@eva/plugin-a11y 1.2.6 → 1.2.7-editor.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -13,7 +13,7 @@ var _EVA_IIFE_a11y = function (exports, eva_js, pluginRenderer) {
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  d.__proto__ = b;
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  } || function (d, b) {
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  for (var p in b) {
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- if (b.hasOwnProperty(p)) d[p] = b[p];
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+ if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p];
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  }
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  };
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@@ -21,6 +21,8 @@ var _EVA_IIFE_a11y = function (exports, eva_js, pluginRenderer) {
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  };
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  function __extends(d, b) {
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+ if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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+
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  _extendStatics(d, b);
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  function __() {
@@ -56,6 +58,10 @@ var _EVA_IIFE_a11y = function (exports, eva_js, pluginRenderer) {
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  return c > 3 && r && Object.defineProperty(target, key, r), r;
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  }
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+ function __metadata(metadataKey, metadataValue) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
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+ }
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+
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  function __awaiter(thisArg, _arguments, P, generator) {
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  function adopt(value) {
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  return value instanceof P ? value : new P(function (resolve) {
@@ -216,34 +222,117 @@ var _EVA_IIFE_a11y = function (exports, eva_js, pluginRenderer) {
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  throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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  }
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- function getIDEPropsPropertyObj(target, propertyKey) {
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- if (!target.constructor.IDEProps) {
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- target.constructor.IDEProps = {};
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+ var SymbolKeysNotSupportedError = function (_super) {
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+ __extends(SymbolKeysNotSupportedError, _super);
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+
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+ function SymbolKeysNotSupportedError() {
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+ var _newTarget = this.constructor;
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+
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+ var _this = _super.call(this, 'Symbol keys are not supported yet!') || this;
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+
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+ Object.setPrototypeOf(_this, _newTarget.prototype);
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+ return _this;
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+ }
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+
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+ return SymbolKeysNotSupportedError;
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+ }(Error);
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+
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+ (function (_super) {
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+ __extends(StaticGetPropertiesIsNotAFunctionError, _super);
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+
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+ function StaticGetPropertiesIsNotAFunctionError() {
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+ var _newTarget = this.constructor;
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+
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+ var _this = _super.call(this, 'getProperties is not a function!') || this;
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+
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+ Object.setPrototypeOf(_this, _newTarget.prototype);
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+ return _this;
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+ }
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+
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+ return StaticGetPropertiesIsNotAFunctionError;
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+ })(Error);
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+
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+ var IDE_PROPERTY_METADATA = 'IDE_PROPERTY_METADATA';
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+
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+ function transformBasicType(type) {
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+ if (type === String) {
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+ return 'string';
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+ }
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+
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+ if (type === Number) {
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+ return 'number';
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+ }
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+
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+ if (type === Boolean) {
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+ return 'boolean';
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+ }
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+
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+ return 'unknown';
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+ }
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+
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+ function defineTypes(target, key, options, returnTypeFunction) {
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+ var type = Reflect.getMetadata('design:type', target, key);
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+ var isArray = type === Array;
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+ var str = transformBasicType(type);
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+
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+ if (str !== 'unknown') {
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+ type = str;
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  }
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- if (!target.constructor.IDEProps[propertyKey]) {
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- target.constructor.IDEProps[propertyKey] = {};
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+ if (returnTypeFunction) {
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+ var returnType = returnTypeFunction();
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+
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+ if (Array.isArray(returnType)) {
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+ isArray = true;
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+ type = returnType[0];
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+ } else {
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+ type = returnType;
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+ }
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  }
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- var propertyObj = target.constructor.IDEProps[propertyKey];
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- return propertyObj;
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+ var properties = Reflect.getMetadata(IDE_PROPERTY_METADATA, target.constructor) || {};
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+ properties[key] = _assign({
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+ type: type,
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+ isArray: isArray
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+ }, options);
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+ Reflect.defineMetadata(IDE_PROPERTY_METADATA, properties, target.constructor);
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  }
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- function type(type) {
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- return function (target, propertyKey) {
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- var prop = getIDEPropsPropertyObj(target, propertyKey);
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- prop.key = propertyKey;
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- prop.type = type;
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+ function getTypeDecoratorParams(returnTypeFuncOrOptions, maybeOptions) {
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+ if (typeof returnTypeFuncOrOptions === 'function') {
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+ return {
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+ returnTypeFunc: returnTypeFuncOrOptions,
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+ options: maybeOptions || {}
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+ };
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+ }
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+
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+ return {
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+ options: returnTypeFuncOrOptions || {}
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  };
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  }
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- function step(step) {
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+ function Field(returnTypeFunction, maybeOptions) {
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  return function (target, propertyKey) {
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- var prop = getIDEPropsPropertyObj(target, propertyKey);
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- prop.step = step;
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+ if (typeof propertyKey === 'symbol') {
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+ throw new SymbolKeysNotSupportedError();
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+ }
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+
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+ var _a = getTypeDecoratorParams(returnTypeFunction, maybeOptions),
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+ options = _a.options,
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+ returnTypeFunc = _a.returnTypeFunc;
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+
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+ defineTypes(target, propertyKey, options, returnTypeFunc);
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  };
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  }
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+ var ExecuteMode;
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+
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+ (function (ExecuteMode) {
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+ ExecuteMode[ExecuteMode["Edit"] = 2] = "Edit";
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+ ExecuteMode[ExecuteMode["Game"] = 4] = "Game";
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+ ExecuteMode[ExecuteMode["All"] = 6] = "All";
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+ })(ExecuteMode || (ExecuteMode = {}));
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+
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  function uuid(len) {
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  var chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split('');
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  var uuid = [];
@@ -328,15 +417,17 @@ var _EVA_IIFE_a11y = function (exports, eva_js, pluginRenderer) {
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  A11y.componentName = 'A11y';
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- __decorate([type('boolean')], A11y.prototype, "interactive", void 0);
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+ __decorate([Field(), __metadata("design:type", Boolean)], A11y.prototype, "interactive", void 0);
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- __decorate([type('string')], A11y.prototype, "hint", void 0);
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+ __decorate([Field(), __metadata("design:type", String)], A11y.prototype, "hint", void 0);
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- __decorate([type('number'), step(1)], A11y.prototype, "delay", void 0);
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+ __decorate([Field({
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+ step: 1
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+ }), __metadata("design:type", Number)], A11y.prototype, "delay", void 0);
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- __decorate([type('string')], A11y.prototype, "role", void 0);
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+ __decorate([Field(), __metadata("design:type", String)], A11y.prototype, "role", void 0);
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- __decorate([type('string')], A11y.prototype, "a11yId", void 0);
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+ __decorate([Field(), __metadata("design:type", String)], A11y.prototype, "a11yId", void 0);
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  return A11y;
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  }(eva_js.Component);
@@ -861,7 +952,7 @@ var _EVA_IIFE_a11y = function (exports, eva_js, pluginRenderer) {
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  A11y: ['hint'],
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  Transform: ['inScene'],
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  Event: []
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- })], A11ySystem);
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+ }), __metadata("design:paramtypes", [Object])], A11ySystem);
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  return A11ySystem;
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  }(eva_js.System);
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@@ -1 +1 @@
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- function _extends(){return(_extends=Object.assign||function(t){for(var e=1;e<arguments.length;e++){var n=arguments[e];for(var r in n)Object.prototype.hasOwnProperty.call(n,r)&&(t[r]=n[r])}return t}).apply(this,arguments)}window.EVA=window.EVA||{},window.EVA.plugin=window.EVA.plugin||{};var _EVA_IIFE_a11y=function(t,e,n){"use strict";var r=function(t,e){return(r=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var n in e)e.hasOwnProperty(n)&&(t[n]=e[n])})(t,e)};function o(t,e){function n(){this.constructor=t}r(t,e),t.prototype=null===e?Object.create(e):(n.prototype=e.prototype,new n)}var i=function(){return(i=Object.assign||function(t){for(var e,n=1,r=arguments.length;n<r;n++)for(var o in e=arguments[n])Object.prototype.hasOwnProperty.call(e,o)&&(t[o]=e[o]);return t}).apply(this,arguments)};function a(t,e,n,r){var o,i=arguments.length,a=i<3?e:null===r?r=Object.getOwnPropertyDescriptor(e,n):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(t,e,n,r);else for(var s=t.length-1;s>=0;s--)(o=t[s])&&(a=(i<3?o(a):i>3?o(e,n,a):o(e,n))||a);return i>3&&a&&Object.defineProperty(e,n,a),a}function s(t,e,n,r){return new(n||(n=Promise))((function(o,i){function a(t){try{c(r.next(t))}catch(t){i(t)}}function s(t){try{c(r.throw(t))}catch(t){i(t)}}function c(t){var e;t.done?o(t.value):(e=t.value,e instanceof n?e:new n((function(t){t(e)}))).then(a,s)}c((r=r.apply(t,e||[])).next())}))}function c(t,e){var n,r,o,i,a={label:0,sent:function(){if(1&o[0])throw o[1];return o[1]},trys:[],ops:[]};return i={next:s(0),throw:s(1),return:s(2)},"function"==typeof Symbol&&(i[Symbol.iterator]=function(){return this}),i;function s(i){return function(s){return function(i){if(n)throw new TypeError("Generator is already executing.");for(;a;)try{if(n=1,r&&(o=2&i[0]?r.return:i[0]?r.throw||((o=r.return)&&o.call(r),0):r.next)&&!(o=o.call(r,i[1])).done)return o;switch(r=0,o&&(i=[2&i[0],o.value]),i[0]){case 0:case 1:o=i;break;case 4:return a.label++,{value:i[1],done:!1};case 5:a.label++,r=i[1],i=[0];continue;case 7:i=a.ops.pop(),a.trys.pop();continue;default:if(!(o=a.trys,(o=o.length>0&&o[o.length-1])||6!==i[0]&&2!==i[0])){a=0;continue}if(3===i[0]&&(!o||i[1]>o[0]&&i[1]<o[3])){a.label=i[1];break}if(6===i[0]&&a.label<o[1]){a.label=o[1],o=i;break}if(o&&a.label<o[2]){a.label=o[2],a.ops.push(i);break}o[2]&&a.ops.pop(),a.trys.pop();continue}i=e.call(t,a)}catch(t){i=[6,t],r=0}finally{n=o=0}if(5&i[0])throw i[1];return{value:i[0]?i[1]:void 0,done:!0}}([i,s])}}}function u(t){var e="function"==typeof Symbol&&Symbol.iterator,n=e&&t[e],r=0;if(n)return n.call(t);if(t&&"number"==typeof t.length)return{next:function(){return t&&r>=t.length&&(t=void 0),{value:t&&t[r++],done:!t}}};throw new TypeError(e?"Object is not iterable.":"Symbol.iterator is not defined.")}function h(t,e){return t.constructor.IDEProps||(t.constructor.IDEProps={}),t.constructor.IDEProps[e]||(t.constructor.IDEProps[e]={}),t.constructor.IDEProps[e]}function p(t){return function(e,n){var r=h(e,n);r.key=n,r.type=t}}function l(t){return function(e,n){h(e,n).step=t}}var d,v,f,y,g=function(t,e){var n=e.width,r=e.height,o=e.position,i=e.left,a=void 0===i?0:i,s=e.top,c=void 0===s?0:s,u=e.zIndex,h=e.pointerEvents,p=e.background;t.style.width=n+"px",t.style.height=r+"px",t.style.position=o,t.style.left=""+a,t.style.top=""+c,t.style.zIndex=""+u,t.style.pointerEvents=h,t.style.background=p,t.style.border="none",t.style.overflow="hidden"},m=function(t){function e(e){var n=t.call(this)||this;_extends(n,e);var r=e.hint,o=void 0===r?"":r,i=e.event,a=e.delay,s=void 0===a?0:a,c=e.attr,u=void 0===c?{}:c,h=e.role,p=void 0===h?"":h,l=e.props,d=void 0===l?{}:l,v=e.state,f=void 0===v?{}:v;return n.hint=o,n.event=i,n.delay=s,n.attr=u,n.role=p,n.props=d,n.state=f,n.a11yId="_"+function(t){for(var e="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),n=[],r=e.length,o=0;o<t;o++)n[o]=e[0|Math.random()*r];return n.join("")}(6),n}return o(e,t),e.componentName="A11y",a([p("boolean")],e.prototype,"interactive",void 0),a([p("string")],e.prototype,"hint",void 0),a([p("number"),l(1)],e.prototype,"delay",void 0),a([p("string")],e.prototype,"role",void 0),a([p("string")],e.prototype,"a11yId",void 0),e}(e.Component),b="absolute";t.A11yActivate=void 0,(d=t.A11yActivate||(t.A11yActivate={}))[d.ENABLE=0]="ENABLE",d[d.DISABLE=1]="DISABLE",d[d.CHECK=2]="CHECK",function(t){t.NONE="none",t.AUTO="auto"}(v||(v={})),function(t){t.DEBUG="rgba(255,0,0,0.5)",t.NONE="transparent"}(f||(f={})),function(t){t.BUTTON="button",t.DIV="div"}(y||(y={}));var E=["hint","event","delay","attr","role","props","state","a11yId","name"],w=function(t,e,n){var r=this;["touchstart","touchend","tap"].forEach((function(o){t.emit(o,{stopPropagation:function(){return n.stopPropagation()},data:{position:r.eventPosition},gameObject:e})}))},A=function(r){function h(t){var e=r.call(this,t)||this;return e.cache=new Map,e.eventCache=new Map,e.zIndex=3,e}return o(h,r),Object.defineProperty(h.prototype,"ratioX",{get:function(){return this._ratioX||this.setRatio()?this._ratioX:0},enumerable:!1,configurable:!0}),Object.defineProperty(h.prototype,"ratioY",{get:function(){return this._ratioY||this.setRatio()?this._ratioY:0},enumerable:!1,configurable:!0}),h.prototype.init=function(e){return void 0===e&&(e={}),s(this,void 0,void 0,(function(){var n,r,o,i,a,s,u,h,p;return c(this,(function(c){switch(c.label){case 0:switch(n=e.activate,r=void 0===n?t.A11yActivate.CHECK:n,o=e.delay,i=void 0===o?100:o,a=e.checkA11yOpen,s=void 0===a?function(){return Promise.resolve(!1)}:a,u=e.zIndex,this.delay=i,this.zIndex=u||this.zIndex,r){case t.A11yActivate.CHECK:return[3,1];case t.A11yActivate.DISABLE:return[3,5];case t.A11yActivate.ENABLE:return[3,6]}return[3,7];case 1:return c.trys.push([1,3,,4]),h=this,[4,s()];case 2:return h.activate=c.sent(),[3,4];case 3:return c.sent(),this.activate=!1,[3,4];case 4:return[3,7];case 5:return this.activate=!1,[3,7];case 6:return this.activate=!0,[3,7];case 7:return this.debug=e.debug||!1,this.debug&&(this.activate=!0),this.activate?(p=document.createElement("div"),this.div=p,this.game.canvas.parentNode&&this.game.canvas.parentNode.insertBefore(this.div,this.game.canvas),[2]):[2]}}))}))},h.prototype.setRatio=function(){var t=this.getCanvasBoundingClientRect(),e=t.width,n=t.height,r=this.getRenderRect(),o=r.renderWidth,i=r.renderHeight;return this._ratioX=e/o,this._ratioY=n/i,!(!e&&!n)&&(this.initDiv(),!0)},h.prototype.getRenderRect=function(){var t=this.game.getSystem(n.RendererSystem).params,e=void 0===t?{width:300,height:300}:t,r=e.height;return{renderWidth:e.width,renderHeight:r}},h.prototype.getCanvasBoundingClientRect=function(){var t=this.game.canvas.getBoundingClientRect();return{width:t.width,height:t.height,left:t.left,top:t.top}},h.prototype.initDiv=function(){var t=this,e=window.pageXOffset,n=window.pageYOffset,r=this.getCanvasBoundingClientRect(),o={width:r.width,height:r.height,left:r.left+e+"px",top:r.top+n+"px",position:b,zIndex:this.zIndex,pointerEvents:v.NONE,background:f.NONE};g(this.div,o),this.div.addEventListener("click",(function(e){var n=e.currentTarget.getBoundingClientRect(),r=n.left,o=n.top,i=(e.pageX-r)/t.ratioX,a=(e.pageY-o)/t.ratioY;t.eventPosition={x:i,y:a}}),!0)},h.prototype.update=function(){return s(this,void 0,void 0,(function(){var t,n,r,o,i,a;return c(this,(function(s){if(t=this.componentObserver.clear(),!this.activate)return[2];try{for(n=u(t),r=n.next();!r.done;r=n.next())switch((o=r.value).type){case e.OBSERVER_TYPE.ADD:"Event"===o.componentName&&this.addEvent(o.gameObject),"A11y"===o.componentName&&this.add(o);break;case e.OBSERVER_TYPE.CHANGE:"Transform"===o.componentName&&this.transformChange(o),"A11y"===o.componentName&&this.change(o);break;case e.OBSERVER_TYPE.REMOVE:"Event"===o.componentName&&this.removeEvent(o),"A11y"===o.componentName&&this.remove(o)}}catch(t){i={error:t}}finally{try{r&&!r.done&&(a=n.return)&&a.call(n)}finally{if(i)throw i.error}}return[2]}))}))},h.prototype.change=function(t){var e=t.component;if("hint"===t.prop.prop[0]){var n=this.cache.get(e.a11yId);null==n||n.setAttribute("aria-label",e.hint),n&&this.setPosition(n,t.gameObject.transform)}},h.prototype.remove=function(t){var e=t.component;if(e){var n=e.a11yId,r=this.div.querySelector("#"+n);r&&this.div.removeChild(r),this.cache.delete(n)}},h.prototype.add=function(t){var e=this;if(this.activate){var n=t.component,r=t.gameObject,o=n.delay,i=n.a11yId,a=n.event;if(r){var s=r.transform;if(s){var c=document.createElement("div");this.cache.set(i,c),a||(a=r.getComponent("Event")),setTimeout((function(){e.setPosition(c,s),e.setA11yAttr(c,n),a&&e.addEvent(r),r.scene&&e.div.appendChild(c)}),o||this.delay)}}}},h.prototype.transformChange=function(t){var e=t.component,n=t.gameObject.getComponent(m);if(n){var r=n.a11yId;if(e.inScene){if(this.cache.has(r)){var o=this.cache.get(r);o&&this.div.appendChild(o)}}else{var i=this.div.querySelector("#"+r);i&&this.div.removeChild(i)}}},h.prototype.setEvent=function(t,e,n,r){if(e){var o=w.bind(this,e,n);this.eventCache.set(r,o),t.addEventListener("click",o)}},h.prototype.addEvent=function(t){var e=t.getComponent(m);if(e){var n=t.getComponent("Event");if(n){var r=this.cache.get(e.a11yId);r&&this.setEvent(r,n,t,e.a11yId)}}},h.prototype.removeEvent=function(t){var e=t.gameObject.getComponent(m);if(e&&t.component){var n=e.a11yId,r=this.eventCache.get(n),o=this.cache.get(n);o&&o.removeEventListener("click",r)}},h.prototype.setA11yAttr=function(t,e){var n,r,o,i,a,s,c=e.hint,h=e.props,p=void 0===h?{}:h,l=e.state,d=void 0===l?{}:l,v=e.role,f=e.a11yId,y=v||"text";t.setAttribute("role",y),t.setAttribute("aria-label",c),t.id=f;var g=Object.keys(p);try{for(var m=u(g),b=m.next();!b.done;b=m.next()){var w=b.value;t.setAttribute(w,p[w])}}catch(t){n={error:t}}finally{try{b&&!b.done&&(r=m.return)&&r.call(m)}finally{if(n)throw n.error}}var A=Object.keys(d);try{for(var O=u(A),x=O.next();!x.done;x=O.next()){w=x.value;t.setAttribute(w,d[w])}}catch(t){o={error:t}}finally{try{x&&!x.done&&(i=O.return)&&i.call(O)}finally{if(o)throw o.error}}try{for(var C=u(Object.keys(e)),I=C.next();!I.done;I=C.next()){"string"==typeof e[w=I.value]&&-1===E.indexOf(w)&&1!==w.indexOf("_")&&t.setAttribute(w,e[w])}}catch(t){a={error:t}}finally{try{I&&!I.done&&(s=C.return)&&s.call(C)}finally{if(a)throw a.error}}},h.prototype.setPosition=function(t,e){var n=e.size,r=n.width,o=n.height,a={width:0===r?1:r*this.ratioX,height:0===o?1:o*this.ratioY,position:b,zIndex:this.zIndex,pointerEvents:v.AUTO,background:this.debug?f.DEBUG:f.NONE},s=i({},e);g(t,a),function(t,e,n,r){var o=e.worldTransform,i="matrix("+o.a+", "+o.b+", "+o.c+", "+o.d+", "+o.tx*n+", "+o.ty*r+")";t.style.transform=""+i,t.style.webkitTransform=""+i,t.style.transformOrigin="left top",t.style.webkitTransformOrigin="left top"}(t,s,this.ratioX,this.ratioY)},h.prototype.onDestroy=function(){this.div.parentElement.removeChild(this.div),this.cache=null,this.eventCache=null,this.div=null},h.systemName="A11ySystem",h=a([e.decorators.componentObserver({A11y:["hint"],Transform:["inScene"],Event:[]})],h)}(e.System);return t.A11y=m,t.A11ySystem=A,Object.defineProperty(t,"__esModule",{value:!0}),t}({},EVA,EVA.plugin.renderer);window.EVA.plugin.a11y=window.EVA.plugin.a11y||_EVA_IIFE_a11y;
1
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@@ -53,6 +53,10 @@ function __decorate(decorators, target, key, desc) {
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54
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  }
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+ function __metadata(metadataKey, metadataValue) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
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57
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@@ -150,20 +154,24 @@ var A11y = (function (_super) {
150
154
  }
151
155
  A11y.componentName = 'A11y';
152
156
  __decorate([
153
- inspectorDecorator.type('boolean')
157
+ inspectorDecorator.Field(),
158
+ __metadata("design:type", Boolean)
154
159
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162
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- inspectorDecorator.type('number'),
160
- inspectorDecorator.step(1)
165
+ inspectorDecorator.Field({ step: 1 }),
166
+ __metadata("design:type", Number)
161
167
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168
  __decorate([
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169
+ inspectorDecorator.Field(),
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+ __metadata("design:type", String)
164
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  __decorate([
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- inspectorDecorator.type('string')
173
+ inspectorDecorator.Field(),
174
+ __metadata("design:type", String)
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175
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168
176
  return A11y;
169
177
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@@ -558,7 +566,8 @@ var A11ySystem = (function (_super) {
558
566
  A11y: ['hint'],
559
567
  Transform: ['inScene'],
560
568
  Event: [],
561
- })
569
+ }),
570
+ __metadata("design:paramtypes", [Object])
562
571
  ], A11ySystem);
563
572
  return A11ySystem;
564
573
  }(eva_js.System));
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this.debug=t.debug||!1,this.debug&&(this.activate=!0),this.activate?(p=document.createElement("div"),this.div=p,this.game.canvas.parentNode&&this.game.canvas.parentNode.insertBefore(this.div,this.game.canvas),[2]):[2]}}))}))},r.prototype.setRatio=function(){var t=this.getCanvasBoundingClientRect(),e=t.width,n=t.height,r=this.getRenderRect(),i=r.renderWidth,o=r.renderHeight;return this._ratioX=e/i,this._ratioY=n/o,!(!e&&!n)&&(this.initDiv(),!0)},r.prototype.getRenderRect=function(){var t=this.game.getSystem(e.RendererSystem).params,n=void 0===t?{width:300,height:300}:t,r=n.height;return{renderWidth:n.width,renderHeight:r}},r.prototype.getCanvasBoundingClientRect=function(){var t=this.game.canvas.getBoundingClientRect();return{width:t.width,height:t.height,left:t.left,top:t.top}},r.prototype.initDiv=function(){var t=this,e=window.pageXOffset,n=window.pageYOffset,r=this.getCanvasBoundingClientRect(),i={width:r.width,height:r.height,left:r.left+e+"px",top:r.top+n+"px",position:"absolute",zIndex:this.zIndex,pointerEvents:u.NONE,background:v.NONE};d(this.div,i),this.div.addEventListener("click",(function(e){var n=e.currentTarget.getBoundingClientRect(),r=n.left,i=n.top,o=(e.pageX-r)/t.ratioX,a=(e.pageY-i)/t.ratioY;t.eventPosition={x:o,y:a}}),!0)},r.prototype.update=function(){return s(this,void 0,void 0,(function(){var e,n,r,i,o,a;return c(this,(function(s){if(e=this.componentObserver.clear(),!this.activate)return[2];try{for(n=h(e),r=n.next();!r.done;r=n.next())switch((i=r.value).type){case t.OBSERVER_TYPE.ADD:"Event"===i.componentName&&this.addEvent(i.gameObject),"A11y"===i.componentName&&this.add(i);break;case t.OBSERVER_TYPE.CHANGE:"Transform"===i.componentName&&this.transformChange(i),"A11y"===i.componentName&&this.change(i);break;case 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e=t.component,n=t.gameObject.getComponent(f);if(n){var r=n.a11yId;if(e.inScene){if(this.cache.has(r)){var i=this.cache.get(r);i&&this.div.appendChild(i)}}else{var o=this.div.querySelector("#"+r);o&&this.div.removeChild(o)}}},r.prototype.setEvent=function(t,e,n,r){if(e){var i=g.bind(this,e,n);this.eventCache.set(r,i),t.addEventListener("click",i)}},r.prototype.addEvent=function(t){var e=t.getComponent(f);if(e){var n=t.getComponent("Event");if(n){var r=this.cache.get(e.a11yId);r&&this.setEvent(r,n,t,e.a11yId)}}},r.prototype.removeEvent=function(t){var e=t.gameObject.getComponent(f);if(e&&t.component){var n=e.a11yId,r=this.eventCache.get(n),i=this.cache.get(n);i&&i.removeEventListener("click",r)}},r.prototype.setA11yAttr=function(t,e){var n,r,i,o,a,s,c=e.hint,p=e.props,u=void 0===p?{}:p,v=e.state,l=void 0===v?{}:v,d=e.role,f=e.a11yId,g=d||"text";t.setAttribute("role",g),t.setAttribute("aria-label",c),t.id=f;var m=Object.keys(u);try{for(var b=h(m),E=b.next();!E.done;E=b.next()){var x=E.value;t.setAttribute(x,u[x])}}catch(t){n={error:t}}finally{try{E&&!E.done&&(r=b.return)&&r.call(b)}finally{if(n)throw n.error}}var A=Object.keys(l);try{for(var O=h(A),w=O.next();!w.done;w=O.next()){x=w.value;t.setAttribute(x,l[x])}}catch(t){i={error:t}}finally{try{w&&!w.done&&(o=O.return)&&o.call(O)}finally{if(i)throw i.error}}try{for(var C=h(Object.keys(e)),I=C.next();!I.done;I=C.next()){"string"==typeof e[x=I.value]&&-1===y.indexOf(x)&&1!==x.indexOf("_")&&t.setAttribute(x,e[x])}}catch(t){a={error:t}}finally{try{I&&!I.done&&(s=C.return)&&s.call(C)}finally{if(a)throw a.error}}},r.prototype.setPosition=function(t,e){var n=e.size,r=n.width,i=n.height,a={width:0===r?1:r*this.ratioX,height:0===i?1:i*this.ratioY,position:"absolute",zIndex:this.zIndex,pointerEvents:u.AUTO,background:this.debug?v.DEBUG:v.NONE},s=o({},e);d(t,a),function(t,e,n,r){var i=e.worldTransform,o="matrix("+i.a+", "+i.b+", "+i.c+", "+i.d+", "+i.tx*n+", 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1
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t=this,e=window.pageXOffset,n=window.pageYOffset,r=this.getCanvasBoundingClientRect(),i={width:r.width,height:r.height,left:r.left+e+"px",top:r.top+n+"px",position:"absolute",zIndex:this.zIndex,pointerEvents:d.NONE,background:l.NONE};f(this.div,i),this.div.addEventListener("click",(function(e){var n=e.currentTarget.getBoundingClientRect(),r=n.left,i=n.top,o=(e.pageX-r)/t.ratioX,a=(e.pageY-i)/t.ratioY;t.eventPosition={x:o,y:a}}),!0)},r.prototype.update=function(){return c(this,void 0,void 0,(function(){var e,n,r,i,o,a;return h(this,(function(s){if(e=this.componentObserver.clear(),!this.activate)return[2];try{for(n=p(e),r=n.next();!r.done;r=n.next())switch((i=r.value).type){case t.OBSERVER_TYPE.ADD:"Event"===i.componentName&&this.addEvent(i.gameObject),"A11y"===i.componentName&&this.add(i);break;case t.OBSERVER_TYPE.CHANGE:"Transform"===i.componentName&&this.transformChange(i),"A11y"===i.componentName&&this.change(i);break;case t.OBSERVER_TYPE.REMOVE:"Event"===i.componentName&&this.removeEvent(i),"A11y"===i.componentName&&this.remove(i)}}catch(t){o={error:t}}finally{try{r&&!r.done&&(a=n.return)&&a.call(n)}finally{if(o)throw o.error}}return[2]}))}))},r.prototype.change=function(t){var e=t.component;if("hint"===t.prop.prop[0]){var n=this.cache.get(e.a11yId);null==n||n.setAttribute("aria-label",e.hint),n&&this.setPosition(n,t.gameObject.transform)}},r.prototype.remove=function(t){var e=t.component;if(e){var n=e.a11yId,r=this.div.querySelector("#"+n);r&&this.div.removeChild(r),this.cache.delete(n)}},r.prototype.add=function(t){var e=this;if(this.activate){var n=t.component,r=t.gameObject,i=n.delay,o=n.a11yId,a=n.event;if(r){var s=r.transform;if(s){var c=document.createElement("div");this.cache.set(o,c),a||(a=r.getComponent("Event")),setTimeout((function(){e.setPosition(c,s),e.setA11yAttr(c,n),a&&e.addEvent(r),r.scene&&e.div.appendChild(c)}),i||this.delay)}}}},r.prototype.transformChange=function(t){var e=t.component,n=t.gameObject.getComponent(g);if(n){var r=n.a11yId;if(e.inScene){if(this.cache.has(r)){var i=this.cache.get(r);i&&this.div.appendChild(i)}}else{var o=this.div.querySelector("#"+r);o&&this.div.removeChild(o)}}},r.prototype.setEvent=function(t,e,n,r){if(e){var i=b.bind(this,e,n);this.eventCache.set(r,i),t.addEventListener("click",i)}},r.prototype.addEvent=function(t){var e=t.getComponent(g);if(e){var n=t.getComponent("Event");if(n){var r=this.cache.get(e.a11yId);r&&this.setEvent(r,n,t,e.a11yId)}}},r.prototype.removeEvent=function(t){var e=t.gameObject.getComponent(g);if(e&&t.component){var n=e.a11yId,r=this.eventCache.get(n),i=this.cache.get(n);i&&i.removeEventListener("click",r)}},r.prototype.setA11yAttr=function(t,e){var n,r,i,o,a,s,c=e.hint,h=e.props,u=void 0===h?{}:h,d=e.state,l=void 0===d?{}:d,v=e.role,f=e.a11yId,y=v||"text";t.setAttribute("role",y),t.setAttribute("aria-label",c),t.id=f;var g=Object.keys(u);try{for(var b=p(g),E=b.next();!E.done;E=b.next()){var O=E.value;t.setAttribute(O,u[O])}}catch(t){n={error:t}}finally{try{E&&!E.done&&(r=b.return)&&r.call(b)}finally{if(n)throw n.error}}var x=Object.keys(l);try{for(var A=p(x),w=A.next();!w.done;w=A.next()){O=w.value;t.setAttribute(O,l[O])}}catch(t){i={error:t}}finally{try{w&&!w.done&&(o=A.return)&&o.call(A)}finally{if(i)throw i.error}}try{for(var C=p(Object.keys(e)),N=C.next();!N.done;N=C.next()){"string"==typeof e[O=N.value]&&-1===m.indexOf(O)&&1!==O.indexOf("_")&&t.setAttribute(O,e[O])}}catch(t){a={error:t}}finally{try{N&&!N.done&&(s=C.return)&&s.call(C)}finally{if(a)throw a.error}}},r.prototype.setPosition=function(t,e){var n=e.size,r=n.width,i=n.height,a={width:0===r?1:r*this.ratioX,height:0===i?1:i*this.ratioY,position:"absolute",zIndex:this.zIndex,pointerEvents:d.AUTO,background:this.debug?l.DEBUG:l.NONE},s=o({},e);f(t,a),function(t,e,n,r){var i=e.worldTransform,o="matrix("+i.a+", "+i.b+", "+i.c+", "+i.d+", "+i.tx*n+", "+i.ty*r+")";t.style.transform=""+o,t.style.webkitTransform=""+o,t.style.transformOrigin="left top",t.style.webkitTransformOrigin="left top"}(t,s,this.ratioX,this.ratioY)},r.prototype.onDestroy=function(){this.div.parentElement.removeChild(this.div),this.cache=null,this.eventCache=null,this.div=null},r.systemName="A11ySystem",r=a([t.decorators.componentObserver({A11y:["hint"],Transform:["inScene"],Event:[]}),s("design:paramtypes",[Object])],r)}(t.System);exports.A11y=g,exports.A11ySystem=E;
@@ -1,6 +1,6 @@
1
1
  import { Component, decorators, System, OBSERVER_TYPE } from '@eva/eva.js';
2
2
  import { RendererSystem } from '@eva/plugin-renderer';
3
- import { type, step } from '@eva/inspector-decorator';
3
+ import { Field } from '@eva/inspector-decorator';
4
4
 
5
5
  /*! *****************************************************************************
6
6
  Copyright (c) Microsoft Corporation. All rights reserved.
@@ -49,6 +49,10 @@ function __decorate(decorators, target, key, desc) {
49
49
  return c > 3 && r && Object.defineProperty(target, key, r), r;
50
50
  }
51
51
 
52
+ function __metadata(metadataKey, metadataValue) {
53
+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
54
+ }
55
+
52
56
  function __awaiter(thisArg, _arguments, P, generator) {
53
57
  return new (P || (P = Promise))(function (resolve, reject) {
54
58
  function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
@@ -146,20 +150,24 @@ var A11y = (function (_super) {
146
150
  }
147
151
  A11y.componentName = 'A11y';
148
152
  __decorate([
149
- type('boolean')
153
+ Field(),
154
+ __metadata("design:type", Boolean)
150
155
  ], A11y.prototype, "interactive", void 0);
151
156
  __decorate([
152
- type('string')
157
+ Field(),
158
+ __metadata("design:type", String)
153
159
  ], A11y.prototype, "hint", void 0);
154
160
  __decorate([
155
- type('number'),
156
- step(1)
161
+ Field({ step: 1 }),
162
+ __metadata("design:type", Number)
157
163
  ], A11y.prototype, "delay", void 0);
158
164
  __decorate([
159
- type('string')
165
+ Field(),
166
+ __metadata("design:type", String)
160
167
  ], A11y.prototype, "role", void 0);
161
168
  __decorate([
162
- type('string')
169
+ Field(),
170
+ __metadata("design:type", String)
163
171
  ], A11y.prototype, "a11yId", void 0);
164
172
  return A11y;
165
173
  }(Component));
@@ -554,7 +562,8 @@ var A11ySystem = (function (_super) {
554
562
  A11y: ['hint'],
555
563
  Transform: ['inScene'],
556
564
  Event: [],
557
- })
565
+ }),
566
+ __metadata("design:paramtypes", [Object])
558
567
  ], A11ySystem);
559
568
  return A11ySystem;
560
569
  }(System));
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/plugin-a11y",
3
- "version": "1.2.6",
3
+ "version": "1.2.7-editor.10",
4
4
  "description": "@eva/plugin-a11y",
5
5
  "main": "index.js",
6
6
  "module": "dist/plugin-a11y.esm.js",
@@ -18,9 +18,9 @@
18
18
  "license": "MIT",
19
19
  "homepage": "https://eva.js.org",
20
20
  "dependencies": {
21
- "@eva/eva.js": "1.2.6",
22
- "@eva/inspector-decorator": "^0.0.5",
23
- "@eva/plugin-renderer": "1.2.6",
21
+ "@eva/eva.js": "1.2.7-editor.10",
22
+ "@eva/inspector-decorator": "0.1.0-alpha.2",
23
+ "@eva/plugin-renderer": "1.2.7-editor.10",
24
24
  "eventemitter3": "^3.1.2"
25
25
  }
26
26
  }
@@ -1,631 +0,0 @@
1
- function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
2
-
3
- import { documentAlias, windowAlias } from '@eva/miniprogram-adapter';
4
- import { __extends, __decorate, __awaiter, __generator, __values, __assign } from 'tslib';
5
- import { Component, OBSERVER_TYPE, decorators, System } from '@eva/eva.js/dist/miniprogram';
6
- import { RendererSystem } from '@eva/plugin-renderer/dist/miniprogram';
7
- import { type, step } from '@eva/inspector-decorator';
8
-
9
- function uuid(len) {
10
- var chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split('');
11
- var uuid = [];
12
- var radix = chars.length;
13
-
14
- for (var i = 0; i < len; i++) {
15
- uuid[i] = chars[0 | Math.random() * radix];
16
- }
17
-
18
- return uuid.join('');
19
- }
20
-
21
- var setStyle = function setStyle(element, style) {
22
- var width = style.width,
23
- height = style.height,
24
- position = style.position,
25
- _a = style.left,
26
- left = _a === void 0 ? 0 : _a,
27
- _b = style.top,
28
- top = _b === void 0 ? 0 : _b,
29
- zIndex = style.zIndex,
30
- pointerEvents = style.pointerEvents,
31
- background = style.background;
32
- element.style.width = width + "px";
33
- element.style.height = height + "px";
34
- element.style.position = position;
35
- element.style.left = "" + left;
36
- element.style.top = "" + top;
37
- element.style.zIndex = "" + zIndex;
38
- element.style.pointerEvents = pointerEvents;
39
- element.style.background = background;
40
- element.style.border = 'none';
41
- element.style.overflow = 'hidden';
42
- };
43
-
44
- var setTransform = function setTransform(element, transform, ratioX, ratioY) {
45
- var worldTransform = transform.worldTransform;
46
- var a = worldTransform.a,
47
- b = worldTransform.b,
48
- c = worldTransform.c,
49
- d = worldTransform.d,
50
- tx = worldTransform.tx,
51
- ty = worldTransform.ty;
52
- var matrix = "matrix(" + a + ", " + b + ", " + c + ", " + d + ", " + tx * ratioX + ", " + ty * ratioY + ")";
53
- element.style.transform = "" + matrix;
54
- element.style.webkitTransform = "" + matrix;
55
- element.style.transformOrigin = 'left top';
56
- element.style.webkitTransformOrigin = 'left top';
57
- };
58
-
59
- var A11y = function (_super) {
60
- __extends(A11y, _super);
61
-
62
- function A11y(param) {
63
- var _this = _super.call(this) || this;
64
-
65
- _extends(_this, param);
66
-
67
- var _a = param.hint,
68
- hint = _a === void 0 ? '' : _a,
69
- event = param.event,
70
- _b = param.delay,
71
- delay = _b === void 0 ? 0 : _b,
72
- _c = param.attr,
73
- attr = _c === void 0 ? {} : _c,
74
- _d = param.role,
75
- role = _d === void 0 ? '' : _d,
76
- _e = param.props,
77
- props = _e === void 0 ? {} : _e,
78
- _f = param.state,
79
- state = _f === void 0 ? {} : _f;
80
- _this.hint = hint;
81
- _this.event = event;
82
- _this.delay = delay;
83
- _this.attr = attr;
84
- _this.role = role;
85
- _this.props = props;
86
- _this.state = state;
87
- _this.a11yId = "_" + uuid(6);
88
- return _this;
89
- }
90
-
91
- A11y.componentName = 'A11y';
92
-
93
- __decorate([type('boolean')], A11y.prototype, "interactive", void 0);
94
-
95
- __decorate([type('string')], A11y.prototype, "hint", void 0);
96
-
97
- __decorate([type('number'), step(1)], A11y.prototype, "delay", void 0);
98
-
99
- __decorate([type('string')], A11y.prototype, "role", void 0);
100
-
101
- __decorate([type('string')], A11y.prototype, "a11yId", void 0);
102
-
103
- return A11y;
104
- }(Component);
105
-
106
- var A11y$1 = A11y;
107
- var POSITION = 'absolute';
108
- var ZINDEX = 3;
109
- var A11yActivate;
110
-
111
- (function (A11yActivate) {
112
- A11yActivate[A11yActivate["ENABLE"] = 0] = "ENABLE";
113
- A11yActivate[A11yActivate["DISABLE"] = 1] = "DISABLE";
114
- A11yActivate[A11yActivate["CHECK"] = 2] = "CHECK";
115
- })(A11yActivate || (A11yActivate = {}));
116
-
117
- var PointerEvents;
118
-
119
- (function (PointerEvents) {
120
- PointerEvents["NONE"] = "none";
121
- PointerEvents["AUTO"] = "auto";
122
- })(PointerEvents || (PointerEvents = {}));
123
-
124
- var MaskBackground;
125
-
126
- (function (MaskBackground) {
127
- MaskBackground["DEBUG"] = "rgba(255,0,0,0.5)";
128
- MaskBackground["NONE"] = "transparent";
129
- })(MaskBackground || (MaskBackground = {}));
130
-
131
- var ElementType;
132
-
133
- (function (ElementType) {
134
- ElementType["BUTTON"] = "button";
135
- ElementType["DIV"] = "div";
136
- })(ElementType || (ElementType = {}));
137
-
138
- var notAttr = ['hint', 'event', 'delay', 'attr', 'role', 'props', 'state', 'a11yId', 'name'];
139
-
140
- var getEventFunc = function getEventFunc(event, gameObject, e) {
141
- var _this = this;
142
-
143
- ['touchstart', 'touchend', 'tap'].forEach(function (name) {
144
- event.emit(name, {
145
- stopPropagation: function stopPropagation() {
146
- return e.stopPropagation();
147
- },
148
- data: {
149
- position: _this.eventPosition
150
- },
151
- gameObject: gameObject
152
- });
153
- });
154
- };
155
-
156
- var A11ySystem = function (_super) {
157
- __extends(A11ySystem, _super);
158
-
159
- function A11ySystem(opt) {
160
- var _this = _super.call(this, opt) || this;
161
-
162
- _this.cache = new Map();
163
- _this.eventCache = new Map();
164
- _this.zIndex = ZINDEX;
165
- return _this;
166
- }
167
-
168
- Object.defineProperty(A11ySystem.prototype, "ratioX", {
169
- get: function get() {
170
- if (this._ratioX) {
171
- return this._ratioX;
172
- } else {
173
- var success = this.setRatio();
174
-
175
- if (success) {
176
- return this._ratioX;
177
- } else {
178
- return 0;
179
- }
180
- }
181
- },
182
- enumerable: false,
183
- configurable: true
184
- });
185
- Object.defineProperty(A11ySystem.prototype, "ratioY", {
186
- get: function get() {
187
- if (this._ratioY) {
188
- return this._ratioY;
189
- } else {
190
- var success = this.setRatio();
191
-
192
- if (success) {
193
- return this._ratioY;
194
- } else {
195
- return 0;
196
- }
197
- }
198
- },
199
- enumerable: false,
200
- configurable: true
201
- });
202
-
203
- A11ySystem.prototype.init = function (opt) {
204
- if (opt === void 0) {
205
- opt = {};
206
- }
207
-
208
- return __awaiter(this, void 0, void 0, function () {
209
- var _a, activate, _b, delay, _c, checkA11yOpen, zIndex, _d, _e, div;
210
-
211
- return __generator(this, function (_f) {
212
- switch (_f.label) {
213
- case 0:
214
- _a = opt.activate, activate = _a === void 0 ? A11yActivate.CHECK : _a, _b = opt.delay, delay = _b === void 0 ? 100 : _b, _c = opt.checkA11yOpen, checkA11yOpen = _c === void 0 ? function () {
215
- return Promise.resolve(false);
216
- } : _c, zIndex = opt.zIndex;
217
- this.delay = delay;
218
- this.zIndex = zIndex || this.zIndex;
219
- _d = activate;
220
-
221
- switch (_d) {
222
- case A11yActivate.CHECK:
223
- return [3, 1];
224
-
225
- case A11yActivate.DISABLE:
226
- return [3, 5];
227
-
228
- case A11yActivate.ENABLE:
229
- return [3, 6];
230
- }
231
-
232
- return [3, 7];
233
-
234
- case 1:
235
- _f.trys.push([1, 3,, 4]);
236
-
237
- _e = this;
238
- return [4, checkA11yOpen()];
239
-
240
- case 2:
241
- _e.activate = _f.sent();
242
- return [3, 4];
243
-
244
- case 3:
245
- _f.sent();
246
-
247
- this.activate = false;
248
- return [3, 4];
249
-
250
- case 4:
251
- return [3, 7];
252
-
253
- case 5:
254
- this.activate = false;
255
- return [3, 7];
256
-
257
- case 6:
258
- this.activate = true;
259
- return [3, 7];
260
-
261
- case 7:
262
- this.debug = opt.debug || false;
263
-
264
- if (this.debug) {
265
- this.activate = true;
266
- }
267
-
268
- if (!this.activate) return [2];
269
- div = documentAlias.createElement('div');
270
- this.div = div;
271
-
272
- if (this.game.canvas.parentNode) {
273
- this.game.canvas.parentNode.insertBefore(this.div, this.game.canvas);
274
- }
275
-
276
- return [2];
277
- }
278
- });
279
- });
280
- };
281
-
282
- A11ySystem.prototype.setRatio = function () {
283
- var _a = this.getCanvasBoundingClientRect(),
284
- width = _a.width,
285
- height = _a.height;
286
-
287
- var _b = this.getRenderRect(),
288
- renderWidth = _b.renderWidth,
289
- renderHeight = _b.renderHeight;
290
-
291
- this._ratioX = width / renderWidth;
292
- this._ratioY = height / renderHeight;
293
-
294
- if (width || height) {
295
- this.initDiv();
296
- return true;
297
- } else {
298
- return false;
299
- }
300
- };
301
-
302
- A11ySystem.prototype.getRenderRect = function () {
303
- var _a = this.game.getSystem(RendererSystem).params,
304
- params = _a === void 0 ? {
305
- width: 300,
306
- height: 300
307
- } : _a;
308
- var renderHeight = params.height,
309
- renderWidth = params.width;
310
- return {
311
- renderWidth: renderWidth,
312
- renderHeight: renderHeight
313
- };
314
- };
315
-
316
- A11ySystem.prototype.getCanvasBoundingClientRect = function () {
317
- var _a = this.game.canvas.getBoundingClientRect(),
318
- width = _a.width,
319
- height = _a.height,
320
- left = _a.left,
321
- top = _a.top;
322
-
323
- return {
324
- width: width,
325
- height: height,
326
- left: left,
327
- top: top
328
- };
329
- };
330
-
331
- A11ySystem.prototype.initDiv = function () {
332
- var _this = this;
333
-
334
- var pageXOffset = windowAlias.pageXOffset,
335
- pageYOffset = windowAlias.pageYOffset;
336
-
337
- var _a = this.getCanvasBoundingClientRect(),
338
- width = _a.width,
339
- height = _a.height,
340
- left = _a.left,
341
- top = _a.top;
342
-
343
- var style = {
344
- width: width,
345
- height: height,
346
- left: left + pageXOffset + "px",
347
- top: top + pageYOffset + "px",
348
- position: POSITION,
349
- zIndex: this.zIndex,
350
- pointerEvents: PointerEvents.NONE,
351
- background: MaskBackground.NONE
352
- };
353
- setStyle(this.div, style);
354
- this.div.addEventListener('click', function (e) {
355
- var currentTarget = e.currentTarget;
356
-
357
- var _a = currentTarget.getBoundingClientRect(),
358
- left = _a.left,
359
- top = _a.top;
360
-
361
- var x = (e.pageX - left) / _this.ratioX;
362
- var y = (e.pageY - top) / _this.ratioY;
363
- _this.eventPosition = {
364
- x: x,
365
- y: y
366
- };
367
- }, true);
368
- };
369
-
370
- A11ySystem.prototype.update = function () {
371
- return __awaiter(this, void 0, void 0, function () {
372
- var changes, changes_1, changes_1_1, changed;
373
-
374
- var e_1, _a;
375
-
376
- return __generator(this, function (_b) {
377
- changes = this.componentObserver.clear();
378
-
379
- if (!this.activate) {
380
- return [2];
381
- }
382
-
383
- try {
384
- for (changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
385
- changed = changes_1_1.value;
386
-
387
- switch (changed.type) {
388
- case OBSERVER_TYPE.ADD:
389
- changed.componentName === 'Event' && this.addEvent(changed.gameObject);
390
- changed.componentName === 'A11y' && this.add(changed);
391
- break;
392
-
393
- case OBSERVER_TYPE.CHANGE:
394
- changed.componentName === 'Transform' && this.transformChange(changed);
395
- changed.componentName === 'A11y' && this.change(changed);
396
- break;
397
-
398
- case OBSERVER_TYPE.REMOVE:
399
- changed.componentName === 'Event' && this.removeEvent(changed);
400
- changed.componentName === 'A11y' && this.remove(changed);
401
- }
402
- }
403
- } catch (e_1_1) {
404
- e_1 = {
405
- error: e_1_1
406
- };
407
- } finally {
408
- try {
409
- if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
410
- } finally {
411
- if (e_1) throw e_1.error;
412
- }
413
- }
414
-
415
- return [2];
416
- });
417
- });
418
- };
419
-
420
- A11ySystem.prototype.change = function (changed) {
421
- var component = changed.component;
422
-
423
- if (changed.prop.prop[0] === 'hint') {
424
- var dom = this.cache.get(component.a11yId);
425
- dom === null || dom === void 0 ? void 0 : dom.setAttribute('aria-label', component.hint);
426
- dom && this.setPosition(dom, changed.gameObject.transform);
427
- }
428
- };
429
-
430
- A11ySystem.prototype.remove = function (changed) {
431
- var component = changed.component;
432
- if (!component) return;
433
- var a11yId = component.a11yId;
434
- var element = this.div.querySelector("#" + a11yId);
435
- element && this.div.removeChild(element);
436
- this.cache.delete(a11yId);
437
- };
438
-
439
- A11ySystem.prototype.add = function (changed) {
440
- var _this = this;
441
-
442
- if (!this.activate) return;
443
- var component = changed.component;
444
- var gameObject = changed.gameObject;
445
- var delay = component.delay,
446
- id = component.a11yId;
447
- var event = component.event;
448
- if (!gameObject) return;
449
- var transform = gameObject.transform;
450
- if (!transform) return;
451
- var element = documentAlias.createElement('div');
452
- this.cache.set(id, element);
453
-
454
- if (!event) {
455
- event = gameObject.getComponent('Event');
456
- }
457
-
458
- setTimeout(function () {
459
- _this.setPosition(element, transform);
460
-
461
- _this.setA11yAttr(element, component);
462
-
463
- if (event) {
464
- _this.addEvent(gameObject);
465
- }
466
-
467
- if (gameObject.scene) {
468
- _this.div.appendChild(element);
469
- }
470
- }, delay || this.delay);
471
- };
472
-
473
- A11ySystem.prototype.transformChange = function (changed) {
474
- var component = changed.component;
475
- var gameObject = changed.gameObject;
476
- var a11yComponent = gameObject.getComponent(A11y$1);
477
- if (!a11yComponent) return;
478
- var a11yId = a11yComponent.a11yId;
479
-
480
- if (!component.inScene) {
481
- var dom = this.div.querySelector("#" + a11yId);
482
- dom && this.div.removeChild(dom);
483
- } else {
484
- if (this.cache.has(a11yId)) {
485
- var addDom = this.cache.get(a11yId);
486
- addDom && this.div.appendChild(addDom);
487
- }
488
- }
489
- };
490
-
491
- A11ySystem.prototype.setEvent = function (element, event, gameObject, id) {
492
- if (!event) {
493
- return;
494
- }
495
-
496
- var func = getEventFunc.bind(this, event, gameObject);
497
- this.eventCache.set(id, func);
498
- element.addEventListener('click', func);
499
- };
500
-
501
- A11ySystem.prototype.addEvent = function (gameObject) {
502
- var a11y = gameObject.getComponent(A11y$1);
503
- if (!a11y) return;
504
- var event = gameObject.getComponent('Event');
505
- if (!event) return;
506
- var element = this.cache.get(a11y.a11yId);
507
- element && this.setEvent(element, event, gameObject, a11y.a11yId);
508
- };
509
-
510
- A11ySystem.prototype.removeEvent = function (changed) {
511
- var gameObject = changed.gameObject;
512
- var a11y = gameObject.getComponent(A11y$1);
513
- if (!a11y) return;
514
- var event = changed.component;
515
- if (!event) return;
516
- var a11yId = a11y.a11yId;
517
- var func = this.eventCache.get(a11yId);
518
- var element = this.cache.get(a11yId);
519
- element && element.removeEventListener('click', func);
520
- };
521
-
522
- A11ySystem.prototype.setA11yAttr = function (element, component) {
523
- var e_2, _a, e_3, _b, e_4, _c;
524
-
525
- var hint = component.hint,
526
- _d = component.props,
527
- props = _d === void 0 ? {} : _d,
528
- _e = component.state,
529
- state = _e === void 0 ? {} : _e,
530
- role = component.role,
531
- id = component.a11yId;
532
- var realRole = role || 'text';
533
- element.setAttribute('role', realRole);
534
- element.setAttribute('aria-label', hint);
535
- element.id = id;
536
- var ariaProps = Object.keys(props);
537
-
538
- try {
539
- for (var ariaProps_1 = __values(ariaProps), ariaProps_1_1 = ariaProps_1.next(); !ariaProps_1_1.done; ariaProps_1_1 = ariaProps_1.next()) {
540
- var key = ariaProps_1_1.value;
541
- element.setAttribute(key, props[key]);
542
- }
543
- } catch (e_2_1) {
544
- e_2 = {
545
- error: e_2_1
546
- };
547
- } finally {
548
- try {
549
- if (ariaProps_1_1 && !ariaProps_1_1.done && (_a = ariaProps_1.return)) _a.call(ariaProps_1);
550
- } finally {
551
- if (e_2) throw e_2.error;
552
- }
553
- }
554
-
555
- var ariaState = Object.keys(state);
556
-
557
- try {
558
- for (var ariaState_1 = __values(ariaState), ariaState_1_1 = ariaState_1.next(); !ariaState_1_1.done; ariaState_1_1 = ariaState_1.next()) {
559
- var key = ariaState_1_1.value;
560
- element.setAttribute(key, state[key]);
561
- }
562
- } catch (e_3_1) {
563
- e_3 = {
564
- error: e_3_1
565
- };
566
- } finally {
567
- try {
568
- if (ariaState_1_1 && !ariaState_1_1.done && (_b = ariaState_1.return)) _b.call(ariaState_1);
569
- } finally {
570
- if (e_3) throw e_3.error;
571
- }
572
- }
573
-
574
- try {
575
- for (var _f = __values(Object.keys(component)), _g = _f.next(); !_g.done; _g = _f.next()) {
576
- var key = _g.value;
577
-
578
- if (typeof component[key] === 'string' && notAttr.indexOf(key) === -1 && key.indexOf('_') !== 1) {
579
- element.setAttribute(key, component[key]);
580
- }
581
- }
582
- } catch (e_4_1) {
583
- e_4 = {
584
- error: e_4_1
585
- };
586
- } finally {
587
- try {
588
- if (_g && !_g.done && (_c = _f.return)) _c.call(_f);
589
- } finally {
590
- if (e_4) throw e_4.error;
591
- }
592
- }
593
- };
594
-
595
- A11ySystem.prototype.setPosition = function (element, transform) {
596
- var _a = transform.size,
597
- width = _a.width,
598
- height = _a.height;
599
- var style = {
600
- width: width === 0 ? 1 : width * this.ratioX,
601
- height: height === 0 ? 1 : height * this.ratioY,
602
- position: POSITION,
603
- zIndex: this.zIndex,
604
- pointerEvents: PointerEvents.AUTO,
605
- background: this.debug ? MaskBackground.DEBUG : MaskBackground.NONE
606
- };
607
-
608
- var transformProps = __assign({}, transform);
609
-
610
- setStyle(element, style);
611
- setTransform(element, transformProps, this.ratioX, this.ratioY);
612
- };
613
-
614
- A11ySystem.prototype.onDestroy = function () {
615
- this.div.parentElement.removeChild(this.div);
616
- this.cache = null;
617
- this.eventCache = null;
618
- this.div = null;
619
- };
620
-
621
- A11ySystem.systemName = 'A11ySystem';
622
- A11ySystem = __decorate([decorators.componentObserver({
623
- A11y: ['hint'],
624
- Transform: ['inScene'],
625
- Event: []
626
- })], A11ySystem);
627
- return A11ySystem;
628
- }(System);
629
-
630
- var A11ySystem$1 = A11ySystem;
631
- export { A11y$1 as A11y, A11yActivate, A11ySystem$1 as A11ySystem };