@eva/plugin-a11y 1.1.1-fix.0 → 1.1.1-fix.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EVA.plugin.a11y.js +320 -232
- package/dist/EVA.plugin.a11y.js.map +1 -0
- package/dist/EVA.plugin.a11y.min.js +1 -1
- package/dist/plugin-a11y.cjs.js +1 -0
- package/dist/plugin-a11y.cjs.js.map +1 -1
- package/dist/plugin-a11y.esm.js +1 -0
- package/dist/plugin-a11y.esm.js.map +1 -1
- package/package.json +2 -2
- package/dist/miniprogram.js +0 -458
package/dist/EVA.plugin.a11y.js
CHANGED
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@@ -20,31 +20,31 @@
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***************************************************************************** */
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/* global Reflect, Promise */
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var extendStatics$
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extendStatics$
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var extendStatics$2 = function(d, b) {
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extendStatics$2 = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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return extendStatics$
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return extendStatics$2(d, b);
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};
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function __extends$
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extendStatics$
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function __extends$2(d, b) {
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extendStatics$2(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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}
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var __assign = function() {
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__assign = Object.assign || function __assign(t) {
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var __assign$1 = function() {
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__assign$1 = Object.assign || function __assign(t) {
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for (var s, i = 1, n = arguments.length; i < n; i++) {
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s = arguments[i];
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for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
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}
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return t;
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};
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return __assign.apply(this, arguments);
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return __assign$1.apply(this, arguments);
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};
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function __decorate(decorators, target, key, desc) {
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function __decorate$1(decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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@@ -89,7 +89,7 @@
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}
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}
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function __values(o) {
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function __values$1(o) {
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var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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if (m) return m.call(o);
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if (o && typeof o.length === "number") return {
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@@ -99,29 +99,6 @@
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}
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};
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throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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}
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function __read(o, n) {
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var m = typeof Symbol === "function" && o[Symbol.iterator];
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if (!m) return o;
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var i = m.call(o), r, ar = [], e;
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try {
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while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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}
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catch (error) { e = { error: error }; }
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finally {
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try {
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if (r && !r.done && (m = i["return"])) m.call(i);
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}
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finally { if (e) throw e.error; }
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}
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return ar;
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}
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function __spread() {
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for (var ar = [], i = 0; i < arguments.length; i++)
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ar = ar.concat(__read(arguments[i]));
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return ar;
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}
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/*! *****************************************************************************
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@@ -140,21 +117,21 @@
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***************************************************************************** */
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/* global Reflect, Promise */
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var extendStatics = function(d, b) {
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extendStatics = Object.setPrototypeOf ||
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var extendStatics$1 = function(d, b) {
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extendStatics$1 = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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return extendStatics(d, b);
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return extendStatics$1(d, b);
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};
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function __extends(d, b) {
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extendStatics(d, b);
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function __extends$1(d, b) {
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extendStatics$1(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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}
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var Application = (function (_super) {
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__extends(Application, _super);
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__extends$1(Application, _super);
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function Application(params) {
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var _this = this;
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params.autoStart = false;
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@@ -166,7 +143,7 @@
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var Application$1 = Application;
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var Container = (function (_super) {
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__extends(Container, _super);
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__extends$1(Container, _super);
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function Container() {
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return _super !== null && _super.apply(this, arguments) || this;
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}
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@@ -175,7 +152,7 @@
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var Container$1 = Container;
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((function (_super) {
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__extends(Graphics, _super);
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__extends$1(Graphics, _super);
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function Graphics() {
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return _super !== null && _super.apply(this, arguments) || this;
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}
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@@ -183,7 +160,7 @@
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})(pixi_js.Graphics));
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((function (_super) {
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__extends(NinePatch, _super);
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__extends$1(NinePatch, _super);
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function NinePatch(img, leftWidth, topHeight, rightWidth, bottomHeight) {
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var _this = this;
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var texture;
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@@ -269,7 +246,7 @@
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})());
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((function (_super) {
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__extends(Text, _super);
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__extends$1(Text, _super);
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function Text(text, style) {
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return _super.call(this, text, style) || this;
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}
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return baseIsEqual(value, other);
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}
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var RendererManager = (function () {
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function RendererManager(_a) {
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var game = _a.game, rendererSystem = _a.rendererSystem;
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this.renderers = [];
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this.game = game;
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this.rendererSystem = rendererSystem;
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}
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RendererManager.prototype.register = function () {
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var renderers = [];
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for (var _i = 0; _i < arguments.length; _i++) {
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renderers[_i] = arguments[_i];
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}
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try {
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for (var renderers_1 = __values(renderers), renderers_1_1 = renderers_1.next(); !renderers_1_1.done; renderers_1_1 = renderers_1.next()) {
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var renderer = renderers_1_1.value;
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renderer.game = this.game;
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renderer.rendererManager = this.rendererSystem.rendererManager;
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renderer.containerManager = this.rendererSystem.containerManager;
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this.renderers.push(renderer);
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}
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}
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catch (e_1_1) { e_1 = { error: e_1_1 }; }
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finally {
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try {
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if (renderers_1_1 && !renderers_1_1.done && (_a = renderers_1.return)) _a.call(renderers_1);
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}
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}
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};
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RendererManager.prototype.componentChanged = function (changes) {
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var _loop_1 = function (changed) {
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try {
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for (var _b = (e_3 = void 0, __values(this_1.renderers)), _c = _b.next(); !_c.done; _c = _b.next()) {
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var renderer = _c.value;
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var props = renderer.observerInfo[changed.componentName];
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if (props) {
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if ([eva_js.OBSERVER_TYPE.ADD, eva_js.OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
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try {
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renderer.componentChanged && renderer.componentChanged(changed);
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}
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catch (e) {
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console.error("gameObject: " + changed.gameObject.name + ", " + changed.componentName + " is error.", changed, e);
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}
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continue;
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}
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var index = props.findIndex(function (prop) {
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return isEqual(prop, changed.prop);
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});
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if (index > -1) {
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try {
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renderer.componentChanged && renderer.componentChanged(changed);
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}
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catch (e) {
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console.error("gameObject: " + (changed.gameObject && changed.gameObject.name) + ", " + changed.componentName + " is componentChanged error.", changed, e);
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}
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}
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}
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}
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catch (e_3_1) { e_3 = { error: e_3_1 }; }
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finally {
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try {
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if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
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}
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finally { if (e_3) throw e_3.error; }
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}
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};
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var this_1 = this;
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try {
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for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
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var changed = changes_1_1.value;
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_loop_1(changed);
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}
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}
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catch (e_2_1) { e_2 = { error: e_2_1 }; }
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finally {
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if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
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}
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finally { if (e_2) throw e_2.error; }
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}
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};
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RendererManager.prototype.update = function (gameObject) {
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var e_4, _a, e_5, _b;
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try {
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for (var _c = __values(gameObject.components), _d = _c.next(); !_d.done; _d = _c.next()) {
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var component = _d.value;
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try {
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for (var _e = (e_5 = void 0, __values(this.renderers)), _f = _e.next(); !_f.done; _f = _e.next()) {
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var renderer = _f.value;
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var cache = [];
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var props = renderer.observerInfo[component.name];
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if (props && cache.indexOf(gameObject) === -1) {
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cache.push(gameObject);
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try {
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renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
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}
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catch (e) {
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console.info("gameObject: " + gameObject.name + ", " + component.name + " is update error", e);
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}
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}
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}
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}
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catch (e_5_1) { e_5 = { error: e_5_1 }; }
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finally {
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if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
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}
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finally {
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}
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};
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return RendererManager;
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}());
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var RendererManager$1 = RendererManager;
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var ContainerManager = (function () {
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function ContainerManager() {
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this.containerMap = {};
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}
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ContainerManager.prototype.addContainer = function (_a) {
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var name = _a.name, container = _a.container;
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this.containerMap[name] = container;
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};
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ContainerManager.prototype.getContainer = function (name) {
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return this.containerMap[name];
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};
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ContainerManager.prototype.removeContainer = function (name) {
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var _a;
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(_a = this.containerMap[name]) === null || _a === void 0 ? void 0 : _a.destroy({ children: true });
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-
delete this.containerMap[name];
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};
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ContainerManager.prototype.updateTransform = function (_a) {
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-
var name = _a.name, transform = _a.transform;
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var container = this.containerMap[name];
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if (!container)
|
|
2518
|
-
return;
|
|
2519
|
-
var anchor = transform.anchor, origin = transform.origin, position = transform.position, rotation = transform.rotation, scale = transform.scale, size = transform.size, skew = transform.skew;
|
|
2520
|
-
container.rotation = rotation;
|
|
2521
|
-
container.scale = scale;
|
|
2522
|
-
container.pivot.x = size.width * origin.x;
|
|
2523
|
-
container.pivot.y = size.height * origin.y;
|
|
2524
|
-
container.skew = skew;
|
|
2525
|
-
var x = position.x;
|
|
2526
|
-
var y = position.y;
|
|
2527
|
-
if (transform.parent) {
|
|
2528
|
-
var parent_1 = transform.parent;
|
|
2529
|
-
x = x + parent_1.size.width * anchor.x;
|
|
2530
|
-
y = y + parent_1.size.height * anchor.y;
|
|
2531
|
-
}
|
|
2532
|
-
container.position = { x: x, y: y };
|
|
2533
|
-
};
|
|
2534
|
-
return ContainerManager;
|
|
2535
|
-
}());
|
|
2536
|
-
var ContainerManager$1 = ContainerManager;
|
|
2537
|
-
|
|
2538
2348
|
function createCommonjsModule(fn) {
|
|
2539
2349
|
var module = { exports: {} };
|
|
2540
2350
|
return fn(module, module.exports), module.exports;
|
|
@@ -2880,8 +2690,256 @@
|
|
|
2880
2690
|
|
|
2881
2691
|
var EventEmitter = eventemitter3;
|
|
2882
2692
|
|
|
2693
|
+
/*! *****************************************************************************
|
|
2694
|
+
Copyright (c) Microsoft Corporation. All rights reserved.
|
|
2695
|
+
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
|
|
2696
|
+
this file except in compliance with the License. You may obtain a copy of the
|
|
2697
|
+
License at http://www.apache.org/licenses/LICENSE-2.0
|
|
2698
|
+
|
|
2699
|
+
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
|
2700
|
+
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
|
|
2701
|
+
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
|
|
2702
|
+
MERCHANTABLITY OR NON-INFRINGEMENT.
|
|
2703
|
+
|
|
2704
|
+
See the Apache Version 2.0 License for specific language governing permissions
|
|
2705
|
+
and limitations under the License.
|
|
2706
|
+
***************************************************************************** */
|
|
2707
|
+
/* global Reflect, Promise */
|
|
2708
|
+
|
|
2709
|
+
var extendStatics = function(d, b) {
|
|
2710
|
+
extendStatics = Object.setPrototypeOf ||
|
|
2711
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
2712
|
+
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
|
|
2713
|
+
return extendStatics(d, b);
|
|
2714
|
+
};
|
|
2715
|
+
|
|
2716
|
+
function __extends(d, b) {
|
|
2717
|
+
extendStatics(d, b);
|
|
2718
|
+
function __() { this.constructor = d; }
|
|
2719
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
2720
|
+
}
|
|
2721
|
+
|
|
2722
|
+
var __assign = function() {
|
|
2723
|
+
__assign = Object.assign || function __assign(t) {
|
|
2724
|
+
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
|
2725
|
+
s = arguments[i];
|
|
2726
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
|
|
2727
|
+
}
|
|
2728
|
+
return t;
|
|
2729
|
+
};
|
|
2730
|
+
return __assign.apply(this, arguments);
|
|
2731
|
+
};
|
|
2732
|
+
|
|
2733
|
+
function __decorate(decorators, target, key, desc) {
|
|
2734
|
+
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
2735
|
+
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
2736
|
+
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
2737
|
+
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
2738
|
+
}
|
|
2739
|
+
|
|
2740
|
+
function __values(o) {
|
|
2741
|
+
var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
|
|
2742
|
+
if (m) return m.call(o);
|
|
2743
|
+
return {
|
|
2744
|
+
next: function () {
|
|
2745
|
+
if (o && i >= o.length) o = void 0;
|
|
2746
|
+
return { value: o && o[i++], done: !o };
|
|
2747
|
+
}
|
|
2748
|
+
};
|
|
2749
|
+
}
|
|
2750
|
+
|
|
2751
|
+
function __read(o, n) {
|
|
2752
|
+
var m = typeof Symbol === "function" && o[Symbol.iterator];
|
|
2753
|
+
if (!m) return o;
|
|
2754
|
+
var i = m.call(o), r, ar = [], e;
|
|
2755
|
+
try {
|
|
2756
|
+
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
|
2757
|
+
}
|
|
2758
|
+
catch (error) { e = { error: error }; }
|
|
2759
|
+
finally {
|
|
2760
|
+
try {
|
|
2761
|
+
if (r && !r.done && (m = i["return"])) m.call(i);
|
|
2762
|
+
}
|
|
2763
|
+
finally { if (e) throw e.error; }
|
|
2764
|
+
}
|
|
2765
|
+
return ar;
|
|
2766
|
+
}
|
|
2767
|
+
|
|
2768
|
+
function __spread() {
|
|
2769
|
+
for (var ar = [], i = 0; i < arguments.length; i++)
|
|
2770
|
+
ar = ar.concat(__read(arguments[i]));
|
|
2771
|
+
return ar;
|
|
2772
|
+
}
|
|
2773
|
+
|
|
2774
|
+
var RendererManager = (function () {
|
|
2775
|
+
function RendererManager(_a) {
|
|
2776
|
+
var game = _a.game, rendererSystem = _a.rendererSystem;
|
|
2777
|
+
this.renderers = [];
|
|
2778
|
+
this.game = game;
|
|
2779
|
+
this.rendererSystem = rendererSystem;
|
|
2780
|
+
}
|
|
2781
|
+
RendererManager.prototype.register = function () {
|
|
2782
|
+
var e_1, _a;
|
|
2783
|
+
var renderers = [];
|
|
2784
|
+
for (var _i = 0; _i < arguments.length; _i++) {
|
|
2785
|
+
renderers[_i] = arguments[_i];
|
|
2786
|
+
}
|
|
2787
|
+
try {
|
|
2788
|
+
for (var renderers_1 = __values(renderers), renderers_1_1 = renderers_1.next(); !renderers_1_1.done; renderers_1_1 = renderers_1.next()) {
|
|
2789
|
+
var renderer = renderers_1_1.value;
|
|
2790
|
+
renderer.game = this.game;
|
|
2791
|
+
renderer.rendererManager = this.rendererSystem.rendererManager;
|
|
2792
|
+
renderer.containerManager = this.rendererSystem.containerManager;
|
|
2793
|
+
this.renderers.push(renderer);
|
|
2794
|
+
}
|
|
2795
|
+
}
|
|
2796
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
2797
|
+
finally {
|
|
2798
|
+
try {
|
|
2799
|
+
if (renderers_1_1 && !renderers_1_1.done && (_a = renderers_1.return)) _a.call(renderers_1);
|
|
2800
|
+
}
|
|
2801
|
+
finally { if (e_1) throw e_1.error; }
|
|
2802
|
+
}
|
|
2803
|
+
};
|
|
2804
|
+
RendererManager.prototype.componentChanged = function (changes) {
|
|
2805
|
+
var e_2, _a;
|
|
2806
|
+
var _loop_1 = function (changed) {
|
|
2807
|
+
var e_3, _a;
|
|
2808
|
+
try {
|
|
2809
|
+
for (var _b = (e_3 = void 0, __values(this_1.renderers)), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
2810
|
+
var renderer = _c.value;
|
|
2811
|
+
var props = renderer.observerInfo[changed.componentName];
|
|
2812
|
+
if (props) {
|
|
2813
|
+
if ([eva_js.OBSERVER_TYPE.ADD, eva_js.OBSERVER_TYPE.REMOVE].indexOf(changed.type) > -1) {
|
|
2814
|
+
try {
|
|
2815
|
+
renderer.componentChanged && renderer.componentChanged(changed);
|
|
2816
|
+
}
|
|
2817
|
+
catch (e) {
|
|
2818
|
+
console.error("gameObject: " + changed.gameObject.name + ", " + changed.componentName + " is error.", changed, e);
|
|
2819
|
+
}
|
|
2820
|
+
continue;
|
|
2821
|
+
}
|
|
2822
|
+
var index = props.findIndex(function (prop) {
|
|
2823
|
+
return isEqual(prop, changed.prop);
|
|
2824
|
+
});
|
|
2825
|
+
if (index > -1) {
|
|
2826
|
+
try {
|
|
2827
|
+
renderer.componentChanged && renderer.componentChanged(changed);
|
|
2828
|
+
}
|
|
2829
|
+
catch (e) {
|
|
2830
|
+
console.error("gameObject: " + (changed.gameObject && changed.gameObject.name) + ", " + changed.componentName + " is componentChanged error.", changed, e);
|
|
2831
|
+
}
|
|
2832
|
+
}
|
|
2833
|
+
}
|
|
2834
|
+
}
|
|
2835
|
+
}
|
|
2836
|
+
catch (e_3_1) { e_3 = { error: e_3_1 }; }
|
|
2837
|
+
finally {
|
|
2838
|
+
try {
|
|
2839
|
+
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
|
|
2840
|
+
}
|
|
2841
|
+
finally { if (e_3) throw e_3.error; }
|
|
2842
|
+
}
|
|
2843
|
+
};
|
|
2844
|
+
var this_1 = this;
|
|
2845
|
+
try {
|
|
2846
|
+
for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
|
|
2847
|
+
var changed = changes_1_1.value;
|
|
2848
|
+
_loop_1(changed);
|
|
2849
|
+
}
|
|
2850
|
+
}
|
|
2851
|
+
catch (e_2_1) { e_2 = { error: e_2_1 }; }
|
|
2852
|
+
finally {
|
|
2853
|
+
try {
|
|
2854
|
+
if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
|
|
2855
|
+
}
|
|
2856
|
+
finally { if (e_2) throw e_2.error; }
|
|
2857
|
+
}
|
|
2858
|
+
};
|
|
2859
|
+
RendererManager.prototype.update = function (gameObject) {
|
|
2860
|
+
var e_4, _a, e_5, _b;
|
|
2861
|
+
try {
|
|
2862
|
+
for (var _c = __values(gameObject.components), _d = _c.next(); !_d.done; _d = _c.next()) {
|
|
2863
|
+
var component = _d.value;
|
|
2864
|
+
try {
|
|
2865
|
+
for (var _e = (e_5 = void 0, __values(this.renderers)), _f = _e.next(); !_f.done; _f = _e.next()) {
|
|
2866
|
+
var renderer = _f.value;
|
|
2867
|
+
var cache = [];
|
|
2868
|
+
var props = renderer.observerInfo[component.name];
|
|
2869
|
+
if (props && cache.indexOf(gameObject) === -1) {
|
|
2870
|
+
cache.push(gameObject);
|
|
2871
|
+
try {
|
|
2872
|
+
renderer.rendererUpdate && renderer.rendererUpdate(gameObject);
|
|
2873
|
+
}
|
|
2874
|
+
catch (e) {
|
|
2875
|
+
console.info("gameObject: " + gameObject.name + ", " + component.name + " is update error", e);
|
|
2876
|
+
}
|
|
2877
|
+
}
|
|
2878
|
+
}
|
|
2879
|
+
}
|
|
2880
|
+
catch (e_5_1) { e_5 = { error: e_5_1 }; }
|
|
2881
|
+
finally {
|
|
2882
|
+
try {
|
|
2883
|
+
if (_f && !_f.done && (_b = _e.return)) _b.call(_e);
|
|
2884
|
+
}
|
|
2885
|
+
finally { if (e_5) throw e_5.error; }
|
|
2886
|
+
}
|
|
2887
|
+
}
|
|
2888
|
+
}
|
|
2889
|
+
catch (e_4_1) { e_4 = { error: e_4_1 }; }
|
|
2890
|
+
finally {
|
|
2891
|
+
try {
|
|
2892
|
+
if (_d && !_d.done && (_a = _c.return)) _a.call(_c);
|
|
2893
|
+
}
|
|
2894
|
+
finally { if (e_4) throw e_4.error; }
|
|
2895
|
+
}
|
|
2896
|
+
};
|
|
2897
|
+
return RendererManager;
|
|
2898
|
+
}());
|
|
2899
|
+
var RendererManager$1 = RendererManager;
|
|
2900
|
+
|
|
2901
|
+
var ContainerManager = (function () {
|
|
2902
|
+
function ContainerManager() {
|
|
2903
|
+
this.containerMap = {};
|
|
2904
|
+
}
|
|
2905
|
+
ContainerManager.prototype.addContainer = function (_a) {
|
|
2906
|
+
var name = _a.name, container = _a.container;
|
|
2907
|
+
this.containerMap[name] = container;
|
|
2908
|
+
};
|
|
2909
|
+
ContainerManager.prototype.getContainer = function (name) {
|
|
2910
|
+
return this.containerMap[name];
|
|
2911
|
+
};
|
|
2912
|
+
ContainerManager.prototype.removeContainer = function (name) {
|
|
2913
|
+
var _a;
|
|
2914
|
+
(_a = this.containerMap[name]) === null || _a === void 0 ? void 0 : _a.destroy({ children: true });
|
|
2915
|
+
delete this.containerMap[name];
|
|
2916
|
+
};
|
|
2917
|
+
ContainerManager.prototype.updateTransform = function (_a) {
|
|
2918
|
+
var name = _a.name, transform = _a.transform;
|
|
2919
|
+
var container = this.containerMap[name];
|
|
2920
|
+
if (!container)
|
|
2921
|
+
return;
|
|
2922
|
+
var anchor = transform.anchor, origin = transform.origin, position = transform.position, rotation = transform.rotation, scale = transform.scale, size = transform.size, skew = transform.skew;
|
|
2923
|
+
container.rotation = rotation;
|
|
2924
|
+
container.scale = scale;
|
|
2925
|
+
container.pivot.x = size.width * origin.x;
|
|
2926
|
+
container.pivot.y = size.height * origin.y;
|
|
2927
|
+
container.skew = skew;
|
|
2928
|
+
var x = position.x;
|
|
2929
|
+
var y = position.y;
|
|
2930
|
+
if (transform.parent) {
|
|
2931
|
+
var parent_1 = transform.parent;
|
|
2932
|
+
x = x + parent_1.size.width * anchor.x;
|
|
2933
|
+
y = y + parent_1.size.height * anchor.y;
|
|
2934
|
+
}
|
|
2935
|
+
container.position = { x: x, y: y };
|
|
2936
|
+
};
|
|
2937
|
+
return ContainerManager;
|
|
2938
|
+
}());
|
|
2939
|
+
var ContainerManager$1 = ContainerManager;
|
|
2940
|
+
|
|
2883
2941
|
var Transform = (function (_super) {
|
|
2884
|
-
__extends
|
|
2942
|
+
__extends(Transform, _super);
|
|
2885
2943
|
function Transform(_a) {
|
|
2886
2944
|
var system = _a.system, containerManager = _a.containerManager;
|
|
2887
2945
|
var _this = _super.call(this) || this;
|
|
@@ -3003,8 +3061,8 @@
|
|
|
3003
3061
|
renderer.plugins.interaction.autoPreventDefault = false;
|
|
3004
3062
|
renderer.view.style.touchAction = 'auto';
|
|
3005
3063
|
};
|
|
3006
|
-
var Renderer = (function (_super) {
|
|
3007
|
-
__extends
|
|
3064
|
+
var Renderer$2 = (function (_super) {
|
|
3065
|
+
__extends(Renderer, _super);
|
|
3008
3066
|
function Renderer() {
|
|
3009
3067
|
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
3010
3068
|
_this.multiApps = [];
|
|
@@ -3155,7 +3213,36 @@
|
|
|
3155
3213
|
], Renderer);
|
|
3156
3214
|
return Renderer;
|
|
3157
3215
|
}(eva_js.System));
|
|
3158
|
-
var
|
|
3216
|
+
var Renderer$3 = Renderer$2;
|
|
3217
|
+
|
|
3218
|
+
((function (_super) {
|
|
3219
|
+
__extends(Renderer, _super);
|
|
3220
|
+
function Renderer(params) {
|
|
3221
|
+
var _this = _super.call(this, params) || this;
|
|
3222
|
+
_this.observerInfo = _this.constructor.observerInfo;
|
|
3223
|
+
return _this;
|
|
3224
|
+
}
|
|
3225
|
+
Renderer.prototype.componentChanged = function (_changed) { };
|
|
3226
|
+
Renderer.prototype.rendererUpdate = function (_gameObject) { };
|
|
3227
|
+
Renderer.prototype.update = function () {
|
|
3228
|
+
var e_1, _a;
|
|
3229
|
+
var changes = this.componentObserver.clear();
|
|
3230
|
+
try {
|
|
3231
|
+
for (var changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
|
|
3232
|
+
var changed = changes_1_1.value;
|
|
3233
|
+
this.componentChanged(changed);
|
|
3234
|
+
}
|
|
3235
|
+
}
|
|
3236
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
3237
|
+
finally {
|
|
3238
|
+
try {
|
|
3239
|
+
if (changes_1_1 && !changes_1_1.done && (_a = changes_1.return)) _a.call(changes_1);
|
|
3240
|
+
}
|
|
3241
|
+
finally { if (e_1) throw e_1.error; }
|
|
3242
|
+
}
|
|
3243
|
+
};
|
|
3244
|
+
return Renderer;
|
|
3245
|
+
})(eva_js.System));
|
|
3159
3246
|
|
|
3160
3247
|
function uuid(len) {
|
|
3161
3248
|
var chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split('');
|
|
@@ -3189,7 +3276,7 @@
|
|
|
3189
3276
|
};
|
|
3190
3277
|
|
|
3191
3278
|
var A11y = (function (_super) {
|
|
3192
|
-
__extends$
|
|
3279
|
+
__extends$2(A11y, _super);
|
|
3193
3280
|
function A11y(param) {
|
|
3194
3281
|
var _this = _super.call(this) || this;
|
|
3195
3282
|
Object.assign(_this, param);
|
|
@@ -3205,31 +3292,31 @@
|
|
|
3205
3292
|
return _this;
|
|
3206
3293
|
}
|
|
3207
3294
|
A11y.componentName = 'A11y';
|
|
3208
|
-
__decorate([
|
|
3295
|
+
__decorate$1([
|
|
3209
3296
|
eva_js.decorators.IDEProp
|
|
3210
3297
|
], A11y.prototype, "interactive", void 0);
|
|
3211
|
-
__decorate([
|
|
3298
|
+
__decorate$1([
|
|
3212
3299
|
eva_js.decorators.IDEProp
|
|
3213
3300
|
], A11y.prototype, "hint", void 0);
|
|
3214
|
-
__decorate([
|
|
3301
|
+
__decorate$1([
|
|
3215
3302
|
eva_js.decorators.IDEProp
|
|
3216
3303
|
], A11y.prototype, "event", void 0);
|
|
3217
|
-
__decorate([
|
|
3304
|
+
__decorate$1([
|
|
3218
3305
|
eva_js.decorators.IDEProp
|
|
3219
3306
|
], A11y.prototype, "delay", void 0);
|
|
3220
|
-
__decorate([
|
|
3307
|
+
__decorate$1([
|
|
3221
3308
|
eva_js.decorators.IDEProp
|
|
3222
3309
|
], A11y.prototype, "role", void 0);
|
|
3223
|
-
__decorate([
|
|
3310
|
+
__decorate$1([
|
|
3224
3311
|
eva_js.decorators.IDEProp
|
|
3225
3312
|
], A11y.prototype, "props", void 0);
|
|
3226
|
-
__decorate([
|
|
3313
|
+
__decorate$1([
|
|
3227
3314
|
eva_js.decorators.IDEProp
|
|
3228
3315
|
], A11y.prototype, "state", void 0);
|
|
3229
|
-
__decorate([
|
|
3316
|
+
__decorate$1([
|
|
3230
3317
|
eva_js.decorators.IDEProp
|
|
3231
3318
|
], A11y.prototype, "attr", void 0);
|
|
3232
|
-
__decorate([
|
|
3319
|
+
__decorate$1([
|
|
3233
3320
|
eva_js.decorators.IDEProp
|
|
3234
3321
|
], A11y.prototype, "a11yId", void 0);
|
|
3235
3322
|
return A11y;
|
|
@@ -3274,7 +3361,7 @@
|
|
|
3274
3361
|
});
|
|
3275
3362
|
};
|
|
3276
3363
|
var A11ySystem = (function (_super) {
|
|
3277
|
-
__extends$
|
|
3364
|
+
__extends$2(A11ySystem, _super);
|
|
3278
3365
|
function A11ySystem(opt) {
|
|
3279
3366
|
var _this = _super.call(this, opt) || this;
|
|
3280
3367
|
_this.cache = new Map();
|
|
@@ -3382,7 +3469,7 @@
|
|
|
3382
3469
|
}
|
|
3383
3470
|
};
|
|
3384
3471
|
A11ySystem.prototype.getRenderRect = function () {
|
|
3385
|
-
var params = (this.game.getSystem(
|
|
3472
|
+
var params = (this.game.getSystem(Renderer$3) || { width: 300, height: 300 }).params;
|
|
3386
3473
|
var renderHeight = params.height, renderWidth = params.width;
|
|
3387
3474
|
return { renderWidth: renderWidth, renderHeight: renderHeight };
|
|
3388
3475
|
};
|
|
@@ -3423,7 +3510,7 @@
|
|
|
3423
3510
|
return [2];
|
|
3424
3511
|
}
|
|
3425
3512
|
try {
|
|
3426
|
-
for (changes_1 = __values(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
|
|
3513
|
+
for (changes_1 = __values$1(changes), changes_1_1 = changes_1.next(); !changes_1_1.done; changes_1_1 = changes_1.next()) {
|
|
3427
3514
|
changed = changes_1_1.value;
|
|
3428
3515
|
switch (changed.type) {
|
|
3429
3516
|
case eva_js.OBSERVER_TYPE.ADD:
|
|
@@ -3546,7 +3633,7 @@
|
|
|
3546
3633
|
element.id = id;
|
|
3547
3634
|
var ariaProps = Object.keys(props);
|
|
3548
3635
|
try {
|
|
3549
|
-
for (var ariaProps_1 = __values(ariaProps), ariaProps_1_1 = ariaProps_1.next(); !ariaProps_1_1.done; ariaProps_1_1 = ariaProps_1.next()) {
|
|
3636
|
+
for (var ariaProps_1 = __values$1(ariaProps), ariaProps_1_1 = ariaProps_1.next(); !ariaProps_1_1.done; ariaProps_1_1 = ariaProps_1.next()) {
|
|
3550
3637
|
var key = ariaProps_1_1.value;
|
|
3551
3638
|
element.setAttribute(key, props[key]);
|
|
3552
3639
|
}
|
|
@@ -3560,7 +3647,7 @@
|
|
|
3560
3647
|
}
|
|
3561
3648
|
var ariaState = Object.keys(state);
|
|
3562
3649
|
try {
|
|
3563
|
-
for (var ariaState_1 = __values(ariaState), ariaState_1_1 = ariaState_1.next(); !ariaState_1_1.done; ariaState_1_1 = ariaState_1.next()) {
|
|
3650
|
+
for (var ariaState_1 = __values$1(ariaState), ariaState_1_1 = ariaState_1.next(); !ariaState_1_1.done; ariaState_1_1 = ariaState_1.next()) {
|
|
3564
3651
|
var key = ariaState_1_1.value;
|
|
3565
3652
|
element.setAttribute(key, state[key]);
|
|
3566
3653
|
}
|
|
@@ -3573,7 +3660,7 @@
|
|
|
3573
3660
|
finally { if (e_3) throw e_3.error; }
|
|
3574
3661
|
}
|
|
3575
3662
|
try {
|
|
3576
|
-
for (var _f = __values(Object.keys(component)), _g = _f.next(); !_g.done; _g = _f.next()) {
|
|
3663
|
+
for (var _f = __values$1(Object.keys(component)), _g = _f.next(); !_g.done; _g = _f.next()) {
|
|
3577
3664
|
var key = _g.value;
|
|
3578
3665
|
if (typeof component[key] === 'string' && notAttr.indexOf(key) === -1 && key.indexOf('_') !== 1) {
|
|
3579
3666
|
element.setAttribute(key, component[key]);
|
|
@@ -3598,7 +3685,7 @@
|
|
|
3598
3685
|
pointerEvents: PointerEvents.AUTO,
|
|
3599
3686
|
background: this.debug ? MaskBackground.DEBUG : MaskBackground.NONE,
|
|
3600
3687
|
};
|
|
3601
|
-
var transformProps = __assign({}, transform);
|
|
3688
|
+
var transformProps = __assign$1({}, transform);
|
|
3602
3689
|
setStyle(element, style);
|
|
3603
3690
|
setTransform(element, transformProps, this.ratioX, this.ratioY);
|
|
3604
3691
|
};
|
|
@@ -3608,7 +3695,7 @@
|
|
|
3608
3695
|
this.eventCache = null;
|
|
3609
3696
|
};
|
|
3610
3697
|
A11ySystem.systemName = 'A11ySystem';
|
|
3611
|
-
A11ySystem = __decorate([
|
|
3698
|
+
A11ySystem = __decorate$1([
|
|
3612
3699
|
eva_js.decorators.componentObserver({
|
|
3613
3700
|
A11y: [],
|
|
3614
3701
|
Transform: ['inScene'],
|
|
@@ -3625,3 +3712,4 @@
|
|
|
3625
3712
|
Object.defineProperty(exports, '__esModule', { value: true });
|
|
3626
3713
|
|
|
3627
3714
|
})));
|
|
3715
|
+
//# sourceMappingURL=EVA.plugin.a11y.js.map
|