@estiva-app/ui 0.61.0 → 0.62.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@estiva-app/ui",
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- "version": "0.61.0",
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+ "version": "0.62.0",
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  "description": "Estiva's design tokens (the contract) and a small set of primitives (a convenience) for every Estiva app.",
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  "type": "module",
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  "license": "MIT",
package/registry.json CHANGED
@@ -4,7 +4,7 @@
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  "kind": "package",
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  "repo": "estiva-ui",
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  "package": "@estiva-app/ui",
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- "packageVersion": "0.61.0",
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+ "packageVersion": "0.62.0",
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  "exports": 134,
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  "typeExports": 141,
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  "files": null
@@ -3480,7 +3480,7 @@
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  "name": "self",
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  "takes": "a handler",
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  "required": false,
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- "note": "The viewer's own row on top: \"Join\" when they are not in, \"Leave\" when they are."
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+ "note": "What the viewer can do: \"Leave\" on their own row when they are in, which is drawn first; a \"Join\" row on top when they are not."
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  },
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  {
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  "name": "candidates",
@@ -25,6 +25,7 @@ Who is in this, with joining, leaving and adding people — the list a
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  ```tsx
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  import { MembersDialog } from '@estiva-app/ui'
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+ const myId = ''
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  const roster: { id: string; name: string; picture?: string; caption?: string }[] = []
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  const directory: { id: string; label: string; picture?: string }[] = []
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  const [open, setOpen] = useState(false)
@@ -32,7 +33,7 @@ const [open, setOpen] = useState(false)
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  {open && (
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  <MembersDialog
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  members={roster}
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- self={{ action: 'join', onToggle: () => {} }}
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+ self={{ action: 'join', onToggle: () => {}, id: myId }}
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  candidates={directory}
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  onAdd={(chosen) => {}}
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  onClose={() => setOpen(false)}
@@ -43,9 +44,11 @@ const [open, setOpen] = useState(false)
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  - A row is `{ id, name, picture?, caption? }`. The caption is the second
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  line: a role, a relation such as "Assignee", or a state. Name the viewer's
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  own row "You".
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- - `self` puts **Join** or **Leave** on top. Leave it out while membership is
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- still being read: no row is better than a wrong one. The row waits while
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- `onToggle`'s promise runs.
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+ - `self` gives the viewer **Join** or **Leave**. `self.id` is their row in
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+ `members`. A member's row comes first, with a small red **Leave** at its end.
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+ A non-member has no row: **Join** is a row on top, like "Add members". Leave
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+ `self` out while membership is still being read: no button is better than a
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+ wrong one. The button waits while `onToggle`'s promise runs.
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  - `onAdd` shows **Add members**, which opens the add layer: an "Invite people"
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  **ChipInput** over `candidates`, leaving out anyone already a member by id.
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  Return `false` to stay on the layer; otherwise it returns to the roster.
@@ -16,7 +16,7 @@ const meta = {
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  { id: 'me', name: 'You', caption: 'Product designer' },
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  { id: 'ana', name: 'Ana Duarte', caption: 'Assignee' },
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  ],
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- self: { action: 'leave', onToggle: () => {} },
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+ self: { action: 'leave', onToggle: () => {}, id: 'me' },
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  candidates: people,
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  onAdd: () => {},
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  onClose: () => {},
@@ -26,23 +26,34 @@ const meta = {
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  export default meta
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  type Story = StoryObj<typeof meta>
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- /** A member: Leave and "Add members" on top. */
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+ /** A member: "Add members" on top, and Leave on your own row. */
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  export const Member: Story = {}
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- /** Not a member yet: Join on top, and nothing to add until you are in. */
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+ /** Not a member yet: Join on top, no row of your own, and nothing to add until you are in. */
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  export const NotAMember: Story = {
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  args: {
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  members: [{ id: 'ana', name: 'Ana Duarte', caption: 'Assignee' }],
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- self: { action: 'join', onToggle: () => {} },
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+ self: { action: 'join', onToggle: () => {}, id: 'me' },
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  onAdd: undefined,
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  },
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  }
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- /** Membership still being read: no row on top rather than a wrong one. */
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+ /** Membership still being read: no Join or Leave rather than a wrong one. */
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  export const Unknown: Story = {
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  args: { self: undefined, onAdd: undefined },
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  }
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+ /** Your row comes first, whatever order the roster is given in. */
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+ export const YouListedLast: Story = {
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+ args: {
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+ members: [
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+ { id: 'ana', name: 'Ana Duarte', caption: 'Assignee' },
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+ { id: 'ravi', name: 'Ravi Mehta' },
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+ { id: 'me', name: 'You', caption: 'Author' },
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+ ],
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+ },
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+ }
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+
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  /** Someone who left but still holds a role, and a line about what membership covers. */
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  export const WithNote: Story = {
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  args: {
@@ -31,10 +31,24 @@ describe('MembersDialog', () => {
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  it('says Join to a non-member and Leave to a member, and calls onToggle once', async () => {
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  const user = userEvent.setup()
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  const onToggle = vi.fn()
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- const { rerender } = render(<MembersDialog members={members} self={{ action: 'join', onToggle }} onClose={() => {}} />)
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+ const { rerender } = render(<MembersDialog members={members.slice(1)} self={{ action: 'join', onToggle, id: 'me' }} onClose={() => {}} />)
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  await user.click(await screen.findByRole('button', { name: 'Join' }))
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  expect(onToggle).toHaveBeenCalledTimes(1)
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- rerender(<MembersDialog members={members} self={{ action: 'leave', onToggle }} onClose={() => {}} />)
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+ rerender(<MembersDialog members={members} self={{ action: 'leave', onToggle, id: 'me' }} onClose={() => {}} />)
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+ await user.click(await screen.findByRole('button', { name: 'Leave' }))
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+ expect(onToggle).toHaveBeenCalledTimes(2)
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+ })
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+
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+ it("puts Leave on the viewer's own row, and that row first", async () => {
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+ render(<MembersDialog members={[...members].reverse()} self={{ action: 'leave', onToggle: () => {}, id: 'me' }} onClose={() => {}} />)
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+ const leave = await screen.findByRole('button', { name: 'Leave' })
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+ const row = leave.parentElement!
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+ expect(row.textContent).toContain('You')
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+ expect(row.parentElement!.textContent!.indexOf('You')).toBeLessThan(row.parentElement!.textContent!.indexOf('Ana Duarte'))
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+ })
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+
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+ it('keeps Leave on top when the viewer has no row of their own', async () => {
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+ render(<MembersDialog members={members.slice(1)} self={{ action: 'leave', onToggle: () => {}, id: 'me' }} onClose={() => {}} />)
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  expect(await screen.findByRole('button', { name: 'Leave' })).toBeTruthy()
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  })
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@@ -34,13 +34,16 @@ export interface MembersDialogProps {
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  /** The number in the title's chip. Defaults to how many rows there are. */
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  count?: number
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  /**
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- * The viewer's own row on top: "Join" when they are not in, "Leave" when
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- * they are. Absent while it is not known, or where they cannot change it —
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- * no row is better than a wrong one.
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+ * What the viewer can do: "Leave" on their own row when they are in, which
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+ * is drawn first; a "Join" row on top when they are not. Absent while it is
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+ * not known, or where they cannot change it — no button is better than a
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+ * wrong one.
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  */
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  self?: {
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  action: MembersDialogSelfAction
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  onToggle: () => void | Promise<unknown>
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+ /** The viewer's id: the row in `members` that carries Leave and comes first. */
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+ id: string
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  }
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  /** Who "Add members" may offer. Members are left out by id. */
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  candidates?: MembersDialogCandidate[]
@@ -65,8 +68,10 @@ const LEADING_CLASSES = 'size-8 rounded-md bg-accent-muted flex items-center jus
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  *
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  * Moved from Peek's `MembersDialog` (2026-10-06; Katerina's design of 22 July,
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  * with the row and inset rulings of 15 September). Two layers in one dialog:
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- * the roster, with the viewer's Join or Leave and "Add members" on top, and the
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- * add layer, whose back arrow returns to the roster. Adding returns to the
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+ * the roster, with "Add members" (and Join, for a non-member) on top, and the
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+ * add layer, whose back arrow returns to the roster. Leave is a small red
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+ * button on the viewer's own row, which always comes first (Katerina, 8
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+ * October: a Leave row on top looked like an invite, the same as Add members). Adding returns to the
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  * roster so the new people are visible at once.
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  */
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  export function MembersDialog({ members, count, self, candidates = [], onAdd, note, initialView = 'list', onClose }: MembersDialogProps) {
@@ -92,6 +97,11 @@ export function MembersDialog({ members, count, self, candidates = [], onAdd, no
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  setView('list')
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  }
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+ // Leave sits on the viewer's own row, drawn first. A viewer with no row of their own gets Leave on top, as Join is.
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+ const ownRow = self?.action === 'leave' ? members.find((m) => m.id === self.id) : undefined
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+ const roster = ownRow ? [ownRow, ...members.filter((m) => m !== ownRow)] : members
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+ const selfOnTop = self && !ownRow
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+
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  if (view === 'add' && onAdd) {
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  return (
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  <DialogShell
@@ -146,9 +156,9 @@ export function MembersDialog({ members, count, self, candidates = [], onAdd, no
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  >
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  {/* MenuItem outside a Menu is a plain button. Its fill sits 8px in from the dialog's sides,
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  and its own 12px inset puts the square over the rows' faces, 20px in, at the same 48px. */}
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- {(self || onAdd) && (
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+ {(selfOnTop || onAdd) && (
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  <div className="flex flex-col px-2">
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- {self && (
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+ {selfOnTop && (
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  <MenuItem
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  size="tall"
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  className="py-2"
@@ -169,13 +179,18 @@ export function MembersDialog({ members, count, self, candidates = [], onAdd, no
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  )}
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  </div>
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  )}
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- {members.map((member) => (
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+ {roster.map((member) => (
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  <div key={member.id} className="flex h-12 items-center gap-3 px-5">
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  <Avatar size={32} name={member.name} src={member.picture} />
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  <div className="flex min-w-0 flex-1 flex-col justify-center gap-[2px]">
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  <div className="truncate text-body-2 text-text-primary">{member.name}</div>
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  {member.caption && <div className="truncate text-caption text-text-secondary">{member.caption}</div>}
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  </div>
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+ {member === ownRow && (
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+ <Button variant="destructive" size="small" disabled={toggling} onClick={() => void toggle()}>
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+ Leave
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+ </Button>
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+ )}
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  </div>
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  ))}
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  {note && <div className="px-5 pb-2 pt-3 text-caption text-text-secondary">{note}</div>}