@eva/eva.js 1.2.7-fix.5 → 1.2.7-fix.6

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package/dist/eva.js.d.ts CHANGED
@@ -1,5 +1,16 @@
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+ import { AbstractLoadStrategy } from 'resource-loader';
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+ import { AudioLoadStrategy } from 'resource-loader';
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  import EE from 'eventemitter3';
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  import EventEmitter from 'eventemitter3';
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+ import { ImageLoadStrategy } from 'resource-loader';
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+ import { Loader } from 'resource-loader';
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+ import { MediaElementLoadStrategy } from 'resource-loader';
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+ import { Resource as Resource_2 } from 'resource-loader';
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+ import { ResourceState } from 'resource-loader';
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+ import { ResourceType } from 'resource-loader';
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+ import { VideoLoadStrategy } from 'resource-loader';
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+ import { XhrLoadStrategy } from 'resource-loader';
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+ import { XhrResponseType } from 'resource-loader';
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  export declare class Component<T extends ComponentParams = {}> extends EventEmitter {
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  static componentName: string;
@@ -68,9 +79,9 @@ export declare class Game extends EventEmitter {
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  set scene(scene: Scene);
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  get gameObjects(): any[];
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  addSystem<T extends System>(S: T): T;
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- addSystem<T extends SystemType>(S: T, obj?: any): InstanceType<T>;
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- removeSystem(system: System | SystemType | string): void;
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- getSystem(S: SystemType | string): System;
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+ addSystem<T extends System>(S: SystemConstructor<T>, obj?: ConstructorParameters<SystemConstructor<T>>): T;
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+ removeSystem<S extends System>(system: S | SystemConstructor<S> | string): void;
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+ getSystem<T extends System>(S: SystemConstructor<T> | string): T;
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  pause(): void;
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  start(): void;
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  resume(): void;
@@ -88,6 +99,7 @@ export declare class GameObject {
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  private _componentCache;
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  id: number;
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  components: Component<ComponentParams>[];
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+ destroyed: boolean;
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  constructor(name: string, obj?: TransformParams);
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  get transform(): Transform;
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  get parent(): GameObject;
@@ -133,7 +145,26 @@ export declare enum LOAD_SCENE_MODE {
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  declare interface LoadSceneParams {
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  scene: Scene;
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  mode?: LOAD_SCENE_MODE;
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- params?: any;
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+ params?: {
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+ width?: number;
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+ height?: number;
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+ canvas?: HTMLCanvasElement;
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+ renderType?: number;
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+ autoStart?: boolean;
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+ sharedTicker?: boolean;
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+ sharedLoader?: boolean;
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+ transparent?: boolean;
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+ antialias?: boolean;
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+ preserveDrawingBuffer?: boolean;
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+ resolution?: number;
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+ backgroundColor?: number;
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+ clearBeforeRender?: boolean;
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+ roundPixels?: boolean;
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+ forceFXAA?: boolean;
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+ legacy?: boolean;
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+ autoResize?: boolean;
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+ powerPreference?: "high-performance";
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+ };
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  }
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  declare type observableKeys = string | string[];
@@ -165,6 +196,8 @@ export declare interface PluginStruct {
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  Systems?: typeof System[];
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  }
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+ declare type PreProcessResourceHandler = (res: ResourceBase) => void;
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+
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  declare class Progress extends EE {
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  progress: number;
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  resourceTotal: number;
@@ -187,7 +220,8 @@ declare interface PureObserverProp {
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  declare class Resource extends EE {
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  timeout: number;
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- private resourcesMap;
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+ private preProcessResourceHandlers;
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+ resourcesMap: Record<ResourceName, ResourceStruct>;
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  private makeInstanceFunctions;
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  private destroyInstanceFunctions;
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  private promiseMap;
@@ -199,17 +233,20 @@ declare class Resource extends EE {
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  loadConfig(resources: ResourceBase[]): void;
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  loadSingle(resource: ResourceBase): Promise<ResourceStruct>;
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  addResource(resources: ResourceBase[]): void;
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+ addPreProcessResourceHandler(handler: PreProcessResourceHandler): void;
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+ removePreProcessResourceHandler(handler: PreProcessResourceHandler): void;
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  preload(): void;
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  getResource(name: string): Promise<ResourceStruct>;
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  private instance;
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  destroy(name: string): Promise<void>;
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  private _destroy;
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+ registerResourceType(type: string, value?: string): void;
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  registerInstance(type: RESOURCE_TYPE | string, callback: ResourceProcessFn): void;
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  registerDestroy(type: RESOURCE_TYPE | string, callback: ResourceProcessFn): void;
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  private loadResource;
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  doComplete(name: any, resolve: any, preload?: boolean): Promise<void>;
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  checkAllLoaded(name: any): boolean;
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- getLoader(preload?: boolean): any;
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+ getLoader(preload?: boolean): Loader;
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  private onLoad;
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  private onError;
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  }
@@ -220,16 +257,18 @@ export declare enum RESOURCE_TYPE {
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  'IMAGE' = "IMAGE",
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  'SPRITE' = "SPRITE",
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  'SPRITE_ANIMATION' = "SPRITE_ANIMATION",
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- 'DRAGONBONE' = "DRAGONBONE",
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- 'SPINE' = "SPINE",
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  'AUDIO' = "AUDIO",
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  'VIDEO' = "VIDEO"
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  }
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+ export declare const RESOURCE_TYPE_STRATEGY: {
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+ [type: string]: new (...args: any[]) => AbstractLoadStrategy;
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+ };
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+
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  export declare interface ResourceBase {
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- name?: string;
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- type?: RESOURCE_TYPE;
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- src?: {
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+ name: string;
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+ type: RESOURCE_TYPE;
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+ src: {
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  json?: SrcBase;
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  image?: SrcBase;
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  tex?: SrcBase;
@@ -242,6 +281,22 @@ export declare interface ResourceBase {
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  preload?: boolean;
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  }
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+ export declare const resourceLoader: {
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+ AbstractLoadStrategy: typeof AbstractLoadStrategy;
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+ AudioLoadStrategy: typeof AudioLoadStrategy;
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+ ImageLoadStrategy: typeof ImageLoadStrategy;
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+ XhrResponseType: typeof XhrResponseType;
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+ MediaElementLoadStrategy: typeof MediaElementLoadStrategy;
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+ VideoLoadStrategy: typeof VideoLoadStrategy;
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+ XhrLoadStrategy: typeof XhrLoadStrategy;
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+ Loader: typeof Loader;
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+ Resource: typeof Resource_2;
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+ ResourceType: typeof ResourceType;
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+ ResourceState: typeof ResourceState;
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+ };
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+
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+ declare type ResourceName = string;
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+
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  declare type ResourceProcessFn = (resource: ResourceStruct) => any;
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  declare interface ResourceStruct extends ResourceBase {
@@ -271,22 +326,29 @@ declare interface Size2 {
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  height: number;
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  }
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+ declare interface Size2_2 {
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+ width: number;
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+ height: number;
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+ }
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+
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  declare interface SrcBase {
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  type: string;
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  url?: string;
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  data?: any;
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+ size?: Size2_2;
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+ texture?: TextureBase[] | TextureBase;
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  }
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- export declare class System {
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+ export declare class System<T extends {} = {}> {
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  static systemName: string;
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  name: string;
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  static observerInfo: PureObserverInfo;
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  componentObserver: ComponentObserver;
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  game: Game;
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  started: boolean;
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- __systemDefaultParams: any;
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- constructor(params?: any);
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- init?(param?: any): void;
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+ __systemDefaultParams: T;
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+ constructor(params?: T);
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+ init?(param?: T): void;
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  awake?(): void;
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  start?(): void;
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  update?(e: UpdateParams): void;
@@ -297,7 +359,17 @@ export declare class System {
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  destroy(): void;
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  }
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- declare type SystemType = typeof System;
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+ export declare interface SystemConstructor<T extends System = System> {
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+ systemName: string;
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+ observerInfo: PureObserverInfo;
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+ new (params?: any): T;
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+ }
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+
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+ declare interface TextureBase {
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+ type: string;
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+ url: string;
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+ size?: Size2_2;
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+ }
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  declare class Ticker {
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  autoStart: boolean;
@@ -316,6 +388,7 @@ declare class Ticker {
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  remove(fn: any): void;
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  start(): void;
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  pause(): void;
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+ setPlaybackRate(rate: number): void;
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  }
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  declare interface TickerOptions {
@@ -378,4 +451,6 @@ declare interface Vector2 {
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  y: number;
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  }
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+ export declare const version = "1.2.7-fix.5";
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+
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  export { }
@@ -1898,7 +1898,7 @@ var decorators = {
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  IDEProp: IDEProp,
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  componentObserver: componentObserver,
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  };
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- var version = '1.2.7-fix.2';
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+ var version = '1.2.7-fix.5';
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  console.log("Eva.js version: " + version);
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  export { Component$1 as Component, Game$1 as Game, GameObject$1 as GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene$1 as Scene, System$1 as System, Transform$1 as Transform, componentObserver, decorators, resource, resourceLoader, version };