@eva/eva.js 1.2.1-type.2 → 1.2.2-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,8 @@
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- import EventEmitter from 'eventemitter3';
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- import { isEqual, isObject } from 'lodash-es';
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- import { type, step } from '@eva/inspector-decorator';
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- import { AbstractLoadStrategy, AudioLoadStrategy, ImageLoadStrategy, XhrResponseType, MediaElementLoadStrategy, VideoLoadStrategy, XhrLoadStrategy, Loader, Resource as Resource$1, ResourceType, ResourceState } from 'resource-loader';
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-
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+ import EventEmitter from 'eventemitter3';
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+ import { isEqual, isObject } from 'lodash-es';
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+ import { type, step } from '@eva/inspector-decorator';
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+ import { AbstractLoadStrategy, AudioLoadStrategy, ImageLoadStrategy, XhrResponseType, MediaElementLoadStrategy, VideoLoadStrategy, XhrLoadStrategy, Loader, Resource as Resource$1, ResourceType, ResourceState } from 'resource-loader';
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+
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  /*! *****************************************************************************
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  Copyright (c) Microsoft Corporation. All rights reserved.
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  Licensed under the Apache License, Version 2.0 (the "License"); you may not use
@@ -108,8 +108,8 @@ function __spread() {
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  for (var ar = [], i = 0; i < arguments.length; i++)
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  ar = ar.concat(__read(arguments[i]));
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  return ar;
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- }
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-
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+ }
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+
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  function getComponentName(component) {
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  if (component instanceof Component) {
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  return component.name;
@@ -129,8 +129,8 @@ var Component = (function (_super) {
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  }
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  return Component;
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  }(EventEmitter));
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- var Component$1 = Component;
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-
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+ var Component$1 = Component;
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+
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  var ObserverType;
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  (function (ObserverType) {
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  ObserverType["ADD"] = "ADD";
@@ -357,8 +357,8 @@ function observerRemoved(component, componentName) {
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  function setSystemObserver(system, S) {
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  observerInfos[S.systemName] = S.observerInfo;
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  systemInstance[S.systemName] = system;
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- }
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-
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+ }
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+
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  var Transform = (function (_super) {
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  __extends(Transform, _super);
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  function Transform() {
@@ -462,8 +462,8 @@ var Transform = (function (_super) {
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  ], Transform.prototype, "rotation", void 0);
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  return Transform;
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  }(Component$1));
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- var Transform$1 = Transform;
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-
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+ var Transform$1 = Transform;
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+
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  var _id = 0;
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  function getId() {
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  return ++_id;
@@ -645,8 +645,8 @@ var GameObject = (function () {
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  };
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  return GameObject;
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  }());
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- var GameObject$1 = GameObject;
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-
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+ var GameObject$1 = GameObject;
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+
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  var ComponentObserver = (function () {
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  function ComponentObserver() {
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  this.events = [];
@@ -688,8 +688,8 @@ var ComponentObserver = (function () {
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  };
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  return ComponentObserver;
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  }());
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- var ComponentObserver$1 = ComponentObserver;
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-
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+ var ComponentObserver$1 = ComponentObserver;
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+
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  var System = (function () {
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  function System(params) {
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  this.started = false;
@@ -705,8 +705,8 @@ var System = (function () {
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  };
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  return System;
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  }());
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- var System$1 = System;
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-
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+ var System$1 = System;
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+
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  function createNowTime() {
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  var nowtime = null;
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  if (Date.now) {
@@ -716,8 +716,8 @@ function createNowTime() {
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  nowtime = function () { return new Date().getTime(); };
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  }
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  return nowtime;
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- }
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-
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+ }
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+
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  var _nowtime = createNowTime();
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  var defaultOptions$1 = {
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  originTime: 0,
@@ -883,8 +883,8 @@ var Timeline = (function () {
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  });
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  return Timeline;
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  }());
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- var Timeline$1 = Timeline;
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-
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+ var Timeline$1 = Timeline;
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+
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  var defaultOptions = {
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  autoStart: true,
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  frameRate: 60,
@@ -965,8 +965,8 @@ var Ticker = (function () {
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  };
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  return Ticker;
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  }());
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- var Ticker$1 = Ticker;
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-
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+ var Ticker$1 = Ticker;
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+
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  var Scene = (function (_super) {
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  __extends(Scene, _super);
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  function Scene(name, obj) {
@@ -998,8 +998,8 @@ var Scene = (function (_super) {
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  };
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  return Scene;
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  }(GameObject$1));
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- var Scene$1 = Scene;
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-
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+ var Scene$1 = Scene;
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+
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  var LOAD_SCENE_MODE;
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  (function (LOAD_SCENE_MODE) {
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  LOAD_SCENE_MODE["SINGLE"] = "SINGLE";
@@ -1446,15 +1446,15 @@ var Game = (function (_super) {
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  };
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  return Game;
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  }(EventEmitter));
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- var Game$1 = Game;
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-
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+ var Game$1 = Game;
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+
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  function IDEProp(target, propertyKey) {
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  if (!target.constructor.IDEProps) {
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  target.constructor.IDEProps = [];
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  }
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  target.constructor.IDEProps.push(propertyKey);
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- }
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-
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+ }
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+
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  function componentObserver(observerInfo) {
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  if (observerInfo === void 0) { observerInfo = {}; }
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  return function (constructor) {
@@ -1481,8 +1481,8 @@ function componentObserver(observerInfo) {
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  constructor.observerInfo = observerInfo;
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  }
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  };
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- }
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-
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+ }
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+
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  var Progress = (function (_super) {
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  __extends(Progress, _super);
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  function Progress(_a) {
@@ -1517,8 +1517,8 @@ var Progress = (function (_super) {
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  };
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  return Progress;
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  }(EventEmitter));
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- var Progress$1 = Progress;
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-
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+ var Progress$1 = Progress;
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+
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  var resourceLoader = {
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  AbstractLoadStrategy: AbstractLoadStrategy,
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  AudioLoadStrategy: AudioLoadStrategy,
@@ -1531,8 +1531,8 @@ var resourceLoader = {
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  Resource: Resource$1,
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  ResourceType: ResourceType,
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  ResourceState: ResourceState
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- };
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-
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+ };
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+
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  var LOAD_EVENT;
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  (function (LOAD_EVENT) {
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  LOAD_EVENT["START"] = "start";
@@ -1544,6 +1544,8 @@ var LOAD_EVENT;
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  var RESOURCE_TYPE;
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  (function (RESOURCE_TYPE) {
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  RESOURCE_TYPE["IMAGE"] = "IMAGE";
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+ RESOURCE_TYPE["SPRITE"] = "SPRITE";
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+ RESOURCE_TYPE["SPRITE_ANIMATION"] = "SPRITE_ANIMATION";
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  RESOURCE_TYPE["AUDIO"] = "AUDIO";
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  RESOURCE_TYPE["VIDEO"] = "VIDEO";
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  })(RESOURCE_TYPE || (RESOURCE_TYPE = {}));
@@ -1706,6 +1708,13 @@ var Resource = (function (_super) {
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  });
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  });
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  };
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+ Resource.prototype.registerResourceType = function (type, value) {
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+ if (value === void 0) { value = type; }
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+ if (RESOURCE_TYPE[type]) {
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+ throw new Error("The type " + type + " already exists in RESOURCE_TYPE");
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+ }
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+ RESOURCE_TYPE[type] = value;
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+ };
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  Resource.prototype.registerInstance = function (type, callback) {
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  this.makeInstanceFunctions[type] = callback;
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  };
@@ -1871,13 +1880,13 @@ var Resource = (function (_super) {
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  };
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  return Resource;
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  }(EventEmitter));
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- var resource = new Resource();
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-
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+ var resource = new Resource();
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+
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  var decorators = {
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  IDEProp: IDEProp,
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  componentObserver: componentObserver,
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  };
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- var version = '1.2.1-type.2';
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- console.log("Eva.js version: " + version);
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-
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- export { Component$1 as Component, Game$1 as Game, GameObject$1 as GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene$1 as Scene, System$1 as System, Transform$1 as Transform, componentObserver, decorators, resource, resourceLoader, version };
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+ var version = '1.2.2-alpha.2';
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+ console.log("Eva.js version: " + version);
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+
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+ export { Component$1 as Component, Game$1 as Game, GameObject$1 as GameObject, IDEProp, LOAD_EVENT, LOAD_SCENE_MODE, ObserverType as OBSERVER_TYPE, RESOURCE_TYPE, RESOURCE_TYPE_STRATEGY, Scene$1 as Scene, System$1 as System, Transform$1 as Transform, componentObserver, decorators, resource, resourceLoader, version };