@esri/solutions-components 0.8.36 → 0.8.38

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  1. package/dist/assets/t9n/layer-list/resources_ar.json +1 -1
  2. package/dist/assets/t9n/layer-list/resources_bg.json +1 -1
  3. package/dist/assets/t9n/layer-list/resources_bs.json +1 -1
  4. package/dist/assets/t9n/layer-list/resources_ca.json +1 -1
  5. package/dist/assets/t9n/layer-list/resources_cs.json +1 -1
  6. package/dist/assets/t9n/layer-list/resources_da.json +1 -1
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  8. package/dist/assets/t9n/layer-list/resources_el.json +1 -1
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  25. package/dist/assets/t9n/layer-list/resources_pt-BR.json +1 -1
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  29. package/dist/assets/t9n/layer-list/resources_sk.json +1 -1
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  31. package/dist/assets/t9n/layer-list/resources_sr.json +1 -1
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  36. package/dist/assets/t9n/layer-list/resources_vi.json +1 -1
  37. package/dist/assets/t9n/layer-list/resources_zh-CN.json +1 -1
  38. package/dist/assets/t9n/layer-list/resources_zh-HK.json +1 -1
  39. package/dist/assets/t9n/layer-list/resources_zh-TW.json +1 -1
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  145. package/dist/cjs/deduct-calculator.cjs.entry.js +2 -2
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2
+ * Copyright 2022 Esri
3
+ * Licensed under the Apache License, Version 2.0
4
+ * http://www.apache.org/licenses/LICENSE-2.0
5
+ */
6
+ import './index-83b693bc.js';
7
+ import { a as getElementDir } from './dom-d675fe65.js';
8
+ import { d as debounce } from './debounce-6e9ade8c.js';
9
+
10
+ /**
11
+ * Custom positioning reference element.
12
+ * @see https://floating-ui.com/docs/virtual-elements
13
+ */
14
+
15
+ const sides = ['top', 'right', 'bottom', 'left'];
16
+ const alignments = ['start', 'end'];
17
+ const placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + "-" + alignments[0], side + "-" + alignments[1]), []);
18
+ const min = Math.min;
19
+ const max = Math.max;
20
+ const round = Math.round;
21
+ const floor = Math.floor;
22
+ const createCoords = v => ({
23
+ x: v,
24
+ y: v
25
+ });
26
+ const oppositeSideMap = {
27
+ left: 'right',
28
+ right: 'left',
29
+ bottom: 'top',
30
+ top: 'bottom'
31
+ };
32
+ const oppositeAlignmentMap = {
33
+ start: 'end',
34
+ end: 'start'
35
+ };
36
+ function clamp(start, value, end) {
37
+ return max(start, min(value, end));
38
+ }
39
+ function evaluate(value, param) {
40
+ return typeof value === 'function' ? value(param) : value;
41
+ }
42
+ function getSide(placement) {
43
+ return placement.split('-')[0];
44
+ }
45
+ function getAlignment(placement) {
46
+ return placement.split('-')[1];
47
+ }
48
+ function getOppositeAxis(axis) {
49
+ return axis === 'x' ? 'y' : 'x';
50
+ }
51
+ function getAxisLength(axis) {
52
+ return axis === 'y' ? 'height' : 'width';
53
+ }
54
+ function getSideAxis(placement) {
55
+ return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';
56
+ }
57
+ function getAlignmentAxis(placement) {
58
+ return getOppositeAxis(getSideAxis(placement));
59
+ }
60
+ function getAlignmentSides(placement, rects, rtl) {
61
+ if (rtl === void 0) {
62
+ rtl = false;
63
+ }
64
+ const alignment = getAlignment(placement);
65
+ const alignmentAxis = getAlignmentAxis(placement);
66
+ const length = getAxisLength(alignmentAxis);
67
+ let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';
68
+ if (rects.reference[length] > rects.floating[length]) {
69
+ mainAlignmentSide = getOppositePlacement(mainAlignmentSide);
70
+ }
71
+ return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];
72
+ }
73
+ function getExpandedPlacements(placement) {
74
+ const oppositePlacement = getOppositePlacement(placement);
75
+ return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];
76
+ }
77
+ function getOppositeAlignmentPlacement(placement) {
78
+ return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);
79
+ }
80
+ function getSideList(side, isStart, rtl) {
81
+ const lr = ['left', 'right'];
82
+ const rl = ['right', 'left'];
83
+ const tb = ['top', 'bottom'];
84
+ const bt = ['bottom', 'top'];
85
+ switch (side) {
86
+ case 'top':
87
+ case 'bottom':
88
+ if (rtl) return isStart ? rl : lr;
89
+ return isStart ? lr : rl;
90
+ case 'left':
91
+ case 'right':
92
+ return isStart ? tb : bt;
93
+ default:
94
+ return [];
95
+ }
96
+ }
97
+ function getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {
98
+ const alignment = getAlignment(placement);
99
+ let list = getSideList(getSide(placement), direction === 'start', rtl);
100
+ if (alignment) {
101
+ list = list.map(side => side + "-" + alignment);
102
+ if (flipAlignment) {
103
+ list = list.concat(list.map(getOppositeAlignmentPlacement));
104
+ }
105
+ }
106
+ return list;
107
+ }
108
+ function getOppositePlacement(placement) {
109
+ return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);
110
+ }
111
+ function expandPaddingObject(padding) {
112
+ return {
113
+ top: 0,
114
+ right: 0,
115
+ bottom: 0,
116
+ left: 0,
117
+ ...padding
118
+ };
119
+ }
120
+ function getPaddingObject(padding) {
121
+ return typeof padding !== 'number' ? expandPaddingObject(padding) : {
122
+ top: padding,
123
+ right: padding,
124
+ bottom: padding,
125
+ left: padding
126
+ };
127
+ }
128
+ function rectToClientRect(rect) {
129
+ const {
130
+ x,
131
+ y,
132
+ width,
133
+ height
134
+ } = rect;
135
+ return {
136
+ width,
137
+ height,
138
+ top: y,
139
+ left: x,
140
+ right: x + width,
141
+ bottom: y + height,
142
+ x,
143
+ y
144
+ };
145
+ }
146
+
147
+ function computeCoordsFromPlacement(_ref, placement, rtl) {
148
+ let {
149
+ reference,
150
+ floating
151
+ } = _ref;
152
+ const sideAxis = getSideAxis(placement);
153
+ const alignmentAxis = getAlignmentAxis(placement);
154
+ const alignLength = getAxisLength(alignmentAxis);
155
+ const side = getSide(placement);
156
+ const isVertical = sideAxis === 'y';
157
+ const commonX = reference.x + reference.width / 2 - floating.width / 2;
158
+ const commonY = reference.y + reference.height / 2 - floating.height / 2;
159
+ const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;
160
+ let coords;
161
+ switch (side) {
162
+ case 'top':
163
+ coords = {
164
+ x: commonX,
165
+ y: reference.y - floating.height
166
+ };
167
+ break;
168
+ case 'bottom':
169
+ coords = {
170
+ x: commonX,
171
+ y: reference.y + reference.height
172
+ };
173
+ break;
174
+ case 'right':
175
+ coords = {
176
+ x: reference.x + reference.width,
177
+ y: commonY
178
+ };
179
+ break;
180
+ case 'left':
181
+ coords = {
182
+ x: reference.x - floating.width,
183
+ y: commonY
184
+ };
185
+ break;
186
+ default:
187
+ coords = {
188
+ x: reference.x,
189
+ y: reference.y
190
+ };
191
+ }
192
+ switch (getAlignment(placement)) {
193
+ case 'start':
194
+ coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);
195
+ break;
196
+ case 'end':
197
+ coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);
198
+ break;
199
+ }
200
+ return coords;
201
+ }
202
+
203
+ /**
204
+ * Computes the `x` and `y` coordinates that will place the floating element
205
+ * next to a given reference element.
206
+ *
207
+ * This export does not have any `platform` interface logic. You will need to
208
+ * write one for the platform you are using Floating UI with.
209
+ */
210
+ const computePosition$1 = async (reference, floating, config) => {
211
+ const {
212
+ placement = 'bottom',
213
+ strategy = 'absolute',
214
+ middleware = [],
215
+ platform
216
+ } = config;
217
+ const validMiddleware = middleware.filter(Boolean);
218
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));
219
+ let rects = await platform.getElementRects({
220
+ reference,
221
+ floating,
222
+ strategy
223
+ });
224
+ let {
225
+ x,
226
+ y
227
+ } = computeCoordsFromPlacement(rects, placement, rtl);
228
+ let statefulPlacement = placement;
229
+ let middlewareData = {};
230
+ let resetCount = 0;
231
+ for (let i = 0; i < validMiddleware.length; i++) {
232
+ const {
233
+ name,
234
+ fn
235
+ } = validMiddleware[i];
236
+ const {
237
+ x: nextX,
238
+ y: nextY,
239
+ data,
240
+ reset
241
+ } = await fn({
242
+ x,
243
+ y,
244
+ initialPlacement: placement,
245
+ placement: statefulPlacement,
246
+ strategy,
247
+ middlewareData,
248
+ rects,
249
+ platform,
250
+ elements: {
251
+ reference,
252
+ floating
253
+ }
254
+ });
255
+ x = nextX != null ? nextX : x;
256
+ y = nextY != null ? nextY : y;
257
+ middlewareData = {
258
+ ...middlewareData,
259
+ [name]: {
260
+ ...middlewareData[name],
261
+ ...data
262
+ }
263
+ };
264
+ if (reset && resetCount <= 50) {
265
+ resetCount++;
266
+ if (typeof reset === 'object') {
267
+ if (reset.placement) {
268
+ statefulPlacement = reset.placement;
269
+ }
270
+ if (reset.rects) {
271
+ rects = reset.rects === true ? await platform.getElementRects({
272
+ reference,
273
+ floating,
274
+ strategy
275
+ }) : reset.rects;
276
+ }
277
+ ({
278
+ x,
279
+ y
280
+ } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));
281
+ }
282
+ i = -1;
283
+ }
284
+ }
285
+ return {
286
+ x,
287
+ y,
288
+ placement: statefulPlacement,
289
+ strategy,
290
+ middlewareData
291
+ };
292
+ };
293
+
294
+ /**
295
+ * Resolves with an object of overflow side offsets that determine how much the
296
+ * element is overflowing a given clipping boundary on each side.
297
+ * - positive = overflowing the boundary by that number of pixels
298
+ * - negative = how many pixels left before it will overflow
299
+ * - 0 = lies flush with the boundary
300
+ * @see https://floating-ui.com/docs/detectOverflow
301
+ */
302
+ async function detectOverflow(state, options) {
303
+ var _await$platform$isEle;
304
+ if (options === void 0) {
305
+ options = {};
306
+ }
307
+ const {
308
+ x,
309
+ y,
310
+ platform,
311
+ rects,
312
+ elements,
313
+ strategy
314
+ } = state;
315
+ const {
316
+ boundary = 'clippingAncestors',
317
+ rootBoundary = 'viewport',
318
+ elementContext = 'floating',
319
+ altBoundary = false,
320
+ padding = 0
321
+ } = evaluate(options, state);
322
+ const paddingObject = getPaddingObject(padding);
323
+ const altContext = elementContext === 'floating' ? 'reference' : 'floating';
324
+ const element = elements[altBoundary ? altContext : elementContext];
325
+ const clippingClientRect = rectToClientRect(await platform.getClippingRect({
326
+ element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),
327
+ boundary,
328
+ rootBoundary,
329
+ strategy
330
+ }));
331
+ const rect = elementContext === 'floating' ? {
332
+ x,
333
+ y,
334
+ width: rects.floating.width,
335
+ height: rects.floating.height
336
+ } : rects.reference;
337
+ const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));
338
+ const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {
339
+ x: 1,
340
+ y: 1
341
+ } : {
342
+ x: 1,
343
+ y: 1
344
+ };
345
+ const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({
346
+ elements,
347
+ rect,
348
+ offsetParent,
349
+ strategy
350
+ }) : rect);
351
+ return {
352
+ top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,
353
+ bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,
354
+ left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,
355
+ right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x
356
+ };
357
+ }
358
+
359
+ /**
360
+ * Provides data to position an inner element of the floating element so that it
361
+ * appears centered to the reference element.
362
+ * @see https://floating-ui.com/docs/arrow
363
+ */
364
+ const arrow$1 = options => ({
365
+ name: 'arrow',
366
+ options,
367
+ async fn(state) {
368
+ const {
369
+ x,
370
+ y,
371
+ placement,
372
+ rects,
373
+ platform,
374
+ elements,
375
+ middlewareData
376
+ } = state;
377
+ // Since `element` is required, we don't Partial<> the type.
378
+ const {
379
+ element,
380
+ padding = 0
381
+ } = evaluate(options, state) || {};
382
+ if (element == null) {
383
+ return {};
384
+ }
385
+ const paddingObject = getPaddingObject(padding);
386
+ const coords = {
387
+ x,
388
+ y
389
+ };
390
+ const axis = getAlignmentAxis(placement);
391
+ const length = getAxisLength(axis);
392
+ const arrowDimensions = await platform.getDimensions(element);
393
+ const isYAxis = axis === 'y';
394
+ const minProp = isYAxis ? 'top' : 'left';
395
+ const maxProp = isYAxis ? 'bottom' : 'right';
396
+ const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';
397
+ const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];
398
+ const startDiff = coords[axis] - rects.reference[axis];
399
+ const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));
400
+ let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;
401
+
402
+ // DOM platform can return `window` as the `offsetParent`.
403
+ if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {
404
+ clientSize = elements.floating[clientProp] || rects.floating[length];
405
+ }
406
+ const centerToReference = endDiff / 2 - startDiff / 2;
407
+
408
+ // If the padding is large enough that it causes the arrow to no longer be
409
+ // centered, modify the padding so that it is centered.
410
+ const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;
411
+ const minPadding = min(paddingObject[minProp], largestPossiblePadding);
412
+ const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);
413
+
414
+ // Make sure the arrow doesn't overflow the floating element if the center
415
+ // point is outside the floating element's bounds.
416
+ const min$1 = minPadding;
417
+ const max = clientSize - arrowDimensions[length] - maxPadding;
418
+ const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;
419
+ const offset = clamp(min$1, center, max);
420
+
421
+ // If the reference is small enough that the arrow's padding causes it to
422
+ // to point to nothing for an aligned placement, adjust the offset of the
423
+ // floating element itself. To ensure `shift()` continues to take action,
424
+ // a single reset is performed when this is true.
425
+ const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;
426
+ const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;
427
+ return {
428
+ [axis]: coords[axis] + alignmentOffset,
429
+ data: {
430
+ [axis]: offset,
431
+ centerOffset: center - offset - alignmentOffset,
432
+ ...(shouldAddOffset && {
433
+ alignmentOffset
434
+ })
435
+ },
436
+ reset: shouldAddOffset
437
+ };
438
+ }
439
+ });
440
+
441
+ function getPlacementList(alignment, autoAlignment, allowedPlacements) {
442
+ const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);
443
+ return allowedPlacementsSortedByAlignment.filter(placement => {
444
+ if (alignment) {
445
+ return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);
446
+ }
447
+ return true;
448
+ });
449
+ }
450
+ /**
451
+ * Optimizes the visibility of the floating element by choosing the placement
452
+ * that has the most space available automatically, without needing to specify a
453
+ * preferred placement. Alternative to `flip`.
454
+ * @see https://floating-ui.com/docs/autoPlacement
455
+ */
456
+ const autoPlacement$1 = function (options) {
457
+ if (options === void 0) {
458
+ options = {};
459
+ }
460
+ return {
461
+ name: 'autoPlacement',
462
+ options,
463
+ async fn(state) {
464
+ var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;
465
+ const {
466
+ rects,
467
+ middlewareData,
468
+ placement,
469
+ platform,
470
+ elements
471
+ } = state;
472
+ const {
473
+ crossAxis = false,
474
+ alignment,
475
+ allowedPlacements = placements,
476
+ autoAlignment = true,
477
+ ...detectOverflowOptions
478
+ } = evaluate(options, state);
479
+ const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;
480
+ const overflow = await detectOverflow(state, detectOverflowOptions);
481
+ const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;
482
+ const currentPlacement = placements$1[currentIndex];
483
+ if (currentPlacement == null) {
484
+ return {};
485
+ }
486
+ const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));
487
+
488
+ // Make `computeCoords` start from the right place.
489
+ if (placement !== currentPlacement) {
490
+ return {
491
+ reset: {
492
+ placement: placements$1[0]
493
+ }
494
+ };
495
+ }
496
+ const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];
497
+ const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {
498
+ placement: currentPlacement,
499
+ overflows: currentOverflows
500
+ }];
501
+ const nextPlacement = placements$1[currentIndex + 1];
502
+
503
+ // There are more placements to check.
504
+ if (nextPlacement) {
505
+ return {
506
+ data: {
507
+ index: currentIndex + 1,
508
+ overflows: allOverflows
509
+ },
510
+ reset: {
511
+ placement: nextPlacement
512
+ }
513
+ };
514
+ }
515
+ const placementsSortedByMostSpace = allOverflows.map(d => {
516
+ const alignment = getAlignment(d.placement);
517
+ return [d.placement, alignment && crossAxis ?
518
+ // Check along the mainAxis and main crossAxis side.
519
+ d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :
520
+ // Check only the mainAxis.
521
+ d.overflows[0], d.overflows];
522
+ }).sort((a, b) => a[1] - b[1]);
523
+ const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,
524
+ // Aligned placements should not check their opposite crossAxis
525
+ // side.
526
+ getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));
527
+ const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];
528
+ if (resetPlacement !== placement) {
529
+ return {
530
+ data: {
531
+ index: currentIndex + 1,
532
+ overflows: allOverflows
533
+ },
534
+ reset: {
535
+ placement: resetPlacement
536
+ }
537
+ };
538
+ }
539
+ return {};
540
+ }
541
+ };
542
+ };
543
+
544
+ /**
545
+ * Optimizes the visibility of the floating element by flipping the `placement`
546
+ * in order to keep it in view when the preferred placement(s) will overflow the
547
+ * clipping boundary. Alternative to `autoPlacement`.
548
+ * @see https://floating-ui.com/docs/flip
549
+ */
550
+ const flip$1 = function (options) {
551
+ if (options === void 0) {
552
+ options = {};
553
+ }
554
+ return {
555
+ name: 'flip',
556
+ options,
557
+ async fn(state) {
558
+ var _middlewareData$arrow, _middlewareData$flip;
559
+ const {
560
+ placement,
561
+ middlewareData,
562
+ rects,
563
+ initialPlacement,
564
+ platform,
565
+ elements
566
+ } = state;
567
+ const {
568
+ mainAxis: checkMainAxis = true,
569
+ crossAxis: checkCrossAxis = true,
570
+ fallbackPlacements: specifiedFallbackPlacements,
571
+ fallbackStrategy = 'bestFit',
572
+ fallbackAxisSideDirection = 'none',
573
+ flipAlignment = true,
574
+ ...detectOverflowOptions
575
+ } = evaluate(options, state);
576
+
577
+ // If a reset by the arrow was caused due to an alignment offset being
578
+ // added, we should skip any logic now since `flip()` has already done its
579
+ // work.
580
+ // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643
581
+ if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
582
+ return {};
583
+ }
584
+ const side = getSide(placement);
585
+ const isBasePlacement = getSide(initialPlacement) === initialPlacement;
586
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
587
+ const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));
588
+ if (!specifiedFallbackPlacements && fallbackAxisSideDirection !== 'none') {
589
+ fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));
590
+ }
591
+ const placements = [initialPlacement, ...fallbackPlacements];
592
+ const overflow = await detectOverflow(state, detectOverflowOptions);
593
+ const overflows = [];
594
+ let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];
595
+ if (checkMainAxis) {
596
+ overflows.push(overflow[side]);
597
+ }
598
+ if (checkCrossAxis) {
599
+ const sides = getAlignmentSides(placement, rects, rtl);
600
+ overflows.push(overflow[sides[0]], overflow[sides[1]]);
601
+ }
602
+ overflowsData = [...overflowsData, {
603
+ placement,
604
+ overflows
605
+ }];
606
+
607
+ // One or more sides is overflowing.
608
+ if (!overflows.every(side => side <= 0)) {
609
+ var _middlewareData$flip2, _overflowsData$filter;
610
+ const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;
611
+ const nextPlacement = placements[nextIndex];
612
+ if (nextPlacement) {
613
+ // Try next placement and re-run the lifecycle.
614
+ return {
615
+ data: {
616
+ index: nextIndex,
617
+ overflows: overflowsData
618
+ },
619
+ reset: {
620
+ placement: nextPlacement
621
+ }
622
+ };
623
+ }
624
+
625
+ // First, find the candidates that fit on the mainAxis side of overflow,
626
+ // then find the placement that fits the best on the main crossAxis side.
627
+ let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;
628
+
629
+ // Otherwise fallback.
630
+ if (!resetPlacement) {
631
+ switch (fallbackStrategy) {
632
+ case 'bestFit':
633
+ {
634
+ var _overflowsData$map$so;
635
+ const placement = (_overflowsData$map$so = overflowsData.map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$map$so[0];
636
+ if (placement) {
637
+ resetPlacement = placement;
638
+ }
639
+ break;
640
+ }
641
+ case 'initialPlacement':
642
+ resetPlacement = initialPlacement;
643
+ break;
644
+ }
645
+ }
646
+ if (placement !== resetPlacement) {
647
+ return {
648
+ reset: {
649
+ placement: resetPlacement
650
+ }
651
+ };
652
+ }
653
+ }
654
+ return {};
655
+ }
656
+ };
657
+ };
658
+
659
+ function getSideOffsets(overflow, rect) {
660
+ return {
661
+ top: overflow.top - rect.height,
662
+ right: overflow.right - rect.width,
663
+ bottom: overflow.bottom - rect.height,
664
+ left: overflow.left - rect.width
665
+ };
666
+ }
667
+ function isAnySideFullyClipped(overflow) {
668
+ return sides.some(side => overflow[side] >= 0);
669
+ }
670
+ /**
671
+ * Provides data to hide the floating element in applicable situations, such as
672
+ * when it is not in the same clipping context as the reference element.
673
+ * @see https://floating-ui.com/docs/hide
674
+ */
675
+ const hide$1 = function (options) {
676
+ if (options === void 0) {
677
+ options = {};
678
+ }
679
+ return {
680
+ name: 'hide',
681
+ options,
682
+ async fn(state) {
683
+ const {
684
+ rects
685
+ } = state;
686
+ const {
687
+ strategy = 'referenceHidden',
688
+ ...detectOverflowOptions
689
+ } = evaluate(options, state);
690
+ switch (strategy) {
691
+ case 'referenceHidden':
692
+ {
693
+ const overflow = await detectOverflow(state, {
694
+ ...detectOverflowOptions,
695
+ elementContext: 'reference'
696
+ });
697
+ const offsets = getSideOffsets(overflow, rects.reference);
698
+ return {
699
+ data: {
700
+ referenceHiddenOffsets: offsets,
701
+ referenceHidden: isAnySideFullyClipped(offsets)
702
+ }
703
+ };
704
+ }
705
+ case 'escaped':
706
+ {
707
+ const overflow = await detectOverflow(state, {
708
+ ...detectOverflowOptions,
709
+ altBoundary: true
710
+ });
711
+ const offsets = getSideOffsets(overflow, rects.floating);
712
+ return {
713
+ data: {
714
+ escapedOffsets: offsets,
715
+ escaped: isAnySideFullyClipped(offsets)
716
+ }
717
+ };
718
+ }
719
+ default:
720
+ {
721
+ return {};
722
+ }
723
+ }
724
+ }
725
+ };
726
+ };
727
+
728
+ function getBoundingRect(rects) {
729
+ const minX = min(...rects.map(rect => rect.left));
730
+ const minY = min(...rects.map(rect => rect.top));
731
+ const maxX = max(...rects.map(rect => rect.right));
732
+ const maxY = max(...rects.map(rect => rect.bottom));
733
+ return {
734
+ x: minX,
735
+ y: minY,
736
+ width: maxX - minX,
737
+ height: maxY - minY
738
+ };
739
+ }
740
+ function getRectsByLine(rects) {
741
+ const sortedRects = rects.slice().sort((a, b) => a.y - b.y);
742
+ const groups = [];
743
+ let prevRect = null;
744
+ for (let i = 0; i < sortedRects.length; i++) {
745
+ const rect = sortedRects[i];
746
+ if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {
747
+ groups.push([rect]);
748
+ } else {
749
+ groups[groups.length - 1].push(rect);
750
+ }
751
+ prevRect = rect;
752
+ }
753
+ return groups.map(rect => rectToClientRect(getBoundingRect(rect)));
754
+ }
755
+ /**
756
+ * Provides improved positioning for inline reference elements that can span
757
+ * over multiple lines, such as hyperlinks or range selections.
758
+ * @see https://floating-ui.com/docs/inline
759
+ */
760
+ const inline = function (options) {
761
+ if (options === void 0) {
762
+ options = {};
763
+ }
764
+ return {
765
+ name: 'inline',
766
+ options,
767
+ async fn(state) {
768
+ const {
769
+ placement,
770
+ elements,
771
+ rects,
772
+ platform,
773
+ strategy
774
+ } = state;
775
+ // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a
776
+ // ClientRect's bounds, despite the event listener being triggered. A
777
+ // padding of 2 seems to handle this issue.
778
+ const {
779
+ padding = 2,
780
+ x,
781
+ y
782
+ } = evaluate(options, state);
783
+ const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);
784
+ const clientRects = getRectsByLine(nativeClientRects);
785
+ const fallback = rectToClientRect(getBoundingRect(nativeClientRects));
786
+ const paddingObject = getPaddingObject(padding);
787
+ function getBoundingClientRect() {
788
+ // There are two rects and they are disjoined.
789
+ if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {
790
+ // Find the first rect in which the point is fully inside.
791
+ return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;
792
+ }
793
+
794
+ // There are 2 or more connected rects.
795
+ if (clientRects.length >= 2) {
796
+ if (getSideAxis(placement) === 'y') {
797
+ const firstRect = clientRects[0];
798
+ const lastRect = clientRects[clientRects.length - 1];
799
+ const isTop = getSide(placement) === 'top';
800
+ const top = firstRect.top;
801
+ const bottom = lastRect.bottom;
802
+ const left = isTop ? firstRect.left : lastRect.left;
803
+ const right = isTop ? firstRect.right : lastRect.right;
804
+ const width = right - left;
805
+ const height = bottom - top;
806
+ return {
807
+ top,
808
+ bottom,
809
+ left,
810
+ right,
811
+ width,
812
+ height,
813
+ x: left,
814
+ y: top
815
+ };
816
+ }
817
+ const isLeftSide = getSide(placement) === 'left';
818
+ const maxRight = max(...clientRects.map(rect => rect.right));
819
+ const minLeft = min(...clientRects.map(rect => rect.left));
820
+ const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);
821
+ const top = measureRects[0].top;
822
+ const bottom = measureRects[measureRects.length - 1].bottom;
823
+ const left = minLeft;
824
+ const right = maxRight;
825
+ const width = right - left;
826
+ const height = bottom - top;
827
+ return {
828
+ top,
829
+ bottom,
830
+ left,
831
+ right,
832
+ width,
833
+ height,
834
+ x: left,
835
+ y: top
836
+ };
837
+ }
838
+ return fallback;
839
+ }
840
+ const resetRects = await platform.getElementRects({
841
+ reference: {
842
+ getBoundingClientRect
843
+ },
844
+ floating: elements.floating,
845
+ strategy
846
+ });
847
+ if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {
848
+ return {
849
+ reset: {
850
+ rects: resetRects
851
+ }
852
+ };
853
+ }
854
+ return {};
855
+ }
856
+ };
857
+ };
858
+
859
+ // For type backwards-compatibility, the `OffsetOptions` type was also
860
+ // Derivable.
861
+
862
+ async function convertValueToCoords(state, options) {
863
+ const {
864
+ placement,
865
+ platform,
866
+ elements
867
+ } = state;
868
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
869
+ const side = getSide(placement);
870
+ const alignment = getAlignment(placement);
871
+ const isVertical = getSideAxis(placement) === 'y';
872
+ const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;
873
+ const crossAxisMulti = rtl && isVertical ? -1 : 1;
874
+ const rawValue = evaluate(options, state);
875
+
876
+ // eslint-disable-next-line prefer-const
877
+ let {
878
+ mainAxis,
879
+ crossAxis,
880
+ alignmentAxis
881
+ } = typeof rawValue === 'number' ? {
882
+ mainAxis: rawValue,
883
+ crossAxis: 0,
884
+ alignmentAxis: null
885
+ } : {
886
+ mainAxis: 0,
887
+ crossAxis: 0,
888
+ alignmentAxis: null,
889
+ ...rawValue
890
+ };
891
+ if (alignment && typeof alignmentAxis === 'number') {
892
+ crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;
893
+ }
894
+ return isVertical ? {
895
+ x: crossAxis * crossAxisMulti,
896
+ y: mainAxis * mainAxisMulti
897
+ } : {
898
+ x: mainAxis * mainAxisMulti,
899
+ y: crossAxis * crossAxisMulti
900
+ };
901
+ }
902
+
903
+ /**
904
+ * Modifies the placement by translating the floating element along the
905
+ * specified axes.
906
+ * A number (shorthand for `mainAxis` or distance), or an axes configuration
907
+ * object may be passed.
908
+ * @see https://floating-ui.com/docs/offset
909
+ */
910
+ const offset = function (options) {
911
+ if (options === void 0) {
912
+ options = 0;
913
+ }
914
+ return {
915
+ name: 'offset',
916
+ options,
917
+ async fn(state) {
918
+ var _middlewareData$offse, _middlewareData$arrow;
919
+ const {
920
+ x,
921
+ y,
922
+ placement,
923
+ middlewareData
924
+ } = state;
925
+ const diffCoords = await convertValueToCoords(state, options);
926
+
927
+ // If the placement is the same and the arrow caused an alignment offset
928
+ // then we don't need to change the positioning coordinates.
929
+ if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
930
+ return {};
931
+ }
932
+ return {
933
+ x: x + diffCoords.x,
934
+ y: y + diffCoords.y,
935
+ data: {
936
+ ...diffCoords,
937
+ placement
938
+ }
939
+ };
940
+ }
941
+ };
942
+ };
943
+
944
+ /**
945
+ * Optimizes the visibility of the floating element by shifting it in order to
946
+ * keep it in view when it will overflow the clipping boundary.
947
+ * @see https://floating-ui.com/docs/shift
948
+ */
949
+ const shift$1 = function (options) {
950
+ if (options === void 0) {
951
+ options = {};
952
+ }
953
+ return {
954
+ name: 'shift',
955
+ options,
956
+ async fn(state) {
957
+ const {
958
+ x,
959
+ y,
960
+ placement
961
+ } = state;
962
+ const {
963
+ mainAxis: checkMainAxis = true,
964
+ crossAxis: checkCrossAxis = false,
965
+ limiter = {
966
+ fn: _ref => {
967
+ let {
968
+ x,
969
+ y
970
+ } = _ref;
971
+ return {
972
+ x,
973
+ y
974
+ };
975
+ }
976
+ },
977
+ ...detectOverflowOptions
978
+ } = evaluate(options, state);
979
+ const coords = {
980
+ x,
981
+ y
982
+ };
983
+ const overflow = await detectOverflow(state, detectOverflowOptions);
984
+ const crossAxis = getSideAxis(getSide(placement));
985
+ const mainAxis = getOppositeAxis(crossAxis);
986
+ let mainAxisCoord = coords[mainAxis];
987
+ let crossAxisCoord = coords[crossAxis];
988
+ if (checkMainAxis) {
989
+ const minSide = mainAxis === 'y' ? 'top' : 'left';
990
+ const maxSide = mainAxis === 'y' ? 'bottom' : 'right';
991
+ const min = mainAxisCoord + overflow[minSide];
992
+ const max = mainAxisCoord - overflow[maxSide];
993
+ mainAxisCoord = clamp(min, mainAxisCoord, max);
994
+ }
995
+ if (checkCrossAxis) {
996
+ const minSide = crossAxis === 'y' ? 'top' : 'left';
997
+ const maxSide = crossAxis === 'y' ? 'bottom' : 'right';
998
+ const min = crossAxisCoord + overflow[minSide];
999
+ const max = crossAxisCoord - overflow[maxSide];
1000
+ crossAxisCoord = clamp(min, crossAxisCoord, max);
1001
+ }
1002
+ const limitedCoords = limiter.fn({
1003
+ ...state,
1004
+ [mainAxis]: mainAxisCoord,
1005
+ [crossAxis]: crossAxisCoord
1006
+ });
1007
+ return {
1008
+ ...limitedCoords,
1009
+ data: {
1010
+ x: limitedCoords.x - x,
1011
+ y: limitedCoords.y - y
1012
+ }
1013
+ };
1014
+ }
1015
+ };
1016
+ };
1017
+ /**
1018
+ * Built-in `limiter` that will stop `shift()` at a certain point.
1019
+ */
1020
+ const limitShift = function (options) {
1021
+ if (options === void 0) {
1022
+ options = {};
1023
+ }
1024
+ return {
1025
+ options,
1026
+ fn(state) {
1027
+ const {
1028
+ x,
1029
+ y,
1030
+ placement,
1031
+ rects,
1032
+ middlewareData
1033
+ } = state;
1034
+ const {
1035
+ offset = 0,
1036
+ mainAxis: checkMainAxis = true,
1037
+ crossAxis: checkCrossAxis = true
1038
+ } = evaluate(options, state);
1039
+ const coords = {
1040
+ x,
1041
+ y
1042
+ };
1043
+ const crossAxis = getSideAxis(placement);
1044
+ const mainAxis = getOppositeAxis(crossAxis);
1045
+ let mainAxisCoord = coords[mainAxis];
1046
+ let crossAxisCoord = coords[crossAxis];
1047
+ const rawOffset = evaluate(offset, state);
1048
+ const computedOffset = typeof rawOffset === 'number' ? {
1049
+ mainAxis: rawOffset,
1050
+ crossAxis: 0
1051
+ } : {
1052
+ mainAxis: 0,
1053
+ crossAxis: 0,
1054
+ ...rawOffset
1055
+ };
1056
+ if (checkMainAxis) {
1057
+ const len = mainAxis === 'y' ? 'height' : 'width';
1058
+ const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;
1059
+ const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;
1060
+ if (mainAxisCoord < limitMin) {
1061
+ mainAxisCoord = limitMin;
1062
+ } else if (mainAxisCoord > limitMax) {
1063
+ mainAxisCoord = limitMax;
1064
+ }
1065
+ }
1066
+ if (checkCrossAxis) {
1067
+ var _middlewareData$offse, _middlewareData$offse2;
1068
+ const len = mainAxis === 'y' ? 'width' : 'height';
1069
+ const isOriginSide = ['top', 'left'].includes(getSide(placement));
1070
+ const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);
1071
+ const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);
1072
+ if (crossAxisCoord < limitMin) {
1073
+ crossAxisCoord = limitMin;
1074
+ } else if (crossAxisCoord > limitMax) {
1075
+ crossAxisCoord = limitMax;
1076
+ }
1077
+ }
1078
+ return {
1079
+ [mainAxis]: mainAxisCoord,
1080
+ [crossAxis]: crossAxisCoord
1081
+ };
1082
+ }
1083
+ };
1084
+ };
1085
+
1086
+ /**
1087
+ * Provides data that allows you to change the size of the floating element —
1088
+ * for instance, prevent it from overflowing the clipping boundary or match the
1089
+ * width of the reference element.
1090
+ * @see https://floating-ui.com/docs/size
1091
+ */
1092
+ const size = function (options) {
1093
+ if (options === void 0) {
1094
+ options = {};
1095
+ }
1096
+ return {
1097
+ name: 'size',
1098
+ options,
1099
+ async fn(state) {
1100
+ const {
1101
+ placement,
1102
+ rects,
1103
+ platform,
1104
+ elements
1105
+ } = state;
1106
+ const {
1107
+ apply = () => {},
1108
+ ...detectOverflowOptions
1109
+ } = evaluate(options, state);
1110
+ const overflow = await detectOverflow(state, detectOverflowOptions);
1111
+ const side = getSide(placement);
1112
+ const alignment = getAlignment(placement);
1113
+ const isYAxis = getSideAxis(placement) === 'y';
1114
+ const {
1115
+ width,
1116
+ height
1117
+ } = rects.floating;
1118
+ let heightSide;
1119
+ let widthSide;
1120
+ if (side === 'top' || side === 'bottom') {
1121
+ heightSide = side;
1122
+ widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';
1123
+ } else {
1124
+ widthSide = side;
1125
+ heightSide = alignment === 'end' ? 'top' : 'bottom';
1126
+ }
1127
+ const maximumClippingHeight = height - overflow.top - overflow.bottom;
1128
+ const maximumClippingWidth = width - overflow.left - overflow.right;
1129
+ const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);
1130
+ const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);
1131
+ const noShift = !state.middlewareData.shift;
1132
+ let availableHeight = overflowAvailableHeight;
1133
+ let availableWidth = overflowAvailableWidth;
1134
+ if (isYAxis) {
1135
+ availableWidth = alignment || noShift ? min(overflowAvailableWidth, maximumClippingWidth) : maximumClippingWidth;
1136
+ } else {
1137
+ availableHeight = alignment || noShift ? min(overflowAvailableHeight, maximumClippingHeight) : maximumClippingHeight;
1138
+ }
1139
+ if (noShift && !alignment) {
1140
+ const xMin = max(overflow.left, 0);
1141
+ const xMax = max(overflow.right, 0);
1142
+ const yMin = max(overflow.top, 0);
1143
+ const yMax = max(overflow.bottom, 0);
1144
+ if (isYAxis) {
1145
+ availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));
1146
+ } else {
1147
+ availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));
1148
+ }
1149
+ }
1150
+ await apply({
1151
+ ...state,
1152
+ availableWidth,
1153
+ availableHeight
1154
+ });
1155
+ const nextDimensions = await platform.getDimensions(elements.floating);
1156
+ if (width !== nextDimensions.width || height !== nextDimensions.height) {
1157
+ return {
1158
+ reset: {
1159
+ rects: true
1160
+ }
1161
+ };
1162
+ }
1163
+ return {};
1164
+ }
1165
+ };
1166
+ };
1167
+
1168
+ function getNodeName(node) {
1169
+ if (isNode(node)) {
1170
+ return (node.nodeName || '').toLowerCase();
1171
+ }
1172
+ // Mocked nodes in testing environments may not be instances of Node. By
1173
+ // returning `#document` an infinite loop won't occur.
1174
+ // https://github.com/floating-ui/floating-ui/issues/2317
1175
+ return '#document';
1176
+ }
1177
+ function getWindow(node) {
1178
+ var _node$ownerDocument;
1179
+ return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
1180
+ }
1181
+ function getDocumentElement(node) {
1182
+ var _ref;
1183
+ return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
1184
+ }
1185
+ function isNode(value) {
1186
+ return value instanceof Node || value instanceof getWindow(value).Node;
1187
+ }
1188
+ function isElement(value) {
1189
+ return value instanceof Element || value instanceof getWindow(value).Element;
1190
+ }
1191
+ function isHTMLElement(value) {
1192
+ return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
1193
+ }
1194
+ function isShadowRoot(value) {
1195
+ // Browsers without `ShadowRoot` support.
1196
+ if (typeof ShadowRoot === 'undefined') {
1197
+ return false;
1198
+ }
1199
+ return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
1200
+ }
1201
+ function isOverflowElement(element) {
1202
+ const {
1203
+ overflow,
1204
+ overflowX,
1205
+ overflowY,
1206
+ display
1207
+ } = getComputedStyle$1(element);
1208
+ return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);
1209
+ }
1210
+ function isTableElement(element) {
1211
+ return ['table', 'td', 'th'].includes(getNodeName(element));
1212
+ }
1213
+ function isContainingBlock(element) {
1214
+ const webkit = isWebKit();
1215
+ const css = getComputedStyle$1(element);
1216
+
1217
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1218
+ return css.transform !== 'none' || css.perspective !== 'none' || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));
1219
+ }
1220
+ function getContainingBlock(element) {
1221
+ let currentNode = getParentNode(element);
1222
+ while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
1223
+ if (isContainingBlock(currentNode)) {
1224
+ return currentNode;
1225
+ }
1226
+ currentNode = getParentNode(currentNode);
1227
+ }
1228
+ return null;
1229
+ }
1230
+ function isWebKit() {
1231
+ if (typeof CSS === 'undefined' || !CSS.supports) return false;
1232
+ return CSS.supports('-webkit-backdrop-filter', 'none');
1233
+ }
1234
+ function isLastTraversableNode(node) {
1235
+ return ['html', 'body', '#document'].includes(getNodeName(node));
1236
+ }
1237
+ function getComputedStyle$1(element) {
1238
+ return getWindow(element).getComputedStyle(element);
1239
+ }
1240
+ function getNodeScroll(element) {
1241
+ if (isElement(element)) {
1242
+ return {
1243
+ scrollLeft: element.scrollLeft,
1244
+ scrollTop: element.scrollTop
1245
+ };
1246
+ }
1247
+ return {
1248
+ scrollLeft: element.pageXOffset,
1249
+ scrollTop: element.pageYOffset
1250
+ };
1251
+ }
1252
+ function getParentNode(node) {
1253
+ if (getNodeName(node) === 'html') {
1254
+ return node;
1255
+ }
1256
+ const result =
1257
+ // Step into the shadow DOM of the parent of a slotted node.
1258
+ node.assignedSlot ||
1259
+ // DOM Element detected.
1260
+ node.parentNode ||
1261
+ // ShadowRoot detected.
1262
+ isShadowRoot(node) && node.host ||
1263
+ // Fallback.
1264
+ getDocumentElement(node);
1265
+ return isShadowRoot(result) ? result.host : result;
1266
+ }
1267
+ function getNearestOverflowAncestor(node) {
1268
+ const parentNode = getParentNode(node);
1269
+ if (isLastTraversableNode(parentNode)) {
1270
+ return node.ownerDocument ? node.ownerDocument.body : node.body;
1271
+ }
1272
+ if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
1273
+ return parentNode;
1274
+ }
1275
+ return getNearestOverflowAncestor(parentNode);
1276
+ }
1277
+ function getOverflowAncestors(node, list, traverseIframes) {
1278
+ var _node$ownerDocument2;
1279
+ if (list === void 0) {
1280
+ list = [];
1281
+ }
1282
+ if (traverseIframes === void 0) {
1283
+ traverseIframes = true;
1284
+ }
1285
+ const scrollableAncestor = getNearestOverflowAncestor(node);
1286
+ const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
1287
+ const win = getWindow(scrollableAncestor);
1288
+ if (isBody) {
1289
+ return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], win.frameElement && traverseIframes ? getOverflowAncestors(win.frameElement) : []);
1290
+ }
1291
+ return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
1292
+ }
1293
+
1294
+ function getCssDimensions(element) {
1295
+ const css = getComputedStyle$1(element);
1296
+ // In testing environments, the `width` and `height` properties are empty
1297
+ // strings for SVG elements, returning NaN. Fallback to `0` in this case.
1298
+ let width = parseFloat(css.width) || 0;
1299
+ let height = parseFloat(css.height) || 0;
1300
+ const hasOffset = isHTMLElement(element);
1301
+ const offsetWidth = hasOffset ? element.offsetWidth : width;
1302
+ const offsetHeight = hasOffset ? element.offsetHeight : height;
1303
+ const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
1304
+ if (shouldFallback) {
1305
+ width = offsetWidth;
1306
+ height = offsetHeight;
1307
+ }
1308
+ return {
1309
+ width,
1310
+ height,
1311
+ $: shouldFallback
1312
+ };
1313
+ }
1314
+
1315
+ function unwrapElement(element) {
1316
+ return !isElement(element) ? element.contextElement : element;
1317
+ }
1318
+
1319
+ function getScale(element) {
1320
+ const domElement = unwrapElement(element);
1321
+ if (!isHTMLElement(domElement)) {
1322
+ return createCoords(1);
1323
+ }
1324
+ const rect = domElement.getBoundingClientRect();
1325
+ const {
1326
+ width,
1327
+ height,
1328
+ $
1329
+ } = getCssDimensions(domElement);
1330
+ let x = ($ ? round(rect.width) : rect.width) / width;
1331
+ let y = ($ ? round(rect.height) : rect.height) / height;
1332
+
1333
+ // 0, NaN, or Infinity should always fallback to 1.
1334
+
1335
+ if (!x || !Number.isFinite(x)) {
1336
+ x = 1;
1337
+ }
1338
+ if (!y || !Number.isFinite(y)) {
1339
+ y = 1;
1340
+ }
1341
+ return {
1342
+ x,
1343
+ y
1344
+ };
1345
+ }
1346
+
1347
+ const noOffsets = /*#__PURE__*/createCoords(0);
1348
+ function getVisualOffsets(element) {
1349
+ const win = getWindow(element);
1350
+ if (!isWebKit() || !win.visualViewport) {
1351
+ return noOffsets;
1352
+ }
1353
+ return {
1354
+ x: win.visualViewport.offsetLeft,
1355
+ y: win.visualViewport.offsetTop
1356
+ };
1357
+ }
1358
+ function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
1359
+ if (isFixed === void 0) {
1360
+ isFixed = false;
1361
+ }
1362
+ if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
1363
+ return false;
1364
+ }
1365
+ return isFixed;
1366
+ }
1367
+
1368
+ function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
1369
+ if (includeScale === void 0) {
1370
+ includeScale = false;
1371
+ }
1372
+ if (isFixedStrategy === void 0) {
1373
+ isFixedStrategy = false;
1374
+ }
1375
+ const clientRect = element.getBoundingClientRect();
1376
+ const domElement = unwrapElement(element);
1377
+ let scale = createCoords(1);
1378
+ if (includeScale) {
1379
+ if (offsetParent) {
1380
+ if (isElement(offsetParent)) {
1381
+ scale = getScale(offsetParent);
1382
+ }
1383
+ } else {
1384
+ scale = getScale(element);
1385
+ }
1386
+ }
1387
+ const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
1388
+ let x = (clientRect.left + visualOffsets.x) / scale.x;
1389
+ let y = (clientRect.top + visualOffsets.y) / scale.y;
1390
+ let width = clientRect.width / scale.x;
1391
+ let height = clientRect.height / scale.y;
1392
+ if (domElement) {
1393
+ const win = getWindow(domElement);
1394
+ const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
1395
+ let currentWin = win;
1396
+ let currentIFrame = currentWin.frameElement;
1397
+ while (currentIFrame && offsetParent && offsetWin !== currentWin) {
1398
+ const iframeScale = getScale(currentIFrame);
1399
+ const iframeRect = currentIFrame.getBoundingClientRect();
1400
+ const css = getComputedStyle$1(currentIFrame);
1401
+ const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
1402
+ const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
1403
+ x *= iframeScale.x;
1404
+ y *= iframeScale.y;
1405
+ width *= iframeScale.x;
1406
+ height *= iframeScale.y;
1407
+ x += left;
1408
+ y += top;
1409
+ currentWin = getWindow(currentIFrame);
1410
+ currentIFrame = currentWin.frameElement;
1411
+ }
1412
+ }
1413
+ return rectToClientRect({
1414
+ width,
1415
+ height,
1416
+ x,
1417
+ y
1418
+ });
1419
+ }
1420
+
1421
+ const topLayerSelectors = [':popover-open', ':modal'];
1422
+ function isTopLayer(floating) {
1423
+ return topLayerSelectors.some(selector => {
1424
+ try {
1425
+ return floating.matches(selector);
1426
+ } catch (e) {
1427
+ return false;
1428
+ }
1429
+ });
1430
+ }
1431
+
1432
+ function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
1433
+ let {
1434
+ elements,
1435
+ rect,
1436
+ offsetParent,
1437
+ strategy
1438
+ } = _ref;
1439
+ const isFixed = strategy === 'fixed';
1440
+ const documentElement = getDocumentElement(offsetParent);
1441
+ const topLayer = elements ? isTopLayer(elements.floating) : false;
1442
+ if (offsetParent === documentElement || topLayer && isFixed) {
1443
+ return rect;
1444
+ }
1445
+ let scroll = {
1446
+ scrollLeft: 0,
1447
+ scrollTop: 0
1448
+ };
1449
+ let scale = createCoords(1);
1450
+ const offsets = createCoords(0);
1451
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1452
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1453
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1454
+ scroll = getNodeScroll(offsetParent);
1455
+ }
1456
+ if (isHTMLElement(offsetParent)) {
1457
+ const offsetRect = getBoundingClientRect(offsetParent);
1458
+ scale = getScale(offsetParent);
1459
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1460
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1461
+ }
1462
+ }
1463
+ return {
1464
+ width: rect.width * scale.x,
1465
+ height: rect.height * scale.y,
1466
+ x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x,
1467
+ y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y
1468
+ };
1469
+ }
1470
+
1471
+ function getClientRects(element) {
1472
+ return Array.from(element.getClientRects());
1473
+ }
1474
+
1475
+ function getWindowScrollBarX(element) {
1476
+ // If <html> has a CSS width greater than the viewport, then this will be
1477
+ // incorrect for RTL.
1478
+ return getBoundingClientRect(getDocumentElement(element)).left + getNodeScroll(element).scrollLeft;
1479
+ }
1480
+
1481
+ // Gets the entire size of the scrollable document area, even extending outside
1482
+ // of the `<html>` and `<body>` rect bounds if horizontally scrollable.
1483
+ function getDocumentRect(element) {
1484
+ const html = getDocumentElement(element);
1485
+ const scroll = getNodeScroll(element);
1486
+ const body = element.ownerDocument.body;
1487
+ const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
1488
+ const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
1489
+ let x = -scroll.scrollLeft + getWindowScrollBarX(element);
1490
+ const y = -scroll.scrollTop;
1491
+ if (getComputedStyle$1(body).direction === 'rtl') {
1492
+ x += max(html.clientWidth, body.clientWidth) - width;
1493
+ }
1494
+ return {
1495
+ width,
1496
+ height,
1497
+ x,
1498
+ y
1499
+ };
1500
+ }
1501
+
1502
+ function getViewportRect(element, strategy) {
1503
+ const win = getWindow(element);
1504
+ const html = getDocumentElement(element);
1505
+ const visualViewport = win.visualViewport;
1506
+ let width = html.clientWidth;
1507
+ let height = html.clientHeight;
1508
+ let x = 0;
1509
+ let y = 0;
1510
+ if (visualViewport) {
1511
+ width = visualViewport.width;
1512
+ height = visualViewport.height;
1513
+ const visualViewportBased = isWebKit();
1514
+ if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
1515
+ x = visualViewport.offsetLeft;
1516
+ y = visualViewport.offsetTop;
1517
+ }
1518
+ }
1519
+ return {
1520
+ width,
1521
+ height,
1522
+ x,
1523
+ y
1524
+ };
1525
+ }
1526
+
1527
+ // Returns the inner client rect, subtracting scrollbars if present.
1528
+ function getInnerBoundingClientRect(element, strategy) {
1529
+ const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
1530
+ const top = clientRect.top + element.clientTop;
1531
+ const left = clientRect.left + element.clientLeft;
1532
+ const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
1533
+ const width = element.clientWidth * scale.x;
1534
+ const height = element.clientHeight * scale.y;
1535
+ const x = left * scale.x;
1536
+ const y = top * scale.y;
1537
+ return {
1538
+ width,
1539
+ height,
1540
+ x,
1541
+ y
1542
+ };
1543
+ }
1544
+ function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
1545
+ let rect;
1546
+ if (clippingAncestor === 'viewport') {
1547
+ rect = getViewportRect(element, strategy);
1548
+ } else if (clippingAncestor === 'document') {
1549
+ rect = getDocumentRect(getDocumentElement(element));
1550
+ } else if (isElement(clippingAncestor)) {
1551
+ rect = getInnerBoundingClientRect(clippingAncestor, strategy);
1552
+ } else {
1553
+ const visualOffsets = getVisualOffsets(element);
1554
+ rect = {
1555
+ ...clippingAncestor,
1556
+ x: clippingAncestor.x - visualOffsets.x,
1557
+ y: clippingAncestor.y - visualOffsets.y
1558
+ };
1559
+ }
1560
+ return rectToClientRect(rect);
1561
+ }
1562
+ function hasFixedPositionAncestor(element, stopNode) {
1563
+ const parentNode = getParentNode(element);
1564
+ if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
1565
+ return false;
1566
+ }
1567
+ return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
1568
+ }
1569
+
1570
+ // A "clipping ancestor" is an `overflow` element with the characteristic of
1571
+ // clipping (or hiding) child elements. This returns all clipping ancestors
1572
+ // of the given element up the tree.
1573
+ function getClippingElementAncestors(element, cache) {
1574
+ const cachedResult = cache.get(element);
1575
+ if (cachedResult) {
1576
+ return cachedResult;
1577
+ }
1578
+ let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
1579
+ let currentContainingBlockComputedStyle = null;
1580
+ const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
1581
+ let currentNode = elementIsFixed ? getParentNode(element) : element;
1582
+
1583
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1584
+ while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
1585
+ const computedStyle = getComputedStyle$1(currentNode);
1586
+ const currentNodeIsContaining = isContainingBlock(currentNode);
1587
+ if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
1588
+ currentContainingBlockComputedStyle = null;
1589
+ }
1590
+ const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
1591
+ if (shouldDropCurrentNode) {
1592
+ // Drop non-containing blocks.
1593
+ result = result.filter(ancestor => ancestor !== currentNode);
1594
+ } else {
1595
+ // Record last containing block for next iteration.
1596
+ currentContainingBlockComputedStyle = computedStyle;
1597
+ }
1598
+ currentNode = getParentNode(currentNode);
1599
+ }
1600
+ cache.set(element, result);
1601
+ return result;
1602
+ }
1603
+
1604
+ // Gets the maximum area that the element is visible in due to any number of
1605
+ // clipping ancestors.
1606
+ function getClippingRect(_ref) {
1607
+ let {
1608
+ element,
1609
+ boundary,
1610
+ rootBoundary,
1611
+ strategy
1612
+ } = _ref;
1613
+ const elementClippingAncestors = boundary === 'clippingAncestors' ? getClippingElementAncestors(element, this._c) : [].concat(boundary);
1614
+ const clippingAncestors = [...elementClippingAncestors, rootBoundary];
1615
+ const firstClippingAncestor = clippingAncestors[0];
1616
+ const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
1617
+ const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
1618
+ accRect.top = max(rect.top, accRect.top);
1619
+ accRect.right = min(rect.right, accRect.right);
1620
+ accRect.bottom = min(rect.bottom, accRect.bottom);
1621
+ accRect.left = max(rect.left, accRect.left);
1622
+ return accRect;
1623
+ }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
1624
+ return {
1625
+ width: clippingRect.right - clippingRect.left,
1626
+ height: clippingRect.bottom - clippingRect.top,
1627
+ x: clippingRect.left,
1628
+ y: clippingRect.top
1629
+ };
1630
+ }
1631
+
1632
+ function getDimensions(element) {
1633
+ const {
1634
+ width,
1635
+ height
1636
+ } = getCssDimensions(element);
1637
+ return {
1638
+ width,
1639
+ height
1640
+ };
1641
+ }
1642
+
1643
+ function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
1644
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1645
+ const documentElement = getDocumentElement(offsetParent);
1646
+ const isFixed = strategy === 'fixed';
1647
+ const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
1648
+ let scroll = {
1649
+ scrollLeft: 0,
1650
+ scrollTop: 0
1651
+ };
1652
+ const offsets = createCoords(0);
1653
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1654
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1655
+ scroll = getNodeScroll(offsetParent);
1656
+ }
1657
+ if (isOffsetParentAnElement) {
1658
+ const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
1659
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1660
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1661
+ } else if (documentElement) {
1662
+ offsets.x = getWindowScrollBarX(documentElement);
1663
+ }
1664
+ }
1665
+ const x = rect.left + scroll.scrollLeft - offsets.x;
1666
+ const y = rect.top + scroll.scrollTop - offsets.y;
1667
+ return {
1668
+ x,
1669
+ y,
1670
+ width: rect.width,
1671
+ height: rect.height
1672
+ };
1673
+ }
1674
+
1675
+ function getTrueOffsetParent(element, polyfill) {
1676
+ if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
1677
+ return null;
1678
+ }
1679
+ if (polyfill) {
1680
+ return polyfill(element);
1681
+ }
1682
+ return element.offsetParent;
1683
+ }
1684
+
1685
+ // Gets the closest ancestor positioned element. Handles some edge cases,
1686
+ // such as table ancestors and cross browser bugs.
1687
+ function getOffsetParent(element, polyfill) {
1688
+ const window = getWindow(element);
1689
+ if (!isHTMLElement(element) || isTopLayer(element)) {
1690
+ return window;
1691
+ }
1692
+ let offsetParent = getTrueOffsetParent(element, polyfill);
1693
+ while (offsetParent && isTableElement(offsetParent) && getComputedStyle$1(offsetParent).position === 'static') {
1694
+ offsetParent = getTrueOffsetParent(offsetParent, polyfill);
1695
+ }
1696
+ if (offsetParent && (getNodeName(offsetParent) === 'html' || getNodeName(offsetParent) === 'body' && getComputedStyle$1(offsetParent).position === 'static' && !isContainingBlock(offsetParent))) {
1697
+ return window;
1698
+ }
1699
+ return offsetParent || getContainingBlock(element) || window;
1700
+ }
1701
+
1702
+ const getElementRects = async function (data) {
1703
+ const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
1704
+ const getDimensionsFn = this.getDimensions;
1705
+ return {
1706
+ reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
1707
+ floating: {
1708
+ x: 0,
1709
+ y: 0,
1710
+ ...(await getDimensionsFn(data.floating))
1711
+ }
1712
+ };
1713
+ };
1714
+
1715
+ function isRTL(element) {
1716
+ return getComputedStyle$1(element).direction === 'rtl';
1717
+ }
1718
+
1719
+ const platform = {
1720
+ convertOffsetParentRelativeRectToViewportRelativeRect,
1721
+ getDocumentElement,
1722
+ getClippingRect,
1723
+ getOffsetParent,
1724
+ getElementRects,
1725
+ getClientRects,
1726
+ getDimensions,
1727
+ getScale,
1728
+ isElement,
1729
+ isRTL
1730
+ };
1731
+
1732
+ // https://samthor.au/2021/observing-dom/
1733
+ function observeMove(element, onMove) {
1734
+ let io = null;
1735
+ let timeoutId;
1736
+ const root = getDocumentElement(element);
1737
+ function cleanup() {
1738
+ var _io;
1739
+ clearTimeout(timeoutId);
1740
+ (_io = io) == null || _io.disconnect();
1741
+ io = null;
1742
+ }
1743
+ function refresh(skip, threshold) {
1744
+ if (skip === void 0) {
1745
+ skip = false;
1746
+ }
1747
+ if (threshold === void 0) {
1748
+ threshold = 1;
1749
+ }
1750
+ cleanup();
1751
+ const {
1752
+ left,
1753
+ top,
1754
+ width,
1755
+ height
1756
+ } = element.getBoundingClientRect();
1757
+ if (!skip) {
1758
+ onMove();
1759
+ }
1760
+ if (!width || !height) {
1761
+ return;
1762
+ }
1763
+ const insetTop = floor(top);
1764
+ const insetRight = floor(root.clientWidth - (left + width));
1765
+ const insetBottom = floor(root.clientHeight - (top + height));
1766
+ const insetLeft = floor(left);
1767
+ const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
1768
+ const options = {
1769
+ rootMargin,
1770
+ threshold: max(0, min(1, threshold)) || 1
1771
+ };
1772
+ let isFirstUpdate = true;
1773
+ function handleObserve(entries) {
1774
+ const ratio = entries[0].intersectionRatio;
1775
+ if (ratio !== threshold) {
1776
+ if (!isFirstUpdate) {
1777
+ return refresh();
1778
+ }
1779
+ if (!ratio) {
1780
+ timeoutId = setTimeout(() => {
1781
+ refresh(false, 1e-7);
1782
+ }, 100);
1783
+ } else {
1784
+ refresh(false, ratio);
1785
+ }
1786
+ }
1787
+ isFirstUpdate = false;
1788
+ }
1789
+
1790
+ // Older browsers don't support a `document` as the root and will throw an
1791
+ // error.
1792
+ try {
1793
+ io = new IntersectionObserver(handleObserve, {
1794
+ ...options,
1795
+ // Handle <iframe>s
1796
+ root: root.ownerDocument
1797
+ });
1798
+ } catch (e) {
1799
+ io = new IntersectionObserver(handleObserve, options);
1800
+ }
1801
+ io.observe(element);
1802
+ }
1803
+ refresh(true);
1804
+ return cleanup;
1805
+ }
1806
+
1807
+ /**
1808
+ * Automatically updates the position of the floating element when necessary.
1809
+ * Should only be called when the floating element is mounted on the DOM or
1810
+ * visible on the screen.
1811
+ * @returns cleanup function that should be invoked when the floating element is
1812
+ * removed from the DOM or hidden from the screen.
1813
+ * @see https://floating-ui.com/docs/autoUpdate
1814
+ */
1815
+ function autoUpdate(reference, floating, update, options) {
1816
+ if (options === void 0) {
1817
+ options = {};
1818
+ }
1819
+ const {
1820
+ ancestorScroll = true,
1821
+ ancestorResize = true,
1822
+ elementResize = typeof ResizeObserver === 'function',
1823
+ layoutShift = typeof IntersectionObserver === 'function',
1824
+ animationFrame = false
1825
+ } = options;
1826
+ const referenceEl = unwrapElement(reference);
1827
+ const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
1828
+ ancestors.forEach(ancestor => {
1829
+ ancestorScroll && ancestor.addEventListener('scroll', update, {
1830
+ passive: true
1831
+ });
1832
+ ancestorResize && ancestor.addEventListener('resize', update);
1833
+ });
1834
+ const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
1835
+ let reobserveFrame = -1;
1836
+ let resizeObserver = null;
1837
+ if (elementResize) {
1838
+ resizeObserver = new ResizeObserver(_ref => {
1839
+ let [firstEntry] = _ref;
1840
+ if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
1841
+ // Prevent update loops when using the `size` middleware.
1842
+ // https://github.com/floating-ui/floating-ui/issues/1740
1843
+ resizeObserver.unobserve(floating);
1844
+ cancelAnimationFrame(reobserveFrame);
1845
+ reobserveFrame = requestAnimationFrame(() => {
1846
+ var _resizeObserver;
1847
+ (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
1848
+ });
1849
+ }
1850
+ update();
1851
+ });
1852
+ if (referenceEl && !animationFrame) {
1853
+ resizeObserver.observe(referenceEl);
1854
+ }
1855
+ resizeObserver.observe(floating);
1856
+ }
1857
+ let frameId;
1858
+ let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
1859
+ if (animationFrame) {
1860
+ frameLoop();
1861
+ }
1862
+ function frameLoop() {
1863
+ const nextRefRect = getBoundingClientRect(reference);
1864
+ if (prevRefRect && (nextRefRect.x !== prevRefRect.x || nextRefRect.y !== prevRefRect.y || nextRefRect.width !== prevRefRect.width || nextRefRect.height !== prevRefRect.height)) {
1865
+ update();
1866
+ }
1867
+ prevRefRect = nextRefRect;
1868
+ frameId = requestAnimationFrame(frameLoop);
1869
+ }
1870
+ update();
1871
+ return () => {
1872
+ var _resizeObserver2;
1873
+ ancestors.forEach(ancestor => {
1874
+ ancestorScroll && ancestor.removeEventListener('scroll', update);
1875
+ ancestorResize && ancestor.removeEventListener('resize', update);
1876
+ });
1877
+ cleanupIo == null || cleanupIo();
1878
+ (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
1879
+ resizeObserver = null;
1880
+ if (animationFrame) {
1881
+ cancelAnimationFrame(frameId);
1882
+ }
1883
+ };
1884
+ }
1885
+
1886
+ /**
1887
+ * Optimizes the visibility of the floating element by choosing the placement
1888
+ * that has the most space available automatically, without needing to specify a
1889
+ * preferred placement. Alternative to `flip`.
1890
+ * @see https://floating-ui.com/docs/autoPlacement
1891
+ */
1892
+ const autoPlacement = autoPlacement$1;
1893
+
1894
+ /**
1895
+ * Optimizes the visibility of the floating element by shifting it in order to
1896
+ * keep it in view when it will overflow the clipping boundary.
1897
+ * @see https://floating-ui.com/docs/shift
1898
+ */
1899
+ const shift = shift$1;
1900
+
1901
+ /**
1902
+ * Optimizes the visibility of the floating element by flipping the `placement`
1903
+ * in order to keep it in view when the preferred placement(s) will overflow the
1904
+ * clipping boundary. Alternative to `autoPlacement`.
1905
+ * @see https://floating-ui.com/docs/flip
1906
+ */
1907
+ const flip = flip$1;
1908
+
1909
+ /**
1910
+ * Provides data that allows you to change the size of the floating element —
1911
+ * for instance, prevent it from overflowing the clipping boundary or match the
1912
+ * width of the reference element.
1913
+ * @see https://floating-ui.com/docs/size
1914
+ */
1915
+ size;
1916
+
1917
+ /**
1918
+ * Provides data to hide the floating element in applicable situations, such as
1919
+ * when it is not in the same clipping context as the reference element.
1920
+ * @see https://floating-ui.com/docs/hide
1921
+ */
1922
+ const hide = hide$1;
1923
+
1924
+ /**
1925
+ * Provides data to position an inner element of the floating element so that it
1926
+ * appears centered to the reference element.
1927
+ * @see https://floating-ui.com/docs/arrow
1928
+ */
1929
+ const arrow = arrow$1;
1930
+
1931
+ /**
1932
+ * Provides improved positioning for inline reference elements that can span
1933
+ * over multiple lines, such as hyperlinks or range selections.
1934
+ * @see https://floating-ui.com/docs/inline
1935
+ */
1936
+ inline;
1937
+
1938
+ /**
1939
+ * Built-in `limiter` that will stop `shift()` at a certain point.
1940
+ */
1941
+ limitShift;
1942
+
1943
+ /**
1944
+ * Computes the `x` and `y` coordinates that will place the floating element
1945
+ * next to a given reference element.
1946
+ */
1947
+ const computePosition = (reference, floating, options) => {
1948
+ // This caches the expensive `getClippingElementAncestors` function so that
1949
+ // multiple lifecycle resets re-use the same result. It only lives for a
1950
+ // single call. If other functions become expensive, we can add them as well.
1951
+ const cache = new Map();
1952
+ const mergedOptions = {
1953
+ platform,
1954
+ ...options
1955
+ };
1956
+ const platformWithCache = {
1957
+ ...mergedOptions.platform,
1958
+ _c: cache
1959
+ };
1960
+ return computePosition$1(reference, floating, {
1961
+ ...mergedOptions,
1962
+ platform: platformWithCache
1963
+ });
1964
+ };
1965
+
1966
+ /* eslint-disable @typescript-eslint/ban-types */
1967
+ function offsetParent(element) {
1968
+ return offsetParentPolyfill(element);
1969
+ }
1970
+ function flatTreeParent(element) {
1971
+ if (element.assignedSlot) {
1972
+ return element.assignedSlot;
1973
+ }
1974
+ if (element.parentNode instanceof ShadowRoot) {
1975
+ return element.parentNode.host;
1976
+ }
1977
+ return element.parentNode;
1978
+ }
1979
+ function offsetParentPolyfill(element) {
1980
+ // Do an initial walk to check for display:none ancestors.
1981
+ for (let ancestor = element; ancestor; ancestor = flatTreeParent(ancestor)) {
1982
+ if (!(ancestor instanceof Element)) {
1983
+ continue;
1984
+ }
1985
+ if (getComputedStyle(ancestor).display === 'none') {
1986
+ return null;
1987
+ }
1988
+ }
1989
+ for (let ancestor = flatTreeParent(element); ancestor; ancestor = flatTreeParent(ancestor)) {
1990
+ if (!(ancestor instanceof Element)) {
1991
+ continue;
1992
+ }
1993
+ const style = getComputedStyle(ancestor);
1994
+ // Display:contents nodes aren't in the layout tree so they should be skipped.
1995
+ if (style.display === 'contents') {
1996
+ continue;
1997
+ }
1998
+ if (style.position !== 'static' || style.filter !== 'none') {
1999
+ return ancestor;
2000
+ }
2001
+ if (ancestor.tagName === 'BODY') {
2002
+ return ancestor;
2003
+ }
2004
+ }
2005
+ return null;
2006
+ }
2007
+
2008
+ /*!
2009
+ * All material copyright ESRI, All Rights Reserved, unless otherwise specified.
2010
+ * See https://github.com/Esri/calcite-design-system/blob/main/LICENSE.md for details.
2011
+ * v2.8.2
2012
+ */
2013
+ (function setUpFloatingUiForShadowDomPositioning() {
2014
+ {
2015
+ const originalGetOffsetParent = platform.getOffsetParent;
2016
+ platform.getOffsetParent = (element) => originalGetOffsetParent(element, offsetParent);
2017
+ }
2018
+ })();
2019
+ function roundByDPR(value) {
2020
+ const dpr = window.devicePixelRatio || 1;
2021
+ return Math.round(value * dpr) / dpr;
2022
+ }
2023
+ /**
2024
+ * Positions the floating element relative to the reference element.
2025
+ *
2026
+ * **Note:** exported for testing purposes only
2027
+ *
2028
+ * @param root0
2029
+ * @param root0.referenceEl
2030
+ * @param root0.floatingEl
2031
+ * @param root0.overlayPositioning
2032
+ * @param root0.placement
2033
+ * @param root0.flipDisabled
2034
+ * @param root0.flipPlacements
2035
+ * @param root0.offsetDistance
2036
+ * @param root0.offsetSkidding
2037
+ * @param root0.arrowEl
2038
+ * @param root0.type
2039
+ * @param component
2040
+ * @param root0.referenceEl.referenceEl
2041
+ * @param root0.referenceEl.floatingEl
2042
+ * @param root0.referenceEl.overlayPositioning
2043
+ * @param root0.referenceEl.placement
2044
+ * @param root0.referenceEl.flipDisabled
2045
+ * @param root0.referenceEl.flipPlacements
2046
+ * @param root0.referenceEl.offsetDistance
2047
+ * @param root0.referenceEl.offsetSkidding
2048
+ * @param root0.referenceEl.arrowEl
2049
+ * @param root0.referenceEl.type
2050
+ * @param component.referenceEl
2051
+ * @param component.floatingEl
2052
+ * @param component.overlayPositioning
2053
+ * @param component.placement
2054
+ * @param component.flipDisabled
2055
+ * @param component.flipPlacements
2056
+ * @param component.offsetDistance
2057
+ * @param component.offsetSkidding
2058
+ * @param component.arrowEl
2059
+ * @param component.type
2060
+ */
2061
+ const positionFloatingUI =
2062
+ /* we export arrow function to allow us to spy on it during testing */
2063
+ async (component, { referenceEl, floatingEl, overlayPositioning = "absolute", placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) => {
2064
+ if (!referenceEl || !floatingEl) {
2065
+ return null;
2066
+ }
2067
+ const { x, y, placement: effectivePlacement, strategy: position, middlewareData, } = await computePosition(referenceEl, floatingEl, {
2068
+ strategy: overlayPositioning,
2069
+ placement: placement === "auto" || placement === "auto-start" || placement === "auto-end"
2070
+ ? undefined
2071
+ : getEffectivePlacement(floatingEl, placement),
2072
+ middleware: getMiddleware({
2073
+ placement,
2074
+ flipDisabled,
2075
+ flipPlacements,
2076
+ offsetDistance,
2077
+ offsetSkidding,
2078
+ arrowEl,
2079
+ type,
2080
+ }),
2081
+ });
2082
+ if (arrowEl && middlewareData.arrow) {
2083
+ const { x, y } = middlewareData.arrow;
2084
+ const side = effectivePlacement.split("-")[0];
2085
+ const alignment = x != null ? "left" : "top";
2086
+ const transform = ARROW_CSS_TRANSFORM[side];
2087
+ const reset = { left: "", top: "", bottom: "", right: "" };
2088
+ if ("floatingLayout" in component) {
2089
+ component.floatingLayout = side === "left" || side === "right" ? "horizontal" : "vertical";
2090
+ }
2091
+ Object.assign(arrowEl.style, {
2092
+ ...reset,
2093
+ [alignment]: `${alignment == "left" ? x : y}px`,
2094
+ [side]: "100%",
2095
+ transform,
2096
+ });
2097
+ }
2098
+ const referenceHidden = middlewareData.hide?.referenceHidden;
2099
+ const visibility = referenceHidden ? "hidden" : null;
2100
+ const pointerEvents = visibility ? "none" : null;
2101
+ floatingEl.setAttribute(placementDataAttribute, effectivePlacement);
2102
+ const { open } = component;
2103
+ Object.assign(floatingEl.style, {
2104
+ visibility,
2105
+ pointerEvents,
2106
+ position,
2107
+ transform: open ? `translate(${roundByDPR(x)}px,${roundByDPR(y)}px)` : "",
2108
+ top: 0,
2109
+ left: 0,
2110
+ });
2111
+ };
2112
+ /**
2113
+ * Exported for testing purposes only
2114
+ */
2115
+ const placementDataAttribute = "data-placement";
2116
+ /**
2117
+ * Exported for testing purposes only
2118
+ */
2119
+ const repositionDebounceTimeout = 100;
2120
+ const effectivePlacements = [
2121
+ "top",
2122
+ "bottom",
2123
+ "right",
2124
+ "left",
2125
+ "top-start",
2126
+ "top-end",
2127
+ "bottom-start",
2128
+ "bottom-end",
2129
+ "right-start",
2130
+ "right-end",
2131
+ "left-start",
2132
+ "left-end",
2133
+ ];
2134
+ const defaultMenuPlacement = "bottom-start";
2135
+ const FloatingCSS = {
2136
+ animation: "calcite-floating-ui-anim",
2137
+ animationActive: "calcite-floating-ui-anim--active",
2138
+ };
2139
+ function getMiddleware({ placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) {
2140
+ const defaultMiddleware = [shift(), hide()];
2141
+ if (type === "menu") {
2142
+ return [
2143
+ ...defaultMiddleware,
2144
+ flip({
2145
+ fallbackPlacements: flipPlacements || ["top-start", "top", "top-end", "bottom-start", "bottom", "bottom-end"],
2146
+ }),
2147
+ ];
2148
+ }
2149
+ if (type === "popover" || type === "tooltip") {
2150
+ const middleware = [
2151
+ ...defaultMiddleware,
2152
+ offset({
2153
+ mainAxis: typeof offsetDistance === "number" ? offsetDistance : 0,
2154
+ crossAxis: typeof offsetSkidding === "number" ? offsetSkidding : 0,
2155
+ }),
2156
+ ];
2157
+ if (placement === "auto" || placement === "auto-start" || placement === "auto-end") {
2158
+ middleware.push(autoPlacement({ alignment: placement === "auto-start" ? "start" : placement === "auto-end" ? "end" : null }));
2159
+ }
2160
+ else if (!flipDisabled) {
2161
+ middleware.push(flip(flipPlacements ? { fallbackPlacements: flipPlacements } : {}));
2162
+ }
2163
+ if (arrowEl) {
2164
+ middleware.push(arrow({
2165
+ element: arrowEl,
2166
+ }));
2167
+ }
2168
+ return middleware;
2169
+ }
2170
+ return [];
2171
+ }
2172
+ function filterComputedPlacements(placements, el) {
2173
+ const filteredPlacements = placements.filter((placement) => effectivePlacements.includes(placement));
2174
+ if (filteredPlacements.length !== placements.length) {
2175
+ console.warn(`${el.tagName}: Invalid value found in: flipPlacements. Try any of these: ${effectivePlacements
2176
+ .map((placement) => `"${placement}"`)
2177
+ .join(", ")
2178
+ .trim()}`, { el });
2179
+ }
2180
+ return filteredPlacements;
2181
+ }
2182
+ function getEffectivePlacement(floatingEl, placement) {
2183
+ const placements = ["left", "right"];
2184
+ if (getElementDir(floatingEl) === "rtl") {
2185
+ placements.reverse();
2186
+ }
2187
+ return placement.replace(/leading/gi, placements[0]).replace(/trailing/gi, placements[1]);
2188
+ }
2189
+ /**
2190
+ * Convenience function to manage `reposition` calls for FloatingUIComponents that use `positionFloatingUI.
2191
+ *
2192
+ * Note: this is not needed for components that use `calcite-popover`.
2193
+ *
2194
+ * @param component - A floating-ui component.
2195
+ * @param options - Reposition parameters.
2196
+ * @param options.referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2197
+ * @param options.floatingEl - The `floatingElement` containing the floating ui.
2198
+ * @param options.overlayPositioning - type of positioning to use for the overlaid content.
2199
+ * @param options.placement - Determines where the component will be positioned relative to the `referenceElement`.
2200
+ * @param options.flipDisabled - Prevents flipping the component's placement when overlapping its `referenceElement`.
2201
+ * @param options.flipPlacements - Defines the available placements that can be used when a flip occurs.
2202
+ * @param options.offsetDistance - Offsets the position of the popover away from the `referenceElement`.
2203
+ * @param options.offsetSkidding - Offsets the position of the component along the `referenceElement`.
2204
+ * @param options.arrowEl - A customizable arrow element.
2205
+ * @param options.type - The type of floating UI.
2206
+ * @param delayed - Reposition the component after a delay.
2207
+ * @returns {Promise<void>}
2208
+ */
2209
+ async function reposition(component, options, delayed = false) {
2210
+ if (!component.open) {
2211
+ return;
2212
+ }
2213
+ const positionFunction = delayed ? getDebouncedReposition(component) : positionFloatingUI;
2214
+ return positionFunction(component, options);
2215
+ }
2216
+ function getDebouncedReposition(component) {
2217
+ let debounced = componentToDebouncedRepositionMap.get(component);
2218
+ if (debounced) {
2219
+ return debounced;
2220
+ }
2221
+ debounced = debounce(positionFloatingUI, repositionDebounceTimeout, {
2222
+ leading: true,
2223
+ maxWait: repositionDebounceTimeout,
2224
+ });
2225
+ componentToDebouncedRepositionMap.set(component, debounced);
2226
+ return debounced;
2227
+ }
2228
+ const ARROW_CSS_TRANSFORM = {
2229
+ top: "",
2230
+ left: "rotate(-90deg)",
2231
+ bottom: "rotate(180deg)",
2232
+ right: "rotate(90deg)",
2233
+ };
2234
+ /**
2235
+ * Exported for testing purposes only
2236
+ *
2237
+ * @internal
2238
+ */
2239
+ const cleanupMap = new WeakMap();
2240
+ const componentToDebouncedRepositionMap = new WeakMap();
2241
+ /**
2242
+ * Helper to set up floating element interactions on connectedCallback.
2243
+ *
2244
+ * @param component - A floating-ui component.
2245
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2246
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2247
+ */
2248
+ function connectFloatingUI(component, referenceEl, floatingEl) {
2249
+ if (!floatingEl || !referenceEl) {
2250
+ return;
2251
+ }
2252
+ disconnectFloatingUI(component, referenceEl, floatingEl);
2253
+ Object.assign(floatingEl.style, {
2254
+ visibility: "hidden",
2255
+ pointerEvents: "none",
2256
+ // initial positioning based on https://floating-ui.com/docs/computePosition#initial-layout
2257
+ position: component.overlayPositioning,
2258
+ });
2259
+ const runAutoUpdate = autoUpdate
2260
+ ;
2261
+ cleanupMap.set(component, runAutoUpdate(referenceEl, floatingEl, () => component.reposition()));
2262
+ }
2263
+ /**
2264
+ * Helper to tear down floating element interactions on disconnectedCallback.
2265
+ *
2266
+ * @param component - A floating-ui component.
2267
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2268
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2269
+ */
2270
+ function disconnectFloatingUI(component, referenceEl, floatingEl) {
2271
+ if (!floatingEl || !referenceEl) {
2272
+ return;
2273
+ }
2274
+ cleanupMap.get(component)?.();
2275
+ cleanupMap.delete(component);
2276
+ componentToDebouncedRepositionMap.get(component)?.cancel();
2277
+ componentToDebouncedRepositionMap.delete(component);
2278
+ }
2279
+ const visiblePointerSize = 4;
2280
+ /**
2281
+ * Default offset the position of the floating element away from the reference element.
2282
+ *
2283
+ * @default 6
2284
+ */
2285
+ const defaultOffsetDistance = Math.ceil(Math.hypot(visiblePointerSize, visiblePointerSize));
2286
+
2287
+ export { FloatingCSS as F, disconnectFloatingUI as a, defaultOffsetDistance as b, connectFloatingUI as c, defaultMenuPlacement as d, filterComputedPlacements as f, reposition as r };