@eva/eva.js 2.0.1-beta.12 → 2.0.1-beta.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EVA.js +4 -2
- package/dist/EVA.min.js +1 -1
- package/dist/eva.js.cjs.js +4 -2
- package/dist/eva.js.cjs.prod.js +1 -1
- package/dist/eva.js.d.ts +2 -1
- package/dist/eva.js.esm.js +4 -2
- package/package.json +1 -1
package/dist/EVA.js
CHANGED
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@@ -1353,6 +1353,9 @@ var _EVA_IIFE_EVA = function (exports, pixi_js) {
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get parent() {
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return this.transform && this.transform.parent && this.transform.parent.gameObject;
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}
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+
get children() {
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+
return this.transform.children.map(child => child.gameObject);
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1358
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+
}
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get name() {
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return this._name;
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}
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@@ -1464,7 +1467,6 @@ var _EVA_IIFE_EVA = function (exports, pixi_js) {
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}
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destroy() {
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if (!this.transform) {
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1467
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-
console.error('Cannot destroy gameObject that have already been destroyed.');
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return;
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}
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Array.from(this.transform.children).forEach(({
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@@ -2487,7 +2489,7 @@ var _EVA_IIFE_EVA = function (exports, pixi_js) {
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IDEProp,
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componentObserver
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};
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2490
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-
const version = '2.0.1-beta.
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+
const version = '2.0.1-beta.15';
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console.log(`Eva.js version: ${version}`);
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const RESOURCE_TYPE_STRATEGY = {};
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exports.Component = Component$1;
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package/dist/EVA.min.js
CHANGED
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@@ -1 +1 @@
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1
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-
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s=this.events.findIndex((e=>e.component===t&&nt(e.prop,r)&&e.type===n));s>-1&&this.events.splice(s,1),this.events.push({gameObject:t.gameObject,component:t,prop:r,type:n,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}};var jt=class{constructor(e){this.started=!1,this.componentObserver=new Ot,this.__systemDefaultParams=e,this.name=this.constructor.systemName}destroy(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)}};const Tt=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),Rt={originTime:0,playbackRate:1};class wt{constructor(e,t){e instanceof wt&&(t=e,e={}),e=_extends({},Rt,e),t&&(this._parent=t),this._createTime=Tt(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:Tt()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:r=this.playbackRate}={}){const n={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:r,globalEntropy:this.globalEntropy};this._timeMark.push(n)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new wt(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),r=this._timeMark[t],{entropy:n,playbackRate:o,globalTime:s}=r;return s+(e-n)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),r=this._timeMark[t],{localTime:n,entropy:o,playbackRate:s}=r;return s>0?n+(e-o):n-(e-o)}seekTimeMark(e){const t=this._timeMark;let r=0,n=t.length-1;if(e<=t[r].entropy)return r;if(e>=t[n].entropy)return n;let o=Math.floor((r+n)/2);for(;o>r&&o<n;){if(e===t[o].entropy)return o;e<t[o].entropy?n=o:e>t[o].entropy&&(r=o),o=Math.floor((r+n)/2)}return r}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}var kt=wt;const St={autoStart:!0,frameRate:60};var At=class{constructor(e){e=_extends({},St,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new kt({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const r=e-t%this._frameDuration,n=r-this._lastFrameTime;this._lastFrameTime=r;const o={deltaTime:n,time:r,currentTime:r,frameCount:++this._frameCount,fps:Math.round(1e3/n)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}};var Pt,Ct=class extends Et{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}};e.LOAD_SCENE_MODE=void 0,(Pt=e.LOAD_SCENE_MODE||(e.LOAD_SCENE_MODE={})).SINGLE="SINGLE",Pt.MULTI_CANVAS="MULTI_CANVAS";const Mt=e=>{if((e instanceof jt||e instanceof s)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof s?console.error(`${e.constructor.componentName} start error`,t):console.error(`${e.constructor.systemName} start error`,t)}}};var It,Nt,Dt=class extends n{constructor(){super(...arguments),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[]}init({systems:e,frameRate:t=60,autoStart:r=!0,needScene:n=!0}={}){return ft(this,void 0,void 0,(function*(){if("undefined"!=typeof window&&window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new At({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length)for(const t of e)yield this.addSystem(t);n&&this.loadScene(new Ct("scene")),r&&this.start()}))}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{var t;const r=(null===(t=null==e?void 0:e.scene)||void 0===t?void 0:t.gameObjects)||[],n=null==e?void 0:e.multiScenes.map((({gameObjects:e})=>e));let o=[];for(const e of n)o=[...o,...e];return[...r,...o]})(this)}addSystem(e,t){return ft(this,void 0,void 0,(function*(){let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof jt))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){it[t.systemName]=t.observerInfo,st[t.systemName]=e}(r,r.constructor),function(e){const t=[];e instanceof Array?t.push(...e):t.push(e);for(const e of t)for(const t in e.observerInfo){at[t]=at[t]||[];const r=at[t];for(const n of e.observerInfo[t])-1===r.findIndex((e=>nt(e,n)))&&at[t].push(n)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof jt&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const r of t)for(const t of r.components)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} update error`,e)}for(const r of t)for(const t of r.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:t,mode:r=e.LOAD_SCENE_MODE.SINGLE,params:n={}}){if(t){switch(r){case e.LOAD_SCENE_MODE.SINGLE:this.scene=t;break;case e.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(t)}this.emit("sceneChanged",{scene:t,mode:r,params:n})}}pauseScene({scene:e}){this.emit("pauseScene",{scene:e})}startScene({scene:e}){this.emit("startScene",{scene:e})}destroyScene({scene:e}){const t=this.multiScenes.findIndex((t=>t===e));if(t>-1){const e=this.multiScenes.splice(t,1)[0];this.emit("sceneDestroyed",{scene:e})}}};function xt(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function Lt(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const r in e[t]){let n;"string"==typeof e[t][r]&&(e[t][r]=[e[t][r]]),Array.isArray(e[t][r])&&(n={prop:e[t][r],deep:!1},e[t][r]=n),n=e[t][r],"string"==typeof n.prop&&(n.prop=[n.prop])}t.observerInfo=e}}}class Vt extends n{constructor({resource:t,resourceTotal:r}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=t,this.resourceTotal=r,0===r&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(e.LOAD_EVENT.START,this)}onProgress(t){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,t.success?this.resource.emit(e.LOAD_EVENT.LOADED,this,t):this.resource.emit(e.LOAD_EVENT.ERROR,this,t),this.resource.emit(e.LOAD_EVENT.PROGRESS,this,t),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}}e.LOAD_EVENT=void 0,(It=e.LOAD_EVENT||(e.LOAD_EVENT={})).START="start",It.PROGRESS="progress",It.LOADED="loaded",It.COMPLETE="complete",It.ERROR="error",e.RESOURCE_TYPE=void 0,(Nt=e.RESOURCE_TYPE||(e.RESOURCE_TYPE={})).IMAGE="IMAGE",Nt.SPRITE="SPRITE",Nt.SPRITE_ANIMATION="SPRITE_ANIMATION",Nt.AUDIO="AUDIO",Nt.VIDEO="VIDEO",Nt.FONT="FONT";const $t=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):t&&(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in 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jt))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){it[t.systemName]=t.observerInfo,st[t.systemName]=e}(r,r.constructor),function(e){const t=[];e instanceof Array?t.push(...e):t.push(e);for(const e of t)for(const t in e.observerInfo){at[t]=at[t]||[];const r=at[t];for(const n of e.observerInfo[t])-1===r.findIndex((e=>nt(e,n)))&&at[t].push(n)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof jt&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const r of t)for(const t of r.components)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} update error`,e)}for(const r of t)for(const t of r.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${r.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{Mt(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(r){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,r)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:t,mode:r=e.LOAD_SCENE_MODE.SINGLE,params:n={}}){if(t){switch(r){case e.LOAD_SCENE_MODE.SINGLE:this.scene=t;break;case e.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(t)}this.emit("sceneChanged",{scene:t,mode:r,params:n})}}pauseScene({scene:e}){this.emit("pauseScene",{scene:e})}startScene({scene:e}){this.emit("startScene",{scene:e})}destroyScene({scene:e}){const t=this.multiScenes.findIndex((t=>t===e));if(t>-1){const e=this.multiScenes.splice(t,1)[0];this.emit("sceneDestroyed",{scene:e})}}};function xt(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function Lt(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const r in e[t]){let n;"string"==typeof e[t][r]&&(e[t][r]=[e[t][r]]),Array.isArray(e[t][r])&&(n={prop:e[t][r],deep:!1},e[t][r]=n),n=e[t][r],"string"==typeof n.prop&&(n.prop=[n.prop])}t.observerInfo=e}}}class Vt extends n{constructor({resource:t,resourceTotal:r}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=t,this.resourceTotal=r,0===r&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(e.LOAD_EVENT.START,this)}onProgress(t){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,t.success?this.resource.emit(e.LOAD_EVENT.LOADED,this,t):this.resource.emit(e.LOAD_EVENT.ERROR,this,t),this.resource.emit(e.LOAD_EVENT.PROGRESS,this,t),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(e.LOAD_EVENT.COMPLETE,this)}}e.LOAD_EVENT=void 0,(It=e.LOAD_EVENT||(e.LOAD_EVENT={})).START="start",It.PROGRESS="progress",It.LOADED="loaded",It.COMPLETE="complete",It.ERROR="error",e.RESOURCE_TYPE=void 0,(Nt=e.RESOURCE_TYPE||(e.RESOURCE_TYPE={})).IMAGE="IMAGE",Nt.SPRITE="SPRITE",Nt.SPRITE_ANIMATION="SPRITE_ANIMATION",Nt.AUDIO="AUDIO",Nt.VIDEO="VIDEO",Nt.FONT="FONT";const $t=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):t&&(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const r=this.resourcesMap[t];!r.preload||r.complete||this.promiseMap[t]||e.push(r.name)}this.progress=new Vt({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}getResource(e){return ft(this,void 0,void 0,(function*(){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}))}instance(e){return ft(this,void 0,void 0,(function*(){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&(yield this.makeInstanceFunctions[t.type](t))}))}destroy(e){return ft(this,void 0,void 0,(function*(){yield this._destroy(e)}))}_destroy(e,t=!1){return ft(this,void 0,void 0,(function*(){const r=this.resourcesMap[e];if(r){if(!t)try{this.destroyInstanceFunctions[r.type]&&(yield this.destroyInstanceFunctions[r.type](r))}catch(e){console.warn(`destroy resource ${r.name} error with '${e.message}'`)}delete this.promiseMap[e],r.data={},r.complete=!1,r.instance=void 0,delete this.resourcesMap[e]}}))}registerResourceType(t,r=t){if(e.RESOURCE_TYPE[t])throw new Error(`The type ${t} already exists in RESOURCE_TYPE`);e.RESOURCE_TYPE[t]=r}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:r=[],preload:n=!1}){const o=r.filter((e=>!this.promiseMap[e]&&this.resourcesMap[e]));if(!o.length)return;const s={};o.forEach((r=>ft(this,void 0,void 0,(function*(){var o;this.promiseMap[r]=new Promise((e=>s[r]=e));const i=this.resourcesMap[r];for(const e of this.preProcessResourceHandlers)e(i);for(const a in i.src){if("data"===i.src[a].type)i.data[a]=i.src[a].data,this.doComplete(r,s[r],n);else{let c=null===(o=i.src[a])||void 0===o?void 0:o.url;if(console.log(c),"string"==typeof c&&c.startsWith("//")&&(c=`https:${i.src[a].url}`),"atlas"===a){const e=t.Assets.load(i.src.image.url).catch((e=>{this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}));t.Assets.add({alias:c,src:c,data:{resolve:()=>e,imageTexture:yield e}})}else{const o={alias:c,src:c};if(i.type===e.RESOURCE_TYPE.SPRITE||i.type===e.RESOURCE_TYPE.SPRITE_ANIMATION){if("json"===i.src[a].type)try{const e=yield t.Assets.load(i.src.image.url);o.data={texture:e}}catch(e){console.log(">>>E",e),this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}}else i.type===e.RESOURCE_TYPE.FONT&&(o.data={family:r});t.Assets.add(o)}t.Assets.load(c).then((e=>{this.onLoad({preload:n,resource:{metadata:{key:a,name:r,resolves:s},data:e}})})).catch((e=>{console.log(">>>E",e),this.onError({preload:n,errMsg:e.message,resource:{metadata:{key:a,name:r,resolves:s}}})}))}}}))))}doComplete(e,t,r=!1){return ft(this,void 0,void 0,(function*(){const n=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{n.instance=yield this.instance(e),n.complete=!0,r&&this.progress.onProgress(o),t(n)}catch(e){console.error(e),n.complete=!1,r&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}))}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every((e=>t.data[e]))}getLoader(e=!1){}onLoad({preload:e=!1,resource:t}){return ft(this,void 0,void 0,(function*(){const{metadata:{key:r,name:n,resolves:o},data:s}=t,i=this.resourcesMap[n];i?(i.data[r]=s,this.doComplete(n,o[n],e)):console.warn("no resource data found")}))}onError({errMsg:e,preload:t=!1,resource:r}){return ft(this,void 0,void 0,(function*(){const{metadata:{name:n,resolves:o}}=r;if(this._destroy(n,!0),o[n]({}),t){const t={name:n,resource:this.resourcesMap[n],success:!1,errMsg:e};this.progress.onProgress(t)}}))}},Ft={IDEProp:xt,componentObserver:Lt},zt="2.0.1-beta.15";console.log(`Eva.js version: ${zt}`);return e.Component=s,e.Game=Dt,e.GameObject=Et,e.IDEProp=xt,e.RESOURCE_TYPE_STRATEGY={},e.Scene=Ct,e.System=jt,e.Transform=vt,e.componentObserver=Lt,e.decorators=Ft,e.resource=$t,e.version=zt,Object.defineProperty(e,"__esModule",{value:!0}),e}({},PIXI);globalThis.EVA=globalThis.EVA||_EVA_IIFE_EVA;
|
package/dist/eva.js.cjs.js
CHANGED
|
@@ -344,6 +344,9 @@ class GameObject {
|
|
|
344
344
|
get parent() {
|
|
345
345
|
return this.transform && this.transform.parent && this.transform.parent.gameObject;
|
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346
346
|
}
|
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347
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+
get children() {
|
|
348
|
+
return this.transform.children.map(child => child.gameObject);
|
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349
|
+
}
|
|
347
350
|
get name() {
|
|
348
351
|
return this._name;
|
|
349
352
|
}
|
|
@@ -467,7 +470,6 @@ class GameObject {
|
|
|
467
470
|
}
|
|
468
471
|
destroy() {
|
|
469
472
|
if (!this.transform) {
|
|
470
|
-
console.error('Cannot destroy gameObject that have already been destroyed.');
|
|
471
473
|
return;
|
|
472
474
|
}
|
|
473
475
|
Array.from(this.transform.children).forEach(({ gameObject }) => {
|
|
@@ -1431,7 +1433,7 @@ const decorators = {
|
|
|
1431
1433
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IDEProp,
|
|
1432
1434
|
componentObserver,
|
|
1433
1435
|
};
|
|
1434
|
-
const version = '2.0.1-beta.
|
|
1436
|
+
const version = '2.0.1-beta.15';
|
|
1435
1437
|
console.log(`Eva.js version: ${version}`);
|
|
1436
1438
|
const RESOURCE_TYPE_STRATEGY = {};
|
|
1437
1439
|
|
package/dist/eva.js.cjs.prod.js
CHANGED
|
@@ -13,4 +13,4 @@ MERCHANTABLITY OR NON-INFRINGEMENT.
|
|
|
13
13
|
See the Apache Version 2.0 License for specific language governing permissions
|
|
14
14
|
and limitations under the License.
|
|
15
15
|
***************************************************************************** */
|
|
16
|
-
function E(e,t,s,r){var o,n=arguments.length,i=n<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,s):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,s,r);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(i=(n<3?o(i):n>3?o(t,s,i):o(t,s))||i);return n>3&&i&&Object.defineProperty(t,s,i),i}function g(e,t,s,r){return new(s||(s=Promise))((function(o,n){function i(e){try{c(r.next(e))}catch(e){n(e)}}function a(e){try{c(r.throw(e))}catch(e){n(e)}}function c(e){e.done?o(e.value):new s((function(t){t(e.value)})).then(i,a)}c((r=r.apply(e,t||[])).next())}))}class v extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex((t=>t===e));this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex((t=>t===e));t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}v.componentName="Transform",E([s.type("vector2"),s.step(1)],v.prototype,"position",void 0),E([s.type("size"),s.step(1)],v.prototype,"size",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"origin",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"anchor",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"scale",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"skew",void 0),E([s.type("number"),s.step(.1)],v.prototype,"rotation",void 0);var _=v;let b=0;class O{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++b,this.addComponent(_,t)}get transform(){return this.getComponent(_)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof O))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof O&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof i?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){var s,r;for(const o in p)(p[o]||{})[t]&&(null===(r=null===(s=h[o])||void 0===s?void 0:s.componentObserver)||void 0===r||r.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t}))}(r,r.name),function(e,t=e.name){if(t&&l[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of l[t]){const{property:r,key:o}=u(e,s.prop);f({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex((({name:t})=>t===e));if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),y(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach((({gameObject:e})=>{e.destroy()})),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}else console.error("Cannot destroy gameObject that have already been destroyed.")}}var R=O;var T=class{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find((t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD)))return void(this.events=this.events.filter((t=>t.component!==e)));this.events=this.events.filter((t=>t.component!==e))}const n=this.events.findIndex((o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r));n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}};var k=class{constructor(e){this.started=!1,this.componentObserver=new T,this.__systemDefaultParams=e,this.name=this.constructor.systemName}destroy(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)}};const S=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),C={originTime:0,playbackRate:1};class x{constructor(e,t){e instanceof x&&(t=e,e={}),e=Object.assign({},C,e),t&&(this._parent=t),this._createTime=S(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:S()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new x(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}var M=x;const N={autoStart:!0,frameRate:60};var P=class{constructor(e){e=Object.assign({},N,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new M({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}};var A,j=class extends R{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}};exports.LOAD_SCENE_MODE=void 0,(A=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",A.MULTI_CANVAS="MULTI_CANVAS";const D=e=>{if((e instanceof k||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${e.constructor.componentName} start error`,t):console.error(`${e.constructor.systemName} start error`,t)}}};var w,I,L=class extends n{constructor(){super(...arguments),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[]}init({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0}={}){return g(this,void 0,void 0,(function*(){if("undefined"!=typeof window&&window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new P({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length)for(const t of e)yield this.addSystem(t);r&&this.loadScene(new j("scene")),s&&this.start()}))}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{var t;const s=(null===(t=null==e?void 0:e.scene)||void 0===t?void 0:t.gameObjects)||[],r=null==e?void 0:e.multiScenes.map((({gameObjects:e})=>e));let o=[];for(const e of r)o=[...o,...e];return[...s,...o]})(this)}addSystem(e,s){return g(this,void 0,void 0,(function*(){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof k))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){p[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){l[s]=l[s]||[];const r=l[s];for(const o of e.observerInfo[s])-1===r.findIndex((e=>t.isEqual(e,o)))&&l[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof k&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{D(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{D(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}pauseScene({scene:e}){this.emit("pauseScene",{scene:e})}startScene({scene:e}){this.emit("startScene",{scene:e})}destroyScene({scene:e}){const t=this.multiScenes.findIndex((t=>t===e));if(t>-1){const e=this.multiScenes.splice(t,1)[0];this.emit("sceneDestroyed",{scene:e})}}};function V(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function $(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}class F extends n{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}exports.LOAD_EVENT=void 0,(w=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",w.PROGRESS="progress",w.LOADED="loaded",w.COMPLETE="complete",w.ERROR="error",exports.RESOURCE_TYPE=void 0,(I=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",I.SPRITE="SPRITE",I.SPRITE_ANIMATION="SPRITE_ANIMATION",I.AUDIO="AUDIO",I.VIDEO="VIDEO",I.FONT="FONT";const G=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):t&&(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new F({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}getResource(e){return g(this,void 0,void 0,(function*(){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}))}instance(e){return g(this,void 0,void 0,(function*(){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&(yield this.makeInstanceFunctions[t.type](t))}))}destroy(e){return g(this,void 0,void 0,(function*(){yield this._destroy(e)}))}_destroy(e,t=!1){return g(this,void 0,void 0,(function*(){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&(yield this.destroyInstanceFunctions[s.type](s))}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0,delete this.resourcesMap[e]}}))}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter((e=>!this.promiseMap[e]&&this.resourcesMap[e]));if(!s.length)return;const o={};s.forEach((e=>g(this,void 0,void 0,(function*(){var s;this.promiseMap[e]=new Promise((t=>o[e]=t));const n=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(n);for(const i in n.src){if("data"===n.src[i].type)n.data[i]=n.src[i].data,this.doComplete(e,o[e],t);else{let a=null===(s=n.src[i])||void 0===s?void 0:s.url;if(console.log(a),"string"==typeof a&&a.startsWith("//")&&(a=`https:${n.src[i].url}`),"atlas"===i){const s=r.Assets.load(n.src.image.url).catch((s=>{this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}));r.Assets.add({alias:a,src:a,data:{resolve:()=>s,imageTexture:yield s}})}else{const s={alias:a,src:a};if(n.type===exports.RESOURCE_TYPE.SPRITE||n.type===exports.RESOURCE_TYPE.SPRITE_ANIMATION){if("json"===n.src[i].type)try{const e=yield r.Assets.load(n.src.image.url);s.data={texture:e}}catch(s){console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}}else n.type===exports.RESOURCE_TYPE.FONT&&(s.data={family:e});r.Assets.add(s)}r.Assets.load(a).then((s=>{this.onLoad({preload:t,resource:{metadata:{key:i,name:e,resolves:o},data:s}})})).catch((s=>{console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}))}}}))))}doComplete(e,t,s=!1){return g(this,void 0,void 0,(function*(){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=yield this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}))}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every((e=>t.data[e]))}getLoader(e=!1){}onLoad({preload:e=!1,resource:t}){return g(this,void 0,void 0,(function*(){const{metadata:{key:s,name:r,resolves:o},data:n}=t,i=this.resourcesMap[r];i?(i.data[s]=n,this.doComplete(r,o[r],e)):console.warn("no resource data found")}))}onError({errMsg:e,preload:t=!1,resource:s}){return g(this,void 0,void 0,(function*(){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}))}},U={IDEProp:V,componentObserver:$},Y="2.0.1-beta.11";console.log(`Eva.js version: ${Y}`);exports.Component=c,exports.Game=L,exports.GameObject=R,exports.IDEProp=V,exports.RESOURCE_TYPE_STRATEGY={},exports.Scene=j,exports.System=k,exports.Transform=_,exports.componentObserver=$,exports.decorators=U,exports.resource=G,exports.version=Y;
|
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16
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function E(e,t,s,r){var o,n=arguments.length,i=n<3?t:null===r?r=Object.getOwnPropertyDescriptor(t,s):r;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)i=Reflect.decorate(e,t,s,r);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(i=(n<3?o(i):n>3?o(t,s,i):o(t,s))||i);return n>3&&i&&Object.defineProperty(t,s,i),i}function g(e,t,s,r){return new(s||(s=Promise))((function(o,n){function i(e){try{c(r.next(e))}catch(e){n(e)}}function a(e){try{c(r.throw(e))}catch(e){n(e)}}function c(e){e.done?o(e.value):new s((function(t){t(e.value)})).then(i,a)}c((r=r.apply(e,t||[])).next())}))}class v extends c{constructor(){super(...arguments),this.name="Transform",this._parent=null,this.inScene=!1,this.children=[],this.position={x:0,y:0},this.size={width:0,height:0},this.origin={x:0,y:0},this.anchor={x:0,y:0},this.scale={x:1,y:1},this.skew={x:0,y:0},this.rotation=0}init(e={}){const t=["position","size","origin","anchor","scale","skew"];for(const s of t)Object.assign(this[s],e[s]);this.rotation=e.rotation||this.rotation}set parent(e){e?e.addChild(this):this.parent&&this.parent.removeChild(this)}get parent(){return this._parent}addChild(e){if(e.parent===this){const t=this.children.findIndex((t=>t===e));this.children.splice(t,1)}else e.parent&&e.parent.removeChild(e);e._parent=this,this.children.push(e)}removeChild(e){const t=this.children.findIndex((t=>t===e));t>-1&&(this.children.splice(t,1),e._parent=null)}clearChildren(){this.children.length=0}}v.componentName="Transform",E([s.type("vector2"),s.step(1)],v.prototype,"position",void 0),E([s.type("size"),s.step(1)],v.prototype,"size",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"origin",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"anchor",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"scale",void 0),E([s.type("vector2"),s.step(.1)],v.prototype,"skew",void 0),E([s.type("number"),s.step(.1)],v.prototype,"rotation",void 0);var _=v;let b=0;class O{constructor(e,t){this._componentCache={},this.components=[],this.destroyed=!1,this._name=e,this.id=++b,this.addComponent(_,t)}get transform(){return this.getComponent(_)}get parent(){return this.transform&&this.transform.parent&&this.transform.parent.gameObject}get children(){return this.transform.children.map((e=>e.gameObject))}get name(){return this._name}set scene(e){if(this._scene===e)return;const t=this._scene;if(this._scene=e,this.transform&&this.transform.children)for(const t of this.transform.children)t.gameObject.scene=e;e?e.addGameObject(this):t&&t.removeGameObject(this)}get scene(){return this._scene}addChild(e){if(e&&e.transform&&e!==this){if(!(e instanceof O))throw new Error("addChild only receive GameObject");if(!this.transform)throw new Error(`gameObject '${this.name}' has been destroy`);e.transform.parent=this.transform,e.scene=this.scene}}removeChild(e){return e instanceof O&&e.parent&&e.parent===this?(e.transform.parent=null,e.scene=null,e):e}addComponent(e,t){if(this.destroyed)return;const s=function(e){return e instanceof i?e.name:e instanceof Function?e.componentName:void 0}(e);if(this._componentCache[s])return;let r;if(e instanceof Function)r=new e(t);else{if(!(e instanceof c))throw new Error("addComponent recieve Component and Component Constructor");r=e}if(r.gameObject)throw new Error(`component has been added on gameObject ${r.gameObject.name}`);return r.gameObject=this,r.init&&r.init(r.__componentDefaultParams),function(e,t=e.name){var s,r;for(const o in p)(p[o]||{})[t]&&(null===(r=null===(s=h[o])||void 0===s?void 0:s.componentObserver)||void 0===r||r.add({component:e,type:exports.OBSERVER_TYPE.ADD,componentName:t}))}(r,r.name),function(e,t=e.name){if(t&&l[t]){if(!(e&&(s=e,s&&s.constructor&&"componentName"in s.constructor)))throw new Error("component param must be an instance of Component");var s;if(!e.gameObject||!e.gameObject.id)throw new Error("component should be add to a gameObject");for(const s of l[t]){const{property:r,key:o}=u(e,s.prop);f({obj:r,key:o,prop:s,component:e,componentName:t})}}}(r,r.name),this.components.push(r),this._componentCache[s]=r,r.awake&&r.awake(),r}removeComponent(e){let t;if("string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),"Transform"===t)throw new Error("Transform can't be removed");return this._removeComponent(t)}_removeComponent(e){const t=this.components.findIndex((({name:t})=>t===e));if(-1===t)return;const s=this.components.splice(t,1)[0];return delete this._componentCache[e],delete s.__componentDefaultParams,s.onDestroy&&s.onDestroy(),y(s,e),s.gameObject=void 0,s}getComponent(e){let t;return"string"==typeof e?t=e:e instanceof c?t=e.name:e.componentName&&(t=e.componentName),void 0!==this._componentCache[t]?this._componentCache[t]:void 0}remove(){if(this.parent)return this.parent.removeChild(this)}destroy(){if(this.transform){Array.from(this.transform.children).forEach((({gameObject:e})=>{e.destroy()})),this.remove(),this.transform.clearChildren();for(const e in this._componentCache)this._removeComponent(e);this.components.length=0,this.destroyed=!0}}}var R=O;var T=class{constructor(){this.events=[]}add({component:e,prop:s,type:r,componentName:o}){if(r===exports.OBSERVER_TYPE.REMOVE){if(this.events.find((t=>t.component===e&&t.type===exports.OBSERVER_TYPE.ADD)))return void(this.events=this.events.filter((t=>t.component!==e)));this.events=this.events.filter((t=>t.component!==e))}const n=this.events.findIndex((o=>o.component===e&&t.isEqual(o.prop,s)&&o.type===r));n>-1&&this.events.splice(n,1),this.events.push({gameObject:e.gameObject,component:e,prop:s,type:r,componentName:o})}getChanged(){return this.events}get changed(){return this.events}clear(){const e=this.events;return this.events=[],e}};var k=class{constructor(e){this.started=!1,this.componentObserver=new T,this.__systemDefaultParams=e,this.name=this.constructor.systemName}destroy(){var e;this.componentObserver=null,this.__systemDefaultParams=null,null===(e=this.onDestroy)||void 0===e||e.call(this)}};const S=function(){let e=null;return e=Date.now?Date.now:()=>(new Date).getTime(),e}(),x={originTime:0,playbackRate:1};class C{constructor(e,t){e instanceof C&&(t=e,e={}),e=Object.assign({},x,e),t&&(this._parent=t),this._createTime=S(),this._timeMark=[{globalTime:this.globalTime,localTime:-e.originTime,entropy:-e.originTime,playbackRate:e.playbackRate,globalEntropy:0}],this._parent&&(this._timeMark[0].globalEntropy=this._parent.entropy),this._playbackRate=e.playbackRate}get globalTime(){return this.parent?this.parent.currentTime:S()-this._createTime}get parent(){return this._parent}get lastTimeMark(){return this._timeMark[this._timeMark.length-1]}markTime({time:e=this.currentTime,entropy:t=this.entropy,playbackRate:s=this.playbackRate}={}){const r={globalTime:this.globalTime,localTime:e,entropy:t,playbackRate:s,globalEntropy:this.globalEntropy};this._timeMark.push(r)}get currentTime(){const{localTime:e,globalTime:t}=this.lastTimeMark;return e+(this.globalTime-t)*this.playbackRate}set currentTime(e){this.markTime({time:e})}get globalEntropy(){return this._parent?this._parent.entropy:this.globalTime}get entropy(){const{entropy:e,globalEntropy:t}=this.lastTimeMark;return e+Math.abs((this.globalEntropy-t)*this.playbackRate)}set entropy(e){if(this.entropy>e){const t=this.seekTimeMark(e);this._timeMark.length=t+1}this.markTime({entropy:e})}fork(e){return new C(e,this)}seekGlobalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{entropy:r,playbackRate:o,globalTime:n}=s;return n+(e-r)/Math.abs(o)}seekLocalTime(e){const t=this.seekTimeMark(e),s=this._timeMark[t],{localTime:r,entropy:o,playbackRate:n}=s;return n>0?r+(e-o):r-(e-o)}seekTimeMark(e){const t=this._timeMark;let s=0,r=t.length-1;if(e<=t[s].entropy)return s;if(e>=t[r].entropy)return r;let o=Math.floor((s+r)/2);for(;o>s&&o<r;){if(e===t[o].entropy)return o;e<t[o].entropy?r=o:e>t[o].entropy&&(s=o),o=Math.floor((s+r)/2)}return s}get playbackRate(){return this._playbackRate}set playbackRate(e){e!==this.playbackRate&&(this.markTime({playbackRate:e}),this._playbackRate=e)}get paused(){if(0===this.playbackRate)return!0;let e=this.parent;for(;e;){if(0===e.playbackRate)return!0;e=e.parent}return!1}}var M=C;const N={autoStart:!0,frameRate:60};var P=class{constructor(e){e=Object.assign({},N,e),this._frameCount=0,this._frameDuration=1e3/e.frameRate,this.autoStart=e.autoStart,this.frameRate=e.frameRate,this.timeline=new M({originTime:0,playbackRate:1}),this._lastFrameTime=this.timeline.currentTime,this._tickers=new Set,this._requestId=null,this._ticker=()=>{this._started&&(this._requestId=requestAnimationFrame(this._ticker),this.update())},this.autoStart&&this.start()}update(){const e=this.timeline.currentTime,t=e-this._lastFrameTime;if(t>=this._frameDuration){const s=e-t%this._frameDuration,r=s-this._lastFrameTime;this._lastFrameTime=s;const o={deltaTime:r,time:s,currentTime:s,frameCount:++this._frameCount,fps:Math.round(1e3/r)};for(const e of this._tickers)"function"==typeof e&&e(o)}}add(e){this._tickers.add(e)}remove(e){this._tickers.delete(e)}start(){this._started||(this._started=!0,this.timeline.playbackRate=1,this._requestId=requestAnimationFrame(this._ticker))}pause(){this._started=!1,this.timeline.playbackRate=0}setPlaybackRate(e){this.timeline.playbackRate=e}};var A,j=class extends R{constructor(e,t){super(e,t),this.gameObjects=[],this.scene=this}addGameObject(e){this.gameObjects.push(e),e.transform&&(e.transform.inScene=!0)}removeGameObject(e){const t=this.gameObjects.indexOf(e);-1!==t&&(e.transform&&(e.transform.inScene=!1),this.gameObjects.splice(t,1))}destroy(){this.scene=null,super.destroy(),this.gameObjects=null,this.canvas=null}};exports.LOAD_SCENE_MODE=void 0,(A=exports.LOAD_SCENE_MODE||(exports.LOAD_SCENE_MODE={})).SINGLE="SINGLE",A.MULTI_CANVAS="MULTI_CANVAS";const D=e=>{if((e instanceof k||e instanceof c)&&!e.started){e.started=!0;try{e.start&&e.start()}catch(t){e instanceof c?console.error(`${e.constructor.componentName} start error`,t):console.error(`${e.constructor.systemName} start error`,t)}}};var w,I,L=class extends n{constructor(){super(...arguments),this.playing=!1,this.started=!1,this.multiScenes=[],this.systems=[]}init({systems:e,frameRate:t=60,autoStart:s=!0,needScene:r=!0}={}){return g(this,void 0,void 0,(function*(){if("undefined"!=typeof window&&window.__EVA_INSPECTOR_ENV__&&(window.__EVA_GAME_INSTANCE__=this),this.ticker=new P({autoStart:!1,frameRate:t}),this.initTicker(),e&&e.length)for(const t of e)yield this.addSystem(t);r&&this.loadScene(new j("scene")),s&&this.start()}))}get scene(){return this._scene}set scene(e){this._scene=e}get gameObjects(){return(e=>{var t;const s=(null===(t=null==e?void 0:e.scene)||void 0===t?void 0:t.gameObjects)||[],r=null==e?void 0:e.multiScenes.map((({gameObjects:e})=>e));let o=[];for(const e of r)o=[...o,...e];return[...s,...o]})(this)}addSystem(e,s){return g(this,void 0,void 0,(function*(){let r;if(e instanceof Function)r=new e(s);else{if(!(e instanceof k))return void console.warn("can only add System");r=e}if(!this.systems.find((e=>e.constructor===r.constructor))){r.game=this,r.init&&(yield r.init(r.__systemDefaultParams)),function(e,t){p[t.systemName]=t.observerInfo,h[t.systemName]=e}(r,r.constructor),function(e){const s=[];e instanceof Array?s.push(...e):s.push(e);for(const e of s)for(const s in e.observerInfo){l[s]=l[s]||[];const r=l[s];for(const o of e.observerInfo[s])-1===r.findIndex((e=>t.isEqual(e,o)))&&l[s].push(o)}}(r.constructor);try{r.awake&&r.awake()}catch(e){console.error(`${r.constructor.systemName} awake error`,e)}return this.systems.push(r),r}console.warn(`${r.constructor.systemName} System has been added`)}))}removeSystem(e){if(!e)return;let t=-1;"string"==typeof e?t=this.systems.findIndex((t=>t.name===e)):e instanceof Function?t=this.systems.findIndex((t=>t.constructor===e)):e instanceof k&&(t=this.systems.findIndex((t=>t===e))),t>-1&&(this.systems[t].destroy&&this.systems[t].destroy(),this.systems.splice(t,1))}getSystem(e){return this.systems.find((t=>"string"==typeof e?t.name===e:t instanceof e))}pause(){this.playing&&(this.playing=!1,this.ticker.pause(),this.triggerPause())}start(){this.playing||(this.playing=!0,this.started=!0,this.ticker.start())}resume(){this.playing||(this.playing=!0,this.ticker.start(),this.triggerResume())}initTicker(){this.ticker.add((e=>{this.scene&&((e,t=[])=>{for(const s of t)for(const t of s.components)try{D(t),t.update&&t.update(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} update error`,e)}for(const s of t)for(const t of s.components)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`gameObject: ${s.name} ${t.name} lateUpdate error`,e)}})(e,this.gameObjects);for(const t of this.systems)try{D(t),t.update&&t.update(e)}catch(e){console.error(`${t.constructor.systemName} update error`,e)}for(const t of this.systems)try{t.lateUpdate&&t.lateUpdate(e)}catch(e){console.error(`${t.constructor.systemName} lateUpdate error`,e)}}))}triggerResume(){(e=>{for(const t of e)for(const e of t.components)try{e.onResume&&e.onResume()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onResume&&e.onResume()}catch(t){console.error(`${e.constructor.systemName}, onResume error`,t)}}triggerPause(){(e=>{for(const t of e)for(const e of t.components)try{e.onPause&&e.onPause()}catch(s){console.error(`gameObject: ${t.name}, ${e.name}, onResume error`,s)}})(this.gameObjects);for(const e of this.systems)try{e.onPause&&e.onPause()}catch(t){console.error(`${e.constructor.systemName}, onPause error`,t)}}destroySystems(){for(const e of[...this.systems])this.removeSystem(e);this.systems.length=0}destroy(){this.removeAllListeners(),this.pause(),this.scene.destroy(),this.destroySystems(),this.ticker=null,this.scene=null,this.canvas=null,this.multiScenes=null}loadScene({scene:e,mode:t=exports.LOAD_SCENE_MODE.SINGLE,params:s={}}){if(e){switch(t){case exports.LOAD_SCENE_MODE.SINGLE:this.scene=e;break;case exports.LOAD_SCENE_MODE.MULTI_CANVAS:this.multiScenes.push(e)}this.emit("sceneChanged",{scene:e,mode:t,params:s})}}pauseScene({scene:e}){this.emit("pauseScene",{scene:e})}startScene({scene:e}){this.emit("startScene",{scene:e})}destroyScene({scene:e}){const t=this.multiScenes.findIndex((t=>t===e));if(t>-1){const e=this.multiScenes.splice(t,1)[0];this.emit("sceneDestroyed",{scene:e})}}};function V(e,t){e.constructor.IDEProps||(e.constructor.IDEProps=[]),e.constructor.IDEProps.push(t)}function $(e={}){return function(t){if(!t.observerInfo){for(const t in e)for(const s in e[t]){let r;"string"==typeof e[t][s]&&(e[t][s]=[e[t][s]]),Array.isArray(e[t][s])&&(r={prop:e[t][s],deep:!1},e[t][s]=r),r=e[t][s],"string"==typeof r.prop&&(r.prop=[r.prop])}t.observerInfo=e}}}class F extends n{constructor({resource:e,resourceTotal:t}){super(),this.progress=0,this.resourceTotal=0,this.resourceLoadedCount=0,this.resource=e,this.resourceTotal=t,0===t&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}onStart(){this.resource.emit(exports.LOAD_EVENT.START,this)}onProgress(e){this.resourceLoadedCount++,this.progress=Math.floor(this.resourceLoadedCount/this.resourceTotal*100)/100,e.success?this.resource.emit(exports.LOAD_EVENT.LOADED,this,e):this.resource.emit(exports.LOAD_EVENT.ERROR,this,e),this.resource.emit(exports.LOAD_EVENT.PROGRESS,this,e),this.resourceLoadedCount===this.resourceTotal&&this.resource.emit(exports.LOAD_EVENT.COMPLETE,this)}}exports.LOAD_EVENT=void 0,(w=exports.LOAD_EVENT||(exports.LOAD_EVENT={})).START="start",w.PROGRESS="progress",w.LOADED="loaded",w.COMPLETE="complete",w.ERROR="error",exports.RESOURCE_TYPE=void 0,(I=exports.RESOURCE_TYPE||(exports.RESOURCE_TYPE={})).IMAGE="IMAGE",I.SPRITE="SPRITE",I.SPRITE_ANIMATION="SPRITE_ANIMATION",I.AUDIO="AUDIO",I.VIDEO="VIDEO",I.FONT="FONT";const G=new class extends n{constructor(e){super(),this.timeout=6e3,this.preProcessResourceHandlers=[],this.resourcesMap={},this.makeInstanceFunctions={},this.destroyInstanceFunctions={},this.promiseMap={},e&&"number"==typeof e.timeout&&(this.timeout=e.timeout)}loadConfig(e){this.addResource(e),this.preload()}loadSingle(e){return this.addResource([e]),this.getResource(e.name)}addResource(e){if(!e||e.length<1)console.warn("no resources");else for(const t of e)this.resourcesMap[t.name]?console.warn(t.name+" was already added"):t&&(this.resourcesMap[t.name]=t,this.resourcesMap[t.name].data={})}addPreProcessResourceHandler(e){this.preProcessResourceHandlers.push(e)}removePreProcessResourceHandler(e){this.preProcessResourceHandlers.splice(this.preProcessResourceHandlers.indexOf(e),1)}preload(){const e=[];for(const t in this.resourcesMap){const s=this.resourcesMap[t];!s.preload||s.complete||this.promiseMap[t]||e.push(s.name)}this.progress=new F({resource:this,resourceTotal:e.length}),this.loadResource({names:e,preload:!0})}getResource(e){return g(this,void 0,void 0,(function*(){return this.loadResource({names:[e]}),this.promiseMap[e]||Promise.resolve({})}))}instance(e){return g(this,void 0,void 0,(function*(){const t=this.resourcesMap[e];return this.makeInstanceFunctions[t.type]&&(yield this.makeInstanceFunctions[t.type](t))}))}destroy(e){return g(this,void 0,void 0,(function*(){yield this._destroy(e)}))}_destroy(e,t=!1){return g(this,void 0,void 0,(function*(){const s=this.resourcesMap[e];if(s){if(!t)try{this.destroyInstanceFunctions[s.type]&&(yield this.destroyInstanceFunctions[s.type](s))}catch(e){console.warn(`destroy resource ${s.name} error with '${e.message}'`)}delete this.promiseMap[e],s.data={},s.complete=!1,s.instance=void 0,delete this.resourcesMap[e]}}))}registerResourceType(e,t=e){if(exports.RESOURCE_TYPE[e])throw new Error(`The type ${e} already exists in RESOURCE_TYPE`);exports.RESOURCE_TYPE[e]=t}registerInstance(e,t){this.makeInstanceFunctions[e]=t}registerDestroy(e,t){this.destroyInstanceFunctions[e]=t}loadResource({names:e=[],preload:t=!1}){const s=e.filter((e=>!this.promiseMap[e]&&this.resourcesMap[e]));if(!s.length)return;const o={};s.forEach((e=>g(this,void 0,void 0,(function*(){var s;this.promiseMap[e]=new Promise((t=>o[e]=t));const n=this.resourcesMap[e];for(const e of this.preProcessResourceHandlers)e(n);for(const i in n.src){if("data"===n.src[i].type)n.data[i]=n.src[i].data,this.doComplete(e,o[e],t);else{let a=null===(s=n.src[i])||void 0===s?void 0:s.url;if(console.log(a),"string"==typeof a&&a.startsWith("//")&&(a=`https:${n.src[i].url}`),"atlas"===i){const s=r.Assets.load(n.src.image.url).catch((s=>{this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}));r.Assets.add({alias:a,src:a,data:{resolve:()=>s,imageTexture:yield s}})}else{const s={alias:a,src:a};if(n.type===exports.RESOURCE_TYPE.SPRITE||n.type===exports.RESOURCE_TYPE.SPRITE_ANIMATION){if("json"===n.src[i].type)try{const e=yield r.Assets.load(n.src.image.url);s.data={texture:e}}catch(s){console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}}else n.type===exports.RESOURCE_TYPE.FONT&&(s.data={family:e});r.Assets.add(s)}r.Assets.load(a).then((s=>{this.onLoad({preload:t,resource:{metadata:{key:i,name:e,resolves:o},data:s}})})).catch((s=>{console.log(">>>E",s),this.onError({preload:t,errMsg:s.message,resource:{metadata:{key:i,name:e,resolves:o}}})}))}}}))))}doComplete(e,t,s=!1){return g(this,void 0,void 0,(function*(){const r=this.resourcesMap[e],o={name:e,resource:this.resourcesMap[e],success:!0};if(this.checkAllLoaded(e))try{r.instance=yield this.instance(e),r.complete=!0,s&&this.progress.onProgress(o),t(r)}catch(e){console.error(e),r.complete=!1,s&&(o.errMsg=e.message,o.success=!1,this.progress.onProgress(o)),t({})}}))}checkAllLoaded(e){const t=this.resourcesMap[e];return Array.from(Object.keys(t.src)).every((e=>t.data[e]))}getLoader(e=!1){}onLoad({preload:e=!1,resource:t}){return g(this,void 0,void 0,(function*(){const{metadata:{key:s,name:r,resolves:o},data:n}=t,i=this.resourcesMap[r];i?(i.data[s]=n,this.doComplete(r,o[r],e)):console.warn("no resource data found")}))}onError({errMsg:e,preload:t=!1,resource:s}){return g(this,void 0,void 0,(function*(){const{metadata:{name:r,resolves:o}}=s;if(this._destroy(r,!0),o[r]({}),t){const t={name:r,resource:this.resourcesMap[r],success:!1,errMsg:e};this.progress.onProgress(t)}}))}},U={IDEProp:V,componentObserver:$},Y="2.0.1-beta.15";console.log(`Eva.js version: ${Y}`);exports.Component=c,exports.Game=L,exports.GameObject=R,exports.IDEProp=V,exports.RESOURCE_TYPE_STRATEGY={},exports.Scene=j,exports.System=k,exports.Transform=_,exports.componentObserver=$,exports.decorators=U,exports.resource=G,exports.version=Y;
|
package/dist/eva.js.d.ts
CHANGED
|
@@ -103,6 +103,7 @@ export declare class GameObject {
|
|
|
103
103
|
constructor(name: string, obj?: TransformParams);
|
|
104
104
|
get transform(): Transform;
|
|
105
105
|
get parent(): GameObject;
|
|
106
|
+
get children(): GameObject[];
|
|
106
107
|
get name(): string;
|
|
107
108
|
set scene(val: Scene);
|
|
108
109
|
get scene(): Scene;
|
|
@@ -437,6 +438,6 @@ declare interface Vector2 {
|
|
|
437
438
|
y: number;
|
|
438
439
|
}
|
|
439
440
|
|
|
440
|
-
export declare const version = "2.0.1-beta.
|
|
441
|
+
export declare const version = "2.0.1-beta.15";
|
|
441
442
|
|
|
442
443
|
export { }
|
package/dist/eva.js.esm.js
CHANGED
|
@@ -336,6 +336,9 @@ class GameObject {
|
|
|
336
336
|
get parent() {
|
|
337
337
|
return this.transform && this.transform.parent && this.transform.parent.gameObject;
|
|
338
338
|
}
|
|
339
|
+
get children() {
|
|
340
|
+
return this.transform.children.map(child => child.gameObject);
|
|
341
|
+
}
|
|
339
342
|
get name() {
|
|
340
343
|
return this._name;
|
|
341
344
|
}
|
|
@@ -459,7 +462,6 @@ class GameObject {
|
|
|
459
462
|
}
|
|
460
463
|
destroy() {
|
|
461
464
|
if (!this.transform) {
|
|
462
|
-
console.error('Cannot destroy gameObject that have already been destroyed.');
|
|
463
465
|
return;
|
|
464
466
|
}
|
|
465
467
|
Array.from(this.transform.children).forEach(({ gameObject }) => {
|
|
@@ -1423,7 +1425,7 @@ const decorators = {
|
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|
1423
1425
|
IDEProp,
|
|
1424
1426
|
componentObserver,
|
|
1425
1427
|
};
|
|
1426
|
-
const version = '2.0.1-beta.
|
|
1428
|
+
const version = '2.0.1-beta.15';
|
|
1427
1429
|
console.log(`Eva.js version: ${version}`);
|
|
1428
1430
|
const RESOURCE_TYPE_STRATEGY = {};
|
|
1429
1431
|
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