|
-
};
|
|
331
|
-
};
|
|
332
|
-
|
|
333
|
-
A11ySystem.prototype.initDiv = function () {
|
|
334
|
-
var _this = this;
|
|
335
|
-
|
|
336
|
-
var pageXOffset = windowAlias.pageXOffset,
|
|
337
|
-
pageYOffset = windowAlias.pageYOffset;
|
|
338
|
-
|
|
339
|
-
var _a = this.getCanvasBoundingClientRect(),
|
|
340
|
-
width = _a.width,
|
|
341
|
-
height = _a.height,
|
|
342
|
-
left = _a.left,
|
|
343
|
-
top = _a.top;
|
|
344
|
-
|
|
345
|
-
var style = {
|
|
346
|
-
width: width,
|
|
347
|
-
height: height,
|
|
348
|
-
left: left + pageXOffset + "px",
|
|
349
|
-
top: top + pageYOffset + "px",
|
|
350
|
-
position: POSITION,
|
|
351
|
-
zIndex: this.zIndex,
|
|
352
|
-
pointerEvents: PointerEvents.NONE,
|
|
353
|
-
background: MaskBackground.NONE
|
|
354
|
-
};
|
|
355
|
-
setStyle(this.div, style);
|
|
356
|
-
this.div.addEventListener('click', function (e) {
|
|
357
|
-
var currentTarget = e.currentTarget;
|
|
358
|
-
|
|
359
|
-
var _a = currentTarget.getBoundingClientRect(),
|
|
360
|
-
left = _a.left,
|
|
361
|
-
top = _a.top;
|
|
362
|
-
|
|
363
|
-
var x = (e.pageX - left) / _this.ratioX;
|
|
364
|
-
var y = (e.pageY - top) / _this.ratioY;
|
|
365
|
-
_this.eventPosition = {
|
|
366
|
-
x: x,
|
|
367
|
-
y: y
|
|
368
|
-
};
|
|
369
|
-
}, true);
|
|
370
|
-
};
|
|
371
|
-
|
|
372
|
-
A11ySystem.prototype.update = function () {
|
|
373
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
374
|
-
var changes, changes_1, changes_1_1, changed;
|
|
375
|
-
|
|
376
|
-
var e_1, _a;
|
|
377
|
-
|
|
378
|
-
return __generator(this, function (_b) {
|
|
379
|
-
changes = this.componentObserver.clear();
|
|
380
|
-
|
|
381
|
-
if (!this.activate) {
|
|
382
|
-
return [2];
|
|
383
|
-
}
|
|
384
|
-
|
|
385
|
-
try {
|
|
386
|
-
for (changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
|
|
387
|
-
changed = changes_1_1.value;
|
|
388
|
-
|
|
389
|
-
switch (changed.type) {
|
|
390
|
-
case OBSERVER_TYPE.ADD:
|
|
391
|
-
changed.componentName === 'Event' && this.addEvent(changed.gameObject);
|
|
392
|
-
changed.componentName === 'A11y' && this.add(changed);
|
|
393
|
-
break;
|
|
394
|
-
|
|
395
|
-
case OBSERVER_TYPE.CHANGE:
|
|
396
|
-
changed.componentName === 'Transform' && this.transformChange(changed);
|
|
397
|
-
changed.componentName === 'A11y' && this.change(changed);
|
|
398
|
-
break;
|
|
399
|
-
|
|
400
|
-
case OBSERVER_TYPE.REMOVE:
|
|
401
|
-
changed.componentName === 'Event' && this.removeEvent(changed);
|
|
402
|
-
changed.componentName === 'A11y' && this.remove(changed);
|
|
403
|
-
}
|
|
404
|
-
}
|
|
405
|
-
} catch (e_1_1) {
|
|
406
|
-
e_1 = {
|
|
407
|
-
error: e_1_1
|
|
408
|
-
};
|
|
409
|
-
} finally {
|
|
410
|
-
try {
|
|
411
|
-
if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
|
|
412
|
-
} finally {
|
|
413
|
-
if (e_1) throw e_1.error;
|
|
414
|
-
}
|
|
415
|
-
}
|
|
416
|
-
|
|
417
|
-
return [2];
|
|
418
|
-
});
|
|
419
|
-
});
|
|
420
|
-
};
|
|
421
|
-
|
|
422
|
-
A11ySystem.prototype.change = function (changed) {
|
|
423
|
-
var component = changed.component;
|
|
424
|
-
|
|
425
|
-
if (changed.prop.prop[0] === 'hint') {
|
|
426
|
-
var dom = this.cache.get(component.a11yId);
|
|
427
|
-
dom === null || dom === void 0 ? void 0 : dom.setAttribute('aria-label', component.hint);
|
|
428
|
-
dom && this.setPosition(dom, changed.gameObject.transform);
|
|
429
|
-
}
|
|
430
|
-
};
|
|
431
|
-
|
|
432
|
-
A11ySystem.prototype.remove = function (changed) {
|
|
433
|
-
var component = changed.component;
|
|
434
|
-
if (!component) return;
|
|
435
|
-
var a11yId = component.a11yId;
|
|
436
|
-
var element = this.div.querySelector("#" + a11yId);
|
|
437
|
-
element && this.div.removeChild(element);
|
|
438
|
-
this.cache.delete(a11yId);
|
|
439
|
-
};
|
|
440
|
-
|
|
441
|
-
A11ySystem.prototype.add = function (changed) {
|
|
442
|
-
var _this = this;
|
|
443
|
-
|
|
444
|
-
if (!this.activate) return;
|
|
445
|
-
var component = changed.component;
|
|
446
|
-
var gameObject = changed.gameObject;
|
|
447
|
-
var delay = component.delay,
|
|
448
|
-
id = component.a11yId;
|
|
449
|
-
var event = component.event;
|
|
450
|
-
if (!gameObject) return;
|
|
451
|
-
var transform = gameObject.transform;
|
|
452
|
-
if (!transform) return;
|
|
453
|
-
var element = documentAlias.createElement('div');
|
|
454
|
-
this.cache.set(id, element);
|
|
455
|
-
|
|
456
|
-
if (!event) {
|
|
457
|
-
event = gameObject.getComponent('Event');
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
setTimeout(function () {
|
|
461
|
-
_this.setPosition(element, transform);
|
|
462
|
-
|
|
463
|
-
_this.setA11yAttr(element, component);
|
|
464
|
-
|
|
465
|
-
if (event) {
|
|
466
|
-
_this.addEvent(gameObject);
|
|
467
|
-
}
|
|
468
|
-
|
|
469
|
-
if (gameObject.scene) {
|
|
470
|
-
_this.div.appendChild(element);
|
|
471
|
-
}
|
|
472
|
-
}, delay || this.delay);
|
|
473
|
-
};
|
|
474
|
-
|
|
475
|
-
A11ySystem.prototype.transformChange = function (changed) {
|
|
476
|
-
var component = changed.component;
|
|
477
|
-
var gameObject = changed.gameObject;
|
|
478
|
-
var a11yComponent = gameObject.getComponent(A11y$1);
|
|
479
|
-
if (!a11yComponent) return;
|
|
480
|
-
var a11yId = a11yComponent.a11yId;
|
|
481
|
-
|
|
482
|
-
if (!component.inScene) {
|
|
483
|
-
var dom = this.div.querySelector("#" + a11yId);
|
|
484
|
-
dom && this.div.removeChild(dom);
|
|
485
|
-
} else {
|
|
486
|
-
if (this.cache.has(a11yId)) {
|
|
487
|
-
var addDom = this.cache.get(a11yId);
|
|
488
|
-
addDom && this.div.appendChild(addDom);
|
|
489
|
-
}
|
|
490
|
-
}
|
|
491
|
-
};
|
|
492
|
-
|
|
493
|
-
A11ySystem.prototype.setEvent = function (element, event, gameObject, id) {
|
|
494
|
-
if (!event) {
|
|
495
|
-
return;
|
|
496
|
-
}
|
|
497
|
-
|
|
498
|
-
var func = getEventFunc.bind(this, event, gameObject);
|
|
499
|
-
this.eventCache.set(id, func);
|
|
500
|
-
element.addEventListener('click', func);
|
|
501
|
-
};
|
|
502
|
-
|
|
503
|
-
A11ySystem.prototype.addEvent = function (gameObject) {
|
|
504
|
-
var a11y = gameObject.getComponent(A11y$1);
|
|
505
|
-
if (!a11y) return;
|
|
506
|
-
var event = gameObject.getComponent('Event');
|
|
507
|
-
if (!event) return;
|
|
508
|
-
var element = this.cache.get(a11y.a11yId);
|
|
509
|
-
element && this.setEvent(element, event, gameObject, a11y.a11yId);
|
|
510
|
-
};
|
|
511
|
-
|
|
512
|
-
A11ySystem.prototype.removeEvent = function (changed) {
|
|
513
|
-
var gameObject = changed.gameObject;
|
|
514
|
-
var a11y = gameObject.getComponent(A11y$1);
|
|
515
|
-
if (!a11y) return;
|
|
516
|
-
var event = changed.component;
|
|
517
|
-
if (!event) return;
|
|
518
|
-
var a11yId = a11y.a11yId;
|
|
519
|
-
var func = this.eventCache.get(a11yId);
|
|
520
|
-
var element = this.cache.get(a11yId);
|
|
521
|
-
element && element.removeEventListener('click', func);
|
|
522
|
-
};
|
|
523
|
-
|
|
524
|
-
A11ySystem.prototype.setA11yAttr = function (element, component) {
|
|
525
|
-
var e_2, _a, e_3, _b, e_4, _c;
|
|
526
|
-
|
|
527
|
-
var hint = component.hint,
|
|
528
|
-
_d = component.props,
|
|
529
|
-
props = _d === void 0 ? {} : _d,
|
|
530
|
-
_e = component.state,
|
|
531
|
-
state = _e === void 0 ? {} : _e,
|
|
532
|
-
role = component.role,
|
|
533
|
-
id = component.a11yId;
|
|
534
|
-
var realRole = role || 'text';
|
|
535
|
-
element.setAttribute('role', realRole);
|
|
536
|
-
element.setAttribute('aria-label', hint);
|
|
537
|
-
element.id = id;
|
|
538
|
-
var ariaProps = Object.keys(props);
|
|
539
|
-
|
|
540
|
-
try {
|
|
541
|
-
for (var ariaProps_1 = __values(ariaProps), ariaProps_1_1 = ariaProps_1.next(); !ariaProps_1_1.done; ariaProps_1_1 = ariaProps_1.next()) {
|
|
542
|
-
var key = ariaProps_1_1.value;
|
|
543
|
-
element.setAttribute(key, props[key]);
|
|
544
|
-
}
|
|
545
|
-
} catch (e_2_1) {
|
|
546
|
-
e_2 = {
|
|
547
|
-
error: e_2_1
|
|
548
|
-
};
|
|
549
|
-
} finally {
|
|
550
|
-
try {
|
|
551
|
-
if (ariaProps_1_1 && !ariaProps_1_1.done && (_a = ariaProps_1.return)) _a.call(ariaProps_1);
|
|
552
|
-
} finally {
|
|
553
|
-
if (e_2) throw e_2.error;
|
|
554
|
-
}
|
|
555
|
-
}
|
|
556
|
-
|
|
557
|
-
var ariaState = Object.keys(state);
|
|
558
|
-
|
|
559
|
-
try {
|
|
560
|
-
for (var ariaState_1 = __values(ariaState), ariaState_1_1 = ariaState_1.next(); !ariaState_1_1.done; ariaState_1_1 = ariaState_1.next()) {
|
|
561
|
-
var key = ariaState_1_1.value;
|
|
562
|
-
element.setAttribute(key, state[key]);
|
|
563
|
-
}
|
|
564
|
-
} catch (e_3_1) {
|
|
565
|
-
e_3 = {
|
|
566
|
-
error: e_3_1
|
|
567
|
-
};
|
|
568
|
-
} finally {
|
|
569
|
-
try {
|
|
570
|
-
if (ariaState_1_1 && !ariaState_1_1.done && (_b = ariaState_1.return)) _b.call(ariaState_1);
|
|
571
|
-
} finally {
|
|
572
|
-
if (e_3) throw e_3.error;
|
|
573
|
-
}
|
|
574
|
-
}
|
|
575
|
-
|
|
576
|
-
try {
|
|
577
|
-
for (var _f = __values(Object.keys(component)), _g = _f.next(); !_g.done; _g = _f.next()) {
|
|
578
|
-
var key = _g.value;
|
|
579
|
-
|
|
580
|
-
if (typeof component[key] === 'string' && notAttr.indexOf(key) === -1 && key.indexOf('_') !== 1) {
|
|
581
|
-
element.setAttribute(key, component[key]);
|
|
582
|
-
}
|
|
583
|
-
}
|
|
584
|
-
} catch (e_4_1) {
|
|
585
|
-
e_4 = {
|
|
586
|
-
error: e_4_1
|
|
587
|
-
};
|
|
588
|
-
} finally {
|
|
589
|
-
try {
|
|
590
|
-
if (_g && !_g.done && (_c = _f.return)) _c.call(_f);
|
|
591
|
-
} finally {
|
|
592
|
-
if (e_4) throw e_4.error;
|
|
593
|
-
}
|
|
594
|
-
}
|
|
595
|
-
};
|
|
596
|
-
|
|
597
|
-
A11ySystem.prototype.setPosition = function (element, transform) {
|
|
598
|
-
var _a = transform.size,
|
|
599
|
-
width = _a.width,
|
|
600
|
-
height = _a.height;
|
|
601
|
-
var style = {
|
|
602
|
-
width: width === 0 ? 1 : width * this.ratioX,
|
|
603
|
-
height: height === 0 ? 1 : height * this.ratioY,
|
|
604
|
-
position: POSITION,
|
|
605
|
-
zIndex: this.zIndex,
|
|
606
|
-
pointerEvents: PointerEvents.AUTO,
|
|
607
|
-
background: this.debug ? MaskBackground.DEBUG : MaskBackground.NONE
|
|
608
|
-
};
|
|
609
|
-
|
|
610
|
-
var transformProps = __assign({}, transform);
|
|
611
|
-
|
|
612
|
-
setStyle(element, style);
|
|
613
|
-
setTransform(element, transformProps, this.ratioX, this.ratioY);
|
|
614
|
-
};
|
|
615
|
-
|
|
616
|
-
A11ySystem.prototype.onDestroy = function () {
|
|
617
|
-
this.div.parentElement.removeChild(this.div);
|
|
618
|
-
this.cache = null;
|
|
619
|
-
this.eventCache = null;
|
|
620
|
-
this.div = null;
|
|
621
|
-
};
|
|
622
|
-
|
|
623
|
-
A11ySystem.systemName = 'A11ySystem';
|
|
624
|
-
A11ySystem = __decorate([decorators.componentObserver({
|
|
625
|
-
A11y: ['hint'],
|
|
626
|
-
Transform: ['inScene'],
|
|
627
|
-
Event: []
|
|
628
|
-
}), __metadata("design:paramtypes", [Object])], A11ySystem);
|
|
629
|
-
return A11ySystem;
|
|
630
|
-
}(System);
|
|
631
|
-
|
|
632
|
-
var A11ySystem$1 = A11ySystem;
|
|
633
|
-
export { A11y$1 as A11y, A11yActivate, A11ySystem$1 as A11ySystem };
|