@eturnity/eturnity_3d 7.24.2 → 7.30.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"name": "@eturnity/eturnity_3d",
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"private": false,
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-
"version": "7.
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+
"version": "7.30.0",
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"files": [
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"dist",
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"src"
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@@ -15,7 +15,7 @@
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"prettier": "prettier --write \"**/*.{js,vue}\""
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},
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"dependencies": {
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-
"@eturnity/eturnity_maths": "7.
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"@eturnity/eturnity_maths": "7.30.0",
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"@originjs/vite-plugin-commonjs": "1.0.3",
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"core-js": "2.6.12",
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"cors": "2.8.5",
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@@ -27,7 +27,6 @@
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"lodash": "4.17.21",
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"svd-js": "1.1.1",
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"three": "0.149.0",
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-
"three-projected-material": "2.2.1",
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"tween": "0.9.0",
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"uuid": "9.0.0",
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"vite-plugin-require": "1.1.14",
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@@ -53,15 +53,16 @@ export default class ImageOverlay extends Overlay {
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}
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async initialiseImage(url) {
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const img = new Image()
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img.crossOrigin = 'Anonymous'
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const _this = this
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const promise = new Promise((resolve, reject) => {
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img.onload = function () {
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_this.width = this.width
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_this.height = this.height
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_this.img = this
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resolve(true)
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}
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img.onerror = reject
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-
this.img = img
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})
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img.src = url
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return promise
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@@ -166,10 +167,12 @@ export default class ImageOverlay extends Overlay {
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handles.visible = isRotationHandleVisible
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}
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loadImageOverlay(url, corners) {
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-
let rasterImageOverlay =
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-
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let rasterImageOverlay = this.img
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? new Paper.Raster(this.img)
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: new Paper.Raster({
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source: url,
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crossOrigin: 'Anonymous'
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})
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rasterImageOverlay.onLoad = () => {
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this.applyRasterToCorners(rasterImageOverlay, corners)
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}
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package/src/Overlay/Overlay.js
CHANGED
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@@ -13,7 +13,7 @@ import {
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getBufferRoofGeometry
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} from '../helper/render/geometryHandler'
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import * as THREE from 'three'
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-
import ProjectedMaterial from '
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import ProjectedMaterial from '../helper/projectedMaterial'
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export default class Overlay extends Item {
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constructor(overlay, emit) {
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super(emit)
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@@ -148,8 +148,9 @@ export default class Overlay extends Item {
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resolve(this.imageOverlayProjectionMaterial)
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return
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}
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-
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-
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const callback = (texture) => {
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texture.needsUpdate = true
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this.setImageOverlayCameraPosition()
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let imageOverlayProjectionMaterial = new ProjectedMaterial({
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camera: this.overlayProjectionCamera,
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@@ -166,7 +167,14 @@ export default class Overlay extends Item {
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imageOverlayProjectionMaterial.opacity = this.opacity
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this.imageOverlayProjectionMaterial = imageOverlayProjectionMaterial
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resolve(imageOverlayProjectionMaterial)
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}
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}
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if (this.img) {
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callback(new THREE.Texture(this.img))
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} else {
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const loader = new THREE.TextureLoader()
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loader.load(url, callback)
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}
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})
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}
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getBackgroundGeometry() {
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@@ -216,17 +224,19 @@ export default class Overlay extends Item {
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cameraChanged = true
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}
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this.overlayProjectionCamera.rotation.set(0, 0, (zAngle * Math.PI) / 180)
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const CAMERA_HEIGHT_OFFSET = 50
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if (
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this.overlayProjectionCamera.position.x != boxCenter.x / 1000 ||
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this.overlayProjectionCamera.position.y != boxCenter.y / 1000 ||
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this.overlayProjectionCamera.position.z !=
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this.overlayProjectionCamera.position.z !=
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boxCenter.z / 1000 + CAMERA_HEIGHT_OFFSET
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) {
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cameraChanged = true
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}
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this.overlayProjectionCamera.position.set(
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boxCenter.x / 1000,
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boxCenter.y / 1000,
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boxCenter.z / 1000 +
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boxCenter.z / 1000 + CAMERA_HEIGHT_OFFSET
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)
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this.overlayProjectionCamera.updateProjectionMatrix()
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return cameraChanged
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@@ -577,8 +577,8 @@ function _saveCameraMatrices2() {
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this.uniforms.viewMatrixCamera.value.copy(viewMatrixCamera)
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this.uniforms.projectionMatrixCamera.value.copy(projectionMatrixCamera)
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this.uniforms.projPosition.value.setFromMatrixPosition(modelMatrixCamera)
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this.uniforms.projDirection.value.set(0, 0, 1).
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this.uniforms.projDirection.value.set(0, 0, 1).transformDirection(modelMatrixCamera)
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// tell the shader we've projected
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this.uniforms.isTextureProjected.value = true
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}
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@@ -42,7 +42,7 @@ export default {
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'_' +
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mapLayer
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tileProjectionMaterial.userData.mapLayer = mapLayer
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tileProjectionMaterial.
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tileProjectionMaterial.priority = 10
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this.material.projectionTiles.push(tileProjectionMaterial)
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this.material.roof = this.material.roof.filter(
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(m) => m.userData.type != 'tileProjectionMaterial'
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