@eva/eva.js 2.0.1-beta.4 → 2.0.1-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/EVA.js CHANGED
@@ -2451,7 +2451,7 @@ var _EVA_IIFE_EVA = function (exports, pixi_js) {
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  IDEProp,
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  componentObserver
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  };
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- const version = '2.0.1-beta.3';
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+ const version = '2.0.1-beta.4';
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  console.log(`Eva.js version: ${version}`);
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  const RESOURCE_TYPE_STRATEGY = {};
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  exports.Component = Component$1;
package/dist/EVA.min.js CHANGED
@@ -1 +1 @@
1
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0),pt([dt("size"),yt(1)],vt.prototype,"size",void 0),pt([dt("vector2"),yt(.1)],vt.prototype,"origin",void 0),pt([dt("vector2"),yt(.1)],vt.prototype,"anchor",void 0),pt([dt("vector2"),yt(.1)],vt.prototype,"scale",void 0),pt([dt("vector2"),yt(.1)],vt.prototype,"skew",void 0),pt([dt("number"),yt(.1)],vt.prototype,"rotation",void 0);var _t=vt;let bt=0;class gt{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++bt,this.addComponent(_t,t)}get transform(){return this.getComponent(_t)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof gt))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof gt&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(t,r){if(this.destroyed)return;const n=function(e){return e instanceof o?e.name:e instanceof Function?e.componentName:void 0}(t);if(this._componentCache[n])return;let i;if(t instanceof Function)i=new t(r);else{if(!(t instanceof s))throw new Error("addComponent recieve Component and Component Constructor");i=t}if(i.gameObject)throw new Error(`component has been added on gameObject ${i.gameObject.name}`);return i.gameObject=this,i.init&&i.init(i.__componentDefaultParams),function(t,r=t.name){var n,o;for(const s in it)(it[s]||{})[r]&&(null===(o=null===(n=st[s])||void 0===n?void 0:n.componentObserver)||void 0===o||o.add({component:t,type:e.OBSERVER_TYPE.ADD,componentName:r}))}(i,i.name),function(e,t=e.name){if(t&&at[t]){if(!(e&&(r=e,r&&r.constructor&&"componentName"in r.constructor)))throw new Error("component param must be an instance of Component");var r;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const r of at[t]){const{property:n,key:o}=ct(e,r.prop);ht({obj:n,key:o,prop:r,component:e,componentName:t})}}}(i,i.name),this.components.push(i),this._componentCache[n]=i,i.awake&&i.awake(),i}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof s?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex((({name:t})=>t===e));if(-1===t)return;const r=this.components.splice(t,1)[0];return delete this._componentCache[e],delete r.__componentDefaultParams,r.onDestroy&&r.onDestroy(),lt(r,e),r.gameObject=void 0,r}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof s?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach((({gameObject:e})=>{e.destroy()})),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}var Et=gt;var Ot=class{constructor(){this.events=[]}add({component:t,prop:r,type:n,componentName:o}){if(n===e.OBSERVER_TYPE.REMOVE){if(this.events.find((r=>r.component===t&&r.type===e.OBSERVER_TYPE.ADD)))return void(this.events=this.events.filter((e=>e.component!==t)));this.events=this.events.filter((e=>e.component!==t))}const s=this.events.findIndex((e=>e.component===t&&nt(e.prop,r)&&e.type===n));s>-1&&this.events.splice(s,1),this.events.push({gameObject:t.gameObject,component:t,prop:r,type:n,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}};var jt=class{constructor(e){this.started=!1,this.componentObserver=new Ot,this.__systemDefaultParams=e,this.name=this.constructor.systemName}destroy(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)}};const Tt=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),Rt={originTime:0,playbackRate:1};class wt{constructor(e,t){e instanceof wt&&(t=e,e={}),e=_extends({},Rt,e),t&&(this._parent=t),this._createTime=Tt(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:Tt()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:r=this.playbackRate}={}){const n={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:r,globalEntropy:this.globalEntropy};this._timeMark.push(n)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new wt(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),r=this._timeMark[t],{entropy:n,playbackRate:o,globalTime:s}=r;return s+(e-n)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),r=this._timeMark[t],{localTime:n,entropy:o,playbackRate:s}=r;return s>0?n+(e-o):n-(e-o)}seekTimeMark(e){const t=this._timeMark;let r=0,n=t.length-1;if(e<=t[r].entropy)return r;if(e>=t[n].entropy)return n;let o=Math.floor((r+n)/2);for(;o>r&&o<n;){if(e===t[o].entropy)return o;e<t[o].entropy?n=o:e>t[o].entropy&&(r=o),o=Math.floor((r+n)/2)}return r}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}var kt=wt;const At={autoStart:!0,frameRate:60};var Pt=class{constructor(e){e=_extends({},At,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new kt({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const r=e-t%this._frameDuration,n=r-this._lastFrameTime;this._lastFrameTime=r;const o={deltaTime:n,time:r,currentTime:r,frameCount:++this._frameCount,fps:Math.round(1e3/n)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}};var St,Ct=class extends Et{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}};e.LOAD_SCENE_MODE=void 0,(St=e.LOAD_SCENE_MODE||(e.LOAD_SCENE_MODE={})).SINGLE="SINGLE",St.MULTI_CANVAS="MULTI_CANVAS";const Mt=e=>{if((e instanceof jt||e instanceof s)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof s?console.error(`${e.constructor.componentName} start error`,t):console.error(`${e.constructor.systemName} start error`,t)}}};var It,Nt,Dt=class extends n{constructor(){super(...arguments),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[]}init({systems:e,frameRate:t=60,autoStart:r=!0,needScene:n=!0}={}){return ft(this,void 0,void 0,(function*(){if("undefined"!=typeof window&&window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new Pt({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length)for(const t of e)yield this.addSystem(t);n&&this.loadScene(new Ct("scene")),r&&this.start()}))}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{var t;const r=(null===(t=null==e?void 0:e.scene)||void 0===t?void 0:t.gameObjects)||[],n=null==e?void 0:e.multiScenes.map((({gameObjects:e})=>e));let o=[];for(const e of n)o=[...o,...e];return[...r,...o]})(this)}addSystem(e,t){return ft(this,void 0,void 0,(function*(){let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof jt))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){it[t.systemName]=t.observerInfo,st[t.systemName]=e}(r,r.constructor),function(e){const t=[];e instanceof Array?t.push(...e):t.push(e);for(const e of t)for(const t in e.observerInfo){at[t]=at[t]||[];const r=at[t];for(const n of e.observerInfo[t])-1===r.findIndex((e=>nt(e,n)))&&at[t].push(n)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof jt&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const r of t)for(const t of r.components)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} update error`,e)}for(const r of t)for(const t of r.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:t,mode:r=e.LOAD_SCENE_MODE.SINGLE,params:n={}}){if(t){switch(r){case e.LOAD_SCENE_MODE.SINGLE:this.scene=t;break;case e.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(t)}this.emit("sceneChanged",{scene:t,mode:r,params:n})}}};function xt(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function Lt(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const r in e[t]){let n;"string"==typeof e[t][r]&&(e[t][r]=[e[t][r]]),Array.isArray(e[t][r])&&(n={prop:e[t][r],deep:!1},e[t][r]=n),n=e[t][r],"string"==typeof n.prop&&(n.prop=[n.prop])}t.observerInfo=e}}}class Vt extends n{constructor({resource:t,resourceTotal:r}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=t,this.resourceTotal=r,0===r&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(e.LOAD_EVENT.START,this)}onProgress(t){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,t.success?this.resource.emit(e.LOAD_EVENT.LOADED,this,t):this.resource.emit(e.LOAD_EVENT.ERROR,this,t),this.resource.emit(e.LOAD_EVENT.PROGRESS,this,t),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}}e.LOAD_EVENT=void 0,(It=e.LOAD_EVENT||(e.LOAD_EVENT={})).START="start",It.PROGRESS="progress",It.LOADED="loaded",It.COMPLETE="complete",It.ERROR="error",e.RESOURCE_TYPE=void 0,(Nt=e.RESOURCE_TYPE||(e.RESOURCE_TYPE={})).IMAGE="IMAGE",Nt.SPRITE="SPRITE",Nt.SPRITE_ANIMATION="SPRITE_ANIMATION",Nt.AUDIO="AUDIO",Nt.VIDEO="VIDEO";const $t=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const r=this.resourcesMap[t];!r.preload||r.complete||this.promiseMap[t]||e.push(r.name)}this.progress=new Vt({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}getResource(e){return ft(this,void 0,void 0,(function*(){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}))}instance(e){return ft(this,void 0,void 0,(function*(){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&(yield this.makeInstanceFunctions[t.type](t))}))}destroy(e){return ft(this,void 0,void 0,(function*(){yield this._destroy(e)}))}_destroy(e,t=!1){return ft(this,void 0,void 0,(function*(){const r=this.resourcesMap[e];if(r){if(!t)try{this.destroyInstanceFunctions[r.type]&&(yield this.destroyInstanceFunctions[r.type](r))}catch(e){console.warn(`destroy resource ${r.name} error with '${e.message}'`)}delete this.promiseMap[e],r.data={},r.complete=!1,r.instance=void 0,delete this.resourcesMap[e]}}))}registerResourceType(t,r=t){if(e.RESOURCE_TYPE[t])throw new Error(`The type ${t} already exists in RESOURCE_TYPE`);e.RESOURCE_TYPE[t]=r}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:r=[],preload:n=!1}){const o=r.filter((e=>!this.promiseMap[e]&&this.resourcesMap[e]));if(!o.length)return;const s={};o.forEach((r=>ft(this,void 0,void 0,(function*(){var o;this.promiseMap[r]=new Promise((e=>s[r]=e));const i=this.resourcesMap[r];for(const e of this.preProcessResourceHandlers)e(i);for(const a in i.src){if("data"===i.src[a].type)i.data[a]=i.src[a].data,this.doComplete(r,s[r],n);else{let c=null===(o=i.src[a])||void 0===o?void 0:o.url;if(console.log(c),"string"==typeof c&&c.startsWith("//")&&(c=`https:${i.src[a].url}`),"atlas"===a){const e=t.Assets.load(i.src.image.url).catch((e=>{this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}));t.Assets.add({alias:c,src:c,data:{resolve:()=>e,imageTexture:yield e}})}else{const o={alias:c,src:c};if((i.type===e.RESOURCE_TYPE.SPRITE||i.type===e.RESOURCE_TYPE.SPRITE_ANIMATION)&&"json"===i.src[a].type)try{const e=yield t.Assets.load(i.src.image.url);o.data={texture:e}}catch(e){console.log(">>>E",e),this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}t.Assets.add(o)}t.Assets.load(c).then((e=>{this.onLoad({preload:n,resource:{metadata:{key:a,name:r,resolves:s},data:e}})})).catch((e=>{console.log(">>>E",e),this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}))}}}))))}doComplete(e,t,r=!1){return ft(this,void 0,void 0,(function*(){const n=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{n.instance=yield this.instance(e),n.complete=!0,r&&this.progress.onProgress(o),t(n)}catch(e){console.error(e),n.complete=!1,r&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}))}checkAllLoaded(e){const t=this.resourcesMap[e];return 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r.__componentDefaultParams,r.onDestroy&&r.onDestroy(),lt(r,e),r.gameObject=void 0,r}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof s?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach((({gameObject:e})=>{e.destroy()})),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}var Et=gt;var Ot=class{constructor(){this.events=[]}add({component:t,prop:r,type:n,componentName:o}){if(n===e.OBSERVER_TYPE.REMOVE){if(this.events.find((r=>r.component===t&&r.type===e.OBSERVER_TYPE.ADD)))return void(this.events=this.events.filter((e=>e.component!==t)));this.events=this.events.filter((e=>e.component!==t))}const s=this.events.findIndex((e=>e.component===t&&nt(e.prop,r)&&e.type===n));s>-1&&this.events.splice(s,1),this.events.push({gameObject:t.gameObject,component:t,prop:r,type:n,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}};var jt=class{constructor(e){this.started=!1,this.componentObserver=new Ot,this.__systemDefaultParams=e,this.name=this.constructor.systemName}destroy(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)}};const Tt=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),Rt={originTime:0,playbackRate:1};class wt{constructor(e,t){e instanceof wt&&(t=e,e={}),e=_extends({},Rt,e),t&&(this._parent=t),this._createTime=Tt(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:Tt()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:r=this.playbackRate}={}){const n={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:r,globalEntropy:this.globalEntropy};this._timeMark.push(n)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new wt(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),r=this._timeMark[t],{entropy:n,playbackRate:o,globalTime:s}=r;return s+(e-n)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),r=this._timeMark[t],{localTime:n,entropy:o,playbackRate:s}=r;return s>0?n+(e-o):n-(e-o)}seekTimeMark(e){const t=this._timeMark;let r=0,n=t.length-1;if(e<=t[r].entropy)return r;if(e>=t[n].entropy)return n;let o=Math.floor((r+n)/2);for(;o>r&&o<n;){if(e===t[o].entropy)return o;e<t[o].entropy?n=o:e>t[o].entropy&&(r=o),o=Math.floor((r+n)/2)}return r}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}var kt=wt;const At={autoStart:!0,frameRate:60};var Pt=class{constructor(e){e=_extends({},At,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new kt({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const r=e-t%this._frameDuration,n=r-this._lastFrameTime;this._lastFrameTime=r;const o={deltaTime:n,time:r,currentTime:r,frameCount:++this._frameCount,fps:Math.round(1e3/n)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}};var St,Ct=class extends Et{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}};e.LOAD_SCENE_MODE=void 0,(St=e.LOAD_SCENE_MODE||(e.LOAD_SCENE_MODE={})).SINGLE="SINGLE",St.MULTI_CANVAS="MULTI_CANVAS";const Mt=e=>{if((e instanceof jt||e instanceof s)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof s?console.error(`${e.constructor.componentName} start error`,t):console.error(`${e.constructor.systemName} start error`,t)}}};var It,Nt,Dt=class extends n{constructor(){super(...arguments),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[]}init({systems:e,frameRate:t=60,autoStart:r=!0,needScene:n=!0}={}){return ft(this,void 0,void 0,(function*(){if("undefined"!=typeof window&&window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new Pt({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length)for(const t of e)yield this.addSystem(t);n&&this.loadScene(new Ct("scene")),r&&this.start()}))}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{var t;const r=(null===(t=null==e?void 0:e.scene)||void 0===t?void 0:t.gameObjects)||[],n=null==e?void 0:e.multiScenes.map((({gameObjects:e})=>e));let o=[];for(const e of n)o=[...o,...e];return[...r,...o]})(this)}addSystem(e,t){return ft(this,void 0,void 0,(function*(){let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof jt))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){it[t.systemName]=t.observerInfo,st[t.systemName]=e}(r,r.constructor),function(e){const t=[];e instanceof Array?t.push(...e):t.push(e);for(const e of t)for(const t in e.observerInfo){at[t]=at[t]||[];const r=at[t];for(const n of e.observerInfo[t])-1===r.findIndex((e=>nt(e,n)))&&at[t].push(n)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof jt&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const r of t)for(const t of r.components)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} update error`,e)}for(const r of t)for(const t of r.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:t,mode:r=e.LOAD_SCENE_MODE.SINGLE,params:n={}}){if(t){switch(r){case e.LOAD_SCENE_MODE.SINGLE:this.scene=t;break;case e.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(t)}this.emit("sceneChanged",{scene:t,mode:r,params:n})}}};function xt(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function Lt(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const r in e[t]){let n;"string"==typeof e[t][r]&&(e[t][r]=[e[t][r]]),Array.isArray(e[t][r])&&(n={prop:e[t][r],deep:!1},e[t][r]=n),n=e[t][r],"string"==typeof n.prop&&(n.prop=[n.prop])}t.observerInfo=e}}}class Vt extends n{constructor({resource:t,resourceTotal:r}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=t,this.resourceTotal=r,0===r&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(e.LOAD_EVENT.START,this)}onProgress(t){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,t.success?this.resource.emit(e.LOAD_EVENT.LOADED,this,t):this.resource.emit(e.LOAD_EVENT.ERROR,this,t),this.resource.emit(e.LOAD_EVENT.PROGRESS,this,t),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}}e.LOAD_EVENT=void 0,(It=e.LOAD_EVENT||(e.LOAD_EVENT={})).START="start",It.PROGRESS="progress",It.LOADED="loaded",It.COMPLETE="complete",It.ERROR="error",e.RESOURCE_TYPE=void 0,(Nt=e.RESOURCE_TYPE||(e.RESOURCE_TYPE={})).IMAGE="IMAGE",Nt.SPRITE="SPRITE",Nt.SPRITE_ANIMATION="SPRITE_ANIMATION",Nt.AUDIO="AUDIO",Nt.VIDEO="VIDEO";const $t=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const r=this.resourcesMap[t];!r.preload||r.complete||this.promiseMap[t]||e.push(r.name)}this.progress=new Vt({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}getResource(e){return ft(this,void 0,void 0,(function*(){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}))}instance(e){return ft(this,void 0,void 0,(function*(){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&(yield this.makeInstanceFunctions[t.type](t))}))}destroy(e){return ft(this,void 0,void 0,(function*(){yield this._destroy(e)}))}_destroy(e,t=!1){return ft(this,void 0,void 0,(function*(){const r=this.resourcesMap[e];if(r){if(!t)try{this.destroyInstanceFunctions[r.type]&&(yield this.destroyInstanceFunctions[r.type](r))}catch(e){console.warn(`destroy resource ${r.name} error with '${e.message}'`)}delete this.promiseMap[e],r.data={},r.complete=!1,r.instance=void 0,delete this.resourcesMap[e]}}))}registerResourceType(t,r=t){if(e.RESOURCE_TYPE[t])throw new Error(`The type ${t} already exists in RESOURCE_TYPE`);e.RESOURCE_TYPE[t]=r}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:r=[],preload:n=!1}){const o=r.filter((e=>!this.promiseMap[e]&&this.resourcesMap[e]));if(!o.length)return;const s={};o.forEach((r=>ft(this,void 0,void 0,(function*(){var o;this.promiseMap[r]=new Promise((e=>s[r]=e));const i=this.resourcesMap[r];for(const e of this.preProcessResourceHandlers)e(i);for(const a in i.src){if("data"===i.src[a].type)i.data[a]=i.src[a].data,this.doComplete(r,s[r],n);else{let c=null===(o=i.src[a])||void 0===o?void 0:o.url;if(console.log(c),"string"==typeof c&&c.startsWith("//")&&(c=`https:${i.src[a].url}`),"atlas"===a){const e=t.Assets.load(i.src.image.url).catch((e=>{this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}));t.Assets.add({alias:c,src:c,data:{resolve:()=>e,imageTexture:yield e}})}else{const o={alias:c,src:c};if((i.type===e.RESOURCE_TYPE.SPRITE||i.type===e.RESOURCE_TYPE.SPRITE_ANIMATION)&&"json"===i.src[a].type)try{const e=yield t.Assets.load(i.src.image.url);o.data={texture:e}}catch(e){console.log(">>>E",e),this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}t.Assets.add(o)}t.Assets.load(c).then((e=>{this.onLoad({preload:n,resource:{metadata:{key:a,name:r,resolves:s},data:e}})})).catch((e=>{console.log(">>>E",e),this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}))}}}))))}doComplete(e,t,r=!1){return ft(this,void 0,void 0,(function*(){const n=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{n.instance=yield this.instance(e),n.complete=!0,r&&this.progress.onProgress(o),t(n)}catch(e){console.error(e),n.complete=!1,r&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}))}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every((e=>t.data[e]))}getLoader(e=!1){}onLoad({preload:e=!1,resource:t}){return ft(this,void 0,void 0,(function*(){const{metadata:{key:r,name:n,resolves:o},data:s}=t;this.resourcesMap[n].data[r]=s,this.doComplete(n,o[n],e)}))}onError({errMsg:e,preload:t=!1,resource:r}){return ft(this,void 0,void 0,(function*(){const{metadata:{name:n,resolves:o}}=r;if(this._destroy(n,!0),o[n]({}),t){const t={name:n,resource:this.resourcesMap[n],success:!1,errMsg:e};this.progress.onProgress(t)}}))}},Ft={IDEProp:xt,componentObserver:Lt},zt="2.0.1-beta.4";console.log(`Eva.js version: ${zt}`);return e.Component=s,e.Game=Dt,e.GameObject=Et,e.IDEProp=xt,e.RESOURCE_TYPE_STRATEGY={},e.Scene=Ct,e.System=jt,e.Transform=_t,e.componentObserver=Lt,e.decorators=Ft,e.resource=$t,e.version=zt,Object.defineProperty(e,"__esModule",{value:!0}),e}({},PIXI);globalThis.EVA=globalThis.EVA||_EVA_IIFE_EVA;
@@ -1406,7 +1406,7 @@ const decorators = {
1406
1406
  IDEProp,
1407
1407
  componentObserver,
1408
1408
  };
1409
- const version = '2.0.1-beta.3';
1409
+ const version = '2.0.1-beta.4';
1410
1410
  console.log(`Eva.js version: ${version}`);
1411
1411
  const RESOURCE_TYPE_STRATEGY = {};
1412
1412
 
@@ -13,4 +13,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
13
13
  See the Apache Version 2.0 License for specific language governing permissions
14
14
  and limitations under the License.
15
15
  ***************************************************************************** */
16
- function E(e,t,s,r){var o,n=arguments.length,i=n<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,s):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,s,r);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(i=(n<3?o(i):n>3?o(t,s,i):o(t,s))||i);return n>3&&i&&Object.defineProperty(t,s,i),i}function g(e,t,s,r){return new(s||(s=Promise))((function(o,n){function i(e){try{c(r.next(e))}catch(e){n(e)}}function a(e){try{c(r.throw(e))}catch(e){n(e)}}function c(e){e.done?o(e.value):new s((function(t){t(e.value)})).then(i,a)}c((r=r.apply(e,t||[])).next())}))}class v extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex((t=>t===e));this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex((t=>t===e));t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}v.componentName="Transform",E([s.type("vector2"),s.step(1)],v.prototype,"position",void 0),E([s.type("size"),s.step(1)],v.prototype,"size",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"origin",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"anchor",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"scale",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"skew",void 0),E([s.type("number"),s.step(.1)],v.prototype,"rotation",void 0);var _=v;let b=0;class O{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++b,this.addComponent(_,t)}get transform(){return this.getComponent(_)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof O))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof O&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof i?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){var s,r;for(const o in p)(p[o]||{})[t]&&(null===(r=null===(s=h[o])||void 0===s?void 0:s.componentObserver)||void 0===r||r.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t}))}(r,r.name),function(e,t=e.name){if(t&&l[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of l[t]){const{property:r,key:o}=u(e,s.prop);f({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex((({name:t})=>t===e));if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),y(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach((({gameObject:e})=>{e.destroy()})),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}var R=O;var T=class{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find((t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD)))return void(this.events=this.events.filter((t=>t.component!==e)));this.events=this.events.filter((t=>t.component!==e))}const n=this.events.findIndex((o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r));n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}};var k=class{constructor(e){this.started=!1,this.componentObserver=new T,this.__systemDefaultParams=e,this.name=this.constructor.systemName}destroy(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)}};const S=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),C={originTime:0,playbackRate:1};class M{constructor(e,t){e instanceof M&&(t=e,e={}),e=Object.assign({},C,e),t&&(this._parent=t),this._createTime=S(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:S()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new M(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}var x=M;const P={autoStart:!0,frameRate:60};var N=class{constructor(e){e=Object.assign({},P,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new x({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}};var A,j=class extends R{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}};exports.LOAD_SCENE_MODE=void 0,(A=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",A.MULTI_CANVAS="MULTI_CANVAS";const D=e=>{if((e instanceof k||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${e.constructor.componentName} start error`,t):console.error(`${e.constructor.systemName} start error`,t)}}};var w,I,L=class extends n{constructor(){super(...arguments),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[]}init({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0}={}){return g(this,void 0,void 0,(function*(){if("undefined"!=typeof window&&window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new N({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length)for(const t of e)yield this.addSystem(t);r&&this.loadScene(new j("scene")),s&&this.start()}))}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{var t;const s=(null===(t=null==e?void 0:e.scene)||void 0===t?void 0:t.gameObjects)||[],r=null==e?void 0:e.multiScenes.map((({gameObjects:e})=>e));let o=[];for(const e of r)o=[...o,...e];return[...s,...o]})(this)}addSystem(e,s){return g(this,void 0,void 0,(function*(){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof k))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){p[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){l[s]=l[s]||[];const r=l[s];for(const o of e.observerInfo[s])-1===r.findIndex((e=>t.isEqual(e,o)))&&l[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof k&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{D(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{D(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}};function V(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function $(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}class G extends n{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}exports.LOAD_EVENT=void 0,(w=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",w.PROGRESS="progress",w.LOADED="loaded",w.COMPLETE="complete",w.ERROR="error",exports.RESOURCE_TYPE=void 0,(I=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",I.SPRITE="SPRITE",I.SPRITE_ANIMATION="SPRITE_ANIMATION",I.AUDIO="AUDIO",I.VIDEO="VIDEO";const U=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new G({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}getResource(e){return g(this,void 0,void 0,(function*(){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}))}instance(e){return g(this,void 0,void 0,(function*(){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&(yield this.makeInstanceFunctions[t.type](t))}))}destroy(e){return g(this,void 0,void 0,(function*(){yield this._destroy(e)}))}_destroy(e,t=!1){return g(this,void 0,void 0,(function*(){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&(yield this.destroyInstanceFunctions[s.type](s))}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0,delete this.resourcesMap[e]}}))}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter((e=>!this.promiseMap[e]&&this.resourcesMap[e]));if(!s.length)return;const o={};s.forEach((e=>g(this,void 0,void 0,(function*(){var s;this.promiseMap[e]=new Promise((t=>o[e]=t));const n=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(n);for(const i in n.src){if("data"===n.src[i].type)n.data[i]=n.src[i].data,this.doComplete(e,o[e],t);else{let a=null===(s=n.src[i])||void 0===s?void 0:s.url;if(console.log(a),"string"==typeof a&&a.startsWith("//")&&(a=`https:${n.src[i].url}`),"atlas"===i){const s=r.Assets.load(n.src.image.url).catch((s=>{this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}));r.Assets.add({alias:a,src:a,data:{resolve:()=>s,imageTexture:yield s}})}else{const s={alias:a,src:a};if((n.type===exports.RESOURCE_TYPE.SPRITE||n.type===exports.RESOURCE_TYPE.SPRITE_ANIMATION)&&"json"===n.src[i].type)try{const e=yield r.Assets.load(n.src.image.url);s.data={texture:e}}catch(s){console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}r.Assets.add(s)}r.Assets.load(a).then((s=>{this.onLoad({preload:t,resource:{metadata:{key:i,name:e,resolves:o},data:s}})})).catch((s=>{console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}))}}}))))}doComplete(e,t,s=!1){return g(this,void 0,void 0,(function*(){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=yield this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}))}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every((e=>t.data[e]))}getLoader(e=!1){}onLoad({preload:e=!1,resource:t}){return g(this,void 0,void 0,(function*(){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}))}onError({errMsg:e,preload:t=!1,resource:s}){return g(this,void 0,void 0,(function*(){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}))}},F={IDEProp:V,componentObserver:$},Y="2.0.1-beta.3";console.log(`Eva.js version: ${Y}`);exports.Component=c,exports.Game=L,exports.GameObject=R,exports.IDEProp=V,exports.RESOURCE_TYPE_STRATEGY={},exports.Scene=j,exports.System=k,exports.Transform=_,exports.componentObserver=$,exports.decorators=F,exports.resource=U,exports.version=Y;
16
+ function E(e,t,s,r){var o,n=arguments.length,i=n<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,s):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,s,r);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(i=(n<3?o(i):n>3?o(t,s,i):o(t,s))||i);return n>3&&i&&Object.defineProperty(t,s,i),i}function g(e,t,s,r){return new(s||(s=Promise))((function(o,n){function i(e){try{c(r.next(e))}catch(e){n(e)}}function a(e){try{c(r.throw(e))}catch(e){n(e)}}function c(e){e.done?o(e.value):new s((function(t){t(e.value)})).then(i,a)}c((r=r.apply(e,t||[])).next())}))}class v extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex((t=>t===e));this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex((t=>t===e));t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}v.componentName="Transform",E([s.type("vector2"),s.step(1)],v.prototype,"position",void 0),E([s.type("size"),s.step(1)],v.prototype,"size",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"origin",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"anchor",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"scale",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"skew",void 0),E([s.type("number"),s.step(.1)],v.prototype,"rotation",void 0);var _=v;let b=0;class O{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++b,this.addComponent(_,t)}get transform(){return this.getComponent(_)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof O))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof O&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof i?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){var s,r;for(const o in p)(p[o]||{})[t]&&(null===(r=null===(s=h[o])||void 0===s?void 0:s.componentObserver)||void 0===r||r.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t}))}(r,r.name),function(e,t=e.name){if(t&&l[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of l[t]){const{property:r,key:o}=u(e,s.prop);f({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex((({name:t})=>t===e));if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),y(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach((({gameObject:e})=>{e.destroy()})),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}var R=O;var T=class{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find((t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD)))return void(this.events=this.events.filter((t=>t.component!==e)));this.events=this.events.filter((t=>t.component!==e))}const n=this.events.findIndex((o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r));n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}};var k=class{constructor(e){this.started=!1,this.componentObserver=new T,this.__systemDefaultParams=e,this.name=this.constructor.systemName}destroy(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)}};const S=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),C={originTime:0,playbackRate:1};class M{constructor(e,t){e instanceof M&&(t=e,e={}),e=Object.assign({},C,e),t&&(this._parent=t),this._createTime=S(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:S()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new M(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}var x=M;const P={autoStart:!0,frameRate:60};var N=class{constructor(e){e=Object.assign({},P,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new x({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}};var A,j=class extends R{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}};exports.LOAD_SCENE_MODE=void 0,(A=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",A.MULTI_CANVAS="MULTI_CANVAS";const D=e=>{if((e instanceof k||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${e.constructor.componentName} start error`,t):console.error(`${e.constructor.systemName} start error`,t)}}};var w,I,L=class extends n{constructor(){super(...arguments),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[]}init({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0}={}){return g(this,void 0,void 0,(function*(){if("undefined"!=typeof window&&window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new N({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length)for(const t of e)yield this.addSystem(t);r&&this.loadScene(new j("scene")),s&&this.start()}))}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{var t;const s=(null===(t=null==e?void 0:e.scene)||void 0===t?void 0:t.gameObjects)||[],r=null==e?void 0:e.multiScenes.map((({gameObjects:e})=>e));let o=[];for(const e of r)o=[...o,...e];return[...s,...o]})(this)}addSystem(e,s){return g(this,void 0,void 0,(function*(){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof k))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){p[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){l[s]=l[s]||[];const r=l[s];for(const o of e.observerInfo[s])-1===r.findIndex((e=>t.isEqual(e,o)))&&l[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof k&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{D(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{D(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}};function V(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function $(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}class G extends n{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}exports.LOAD_EVENT=void 0,(w=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",w.PROGRESS="progress",w.LOADED="loaded",w.COMPLETE="complete",w.ERROR="error",exports.RESOURCE_TYPE=void 0,(I=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",I.SPRITE="SPRITE",I.SPRITE_ANIMATION="SPRITE_ANIMATION",I.AUDIO="AUDIO",I.VIDEO="VIDEO";const U=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new G({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}getResource(e){return g(this,void 0,void 0,(function*(){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}))}instance(e){return g(this,void 0,void 0,(function*(){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&(yield this.makeInstanceFunctions[t.type](t))}))}destroy(e){return g(this,void 0,void 0,(function*(){yield this._destroy(e)}))}_destroy(e,t=!1){return g(this,void 0,void 0,(function*(){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&(yield this.destroyInstanceFunctions[s.type](s))}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0,delete this.resourcesMap[e]}}))}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter((e=>!this.promiseMap[e]&&this.resourcesMap[e]));if(!s.length)return;const o={};s.forEach((e=>g(this,void 0,void 0,(function*(){var s;this.promiseMap[e]=new Promise((t=>o[e]=t));const n=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(n);for(const i in n.src){if("data"===n.src[i].type)n.data[i]=n.src[i].data,this.doComplete(e,o[e],t);else{let a=null===(s=n.src[i])||void 0===s?void 0:s.url;if(console.log(a),"string"==typeof a&&a.startsWith("//")&&(a=`https:${n.src[i].url}`),"atlas"===i){const s=r.Assets.load(n.src.image.url).catch((s=>{this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}));r.Assets.add({alias:a,src:a,data:{resolve:()=>s,imageTexture:yield s}})}else{const s={alias:a,src:a};if((n.type===exports.RESOURCE_TYPE.SPRITE||n.type===exports.RESOURCE_TYPE.SPRITE_ANIMATION)&&"json"===n.src[i].type)try{const e=yield r.Assets.load(n.src.image.url);s.data={texture:e}}catch(s){console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}r.Assets.add(s)}r.Assets.load(a).then((s=>{this.onLoad({preload:t,resource:{metadata:{key:i,name:e,resolves:o},data:s}})})).catch((s=>{console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}))}}}))))}doComplete(e,t,s=!1){return g(this,void 0,void 0,(function*(){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=yield this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}))}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every((e=>t.data[e]))}getLoader(e=!1){}onLoad({preload:e=!1,resource:t}){return g(this,void 0,void 0,(function*(){const{metadata:{key:s,name:r,resolves:o},data:n}=t;this.resourcesMap[r].data[s]=n,this.doComplete(r,o[r],e)}))}onError({errMsg:e,preload:t=!1,resource:s}){return g(this,void 0,void 0,(function*(){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}))}},F={IDEProp:V,componentObserver:$},Y="2.0.1-beta.4";console.log(`Eva.js version: ${Y}`);exports.Component=c,exports.Game=L,exports.GameObject=R,exports.IDEProp=V,exports.RESOURCE_TYPE_STRATEGY={},exports.Scene=j,exports.System=k,exports.Transform=_,exports.componentObserver=$,exports.decorators=F,exports.resource=U,exports.version=Y;
package/dist/eva.js.d.ts CHANGED
@@ -425,6 +425,6 @@ declare interface Vector2 {
425
425
  y: number;
426
426
  }
427
427
 
428
- export declare const version = "2.0.1-beta.3";
428
+ export declare const version = "2.0.1-beta.4";
429
429
 
430
430
  export { }
@@ -1398,7 +1398,7 @@ const decorators = {
1398
1398
  IDEProp,
1399
1399
  componentObserver,
1400
1400
  };
1401
- const version = '2.0.1-beta.3';
1401
+ const version = '2.0.1-beta.4';
1402
1402
  console.log(`Eva.js version: ${version}`);
1403
1403
  const RESOURCE_TYPE_STRATEGY = {};
1404
1404
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@eva/eva.js",
3
- "version": "2.0.1-beta.4",
3
+ "version": "2.0.1-beta.5",
4
4
  "description": "@eva/eva.js",
5
5
  "main": "index.js",
6
6
  "module": "dist/eva.js.esm.js",