@etothepii/satisfactory-file-parser 0.4.12 → 0.4.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -18,7 +18,7 @@ Game Version Files of U5 and below are NOT supported.
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  | <= U5 | ❌ |
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  | U6 + U7 | ✅ 0.0.1 - 0.0.34 |
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  | U8 | ✅ 0.1.20 - 0.3.7 |
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- | U1.0 | ✅ >= 0.4.12 |
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+ | U1.0 | ✅ >= 0.4.13 |
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  ## Installation via npm
@@ -23,8 +23,8 @@ class BlueprintReader extends byte_reader_class_1.ByteReader {
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  };
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  }
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  static ReadHeader(reader) {
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- const blueprintTypeOrWhat = reader.readBytes(4);
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- const versionThing = reader.readBytes(2 * 4);
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+ const alwaysTwo = reader.readBytes(4);
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+ const objectVersion = reader.readBytes(2 * 4);
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  const dimensions = util_types_1.vec3.ParseInt(reader);
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  let itemTypeCount = reader.readInt32();
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  const itemCosts = new Array(itemTypeCount).fill(['', 0]);
@@ -870,6 +870,68 @@ export declare const EDIT: {
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  readonly CLASS_NAME: "Build_Ramp_Frame_Inverted_01_C";
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  };
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  };
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+ readonly STAIRS: {
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+ readonly NORMAL_8x1: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Build_Stair_FicsitSet_8x1_01.Build_Stair_FicsitSet_8x1_01_C";
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+ readonly CLASS_NAME: "Build_Stair_FicsitSet_8x1_01_C";
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+ };
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+ readonly NORMAL_8x2: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Build_Stair_FicsitSet_8x2_01.Build_Stair_FicsitSet_8x2_01_C";
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+ readonly CLASS_NAME: "Build_Stair_FicsitSet_8x2_01_C";
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+ };
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+ readonly NORMAL_8x4: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Build_Stair_FicsitSet_8x4_01.Build_Stair_FicsitSet_8x4_01_C";
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+ readonly CLASS_NAME: "Build_Stair_FicsitSet_8x4_01_C";
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+ };
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+ readonly CONCRETE_8x1: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Build_Stair_Concrete_8x1.Build_Stair_Concrete_8x1_C";
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+ readonly CLASS_NAME: "Build_Stair_Concrete_8x1_C";
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+ };
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+ readonly CONCRETE_8x2: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Build_Stair_Concrete_8x2.Build_Stair_Concrete_8x2_C";
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+ readonly CLASS_NAME: "Build_Stair_Concrete_8x2_C";
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+ };
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+ readonly CONCRETE_8x4: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Build_Stair_Concrete_8x4.Build_Stair_Concrete_8x4_C";
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+ readonly CLASS_NAME: "Build_Stair_Concrete_8x4_C";
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+ };
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+ readonly CONCRETE_POLISHED_8x1: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Build_Stair_PolishedConcrete_8x1.Build_Stair_PolishedConcrete_8x1_C";
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+ readonly CLASS_NAME: "Build_Stair_PolishedConcrete_8x1_C";
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+ };
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+ readonly CONCRETE_POLISHED_8x2: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Build_Stair_PolishedConcrete_8x2.Build_Stair_PolishedConcrete_8x2_C";
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+ readonly CLASS_NAME: "Build_Stair_PolishedConcrete_8x2_C";
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+ };
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+ readonly CONCRETE_POLISHED_8x4: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Build_Stair_PolishedConcrete_8x4.Build_Stair_PolishedConcrete_8x4_C";
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+ readonly CLASS_NAME: "Build_Stair_PolishedConcrete_8x4_C";
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+ };
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+ readonly ASPHALT_8x1: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Build_Stair_Asphalt_8x1.Build_Stair_Asphalt_8x1_C";
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+ readonly CLASS_NAME: "Build_Stair_Asphalt_8x1_C";
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+ };
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+ readonly ASPHALT_8x2: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Build_Stair_Asphalt_8x2.Build_Stair_Asphalt_8x2_C";
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+ readonly CLASS_NAME: "Build_Stair_Asphalt_8x2_C";
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+ };
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+ readonly ASPHALT_8x4: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Build_Stair_Asphalt_8x4.Build_Stair_Asphalt_8x4_C";
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+ readonly CLASS_NAME: "Build_Stair_Asphalt_8x4_C";
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+ };
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+ readonly METAL_8x1: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Build_Stair_GripMetal_8x1.Build_Stair_GripMetal_8x1_C";
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+ readonly CLASS_NAME: "Build_Stair_GripMetal_8x1_C";
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+ };
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+ readonly METAL_8x2: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Build_Stair_GripMetal_8x2.Build_Stair_GripMetal_8x2_C";
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+ readonly CLASS_NAME: "Build_Stair_GripMetal_8x2_C";
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+ };
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+ readonly METAL_8x4: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Build_Stair_GripMetal_8x4.Build_Stair_GripMetal_8x4_C";
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+ readonly CLASS_NAME: "Build_Stair_GripMetal_8x4_C";
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+ };
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+ };
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  };
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  readonly WALL: {
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  readonly SOLID: {
@@ -1065,6 +1127,18 @@ export declare const EDIT: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_04.Build_Wall_Window_8x4_04_C";
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  readonly CLASS_NAME: "Build_Wall_Window_8x4_04_C";
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  };
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+ readonly NORMAL_8x4_05: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_05.Build_Wall_Window_8x4_05_C";
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+ readonly CLASS_NAME: "Build_Wall_Window_8x4_05_C";
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+ };
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+ readonly NORMAL_8x4_06: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_06.Build_Wall_Window_8x4_06_C";
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+ readonly CLASS_NAME: "Build_Wall_Window_8x4_06_C";
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+ };
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+ readonly NORMAL_8x4_07: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_07.Build_Wall_Window_8x4_07_C";
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+ readonly CLASS_NAME: "Build_Wall_Window_8x4_07_C";
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+ };
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  readonly CONCRETE_8x4_01: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Wall/ConcreteWallSet/Build_Wall_Concrete_8x4_Window_01.Build_Wall_Concrete_8x4_Window_01_C";
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  readonly CLASS_NAME: "Build_Wall_Concrete_8x4_Window_01_C";
@@ -1458,6 +1532,22 @@ export declare const EDIT: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Fence/Build_Concrete_Barrier_01.Build_Concrete_Barrier_01_C";
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  readonly CLASS_NAME: "Build_Concrete_Barrier_01_C";
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  };
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+ readonly BARRIER_LOW: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Barrier/Build_Barrier_Low_01.Build_Barrier_Low_01_C";
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+ readonly CLASS_NAME: "Build_Barrier_Low_01_C";
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+ };
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+ readonly BARRIER_TALL: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/Barrier/Build_Barrier_Tall_01.Build_Barrier_Tall_01_C";
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+ readonly CLASS_NAME: "Build_Barrier_Tall_01_C";
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+ };
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+ readonly TARPFENCE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/TarpFence/Build_TarpFence.Build_TarpFence_C";
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+ readonly CLASS_NAME: "Build_TarpFence_C";
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+ };
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+ readonly CHAIN_LINK_FENCE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Building/TarpFence/Build_ChainLinkFence.Build_ChainLinkFence_C";
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+ readonly CLASS_NAME: "Build_ChainLinkFence_C";
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+ };
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  };
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  readonly WORKSHOP: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/Workshop/Build_Workshop.Build_Workshop_C";
@@ -1777,9 +1867,35 @@ export declare const EDIT: {
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  readonly CLASS_NAME: "Build_QuantumEncoder_C";
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  };
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  };
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- readonly ALIEN_POWER_BUILDING: {
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- readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/AlienPower/Build_AlienPowerBuilding.Build_AlienPowerBuilding_C";
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- readonly CLASS_NAME: "Build_AlienPowerBuilding_C";
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+ readonly POWER_GENERATORS: {
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+ readonly COAL: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/GeneratorCoal/Build_GeneratorCoal.Build_GeneratorCoal_C";
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+ readonly CLASS_NAME: "Build_GeneratorCoal_C";
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+ };
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+ readonly FUEL: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/GeneratorFuel/Build_GeneratorFuel.Build_GeneratorFuel_C";
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+ readonly CLASS_NAME: "Build_GeneratorFuel_C";
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+ };
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+ readonly BIOMASS_AUTOMATED: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/GeneratorBiomass/Build_GeneratorBiomass_Automated.Build_GeneratorBiomass_Automated_C";
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+ readonly CLASS_NAME: "Build_GeneratorBiomass_Automated_C";
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+ };
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+ readonly BIOMASS_INTEGRATED: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/GeneratorBiomass/Build_GeneratorIntegratedBiomass.Build_GeneratorIntegratedBiomass_C";
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+ readonly CLASS_NAME: "Build_GeneratorIntegratedBiomass_C";
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+ };
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+ readonly POWER_STORAGE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/PowerStorage/Build_PowerStorageMk1.Build_PowerStorageMk1_C";
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+ readonly CLASS_NAME: "Build_PowerStorageMk1_C";
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+ };
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+ readonly NUCLEAR: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/GeneratorNuclear/Build_GeneratorNuclear.Build_GeneratorNuclear_C";
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+ readonly CLASS_NAME: "Build_GeneratorNuclear_C";
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+ };
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+ readonly ALIEN_POWER_BUILDING: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/AlienPower/Build_AlienPowerBuilding.Build_AlienPowerBuilding_C";
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+ readonly CLASS_NAME: "Build_AlienPowerBuilding_C";
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+ };
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  };
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  readonly STORAGE: {
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  readonly CONTAINER_MK_1: {
@@ -1831,6 +1947,14 @@ export declare const EDIT: {
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  readonly CLASS_NAME: "BUILD_Potty_mk1_C";
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  };
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  readonly SIGN: {
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+ readonly LARGE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Large.Build_StandaloneWidgetSign_Large_C";
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+ readonly CLASS_NAME: "Build_StandaloneWidgetSign_Large_C";
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+ };
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+ readonly HUGE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Huge.Build_StandaloneWidgetSign_Huge_C";
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+ readonly CLASS_NAME: "Build_StandaloneWidgetSign_Huge_C";
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+ };
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  readonly SMALL: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Small.Build_StandaloneWidgetSign_Small_C";
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  readonly CLASS_NAME: "Build_StandaloneWidgetSign_Small_C";
@@ -1843,6 +1967,26 @@ export declare const EDIT: {
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  readonly RECIPE: "/Game/FactoryGame/Recipes/Buildings/Recipe_StandaloneWidgetSign_SmallWide.Recipe_StandaloneWidgetSign_SmallWide_C";
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  readonly PREFAB_LAYOUT: "/Game/FactoryGame/Interface/UI/InGame/Signs/SignLayouts/BPW_Sign4x1_1.BPW_Sign4x1_1_C";
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  };
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+ readonly SMALL_VERY_WIDE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_SmallVeryWide.Build_StandaloneWidgetSign_SmallVeryWide_C";
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+ readonly CLASS_NAME: "Build_StandaloneWidgetSign_SmallVeryWide_C";
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+ };
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+ readonly SQUARE_TINY: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Square_Tiny.Build_StandaloneWidgetSign_Square_Tiny_C";
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+ readonly CLASS_NAME: "Build_StandaloneWidgetSign_Square_Tiny_C";
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+ };
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+ readonly SQUARE_SMALL: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Square_Small.Build_StandaloneWidgetSign_Square_Small_C";
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+ readonly CLASS_NAME: "Build_StandaloneWidgetSign_Square_Small_C";
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+ };
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+ readonly SQUARE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Square.Build_StandaloneWidgetSign_Square_C";
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+ readonly CLASS_NAME: "Build_StandaloneWidgetSign_Square_C";
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+ };
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+ readonly MEDIUM: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Medium.Build_StandaloneWidgetSign_Medium_C";
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+ readonly CLASS_NAME: "Build_StandaloneWidgetSign_Medium_C";
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+ };
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  readonly PORTRAIT: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Portrait.Build_StandaloneWidgetSign_Portrait_C";
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  readonly CLASS_NAME: "Build_StandaloneWidgetSign_Portrait_C";
@@ -1857,6 +2001,14 @@ export declare const EDIT: {
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  readonly PLAYER_STATE: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Character/Player/BP_PlayerState.BP_PlayerState_C";
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  };
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+ readonly PORTAL: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/Portal/Build_Portal.Build_Portal_C";
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+ readonly CLASS_NAME: "Build_Portal_C";
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+ };
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+ readonly PORTAL_SATELLITE: {
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+ readonly TYPE_PATH: "/Game/FactoryGame/Buildable/Factory/Portal/Build_PortalSatellite.Build_PortalSatellite_C";
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+ readonly CLASS_NAME: "Build_PortalSatellite_C";
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+ };
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  readonly CREATURE: {
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  readonly ELITE_STINGER: {
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  readonly TYPE_PATH: "/Game/FactoryGame/Character/Creature/Enemy/Stinger/BigStinger/Char_EliteStinger.Char_EliteStinger_C";
@@ -953,6 +953,68 @@ exports.EDIT = {
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  TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Ramp/Build_Ramp_Frame_Inverted_01.Build_Ramp_Frame_Inverted_01_C',
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  CLASS_NAME: 'Build_Ramp_Frame_Inverted_01_C'
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  }
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+ },
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+ STAIRS: {
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+ NORMAL_8x1: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Build_Stair_FicsitSet_8x1_01.Build_Stair_FicsitSet_8x1_01_C',
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+ CLASS_NAME: 'Build_Stair_FicsitSet_8x1_01_C'
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+ },
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+ NORMAL_8x2: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Build_Stair_FicsitSet_8x2_01.Build_Stair_FicsitSet_8x2_01_C',
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+ CLASS_NAME: 'Build_Stair_FicsitSet_8x2_01_C'
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+ },
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+ NORMAL_8x4: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Build_Stair_FicsitSet_8x4_01.Build_Stair_FicsitSet_8x4_01_C',
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+ CLASS_NAME: 'Build_Stair_FicsitSet_8x4_01_C'
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+ },
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+ CONCRETE_8x1: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Build_Stair_Concrete_8x1.Build_Stair_Concrete_8x1_C',
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+ CLASS_NAME: 'Build_Stair_Concrete_8x1_C'
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+ },
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+ CONCRETE_8x2: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Build_Stair_Concrete_8x2.Build_Stair_Concrete_8x2_C',
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+ CLASS_NAME: 'Build_Stair_Concrete_8x2_C'
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+ },
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+ CONCRETE_8x4: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Build_Stair_Concrete_8x4.Build_Stair_Concrete_8x4_C',
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+ CLASS_NAME: 'Build_Stair_Concrete_8x4_C'
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+ },
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+ CONCRETE_POLISHED_8x1: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Build_Stair_PolishedConcrete_8x1.Build_Stair_PolishedConcrete_8x1_C',
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+ CLASS_NAME: 'Build_Stair_PolishedConcrete_8x1_C'
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+ },
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+ CONCRETE_POLISHED_8x2: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Build_Stair_PolishedConcrete_8x2.Build_Stair_PolishedConcrete_8x2_C',
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+ CLASS_NAME: 'Build_Stair_PolishedConcrete_8x2_C'
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+ },
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+ CONCRETE_POLISHED_8x4: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Build_Stair_PolishedConcrete_8x4.Build_Stair_PolishedConcrete_8x4_C',
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+ CLASS_NAME: 'Build_Stair_PolishedConcrete_8x4_C'
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+ },
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+ ASPHALT_8x1: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Build_Stair_Asphalt_8x1.Build_Stair_Asphalt_8x1_C',
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+ CLASS_NAME: 'Build_Stair_Asphalt_8x1_C'
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+ },
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+ ASPHALT_8x2: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Build_Stair_Asphalt_8x2.Build_Stair_Asphalt_8x2_C',
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+ CLASS_NAME: 'Build_Stair_Asphalt_8x2_C'
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+ },
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+ ASPHALT_8x4: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Build_Stair_Asphalt_8x4.Build_Stair_Asphalt_8x4_C',
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+ CLASS_NAME: 'Build_Stair_Asphalt_8x4_C'
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+ },
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+ METAL_8x1: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Build_Stair_GripMetal_8x1.Build_Stair_GripMetal_8x1_C',
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+ CLASS_NAME: 'Build_Stair_GripMetal_8x1_C'
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+ },
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+ METAL_8x2: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Build_Stair_GripMetal_8x2.Build_Stair_GripMetal_8x2_C',
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+ CLASS_NAME: 'Build_Stair_GripMetal_8x2_C'
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+ },
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+ METAL_8x4: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Build_Stair_GripMetal_8x4.Build_Stair_GripMetal_8x4_C',
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+ CLASS_NAME: 'Build_Stair_GripMetal_8x4_C'
1017
+ },
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  }
957
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  },
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  WALL: {
@@ -1149,6 +1211,18 @@ exports.EDIT = {
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  TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_04.Build_Wall_Window_8x4_04_C',
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  CLASS_NAME: 'Build_Wall_Window_8x4_04_C'
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  },
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+ NORMAL_8x4_05: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_05.Build_Wall_Window_8x4_05_C',
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+ CLASS_NAME: 'Build_Wall_Window_8x4_05_C'
1217
+ },
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+ NORMAL_8x4_06: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_06.Build_Wall_Window_8x4_06_C',
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+ CLASS_NAME: 'Build_Wall_Window_8x4_06_C'
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+ },
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+ NORMAL_8x4_07: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Wall/Build_Wall_Window_8x4_07.Build_Wall_Window_8x4_07_C',
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+ CLASS_NAME: 'Build_Wall_Window_8x4_07_C'
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+ },
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  CONCRETE_8x4_01: {
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  TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Wall/ConcreteWallSet/Build_Wall_Concrete_8x4_Window_01.Build_Wall_Concrete_8x4_Window_01_C',
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  CLASS_NAME: 'Build_Wall_Concrete_8x4_Window_01_C'
@@ -1541,6 +1615,22 @@ exports.EDIT = {
1541
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  BARRIER: {
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  TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Fence/Build_Concrete_Barrier_01.Build_Concrete_Barrier_01_C',
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  CLASS_NAME: 'Build_Concrete_Barrier_01_C'
1618
+ },
1619
+ BARRIER_LOW: {
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+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Barrier/Build_Barrier_Low_01.Build_Barrier_Low_01_C',
1621
+ CLASS_NAME: 'Build_Barrier_Low_01_C'
1622
+ },
1623
+ BARRIER_TALL: {
1624
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/Barrier/Build_Barrier_Tall_01.Build_Barrier_Tall_01_C',
1625
+ CLASS_NAME: 'Build_Barrier_Tall_01_C'
1626
+ },
1627
+ TARPFENCE: {
1628
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/TarpFence/Build_TarpFence.Build_TarpFence_C',
1629
+ CLASS_NAME: 'Build_TarpFence_C'
1630
+ },
1631
+ CHAIN_LINK_FENCE: {
1632
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Building/TarpFence/Build_ChainLinkFence.Build_ChainLinkFence_C',
1633
+ CLASS_NAME: 'Build_ChainLinkFence_C'
1544
1634
  }
1545
1635
  },
1546
1636
  WORKSHOP: {
@@ -1861,9 +1951,35 @@ exports.EDIT = {
1861
1951
  CLASS_NAME: 'Build_QuantumEncoder_C'
1862
1952
  },
1863
1953
  },
1864
- ALIEN_POWER_BUILDING: {
1865
- TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/AlienPower/Build_AlienPowerBuilding.Build_AlienPowerBuilding_C',
1866
- CLASS_NAME: 'Build_AlienPowerBuilding_C'
1954
+ POWER_GENERATORS: {
1955
+ COAL: {
1956
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/GeneratorCoal/Build_GeneratorCoal.Build_GeneratorCoal_C',
1957
+ CLASS_NAME: 'Build_GeneratorCoal_C'
1958
+ },
1959
+ FUEL: {
1960
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/GeneratorFuel/Build_GeneratorFuel.Build_GeneratorFuel_C',
1961
+ CLASS_NAME: 'Build_GeneratorFuel_C'
1962
+ },
1963
+ BIOMASS_AUTOMATED: {
1964
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/GeneratorBiomass/Build_GeneratorBiomass_Automated.Build_GeneratorBiomass_Automated_C',
1965
+ CLASS_NAME: 'Build_GeneratorBiomass_Automated_C'
1966
+ },
1967
+ BIOMASS_INTEGRATED: {
1968
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/GeneratorBiomass/Build_GeneratorIntegratedBiomass.Build_GeneratorIntegratedBiomass_C',
1969
+ CLASS_NAME: 'Build_GeneratorIntegratedBiomass_C'
1970
+ },
1971
+ POWER_STORAGE: {
1972
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/PowerStorage/Build_PowerStorageMk1.Build_PowerStorageMk1_C',
1973
+ CLASS_NAME: 'Build_PowerStorageMk1_C'
1974
+ },
1975
+ NUCLEAR: {
1976
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/GeneratorNuclear/Build_GeneratorNuclear.Build_GeneratorNuclear_C',
1977
+ CLASS_NAME: 'Build_GeneratorNuclear_C'
1978
+ },
1979
+ ALIEN_POWER_BUILDING: {
1980
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/AlienPower/Build_AlienPowerBuilding.Build_AlienPowerBuilding_C',
1981
+ CLASS_NAME: 'Build_AlienPowerBuilding_C'
1982
+ },
1867
1983
  },
1868
1984
  STORAGE: {
1869
1985
  CONTAINER_MK_1: {
@@ -1915,6 +2031,14 @@ exports.EDIT = {
1915
2031
  CLASS_NAME: 'BUILD_Potty_mk1_C'
1916
2032
  },
1917
2033
  SIGN: {
2034
+ LARGE: {
2035
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Large.Build_StandaloneWidgetSign_Large_C',
2036
+ CLASS_NAME: 'Build_StandaloneWidgetSign_Large_C'
2037
+ },
2038
+ HUGE: {
2039
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Huge.Build_StandaloneWidgetSign_Huge_C',
2040
+ CLASS_NAME: 'Build_StandaloneWidgetSign_Huge_C'
2041
+ },
1918
2042
  SMALL: {
1919
2043
  TYPE_PATH: TYPE_PATH_SIGN_SMALL,
1920
2044
  CLASS_NAME: CLASS_NAME_SIGN_SMALL,
@@ -1927,6 +2051,26 @@ exports.EDIT = {
1927
2051
  RECIPE: RECIPE_SIGN_SMALL_WIDE,
1928
2052
  PREFAB_LAYOUT: PREFAB_LAYOUT_SIGN_4x1_1
1929
2053
  },
2054
+ SMALL_VERY_WIDE: {
2055
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_SmallVeryWide.Build_StandaloneWidgetSign_SmallVeryWide_C',
2056
+ CLASS_NAME: 'Build_StandaloneWidgetSign_SmallVeryWide_C',
2057
+ },
2058
+ SQUARE_TINY: {
2059
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Square_Tiny.Build_StandaloneWidgetSign_Square_Tiny_C',
2060
+ CLASS_NAME: 'Build_StandaloneWidgetSign_Square_Tiny_C',
2061
+ },
2062
+ SQUARE_SMALL: {
2063
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Square_Small.Build_StandaloneWidgetSign_Square_Small_C',
2064
+ CLASS_NAME: 'Build_StandaloneWidgetSign_Square_Small_C',
2065
+ },
2066
+ SQUARE: {
2067
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Square.Build_StandaloneWidgetSign_Square_C',
2068
+ CLASS_NAME: 'Build_StandaloneWidgetSign_Square_C',
2069
+ },
2070
+ MEDIUM: {
2071
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/SignDigital/Build_StandaloneWidgetSign_Medium.Build_StandaloneWidgetSign_Medium_C',
2072
+ CLASS_NAME: 'Build_StandaloneWidgetSign_Medium_C',
2073
+ },
1930
2074
  PORTRAIT: {
1931
2075
  TYPE_PATH: TYPE_PATH_SIGN_PORTRAIT,
1932
2076
  CLASS_NAME: CLASS_NAME_SIGN_PORTRAIT,
@@ -1941,6 +2085,14 @@ exports.EDIT = {
1941
2085
  PLAYER_STATE: {
1942
2086
  TYPE_PATH: '/Game/FactoryGame/Character/Player/BP_PlayerState.BP_PlayerState_C'
1943
2087
  },
2088
+ PORTAL: {
2089
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/Portal/Build_Portal.Build_Portal_C',
2090
+ CLASS_NAME: 'Build_Portal_C'
2091
+ },
2092
+ PORTAL_SATELLITE: {
2093
+ TYPE_PATH: '/Game/FactoryGame/Buildable/Factory/Portal/Build_PortalSatellite.Build_PortalSatellite_C',
2094
+ CLASS_NAME: 'Build_PortalSatellite_C'
2095
+ },
1944
2096
  CREATURE: {
1945
2097
  ELITE_STINGER: {
1946
2098
  TYPE_PATH: '/Game/FactoryGame/Character/Creature/Enemy/Stinger/BigStinger/Char_EliteStinger.Char_EliteStinger_C',
@@ -34,7 +34,10 @@ class SetProperty extends BasicProperty_1.BasicProperty {
34
34
  property = new SetProperty(subtype, new Array(elementCount).fill(0).map(() => StrProperty_1.StrProperty.ReadValue(reader)), ueType, index);
35
35
  break;
36
36
  case "StructProperty":
37
- if (propertyName === 'mDestroyedPickups') {
37
+ if (propertyName === 'mRemovalLocations') {
38
+ property = new SetProperty(subtype, new Array(elementCount).fill(0).map(() => util_types_1.vec3.ParseF(reader)), ueType, index);
39
+ }
40
+ if (propertyName === 'mDestroyedPickups' || propertyName === 'mLootedDropPods') {
38
41
  property = new SetProperty(subtype, new Array(elementCount).fill(0).map(() => GUID_1.GUID.read(reader)), ueType, index);
39
42
  }
40
43
  else {
@@ -74,7 +77,7 @@ class SetProperty extends BasicProperty_1.BasicProperty {
74
77
  console.warn('serializing mRemovalLocations, this is still under investigation.');
75
78
  property.values.forEach(v => util_types_1.vec3.SerializeF(writer, v));
76
79
  }
77
- else if (property.name === 'mDestroyedPickups') {
80
+ else if (property.name === 'mDestroyedPickups' || property.name === 'mLootedDropPods') {
78
81
  property.values.forEach(v => GUID_1.GUID.write(writer, v));
79
82
  }
80
83
  else {
@@ -34,7 +34,8 @@ class StructProperty extends BasicProperty_1.AbstractBaseProperty {
34
34
  struct.value = StructProperty.ParseValue(reader, struct.subtype, size);
35
35
  const readBytes = reader.getBufferPosition() - before;
36
36
  if (readBytes !== size) {
37
- if (size - readBytes === 4 && reader.readInt32() === 0) {
37
+ if (size - readBytes === 4 || struct.subtype === 'ClientIdentityInfo') {
38
+ reader.skipBytes(size - readBytes);
38
39
  }
39
40
  else {
40
41
  throw new Error(`possibly corrupt. Read ${readBytes} for StructProperty Content of ${struct.subtype}, but ${size} were indicated.`);
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@etothepii/satisfactory-file-parser",
3
3
  "author": "etothepii",
4
- "version": "0.4.12",
4
+ "version": "0.4.13",
5
5
  "description": "A file parser for satisfactory files. Includes save files and blueprint files.",
6
6
  "types": "./build/index.d.ts",
7
7
  "main": "./build/index.js",