@etothepii/satisfactory-file-parser 4.0.2 → 4.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (497) hide show
  1. package/CHANGELOG.md +9 -0
  2. package/build/index.d.ts +3 -0
  3. package/build/index.d.ts.map +1 -1
  4. package/build/index.js +3 -0
  5. package/build/index.js.map +1 -1
  6. package/build/parser/satisfactory/types/property/generic/containers/StructProperty.d.ts +2 -8
  7. package/build/parser/satisfactory/types/property/generic/containers/StructProperty.d.ts.map +1 -1
  8. package/build/parser/satisfactory/types/property/generic/containers/StructProperty.js +3 -20
  9. package/build/parser/satisfactory/types/property/generic/containers/StructProperty.js.map +1 -1
  10. package/build/parser/satisfactory/types/property/special/ConveyorChainActorSpecialProperties.d.ts +4 -22
  11. package/build/parser/satisfactory/types/property/special/ConveyorChainActorSpecialProperties.d.ts.map +1 -1
  12. package/build/parser/satisfactory/types/property/special/ConveyorChainActorSpecialProperties.js +6 -50
  13. package/build/parser/satisfactory/types/property/special/ConveyorChainActorSpecialProperties.js.map +1 -1
  14. package/build/parser/satisfactory/types/property/special/SpecialProperties.d.ts.map +1 -1
  15. package/build/parser/satisfactory/types/property/special/SpecialProperties.js +0 -3
  16. package/build/parser/satisfactory/types/property/special/SpecialProperties.js.map +1 -1
  17. package/build/parser/satisfactory/types/structs/FGDynamicStruct.js +2 -2
  18. package/build/parser/satisfactory/types/structs/FGDynamicStruct.js.map +1 -1
  19. package/build/parser/satisfactory/types/structs/binary/FConveyorBeltItem.d.ts +12 -0
  20. package/build/parser/satisfactory/types/structs/binary/FConveyorBeltItem.d.ts.map +1 -0
  21. package/build/parser/satisfactory/types/structs/binary/FConveyorBeltItem.js +21 -0
  22. package/build/parser/satisfactory/types/structs/binary/FConveyorBeltItem.js.map +1 -0
  23. package/build/parser/satisfactory/types/structs/binary/FConveyorChainSplineSegment.d.ts +38 -0
  24. package/build/parser/satisfactory/types/structs/binary/FConveyorChainSplineSegment.d.ts.map +1 -0
  25. package/build/parser/satisfactory/types/structs/binary/FConveyorChainSplineSegment.js +57 -0
  26. package/build/parser/satisfactory/types/structs/binary/FConveyorChainSplineSegment.js.map +1 -0
  27. package/build/parser/satisfactory/types/structs/binary/FInventoryItem.d.ts +14 -0
  28. package/build/parser/satisfactory/types/structs/binary/FInventoryItem.d.ts.map +1 -0
  29. package/build/parser/satisfactory/types/structs/binary/FInventoryItem.js +34 -0
  30. package/build/parser/satisfactory/types/structs/binary/FInventoryItem.js.map +1 -0
  31. package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.d.ts +1 -1
  32. package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.d.ts.map +1 -1
  33. package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.js +1 -2
  34. package/build/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.js.map +1 -1
  35. package/docs/assets/hierarchy.js +1 -1
  36. package/docs/assets/navigation.js +1 -1
  37. package/docs/assets/search.js +1 -1
  38. package/docs/classes/BlueprintConfigReader.html +4 -4
  39. package/docs/classes/BlueprintConfigWriter.html +4 -4
  40. package/docs/classes/BlueprintReader.html +4 -4
  41. package/docs/classes/BlueprintWriter.html +4 -4
  42. package/docs/classes/ByteReader.html +4 -4
  43. package/docs/classes/ByteWriter.html +4 -4
  44. package/docs/classes/CompressionLibraryError.html +2 -2
  45. package/docs/classes/ContextReader.html +4 -4
  46. package/docs/classes/ContextWriter.html +4 -4
  47. package/docs/classes/CorruptBlueprintError.html +2 -2
  48. package/docs/classes/CorruptSaveError.html +2 -2
  49. package/docs/classes/Parser.html +6 -6
  50. package/docs/classes/ParserError.html +2 -2
  51. package/docs/classes/ReadableStreamParser.html +2 -2
  52. package/docs/classes/SatisfactorySave.html +2 -2
  53. package/docs/classes/SaveComponent.html +2 -2
  54. package/docs/classes/SaveEntity.html +2 -2
  55. package/docs/classes/SaveObject.html +2 -2
  56. package/docs/classes/SaveReader.html +4 -4
  57. package/docs/classes/SaveWriter.html +4 -4
  58. package/docs/classes/TimeoutError.html +2 -2
  59. package/docs/classes/UnimplementedError.html +2 -2
  60. package/docs/classes/UnsupportedVersionError.html +2 -2
  61. package/docs/enums/Alignment.html +2 -2
  62. package/docs/enums/BlueprintConfigVersion.html +2 -2
  63. package/docs/enums/BlueprintHeaderVersion.html +2 -2
  64. package/docs/enums/CompressionAlgorithmCode.html +2 -2
  65. package/docs/enums/ETextHistoryType.html +2 -2
  66. package/docs/enums/EUnrealEngineObjectUE5Version.html +2 -2
  67. package/docs/enums/FactoryGameCustomVersion.html +2 -2
  68. package/docs/enums/RuntimeBuildableInstanceDataVersion.html +2 -2
  69. package/docs/enums/SaveCustomVersion.html +10 -10
  70. package/docs/enums/SaveHeaderType.html +2 -2
  71. package/docs/functions/AbstractBaseProperty.CreateFromTag.html +1 -1
  72. package/docs/functions/ArrayProperty.Parse.html +1 -1
  73. package/docs/functions/ArrayProperty.Serialize.html +1 -1
  74. package/docs/functions/BlueprintConfig.Parse.html +1 -1
  75. package/docs/functions/BlueprintConfig.Serialize.html +1 -1
  76. package/docs/functions/BlueprintHeader.Parse.html +1 -1
  77. package/docs/functions/BlueprintHeader.Serialize.html +1 -1
  78. package/docs/functions/BoolProperty.Parse.html +1 -1
  79. package/docs/functions/BoolProperty.ReadValue.html +1 -1
  80. package/docs/functions/BoolProperty.Serialize.html +1 -1
  81. package/docs/functions/BoolProperty.SerializeValue.html +1 -1
  82. package/docs/functions/BuildableSubsystemSpecialProperties.Parse.html +1 -1
  83. package/docs/functions/BuildableSubsystemSpecialProperties.Serialize.html +1 -1
  84. package/docs/functions/BuildableTypeInstance.Parse.html +1 -1
  85. package/docs/functions/BuildableTypeInstance.Serialize.html +1 -1
  86. package/docs/functions/ByteProperty.Parse.html +1 -1
  87. package/docs/functions/ByteProperty.ReadValue.html +1 -1
  88. package/docs/functions/ByteProperty.Serialize.html +1 -1
  89. package/docs/functions/ByteProperty.SerializeValue.html +1 -1
  90. package/docs/functions/CircuitSpecialProperties.Parse.html +1 -1
  91. package/docs/functions/CircuitSpecialProperties.Serialize.html +1 -1
  92. package/docs/functions/ConveyorChainActorSpecialProperties.Parse.html +1 -1
  93. package/docs/functions/ConveyorChainActorSpecialProperties.Serialize.html +1 -1
  94. package/docs/functions/ConveyorSpecialProperties.Parse.html +1 -1
  95. package/docs/functions/ConveyorSpecialProperties.Serialize.html +1 -1
  96. package/docs/functions/DataBlob.Read.html +1 -1
  97. package/docs/functions/DataBlob.ReadNObjectContents.html +1 -1
  98. package/docs/functions/DataBlob.SkipOver.html +1 -1
  99. package/docs/functions/DataBlob.Write.html +1 -1
  100. package/docs/functions/DoubleProperty.Parse.html +1 -1
  101. package/docs/functions/DoubleProperty.ReadValue.html +1 -1
  102. package/docs/functions/DoubleProperty.Serialize.html +1 -1
  103. package/docs/functions/DoubleProperty.SerializeValue.html +1 -1
  104. package/docs/functions/DynamicStructPropertyValue.read.html +1 -1
  105. package/docs/functions/DynamicStructPropertyValue.write.html +1 -1
  106. package/docs/functions/EmptySpecialProperties.Parse.html +1 -1
  107. package/docs/functions/EmptySpecialProperties.Serialize.html +1 -1
  108. package/docs/functions/EnumProperty.Parse.html +1 -1
  109. package/docs/functions/EnumProperty.ReadValue.html +1 -1
  110. package/docs/functions/EnumProperty.Serialize.html +1 -1
  111. package/docs/functions/EnumProperty.SerializeValue.html +1 -1
  112. package/docs/functions/FClientIdentityInfo.read.html +1 -1
  113. package/docs/functions/FClientIdentityInfo.write.html +1 -1
  114. package/docs/functions/FColor.read.html +1 -1
  115. package/docs/functions/FColor.write.html +1 -1
  116. package/docs/functions/FConveyorBeltItem.read.html +1 -0
  117. package/docs/functions/FConveyorBeltItem.write.html +1 -0
  118. package/docs/functions/FConveyorChainSplineSegment.read.html +1 -0
  119. package/docs/functions/FConveyorChainSplineSegment.write.html +1 -0
  120. package/docs/functions/FCustomVersion.read.html +1 -1
  121. package/docs/functions/FCustomVersion.write.html +1 -1
  122. package/docs/functions/FCustomVersionContainer.read.html +1 -1
  123. package/docs/functions/FCustomVersionContainer.write.html +1 -1
  124. package/docs/functions/FEngineVersion.read.html +1 -1
  125. package/docs/functions/FEngineVersion.write.html +1 -1
  126. package/docs/functions/FGDynamicStruct.Parse.html +1 -1
  127. package/docs/functions/FGDynamicStruct.Serialize.html +1 -1
  128. package/docs/functions/FICFrameRange.read.html +1 -1
  129. package/docs/functions/FICFrameRange.write.html +1 -1
  130. package/docs/functions/FINGPUT1BufferPixel.read.html +1 -1
  131. package/docs/functions/FINGPUT1BufferPixel.write.html +1 -1
  132. package/docs/functions/FINItemStateFileSystem.IsFINItemStateFileSystem.html +1 -1
  133. package/docs/functions/FINItemStateFileSystem.read.html +1 -1
  134. package/docs/functions/FINItemStateFileSystem.write.html +1 -1
  135. package/docs/functions/FINLuaRuntimePersistenceState.read.html +1 -1
  136. package/docs/functions/FINLuaRuntimePersistenceState.write.html +1 -1
  137. package/docs/functions/FINNetworkTrace.read.html +1 -1
  138. package/docs/functions/FINNetworkTrace.write.html +1 -1
  139. package/docs/functions/FInventoryItem.read.html +1 -0
  140. package/docs/functions/FInventoryItem.write.html +1 -0
  141. package/docs/functions/FLBBalancerIndexing.read.html +1 -1
  142. package/docs/functions/FLBBalancerIndexing.write.html +1 -1
  143. package/docs/functions/FLinearColor.read.html +1 -1
  144. package/docs/functions/FLinearColor.write.html +1 -1
  145. package/docs/functions/FLocalUserNetIdBundle.read.html +1 -1
  146. package/docs/functions/FLocalUserNetIdBundle.write.html +1 -1
  147. package/docs/functions/FPackageFileVersion.read.html +1 -1
  148. package/docs/functions/FPackageFileVersion.write.html +1 -1
  149. package/docs/functions/FPlayerInfoHandle.read.html +1 -1
  150. package/docs/functions/FPlayerInfoHandle.write.html +1 -1
  151. package/docs/functions/FPropertyTag.IsCompletePropertyTagType.html +1 -1
  152. package/docs/functions/FPropertyTag.read.html +1 -1
  153. package/docs/functions/FPropertyTag.write.html +1 -1
  154. package/docs/functions/FPropertyTag.writeFromProperty.html +1 -1
  155. package/docs/functions/FPropertyTagNode.read.html +1 -1
  156. package/docs/functions/FPropertyTagNode.write.html +1 -1
  157. package/docs/functions/FSaveObjectVersionData.read.html +1 -1
  158. package/docs/functions/FSaveObjectVersionData.write.html +1 -1
  159. package/docs/functions/FUniqueNetIdRepl.read.html +1 -1
  160. package/docs/functions/FUniqueNetIdRepl.write.html +1 -1
  161. package/docs/functions/FloatProperty.Parse.html +1 -1
  162. package/docs/functions/FloatProperty.ReadValue.html +1 -1
  163. package/docs/functions/FloatProperty.Serialize.html +1 -1
  164. package/docs/functions/FloatProperty.SerializeValue.html +1 -1
  165. package/docs/functions/GUID.read.html +1 -1
  166. package/docs/functions/GUID.write.html +1 -1
  167. package/docs/functions/HierarchyVersion.CreateOnHeader.html +1 -1
  168. package/docs/functions/HierarchyVersion.SetOnLevel.html +1 -1
  169. package/docs/functions/HierarchyVersion.SetOnObject.html +1 -1
  170. package/docs/functions/Int64Property.Parse.html +1 -1
  171. package/docs/functions/Int64Property.ReadValue.html +1 -1
  172. package/docs/functions/Int64Property.Serialize.html +1 -1
  173. package/docs/functions/Int64Property.SerializeValue.html +1 -1
  174. package/docs/functions/Int8Property.Parse.html +1 -1
  175. package/docs/functions/Int8Property.ReadValue.html +1 -1
  176. package/docs/functions/Int8Property.Serialize.html +1 -1
  177. package/docs/functions/Int8Property.SerializeValue.html +1 -1
  178. package/docs/functions/IntProperty.Parse.html +1 -1
  179. package/docs/functions/IntProperty.ReadValue.html +1 -1
  180. package/docs/functions/IntProperty.Serialize.html +1 -1
  181. package/docs/functions/IntProperty.SerializeValue.html +1 -1
  182. package/docs/functions/InterfaceProperty.Parse.html +1 -1
  183. package/docs/functions/InterfaceProperty.ReadValue.html +1 -1
  184. package/docs/functions/InterfaceProperty.Serialize.html +1 -1
  185. package/docs/functions/InterfaceProperty.SerializeValue.html +1 -1
  186. package/docs/functions/LBBalancerIndexing.read.html +1 -1
  187. package/docs/functions/LBBalancerIndexing.write.html +1 -1
  188. package/docs/functions/Level.Read.html +1 -1
  189. package/docs/functions/Level.Serialize.html +1 -1
  190. package/docs/functions/LevelToDestroyedActorsMap.read.html +1 -1
  191. package/docs/functions/LevelToDestroyedActorsMap.write.html +1 -1
  192. package/docs/functions/MD5Hash.read.html +1 -1
  193. package/docs/functions/MD5Hash.write.html +1 -1
  194. package/docs/functions/MapProperty.Parse.html +1 -1
  195. package/docs/functions/MapProperty.Serialize.html +1 -1
  196. package/docs/functions/NameProperty.Parse.html +1 -1
  197. package/docs/functions/NameProperty.ReadValue.html +1 -1
  198. package/docs/functions/NameProperty.Serialize.html +1 -1
  199. package/docs/functions/NameProperty.SerializeValue.html +1 -1
  200. package/docs/functions/ObjectProperty.Parse.html +1 -1
  201. package/docs/functions/ObjectProperty.ReadValue.html +1 -1
  202. package/docs/functions/ObjectProperty.Serialize.html +1 -1
  203. package/docs/functions/ObjectProperty.SerializeValue.html +1 -1
  204. package/docs/functions/ObjectReference.IsEqual.html +1 -1
  205. package/docs/functions/ObjectReference.read.html +1 -1
  206. package/docs/functions/ObjectReference.write.html +1 -1
  207. package/docs/functions/ObjectReferencesList.ReadList.html +1 -1
  208. package/docs/functions/ObjectReferencesList.SerializeList.html +1 -1
  209. package/docs/functions/ObjectsListSpecialProperties.Parse.html +1 -1
  210. package/docs/functions/ObjectsListSpecialProperties.Serialize.html +1 -1
  211. package/docs/functions/OptionalGUID.read.html +1 -1
  212. package/docs/functions/OptionalGUID.write.html +1 -1
  213. package/docs/functions/PlayerSpecialProperties.Parse.html +1 -1
  214. package/docs/functions/PlayerSpecialProperties.Serialize.html +1 -1
  215. package/docs/functions/PowerLineSpecialProperties.Parse.html +1 -1
  216. package/docs/functions/PowerLineSpecialProperties.Serialize.html +1 -1
  217. package/docs/functions/PropertiesList.ParseList.html +1 -1
  218. package/docs/functions/PropertiesList.ParseSingleProperty.html +1 -1
  219. package/docs/functions/PropertiesList.SerializeList.html +1 -1
  220. package/docs/functions/PropertiesList.SerializeSingleProperty.html +1 -1
  221. package/docs/functions/SatisfactorySaveHeader.Parse.html +1 -1
  222. package/docs/functions/SatisfactorySaveHeader.Serialize.html +1 -1
  223. package/docs/functions/SaveBodyChunks.CompressDataIntoChunks.html +1 -1
  224. package/docs/functions/SaveBodyChunks.DecompressChunks.html +1 -1
  225. package/docs/functions/SaveBodyValidation.Parse.html +1 -1
  226. package/docs/functions/SaveBodyValidation.Serialize.html +1 -1
  227. package/docs/functions/SetProperty.Parse.html +1 -1
  228. package/docs/functions/SetProperty.Serialize.html +1 -1
  229. package/docs/functions/SingleProperty.Parse.html +1 -1
  230. package/docs/functions/SingleProperty.ReadValue.html +1 -1
  231. package/docs/functions/SingleProperty.Serialize.html +1 -1
  232. package/docs/functions/SingleProperty.SerializeValue.html +1 -1
  233. package/docs/functions/SoftObjectProperty.Parse.html +1 -1
  234. package/docs/functions/SoftObjectProperty.ReadValue.html +1 -1
  235. package/docs/functions/SoftObjectProperty.Serialize.html +1 -1
  236. package/docs/functions/SoftObjectProperty.SerializeValue.html +1 -1
  237. package/docs/functions/SoftObjectReference.read.html +1 -1
  238. package/docs/functions/SoftObjectReference.write.html +1 -1
  239. package/docs/functions/SpecialDroneActionProperties.Parse.html +1 -1
  240. package/docs/functions/SpecialDroneActionProperties.Serialize.html +1 -1
  241. package/docs/functions/SpecialProperties.ParseClassSpecificSpecialProperties.html +1 -1
  242. package/docs/functions/SpecialProperties.SerializeClassSpecificSpecialProperties.html +1 -1
  243. package/docs/functions/StrProperty.Parse.html +1 -1
  244. package/docs/functions/StrProperty.ReadValue.html +1 -1
  245. package/docs/functions/StrProperty.Serialize.html +1 -1
  246. package/docs/functions/StrProperty.SerializeValue.html +1 -1
  247. package/docs/functions/StructProperty.Parse.html +1 -1
  248. package/docs/functions/StructProperty.ParseValue.html +1 -1
  249. package/docs/functions/StructProperty.Serialize.html +1 -1
  250. package/docs/functions/StructProperty.SerializeValue.html +1 -1
  251. package/docs/functions/TOCBlob.Read.html +1 -1
  252. package/docs/functions/TOCBlob.ReadNObjectHeaders.html +1 -1
  253. package/docs/functions/TOCBlob.SerializeAllObjectHeaders.html +1 -1
  254. package/docs/functions/TOCBlob.SkipOver.html +1 -1
  255. package/docs/functions/TOCBlob.Write.html +1 -1
  256. package/docs/functions/TextProperty.Parse.html +1 -1
  257. package/docs/functions/TextProperty.ReadValue.html +1 -1
  258. package/docs/functions/TextProperty.Serialize.html +1 -1
  259. package/docs/functions/TextProperty.SerializeValue.html +1 -1
  260. package/docs/functions/Transform.Parse.html +1 -1
  261. package/docs/functions/Transform.ParseF.html +1 -1
  262. package/docs/functions/Transform.Serialize.html +1 -1
  263. package/docs/functions/Transform.SerializeF.html +1 -1
  264. package/docs/functions/Uint32Property.Parse.html +1 -1
  265. package/docs/functions/Uint32Property.ReadValue.html +1 -1
  266. package/docs/functions/Uint32Property.Serialize.html +1 -1
  267. package/docs/functions/Uint32Property.SerializeValue.html +1 -1
  268. package/docs/functions/Uint64Property.Parse.html +1 -1
  269. package/docs/functions/Uint64Property.ReadValue.html +1 -1
  270. package/docs/functions/Uint64Property.Serialize.html +1 -1
  271. package/docs/functions/Uint64Property.SerializeValue.html +1 -1
  272. package/docs/functions/Uint8Property.Parse.html +1 -1
  273. package/docs/functions/Uint8Property.ReadValue.html +1 -1
  274. package/docs/functions/Uint8Property.Serialize.html +1 -1
  275. package/docs/functions/Uint8Property.SerializeValue.html +1 -1
  276. package/docs/functions/VehiclePhysicsData.Parse.html +1 -1
  277. package/docs/functions/VehiclePhysicsData.Serialize.html +1 -1
  278. package/docs/functions/VehicleSpecialProperties.Parse.html +1 -1
  279. package/docs/functions/VehicleSpecialProperties.Serialize.html +1 -1
  280. package/docs/functions/col4.ParseBGRA.html +1 -1
  281. package/docs/functions/col4.ParseRGBA.html +1 -1
  282. package/docs/functions/col4.SerializeBGRA.html +1 -1
  283. package/docs/functions/col4.SerializeRGBA.html +1 -1
  284. package/docs/functions/isArrayProperty.html +1 -1
  285. package/docs/functions/isBoolProperty.html +1 -1
  286. package/docs/functions/isBuildableSubsystemSpecialProperties.html +1 -1
  287. package/docs/functions/isByteProperty.html +1 -1
  288. package/docs/functions/isCircuitSpecialProperties.html +1 -1
  289. package/docs/functions/isConveyorChainActorSpecialProperties.html +1 -1
  290. package/docs/functions/isConveyorSpecialProperties.html +1 -1
  291. package/docs/functions/isDoubleProperty.html +1 -1
  292. package/docs/functions/isEmptySpecialProperties.html +1 -1
  293. package/docs/functions/isEnumProperty.html +1 -1
  294. package/docs/functions/isFloatProperty.html +1 -1
  295. package/docs/functions/isInt64Property.html +1 -1
  296. package/docs/functions/isInt8Property.html +1 -1
  297. package/docs/functions/isIntProperty.html +1 -1
  298. package/docs/functions/isInterfaceProperty.html +1 -1
  299. package/docs/functions/isMapProperty.html +1 -1
  300. package/docs/functions/isNameProperty.html +1 -1
  301. package/docs/functions/isObjectProperty.html +1 -1
  302. package/docs/functions/isObjectsListSpecialProperties.html +1 -1
  303. package/docs/functions/isPlayerSpecialProperties.html +1 -1
  304. package/docs/functions/isPowerLineSpecialProperties.html +1 -1
  305. package/docs/functions/isSaveComponent.html +1 -1
  306. package/docs/functions/isSaveEntity.html +1 -1
  307. package/docs/functions/isSetProperty.html +1 -1
  308. package/docs/functions/isSingleProperty.html +1 -1
  309. package/docs/functions/isSoftObjectProperty.html +1 -1
  310. package/docs/functions/isSpecialDroneActionProperties.html +1 -1
  311. package/docs/functions/isStrProperty.html +1 -1
  312. package/docs/functions/isStructProperty.html +1 -1
  313. package/docs/functions/isTextProperty.html +1 -1
  314. package/docs/functions/isUInt64Property.html +1 -1
  315. package/docs/functions/isUint32Property.html +1 -1
  316. package/docs/functions/isUint8Property.html +1 -1
  317. package/docs/functions/isVehicleSpecialProperties.html +1 -1
  318. package/docs/functions/vec2.Parse.html +1 -1
  319. package/docs/functions/vec2.ParseF.html +1 -1
  320. package/docs/functions/vec2.Serialize.html +1 -1
  321. package/docs/functions/vec2.SerializeF.html +1 -1
  322. package/docs/functions/vec3.Parse.html +1 -1
  323. package/docs/functions/vec3.ParseF.html +1 -1
  324. package/docs/functions/vec3.ParseInt.html +1 -1
  325. package/docs/functions/vec3.Serialize.html +1 -1
  326. package/docs/functions/vec3.SerializeF.html +1 -1
  327. package/docs/functions/vec3.SerializeInt.html +1 -1
  328. package/docs/functions/vec3.add.html +1 -1
  329. package/docs/functions/vec3.length.html +1 -1
  330. package/docs/functions/vec3.mult.html +1 -1
  331. package/docs/functions/vec3.norm.html +1 -1
  332. package/docs/functions/vec3.sub.html +1 -1
  333. package/docs/functions/vec4.Parse.html +1 -1
  334. package/docs/functions/vec4.ParseF.html +1 -1
  335. package/docs/functions/vec4.Serialize.html +1 -1
  336. package/docs/functions/vec4.SerializeF.html +1 -1
  337. package/docs/hierarchy.html +1 -1
  338. package/docs/interfaces/BinaryOperable.html +2 -2
  339. package/docs/interfaces/BinaryReadable.html +2 -2
  340. package/docs/interfaces/BinaryWritable.html +2 -2
  341. package/docs/interfaces/Blueprint.html +2 -2
  342. package/docs/interfaces/BlueprintConfig.html +4 -4
  343. package/docs/interfaces/SaveComponentHeader.html +2 -2
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{ ContextReader } from '../../../../context/context-reader';\nimport { ContextWriter } from '../../../../context/context-writer';\nimport { BuildableSubsystemSpecialProperties, isBuildableSubsystemSpecialProperties } from './BuildableSubsystemSpecialProperties';\nimport { CircuitSpecialProperties, isCircuitSpecialProperties } from './CircuitSpecialProperties';\nimport { ConveyorChainActorSpecialProperties, isConveyorChainActorSpecialProperties } from './ConveyorChainActorSpecialProperties';\nimport { ConveyorSpecialProperties, isConveyorSpecialProperties } from './ConveyorSpecialProperties';\nimport { EmptySpecialProperties, isEmptySpecialProperties } from './EmptySpecialProperties';\nimport { isObjectsListSpecialProperties, ObjectsListSpecialProperties } from './ObjectsListSpecialProperties';\nimport { isPlayerSpecialProperties, PlayerSpecialProperties } from './PlayerSpecialProperties';\nimport { isPowerLineSpecialProperties, PowerLineSpecialProperties } from 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'/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk2/Build_ConveyorBeltMk2.Build_ConveyorBeltMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk3/Build_ConveyorBeltMk3.Build_ConveyorBeltMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk4/Build_ConveyorBeltMk4.Build_ConveyorBeltMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk5/Build_ConveyorBeltMk5.Build_ConveyorBeltMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk6/Build_ConveyorBeltMk6.Build_ConveyorBeltMk6_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk1/Build_ConveyorLiftMk1.Build_ConveyorLiftMk1_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk2/Build_ConveyorLiftMk2.Build_ConveyorLiftMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk3/Build_ConveyorLiftMk3.Build_ConveyorLiftMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk4/Build_ConveyorLiftMk4.Build_ConveyorLiftMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk5/Build_ConveyorLiftMk5.Build_ConveyorLiftMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk6/Build_ConveyorLiftMk6.Build_ConveyorLiftMk6_C':\n // since U1.0 the conveyor items are now in ConveyorChainActor.\n property = ConveyorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_CircuitSubsystem.BP_CircuitSubsystem_C':\n property = CircuitSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameState.BP_GameState_C':\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameMode.BP_GameMode_C':\n property = ObjectsListSpecialProperties.Parse(reader);\n break;\n\n case '/Script/FactoryGame.FGConveyorChainActor':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeMedium':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeLarge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeHuge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeNoCull':\n property = ConveyorChainActorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/PowerLine/Build_PowerLine.Build_PowerLine_C':\n case '/Game/FactoryGame/Events/Christmas/Buildings/PowerLineLights/Build_XmassLightsLine.Build_XmassLightsLine_C':\n property = PowerLineSpecialProperties.Parse(reader, remainingLen);\n break;\n\n case '/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor.BP_Tractor_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Truck/BP_Truck.BP_Truck_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Explorer/BP_Explorer.BP_Explorer_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Cyberwagon/Testa_BP_WB.Testa_BP_WB_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_Golfcart.BP_Golfcart_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_GolfcartGold.BP_GolfcartGold_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Locomotive/BP_Locomotive.BP_Locomotive_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon.BP_FreightWagon_C':\n property = VehicleSpecialProperties.Parse(reader, remainingLen, typePath);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/DroneStation/BP_DroneTransport.BP_DroneTransport_C':\n property = SpecialDroneActionProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Character/Player/BP_PlayerState.BP_PlayerState_C':\n property = PlayerSpecialProperties.Parse(reader);\n break;\n\n //buildables like foundations are now here since 1.0\n case '/Script/FactoryGame.FGLightweightBuildableSubsystem':\n property = BuildableSubsystemSpecialProperties.Parse(reader);\n break;\n\n default:\n // ignore / empty. Rest will land in trailing data anyway.\n property = EmptySpecialProperties.Parse(reader);\n break;\n }\n\n return property;\n }\n\n export const SerializeClassSpecificSpecialProperties = (writer: ContextWriter, typePath: string, property: AvailableSpecialPropertiesTypes): void => {\n if (isConveyorSpecialProperties(property)) {\n ConveyorSpecialProperties.Serialize(writer, property);\n } else if (isCircuitSpecialProperties(property)) {\n CircuitSpecialProperties.Serialize(writer, property);\n } else if (isConveyorSpecialProperties(property)) {\n ConveyorSpecialProperties.Serialize(writer, property);\n } else if (isConveyorChainActorSpecialProperties(property)) {\n ConveyorChainActorSpecialProperties.Serialize(writer, property);\n } else if (isPowerLineSpecialProperties(property)) {\n PowerLineSpecialProperties.Serialize(writer, property);\n } else if (isObjectsListSpecialProperties(property)) {\n ObjectsListSpecialProperties.Serialize(writer, property);\n } else if (isVehicleSpecialProperties(property)) {\n VehicleSpecialProperties.Serialize(writer, property);\n } else if (isSpecialDroneActionProperties(property)) {\n SpecialDroneActionProperties.Serialize(writer, property);\n } else if (isPlayerSpecialProperties(property)) {\n PlayerSpecialProperties.Serialize(writer, property);\n } else if (isBuildableSubsystemSpecialProperties(property)) {\n BuildableSubsystemSpecialProperties.Serialize(writer, property);\n } else if (isEmptySpecialProperties(property)) {\n EmptySpecialProperties.Serialize(writer, property);\n } else {\n console.warn(`Parser is not serializing special property ${JSON.stringify(property)} of object with type ${typePath}. Unimplemented.`);\n }\n }\n}\n"]}
1
+ 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{ ContextReader } from '../../../../context/context-reader';\nimport { ContextWriter } from '../../../../context/context-writer';\nimport { BuildableSubsystemSpecialProperties, isBuildableSubsystemSpecialProperties } from './BuildableSubsystemSpecialProperties';\nimport { CircuitSpecialProperties, isCircuitSpecialProperties } from './CircuitSpecialProperties';\nimport { ConveyorChainActorSpecialProperties, isConveyorChainActorSpecialProperties } from './ConveyorChainActorSpecialProperties';\nimport { ConveyorSpecialProperties, isConveyorSpecialProperties } from './ConveyorSpecialProperties';\nimport { EmptySpecialProperties, isEmptySpecialProperties } from './EmptySpecialProperties';\nimport { isObjectsListSpecialProperties, ObjectsListSpecialProperties } from './ObjectsListSpecialProperties';\nimport { isPlayerSpecialProperties, PlayerSpecialProperties } from './PlayerSpecialProperties';\nimport { isPowerLineSpecialProperties, PowerLineSpecialProperties } from './PowerLineSpecialProperties';\nimport { isSpecialDroneActionProperties, SpecialDroneActionProperties } from './SpecialDroneActionProperties';\nimport { isVehicleSpecialProperties, VehicleSpecialProperties } from './VehicleSpecialProperties';\n\n\n\nexport namespace SpecialProperties {\n\n export type AvailableSpecialPropertiesTypes = ConveyorSpecialProperties | CircuitSpecialProperties | ObjectsListSpecialProperties | ConveyorChainActorSpecialProperties | PowerLineSpecialProperties | VehicleSpecialProperties | SpecialDroneActionProperties | PlayerSpecialProperties | BuildableSubsystemSpecialProperties | EmptySpecialProperties;\n\n export const ParseClassSpecificSpecialProperties = (reader: ContextReader, typePath: string, remainingLen: number): AvailableSpecialPropertiesTypes => {\n let property: AvailableSpecialPropertiesTypes;\n\n switch (typePath) {\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk1/Build_ConveyorBeltMk1.Build_ConveyorBeltMk1_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk2/Build_ConveyorBeltMk2.Build_ConveyorBeltMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk3/Build_ConveyorBeltMk3.Build_ConveyorBeltMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk4/Build_ConveyorBeltMk4.Build_ConveyorBeltMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk5/Build_ConveyorBeltMk5.Build_ConveyorBeltMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorBeltMk6/Build_ConveyorBeltMk6.Build_ConveyorBeltMk6_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk1/Build_ConveyorLiftMk1.Build_ConveyorLiftMk1_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk2/Build_ConveyorLiftMk2.Build_ConveyorLiftMk2_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk3/Build_ConveyorLiftMk3.Build_ConveyorLiftMk3_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk4/Build_ConveyorLiftMk4.Build_ConveyorLiftMk4_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk5/Build_ConveyorLiftMk5.Build_ConveyorLiftMk5_C':\n case '/Game/FactoryGame/Buildable/Factory/ConveyorLiftMk6/Build_ConveyorLiftMk6.Build_ConveyorLiftMk6_C':\n // since U1.0 the conveyor items are now in ConveyorChainActor.\n property = ConveyorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_CircuitSubsystem.BP_CircuitSubsystem_C':\n property = CircuitSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameState.BP_GameState_C':\n case '/Game/FactoryGame/-Shared/Blueprint/BP_GameMode.BP_GameMode_C':\n property = ObjectsListSpecialProperties.Parse(reader);\n break;\n\n case '/Script/FactoryGame.FGConveyorChainActor':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeMedium':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeLarge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeHuge':\n case '/Script/FactoryGame.FGConveyorChainActor_RepSizeNoCull':\n property = ConveyorChainActorSpecialProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/PowerLine/Build_PowerLine.Build_PowerLine_C':\n case '/Game/FactoryGame/Events/Christmas/Buildings/PowerLineLights/Build_XmassLightsLine.Build_XmassLightsLine_C':\n property = PowerLineSpecialProperties.Parse(reader, remainingLen);\n break;\n\n case '/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor.BP_Tractor_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Truck/BP_Truck.BP_Truck_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Explorer/BP_Explorer.BP_Explorer_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Cyberwagon/Testa_BP_WB.Testa_BP_WB_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_Golfcart.BP_Golfcart_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Golfcart/BP_GolfcartGold.BP_GolfcartGold_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Locomotive/BP_Locomotive.BP_Locomotive_C':\n case '/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon.BP_FreightWagon_C':\n property = VehicleSpecialProperties.Parse(reader, remainingLen, typePath);\n break;\n\n case '/Game/FactoryGame/Buildable/Factory/DroneStation/BP_DroneTransport.BP_DroneTransport_C':\n property = SpecialDroneActionProperties.Parse(reader);\n break;\n\n case '/Game/FactoryGame/Character/Player/BP_PlayerState.BP_PlayerState_C':\n property = PlayerSpecialProperties.Parse(reader);\n break;\n\n //buildables like foundations are now here since 1.0\n case '/Script/FactoryGame.FGLightweightBuildableSubsystem':\n property = BuildableSubsystemSpecialProperties.Parse(reader);\n break;\n\n default:\n // ignore / empty. Rest will land in trailing data anyway.\n property = EmptySpecialProperties.Parse(reader);\n break;\n }\n\n return property;\n }\n\n export const SerializeClassSpecificSpecialProperties = (writer: ContextWriter, typePath: string, property: AvailableSpecialPropertiesTypes): void => {\n if (isConveyorSpecialProperties(property)) {\n ConveyorSpecialProperties.Serialize(writer, property);\n } else if (isCircuitSpecialProperties(property)) {\n CircuitSpecialProperties.Serialize(writer, property);\n } else if (isConveyorChainActorSpecialProperties(property)) {\n ConveyorChainActorSpecialProperties.Serialize(writer, property);\n } else if (isPowerLineSpecialProperties(property)) {\n PowerLineSpecialProperties.Serialize(writer, property);\n } else if (isObjectsListSpecialProperties(property)) {\n ObjectsListSpecialProperties.Serialize(writer, property);\n } else if (isVehicleSpecialProperties(property)) {\n VehicleSpecialProperties.Serialize(writer, property);\n } else if (isSpecialDroneActionProperties(property)) {\n SpecialDroneActionProperties.Serialize(writer, property);\n } else if (isPlayerSpecialProperties(property)) {\n PlayerSpecialProperties.Serialize(writer, property);\n } else if (isBuildableSubsystemSpecialProperties(property)) {\n BuildableSubsystemSpecialProperties.Serialize(writer, property);\n } else if (isEmptySpecialProperties(property)) {\n EmptySpecialProperties.Serialize(writer, property);\n } else {\n console.warn(`Parser is not serializing special property ${JSON.stringify(property)} of object with type ${typePath}. Unimplemented.`);\n }\n }\n}\n"]}
@@ -12,11 +12,11 @@ var FGDynamicStruct;
12
12
  };
13
13
  if (struct.hasValidStruct) {
14
14
  struct.structReference = ObjectReference_1.ObjectReference.read(reader);
15
+ const savedPayloadSize = reader.readInt32();
15
16
  if (reader.context.mods.FicsItNetworks !== undefined && FINItemStateFileSystem_1.FINItemStateFileSystem.IsFINItemStateFileSystem(struct)) {
16
- struct.rawBytes = FINItemStateFileSystem_1.FINItemStateFileSystem.read(reader);
17
+ struct.rawBytes = FINItemStateFileSystem_1.FINItemStateFileSystem.read(reader, savedPayloadSize);
17
18
  }
18
19
  else {
19
- const binarySize = reader.readInt32();
20
20
  struct.properties = PropertiesList_1.PropertiesList.ParseList(reader);
21
21
  }
22
22
  }
@@ -1 +1 @@
1
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1
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@@ -0,0 +1,12 @@
1
+ import { ContextReader } from '../../../../context/context-reader';
2
+ import { ContextWriter } from '../../../../context/context-writer';
3
+ import { FInventoryItem } from './FInventoryItem';
4
+ export type FConveyorBeltItem = {
5
+ item: FInventoryItem;
6
+ position: number;
7
+ };
8
+ export declare namespace FConveyorBeltItem {
9
+ function read(reader: ContextReader): FConveyorBeltItem;
10
+ function write(writer: ContextWriter, value: FConveyorBeltItem): void;
11
+ }
12
+ //# sourceMappingURL=FConveyorBeltItem.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FConveyorBeltItem.d.ts","sourceRoot":"","sources":["../../../../../../src/parser/satisfactory/types/structs/binary/FConveyorBeltItem.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,MAAM,MAAM,iBAAiB,GAAG;IAC5B,IAAI,EAAE,cAAc,CAAC;IACrB,QAAQ,EAAE,MAAM,CAAC;CACpB,CAAC;AAEF,yBAAiB,iBAAiB,CAAC;IAC/B,SAAgB,IAAI,CAAC,MAAM,EAAE,aAAa,GAAG,iBAAiB,CAK7D;IAED,SAAgB,KAAK,CAAC,MAAM,EAAE,aAAa,EAAE,KAAK,EAAE,iBAAiB,GAAG,IAAI,CAG3E;CACJ"}
@@ -0,0 +1,21 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FConveyorBeltItem = void 0;
4
+ const FInventoryItem_1 = require("./FInventoryItem");
5
+ var FConveyorBeltItem;
6
+ (function (FConveyorBeltItem) {
7
+ function read(reader) {
8
+ return {
9
+ item: FInventoryItem_1.FInventoryItem.read(reader),
10
+ position: reader.readFloat32()
11
+ };
12
+ }
13
+ FConveyorBeltItem.read = read;
14
+ function write(writer, value) {
15
+ FInventoryItem_1.FInventoryItem.write(writer, value.item);
16
+ writer.writeFloat32(value.position);
17
+ }
18
+ FConveyorBeltItem.write = write;
19
+ })(FConveyorBeltItem || (exports.FConveyorBeltItem = FConveyorBeltItem = {}));
20
+ ;
21
+ //# sourceMappingURL=FConveyorBeltItem.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FConveyorBeltItem.js","sourceRoot":"","sources":["../../../../../../src/parser/satisfactory/types/structs/binary/FConveyorBeltItem.ts"],"names":[],"mappings":";;;AAEA,qDAAkD;AAOlD,IAAiB,iBAAiB,CAYjC;AAZD,WAAiB,iBAAiB;IAC9B,SAAgB,IAAI,CAAC,MAAqB;QACtC,OAAO;YACH,IAAI,EAAE,+BAAc,CAAC,IAAI,CAAC,MAAM,CAAC;YACjC,QAAQ,EAAE,MAAM,CAAC,WAAW,EAAE;SACjC,CAAA;IACL,CAAC;IALe,sBAAI,OAKnB,CAAA;IAED,SAAgB,KAAK,CAAC,MAAqB,EAAE,KAAwB;QACjE,+BAAc,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACzC,MAAM,CAAC,YAAY,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;IACxC,CAAC;IAHe,uBAAK,QAGpB,CAAA;AACL,CAAC,EAZgB,iBAAiB,iCAAjB,iBAAiB,QAYjC;AAAA,CAAC","sourcesContent":["import { ContextReader } from '../../../../context/context-reader';\nimport { ContextWriter } from '../../../../context/context-writer';\nimport { FInventoryItem } from './FInventoryItem';\n\nexport type FConveyorBeltItem = {\n item: FInventoryItem;\n position: number;\n};\n\nexport namespace FConveyorBeltItem {\n export function read(reader: ContextReader): FConveyorBeltItem {\n return {\n item: FInventoryItem.read(reader),\n position: reader.readFloat32()\n }\n }\n\n export function write(writer: ContextWriter, value: FConveyorBeltItem): void {\n FInventoryItem.write(writer, value.item);\n writer.writeFloat32(value.position);\n }\n};"]}
@@ -0,0 +1,38 @@
1
+ import { ContextReader } from "../../../../context/context-reader";
2
+ import { ContextWriter } from "../../../../context/context-writer";
3
+ import { ObjectReference } from "../ObjectReference";
4
+ import { vec3 } from "../vec3";
5
+ export type FConveyorChainSplineSegment = {
6
+ chainActorRef: ObjectReference;
7
+ beltRef: ObjectReference;
8
+ splinePoints: {
9
+ location: vec3;
10
+ arriveTangent: vec3;
11
+ leaveTangent: vec3;
12
+ }[];
13
+ offsetAtStart: number;
14
+ startsAtLength: number;
15
+ endsAtLength: number;
16
+ firstItemIndex: number;
17
+ lastItemIndex: number;
18
+ beltIndexInChain: number;
19
+ };
20
+ export declare namespace FConveyorChainSplineSegment {
21
+ function read(reader: ContextReader): {
22
+ chainActorRef: ObjectReference;
23
+ beltRef: ObjectReference;
24
+ splinePoints: {
25
+ location: vec3;
26
+ arriveTangent: vec3;
27
+ leaveTangent: vec3;
28
+ }[];
29
+ offsetAtStart: number;
30
+ startsAtLength: number;
31
+ endsAtLength: number;
32
+ firstItemIndex: number;
33
+ lastItemIndex: number;
34
+ beltIndexInChain: number;
35
+ };
36
+ function write(writer: ContextWriter, belt: FConveyorChainSplineSegment): void;
37
+ }
38
+ //# sourceMappingURL=FConveyorChainSplineSegment.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FConveyorChainSplineSegment.d.ts","sourceRoot":"","sources":["../../../../../../src/parser/satisfactory/types/structs/binary/FConveyorChainSplineSegment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AACrD,OAAO,EAAE,IAAI,EAAE,MAAM,SAAS,CAAC;AAE/B,MAAM,MAAM,2BAA2B,GAAG;IACtC,aAAa,EAAE,eAAe,CAAC;IAC/B,OAAO,EAAE,eAAe,CAAC;IACzB,YAAY,EAAE;QACV,QAAQ,EAAE,IAAI,CAAC;QACf,aAAa,EAAE,IAAI,CAAC;QACpB,YAAY,EAAE,IAAI,CAAC;KACtB,EAAE,CAAC;IACJ,aAAa,EAAE,MAAM,CAAC;IACtB,cAAc,EAAE,MAAM,CAAC;IACvB,YAAY,EAAE,MAAM,CAAC;IACrB,cAAc,EAAE,MAAM,CAAC;IACvB,aAAa,EAAE,MAAM,CAAC;IACtB,gBAAgB,EAAE,MAAM,CAAC;CAC5B,CAAC;AAEF,yBAAiB,2BAA2B,CAAC;IACzC,SAAgB,IAAI,CAAC,MAAM,EAAE,aAAa;;;;sBAKN,IAAI;2BAAiB,IAAI;0BAAgB,IAAI;;;;;;;;MA4BhF;IAED,SAAgB,KAAK,CAAC,MAAM,EAAE,aAAa,EAAE,IAAI,EAAE,2BAA2B,QAkB7E;CACJ"}
@@ -0,0 +1,57 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FConveyorChainSplineSegment = void 0;
4
+ const ObjectReference_1 = require("../ObjectReference");
5
+ const vec3_1 = require("../vec3");
6
+ var FConveyorChainSplineSegment;
7
+ (function (FConveyorChainSplineSegment) {
8
+ function read(reader) {
9
+ const chainActorRef = ObjectReference_1.ObjectReference.read(reader);
10
+ const beltRef = ObjectReference_1.ObjectReference.read(reader);
11
+ const splinePointsCount = reader.readInt32();
12
+ const splinePoints = [];
13
+ for (let j = 0; j < splinePointsCount; j++) {
14
+ splinePoints.push({
15
+ location: vec3_1.vec3.Parse(reader),
16
+ arriveTangent: vec3_1.vec3.Parse(reader),
17
+ leaveTangent: vec3_1.vec3.Parse(reader),
18
+ });
19
+ }
20
+ const offsetAtStart = reader.readFloat32();
21
+ const startsAtLength = reader.readFloat32();
22
+ const endsAtLength = reader.readFloat32();
23
+ const firstItemIndex = reader.readInt32();
24
+ const lastItemIndex = reader.readInt32();
25
+ const beltIndexInChain = reader.readInt32();
26
+ return {
27
+ chainActorRef,
28
+ beltRef,
29
+ splinePoints,
30
+ offsetAtStart,
31
+ startsAtLength,
32
+ endsAtLength,
33
+ firstItemIndex,
34
+ lastItemIndex,
35
+ beltIndexInChain
36
+ };
37
+ }
38
+ FConveyorChainSplineSegment.read = read;
39
+ function write(writer, belt) {
40
+ ObjectReference_1.ObjectReference.write(writer, belt.chainActorRef);
41
+ ObjectReference_1.ObjectReference.write(writer, belt.beltRef);
42
+ writer.writeInt32(belt.splinePoints.length);
43
+ for (const splinepoint of belt.splinePoints) {
44
+ vec3_1.vec3.Serialize(writer, splinepoint.location);
45
+ vec3_1.vec3.Serialize(writer, splinepoint.arriveTangent);
46
+ vec3_1.vec3.Serialize(writer, splinepoint.leaveTangent);
47
+ }
48
+ writer.writeFloat32(belt.offsetAtStart);
49
+ writer.writeFloat32(belt.startsAtLength);
50
+ writer.writeFloat32(belt.endsAtLength);
51
+ writer.writeInt32(belt.firstItemIndex);
52
+ writer.writeInt32(belt.lastItemIndex);
53
+ writer.writeInt32(belt.beltIndexInChain);
54
+ }
55
+ FConveyorChainSplineSegment.write = write;
56
+ })(FConveyorChainSplineSegment || (exports.FConveyorChainSplineSegment = FConveyorChainSplineSegment = {}));
57
+ //# sourceMappingURL=FConveyorChainSplineSegment.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FConveyorChainSplineSegment.js","sourceRoot":"","sources":["../../../../../../src/parser/satisfactory/types/structs/binary/FConveyorChainSplineSegment.ts"],"names":[],"mappings":";;;AAEA,wDAAqD;AACrD,kCAA+B;AAkB/B,IAAiB,2BAA2B,CAuD3C;AAvDD,WAAiB,2BAA2B;IACxC,SAAgB,IAAI,CAAC,MAAqB;QACtC,MAAM,aAAa,GAAG,iCAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACnD,MAAM,OAAO,GAAG,iCAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7C,MAAM,iBAAiB,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;QAE7C,MAAM,YAAY,GAAmE,EAAE,CAAC;QACxF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,iBAAiB,EAAE,CAAC,EAAE,EAAE,CAAC;YACzC,YAAY,CAAC,IAAI,CAAC;gBACd,QAAQ,EAAE,WAAI,CAAC,KAAK,CAAC,MAAM,CAAC;gBAC5B,aAAa,EAAE,WAAI,CAAC,KAAK,CAAC,MAAM,CAAC;gBACjC,YAAY,EAAE,WAAI,CAAC,KAAK,CAAC,MAAM,CAAC;aACnC,CAAC,CAAC;QACP,CAAC;QAGD,MAAM,aAAa,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC;QAC3C,MAAM,cAAc,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC;QAC5C,MAAM,YAAY,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC;QAC1C,MAAM,cAAc,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;QAC1C,MAAM,aAAa,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;QACzC,MAAM,gBAAgB,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;QAE5C,OAAO;YACH,aAAa;YACb,OAAO;YACP,YAAY;YACZ,aAAa;YACb,cAAc;YACd,YAAY;YACZ,cAAc;YACd,aAAa;YACb,gBAAgB;SACmB,CAAC;IAC5C,CAAC;IAjCe,gCAAI,OAiCnB,CAAA;IAED,SAAgB,KAAK,CAAC,MAAqB,EAAE,IAAiC;QAC1E,iCAAe,CAAC,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAClD,iCAAe,CAAC,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5C,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;QAG5C,KAAK,MAAM,WAAW,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YAC1C,WAAI,CAAC,SAAS,CAAC,MAAM,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;YAC7C,WAAI,CAAC,SAAS,CAAC,MAAM,EAAE,WAAW,CAAC,aAAa,CAAC,CAAC;YAClD,WAAI,CAAC,SAAS,CAAC,MAAM,EAAE,WAAW,CAAC,YAAY,CAAC,CAAC;QACrD,CAAC;QAED,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACxC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACzC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACvC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACvC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACtC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAC7C,CAAC;IAlBe,iCAAK,QAkBpB,CAAA;AACL,CAAC,EAvDgB,2BAA2B,2CAA3B,2BAA2B,QAuD3C","sourcesContent":["import { ContextReader } from \"../../../../context/context-reader\";\nimport { ContextWriter } from \"../../../../context/context-writer\";\nimport { ObjectReference } from \"../ObjectReference\";\nimport { vec3 } from \"../vec3\";\n\nexport type FConveyorChainSplineSegment = {\n chainActorRef: ObjectReference;\n beltRef: ObjectReference;\n splinePoints: {\n location: vec3;\n arriveTangent: vec3;\n leaveTangent: vec3;\n }[];\n offsetAtStart: number;\n startsAtLength: number;\n endsAtLength: number;\n firstItemIndex: number;\n lastItemIndex: number;\n beltIndexInChain: number;\n};\n\nexport namespace FConveyorChainSplineSegment {\n export function read(reader: ContextReader) {\n const chainActorRef = ObjectReference.read(reader);\n const beltRef = ObjectReference.read(reader);\n const splinePointsCount = reader.readInt32();\n\n const splinePoints: { location: vec3; arriveTangent: vec3; leaveTangent: vec3; }[] = [];\n for (let j = 0; j < splinePointsCount; j++) {\n splinePoints.push({\n location: vec3.Parse(reader),\n arriveTangent: vec3.Parse(reader),\n leaveTangent: vec3.Parse(reader),\n });\n }\n\n // indices which items of this chain are on this belt.\n const offsetAtStart = reader.readFloat32();\n const startsAtLength = reader.readFloat32();\n const endsAtLength = reader.readFloat32();\n const firstItemIndex = reader.readInt32();\n const lastItemIndex = reader.readInt32();\n const beltIndexInChain = reader.readInt32();\n\n return {\n chainActorRef,\n beltRef,\n splinePoints,\n offsetAtStart,\n startsAtLength,\n endsAtLength,\n firstItemIndex,\n lastItemIndex,\n beltIndexInChain\n } satisfies FConveyorChainSplineSegment;\n }\n\n export function write(writer: ContextWriter, belt: FConveyorChainSplineSegment) {\n ObjectReference.write(writer, belt.chainActorRef);\n ObjectReference.write(writer, belt.beltRef);\n writer.writeInt32(belt.splinePoints.length);\n\n\n for (const splinepoint of belt.splinePoints) {\n vec3.Serialize(writer, splinepoint.location);\n vec3.Serialize(writer, splinepoint.arriveTangent);\n vec3.Serialize(writer, splinepoint.leaveTangent);\n }\n\n writer.writeFloat32(belt.offsetAtStart);\n writer.writeFloat32(belt.startsAtLength);\n writer.writeFloat32(belt.endsAtLength);\n writer.writeInt32(belt.firstItemIndex);\n writer.writeInt32(belt.lastItemIndex);\n writer.writeInt32(belt.beltIndexInChain);\n }\n}"]}
@@ -0,0 +1,14 @@
1
+ import { ContextReader } from '../../../../context/context-reader';
2
+ import { ContextWriter } from '../../../../context/context-writer';
3
+ import { FGDynamicStruct } from '../FGDynamicStruct';
4
+ import { ObjectReference } from '../ObjectReference';
5
+ export type FInventoryItem = {
6
+ itemReference: ObjectReference;
7
+ itemState?: FGDynamicStruct;
8
+ legacyItemStateActor?: ObjectReference;
9
+ };
10
+ export declare namespace FInventoryItem {
11
+ function read(reader: ContextReader): FInventoryItem;
12
+ function write(writer: ContextWriter, value: FInventoryItem): void;
13
+ }
14
+ //# sourceMappingURL=FInventoryItem.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FInventoryItem.d.ts","sourceRoot":"","sources":["../../../../../../src/parser/satisfactory/types/structs/binary/FInventoryItem.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AAEnE,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AACrD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,MAAM,MAAM,cAAc,GAAG;IACzB,aAAa,EAAE,eAAe,CAAC;IAC/B,SAAS,CAAC,EAAE,eAAe,CAAC;IAC5B,oBAAoB,CAAC,EAAE,eAAe,CAAC;CAC1C,CAAC;AAEF,yBAAiB,cAAc,CAAC;IAC5B,SAAgB,IAAI,CAAC,MAAM,EAAE,aAAa,GAAG,cAAc,CAa1D;IAED,SAAgB,KAAK,CAAC,MAAM,EAAE,aAAa,EAAE,KAAK,EAAE,cAAc,GAAG,IAAI,CASxE;CACJ"}
@@ -0,0 +1,34 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FInventoryItem = void 0;
4
+ const save_custom_version_1 = require("../../../save/save-custom-version");
5
+ const FGDynamicStruct_1 = require("../FGDynamicStruct");
6
+ const ObjectReference_1 = require("../ObjectReference");
7
+ var FInventoryItem;
8
+ (function (FInventoryItem) {
9
+ function read(reader) {
10
+ let value = {
11
+ itemReference: ObjectReference_1.ObjectReference.read(reader)
12
+ };
13
+ if (reader.context.saveVersion.object >= save_custom_version_1.SaveCustomVersion.RefactoredInventoryItemState) {
14
+ value.itemState = FGDynamicStruct_1.FGDynamicStruct.Parse(reader);
15
+ }
16
+ else {
17
+ value.legacyItemStateActor = ObjectReference_1.ObjectReference.read(reader);
18
+ }
19
+ return value;
20
+ }
21
+ FInventoryItem.read = read;
22
+ function write(writer, value) {
23
+ ObjectReference_1.ObjectReference.write(writer, value.itemReference);
24
+ if (writer.context.saveVersion.object >= save_custom_version_1.SaveCustomVersion.RefactoredInventoryItemState) {
25
+ FGDynamicStruct_1.FGDynamicStruct.Serialize(writer, value.itemState);
26
+ }
27
+ else {
28
+ ObjectReference_1.ObjectReference.write(writer, value.legacyItemStateActor);
29
+ }
30
+ }
31
+ FInventoryItem.write = write;
32
+ })(FInventoryItem || (exports.FInventoryItem = FInventoryItem = {}));
33
+ ;
34
+ //# sourceMappingURL=FInventoryItem.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"FInventoryItem.js","sourceRoot":"","sources":["../../../../../../src/parser/satisfactory/types/structs/binary/FInventoryItem.ts"],"names":[],"mappings":";;;AAEA,2EAAsE;AACtE,wDAAqD;AACrD,wDAAqD;AAQrD,IAAiB,cAAc,CA0B9B;AA1BD,WAAiB,cAAc;IAC3B,SAAgB,IAAI,CAAC,MAAqB;QACtC,IAAI,KAAK,GAAmB;YACxB,aAAa,EAAE,iCAAe,CAAC,IAAI,CAAC,MAAM,CAAC;SAC9C,CAAC;QAGF,IAAI,MAAM,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,IAAI,uCAAiB,CAAC,4BAA4B,EAAE,CAAC;YACtF,KAAK,CAAC,SAAS,GAAG,iCAAe,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QACpD,CAAC;aAAM,CAAC;YACJ,KAAK,CAAC,oBAAoB,GAAG,iCAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC9D,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAbe,mBAAI,OAanB,CAAA;IAED,SAAgB,KAAK,CAAC,MAAqB,EAAE,KAAqB;QAE9D,iCAAe,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;QAEnD,IAAI,MAAM,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,IAAI,uCAAiB,CAAC,4BAA4B,EAAE,CAAC;YACtF,iCAAe,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,SAAU,CAAC,CAAC;QACxD,CAAC;aAAM,CAAC;YACJ,iCAAe,CAAC,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,oBAAqB,CAAC,CAAC;QAC/D,CAAC;IACL,CAAC;IATe,oBAAK,QASpB,CAAA;AACL,CAAC,EA1BgB,cAAc,8BAAd,cAAc,QA0B9B;AAAA,CAAC","sourcesContent":["import { ContextReader } from '../../../../context/context-reader';\nimport { ContextWriter } from '../../../../context/context-writer';\nimport { SaveCustomVersion } from '../../../save/save-custom-version';\nimport { FGDynamicStruct } from '../FGDynamicStruct';\nimport { ObjectReference } from '../ObjectReference';\n\nexport type FInventoryItem = {\n itemReference: ObjectReference;\n itemState?: FGDynamicStruct;\n legacyItemStateActor?: ObjectReference;\n};\n\nexport namespace FInventoryItem {\n export function read(reader: ContextReader): FInventoryItem {\n let value: FInventoryItem = {\n itemReference: ObjectReference.read(reader)\n };\n\n // inventory items have potentially an item state. but not before explicit version\n if (reader.context.saveVersion.object >= SaveCustomVersion.RefactoredInventoryItemState) {\n value.itemState = FGDynamicStruct.Parse(reader);\n } else {\n value.legacyItemStateActor = ObjectReference.read(reader);\n }\n\n return value;\n }\n\n export function write(writer: ContextWriter, value: FInventoryItem): void {\n\n ObjectReference.write(writer, value.itemReference);\n\n if (writer.context.saveVersion.object >= SaveCustomVersion.RefactoredInventoryItemState) {\n FGDynamicStruct.Serialize(writer, value.itemState!);\n } else {\n ObjectReference.write(writer, value.legacyItemStateActor!);\n }\n }\n};"]}
@@ -6,7 +6,7 @@ export type FINItemStateFileSystem = number[];
6
6
  export declare namespace FINItemStateFileSystem {
7
7
  const ExactStructReference: ObjectReference;
8
8
  const IsFINItemStateFileSystem: (struct: FGDynamicStruct) => boolean;
9
- const read: (reader: ContextReader) => FINItemStateFileSystem;
9
+ const read: (reader: ContextReader, numBytes: number) => FINItemStateFileSystem;
10
10
  const write: (writer: ContextWriter, rawBytes: FINItemStateFileSystem) => void;
11
11
  }
12
12
  //# sourceMappingURL=FINItemStateFileSystem.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"FINItemStateFileSystem.d.ts","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAKxD,MAAM,MAAM,sBAAsB,GAAG,MAAM,EAAE,CAAC;AAE9C,yBAAiB,sBAAsB,CAAC;IAE7B,MAAM,oBAAoB,EAAE,eAGlC,CAAC;IAEK,MAAM,wBAAwB,WAAY,eAAe,KAAG,OAElE,CAAA;IAEM,MAAM,IAAI,WAAY,aAAa,KAAG,sBAG5C,CAAA;IAEM,MAAM,KAAK,WAAY,aAAa,YAAY,sBAAsB,KAAG,IAE/E,CAAA;CACJ"}
1
+ {"version":3,"file":"FINItemStateFileSystem.d.ts","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,uCAAuC,CAAC;AACtE,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAKxD,MAAM,MAAM,sBAAsB,GAAG,MAAM,EAAE,CAAC;AAE9C,yBAAiB,sBAAsB,CAAC;IAE7B,MAAM,oBAAoB,EAAE,eAGlC,CAAC;IAEK,MAAM,wBAAwB,WAAY,eAAe,KAAG,OAElE,CAAA;IAEM,MAAM,IAAI,WAAY,aAAa,YAAY,MAAM,KAAG,sBAE9D,CAAA;IAEM,MAAM,KAAK,WAAY,aAAa,YAAY,sBAAsB,KAAG,IAE/E,CAAA;CACJ"}
@@ -11,8 +11,7 @@ var FINItemStateFileSystem;
11
11
  FINItemStateFileSystem.IsFINItemStateFileSystem = (struct) => {
12
12
  return ObjectReference_1.ObjectReference.IsEqual(struct.structReference, FINItemStateFileSystem.ExactStructReference);
13
13
  };
14
- FINItemStateFileSystem.read = (reader) => {
15
- const numBytes = reader.readInt32();
14
+ FINItemStateFileSystem.read = (reader, numBytes) => {
16
15
  return Array.from(reader.readBytes(numBytes));
17
16
  };
18
17
  FINItemStateFileSystem.write = (writer, rawBytes) => {
@@ -1 +1 @@
1
- {"version":3,"file":"FINItemStateFileSystem.js","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.ts"],"names":[],"mappings":";;;AAGA,2DAAwD;AAOxD,IAAiB,sBAAsB,CAmBtC;AAnBD,WAAiB,sBAAsB;IAEtB,2CAAoB,GAAoB;QACjD,SAAS,EAAE,EAAE;QACb,QAAQ,EAAE,uDAAuD;KACpE,CAAC;IAEW,+CAAwB,GAAG,CAAC,MAAuB,EAAW,EAAE;QACzE,OAAO,iCAAe,CAAC,OAAO,CAAC,MAAM,CAAC,eAAgB,EAAE,uBAAA,oBAAoB,CAAC,CAAC;IAClF,CAAC,CAAA;IAEY,2BAAI,GAAG,CAAC,MAAqB,EAA0B,EAAE;QAClE,MAAM,QAAQ,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;QACpC,OAAO,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC;IAClD,CAAC,CAAA;IAEY,4BAAK,GAAG,CAAC,MAAqB,EAAE,QAAgC,EAAQ,EAAE;QACnF,MAAM,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC;IACrC,CAAC,CAAA;AACL,CAAC,EAnBgB,sBAAsB,sCAAtB,sBAAsB,QAmBtC","sourcesContent":["import { ContextReader } from \"../../../../../context/context-reader\";\nimport { ContextWriter } from \"../../../../../context/context-writer\";\nimport { FGDynamicStruct } from \"../../FGDynamicStruct\";\nimport { ObjectReference } from \"../../ObjectReference\";\n\n/**\n * specifically the FileSystem item state of the FicsItNetworks mod has just raw bytes.\n */\nexport type FINItemStateFileSystem = number[];\n\nexport namespace FINItemStateFileSystem {\n\n export const ExactStructReference: ObjectReference = {\n levelName: '',\n pathName: '/Script/FicsItNetworksComputer.FINItemStateFileSystem'\n };\n\n export const IsFINItemStateFileSystem = (struct: FGDynamicStruct): boolean => {\n return ObjectReference.IsEqual(struct.structReference!, ExactStructReference);\n }\n\n export const read = (reader: ContextReader): FINItemStateFileSystem => {\n const numBytes = reader.readInt32();\n return Array.from(reader.readBytes(numBytes));\n }\n\n export const write = (writer: ContextWriter, rawBytes: FINItemStateFileSystem): void => {\n writer.writeBytesArray(rawBytes);\n }\n}"]}
1
+ {"version":3,"file":"FINItemStateFileSystem.js","sourceRoot":"","sources":["../../../../../../../src/parser/satisfactory/types/structs/mods/FicsItNetworks/FINItemStateFileSystem.ts"],"names":[],"mappings":";;;AAGA,2DAAwD;AAOxD,IAAiB,sBAAsB,CAkBtC;AAlBD,WAAiB,sBAAsB;IAEtB,2CAAoB,GAAoB;QACjD,SAAS,EAAE,EAAE;QACb,QAAQ,EAAE,uDAAuD;KACpE,CAAC;IAEW,+CAAwB,GAAG,CAAC,MAAuB,EAAW,EAAE;QACzE,OAAO,iCAAe,CAAC,OAAO,CAAC,MAAM,CAAC,eAAgB,EAAE,uBAAA,oBAAoB,CAAC,CAAC;IAClF,CAAC,CAAA;IAEY,2BAAI,GAAG,CAAC,MAAqB,EAAE,QAAgB,EAA0B,EAAE;QACpF,OAAO,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC;IAClD,CAAC,CAAA;IAEY,4BAAK,GAAG,CAAC,MAAqB,EAAE,QAAgC,EAAQ,EAAE;QACnF,MAAM,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC;IACrC,CAAC,CAAA;AACL,CAAC,EAlBgB,sBAAsB,sCAAtB,sBAAsB,QAkBtC","sourcesContent":["import { ContextReader } from \"../../../../../context/context-reader\";\nimport { ContextWriter } from \"../../../../../context/context-writer\";\nimport { FGDynamicStruct } from \"../../FGDynamicStruct\";\nimport { ObjectReference } from \"../../ObjectReference\";\n\n/**\n * specifically the FileSystem item state of the FicsItNetworks mod has just raw bytes.\n */\nexport type FINItemStateFileSystem = number[];\n\nexport namespace FINItemStateFileSystem {\n\n export const ExactStructReference: ObjectReference = {\n levelName: '',\n pathName: '/Script/FicsItNetworksComputer.FINItemStateFileSystem'\n };\n\n export const IsFINItemStateFileSystem = (struct: FGDynamicStruct): boolean => {\n return ObjectReference.IsEqual(struct.structReference!, ExactStructReference);\n }\n\n export const read = (reader: ContextReader, numBytes: number): FINItemStateFileSystem => {\n return Array.from(reader.readBytes(numBytes));\n }\n\n export const write = (writer: ContextWriter, rawBytes: FINItemStateFileSystem): void => {\n writer.writeBytesArray(rawBytes);\n }\n}"]}
@@ -1 +1 @@
1
- window.hierarchyData = "eJyVlk+P2yAQxb8LZ7Y1GGPj465W6qHSVv17WOXgxJMurY0tTKpGq3z3iljJgpMUuOSQvPHvvZkx4RXpYTATqp8ZLnKKGRFkhZGGbQcbIwc1ofoVMfuhmh5Qje6lavT+aQTdrDtAGP2WqkU1LThGO92hGkllQG+bDUzvffG7F9N3CKNN10wTqpGZ2jtbfXeusD++yK7VoFD9TCgu2eqAEaEXBj5D00YbOImTDbDK4svL/D+0NNH4kzgVT4k4pmeVy98bsHlAn9mEVif28dEWfFbdhM5feMCcUgukRCyANkEYOKuSgCK3wJy6A34YlIG/JhzSE6ZgS17iqshwXhFy5Iv8kh/O7AlT+IISTDImcC7mERe524BPjZ5AP2o9/BfvyFLgBRO44AUuKoILUWJOcszpbIO5g/+mpt04DtpA+x30JAcVtHSjJGDPknnhTUDr3Wi+NH8giFxqI1gVuWTddzsYtVQmFugXRFBF6VH7UcNkO/RRrnWj9xHcqyVhMifudn+VPQy7cExXF8Gg/ubIfuygB2WgjViapTrMK7nbzfMsIg5GXxomVUV2jfQwqK38mcBzC8JUQck1asQ57EvDJHsO3Q6YAHQLwlh79DpY+/qGm/mmigAI71/MlobDvKnCAJaJbAGwr+igQJkPfpTrl4MrFak3BJYJvpq98FteQnnPwojIJK8WmEdlpNlH53XlEWGPTLaMNj8klGtWxYQSy018Wv+CTfwQXXnyBIng2K4Sts1dzX6WgWdAKPCsSrkK2LXBtsGrw+HwD5P6+Kk="
1
+ window.hierarchyData = "eJyVlk2P2yAQhv8LZ7YFG2Pj465W6qHSVv08rHJw4kmX1sYWJlWjVf57ha14wUkKviRS8g7PvDMDmleku84MqHzOOeaEYUYF3WCkYd/AzshODah8RTm3n6pqAZXoXqpKH5960NW2AYTRb6lqVCYZx+igG1QiqQzofbWD4b0vfvdi2gZhtGuqYUAlMkN9Z6Pv5gj754tsag0Klc8Fw5TxzQmjgl1k8BmqOjqDs3htBklCLJ6yywr80NJE88/i1XxBLT9JiMs/GrCGQM9smhRn9ni0Bc+qm9DpBw+YCjYCBV0ArYMwcFKtATKeWWAq3A4/dMrAXxM26QnXYHOe4yIjOC3oWGHGs0t+2LMnXMMXCcWUMIFTQYVNgBO3AJ8qPYB+1Lr7L96RrYHzhGKe5phnKeZcYF5kOCdjHXjiNv6bGg5932kD9XfQg+xUMKUbIYH0LDnNvQ5ofejNl+oPBJFLbQQrSy9Z980Bei2ViQX6ARFULjxq22sYbIU+yq2u9DGCezUkgly40/1VttAdwjZdXZiRE39yZNs30IIyUEcMzVIdwePuvMy9iHgYfWmYVGTkGumhU3v5cwXPDQhThXcT50Mi3mFfGibZd+i2wRVANyCMtU+vg7XXN1zMN1UEQFCxAITNvKnCAEYEWQDsFe0UKPPBt3J9ObgSsXZDYESMG5L9vpVLyO8sjLBM02KBeVRGmmO0X1ceYXZksqW16ZCQr0kVY0osJ/Fp+wt28U105as7SAXHdpSwLe5mymdpeAKEDE+qVesXsfBxyz6d/gHsV/l7"
@@ -1 +1 @@
1
- window.navigationData = 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vmNOcFkS4zAFYB88b5IiDiMnpPLg/Ex2BWFcnANXztOFBPYn+TLzvlXsnAdIpMtp4TriAR6B6UKjqboUKWCVXQ30RGZUG9mPRCpe9ZjHVUXBSY09AQqRgQzjgYOwJsET/4nhLgq+N+wTsPnSDoW5DYyzClp6AhIgvdVCXgmEWuthB3GT1SfYlzAbgX8EE450C8U4F8bw9fv9ylh+PuonUULh7SCiTnRPLrvcAO8ezq/OHm9Xj8nw1X16dT1d3i2+P088Pt789tv4bl/N/GouMR2+Psph2+pbvx9nlfAWBq9/daO+a85+TT5ON3mV6rQq9mRisKCeOUh3RgBiRwSgnTvZYUPp8jwMljxOYWPZQgQMmdtFNLLOX7kCpTSGTym0NOVhqndbEcqu1PlYG7YUk10YdMLtC6uPBHtzBop24g0PXeEweudLjAMlJtwllp90gmM0rs6riQNnPBBMt+lhwE0DnsBaZnMn6SLYUqGmojztMMBcM0xUUgCVZpSaQDpSYPZpQZg7pQImJkQllpkcOFMnl8daqI2LDrMuvzTBEs/DDui6qz2laK4W+Z2rdhMFDqlYK6FFVB8Wf2jSxsrObbhJ9DmBaqfU9hokk3DO5folghwlNMnWk0MFxZ/1MrOTEn4sHD+dZUPSInoNCzpeYLOKUiQNDNnpNGLHd68OAzx+HhXwD+ShsC9XhURupPpTFiUDgBpsJQrfZHBC8z2WS8N0uB4Ut5pkwajkPxHE7NT5csl/jJMVuspipiLZa3AQE+yxWGsLdFicZ5OKmSSYubwIw9/amS4JucLoYaEZgcbC5gAti38ZwZWgcsfxsIZlFaBcrWte1EhCv7rpJQUuxFhlbkPVB4Fqnw0JXPB0cvJRowvAFRQeFrdyZMGr9zsUJBpsH+WiDrLa5mZONN/yik8mVLT1VPlr+D+bbjJo="
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i9a2cNyOzIzvcx9NPZtym21upxBboBxGxPnTI2ZMLx1w9QWzYd1LLxD0n4SzIlY/Jwxz5wExGHUDEvHS8l+vRv2FObhoQ4eIGYHWeMsgRBxHj0/3g/kx0BPK6JgGojmcMB+pI9GfifS/fmwiQjspo41nhDB6B6kGhqrsRymAVvhrqivCoNLAfi1a46DWLKY9ukxo7AhwiBRvCAQdjR8BLdC96NyT4mrdLwO4v1xjq9jLGImzpCHCI+NIDdYkXZqGLD8TNU5dkXpqsAe6VSTDeKRDvlBHP2ZN3L1O58aibQzXFd28IZXrnxLzrOMBu9vxy+nizflpN14vV5XS2vl9+e5pdP9799tT4W1wt/qkt+h29M/JimukbvhrnF4s1BC5/t6N9qM9rTr5MtnKfyY1QcjvRWFFOHH06ogExIoNRTpzEMaD0eRwLSh5x0LHegw4WmNjZ17Ge/X0LSm3S6FTfVo2FpdZNdaxv9dTF8qC9kORapQX2rli6eLAHt7BoJ27h0DUenUeu9FhActKtQ73TbhDszatnVcWCej8TdDTrY8FOAJ3DGmRyJusivaVATUNdXDfBXHqYtiADzMkqNYG0oMTsUYd65pAWlJgY6VDP9MiCIrk83jK1REyYcVm1HoZoFn641kb1Of1qpND3DKydMHio1EgBPVpqofynLHUs76ylnUSfA5NGan2PTSIJ90yuXyLYAUedTB1ztHC+84c6lnMK0caDBwYNKHps0EIh5z10FnHqw4IhG686jNh+dWHA54/FQr6BXBS2pWnxqI1NF+rFsUDgBpsOQrfZLBC8z6WT8N0uC4Ut5ukwajkPxPl2alw4Z7/GSsq7yaKnwtpqsRNg7LMYaTB3W6xkkIuWOpm4bAnA7NuWNgm6cWljoBmBwcHmAjbI+5aFLUPjiOVnA+lZhLaxrHVdIwH26q6dFLQUa5CxBVkXBK51Wix0xdPCwUuJOgxfULRQ2MqdDqPW72wcY7B55I82yGqbnTneeONfdNK5vKWn0qfK/wEdkm8n"