@etothepii/satisfactory-file-parser 4.1.0 → 4.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/README.md +1 -0
- package/build/index.d.ts +1 -1
- package/build/index.d.ts.map +1 -1
- package/build/index.js +1 -1
- package/build/index.js.map +1 -1
- package/build/parser/satisfactory/blueprint/blueprint-header-version.js.map +1 -1
- package/build/parser/satisfactory/types/property/generic/containers/StructProperty.d.ts +2 -1
- package/build/parser/satisfactory/types/property/generic/containers/StructProperty.d.ts.map +1 -1
- package/build/parser/satisfactory/types/property/generic/containers/StructProperty.js +7 -0
- package/build/parser/satisfactory/types/property/generic/containers/StructProperty.js.map +1 -1
- package/build/parser/satisfactory/types/property/special/SpecialProperties.d.ts.map +1 -1
- package/build/parser/satisfactory/types/property/special/SpecialProperties.js +0 -3
- package/build/parser/satisfactory/types/property/special/SpecialProperties.js.map +1 -1
- package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.d.ts +14 -0
- package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.d.ts.map +1 -0
- package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.js +63 -0
- package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.js.map +1 -0
- package/docs/assets/navigation.js +1 -1
- package/docs/assets/search.js +1 -1
- package/docs/classes/BlueprintConfigReader.html +4 -4
- package/docs/classes/BlueprintConfigWriter.html +4 -4
- package/docs/classes/BlueprintReader.html +4 -4
- package/docs/classes/BlueprintWriter.html +4 -4
- package/docs/classes/ByteReader.html +4 -4
- package/docs/classes/ByteWriter.html +4 -4
- package/docs/classes/CompressionLibraryError.html +2 -2
- package/docs/classes/ContextReader.html +4 -4
- package/docs/classes/ContextWriter.html +4 -4
- package/docs/classes/CorruptBlueprintError.html +2 -2
- package/docs/classes/CorruptSaveError.html +2 -2
- package/docs/classes/Parser.html +6 -6
- package/docs/classes/ParserError.html +2 -2
- package/docs/classes/ReadableStreamParser.html +2 -2
- package/docs/classes/SatisfactorySave.html +2 -2
- package/docs/classes/SaveComponent.html +2 -2
- package/docs/classes/SaveEntity.html +2 -2
- package/docs/classes/SaveObject.html +2 -2
- package/docs/classes/SaveReader.html +4 -4
- package/docs/classes/SaveWriter.html +4 -4
- package/docs/classes/TimeoutError.html +2 -2
- package/docs/classes/UnimplementedError.html +2 -2
- package/docs/classes/UnsupportedVersionError.html +2 -2
- package/docs/enums/Alignment.html +2 -2
- package/docs/enums/BlueprintConfigVersion.html +2 -2
- package/docs/enums/BlueprintHeaderVersion.html +2 -2
- package/docs/enums/CompressionAlgorithmCode.html +2 -2
- package/docs/enums/ETextHistoryType.html +2 -2
- package/docs/enums/EUnrealEngineObjectUE5Version.html +2 -2
- package/docs/enums/FactoryGameCustomVersion.html +2 -2
- package/docs/enums/RuntimeBuildableInstanceDataVersion.html +2 -2
- package/docs/enums/SaveCustomVersion.html +10 -10
- package/docs/enums/SaveHeaderType.html +2 -2
- package/docs/functions/AbstractBaseProperty.CreateFromTag.html +1 -1
- package/docs/functions/ArrayProperty.Parse.html +1 -1
- package/docs/functions/ArrayProperty.Serialize.html +1 -1
- package/docs/functions/BlueprintConfig.Parse.html +1 -1
- package/docs/functions/BlueprintConfig.Serialize.html +1 -1
- package/docs/functions/BlueprintHeader.Parse.html +1 -1
- package/docs/functions/BlueprintHeader.Serialize.html +1 -1
- package/docs/functions/BoolProperty.Parse.html +1 -1
- package/docs/functions/BoolProperty.ReadValue.html +1 -1
- package/docs/functions/BoolProperty.Serialize.html +1 -1
- package/docs/functions/BoolProperty.SerializeValue.html +1 -1
- package/docs/functions/BuildableSubsystemSpecialProperties.Parse.html +1 -1
- package/docs/functions/BuildableSubsystemSpecialProperties.Serialize.html +1 -1
- package/docs/functions/BuildableTypeInstance.Parse.html +1 -1
- package/docs/functions/BuildableTypeInstance.Serialize.html +1 -1
- package/docs/functions/ByteProperty.Parse.html +1 -1
- package/docs/functions/ByteProperty.ReadValue.html +1 -1
- package/docs/functions/ByteProperty.Serialize.html +1 -1
- package/docs/functions/ByteProperty.SerializeValue.html +1 -1
- package/docs/functions/CircuitSpecialProperties.Parse.html +1 -1
- package/docs/functions/CircuitSpecialProperties.Serialize.html +1 -1
- package/docs/functions/ConveyorChainActorSpecialProperties.Parse.html +1 -1
- package/docs/functions/ConveyorChainActorSpecialProperties.Serialize.html +1 -1
- package/docs/functions/ConveyorSpecialProperties.Parse.html +1 -1
- package/docs/functions/ConveyorSpecialProperties.Serialize.html +1 -1
- package/docs/functions/DataBlob.Read.html +1 -1
- package/docs/functions/DataBlob.ReadNObjectContents.html +1 -1
- package/docs/functions/DataBlob.SkipOver.html +1 -1
- package/docs/functions/DataBlob.Write.html +1 -1
- package/docs/functions/DoubleProperty.Parse.html +1 -1
- package/docs/functions/DoubleProperty.ReadValue.html +1 -1
- package/docs/functions/DoubleProperty.Serialize.html +1 -1
- package/docs/functions/DoubleProperty.SerializeValue.html +1 -1
- package/docs/functions/DynamicStructPropertyValue.read.html +1 -1
- package/docs/functions/DynamicStructPropertyValue.write.html +1 -1
- package/docs/functions/EmptySpecialProperties.Parse.html +1 -1
- package/docs/functions/EmptySpecialProperties.Serialize.html +1 -1
- package/docs/functions/EnumProperty.Parse.html +1 -1
- package/docs/functions/EnumProperty.ReadValue.html +1 -1
- package/docs/functions/EnumProperty.Serialize.html +1 -1
- package/docs/functions/EnumProperty.SerializeValue.html +1 -1
- package/docs/functions/FClientIdentityInfo.read.html +1 -1
- package/docs/functions/FClientIdentityInfo.write.html +1 -1
- package/docs/functions/FColor.read.html +1 -1
- package/docs/functions/FColor.write.html +1 -1
- package/docs/functions/FConveyorBeltItem.read.html +1 -1
- package/docs/functions/FConveyorBeltItem.write.html +1 -1
- package/docs/functions/FConveyorChainSplineSegment.read.html +1 -1
- package/docs/functions/FConveyorChainSplineSegment.write.html +1 -1
- package/docs/functions/FCustomVersion.read.html +1 -1
- package/docs/functions/FCustomVersion.write.html +1 -1
- package/docs/functions/FCustomVersionContainer.read.html +1 -1
- package/docs/functions/FCustomVersionContainer.write.html +1 -1
- package/docs/functions/FEngineVersion.read.html +1 -1
- package/docs/functions/FEngineVersion.write.html +1 -1
- package/docs/functions/FGDynamicStruct.Parse.html +1 -1
- package/docs/functions/FGDynamicStruct.Serialize.html +1 -1
- package/docs/functions/FICFrameRange.read.html +1 -1
- package/docs/functions/FICFrameRange.write.html +1 -1
- package/docs/functions/FINDynamicStructHolder.read.html +1 -0
- package/docs/functions/FINDynamicStructHolder.write.html +1 -0
- package/docs/functions/FINGPUT1BufferPixel.read.html +1 -1
- package/docs/functions/FINGPUT1BufferPixel.write.html +1 -1
- package/docs/functions/FINItemStateFileSystem.IsFINItemStateFileSystem.html +1 -1
- package/docs/functions/FINItemStateFileSystem.read.html +1 -1
- package/docs/functions/FINItemStateFileSystem.write.html +1 -1
- package/docs/functions/FINLuaRuntimePersistenceState.read.html +1 -1
- package/docs/functions/FINLuaRuntimePersistenceState.write.html +1 -1
- package/docs/functions/FINNetworkTrace.read.html +1 -1
- package/docs/functions/FINNetworkTrace.write.html +1 -1
- package/docs/functions/FInventoryItem.read.html +1 -1
- package/docs/functions/FInventoryItem.write.html +1 -1
- package/docs/functions/FLBBalancerIndexing.read.html +1 -1
- package/docs/functions/FLBBalancerIndexing.write.html +1 -1
- package/docs/functions/FLinearColor.read.html +1 -1
- package/docs/functions/FLinearColor.write.html +1 -1
- package/docs/functions/FLocalUserNetIdBundle.read.html +1 -1
- package/docs/functions/FLocalUserNetIdBundle.write.html +1 -1
- package/docs/functions/FPackageFileVersion.read.html +1 -1
- package/docs/functions/FPackageFileVersion.write.html +1 -1
- package/docs/functions/FPlayerInfoHandle.read.html +1 -1
- package/docs/functions/FPlayerInfoHandle.write.html +1 -1
- package/docs/functions/FPropertyTag.IsCompletePropertyTagType.html +1 -1
- package/docs/functions/FPropertyTag.read.html +1 -1
- package/docs/functions/FPropertyTag.write.html +1 -1
- package/docs/functions/FPropertyTag.writeFromProperty.html +1 -1
- package/docs/functions/FPropertyTagNode.read.html +1 -1
- package/docs/functions/FPropertyTagNode.write.html +1 -1
- package/docs/functions/FSaveObjectVersionData.read.html +1 -1
- package/docs/functions/FSaveObjectVersionData.write.html +1 -1
- package/docs/functions/FUniqueNetIdRepl.read.html +1 -1
- package/docs/functions/FUniqueNetIdRepl.write.html +1 -1
- package/docs/functions/FloatProperty.Parse.html +1 -1
- package/docs/functions/FloatProperty.ReadValue.html +1 -1
- package/docs/functions/FloatProperty.Serialize.html +1 -1
- package/docs/functions/FloatProperty.SerializeValue.html +1 -1
- package/docs/functions/GUID.read.html +1 -1
- package/docs/functions/GUID.write.html +1 -1
- package/docs/functions/HierarchyVersion.CreateOnHeader.html +1 -1
- package/docs/functions/HierarchyVersion.SetOnLevel.html +1 -1
- package/docs/functions/HierarchyVersion.SetOnObject.html +1 -1
- package/docs/functions/Int64Property.Parse.html +1 -1
- package/docs/functions/Int64Property.ReadValue.html +1 -1
- package/docs/functions/Int64Property.Serialize.html +1 -1
- package/docs/functions/Int64Property.SerializeValue.html +1 -1
- package/docs/functions/Int8Property.Parse.html +1 -1
- package/docs/functions/Int8Property.ReadValue.html +1 -1
- package/docs/functions/Int8Property.Serialize.html +1 -1
- package/docs/functions/Int8Property.SerializeValue.html +1 -1
- package/docs/functions/IntProperty.Parse.html +1 -1
- package/docs/functions/IntProperty.ReadValue.html +1 -1
- package/docs/functions/IntProperty.Serialize.html +1 -1
- package/docs/functions/IntProperty.SerializeValue.html +1 -1
- package/docs/functions/InterfaceProperty.Parse.html +1 -1
- package/docs/functions/InterfaceProperty.ReadValue.html +1 -1
- package/docs/functions/InterfaceProperty.Serialize.html +1 -1
- package/docs/functions/InterfaceProperty.SerializeValue.html +1 -1
- package/docs/functions/LBBalancerIndexing.read.html +1 -1
- package/docs/functions/LBBalancerIndexing.write.html +1 -1
- package/docs/functions/Level.Read.html +1 -1
- package/docs/functions/Level.Serialize.html +1 -1
- package/docs/functions/LevelToDestroyedActorsMap.read.html +1 -1
- package/docs/functions/LevelToDestroyedActorsMap.write.html +1 -1
- package/docs/functions/MD5Hash.read.html +1 -1
- package/docs/functions/MD5Hash.write.html +1 -1
- package/docs/functions/MapProperty.Parse.html +1 -1
- package/docs/functions/MapProperty.Serialize.html +1 -1
- package/docs/functions/NameProperty.Parse.html +1 -1
- package/docs/functions/NameProperty.ReadValue.html +1 -1
- package/docs/functions/NameProperty.Serialize.html +1 -1
- package/docs/functions/NameProperty.SerializeValue.html +1 -1
- package/docs/functions/ObjectProperty.Parse.html +1 -1
- package/docs/functions/ObjectProperty.ReadValue.html +1 -1
- package/docs/functions/ObjectProperty.Serialize.html +1 -1
- package/docs/functions/ObjectProperty.SerializeValue.html +1 -1
- package/docs/functions/ObjectReference.IsEqual.html +1 -1
- package/docs/functions/ObjectReference.read.html +1 -1
- package/docs/functions/ObjectReference.write.html +1 -1
- package/docs/functions/ObjectReferencesList.ReadList.html +1 -1
- package/docs/functions/ObjectReferencesList.SerializeList.html +1 -1
- package/docs/functions/ObjectsListSpecialProperties.Parse.html +1 -1
- package/docs/functions/ObjectsListSpecialProperties.Serialize.html +1 -1
- package/docs/functions/OptionalGUID.read.html +1 -1
- package/docs/functions/OptionalGUID.write.html +1 -1
- package/docs/functions/PlayerSpecialProperties.Parse.html +1 -1
- package/docs/functions/PlayerSpecialProperties.Serialize.html +1 -1
- package/docs/functions/PowerLineSpecialProperties.Parse.html +1 -1
- package/docs/functions/PowerLineSpecialProperties.Serialize.html +1 -1
- package/docs/functions/PropertiesList.ParseList.html +1 -1
- package/docs/functions/PropertiesList.ParseSingleProperty.html +1 -1
- package/docs/functions/PropertiesList.SerializeList.html +1 -1
- package/docs/functions/PropertiesList.SerializeSingleProperty.html +1 -1
- package/docs/functions/SatisfactorySaveHeader.Parse.html +1 -1
- package/docs/functions/SatisfactorySaveHeader.Serialize.html +1 -1
- package/docs/functions/SaveBodyChunks.CompressDataIntoChunks.html +1 -1
- package/docs/functions/SaveBodyChunks.DecompressChunks.html +1 -1
- package/docs/functions/SaveBodyValidation.Parse.html +1 -1
- package/docs/functions/SaveBodyValidation.Serialize.html +1 -1
- package/docs/functions/SetProperty.Parse.html +1 -1
- package/docs/functions/SetProperty.Serialize.html +1 -1
- package/docs/functions/SingleProperty.Parse.html +1 -1
- package/docs/functions/SingleProperty.ReadValue.html +1 -1
- package/docs/functions/SingleProperty.Serialize.html +1 -1
- package/docs/functions/SingleProperty.SerializeValue.html +1 -1
- package/docs/functions/SoftObjectProperty.Parse.html +1 -1
- package/docs/functions/SoftObjectProperty.ReadValue.html +1 -1
- package/docs/functions/SoftObjectProperty.Serialize.html +1 -1
- package/docs/functions/SoftObjectProperty.SerializeValue.html +1 -1
- package/docs/functions/SoftObjectReference.read.html +1 -1
- package/docs/functions/SoftObjectReference.write.html +1 -1
- package/docs/functions/SpecialDroneActionProperties.Parse.html +1 -1
- package/docs/functions/SpecialDroneActionProperties.Serialize.html +1 -1
- package/docs/functions/SpecialProperties.ParseClassSpecificSpecialProperties.html +1 -1
- package/docs/functions/SpecialProperties.SerializeClassSpecificSpecialProperties.html +1 -1
- package/docs/functions/StrProperty.Parse.html +1 -1
- package/docs/functions/StrProperty.ReadValue.html +1 -1
- package/docs/functions/StrProperty.Serialize.html +1 -1
- package/docs/functions/StrProperty.SerializeValue.html +1 -1
- package/docs/functions/StructProperty.Parse.html +1 -1
- package/docs/functions/StructProperty.ParseValue.html +1 -1
- package/docs/functions/StructProperty.Serialize.html +1 -1
- package/docs/functions/StructProperty.SerializeValue.html +1 -1
- package/docs/functions/TOCBlob.Read.html +1 -1
- package/docs/functions/TOCBlob.ReadNObjectHeaders.html +1 -1
- package/docs/functions/TOCBlob.SerializeAllObjectHeaders.html +1 -1
- package/docs/functions/TOCBlob.SkipOver.html +1 -1
- package/docs/functions/TOCBlob.Write.html +1 -1
- package/docs/functions/TextProperty.Parse.html +1 -1
- package/docs/functions/TextProperty.ReadValue.html +1 -1
- package/docs/functions/TextProperty.Serialize.html +1 -1
- package/docs/functions/TextProperty.SerializeValue.html +1 -1
- package/docs/functions/Transform.Parse.html +1 -1
- package/docs/functions/Transform.ParseF.html +1 -1
- package/docs/functions/Transform.Serialize.html +1 -1
- package/docs/functions/Transform.SerializeF.html +1 -1
- package/docs/functions/Uint32Property.Parse.html +1 -1
- package/docs/functions/Uint32Property.ReadValue.html +1 -1
- package/docs/functions/Uint32Property.Serialize.html +1 -1
- package/docs/functions/Uint32Property.SerializeValue.html +1 -1
- package/docs/functions/Uint64Property.Parse.html +1 -1
- package/docs/functions/Uint64Property.ReadValue.html +1 -1
- package/docs/functions/Uint64Property.Serialize.html +1 -1
- package/docs/functions/Uint64Property.SerializeValue.html +1 -1
- package/docs/functions/Uint8Property.Parse.html +1 -1
- package/docs/functions/Uint8Property.ReadValue.html +1 -1
- package/docs/functions/Uint8Property.Serialize.html +1 -1
- package/docs/functions/Uint8Property.SerializeValue.html +1 -1
- package/docs/functions/VehiclePhysicsData.Parse.html +1 -1
- package/docs/functions/VehiclePhysicsData.Serialize.html +1 -1
- package/docs/functions/VehicleSpecialProperties.Parse.html +1 -1
- package/docs/functions/VehicleSpecialProperties.Serialize.html +1 -1
- package/docs/functions/col4.ParseBGRA.html +1 -1
- package/docs/functions/col4.ParseRGBA.html +1 -1
- package/docs/functions/col4.SerializeBGRA.html +1 -1
- package/docs/functions/col4.SerializeRGBA.html +1 -1
- package/docs/functions/isArrayProperty.html +1 -1
- package/docs/functions/isBoolProperty.html +1 -1
- package/docs/functions/isBuildableSubsystemSpecialProperties.html +1 -1
- package/docs/functions/isByteProperty.html +1 -1
- package/docs/functions/isCircuitSpecialProperties.html +1 -1
- package/docs/functions/isConveyorChainActorSpecialProperties.html +1 -1
- package/docs/functions/isConveyorSpecialProperties.html +1 -1
- package/docs/functions/isDoubleProperty.html +1 -1
- package/docs/functions/isEmptySpecialProperties.html +1 -1
- package/docs/functions/isEnumProperty.html +1 -1
- package/docs/functions/isFloatProperty.html +1 -1
- package/docs/functions/isInt64Property.html +1 -1
- package/docs/functions/isInt8Property.html +1 -1
- package/docs/functions/isIntProperty.html +1 -1
- package/docs/functions/isInterfaceProperty.html +1 -1
- package/docs/functions/isMapProperty.html +1 -1
- package/docs/functions/isNameProperty.html +1 -1
- package/docs/functions/isObjectProperty.html +1 -1
- package/docs/functions/isObjectsListSpecialProperties.html +1 -1
- package/docs/functions/isPlayerSpecialProperties.html +1 -1
- package/docs/functions/isPowerLineSpecialProperties.html +1 -1
- package/docs/functions/isSaveComponent.html +1 -1
- package/docs/functions/isSaveEntity.html +1 -1
- package/docs/functions/isSetProperty.html +1 -1
- package/docs/functions/isSingleProperty.html +1 -1
- package/docs/functions/isSoftObjectProperty.html +1 -1
- package/docs/functions/isSpecialDroneActionProperties.html +1 -1
- package/docs/functions/isStrProperty.html +1 -1
- package/docs/functions/isStructProperty.html +1 -1
- package/docs/functions/isTextProperty.html +1 -1
- package/docs/functions/isUInt64Property.html +1 -1
- package/docs/functions/isUint32Property.html +1 -1
- package/docs/functions/isUint8Property.html +1 -1
- package/docs/functions/isVehicleSpecialProperties.html +1 -1
- package/docs/functions/vec2.Parse.html +1 -1
- package/docs/functions/vec2.ParseF.html +1 -1
- package/docs/functions/vec2.Serialize.html +1 -1
- package/docs/functions/vec2.SerializeF.html +1 -1
- package/docs/functions/vec3.Parse.html +1 -1
- package/docs/functions/vec3.ParseF.html +1 -1
- package/docs/functions/vec3.ParseInt.html +1 -1
- package/docs/functions/vec3.Serialize.html +1 -1
- package/docs/functions/vec3.SerializeF.html +1 -1
- package/docs/functions/vec3.SerializeInt.html +1 -1
- package/docs/functions/vec3.add.html +1 -1
- package/docs/functions/vec3.length.html +1 -1
- package/docs/functions/vec3.mult.html +1 -1
- package/docs/functions/vec3.norm.html +1 -1
- package/docs/functions/vec3.sub.html +1 -1
- package/docs/functions/vec4.Parse.html +1 -1
- package/docs/functions/vec4.ParseF.html +1 -1
- package/docs/functions/vec4.Serialize.html +1 -1
- package/docs/functions/vec4.SerializeF.html +1 -1
- package/docs/index.html +1 -0
- package/docs/interfaces/BinaryOperable.html +2 -2
- package/docs/interfaces/BinaryReadable.html +2 -2
- package/docs/interfaces/BinaryWritable.html +2 -2
- package/docs/interfaces/Blueprint.html +2 -2
- package/docs/interfaces/BlueprintConfig.html +4 -4
- package/docs/interfaces/SaveComponentHeader.html +2 -2
- package/docs/interfaces/SaveEntityHeader.html +2 -2
- package/docs/interfaces/SaveObjectHeader.html +2 -2
- package/docs/modules/FINDynamicStructHolder.html +1 -0
- package/docs/modules.html +1 -1
- package/docs/types/AbstractBaseProperty.html +2 -2
- package/docs/types/ArrayProperty.html +1 -1
- package/docs/types/BasicMultipleStructPropertyValue.html +2 -2
- package/docs/types/BasicStructPropertyValue.html +2 -2
- package/docs/types/BlueprintHeader.html +2 -2
- package/docs/types/BlueprintReaderWriterContext.html +2 -2
- package/docs/types/BoolArrayProperty.html +1 -1
- package/docs/types/BoolProperty.html +1 -1
- package/docs/types/BoxStructPropertyValue.html +2 -2
- package/docs/types/BuildableSubsystemSpecialProperties.html +2 -2
- package/docs/types/BuildableTypeInstance.html +2 -2
- package/docs/types/ByteArrayProperty.html +1 -1
- package/docs/types/ByteProperty.html +1 -1
- package/docs/types/BytePropertyValue.html +2 -2
- package/docs/types/ChunkCompressionInfo.html +2 -2
- package/docs/types/ChunkSummary.html +2 -2
- package/docs/types/CircuitSpecialProperties.html +2 -2
- package/docs/types/ConveyorChainActorSpecialProperties.html +2 -2
- package/docs/types/ConveyorSpecialProperties.html +2 -2
- package/docs/types/DoubleArrayProperty.html +1 -1
- package/docs/types/DoubleProperty.html +1 -1
- package/docs/types/DynamicStructPropertyValue.html +2 -2
- package/docs/types/EmptySpecialProperties.html +2 -2
- package/docs/types/EnumArrayProperty.html +1 -1
- package/docs/types/EnumProperty.html +1 -1
- package/docs/types/FClientIdentityInfo.html +2 -2
- package/docs/types/FColor.html +1 -1
- package/docs/types/FConveyorBeltItem.html +2 -2
- package/docs/types/FConveyorChainSplineSegment.html +2 -2
- package/docs/types/FCustomVersion.html +2 -2
- package/docs/types/FCustomVersionContainer.html +2 -2
- package/docs/types/FEngineVersion.html +2 -2
- package/docs/types/FGDynamicStruct.html +2 -2
- package/docs/types/FICFrameRange.html +2 -2
- package/docs/types/FICFrameRangeStructPropertyValue.html +2 -2
- package/docs/types/FINDynamicStructHolder.html +5 -0
- package/docs/types/FINGPUT1BufferPixel.html +2 -2
- package/docs/types/FINItemStateFileSystem.html +1 -1
- package/docs/types/FINLuaRuntimePersistenceState.html +2 -2
- package/docs/types/FINNetworkTrace.html +2 -2
- package/docs/types/FIRInstancedStruct.html +1 -1
- package/docs/types/FInventoryItem.html +2 -2
- package/docs/types/FLBBalancerIndexing.html +2 -2
- package/docs/types/FLinearColor.html +1 -1
- package/docs/types/FLocalUserNetIdBundle.html +2 -2
- package/docs/types/FPackageFileVersion.html +2 -2
- package/docs/types/FPlayerInfoHandle.html +2 -2
- package/docs/types/FPropertyTag.html +2 -2
- package/docs/types/FPropertyTagNode.html +2 -2
- package/docs/types/FSaveObjectVersionData.html +2 -2
- package/docs/types/FUniqueNetIdRepl.html +2 -2
- package/docs/types/FloatArrayProperty.html +1 -1
- package/docs/types/FloatProperty.html +1 -1
- package/docs/types/GENERIC_MAP_KEY_TYPE.html +1 -1
- package/docs/types/GENERIC_MAP_VALUE_TYPE.html +1 -1
- package/docs/types/GENERIC_STRUCT_PROPERTY_VALUE.html +1 -1
- package/docs/types/GUID.html +1 -1
- package/docs/types/Grids.html +1 -1
- package/docs/types/HierarchyVersion.html +2 -2
- package/docs/types/Int64ArrayProperty.html +1 -1
- package/docs/types/Int64Property.html +1 -1
- package/docs/types/Int8Property.html +1 -1
- package/docs/types/IntArrayProperty.html +1 -1
- package/docs/types/IntProperty.html +1 -1
- package/docs/types/IntSetProperty.html +1 -1
- package/docs/types/InterfaceArrayProperty.html +1 -1
- package/docs/types/InterfaceProperty.html +1 -1
- package/docs/types/LBBalancerIndexing.html +2 -2
- package/docs/types/Level.html +2 -2
- package/docs/types/LevelToDestroyedActorsMap.html +1 -1
- package/docs/types/Levels.html +1 -1
- package/docs/types/MD5Hash.html +2 -2
- package/docs/types/MapProperty.html +1 -1
- package/docs/types/ModData.html +2 -2
- package/docs/types/NameProperty.html +1 -1
- package/docs/types/NameSetProperty.html +1 -1
- package/docs/types/ObjectArrayProperty.html +1 -1
- package/docs/types/ObjectProperty.html +1 -1
- package/docs/types/ObjectReference.html +2 -2
- package/docs/types/ObjectSetProperty.html +1 -1
- package/docs/types/ObjectsListSpecialProperties.html +2 -2
- package/docs/types/OptionalGUID.html +1 -1
- package/docs/types/PlayerSpecialProperties.html +2 -2
- package/docs/types/PowerLineSpecialProperties.html +2 -2
- package/docs/types/PropertiesMap.html +1 -1
- package/docs/types/RailroadTrackPositionStructPropertyValue.html +2 -2
- package/docs/types/ReaderWriterContext.html +1 -1
- package/docs/types/RoughSaveVersion.html +1 -1
- package/docs/types/SatisfactoryModMetadata.html +2 -2
- package/docs/types/SatisfactorySaveHeader.html +2 -2
- package/docs/types/SaveBodyChunks.html +2 -2
- package/docs/types/SaveBodyValidation.html +2 -2
- package/docs/types/SaveReaderWriterContext.html +2 -2
- package/docs/types/SetProperty.html +1 -1
- package/docs/types/SingleProperty.html +1 -1
- package/docs/types/SoftObjectArrayProperty.html +1 -1
- package/docs/types/SoftObjectProperty.html +1 -1
- package/docs/types/SoftObjectReference.html +2 -2
- package/docs/types/SpecialDroneAction.html +2 -2
- package/docs/types/SpecialDroneActionProperties.html +2 -2
- package/docs/types/SpecialProperties.AvailableSpecialPropertiesTypes.html +1 -1
- package/docs/types/StrArrayProperty.html +1 -1
- package/docs/types/StrProperty.html +1 -1
- package/docs/types/StrSetProperty.html +1 -1
- package/docs/types/StructArrayProperty.html +1 -1
- package/docs/types/StructProperty.html +1 -1
- package/docs/types/StructSetProperty.html +1 -1
- package/docs/types/TextArrayProperty.html +1 -1
- package/docs/types/TextProperty.html +1 -1
- package/docs/types/TextPropertyValue.html +2 -2
- package/docs/types/Transform.html +2 -2
- package/docs/types/Uint32Property.html +1 -1
- package/docs/types/Uint32SetProperty.html +1 -1
- package/docs/types/Uint64Property.html +1 -1
- package/docs/types/Uint8Property.html +1 -1
- package/docs/types/VehiclePhysicsData.html +2 -2
- package/docs/types/VehicleSpecialProperties.html +2 -2
- package/docs/types/col4.html +2 -2
- package/docs/types/vec2.html +2 -2
- package/docs/types/vec3.html +1 -1
- package/docs/types/vec4.html +1 -1
- package/docs/variables/DEFAULT_SATISFACTORY_CHUNK_HEADER_SIZE.html +1 -1
- package/docs/variables/EDIT.html +1 -1
- package/docs/variables/FINItemStateFileSystem.ExactStructReference.html +1 -1
- package/docs/variables/SaveBodyChunks.HEADER_V1.html +1 -1
- package/docs/variables/SaveBodyChunks.HEADER_V2.html +1 -1
- package/docs/variables/isBoolArrayProperty.html +1 -1
- package/docs/variables/isByteArrayProperty.html +1 -1
- package/docs/variables/isDoubleArrayProperty.html +1 -1
- package/docs/variables/isEnumArrayProperty.html +1 -1
- package/docs/variables/isFloatArrayProperty.html +1 -1
- package/docs/variables/isInt64ArrayProperty.html +1 -1
- package/docs/variables/isIntArrayProperty.html +1 -1
- package/docs/variables/isIntSetProperty.html +1 -1
- package/docs/variables/isInterfaceArrayProperty.html +1 -1
- package/docs/variables/isNameSetProperty.html +1 -1
- package/docs/variables/isObjectArrayProperty.html +1 -1
- package/docs/variables/isObjectSetProperty.html +1 -1
- package/docs/variables/isSoftObjectArrayProperty.html +1 -1
- package/docs/variables/isStrArrayProperty.html +1 -1
- package/docs/variables/isStrSetProperty.html +1 -1
- package/docs/variables/isStructArrayPRoperty.html +1 -1
- package/docs/variables/isStructSetProperty.html +1 -1
- package/docs/variables/isTextArrayProperty.html +1 -1
- package/docs/variables/isUint32SetProperty.html +1 -1
- package/package.json +1 -1
- package/build/test/parser.spec.d.ts +0 -2
- package/build/test/parser.spec.d.ts.map +0 -1
- package/build/test/parser.spec.js +0 -299
- package/build/test/parser.spec.js.map +0 -1
package/CHANGELOG.md
CHANGED
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@@ -1,6 +1,14 @@
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|
1
1
|
# Changelog
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|
2
2
|
Make sure to use the same version for parsing and serializing saves, if possible.
|
|
3
3
|
|
|
4
|
+
### [4.1.2] (2026-07-26)
|
|
5
|
+
### Bugfix: FicsitNetworks Mod
|
|
6
|
+
* FicsitNetworks Mod wasnt parseable when having a FINDynamicStructHolder. Now at least the parser interprets a part of it and saves the rest.
|
|
7
|
+
|
|
8
|
+
### [4.1.1] (2026-04-25)
|
|
9
|
+
### Bugfix
|
|
10
|
+
* Barrel file included jest/test files, which it shouldnt.
|
|
11
|
+
|
|
4
12
|
### [4.1.0] (2026-04-25)
|
|
5
13
|
### Bugfix
|
|
6
14
|
* The state of inventory items and items on belts wasn't quite correct. Like the chainsaw stores energy value in its state.
|
package/README.md
CHANGED
|
@@ -267,6 +267,7 @@ When `throwErrors` is `false` the behavior is as follows:
|
|
|
267
267
|
- Errors on the broader save structure (order of header, body, structure of body) still get thrown no matter what. Then your save cant be interpreted no matter what.
|
|
268
268
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|
|
269
269
|
# [Auto-Generated TypeDoc Reference](https://raw.githack.com/etothepii4/satisfactory-file-parser/main/docs/index.html).
|
|
270
|
+
index barrel file is also auto generated using barrelsby. `npx barrelsby --directory src --delete --recursive --verbose --exclude src/test`
|
|
270
271
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|
|
271
272
|
# [Basic Guide](https://github.com/etothepii4/satisfactory-file-parser/blob/main/GUIDE.md).
|
|
272
273
|
More detailed explanation of some basic things in the parser.
|
package/build/index.d.ts
CHANGED
|
@@ -105,6 +105,7 @@ export * from "./parser/satisfactory/types/structs/binary/FUniqueNetIdRepl";
|
|
|
105
105
|
export * from "./parser/satisfactory/types/structs/binary/GUID";
|
|
106
106
|
export * from "./parser/satisfactory/types/structs/binary/LBBalancerIndexing";
|
|
107
107
|
export * from "./parser/satisfactory/types/structs/mods/FicsItCam/FICFrameRange";
|
|
108
|
+
export * from "./parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder";
|
|
108
109
|
export * from "./parser/satisfactory/types/structs/mods/FicsItNetworks/FINGPUT1BufferPixel";
|
|
109
110
|
export * from "./parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem";
|
|
110
111
|
export * from "./parser/satisfactory/types/structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState";
|
|
@@ -113,5 +114,4 @@ export * from "./parser/satisfactory/types/structs/mods/ModularLoadBalancers/FLB
|
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|
113
114
|
export * from "./parser/stream/reworked/readable-stream-parser";
|
|
114
115
|
export * from "./parser/unreal-engine/ETextHistoryType";
|
|
115
116
|
export * from "./parser/unreal-engine/EUnrealEngineObjectUE5Version";
|
|
116
|
-
export * from "./test/parser.spec";
|
|
117
117
|
//# sourceMappingURL=index.d.ts.map
|
package/build/index.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAIA,cAAc,iBAAiB,CAAC;AAChC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,yCAAyC,CAAC;AACxD,cAAc,yCAAyC,CAAC;AACxD,cAAc,yCAAyC,CAAC;AACxD,cAAc,iCAAiC,CAAC;AAChD,cAAc,iCAAiC,CAAC;AAChD,cAAc,iCAAiC,CAAC;AAChD,cAAc,iCAAiC,CAAC;AAChD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,wCAAwC,CAAC;AACvD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,0DAA0D,CAAC;AACzE,cAAc,kDAAkD,CAAC;AACjE,cAAc,0DAA0D,CAAC;AACzE,cAAc,kDAAkD,CAAC;AACjE,cAAc,kDAAkD,CAAC;AACjE,cAAc,kDAAkD,CAAC;AACjE,cAAc,iDAAiD,CAAC;AAChE,cAAc,2CAA2C,CAAC;AAC1D,cAAc,sCAAsC,CAAC;AACrD,cAAc,wDAAwD,CAAC;AACvE,cAAc,0DAA0D,CAAC;AACzE,cAAc,kCAAkC,CAAC;AACjD,cAAc,mDAAmD,CAAC;AAClE,cAAc,qDAAqD,CAAC;AACpE,cAAc,8CAA8C,CAAC;AAC7D,cAAc,6CAA6C,CAAC;AAC5D,cAAc,gDAAgD,CAAC;AAC/D,cAAc,6CAA6C,CAAC;AAC5D,cAAc,wCAAwC,CAAC;AACvD,cAAc,wCAAwC,CAAC;AACvD,cAAc,uCAAuC,CAAC;AACtD,cAAc,qCAAqC,CAAC;AACpD,cAAc,mDAAmD,CAAC;AAClE,cAAc,gDAAgD,CAAC;AAC/D,cAAc,gDAAgD,CAAC;AAC/D,cAAc,qDAAqD,CAAC;AACpE,cAAc,mEAAmE,CAAC;AAClF,cAAc,2DAA2D,CAAC;AAC1E,cAAc,2DAA2D,CAAC;AAC1E,cAAc,6DAA6D,CAAC;AAC5E,cAAc,2DAA2D,CAAC;AAC1E,cAAc,4DAA4D,CAAC;AAC3E,cAAc,4DAA4D,CAAC;AAC3E,cAAc,2DAA2D,CAAC;AAC1E,cAAc,gEAAgE,CAAC;AAC/E,cAAc,0DAA0D,CAAC;AACzE,cAAc,2DAA2D,CAAC;AAC1E,cAAc,6DAA6D,CAAC;AAC5E,cAAc,6DAA6D,CAAC;AAC5E,cAAc,iEAAiE,CAAC;AAChF,cAAc,0DAA0D,CAAC;AACzE,cAAc,2DAA2D,CAAC;AAC1E,cAAc,6DAA6D,CAAC;AAC5E,cAAc,6DAA6D,CAAC;AAC5E,cAAc,4DAA4D,CAAC;AAC3E,cAAc,uEAAuE,CAAC;AACtF,cAAc,oFAAoF,CAAC;AACnG,cAAc,qEAAqE,CAAC;AACpF,cAAc,qEAAqE,CAAC;AACpF,cAAc,kFAAkF,CAAC;AACjG,cAAc,wEAAwE,CAAC;AACvF,cAAc,kFAAkF,CAAC;AACjG,cAAc,uEAAuE,CAAC;AACtF,cAAc,kFAAkF,CAAC;AACjG,cAAc,wEAAwE,CAAC;AACvF,cAAc,qEAAqE,CAAC;AACpF,cAAc,2EAA2E,CAAC;AAC1F,cAAc,sEAAsE,CAAC;AACrF,cAAc,yEAAyE,CAAC;AACxF,cAAc,sFAAsF,CAAC;AACrG,cAAc,2EAA2E,CAAC;AAC1F,cAAc,gEAAgE,CAAC;AAC/E,cAAc,uEAAuE,CAAC;AACtF,cAAc,0CAA0C,CAAC;AACzD,cAAc,gEAAgE,CAAC;AAC/E,cAAc,qDAAqD,CAAC;AACpE,cAAc,8CAA8C,CAAC;AAC7D,cAAc,6CAA6C,CAAC;AAC5D,cAAc,qDAAqD,CAAC;AACpE,cAAc,wDAAwD,CAAC;AACvE,cAAc,yDAAyD,CAAC;AACxE,cAAc,+CAA+C,CAAC;AAC9D,cAAc,0CAA0C,CAAC;AACzD,cAAc,0CAA0C,CAAC;AACzD,cAAc,0CAA0C,CAAC;AACzD,cAAc,wDAAwD,CAAC;AACvE,cAAc,gEAAgE,CAAC;AAC/E,cAAc,mDAAmD,CAAC;AAClE,cAAc,8DAA8D,CAAC;AAC7E,cAAc,wEAAwE,CAAC;AACvF,cAAc,2DAA2D,CAAC;AAC1E,cAAc,oEAAoE,CAAC;AACnF,cAAc,2DAA2D,CAAC;AAC1E,cAAc,2DAA2D,CAAC;AAC1E,cAAc,yDAAyD,CAAC;AACxE,cAAc,kEAAkE,CAAC;AACjF,cAAc,gEAAgE,CAAC;AAC/E,cAAc,8DAA8D,CAAC;AAC7E,cAAc,yDAAyD,CAAC;AACxE,cAAc,6DAA6D,CAAC;AAC5E,cAAc,mEAAmE,CAAC;AAClF,cAAc,6DAA6D,CAAC;AAC5E,cAAc,iDAAiD,CAAC;AAChE,cAAc,+DAA+D,CAAC;AAC9E,cAAc,kEAAkE,CAAC;AACjF,cAAc,gFAAgF,CAAC;AAC/F,cAAc,6EAA6E,CAAC;AAC5F,cAAc,gFAAgF,CAAC;AAC/F,cAAc,uFAAuF,CAAC;AACtG,cAAc,yEAAyE,CAAC;AACxF,cAAc,mFAAmF,CAAC;AAClG,cAAc,iDAAiD,CAAC;AAChE,cAAc,yCAAyC,CAAC;AACxD,cAAc,sDAAsD,CAAC"}
|
package/build/index.js
CHANGED
|
@@ -121,6 +121,7 @@ __exportStar(require("./parser/satisfactory/types/structs/binary/FUniqueNetIdRep
|
|
|
121
121
|
__exportStar(require("./parser/satisfactory/types/structs/binary/GUID"), exports);
|
|
122
122
|
__exportStar(require("./parser/satisfactory/types/structs/binary/LBBalancerIndexing"), exports);
|
|
123
123
|
__exportStar(require("./parser/satisfactory/types/structs/mods/FicsItCam/FICFrameRange"), exports);
|
|
124
|
+
__exportStar(require("./parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder"), exports);
|
|
124
125
|
__exportStar(require("./parser/satisfactory/types/structs/mods/FicsItNetworks/FINGPUT1BufferPixel"), exports);
|
|
125
126
|
__exportStar(require("./parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem"), exports);
|
|
126
127
|
__exportStar(require("./parser/satisfactory/types/structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState"), exports);
|
|
@@ -129,5 +130,4 @@ __exportStar(require("./parser/satisfactory/types/structs/mods/ModularLoadBalanc
|
|
|
129
130
|
__exportStar(require("./parser/stream/reworked/readable-stream-parser"), exports);
|
|
130
131
|
__exportStar(require("./parser/unreal-engine/ETextHistoryType"), exports);
|
|
131
132
|
__exportStar(require("./parser/unreal-engine/EUnrealEngineObjectUE5Version"), exports);
|
|
132
|
-
__exportStar(require("./test/parser.spec"), exports);
|
|
133
133
|
//# sourceMappingURL=index.js.map
|
package/build/index.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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from \"./parser/satisfactory/blueprint/blueprint-reader\";\nexport * from \"./parser/satisfactory/blueprint/blueprint-writer\";\nexport * from \"./parser/satisfactory/blueprint/blueprint.types\";\nexport * from \"./parser/satisfactory/edit/edit-constants\";\nexport * from \"./parser/satisfactory/save/data-blob\";\nexport * from \"./parser/satisfactory/save/factory-game-custom-version\";\nexport * from \"./parser/satisfactory/save/level-to-destroyed-actors-map\";\nexport * from \"./parser/satisfactory/save/level\";\nexport * from \"./parser/satisfactory/save/object-references-list\";\nexport * from \"./parser/satisfactory/save/satisfactory-save-header\";\nexport * from \"./parser/satisfactory/save/satisfactory-save\";\nexport * from \"./parser/satisfactory/save/save-body-chunks\";\nexport * from \"./parser/satisfactory/save/save-custom-version\";\nexport * from \"./parser/satisfactory/save/save-header-type\";\nexport * from \"./parser/satisfactory/save/save-reader\";\nexport * from 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\"./parser/satisfactory/types/structs/binary/GUID\";\nexport * from \"./parser/satisfactory/types/structs/binary/LBBalancerIndexing\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItCam/FICFrameRange\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINGPUT1BufferPixel\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINNetworkTrace\";\nexport * from \"./parser/satisfactory/types/structs/mods/ModularLoadBalancers/FLBBalancerIndexing\";\nexport * from \"./parser/stream/reworked/readable-stream-parser\";\nexport * from \"./parser/unreal-engine/ETextHistoryType\";\nexport * from \"./parser/unreal-engine/EUnrealEngineObjectUE5Version\";\nexport * from \"./test/parser.spec\";\n"]}
|
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1
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\"./parser/satisfactory/types/structs/GUIDInfo\";\nexport * from \"./parser/satisfactory/types/structs/MD5Hash\";\nexport * from \"./parser/satisfactory/types/structs/ObjectReference\";\nexport * from \"./parser/satisfactory/types/structs/SaveBodyValidation\";\nexport * from \"./parser/satisfactory/types/structs/SoftObjectReference\";\nexport * from \"./parser/satisfactory/types/structs/Transform\";\nexport * from \"./parser/satisfactory/types/structs/vec2\";\nexport * from \"./parser/satisfactory/types/structs/vec3\";\nexport * from \"./parser/satisfactory/types/structs/vec4\";\nexport * from \"./parser/satisfactory/types/structs/VehiclePhysicsData\";\nexport * from \"./parser/satisfactory/types/structs/binary/FClientIdentityInfo\";\nexport * from \"./parser/satisfactory/types/structs/binary/FColor\";\nexport * from \"./parser/satisfactory/types/structs/binary/FConveyorBeltItem\";\nexport * from \"./parser/satisfactory/types/structs/binary/FConveyorChainSplineSegment\";\nexport * from \"./parser/satisfactory/types/structs/binary/FCustomVersion\";\nexport * from \"./parser/satisfactory/types/structs/binary/FCustomVersionContainer\";\nexport * from \"./parser/satisfactory/types/structs/binary/FEngineVersion\";\nexport * from \"./parser/satisfactory/types/structs/binary/FInventoryItem\";\nexport * from \"./parser/satisfactory/types/structs/binary/FLinearColor\";\nexport * from \"./parser/satisfactory/types/structs/binary/FLocalUserNetIdBundle\";\nexport * from \"./parser/satisfactory/types/structs/binary/FPackageFileVersion\";\nexport * from \"./parser/satisfactory/types/structs/binary/FPlayerInfoHandle\";\nexport * from \"./parser/satisfactory/types/structs/binary/FPropertyTag\";\nexport * from \"./parser/satisfactory/types/structs/binary/FPropertyTagNode\";\nexport * from \"./parser/satisfactory/types/structs/binary/FSaveObjectVersionData\";\nexport * from \"./parser/satisfactory/types/structs/binary/FUniqueNetIdRepl\";\nexport * from \"./parser/satisfactory/types/structs/binary/GUID\";\nexport * from \"./parser/satisfactory/types/structs/binary/LBBalancerIndexing\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItCam/FICFrameRange\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINGPUT1BufferPixel\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState\";\nexport * from \"./parser/satisfactory/types/structs/mods/FicsItNetworks/FINNetworkTrace\";\nexport * from \"./parser/satisfactory/types/structs/mods/ModularLoadBalancers/FLBBalancerIndexing\";\nexport * from \"./parser/stream/reworked/readable-stream-parser\";\nexport * from \"./parser/unreal-engine/ETextHistoryType\";\nexport * from \"./parser/unreal-engine/EUnrealEngineObjectUE5Version\";\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"blueprint-header-version.js","sourceRoot":"","sources":["../../../../src/parser/satisfactory/blueprint/blueprint-header-version.ts"],"names":[],"mappings":";;;AAIA,IAAY,sBAaX;AAbD,WAAY,sBAAsB;IAE9B,uFAAkB,CAAA;IAGlB,uFAAc,CAAA;IAGd,2FAAgB,CAAA;IAGhB,uFAAc,CAAA;IACd,qFAAkC,CAAA;AACtC,CAAC,EAbW,sBAAsB,sCAAtB,sBAAsB,QAajC","sourcesContent":["\
|
|
1
|
+
{"version":3,"file":"blueprint-header-version.js","sourceRoot":"","sources":["../../../../src/parser/satisfactory/blueprint/blueprint-header-version.ts"],"names":[],"mappings":";;;AAIA,IAAY,sBAaX;AAbD,WAAY,sBAAsB;IAE9B,uFAAkB,CAAA;IAGlB,uFAAc,CAAA;IAGd,2FAAgB,CAAA;IAGhB,uFAAc,CAAA;IACd,qFAAkC,CAAA;AACtC,CAAC,EAbW,sBAAsB,sCAAtB,sBAAsB,QAajC","sourcesContent":["\n/**\n * Source: FGFactoryBlueprintTypes.h\n */\nexport enum BlueprintHeaderVersion {\n // First version\n InitialVersion = 0,\n\n // Added item costs to the header\n AddedItemCosts,\n\n // Added recipe array for recipes used in the blueprint\n AddedUsedRecipes,\n\n // -----<new versions can be added above this line>-----\n VersionPlusOne,\n LatestVersion = VersionPlusOne - 1 // Last version to use\n}"]}
|
|
@@ -8,6 +8,7 @@ import { FPropertyTagNode } from '../../../structs/binary/FPropertyTagNode';
|
|
|
8
8
|
import { FUniqueNetIdRepl } from '../../../structs/binary/FUniqueNetIdRepl';
|
|
9
9
|
import { col4 } from '../../../structs/col4';
|
|
10
10
|
import { DynamicStructPropertyValue } from '../../../structs/DynamicStructPropertyValue';
|
|
11
|
+
import { FINDynamicStructHolder } from '../../../structs/mods/FicsItNetworks/FINDynamicStructHolder';
|
|
11
12
|
import { FINGPUT1BufferPixel } from '../../../structs/mods/FicsItNetworks/FINGPUT1BufferPixel';
|
|
12
13
|
import { FINLuaRuntimePersistenceState } from '../../../structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState';
|
|
13
14
|
import { FINNetworkTrace } from '../../../structs/mods/FicsItNetworks/FINNetworkTrace';
|
|
@@ -37,7 +38,7 @@ export type FICFrameRangeStructPropertyValue = {
|
|
|
37
38
|
begin: string;
|
|
38
39
|
end: string;
|
|
39
40
|
};
|
|
40
|
-
export type GENERIC_STRUCT_PROPERTY_VALUE = BasicMultipleStructPropertyValue | BasicStructPropertyValue | BoxStructPropertyValue | RailroadTrackPositionStructPropertyValue | FInventoryItem | FICFrameRangeStructPropertyValue | FClientIdentityInfo | DynamicStructPropertyValue | col4 | vec2 | vec3 | vec4 | string | FINNetworkTrace | FINGPUT1BufferPixel | FLBBalancerIndexing | FINLuaRuntimePersistenceState | FUniqueNetIdRepl | FPlayerInfoHandle;
|
|
41
|
+
export type GENERIC_STRUCT_PROPERTY_VALUE = BasicMultipleStructPropertyValue | BasicStructPropertyValue | BoxStructPropertyValue | RailroadTrackPositionStructPropertyValue | FInventoryItem | FICFrameRangeStructPropertyValue | FClientIdentityInfo | DynamicStructPropertyValue | col4 | vec2 | vec3 | vec4 | string | FINNetworkTrace | FINGPUT1BufferPixel | FLBBalancerIndexing | FINLuaRuntimePersistenceState | FUniqueNetIdRepl | FPlayerInfoHandle | FINDynamicStructHolder;
|
|
41
42
|
export declare const isStructProperty: (property: any) => property is StructProperty;
|
|
42
43
|
export type StructProperty = AbstractBaseProperty & {
|
|
43
44
|
type: 'StructProperty';
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"StructProperty.d.ts","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/property/generic/containers/StructProperty.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AAEtE,OAAO,EAAE,mBAAmB,EAAE,MAAM,6CAA6C,CAAC;AAElF,OAAO,EAAE,cAAc,EAAE,MAAM,wCAAwC,CAAC;AAExE,OAAO,EAAE,iBAAiB,EAAE,MAAM,2CAA2C,CAAC;AAC9E,OAAO,EAAE,YAAY,EAAE,MAAM,sCAAsC,CAAC;AACpE,OAAO,EAAE,gBAAgB,EAAE,MAAM,0CAA0C,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,0CAA0C,CAAC;AAE5E,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,0BAA0B,EAAE,MAAM,6CAA6C,CAAC;AAEzF,OAAO,EAAE,mBAAmB,EAAE,MAAM,0DAA0D,CAAC;AAC/F,OAAO,EAAE,6BAA6B,EAAE,MAAM,oEAAoE,CAAC;AACnH,OAAO,EAAE,eAAe,EAAE,MAAM,sDAAsD,CAAC;AACvF,OAAO,EAAE,mBAAmB,EAAE,MAAM,gEAAgE,CAAC;AACrG,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAG/D,MAAM,MAAM,gCAAgC,GAAG;
|
|
1
|
+
{"version":3,"file":"StructProperty.d.ts","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/property/generic/containers/StructProperty.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AAEtE,OAAO,EAAE,mBAAmB,EAAE,MAAM,6CAA6C,CAAC;AAElF,OAAO,EAAE,cAAc,EAAE,MAAM,wCAAwC,CAAC;AAExE,OAAO,EAAE,iBAAiB,EAAE,MAAM,2CAA2C,CAAC;AAC9E,OAAO,EAAE,YAAY,EAAE,MAAM,sCAAsC,CAAC;AACpE,OAAO,EAAE,gBAAgB,EAAE,MAAM,0CAA0C,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,0CAA0C,CAAC;AAE5E,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,0BAA0B,EAAE,MAAM,6CAA6C,CAAC;AAEzF,OAAO,EAAE,sBAAsB,EAAE,MAAM,6DAA6D,CAAC;AACrG,OAAO,EAAE,mBAAmB,EAAE,MAAM,0DAA0D,CAAC;AAC/F,OAAO,EAAE,6BAA6B,EAAE,MAAM,oEAAoE,CAAC;AACnH,OAAO,EAAE,eAAe,EAAE,MAAM,sDAAsD,CAAC;AACvF,OAAO,EAAE,mBAAmB,EAAE,MAAM,gEAAgE,CAAC;AACrG,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAG/D,MAAM,MAAM,gCAAgC,GAAG;IAC9C,MAAM,EAAE,GAAG,CAAC;CACZ,CAAC;AAEF,MAAM,MAAM,wBAAwB,GAAG;IACtC,KAAK,EAAE,GAAG,CAAC;CACX,CAAC;AAEF,MAAM,MAAM,sBAAsB,GAAG;IACpC,GAAG,EAAE,IAAI,CAAC;IACV,GAAG,EAAE,IAAI,CAAC;IACV,OAAO,EAAE,OAAO,CAAC;CACjB,CAAC;AAEF,MAAM,MAAM,wCAAwC,GAAG;IACtD,IAAI,EAAE,MAAM,CAAC;IACb,YAAY,EAAE,MAAM,CAAC;IACrB,MAAM,EAAE,MAAM,CAAC;IACf,OAAO,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,MAAM,MAAM,gCAAgC,GAAG;IAC9C,KAAK,EAAE,MAAM,CAAC;IACd,GAAG,EAAE,MAAM,CAAC;CACZ,CAAC;AAEF,MAAM,MAAM,6BAA6B,GAAG,gCAAgC,GAAG,wBAAwB,GAAG,sBAAsB,GAAG,wCAAwC,GAC1K,cAAc,GAAG,gCAAgC,GAAG,mBAAmB,GAAG,0BAA0B,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,MAAM,GACzI,eAAe,GAAG,mBAAmB,GAAG,mBAAmB,GAAG,6BAA6B,GAAG,gBAAgB,GAAG,iBAAiB,GAAG,sBAAsB,CAAC;AAE7J,eAAO,MAAM,gBAAgB,aAAc,GAAG,KAAG,QAAQ,IAAI,cAAgG,CAAC;AAE9J,MAAM,MAAM,cAAc,GAAG,oBAAoB,GAAG;IACnD,IAAI,EAAE,gBAAgB,CAAC;IACvB,KAAK,EAAE,6BAA6B,CAAC;CACrC,CAAC;AAEF,yBAAiB,cAAc,CAAC;IAE/B,SAAgB,KAAK,CAAC,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,cAAc,EAAE,GAAG,EAAE,YAAY,GAAG,IAAI,CAa9F;IAED,SAAgB,UAAU,CAAC,MAAM,EAAE,aAAa,EAAE,eAAe,EAAE,gBAAgB,EAAE,IAAI,EAAE,MAAM,GAAG,6BAA6B,CA8HhI;IAED,SAAgB,SAAS,CAAC,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI,CAE/E;IAED,SAAgB,cAAc,CAAC,MAAM,EAAE,aAAa,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,6BAA6B,GAAG,IAAI,CAyIjH;CACD"}
|
|
@@ -11,6 +11,7 @@ const FUniqueNetIdRepl_1 = require("../../../structs/binary/FUniqueNetIdRepl");
|
|
|
11
11
|
const GUID_1 = require("../../../structs/binary/GUID");
|
|
12
12
|
const DynamicStructPropertyValue_1 = require("../../../structs/DynamicStructPropertyValue");
|
|
13
13
|
const FICFrameRange_1 = require("../../../structs/mods/FicsItCam/FICFrameRange");
|
|
14
|
+
const FINDynamicStructHolder_1 = require("../../../structs/mods/FicsItNetworks/FINDynamicStructHolder");
|
|
14
15
|
const FINGPUT1BufferPixel_1 = require("../../../structs/mods/FicsItNetworks/FINGPUT1BufferPixel");
|
|
15
16
|
const FINLuaRuntimePersistenceState_1 = require("../../../structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState");
|
|
16
17
|
const FINNetworkTrace_1 = require("../../../structs/mods/FicsItNetworks/FINNetworkTrace");
|
|
@@ -121,6 +122,9 @@ var StructProperty;
|
|
|
121
122
|
case 'FINGPUT1BufferPixel':
|
|
122
123
|
value = FINGPUT1BufferPixel_1.FINGPUT1BufferPixel.read(reader);
|
|
123
124
|
break;
|
|
125
|
+
case 'FIRInstancedStruct':
|
|
126
|
+
value = FINDynamicStructHolder_1.FINDynamicStructHolder.read(reader, size);
|
|
127
|
+
break;
|
|
124
128
|
case 'FINLuaProcessorStateStorage':
|
|
125
129
|
case 'FINLuaRuntimePersistenceState':
|
|
126
130
|
value = FINLuaRuntimePersistenceState_1.FINLuaRuntimePersistenceState.read(reader, size);
|
|
@@ -239,6 +243,9 @@ var StructProperty;
|
|
|
239
243
|
case 'FINGPUT1BufferPixel':
|
|
240
244
|
FINGPUT1BufferPixel_1.FINGPUT1BufferPixel.write(writer, value);
|
|
241
245
|
break;
|
|
246
|
+
case 'FIRInstancedStruct':
|
|
247
|
+
FINDynamicStructHolder_1.FINDynamicStructHolder.write(writer, value);
|
|
248
|
+
break;
|
|
242
249
|
case 'FINLuaProcessorStateStorage':
|
|
243
250
|
case 'FINLuaRuntimePersistenceState':
|
|
244
251
|
FINLuaRuntimePersistenceState_1.FINLuaRuntimePersistenceState.write(writer, value);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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{ ContextReader } from '../../../../../context/context-reader';\nimport { ContextWriter } from '../../../../../context/context-writer';\nimport { SaveCustomVersion } from '../../../../save/save-custom-version';\nimport { FClientIdentityInfo } from '../../../structs/binary/FClientIdentityInfo';\nimport { FColor } from '../../../structs/binary/FColor';\nimport { FInventoryItem } from '../../../structs/binary/FInventoryItem';\nimport { FLinearColor } from '../../../structs/binary/FLinearColor';\nimport { FPlayerInfoHandle } from '../../../structs/binary/FPlayerInfoHandle';\nimport { FPropertyTag } from '../../../structs/binary/FPropertyTag';\nimport { FPropertyTagNode } from '../../../structs/binary/FPropertyTagNode';\nimport { FUniqueNetIdRepl } from '../../../structs/binary/FUniqueNetIdRepl';\nimport { GUID } from '../../../structs/binary/GUID';\nimport { col4 } from '../../../structs/col4';\nimport { DynamicStructPropertyValue } from '../../../structs/DynamicStructPropertyValue';\nimport { FICFrameRange } from '../../../structs/mods/FicsItCam/FICFrameRange';\nimport { FINGPUT1BufferPixel } from '../../../structs/mods/FicsItNetworks/FINGPUT1BufferPixel';\nimport { FINLuaRuntimePersistenceState } from '../../../structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState';\nimport { FINNetworkTrace } from '../../../structs/mods/FicsItNetworks/FINNetworkTrace';\nimport { FLBBalancerIndexing } from '../../../structs/mods/ModularLoadBalancers/FLBBalancerIndexing';\nimport { vec2 } from '../../../structs/vec2';\nimport { vec3 } from '../../../structs/vec3';\nimport { vec4 } from '../../../structs/vec4';\nimport { AbstractBaseProperty } from '../AbstractBaseProperty';\n\n\nexport type BasicMultipleStructPropertyValue = {\n values: any;\n};\n\nexport type BasicStructPropertyValue = {\n value: any;\n};\n\nexport type BoxStructPropertyValue = {\n min: vec3;\n max: vec3;\n isValid: boolean;\n};\n\nexport type RailroadTrackPositionStructPropertyValue = {\n root: string;\n instanceName: string;\n offset: number;\n forward: number;\n};\n\nexport type FICFrameRangeStructPropertyValue = {\n begin: string;\n end: string;\n};\n\nexport type GENERIC_STRUCT_PROPERTY_VALUE = BasicMultipleStructPropertyValue | BasicStructPropertyValue | BoxStructPropertyValue | RailroadTrackPositionStructPropertyValue |\n FInventoryItem | FICFrameRangeStructPropertyValue | FClientIdentityInfo | DynamicStructPropertyValue | col4 | vec2 | vec3 | vec4 | string |\n FINNetworkTrace | FINGPUT1BufferPixel | FLBBalancerIndexing | FINLuaRuntimePersistenceState | FUniqueNetIdRepl | FPlayerInfoHandle;\n\nexport const isStructProperty = (property: any): property is StructProperty => !Array.isArray(property) && property.propertyTagType.name === 'StructProperty';\n\nexport type StructProperty = AbstractBaseProperty & {\n type: 'StructProperty';\n value: GENERIC_STRUCT_PROPERTY_VALUE;\n};\n\nexport namespace StructProperty {\n\n export function Parse(reader: ContextReader, property: StructProperty, tag: FPropertyTag): void {\n\n const before = reader.getBufferPosition();\n property.value = ParseValue(reader, property.propertyTagType.children[0], tag.binarySize);\n const readBytes = reader.getBufferPosition() - before;\n if (readBytes !== tag.binarySize) {\n if (tag.binarySize - readBytes === 4) {\n // U8, fine - honestly i am not sure whether this is even still relevant. with some bug fixes this most likely has been fixed.\n reader.skipBytes(tag.binarySize - readBytes);\n } else {\n throw new Error(`possibly corrupt. Read ${readBytes} for structproperty of ${JSON.stringify(property.propertyTagType.children[0].name)}, but ${tag.binarySize} were indicated.`);\n }\n }\n }\n\n export function ParseValue(reader: ContextReader, propertyTagType: FPropertyTagNode, size: number): GENERIC_STRUCT_PROPERTY_VALUE {\n\n let value: GENERIC_STRUCT_PROPERTY_VALUE;\n\n switch (propertyTagType.name) {\n case 'Color':\n value = FColor.read(reader);\n break;\n\n case 'IntPoint':\n value = reader.readInt64().toString();\n break;\n\n case 'LinearColor':\n value = FLinearColor.read(reader);\n break;\n\n case 'Vector2D':\n value = (reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? vec2.Parse(reader) : vec2.ParseF(reader);\n break;\n\n case 'Vector':\n case 'Rotator':\n value = (reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? vec3.Parse(reader) : vec3.ParseF(reader);\n break;\n\n case 'Quat':\n case 'Vector4':\n case 'Vector4D':\n value = (reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? vec4.Parse(reader) : vec4.ParseF(reader);\n break;\n\n case 'Box':\n value = ((reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? {\n min: vec3.Parse(reader),\n max: vec3.Parse(reader),\n isValid: reader.readByte() >= 1\n } : {\n min: vec3.ParseF(reader),\n max: vec3.ParseF(reader),\n isValid: reader.readByte() >= 1\n }) satisfies BoxStructPropertyValue;\n break;\n\n case 'RailroadTrackPosition':\n value = {\n root: reader.readString(),\n instanceName: reader.readString(),\n offset: reader.readFloat32(),\n forward: reader.readFloat32()\n };\n break;\n\n case 'TimerHandle':\n value = reader.readString();\n break;\n\n case 'Guid':\n value = GUID.read(reader);\n break;\n\n case 'ClientIdentityInfo':\n value = FClientIdentityInfo.read(reader);\n break;\n\n case 'InventoryItem':\n value = FInventoryItem.read(reader);\n break;\n\n case 'FluidBox':\n value = {\n value: reader.readFloat32()\n };\n break;\n\n case 'SlateBrush':\n value = reader.readString();\n break;\n\n case 'DateTime':\n value = reader.readInt64().toString();\n break;\n\n case 'UniqueNetIdRepl':\n value = FUniqueNetIdRepl.read(reader, size);\n break;\n\n case 'PlayerInfoHandle':\n value = FPlayerInfoHandle.read(reader);\n break;\n\n // FixsitCamera mod\n case 'FICFrameRange':\n value = FICFrameRange.read(reader);\n break;\n\n // MLB mod\n case 'LBBalancerIndexing':\n value = FLBBalancerIndexing.read(reader);\n break;\n\n // FicsIt-Networks mod\n case 'FINNetworkTrace':\n case 'FIRTrace':\n value = FINNetworkTrace.read(reader);\n break;\n\n case 'FINGPUT1BufferPixel':\n value = FINGPUT1BufferPixel.read(reader);\n break;\n\n case 'FINLuaProcessorStateStorage':\n case 'FINLuaRuntimePersistenceState':\n value = FINLuaRuntimePersistenceState.read(reader, size);\n break;\n\n default:\n value = DynamicStructPropertyValue.read(reader, propertyTagType.name);\n break;\n }\n\n return value;\n }\n\n export function Serialize(writer: ContextWriter, property: StructProperty): void {\n StructProperty.SerializeValue(writer, property.propertyTagType.children[0].name, property.value);\n }\n\n export function SerializeValue(writer: ContextWriter, subtype: string, value: GENERIC_STRUCT_PROPERTY_VALUE): void {\n\n switch (subtype) {\n case 'Color':\n FColor.write(writer, value as FColor);\n break;\n\n case 'IntPoint':\n writer.writeInt64(BigInt(value as string))\n break;\n\n case 'LinearColor':\n FLinearColor.write(writer, value as FLinearColor);\n break;\n\n case 'Vector2D':\n value = value as vec2;\n if (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n vec2.Serialize(writer, value);\n } else {\n vec2.SerializeF(writer, value);\n }\n break;\n\n case 'Vector':\n case 'Rotator':\n value = value as vec3;\n if (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n vec3.Serialize(writer, value as vec3);\n } else {\n vec3.SerializeF(writer, value as vec3);\n }\n break;\n\n case 'Quat':\n case 'Vector4':\n case 'Vector4D':\n value = value as vec4;\n if (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n vec4.Serialize(writer, value as vec4);\n } else {\n vec4.SerializeF(writer, value as vec4);\n }\n break;\n\n case 'Box':\n value = value as BoxStructPropertyValue;\n if (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n vec3.Serialize(writer, value.min);\n vec3.Serialize(writer, value.max);\n } else {\n vec3.SerializeF(writer, value.min);\n vec3.SerializeF(writer, value.max);\n }\n writer.writeByte(value.isValid ? 1 : 0);\n break;\n\n case 'RailroadTrackPosition':\n value = value as RailroadTrackPositionStructPropertyValue;\n writer.writeString(value.root);\n writer.writeString(value.instanceName);\n writer.writeFloat32(value.offset);\n writer.writeFloat32(value.forward);\n break;\n\n case 'TimerHandle':\n value = value as string;\n writer.writeString(value);\n break;\n\n case 'Guid':\n GUID.write(writer, value as GUID);\n break;\n\n case 'ClientIdentityInfo':\n FClientIdentityInfo.write(writer, value as FClientIdentityInfo);\n break;\n\n case 'InventoryItem':\n FInventoryItem.write(writer, value as FInventoryItem);\n break;\n\n case 'FluidBox':\n value = value as BasicStructPropertyValue;\n writer.writeFloat32(value.value);\n break;\n\n case 'SlateBrush':\n writer.writeString(value as string);\n break;\n\n case 'DateTime':\n value = value as string;\n writer.writeInt64(BigInt(value));\n break;\n\n case 'UniqueNetIdRepl':\n FUniqueNetIdRepl.write(writer, value as FUniqueNetIdRepl);\n break;\n\n case 'PlayerInfoHandle':\n FPlayerInfoHandle.write(writer, value as FPlayerInfoHandle);\n break;\n\n // MODS\n case 'FICFrameRange':\n FICFrameRange.write(writer, value as FICFrameRange);\n break;\n\n // MLB mod\n case 'LBBalancerIndexing':\n FLBBalancerIndexing.write(writer, value as FLBBalancerIndexing);\n break;\n\n // FicsItNetworks mod\n case 'FINNetworkTrace':\n case 'FIRTrace':\n FINNetworkTrace.write(writer, value as FINNetworkTrace);\n break;\n\n case 'FINGPUT1BufferPixel':\n FINGPUT1BufferPixel.write(writer, value as FINGPUT1BufferPixel);\n break;\n\n case 'FINLuaProcessorStateStorage':\n case 'FINLuaRuntimePersistenceState':\n FINLuaRuntimePersistenceState.write(writer, value as FINLuaRuntimePersistenceState);\n break;\n\n default:\n DynamicStructPropertyValue.write(writer, value as DynamicStructPropertyValue);\n break;\n }\n }\n}\n\n\n"]}
|
|
1
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+
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{ ContextReader } from '../../../../../context/context-reader';\nimport { ContextWriter } from '../../../../../context/context-writer';\nimport { SaveCustomVersion } from '../../../../save/save-custom-version';\nimport { FClientIdentityInfo } from '../../../structs/binary/FClientIdentityInfo';\nimport { FColor } from '../../../structs/binary/FColor';\nimport { FInventoryItem } from '../../../structs/binary/FInventoryItem';\nimport { FLinearColor } from '../../../structs/binary/FLinearColor';\nimport { FPlayerInfoHandle } from '../../../structs/binary/FPlayerInfoHandle';\nimport { FPropertyTag } from '../../../structs/binary/FPropertyTag';\nimport { FPropertyTagNode } from '../../../structs/binary/FPropertyTagNode';\nimport { FUniqueNetIdRepl } from '../../../structs/binary/FUniqueNetIdRepl';\nimport { GUID } from '../../../structs/binary/GUID';\nimport { col4 } from '../../../structs/col4';\nimport { DynamicStructPropertyValue } from '../../../structs/DynamicStructPropertyValue';\nimport { FICFrameRange } from '../../../structs/mods/FicsItCam/FICFrameRange';\nimport { FINDynamicStructHolder } from '../../../structs/mods/FicsItNetworks/FINDynamicStructHolder';\nimport { FINGPUT1BufferPixel } from '../../../structs/mods/FicsItNetworks/FINGPUT1BufferPixel';\nimport { FINLuaRuntimePersistenceState } from '../../../structs/mods/FicsItNetworks/FINLuaRuntimePersistenceState';\nimport { FINNetworkTrace } from '../../../structs/mods/FicsItNetworks/FINNetworkTrace';\nimport { FLBBalancerIndexing } from '../../../structs/mods/ModularLoadBalancers/FLBBalancerIndexing';\nimport { vec2 } from '../../../structs/vec2';\nimport { vec3 } from '../../../structs/vec3';\nimport { vec4 } from '../../../structs/vec4';\nimport { AbstractBaseProperty } from '../AbstractBaseProperty';\n\n\nexport type BasicMultipleStructPropertyValue = {\n\tvalues: any;\n};\n\nexport type BasicStructPropertyValue = {\n\tvalue: any;\n};\n\nexport type BoxStructPropertyValue = {\n\tmin: vec3;\n\tmax: vec3;\n\tisValid: boolean;\n};\n\nexport type RailroadTrackPositionStructPropertyValue = {\n\troot: string;\n\tinstanceName: string;\n\toffset: number;\n\tforward: number;\n};\n\nexport type FICFrameRangeStructPropertyValue = {\n\tbegin: string;\n\tend: string;\n};\n\nexport type GENERIC_STRUCT_PROPERTY_VALUE = BasicMultipleStructPropertyValue | BasicStructPropertyValue | BoxStructPropertyValue | RailroadTrackPositionStructPropertyValue |\n\tFInventoryItem | FICFrameRangeStructPropertyValue | FClientIdentityInfo | DynamicStructPropertyValue | col4 | vec2 | vec3 | vec4 | string |\n\tFINNetworkTrace | FINGPUT1BufferPixel | FLBBalancerIndexing | FINLuaRuntimePersistenceState | FUniqueNetIdRepl | FPlayerInfoHandle | FINDynamicStructHolder;\n\nexport const isStructProperty = (property: any): property is StructProperty => !Array.isArray(property) && property.propertyTagType.name === 'StructProperty';\n\nexport type StructProperty = AbstractBaseProperty & {\n\ttype: 'StructProperty';\n\tvalue: GENERIC_STRUCT_PROPERTY_VALUE;\n};\n\nexport namespace StructProperty {\n\n\texport function Parse(reader: ContextReader, property: StructProperty, tag: FPropertyTag): void {\n\n\t\tconst before = reader.getBufferPosition();\n\t\tproperty.value = ParseValue(reader, property.propertyTagType.children[0], tag.binarySize);\n\t\tconst readBytes = reader.getBufferPosition() - before;\n\t\tif (readBytes !== tag.binarySize) {\n\t\t\tif (tag.binarySize - readBytes === 4) {\n\t\t\t\t// U8, fine - honestly i am not sure whether this is even still relevant. with some bug fixes this most likely has been fixed.\n\t\t\t\treader.skipBytes(tag.binarySize - readBytes);\n\t\t\t} else {\n\t\t\t\tthrow new Error(`possibly corrupt. Read ${readBytes} for structproperty of ${JSON.stringify(property.propertyTagType.children[0].name)}, but ${tag.binarySize} were indicated.`);\n\t\t\t}\n\t\t}\n\t}\n\n\texport function ParseValue(reader: ContextReader, propertyTagType: FPropertyTagNode, size: number): GENERIC_STRUCT_PROPERTY_VALUE {\n\n\t\tlet value: GENERIC_STRUCT_PROPERTY_VALUE;\n\n\t\tswitch (propertyTagType.name) {\n\t\t\tcase 'Color':\n\t\t\t\tvalue = FColor.read(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'IntPoint':\n\t\t\t\tvalue = reader.readInt64().toString();\n\t\t\t\tbreak;\n\n\t\t\tcase 'LinearColor':\n\t\t\t\tvalue = FLinearColor.read(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'Vector2D':\n\t\t\t\tvalue = (reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? vec2.Parse(reader) : vec2.ParseF(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'Vector':\n\t\t\tcase 'Rotator':\n\t\t\t\tvalue = (reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? vec3.Parse(reader) : vec3.ParseF(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'Quat':\n\t\t\tcase 'Vector4':\n\t\t\tcase 'Vector4D':\n\t\t\t\tvalue = (reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? vec4.Parse(reader) : vec4.ParseF(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'Box':\n\t\t\t\tvalue = ((reader.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) ? {\n\t\t\t\t\tmin: vec3.Parse(reader),\n\t\t\t\t\tmax: vec3.Parse(reader),\n\t\t\t\t\tisValid: reader.readByte() >= 1\n\t\t\t\t} : {\n\t\t\t\t\tmin: vec3.ParseF(reader),\n\t\t\t\t\tmax: vec3.ParseF(reader),\n\t\t\t\t\tisValid: reader.readByte() >= 1\n\t\t\t\t}) satisfies BoxStructPropertyValue;\n\t\t\t\tbreak;\n\n\t\t\tcase 'RailroadTrackPosition':\n\t\t\t\tvalue = {\n\t\t\t\t\troot: reader.readString(),\n\t\t\t\t\tinstanceName: reader.readString(),\n\t\t\t\t\toffset: reader.readFloat32(),\n\t\t\t\t\tforward: reader.readFloat32()\n\t\t\t\t};\n\t\t\t\tbreak;\n\n\t\t\tcase 'TimerHandle':\n\t\t\t\tvalue = reader.readString();\n\t\t\t\tbreak;\n\n\t\t\tcase 'Guid':\n\t\t\t\tvalue = GUID.read(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'ClientIdentityInfo':\n\t\t\t\tvalue = FClientIdentityInfo.read(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'InventoryItem':\n\t\t\t\tvalue = FInventoryItem.read(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FluidBox':\n\t\t\t\tvalue = {\n\t\t\t\t\tvalue: reader.readFloat32()\n\t\t\t\t};\n\t\t\t\tbreak;\n\n\t\t\tcase 'SlateBrush':\n\t\t\t\tvalue = reader.readString();\n\t\t\t\tbreak;\n\n\t\t\tcase 'DateTime':\n\t\t\t\tvalue = reader.readInt64().toString();\n\t\t\t\tbreak;\n\n\t\t\tcase 'UniqueNetIdRepl':\n\t\t\t\tvalue = FUniqueNetIdRepl.read(reader, size);\n\t\t\t\tbreak;\n\n\t\t\tcase 'PlayerInfoHandle':\n\t\t\t\tvalue = FPlayerInfoHandle.read(reader);\n\t\t\t\tbreak;\n\n\t\t\t// FixsitCamera mod\n\t\t\tcase 'FICFrameRange':\n\t\t\t\tvalue = FICFrameRange.read(reader);\n\t\t\t\tbreak;\n\n\t\t\t// MLB mod\n\t\t\tcase 'LBBalancerIndexing':\n\t\t\t\tvalue = FLBBalancerIndexing.read(reader);\n\t\t\t\tbreak;\n\n\t\t\t// FicsIt-Networks mod\n\t\t\tcase 'FINNetworkTrace':\n\t\t\tcase 'FIRTrace':\n\t\t\t\tvalue = FINNetworkTrace.read(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FINGPUT1BufferPixel':\n\t\t\t\tvalue = FINGPUT1BufferPixel.read(reader);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FIRInstancedStruct':\n\t\t\t\tvalue = FINDynamicStructHolder.read(reader, size);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FINLuaProcessorStateStorage':\n\t\t\tcase 'FINLuaRuntimePersistenceState':\n\t\t\t\tvalue = FINLuaRuntimePersistenceState.read(reader, size);\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\tvalue = DynamicStructPropertyValue.read(reader, propertyTagType.name);\n\t\t\t\tbreak;\n\t\t}\n\n\t\treturn value;\n\t}\n\n\texport function Serialize(writer: ContextWriter, property: StructProperty): void {\n\t\tStructProperty.SerializeValue(writer, property.propertyTagType.children[0].name, property.value);\n\t}\n\n\texport function SerializeValue(writer: ContextWriter, subtype: string, value: GENERIC_STRUCT_PROPERTY_VALUE): void {\n\n\t\tswitch (subtype) {\n\t\t\tcase 'Color':\n\t\t\t\tFColor.write(writer, value as FColor);\n\t\t\t\tbreak;\n\n\t\t\tcase 'IntPoint':\n\t\t\t\twriter.writeInt64(BigInt(value as string))\n\t\t\t\tbreak;\n\n\t\t\tcase 'LinearColor':\n\t\t\t\tFLinearColor.write(writer, value as FLinearColor);\n\t\t\t\tbreak;\n\n\t\t\tcase 'Vector2D':\n\t\t\t\tvalue = value as vec2;\n\t\t\t\tif (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n\t\t\t\t\tvec2.Serialize(writer, value);\n\t\t\t\t} else {\n\t\t\t\t\tvec2.SerializeF(writer, value);\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase 'Vector':\n\t\t\tcase 'Rotator':\n\t\t\t\tvalue = value as vec3;\n\t\t\t\tif (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n\t\t\t\t\tvec3.Serialize(writer, value as vec3);\n\t\t\t\t} else {\n\t\t\t\t\tvec3.SerializeF(writer, value as vec3);\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase 'Quat':\n\t\t\tcase 'Vector4':\n\t\t\tcase 'Vector4D':\n\t\t\t\tvalue = value as vec4;\n\t\t\t\tif (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n\t\t\t\t\tvec4.Serialize(writer, value as vec4);\n\t\t\t\t} else {\n\t\t\t\t\tvec4.SerializeF(writer, value as vec4);\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase 'Box':\n\t\t\t\tvalue = value as BoxStructPropertyValue;\n\t\t\t\tif (writer.context.saveVersion.object >= SaveCustomVersion.SwitchTo64BitSaveArchive) {\n\t\t\t\t\tvec3.Serialize(writer, value.min);\n\t\t\t\t\tvec3.Serialize(writer, value.max);\n\t\t\t\t} else {\n\t\t\t\t\tvec3.SerializeF(writer, value.min);\n\t\t\t\t\tvec3.SerializeF(writer, value.max);\n\t\t\t\t}\n\t\t\t\twriter.writeByte(value.isValid ? 1 : 0);\n\t\t\t\tbreak;\n\n\t\t\tcase 'RailroadTrackPosition':\n\t\t\t\tvalue = value as RailroadTrackPositionStructPropertyValue;\n\t\t\t\twriter.writeString(value.root);\n\t\t\t\twriter.writeString(value.instanceName);\n\t\t\t\twriter.writeFloat32(value.offset);\n\t\t\t\twriter.writeFloat32(value.forward);\n\t\t\t\tbreak;\n\n\t\t\tcase 'TimerHandle':\n\t\t\t\tvalue = value as string;\n\t\t\t\twriter.writeString(value);\n\t\t\t\tbreak;\n\n\t\t\tcase 'Guid':\n\t\t\t\tGUID.write(writer, value as GUID);\n\t\t\t\tbreak;\n\n\t\t\tcase 'ClientIdentityInfo':\n\t\t\t\tFClientIdentityInfo.write(writer, value as FClientIdentityInfo);\n\t\t\t\tbreak;\n\n\t\t\tcase 'InventoryItem':\n\t\t\t\tFInventoryItem.write(writer, value as FInventoryItem);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FluidBox':\n\t\t\t\tvalue = value as BasicStructPropertyValue;\n\t\t\t\twriter.writeFloat32(value.value);\n\t\t\t\tbreak;\n\n\t\t\tcase 'SlateBrush':\n\t\t\t\twriter.writeString(value as string);\n\t\t\t\tbreak;\n\n\t\t\tcase 'DateTime':\n\t\t\t\tvalue = value as string;\n\t\t\t\twriter.writeInt64(BigInt(value));\n\t\t\t\tbreak;\n\n\t\t\tcase 'UniqueNetIdRepl':\n\t\t\t\tFUniqueNetIdRepl.write(writer, value as FUniqueNetIdRepl);\n\t\t\t\tbreak;\n\n\t\t\tcase 'PlayerInfoHandle':\n\t\t\t\tFPlayerInfoHandle.write(writer, value as FPlayerInfoHandle);\n\t\t\t\tbreak;\n\n\t\t\t// MODS\n\t\t\tcase 'FICFrameRange':\n\t\t\t\tFICFrameRange.write(writer, value as FICFrameRange);\n\t\t\t\tbreak;\n\n\t\t\t// MLB mod\n\t\t\tcase 'LBBalancerIndexing':\n\t\t\t\tFLBBalancerIndexing.write(writer, value as FLBBalancerIndexing);\n\t\t\t\tbreak;\n\n\t\t\t// FicsItNetworks mod\n\t\t\tcase 'FINNetworkTrace':\n\t\t\tcase 'FIRTrace':\n\t\t\t\tFINNetworkTrace.write(writer, value as FINNetworkTrace);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FINGPUT1BufferPixel':\n\t\t\t\tFINGPUT1BufferPixel.write(writer, value as FINGPUT1BufferPixel);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FIRInstancedStruct':\n\t\t\t\tFINDynamicStructHolder.write(writer, value as FINDynamicStructHolder);\n\t\t\t\tbreak;\n\n\t\t\tcase 'FINLuaProcessorStateStorage':\n\t\t\tcase 'FINLuaRuntimePersistenceState':\n\t\t\t\tFINLuaRuntimePersistenceState.write(writer, value as FINLuaRuntimePersistenceState);\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\tDynamicStructPropertyValue.write(writer, value as DynamicStructPropertyValue);\n\t\t\t\tbreak;\n\t\t}\n\t}\n}\n\n\n"]}
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+
{"version":3,"file":"SpecialProperties.d.ts","sourceRoot":"","sources":["../../../../../../src/parser/satisfactory/types/property/special/SpecialProperties.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,mCAAmC,EAAyC,MAAM,uCAAuC,CAAC;AACnI,OAAO,EAAE,wBAAwB,EAA8B,MAAM,4BAA4B,CAAC;AAClG,OAAO,EAAE,mCAAmC,EAAyC,MAAM,uCAAuC,CAAC;AACnI,OAAO,EAAE,yBAAyB,EAA+B,MAAM,6BAA6B,CAAC;AACrG,OAAO,EAAE,sBAAsB,EAA4B,MAAM,0BAA0B,CAAC;AAC5F,OAAO,EAAkC,4BAA4B,EAAE,MAAM,gCAAgC,CAAC;AAC9G,OAAO,EAA6B,uBAAuB,EAAE,MAAM,2BAA2B,CAAC;AAC/F,OAAO,EAAgC,0BAA0B,EAAE,MAAM,8BAA8B,CAAC;AACxG,OAAO,EAAkC,4BAA4B,EAAE,MAAM,gCAAgC,CAAC;AAC9G,OAAO,EAA8B,wBAAwB,EAAE,MAAM,4BAA4B,CAAC;AAIlG,yBAAiB,iBAAiB,CAAC;IAE/B,KAAY,+BAA+B,GAAG,yBAAyB,GAAG,wBAAwB,GAAG,4BAA4B,GAAG,mCAAmC,GAAG,0BAA0B,GAAG,wBAAwB,GAAG,4BAA4B,GAAG,uBAAuB,GAAG,mCAAmC,GAAG,sBAAsB,CAAC;IAEjV,MAAM,mCAAmC,WAAY,aAAa,YAAY,MAAM,gBAAgB,MAAM,KAAG,+BAyEnH,CAAA;IAEM,MAAM,uCAAuC,WAAY,aAAa,YAAY,MAAM,YAAY,+BAA+B,KAAG,IAwB5I,CAAA;CACJ"}
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@@ -80,9 +80,6 @@ var SpecialProperties;
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80
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else if ((0, CircuitSpecialProperties_1.isCircuitSpecialProperties)(property)) {
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CircuitSpecialProperties_1.CircuitSpecialProperties.Serialize(writer, property);
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}
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-
else if ((0, ConveyorSpecialProperties_1.isConveyorSpecialProperties)(property)) {
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-
ConveyorSpecialProperties_1.ConveyorSpecialProperties.Serialize(writer, property);
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85
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-
}
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else if ((0, ConveyorChainActorSpecialProperties_1.isConveyorChainActorSpecialProperties)(property)) {
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ConveyorChainActorSpecialProperties_1.ConveyorChainActorSpecialProperties.Serialize(writer, property);
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}
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@@ -1 +1 @@
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{ ContextReader } from '../../../../context/context-reader';\nimport { ContextWriter } from '../../../../context/context-writer';\nimport { BuildableSubsystemSpecialProperties, isBuildableSubsystemSpecialProperties } from './BuildableSubsystemSpecialProperties';\nimport { CircuitSpecialProperties, isCircuitSpecialProperties } from './CircuitSpecialProperties';\nimport { ConveyorChainActorSpecialProperties, isConveyorChainActorSpecialProperties } from './ConveyorChainActorSpecialProperties';\nimport { ConveyorSpecialProperties, isConveyorSpecialProperties } from './ConveyorSpecialProperties';\nimport { EmptySpecialProperties, isEmptySpecialProperties } from './EmptySpecialProperties';\nimport { isObjectsListSpecialProperties, ObjectsListSpecialProperties } from './ObjectsListSpecialProperties';\nimport { isPlayerSpecialProperties, PlayerSpecialProperties } from './PlayerSpecialProperties';\nimport { isPowerLineSpecialProperties, PowerLineSpecialProperties } from './PowerLineSpecialProperties';\nimport { isSpecialDroneActionProperties, SpecialDroneActionProperties } from './SpecialDroneActionProperties';\nimport { isVehicleSpecialProperties, VehicleSpecialProperties } from './VehicleSpecialProperties';\n\n\n\nexport namespace SpecialProperties {\n\n export type AvailableSpecialPropertiesTypes = ConveyorSpecialProperties | CircuitSpecialProperties | ObjectsListSpecialProperties | ConveyorChainActorSpecialProperties | PowerLineSpecialProperties | VehicleSpecialProperties | SpecialDroneActionProperties | PlayerSpecialProperties | BuildableSubsystemSpecialProperties | EmptySpecialProperties;\n\n export const ParseClassSpecificSpecialProperties = (reader: ContextReader, typePath: string, remainingLen: number): AvailableSpecialPropertiesTypes => {\n let property: AvailableSpecialPropertiesTypes;\n\n switch (typePath) {\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk1/Build_ConveyorBeltMk1.Build_ConveyorBeltMk1_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk2/Build_ConveyorBeltMk2.Build_ConveyorBeltMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk3/Build_ConveyorBeltMk3.Build_ConveyorBeltMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk4/Build_ConveyorBeltMk4.Build_ConveyorBeltMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk5/Build_ConveyorBeltMk5.Build_ConveyorBeltMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk6/Build_ConveyorBeltMk6.Build_ConveyorBeltMk6_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk1/Build_ConveyorLiftMk1.Build_ConveyorLiftMk1_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk2/Build_ConveyorLiftMk2.Build_ConveyorLiftMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk3/Build_ConveyorLiftMk3.Build_ConveyorLiftMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk4/Build_ConveyorLiftMk4.Build_ConveyorLiftMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk5/Build_ConveyorLiftMk5.Build_ConveyorLiftMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk6/Build_ConveyorLiftMk6.Build_ConveyorLiftMk6_C':\n // since U1.0 the conveyor items are now in ConveyorChainActor.\n property = ConveyorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_CircuitSubsystem.BP_CircuitSubsystem_C':\n property = CircuitSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameState.BP_GameState_C':\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameMode.BP_GameMode_C':\n property = ObjectsListSpecialProperties.Parse(reader);\n break;\n\n case '/Script/FactoryGame.FGConveyorChainActor':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeMedium':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeLarge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeHuge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeNoCull':\n property = ConveyorChainActorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/PowerLine/Build_PowerLine.Build_PowerLine_C':\n case '/Game/FactoryGame/Events/Christmas/Buildings/PowerLineLights/Build_XmassLightsLine.Build_XmassLightsLine_C':\n property = PowerLineSpecialProperties.Parse(reader, remainingLen);\n break;\n\n case '/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor.BP_Tractor_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Truck/BP_Truck.BP_Truck_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Explorer/BP_Explorer.BP_Explorer_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Cyberwagon/Testa_BP_WB.Testa_BP_WB_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_Golfcart.BP_Golfcart_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_GolfcartGold.BP_GolfcartGold_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Locomotive/BP_Locomotive.BP_Locomotive_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon.BP_FreightWagon_C':\n property = VehicleSpecialProperties.Parse(reader, remainingLen, typePath);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/DroneStation/BP_DroneTransport.BP_DroneTransport_C':\n property = SpecialDroneActionProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Character/Player/BP_PlayerState.BP_PlayerState_C':\n property = PlayerSpecialProperties.Parse(reader);\n break;\n\n //buildables like foundations are now here since 1.0\n case '/Script/FactoryGame.FGLightweightBuildableSubsystem':\n property = BuildableSubsystemSpecialProperties.Parse(reader);\n break;\n\n default:\n // ignore / empty. Rest will land in trailing data anyway.\n property = EmptySpecialProperties.Parse(reader);\n break;\n }\n\n return property;\n }\n\n export const SerializeClassSpecificSpecialProperties = (writer: ContextWriter, typePath: string, property: AvailableSpecialPropertiesTypes): void => {\n if (isConveyorSpecialProperties(property)) {\n ConveyorSpecialProperties.Serialize(writer, property);\n } else if (isCircuitSpecialProperties(property)) {\n CircuitSpecialProperties.Serialize(writer, property);\n } else if (isConveyorSpecialProperties(property)) {\n ConveyorSpecialProperties.Serialize(writer, property);\n } else if (isConveyorChainActorSpecialProperties(property)) {\n ConveyorChainActorSpecialProperties.Serialize(writer, property);\n } else if (isPowerLineSpecialProperties(property)) {\n PowerLineSpecialProperties.Serialize(writer, property);\n } else if (isObjectsListSpecialProperties(property)) {\n ObjectsListSpecialProperties.Serialize(writer, property);\n } else if (isVehicleSpecialProperties(property)) {\n VehicleSpecialProperties.Serialize(writer, property);\n } else if (isSpecialDroneActionProperties(property)) {\n SpecialDroneActionProperties.Serialize(writer, property);\n } else if (isPlayerSpecialProperties(property)) {\n PlayerSpecialProperties.Serialize(writer, property);\n } else if (isBuildableSubsystemSpecialProperties(property)) {\n BuildableSubsystemSpecialProperties.Serialize(writer, property);\n } else if (isEmptySpecialProperties(property)) {\n EmptySpecialProperties.Serialize(writer, property);\n } else {\n console.warn(`Parser is not serializing special property ${JSON.stringify(property)} of object with type ${typePath}. Unimplemented.`);\n }\n }\n}\n"]}
|
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1
|
+
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{ ContextReader } from '../../../../context/context-reader';\nimport { ContextWriter } from '../../../../context/context-writer';\nimport { BuildableSubsystemSpecialProperties, isBuildableSubsystemSpecialProperties } from './BuildableSubsystemSpecialProperties';\nimport { CircuitSpecialProperties, isCircuitSpecialProperties } from './CircuitSpecialProperties';\nimport { ConveyorChainActorSpecialProperties, isConveyorChainActorSpecialProperties } from './ConveyorChainActorSpecialProperties';\nimport { ConveyorSpecialProperties, isConveyorSpecialProperties } from './ConveyorSpecialProperties';\nimport { EmptySpecialProperties, isEmptySpecialProperties } from './EmptySpecialProperties';\nimport { isObjectsListSpecialProperties, ObjectsListSpecialProperties } from './ObjectsListSpecialProperties';\nimport { isPlayerSpecialProperties, PlayerSpecialProperties } from './PlayerSpecialProperties';\nimport { isPowerLineSpecialProperties, PowerLineSpecialProperties } from './PowerLineSpecialProperties';\nimport { isSpecialDroneActionProperties, SpecialDroneActionProperties } from './SpecialDroneActionProperties';\nimport { isVehicleSpecialProperties, VehicleSpecialProperties } from './VehicleSpecialProperties';\n\n\n\nexport namespace SpecialProperties {\n\n export type AvailableSpecialPropertiesTypes = ConveyorSpecialProperties | CircuitSpecialProperties | ObjectsListSpecialProperties | ConveyorChainActorSpecialProperties | PowerLineSpecialProperties | VehicleSpecialProperties | SpecialDroneActionProperties | PlayerSpecialProperties | BuildableSubsystemSpecialProperties | EmptySpecialProperties;\n\n export const ParseClassSpecificSpecialProperties = (reader: ContextReader, typePath: string, remainingLen: number): AvailableSpecialPropertiesTypes => {\n let property: AvailableSpecialPropertiesTypes;\n\n switch (typePath) {\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk1/Build_ConveyorBeltMk1.Build_ConveyorBeltMk1_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk2/Build_ConveyorBeltMk2.Build_ConveyorBeltMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk3/Build_ConveyorBeltMk3.Build_ConveyorBeltMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk4/Build_ConveyorBeltMk4.Build_ConveyorBeltMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk5/Build_ConveyorBeltMk5.Build_ConveyorBeltMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk6/Build_ConveyorBeltMk6.Build_ConveyorBeltMk6_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk1/Build_ConveyorLiftMk1.Build_ConveyorLiftMk1_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk2/Build_ConveyorLiftMk2.Build_ConveyorLiftMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk3/Build_ConveyorLiftMk3.Build_ConveyorLiftMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk4/Build_ConveyorLiftMk4.Build_ConveyorLiftMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk5/Build_ConveyorLiftMk5.Build_ConveyorLiftMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk6/Build_ConveyorLiftMk6.Build_ConveyorLiftMk6_C':\n // since U1.0 the conveyor items are now in ConveyorChainActor.\n property = ConveyorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_CircuitSubsystem.BP_CircuitSubsystem_C':\n property = CircuitSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameState.BP_GameState_C':\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameMode.BP_GameMode_C':\n property = ObjectsListSpecialProperties.Parse(reader);\n break;\n\n case '/Script/FactoryGame.FGConveyorChainActor':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeMedium':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeLarge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeHuge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeNoCull':\n property = ConveyorChainActorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/PowerLine/Build_PowerLine.Build_PowerLine_C':\n case '/Game/FactoryGame/Events/Christmas/Buildings/PowerLineLights/Build_XmassLightsLine.Build_XmassLightsLine_C':\n property = PowerLineSpecialProperties.Parse(reader, remainingLen);\n break;\n\n case '/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor.BP_Tractor_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Truck/BP_Truck.BP_Truck_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Explorer/BP_Explorer.BP_Explorer_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Cyberwagon/Testa_BP_WB.Testa_BP_WB_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_Golfcart.BP_Golfcart_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_GolfcartGold.BP_GolfcartGold_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Locomotive/BP_Locomotive.BP_Locomotive_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon.BP_FreightWagon_C':\n property = VehicleSpecialProperties.Parse(reader, remainingLen, typePath);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/DroneStation/BP_DroneTransport.BP_DroneTransport_C':\n property = SpecialDroneActionProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Character/Player/BP_PlayerState.BP_PlayerState_C':\n property = PlayerSpecialProperties.Parse(reader);\n break;\n\n //buildables like foundations are now here since 1.0\n case '/Script/FactoryGame.FGLightweightBuildableSubsystem':\n property = BuildableSubsystemSpecialProperties.Parse(reader);\n break;\n\n default:\n // ignore / empty. Rest will land in trailing data anyway.\n property = EmptySpecialProperties.Parse(reader);\n break;\n }\n\n return property;\n }\n\n export const SerializeClassSpecificSpecialProperties = (writer: ContextWriter, typePath: string, property: AvailableSpecialPropertiesTypes): void => {\n if (isConveyorSpecialProperties(property)) {\n ConveyorSpecialProperties.Serialize(writer, property);\n } else if (isCircuitSpecialProperties(property)) {\n CircuitSpecialProperties.Serialize(writer, property);\n } else if (isConveyorChainActorSpecialProperties(property)) {\n ConveyorChainActorSpecialProperties.Serialize(writer, property);\n } else if (isPowerLineSpecialProperties(property)) {\n PowerLineSpecialProperties.Serialize(writer, property);\n } else if (isObjectsListSpecialProperties(property)) {\n ObjectsListSpecialProperties.Serialize(writer, property);\n } else if (isVehicleSpecialProperties(property)) {\n VehicleSpecialProperties.Serialize(writer, property);\n } else if (isSpecialDroneActionProperties(property)) {\n SpecialDroneActionProperties.Serialize(writer, property);\n } else if (isPlayerSpecialProperties(property)) {\n PlayerSpecialProperties.Serialize(writer, property);\n } else if (isBuildableSubsystemSpecialProperties(property)) {\n BuildableSubsystemSpecialProperties.Serialize(writer, property);\n } else if (isEmptySpecialProperties(property)) {\n EmptySpecialProperties.Serialize(writer, property);\n } else {\n console.warn(`Parser is not serializing special property ${JSON.stringify(property)} of object with type ${typePath}. Unimplemented.`);\n }\n }\n}\n"]}
|
package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.d.ts
ADDED
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { ContextReader } from "../../../../../context/context-reader";
|
|
2
|
+
import { ContextWriter } from "../../../../../context/context-writer";
|
|
3
|
+
import { PropertiesMap } from "../../../property/generic/AbstractBaseProperty";
|
|
4
|
+
export type FINDynamicStructHolder = {
|
|
5
|
+
unk0: number;
|
|
6
|
+
subtype: string;
|
|
7
|
+
properties: PropertiesMap;
|
|
8
|
+
remainingBytes: number[];
|
|
9
|
+
};
|
|
10
|
+
export declare namespace FINDynamicStructHolder {
|
|
11
|
+
const read: (reader: ContextReader, size: number) => FINDynamicStructHolder;
|
|
12
|
+
const write: (writer: ContextWriter, structHolder: FINDynamicStructHolder) => void;
|
|
13
|
+
}
|
|
14
|
+
//# sourceMappingURL=FINDynamicStructHolder.d.ts.map
|
package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.d.ts.map
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"FINDynamicStructHolder.d.ts","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,gDAAgD,CAAC;AAG/E,MAAM,MAAM,sBAAsB,GAAG;IACjC,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,MAAM,CAAC;IAChB,UAAU,EAAE,aAAa,CAAC;IAC1B,cAAc,EAAE,MAAM,EAAE,CAAC;CAC5B,CAAA;AAED,yBAAiB,sBAAsB,CAAC;IAE7B,MAAM,IAAI,WAAY,aAAa,QAAQ,MAAM,KAAG,sBAmC1D,CAAA;IAEM,MAAM,KAAK,WAAY,aAAa,gBAAgB,sBAAsB,KAAG,IA4BnF,CAAA;CACJ"}
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.FINDynamicStructHolder = void 0;
|
|
4
|
+
const PropertiesList_1 = require("../../../property/PropertiesList");
|
|
5
|
+
var FINDynamicStructHolder;
|
|
6
|
+
(function (FINDynamicStructHolder) {
|
|
7
|
+
FINDynamicStructHolder.read = (reader, size) => {
|
|
8
|
+
const structHolder = {
|
|
9
|
+
unk0: reader.readInt32(),
|
|
10
|
+
subtype: reader.readString(),
|
|
11
|
+
properties: {},
|
|
12
|
+
remainingBytes: []
|
|
13
|
+
};
|
|
14
|
+
if (structHolder.subtype.length === 0) {
|
|
15
|
+
return structHolder;
|
|
16
|
+
}
|
|
17
|
+
switch (structHolder.subtype) {
|
|
18
|
+
case '/Script/FicsItNetworks.FINGPUT2DC_Box':
|
|
19
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_Box':
|
|
20
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_Text':
|
|
21
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_PushClipRect':
|
|
22
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_PopClip':
|
|
23
|
+
case '/Script/FicsItNetworksLua.FINEventFilter':
|
|
24
|
+
case '/Script/FactoryGame.PrefabSignData':
|
|
25
|
+
structHolder.properties = PropertiesList_1.PropertiesList.ParseList(reader);
|
|
26
|
+
break;
|
|
27
|
+
case '/Script/FicsItNetworks.FINGPUT2DC_Lines':
|
|
28
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_Lines':
|
|
29
|
+
structHolder.remainingBytes = Array.from(reader.readBytes(size));
|
|
30
|
+
break;
|
|
31
|
+
default:
|
|
32
|
+
structHolder.remainingBytes = Array.from(reader.readBytes(size));
|
|
33
|
+
break;
|
|
34
|
+
}
|
|
35
|
+
return structHolder;
|
|
36
|
+
};
|
|
37
|
+
FINDynamicStructHolder.write = (writer, structHolder) => {
|
|
38
|
+
writer.writeInt32(structHolder.unk0);
|
|
39
|
+
writer.writeString(structHolder.subtype);
|
|
40
|
+
if (structHolder.subtype.length === 0) {
|
|
41
|
+
return;
|
|
42
|
+
}
|
|
43
|
+
switch (structHolder.subtype) {
|
|
44
|
+
case '/Script/FicsItNetworks.FINGPUT2DC_Box':
|
|
45
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_Box':
|
|
46
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_Text':
|
|
47
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_PushClipRect':
|
|
48
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_PopClip':
|
|
49
|
+
case '/Script/FicsItNetworksLua.FINEventFilter':
|
|
50
|
+
case '/Script/FactoryGame.PrefabSignData':
|
|
51
|
+
PropertiesList_1.PropertiesList.SerializeList(writer, structHolder.properties);
|
|
52
|
+
break;
|
|
53
|
+
case '/Script/FicsItNetworks.FINGPUT2DC_Lines':
|
|
54
|
+
case '/Script/FicsItNetworksComputer.FINGPUT2DC_Lines':
|
|
55
|
+
writer.writeBytes(new Uint8Array(structHolder.remainingBytes));
|
|
56
|
+
break;
|
|
57
|
+
default:
|
|
58
|
+
writer.writeBytes(new Uint8Array(structHolder.remainingBytes));
|
|
59
|
+
break;
|
|
60
|
+
}
|
|
61
|
+
};
|
|
62
|
+
})(FINDynamicStructHolder || (exports.FINDynamicStructHolder = FINDynamicStructHolder = {}));
|
|
63
|
+
//# sourceMappingURL=FINDynamicStructHolder.js.map
|
package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.js.map
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
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{"version":3,"file":"FINDynamicStructHolder.js","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/structs/mods/FicsItNetworks/FINDynamicStructHolder.ts"],"names":[],"mappings":";;;AAGA,qEAAkE;AASlE,IAAiB,sBAAsB,CAoEtC;AApED,WAAiB,sBAAsB;IAEtB,2BAAI,GAAG,CAAC,MAAqB,EAAE,IAAY,EAA0B,EAAE;QAEhF,MAAM,YAAY,GAA2B;YACzC,IAAI,EAAE,MAAM,CAAC,SAAS,EAAE;YACxB,OAAO,EAAE,MAAM,CAAC,UAAU,EAAE;YAC5B,UAAU,EAAE,EAAE;YACd,cAAc,EAAE,EAAE;SACrB,CAAC;QAEF,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACpC,OAAO,YAAY,CAAC;QACxB,CAAC;QAED,QAAQ,YAAY,CAAC,OAAO,EAAE,CAAC;YAC3B,KAAK,uCAAuC,CAAC;YAC7C,KAAK,+CAA+C,CAAC;YACrD,KAAK,gDAAgD,CAAC;YACtD,KAAK,wDAAwD,CAAC;YAC9D,KAAK,mDAAmD,CAAC;YACzD,KAAK,0CAA0C,CAAC;YAChD,KAAK,oCAAoC;gBACrC,YAAY,CAAC,UAAU,GAAG,+BAAc,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;gBAC3D,MAAM;YAEV,KAAK,yCAAyC,CAAC;YAC/C,KAAK,iDAAiD;gBAClD,YAAY,CAAC,cAAc,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC;gBACjE,MAAM;YAEV;gBACI,YAAY,CAAC,cAAc,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC;gBACjE,MAAM;QACd,CAAC;QAED,OAAO,YAAY,CAAC;IACxB,CAAC,CAAA;IAEY,4BAAK,GAAG,CAAC,MAAqB,EAAE,YAAoC,EAAQ,EAAE;QACvF,MAAM,CAAC,UAAU,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACrC,MAAM,CAAC,WAAW,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAEzC,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACpC,OAAO;QACX,CAAC;QAED,QAAQ,YAAY,CAAC,OAAO,EAAE,CAAC;YAC3B,KAAK,uCAAuC,CAAC;YAC7C,KAAK,+CAA+C,CAAC;YACrD,KAAK,gDAAgD,CAAC;YACtD,KAAK,wDAAwD,CAAC;YAC9D,KAAK,mDAAmD,CAAC;YACzD,KAAK,0CAA0C,CAAC;YAChD,KAAK,oCAAoC;gBACrC,+BAAc,CAAC,aAAa,CAAC,MAAM,EAAE,YAAY,CAAC,UAAU,CAAC,CAAC;gBAC9D,MAAM;YAEV,KAAK,yCAAyC,CAAC;YAC/C,KAAK,iDAAiD;gBAClD,MAAM,CAAC,UAAU,CAAC,IAAI,UAAU,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC/D,MAAM;YAEV;gBACI,MAAM,CAAC,UAAU,CAAC,IAAI,UAAU,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC/D,MAAM;QACd,CAAC;IACL,CAAC,CAAA;AACL,CAAC,EApEgB,sBAAsB,sCAAtB,sBAAsB,QAoEtC","sourcesContent":["import { ContextReader } from \"../../../../../context/context-reader\";\nimport { ContextWriter } from \"../../../../../context/context-writer\";\nimport { PropertiesMap } from \"../../../property/generic/AbstractBaseProperty\";\nimport { PropertiesList } from \"../../../property/PropertiesList\";\n\nexport type FINDynamicStructHolder = {\n unk0: number;\n subtype: string;\n properties: PropertiesMap;\n remainingBytes: number[];\n}\n\nexport namespace FINDynamicStructHolder {\n\n export const read = (reader: ContextReader, size: number): FINDynamicStructHolder => {\n\n const structHolder: FINDynamicStructHolder = {\n unk0: reader.readInt32(),\n subtype: reader.readString(),\n properties: {},\n remainingBytes: []\n };\n\n if (structHolder.subtype.length === 0) {\n return structHolder;\n }\n\n switch (structHolder.subtype) {\n case '/Script/FicsItNetworks.FINGPUT2DC_Box':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_Box':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_Text':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_PushClipRect':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_PopClip':\n case '/Script/FicsItNetworksLua.FINEventFilter':\n case '/Script/FactoryGame.PrefabSignData':\n structHolder.properties = PropertiesList.ParseList(reader);\n break;\n\n case '/Script/FicsItNetworks.FINGPUT2DC_Lines':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_Lines':\n structHolder.remainingBytes = Array.from(reader.readBytes(size));\n break;\n\n default:\n structHolder.remainingBytes = Array.from(reader.readBytes(size));\n break;\n }\n\n return structHolder;\n }\n\n export const write = (writer: ContextWriter, structHolder: FINDynamicStructHolder): void => {\n writer.writeInt32(structHolder.unk0);\n writer.writeString(structHolder.subtype);\n\n if (structHolder.subtype.length === 0) {\n return;\n }\n\n switch (structHolder.subtype) {\n case '/Script/FicsItNetworks.FINGPUT2DC_Box':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_Box':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_Text':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_PushClipRect':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_PopClip':\n case '/Script/FicsItNetworksLua.FINEventFilter':\n case '/Script/FactoryGame.PrefabSignData':\n PropertiesList.SerializeList(writer, structHolder.properties);\n break;\n\n case '/Script/FicsItNetworks.FINGPUT2DC_Lines':\n case '/Script/FicsItNetworksComputer.FINGPUT2DC_Lines':\n writer.writeBytes(new Uint8Array(structHolder.remainingBytes));\n break;\n\n default:\n writer.writeBytes(new Uint8Array(structHolder.remainingBytes));\n break;\n }\n }\n}"]}
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