@esri/solutions-components 0.10.4 → 0.10.5

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  1. package/dist/cjs/ExpandToggle-9cf51aba.js +115 -0
  2. package/dist/cjs/FloatingArrow-f78d627c.js +48 -0
  3. package/dist/cjs/Heading-5b274572.js +25 -0
  4. package/dist/cjs/Validation-a9d22fb7.js +20 -0
  5. package/dist/cjs/app-globals-62e0da30.js +67 -0
  6. package/dist/cjs/ar-67bbaacf.js +107 -0
  7. package/dist/cjs/array-67eea0ed.js +17 -0
  8. package/dist/cjs/bg-52d767e3.js +85 -0
  9. package/dist/cjs/browser-02cbd1d9.js +35 -0
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  96. package/dist/cjs/config-6a670c0d.js +41 -0
  97. package/dist/cjs/crowdsource-manager.cjs.entry.js +2 -1
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  126. package/dist/cjs/instant-apps-time-filter.cjs.entry.js +36 -30
  127. package/dist/cjs/interactive-272b8484.js +169 -0
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  179. package/dist/collection/collection-manifest.json +1 -0
  180. package/dist/collection/components/crowdsource-manager/crowdsource-manager.js +25 -1
  181. package/dist/collection/utils/interfaces.ts +2 -0
  182. package/dist/components/ExpandToggle.js +3 -4
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@@ -0,0 +1,2354 @@
1
+ /*!
2
+ * Copyright 2022 Esri
3
+ * Licensed under the Apache License, Version 2.0
4
+ * http://www.apache.org/licenses/LICENSE-2.0
5
+ */
6
+ import { D as DEBOUNCE } from './resources-3bc82696.js';
7
+ import { a as getElementDir } from './dom-982585e7.js';
8
+ import { i as isBrowser } from './browser-8c71dd57.js';
9
+ import { d as debounce } from './debounce-6e9ade8c.js';
10
+
11
+ /**
12
+ * Custom positioning reference element.
13
+ * @see https://floating-ui.com/docs/virtual-elements
14
+ */
15
+
16
+ const sides = ['top', 'right', 'bottom', 'left'];
17
+ const alignments = ['start', 'end'];
18
+ const placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + "-" + alignments[0], side + "-" + alignments[1]), []);
19
+ const min = Math.min;
20
+ const max = Math.max;
21
+ const round = Math.round;
22
+ const floor = Math.floor;
23
+ const createCoords = v => ({
24
+ x: v,
25
+ y: v
26
+ });
27
+ const oppositeSideMap = {
28
+ left: 'right',
29
+ right: 'left',
30
+ bottom: 'top',
31
+ top: 'bottom'
32
+ };
33
+ const oppositeAlignmentMap = {
34
+ start: 'end',
35
+ end: 'start'
36
+ };
37
+ function clamp(start, value, end) {
38
+ return max(start, min(value, end));
39
+ }
40
+ function evaluate(value, param) {
41
+ return typeof value === 'function' ? value(param) : value;
42
+ }
43
+ function getSide(placement) {
44
+ return placement.split('-')[0];
45
+ }
46
+ function getAlignment(placement) {
47
+ return placement.split('-')[1];
48
+ }
49
+ function getOppositeAxis(axis) {
50
+ return axis === 'x' ? 'y' : 'x';
51
+ }
52
+ function getAxisLength(axis) {
53
+ return axis === 'y' ? 'height' : 'width';
54
+ }
55
+ function getSideAxis(placement) {
56
+ return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';
57
+ }
58
+ function getAlignmentAxis(placement) {
59
+ return getOppositeAxis(getSideAxis(placement));
60
+ }
61
+ function getAlignmentSides(placement, rects, rtl) {
62
+ if (rtl === void 0) {
63
+ rtl = false;
64
+ }
65
+ const alignment = getAlignment(placement);
66
+ const alignmentAxis = getAlignmentAxis(placement);
67
+ const length = getAxisLength(alignmentAxis);
68
+ let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';
69
+ if (rects.reference[length] > rects.floating[length]) {
70
+ mainAlignmentSide = getOppositePlacement(mainAlignmentSide);
71
+ }
72
+ return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];
73
+ }
74
+ function getExpandedPlacements(placement) {
75
+ const oppositePlacement = getOppositePlacement(placement);
76
+ return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];
77
+ }
78
+ function getOppositeAlignmentPlacement(placement) {
79
+ return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);
80
+ }
81
+ function getSideList(side, isStart, rtl) {
82
+ const lr = ['left', 'right'];
83
+ const rl = ['right', 'left'];
84
+ const tb = ['top', 'bottom'];
85
+ const bt = ['bottom', 'top'];
86
+ switch (side) {
87
+ case 'top':
88
+ case 'bottom':
89
+ if (rtl) return isStart ? rl : lr;
90
+ return isStart ? lr : rl;
91
+ case 'left':
92
+ case 'right':
93
+ return isStart ? tb : bt;
94
+ default:
95
+ return [];
96
+ }
97
+ }
98
+ function getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {
99
+ const alignment = getAlignment(placement);
100
+ let list = getSideList(getSide(placement), direction === 'start', rtl);
101
+ if (alignment) {
102
+ list = list.map(side => side + "-" + alignment);
103
+ if (flipAlignment) {
104
+ list = list.concat(list.map(getOppositeAlignmentPlacement));
105
+ }
106
+ }
107
+ return list;
108
+ }
109
+ function getOppositePlacement(placement) {
110
+ return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);
111
+ }
112
+ function expandPaddingObject(padding) {
113
+ return {
114
+ top: 0,
115
+ right: 0,
116
+ bottom: 0,
117
+ left: 0,
118
+ ...padding
119
+ };
120
+ }
121
+ function getPaddingObject(padding) {
122
+ return typeof padding !== 'number' ? expandPaddingObject(padding) : {
123
+ top: padding,
124
+ right: padding,
125
+ bottom: padding,
126
+ left: padding
127
+ };
128
+ }
129
+ function rectToClientRect(rect) {
130
+ const {
131
+ x,
132
+ y,
133
+ width,
134
+ height
135
+ } = rect;
136
+ return {
137
+ width,
138
+ height,
139
+ top: y,
140
+ left: x,
141
+ right: x + width,
142
+ bottom: y + height,
143
+ x,
144
+ y
145
+ };
146
+ }
147
+
148
+ function computeCoordsFromPlacement(_ref, placement, rtl) {
149
+ let {
150
+ reference,
151
+ floating
152
+ } = _ref;
153
+ const sideAxis = getSideAxis(placement);
154
+ const alignmentAxis = getAlignmentAxis(placement);
155
+ const alignLength = getAxisLength(alignmentAxis);
156
+ const side = getSide(placement);
157
+ const isVertical = sideAxis === 'y';
158
+ const commonX = reference.x + reference.width / 2 - floating.width / 2;
159
+ const commonY = reference.y + reference.height / 2 - floating.height / 2;
160
+ const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;
161
+ let coords;
162
+ switch (side) {
163
+ case 'top':
164
+ coords = {
165
+ x: commonX,
166
+ y: reference.y - floating.height
167
+ };
168
+ break;
169
+ case 'bottom':
170
+ coords = {
171
+ x: commonX,
172
+ y: reference.y + reference.height
173
+ };
174
+ break;
175
+ case 'right':
176
+ coords = {
177
+ x: reference.x + reference.width,
178
+ y: commonY
179
+ };
180
+ break;
181
+ case 'left':
182
+ coords = {
183
+ x: reference.x - floating.width,
184
+ y: commonY
185
+ };
186
+ break;
187
+ default:
188
+ coords = {
189
+ x: reference.x,
190
+ y: reference.y
191
+ };
192
+ }
193
+ switch (getAlignment(placement)) {
194
+ case 'start':
195
+ coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);
196
+ break;
197
+ case 'end':
198
+ coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);
199
+ break;
200
+ }
201
+ return coords;
202
+ }
203
+
204
+ /**
205
+ * Computes the `x` and `y` coordinates that will place the floating element
206
+ * next to a given reference element.
207
+ *
208
+ * This export does not have any `platform` interface logic. You will need to
209
+ * write one for the platform you are using Floating UI with.
210
+ */
211
+ const computePosition$1 = async (reference, floating, config) => {
212
+ const {
213
+ placement = 'bottom',
214
+ strategy = 'absolute',
215
+ middleware = [],
216
+ platform
217
+ } = config;
218
+ const validMiddleware = middleware.filter(Boolean);
219
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));
220
+ let rects = await platform.getElementRects({
221
+ reference,
222
+ floating,
223
+ strategy
224
+ });
225
+ let {
226
+ x,
227
+ y
228
+ } = computeCoordsFromPlacement(rects, placement, rtl);
229
+ let statefulPlacement = placement;
230
+ let middlewareData = {};
231
+ let resetCount = 0;
232
+ for (let i = 0; i < validMiddleware.length; i++) {
233
+ const {
234
+ name,
235
+ fn
236
+ } = validMiddleware[i];
237
+ const {
238
+ x: nextX,
239
+ y: nextY,
240
+ data,
241
+ reset
242
+ } = await fn({
243
+ x,
244
+ y,
245
+ initialPlacement: placement,
246
+ placement: statefulPlacement,
247
+ strategy,
248
+ middlewareData,
249
+ rects,
250
+ platform,
251
+ elements: {
252
+ reference,
253
+ floating
254
+ }
255
+ });
256
+ x = nextX != null ? nextX : x;
257
+ y = nextY != null ? nextY : y;
258
+ middlewareData = {
259
+ ...middlewareData,
260
+ [name]: {
261
+ ...middlewareData[name],
262
+ ...data
263
+ }
264
+ };
265
+ if (reset && resetCount <= 50) {
266
+ resetCount++;
267
+ if (typeof reset === 'object') {
268
+ if (reset.placement) {
269
+ statefulPlacement = reset.placement;
270
+ }
271
+ if (reset.rects) {
272
+ rects = reset.rects === true ? await platform.getElementRects({
273
+ reference,
274
+ floating,
275
+ strategy
276
+ }) : reset.rects;
277
+ }
278
+ ({
279
+ x,
280
+ y
281
+ } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));
282
+ }
283
+ i = -1;
284
+ }
285
+ }
286
+ return {
287
+ x,
288
+ y,
289
+ placement: statefulPlacement,
290
+ strategy,
291
+ middlewareData
292
+ };
293
+ };
294
+
295
+ /**
296
+ * Resolves with an object of overflow side offsets that determine how much the
297
+ * element is overflowing a given clipping boundary on each side.
298
+ * - positive = overflowing the boundary by that number of pixels
299
+ * - negative = how many pixels left before it will overflow
300
+ * - 0 = lies flush with the boundary
301
+ * @see https://floating-ui.com/docs/detectOverflow
302
+ */
303
+ async function detectOverflow(state, options) {
304
+ var _await$platform$isEle;
305
+ if (options === void 0) {
306
+ options = {};
307
+ }
308
+ const {
309
+ x,
310
+ y,
311
+ platform,
312
+ rects,
313
+ elements,
314
+ strategy
315
+ } = state;
316
+ const {
317
+ boundary = 'clippingAncestors',
318
+ rootBoundary = 'viewport',
319
+ elementContext = 'floating',
320
+ altBoundary = false,
321
+ padding = 0
322
+ } = evaluate(options, state);
323
+ const paddingObject = getPaddingObject(padding);
324
+ const altContext = elementContext === 'floating' ? 'reference' : 'floating';
325
+ const element = elements[altBoundary ? altContext : elementContext];
326
+ const clippingClientRect = rectToClientRect(await platform.getClippingRect({
327
+ element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),
328
+ boundary,
329
+ rootBoundary,
330
+ strategy
331
+ }));
332
+ const rect = elementContext === 'floating' ? {
333
+ x,
334
+ y,
335
+ width: rects.floating.width,
336
+ height: rects.floating.height
337
+ } : rects.reference;
338
+ const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));
339
+ const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {
340
+ x: 1,
341
+ y: 1
342
+ } : {
343
+ x: 1,
344
+ y: 1
345
+ };
346
+ const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({
347
+ elements,
348
+ rect,
349
+ offsetParent,
350
+ strategy
351
+ }) : rect);
352
+ return {
353
+ top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,
354
+ bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,
355
+ left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,
356
+ right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x
357
+ };
358
+ }
359
+
360
+ /**
361
+ * Provides data to position an inner element of the floating element so that it
362
+ * appears centered to the reference element.
363
+ * @see https://floating-ui.com/docs/arrow
364
+ */
365
+ const arrow$1 = options => ({
366
+ name: 'arrow',
367
+ options,
368
+ async fn(state) {
369
+ const {
370
+ x,
371
+ y,
372
+ placement,
373
+ rects,
374
+ platform,
375
+ elements,
376
+ middlewareData
377
+ } = state;
378
+ // Since `element` is required, we don't Partial<> the type.
379
+ const {
380
+ element,
381
+ padding = 0
382
+ } = evaluate(options, state) || {};
383
+ if (element == null) {
384
+ return {};
385
+ }
386
+ const paddingObject = getPaddingObject(padding);
387
+ const coords = {
388
+ x,
389
+ y
390
+ };
391
+ const axis = getAlignmentAxis(placement);
392
+ const length = getAxisLength(axis);
393
+ const arrowDimensions = await platform.getDimensions(element);
394
+ const isYAxis = axis === 'y';
395
+ const minProp = isYAxis ? 'top' : 'left';
396
+ const maxProp = isYAxis ? 'bottom' : 'right';
397
+ const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';
398
+ const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];
399
+ const startDiff = coords[axis] - rects.reference[axis];
400
+ const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));
401
+ let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;
402
+
403
+ // DOM platform can return `window` as the `offsetParent`.
404
+ if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {
405
+ clientSize = elements.floating[clientProp] || rects.floating[length];
406
+ }
407
+ const centerToReference = endDiff / 2 - startDiff / 2;
408
+
409
+ // If the padding is large enough that it causes the arrow to no longer be
410
+ // centered, modify the padding so that it is centered.
411
+ const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;
412
+ const minPadding = min(paddingObject[minProp], largestPossiblePadding);
413
+ const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);
414
+
415
+ // Make sure the arrow doesn't overflow the floating element if the center
416
+ // point is outside the floating element's bounds.
417
+ const min$1 = minPadding;
418
+ const max = clientSize - arrowDimensions[length] - maxPadding;
419
+ const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;
420
+ const offset = clamp(min$1, center, max);
421
+
422
+ // If the reference is small enough that the arrow's padding causes it to
423
+ // to point to nothing for an aligned placement, adjust the offset of the
424
+ // floating element itself. To ensure `shift()` continues to take action,
425
+ // a single reset is performed when this is true.
426
+ const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;
427
+ const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;
428
+ return {
429
+ [axis]: coords[axis] + alignmentOffset,
430
+ data: {
431
+ [axis]: offset,
432
+ centerOffset: center - offset - alignmentOffset,
433
+ ...(shouldAddOffset && {
434
+ alignmentOffset
435
+ })
436
+ },
437
+ reset: shouldAddOffset
438
+ };
439
+ }
440
+ });
441
+
442
+ function getPlacementList(alignment, autoAlignment, allowedPlacements) {
443
+ const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);
444
+ return allowedPlacementsSortedByAlignment.filter(placement => {
445
+ if (alignment) {
446
+ return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);
447
+ }
448
+ return true;
449
+ });
450
+ }
451
+ /**
452
+ * Optimizes the visibility of the floating element by choosing the placement
453
+ * that has the most space available automatically, without needing to specify a
454
+ * preferred placement. Alternative to `flip`.
455
+ * @see https://floating-ui.com/docs/autoPlacement
456
+ */
457
+ const autoPlacement$1 = function (options) {
458
+ if (options === void 0) {
459
+ options = {};
460
+ }
461
+ return {
462
+ name: 'autoPlacement',
463
+ options,
464
+ async fn(state) {
465
+ var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;
466
+ const {
467
+ rects,
468
+ middlewareData,
469
+ placement,
470
+ platform,
471
+ elements
472
+ } = state;
473
+ const {
474
+ crossAxis = false,
475
+ alignment,
476
+ allowedPlacements = placements,
477
+ autoAlignment = true,
478
+ ...detectOverflowOptions
479
+ } = evaluate(options, state);
480
+ const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;
481
+ const overflow = await detectOverflow(state, detectOverflowOptions);
482
+ const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;
483
+ const currentPlacement = placements$1[currentIndex];
484
+ if (currentPlacement == null) {
485
+ return {};
486
+ }
487
+ const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));
488
+
489
+ // Make `computeCoords` start from the right place.
490
+ if (placement !== currentPlacement) {
491
+ return {
492
+ reset: {
493
+ placement: placements$1[0]
494
+ }
495
+ };
496
+ }
497
+ const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];
498
+ const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {
499
+ placement: currentPlacement,
500
+ overflows: currentOverflows
501
+ }];
502
+ const nextPlacement = placements$1[currentIndex + 1];
503
+
504
+ // There are more placements to check.
505
+ if (nextPlacement) {
506
+ return {
507
+ data: {
508
+ index: currentIndex + 1,
509
+ overflows: allOverflows
510
+ },
511
+ reset: {
512
+ placement: nextPlacement
513
+ }
514
+ };
515
+ }
516
+ const placementsSortedByMostSpace = allOverflows.map(d => {
517
+ const alignment = getAlignment(d.placement);
518
+ return [d.placement, alignment && crossAxis ?
519
+ // Check along the mainAxis and main crossAxis side.
520
+ d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :
521
+ // Check only the mainAxis.
522
+ d.overflows[0], d.overflows];
523
+ }).sort((a, b) => a[1] - b[1]);
524
+ const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,
525
+ // Aligned placements should not check their opposite crossAxis
526
+ // side.
527
+ getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));
528
+ const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];
529
+ if (resetPlacement !== placement) {
530
+ return {
531
+ data: {
532
+ index: currentIndex + 1,
533
+ overflows: allOverflows
534
+ },
535
+ reset: {
536
+ placement: resetPlacement
537
+ }
538
+ };
539
+ }
540
+ return {};
541
+ }
542
+ };
543
+ };
544
+
545
+ /**
546
+ * Optimizes the visibility of the floating element by flipping the `placement`
547
+ * in order to keep it in view when the preferred placement(s) will overflow the
548
+ * clipping boundary. Alternative to `autoPlacement`.
549
+ * @see https://floating-ui.com/docs/flip
550
+ */
551
+ const flip$1 = function (options) {
552
+ if (options === void 0) {
553
+ options = {};
554
+ }
555
+ return {
556
+ name: 'flip',
557
+ options,
558
+ async fn(state) {
559
+ var _middlewareData$arrow, _middlewareData$flip;
560
+ const {
561
+ placement,
562
+ middlewareData,
563
+ rects,
564
+ initialPlacement,
565
+ platform,
566
+ elements
567
+ } = state;
568
+ const {
569
+ mainAxis: checkMainAxis = true,
570
+ crossAxis: checkCrossAxis = true,
571
+ fallbackPlacements: specifiedFallbackPlacements,
572
+ fallbackStrategy = 'bestFit',
573
+ fallbackAxisSideDirection = 'none',
574
+ flipAlignment = true,
575
+ ...detectOverflowOptions
576
+ } = evaluate(options, state);
577
+
578
+ // If a reset by the arrow was caused due to an alignment offset being
579
+ // added, we should skip any logic now since `flip()` has already done its
580
+ // work.
581
+ // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643
582
+ if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
583
+ return {};
584
+ }
585
+ const side = getSide(placement);
586
+ const isBasePlacement = getSide(initialPlacement) === initialPlacement;
587
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
588
+ const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));
589
+ if (!specifiedFallbackPlacements && fallbackAxisSideDirection !== 'none') {
590
+ fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));
591
+ }
592
+ const placements = [initialPlacement, ...fallbackPlacements];
593
+ const overflow = await detectOverflow(state, detectOverflowOptions);
594
+ const overflows = [];
595
+ let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];
596
+ if (checkMainAxis) {
597
+ overflows.push(overflow[side]);
598
+ }
599
+ if (checkCrossAxis) {
600
+ const sides = getAlignmentSides(placement, rects, rtl);
601
+ overflows.push(overflow[sides[0]], overflow[sides[1]]);
602
+ }
603
+ overflowsData = [...overflowsData, {
604
+ placement,
605
+ overflows
606
+ }];
607
+
608
+ // One or more sides is overflowing.
609
+ if (!overflows.every(side => side <= 0)) {
610
+ var _middlewareData$flip2, _overflowsData$filter;
611
+ const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;
612
+ const nextPlacement = placements[nextIndex];
613
+ if (nextPlacement) {
614
+ // Try next placement and re-run the lifecycle.
615
+ return {
616
+ data: {
617
+ index: nextIndex,
618
+ overflows: overflowsData
619
+ },
620
+ reset: {
621
+ placement: nextPlacement
622
+ }
623
+ };
624
+ }
625
+
626
+ // First, find the candidates that fit on the mainAxis side of overflow,
627
+ // then find the placement that fits the best on the main crossAxis side.
628
+ let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;
629
+
630
+ // Otherwise fallback.
631
+ if (!resetPlacement) {
632
+ switch (fallbackStrategy) {
633
+ case 'bestFit':
634
+ {
635
+ var _overflowsData$map$so;
636
+ const placement = (_overflowsData$map$so = overflowsData.map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$map$so[0];
637
+ if (placement) {
638
+ resetPlacement = placement;
639
+ }
640
+ break;
641
+ }
642
+ case 'initialPlacement':
643
+ resetPlacement = initialPlacement;
644
+ break;
645
+ }
646
+ }
647
+ if (placement !== resetPlacement) {
648
+ return {
649
+ reset: {
650
+ placement: resetPlacement
651
+ }
652
+ };
653
+ }
654
+ }
655
+ return {};
656
+ }
657
+ };
658
+ };
659
+
660
+ function getSideOffsets(overflow, rect) {
661
+ return {
662
+ top: overflow.top - rect.height,
663
+ right: overflow.right - rect.width,
664
+ bottom: overflow.bottom - rect.height,
665
+ left: overflow.left - rect.width
666
+ };
667
+ }
668
+ function isAnySideFullyClipped(overflow) {
669
+ return sides.some(side => overflow[side] >= 0);
670
+ }
671
+ /**
672
+ * Provides data to hide the floating element in applicable situations, such as
673
+ * when it is not in the same clipping context as the reference element.
674
+ * @see https://floating-ui.com/docs/hide
675
+ */
676
+ const hide$1 = function (options) {
677
+ if (options === void 0) {
678
+ options = {};
679
+ }
680
+ return {
681
+ name: 'hide',
682
+ options,
683
+ async fn(state) {
684
+ const {
685
+ rects
686
+ } = state;
687
+ const {
688
+ strategy = 'referenceHidden',
689
+ ...detectOverflowOptions
690
+ } = evaluate(options, state);
691
+ switch (strategy) {
692
+ case 'referenceHidden':
693
+ {
694
+ const overflow = await detectOverflow(state, {
695
+ ...detectOverflowOptions,
696
+ elementContext: 'reference'
697
+ });
698
+ const offsets = getSideOffsets(overflow, rects.reference);
699
+ return {
700
+ data: {
701
+ referenceHiddenOffsets: offsets,
702
+ referenceHidden: isAnySideFullyClipped(offsets)
703
+ }
704
+ };
705
+ }
706
+ case 'escaped':
707
+ {
708
+ const overflow = await detectOverflow(state, {
709
+ ...detectOverflowOptions,
710
+ altBoundary: true
711
+ });
712
+ const offsets = getSideOffsets(overflow, rects.floating);
713
+ return {
714
+ data: {
715
+ escapedOffsets: offsets,
716
+ escaped: isAnySideFullyClipped(offsets)
717
+ }
718
+ };
719
+ }
720
+ default:
721
+ {
722
+ return {};
723
+ }
724
+ }
725
+ }
726
+ };
727
+ };
728
+
729
+ function getBoundingRect(rects) {
730
+ const minX = min(...rects.map(rect => rect.left));
731
+ const minY = min(...rects.map(rect => rect.top));
732
+ const maxX = max(...rects.map(rect => rect.right));
733
+ const maxY = max(...rects.map(rect => rect.bottom));
734
+ return {
735
+ x: minX,
736
+ y: minY,
737
+ width: maxX - minX,
738
+ height: maxY - minY
739
+ };
740
+ }
741
+ function getRectsByLine(rects) {
742
+ const sortedRects = rects.slice().sort((a, b) => a.y - b.y);
743
+ const groups = [];
744
+ let prevRect = null;
745
+ for (let i = 0; i < sortedRects.length; i++) {
746
+ const rect = sortedRects[i];
747
+ if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {
748
+ groups.push([rect]);
749
+ } else {
750
+ groups[groups.length - 1].push(rect);
751
+ }
752
+ prevRect = rect;
753
+ }
754
+ return groups.map(rect => rectToClientRect(getBoundingRect(rect)));
755
+ }
756
+ /**
757
+ * Provides improved positioning for inline reference elements that can span
758
+ * over multiple lines, such as hyperlinks or range selections.
759
+ * @see https://floating-ui.com/docs/inline
760
+ */
761
+ const inline = function (options) {
762
+ if (options === void 0) {
763
+ options = {};
764
+ }
765
+ return {
766
+ name: 'inline',
767
+ options,
768
+ async fn(state) {
769
+ const {
770
+ placement,
771
+ elements,
772
+ rects,
773
+ platform,
774
+ strategy
775
+ } = state;
776
+ // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a
777
+ // ClientRect's bounds, despite the event listener being triggered. A
778
+ // padding of 2 seems to handle this issue.
779
+ const {
780
+ padding = 2,
781
+ x,
782
+ y
783
+ } = evaluate(options, state);
784
+ const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);
785
+ const clientRects = getRectsByLine(nativeClientRects);
786
+ const fallback = rectToClientRect(getBoundingRect(nativeClientRects));
787
+ const paddingObject = getPaddingObject(padding);
788
+ function getBoundingClientRect() {
789
+ // There are two rects and they are disjoined.
790
+ if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {
791
+ // Find the first rect in which the point is fully inside.
792
+ return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;
793
+ }
794
+
795
+ // There are 2 or more connected rects.
796
+ if (clientRects.length >= 2) {
797
+ if (getSideAxis(placement) === 'y') {
798
+ const firstRect = clientRects[0];
799
+ const lastRect = clientRects[clientRects.length - 1];
800
+ const isTop = getSide(placement) === 'top';
801
+ const top = firstRect.top;
802
+ const bottom = lastRect.bottom;
803
+ const left = isTop ? firstRect.left : lastRect.left;
804
+ const right = isTop ? firstRect.right : lastRect.right;
805
+ const width = right - left;
806
+ const height = bottom - top;
807
+ return {
808
+ top,
809
+ bottom,
810
+ left,
811
+ right,
812
+ width,
813
+ height,
814
+ x: left,
815
+ y: top
816
+ };
817
+ }
818
+ const isLeftSide = getSide(placement) === 'left';
819
+ const maxRight = max(...clientRects.map(rect => rect.right));
820
+ const minLeft = min(...clientRects.map(rect => rect.left));
821
+ const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);
822
+ const top = measureRects[0].top;
823
+ const bottom = measureRects[measureRects.length - 1].bottom;
824
+ const left = minLeft;
825
+ const right = maxRight;
826
+ const width = right - left;
827
+ const height = bottom - top;
828
+ return {
829
+ top,
830
+ bottom,
831
+ left,
832
+ right,
833
+ width,
834
+ height,
835
+ x: left,
836
+ y: top
837
+ };
838
+ }
839
+ return fallback;
840
+ }
841
+ const resetRects = await platform.getElementRects({
842
+ reference: {
843
+ getBoundingClientRect
844
+ },
845
+ floating: elements.floating,
846
+ strategy
847
+ });
848
+ if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {
849
+ return {
850
+ reset: {
851
+ rects: resetRects
852
+ }
853
+ };
854
+ }
855
+ return {};
856
+ }
857
+ };
858
+ };
859
+
860
+ // For type backwards-compatibility, the `OffsetOptions` type was also
861
+ // Derivable.
862
+
863
+ async function convertValueToCoords(state, options) {
864
+ const {
865
+ placement,
866
+ platform,
867
+ elements
868
+ } = state;
869
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
870
+ const side = getSide(placement);
871
+ const alignment = getAlignment(placement);
872
+ const isVertical = getSideAxis(placement) === 'y';
873
+ const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;
874
+ const crossAxisMulti = rtl && isVertical ? -1 : 1;
875
+ const rawValue = evaluate(options, state);
876
+
877
+ // eslint-disable-next-line prefer-const
878
+ let {
879
+ mainAxis,
880
+ crossAxis,
881
+ alignmentAxis
882
+ } = typeof rawValue === 'number' ? {
883
+ mainAxis: rawValue,
884
+ crossAxis: 0,
885
+ alignmentAxis: null
886
+ } : {
887
+ mainAxis: 0,
888
+ crossAxis: 0,
889
+ alignmentAxis: null,
890
+ ...rawValue
891
+ };
892
+ if (alignment && typeof alignmentAxis === 'number') {
893
+ crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;
894
+ }
895
+ return isVertical ? {
896
+ x: crossAxis * crossAxisMulti,
897
+ y: mainAxis * mainAxisMulti
898
+ } : {
899
+ x: mainAxis * mainAxisMulti,
900
+ y: crossAxis * crossAxisMulti
901
+ };
902
+ }
903
+
904
+ /**
905
+ * Modifies the placement by translating the floating element along the
906
+ * specified axes.
907
+ * A number (shorthand for `mainAxis` or distance), or an axes configuration
908
+ * object may be passed.
909
+ * @see https://floating-ui.com/docs/offset
910
+ */
911
+ const offset$1 = function (options) {
912
+ if (options === void 0) {
913
+ options = 0;
914
+ }
915
+ return {
916
+ name: 'offset',
917
+ options,
918
+ async fn(state) {
919
+ var _middlewareData$offse, _middlewareData$arrow;
920
+ const {
921
+ x,
922
+ y,
923
+ placement,
924
+ middlewareData
925
+ } = state;
926
+ const diffCoords = await convertValueToCoords(state, options);
927
+
928
+ // If the placement is the same and the arrow caused an alignment offset
929
+ // then we don't need to change the positioning coordinates.
930
+ if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
931
+ return {};
932
+ }
933
+ return {
934
+ x: x + diffCoords.x,
935
+ y: y + diffCoords.y,
936
+ data: {
937
+ ...diffCoords,
938
+ placement
939
+ }
940
+ };
941
+ }
942
+ };
943
+ };
944
+
945
+ /**
946
+ * Optimizes the visibility of the floating element by shifting it in order to
947
+ * keep it in view when it will overflow the clipping boundary.
948
+ * @see https://floating-ui.com/docs/shift
949
+ */
950
+ const shift$1 = function (options) {
951
+ if (options === void 0) {
952
+ options = {};
953
+ }
954
+ return {
955
+ name: 'shift',
956
+ options,
957
+ async fn(state) {
958
+ const {
959
+ x,
960
+ y,
961
+ placement
962
+ } = state;
963
+ const {
964
+ mainAxis: checkMainAxis = true,
965
+ crossAxis: checkCrossAxis = false,
966
+ limiter = {
967
+ fn: _ref => {
968
+ let {
969
+ x,
970
+ y
971
+ } = _ref;
972
+ return {
973
+ x,
974
+ y
975
+ };
976
+ }
977
+ },
978
+ ...detectOverflowOptions
979
+ } = evaluate(options, state);
980
+ const coords = {
981
+ x,
982
+ y
983
+ };
984
+ const overflow = await detectOverflow(state, detectOverflowOptions);
985
+ const crossAxis = getSideAxis(getSide(placement));
986
+ const mainAxis = getOppositeAxis(crossAxis);
987
+ let mainAxisCoord = coords[mainAxis];
988
+ let crossAxisCoord = coords[crossAxis];
989
+ if (checkMainAxis) {
990
+ const minSide = mainAxis === 'y' ? 'top' : 'left';
991
+ const maxSide = mainAxis === 'y' ? 'bottom' : 'right';
992
+ const min = mainAxisCoord + overflow[minSide];
993
+ const max = mainAxisCoord - overflow[maxSide];
994
+ mainAxisCoord = clamp(min, mainAxisCoord, max);
995
+ }
996
+ if (checkCrossAxis) {
997
+ const minSide = crossAxis === 'y' ? 'top' : 'left';
998
+ const maxSide = crossAxis === 'y' ? 'bottom' : 'right';
999
+ const min = crossAxisCoord + overflow[minSide];
1000
+ const max = crossAxisCoord - overflow[maxSide];
1001
+ crossAxisCoord = clamp(min, crossAxisCoord, max);
1002
+ }
1003
+ const limitedCoords = limiter.fn({
1004
+ ...state,
1005
+ [mainAxis]: mainAxisCoord,
1006
+ [crossAxis]: crossAxisCoord
1007
+ });
1008
+ return {
1009
+ ...limitedCoords,
1010
+ data: {
1011
+ x: limitedCoords.x - x,
1012
+ y: limitedCoords.y - y
1013
+ }
1014
+ };
1015
+ }
1016
+ };
1017
+ };
1018
+ /**
1019
+ * Built-in `limiter` that will stop `shift()` at a certain point.
1020
+ */
1021
+ const limitShift = function (options) {
1022
+ if (options === void 0) {
1023
+ options = {};
1024
+ }
1025
+ return {
1026
+ options,
1027
+ fn(state) {
1028
+ const {
1029
+ x,
1030
+ y,
1031
+ placement,
1032
+ rects,
1033
+ middlewareData
1034
+ } = state;
1035
+ const {
1036
+ offset = 0,
1037
+ mainAxis: checkMainAxis = true,
1038
+ crossAxis: checkCrossAxis = true
1039
+ } = evaluate(options, state);
1040
+ const coords = {
1041
+ x,
1042
+ y
1043
+ };
1044
+ const crossAxis = getSideAxis(placement);
1045
+ const mainAxis = getOppositeAxis(crossAxis);
1046
+ let mainAxisCoord = coords[mainAxis];
1047
+ let crossAxisCoord = coords[crossAxis];
1048
+ const rawOffset = evaluate(offset, state);
1049
+ const computedOffset = typeof rawOffset === 'number' ? {
1050
+ mainAxis: rawOffset,
1051
+ crossAxis: 0
1052
+ } : {
1053
+ mainAxis: 0,
1054
+ crossAxis: 0,
1055
+ ...rawOffset
1056
+ };
1057
+ if (checkMainAxis) {
1058
+ const len = mainAxis === 'y' ? 'height' : 'width';
1059
+ const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;
1060
+ const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;
1061
+ if (mainAxisCoord < limitMin) {
1062
+ mainAxisCoord = limitMin;
1063
+ } else if (mainAxisCoord > limitMax) {
1064
+ mainAxisCoord = limitMax;
1065
+ }
1066
+ }
1067
+ if (checkCrossAxis) {
1068
+ var _middlewareData$offse, _middlewareData$offse2;
1069
+ const len = mainAxis === 'y' ? 'width' : 'height';
1070
+ const isOriginSide = ['top', 'left'].includes(getSide(placement));
1071
+ const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);
1072
+ const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);
1073
+ if (crossAxisCoord < limitMin) {
1074
+ crossAxisCoord = limitMin;
1075
+ } else if (crossAxisCoord > limitMax) {
1076
+ crossAxisCoord = limitMax;
1077
+ }
1078
+ }
1079
+ return {
1080
+ [mainAxis]: mainAxisCoord,
1081
+ [crossAxis]: crossAxisCoord
1082
+ };
1083
+ }
1084
+ };
1085
+ };
1086
+
1087
+ /**
1088
+ * Provides data that allows you to change the size of the floating element —
1089
+ * for instance, prevent it from overflowing the clipping boundary or match the
1090
+ * width of the reference element.
1091
+ * @see https://floating-ui.com/docs/size
1092
+ */
1093
+ const size = function (options) {
1094
+ if (options === void 0) {
1095
+ options = {};
1096
+ }
1097
+ return {
1098
+ name: 'size',
1099
+ options,
1100
+ async fn(state) {
1101
+ const {
1102
+ placement,
1103
+ rects,
1104
+ platform,
1105
+ elements
1106
+ } = state;
1107
+ const {
1108
+ apply = () => {},
1109
+ ...detectOverflowOptions
1110
+ } = evaluate(options, state);
1111
+ const overflow = await detectOverflow(state, detectOverflowOptions);
1112
+ const side = getSide(placement);
1113
+ const alignment = getAlignment(placement);
1114
+ const isYAxis = getSideAxis(placement) === 'y';
1115
+ const {
1116
+ width,
1117
+ height
1118
+ } = rects.floating;
1119
+ let heightSide;
1120
+ let widthSide;
1121
+ if (side === 'top' || side === 'bottom') {
1122
+ heightSide = side;
1123
+ widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';
1124
+ } else {
1125
+ widthSide = side;
1126
+ heightSide = alignment === 'end' ? 'top' : 'bottom';
1127
+ }
1128
+ const maximumClippingHeight = height - overflow.top - overflow.bottom;
1129
+ const maximumClippingWidth = width - overflow.left - overflow.right;
1130
+ const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);
1131
+ const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);
1132
+ const noShift = !state.middlewareData.shift;
1133
+ let availableHeight = overflowAvailableHeight;
1134
+ let availableWidth = overflowAvailableWidth;
1135
+ if (isYAxis) {
1136
+ availableWidth = alignment || noShift ? min(overflowAvailableWidth, maximumClippingWidth) : maximumClippingWidth;
1137
+ } else {
1138
+ availableHeight = alignment || noShift ? min(overflowAvailableHeight, maximumClippingHeight) : maximumClippingHeight;
1139
+ }
1140
+ if (noShift && !alignment) {
1141
+ const xMin = max(overflow.left, 0);
1142
+ const xMax = max(overflow.right, 0);
1143
+ const yMin = max(overflow.top, 0);
1144
+ const yMax = max(overflow.bottom, 0);
1145
+ if (isYAxis) {
1146
+ availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));
1147
+ } else {
1148
+ availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));
1149
+ }
1150
+ }
1151
+ await apply({
1152
+ ...state,
1153
+ availableWidth,
1154
+ availableHeight
1155
+ });
1156
+ const nextDimensions = await platform.getDimensions(elements.floating);
1157
+ if (width !== nextDimensions.width || height !== nextDimensions.height) {
1158
+ return {
1159
+ reset: {
1160
+ rects: true
1161
+ }
1162
+ };
1163
+ }
1164
+ return {};
1165
+ }
1166
+ };
1167
+ };
1168
+
1169
+ function getNodeName(node) {
1170
+ if (isNode(node)) {
1171
+ return (node.nodeName || '').toLowerCase();
1172
+ }
1173
+ // Mocked nodes in testing environments may not be instances of Node. By
1174
+ // returning `#document` an infinite loop won't occur.
1175
+ // https://github.com/floating-ui/floating-ui/issues/2317
1176
+ return '#document';
1177
+ }
1178
+ function getWindow(node) {
1179
+ var _node$ownerDocument;
1180
+ return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
1181
+ }
1182
+ function getDocumentElement(node) {
1183
+ var _ref;
1184
+ return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
1185
+ }
1186
+ function isNode(value) {
1187
+ return value instanceof Node || value instanceof getWindow(value).Node;
1188
+ }
1189
+ function isElement(value) {
1190
+ return value instanceof Element || value instanceof getWindow(value).Element;
1191
+ }
1192
+ function isHTMLElement(value) {
1193
+ return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
1194
+ }
1195
+ function isShadowRoot(value) {
1196
+ // Browsers without `ShadowRoot` support.
1197
+ if (typeof ShadowRoot === 'undefined') {
1198
+ return false;
1199
+ }
1200
+ return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
1201
+ }
1202
+ function isOverflowElement(element) {
1203
+ const {
1204
+ overflow,
1205
+ overflowX,
1206
+ overflowY,
1207
+ display
1208
+ } = getComputedStyle$1(element);
1209
+ return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);
1210
+ }
1211
+ function isTableElement(element) {
1212
+ return ['table', 'td', 'th'].includes(getNodeName(element));
1213
+ }
1214
+ function isTopLayer(element) {
1215
+ return [':popover-open', ':modal'].some(selector => {
1216
+ try {
1217
+ return element.matches(selector);
1218
+ } catch (e) {
1219
+ return false;
1220
+ }
1221
+ });
1222
+ }
1223
+ function isContainingBlock(elementOrCss) {
1224
+ const webkit = isWebKit();
1225
+ const css = isElement(elementOrCss) ? getComputedStyle$1(elementOrCss) : elementOrCss;
1226
+
1227
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1228
+ return css.transform !== 'none' || css.perspective !== 'none' || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));
1229
+ }
1230
+ function getContainingBlock(element) {
1231
+ let currentNode = getParentNode(element);
1232
+ while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
1233
+ if (isContainingBlock(currentNode)) {
1234
+ return currentNode;
1235
+ } else if (isTopLayer(currentNode)) {
1236
+ return null;
1237
+ }
1238
+ currentNode = getParentNode(currentNode);
1239
+ }
1240
+ return null;
1241
+ }
1242
+ function isWebKit() {
1243
+ if (typeof CSS === 'undefined' || !CSS.supports) return false;
1244
+ return CSS.supports('-webkit-backdrop-filter', 'none');
1245
+ }
1246
+ function isLastTraversableNode(node) {
1247
+ return ['html', 'body', '#document'].includes(getNodeName(node));
1248
+ }
1249
+ function getComputedStyle$1(element) {
1250
+ return getWindow(element).getComputedStyle(element);
1251
+ }
1252
+ function getNodeScroll(element) {
1253
+ if (isElement(element)) {
1254
+ return {
1255
+ scrollLeft: element.scrollLeft,
1256
+ scrollTop: element.scrollTop
1257
+ };
1258
+ }
1259
+ return {
1260
+ scrollLeft: element.scrollX,
1261
+ scrollTop: element.scrollY
1262
+ };
1263
+ }
1264
+ function getParentNode(node) {
1265
+ if (getNodeName(node) === 'html') {
1266
+ return node;
1267
+ }
1268
+ const result =
1269
+ // Step into the shadow DOM of the parent of a slotted node.
1270
+ node.assignedSlot ||
1271
+ // DOM Element detected.
1272
+ node.parentNode ||
1273
+ // ShadowRoot detected.
1274
+ isShadowRoot(node) && node.host ||
1275
+ // Fallback.
1276
+ getDocumentElement(node);
1277
+ return isShadowRoot(result) ? result.host : result;
1278
+ }
1279
+ function getNearestOverflowAncestor(node) {
1280
+ const parentNode = getParentNode(node);
1281
+ if (isLastTraversableNode(parentNode)) {
1282
+ return node.ownerDocument ? node.ownerDocument.body : node.body;
1283
+ }
1284
+ if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
1285
+ return parentNode;
1286
+ }
1287
+ return getNearestOverflowAncestor(parentNode);
1288
+ }
1289
+ function getOverflowAncestors(node, list, traverseIframes) {
1290
+ var _node$ownerDocument2;
1291
+ if (list === void 0) {
1292
+ list = [];
1293
+ }
1294
+ if (traverseIframes === void 0) {
1295
+ traverseIframes = true;
1296
+ }
1297
+ const scrollableAncestor = getNearestOverflowAncestor(node);
1298
+ const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
1299
+ const win = getWindow(scrollableAncestor);
1300
+ if (isBody) {
1301
+ const frameElement = getFrameElement(win);
1302
+ return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);
1303
+ }
1304
+ return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
1305
+ }
1306
+ function getFrameElement(win) {
1307
+ return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;
1308
+ }
1309
+
1310
+ function getCssDimensions(element) {
1311
+ const css = getComputedStyle$1(element);
1312
+ // In testing environments, the `width` and `height` properties are empty
1313
+ // strings for SVG elements, returning NaN. Fallback to `0` in this case.
1314
+ let width = parseFloat(css.width) || 0;
1315
+ let height = parseFloat(css.height) || 0;
1316
+ const hasOffset = isHTMLElement(element);
1317
+ const offsetWidth = hasOffset ? element.offsetWidth : width;
1318
+ const offsetHeight = hasOffset ? element.offsetHeight : height;
1319
+ const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
1320
+ if (shouldFallback) {
1321
+ width = offsetWidth;
1322
+ height = offsetHeight;
1323
+ }
1324
+ return {
1325
+ width,
1326
+ height,
1327
+ $: shouldFallback
1328
+ };
1329
+ }
1330
+
1331
+ function unwrapElement(element) {
1332
+ return !isElement(element) ? element.contextElement : element;
1333
+ }
1334
+
1335
+ function getScale(element) {
1336
+ const domElement = unwrapElement(element);
1337
+ if (!isHTMLElement(domElement)) {
1338
+ return createCoords(1);
1339
+ }
1340
+ const rect = domElement.getBoundingClientRect();
1341
+ const {
1342
+ width,
1343
+ height,
1344
+ $
1345
+ } = getCssDimensions(domElement);
1346
+ let x = ($ ? round(rect.width) : rect.width) / width;
1347
+ let y = ($ ? round(rect.height) : rect.height) / height;
1348
+
1349
+ // 0, NaN, or Infinity should always fallback to 1.
1350
+
1351
+ if (!x || !Number.isFinite(x)) {
1352
+ x = 1;
1353
+ }
1354
+ if (!y || !Number.isFinite(y)) {
1355
+ y = 1;
1356
+ }
1357
+ return {
1358
+ x,
1359
+ y
1360
+ };
1361
+ }
1362
+
1363
+ const noOffsets = /*#__PURE__*/createCoords(0);
1364
+ function getVisualOffsets(element) {
1365
+ const win = getWindow(element);
1366
+ if (!isWebKit() || !win.visualViewport) {
1367
+ return noOffsets;
1368
+ }
1369
+ return {
1370
+ x: win.visualViewport.offsetLeft,
1371
+ y: win.visualViewport.offsetTop
1372
+ };
1373
+ }
1374
+ function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
1375
+ if (isFixed === void 0) {
1376
+ isFixed = false;
1377
+ }
1378
+ if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
1379
+ return false;
1380
+ }
1381
+ return isFixed;
1382
+ }
1383
+
1384
+ function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
1385
+ if (includeScale === void 0) {
1386
+ includeScale = false;
1387
+ }
1388
+ if (isFixedStrategy === void 0) {
1389
+ isFixedStrategy = false;
1390
+ }
1391
+ const clientRect = element.getBoundingClientRect();
1392
+ const domElement = unwrapElement(element);
1393
+ let scale = createCoords(1);
1394
+ if (includeScale) {
1395
+ if (offsetParent) {
1396
+ if (isElement(offsetParent)) {
1397
+ scale = getScale(offsetParent);
1398
+ }
1399
+ } else {
1400
+ scale = getScale(element);
1401
+ }
1402
+ }
1403
+ const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
1404
+ let x = (clientRect.left + visualOffsets.x) / scale.x;
1405
+ let y = (clientRect.top + visualOffsets.y) / scale.y;
1406
+ let width = clientRect.width / scale.x;
1407
+ let height = clientRect.height / scale.y;
1408
+ if (domElement) {
1409
+ const win = getWindow(domElement);
1410
+ const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
1411
+ let currentWin = win;
1412
+ let currentIFrame = currentWin.frameElement;
1413
+ while (currentIFrame && offsetParent && offsetWin !== currentWin) {
1414
+ const iframeScale = getScale(currentIFrame);
1415
+ const iframeRect = currentIFrame.getBoundingClientRect();
1416
+ const css = getComputedStyle$1(currentIFrame);
1417
+ const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
1418
+ const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
1419
+ x *= iframeScale.x;
1420
+ y *= iframeScale.y;
1421
+ width *= iframeScale.x;
1422
+ height *= iframeScale.y;
1423
+ x += left;
1424
+ y += top;
1425
+ currentWin = getWindow(currentIFrame);
1426
+ currentIFrame = currentWin.frameElement;
1427
+ }
1428
+ }
1429
+ return rectToClientRect({
1430
+ width,
1431
+ height,
1432
+ x,
1433
+ y
1434
+ });
1435
+ }
1436
+
1437
+ function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
1438
+ let {
1439
+ elements,
1440
+ rect,
1441
+ offsetParent,
1442
+ strategy
1443
+ } = _ref;
1444
+ const isFixed = strategy === 'fixed';
1445
+ const documentElement = getDocumentElement(offsetParent);
1446
+ const topLayer = elements ? isTopLayer(elements.floating) : false;
1447
+ if (offsetParent === documentElement || topLayer && isFixed) {
1448
+ return rect;
1449
+ }
1450
+ let scroll = {
1451
+ scrollLeft: 0,
1452
+ scrollTop: 0
1453
+ };
1454
+ let scale = createCoords(1);
1455
+ const offsets = createCoords(0);
1456
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1457
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1458
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1459
+ scroll = getNodeScroll(offsetParent);
1460
+ }
1461
+ if (isHTMLElement(offsetParent)) {
1462
+ const offsetRect = getBoundingClientRect(offsetParent);
1463
+ scale = getScale(offsetParent);
1464
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1465
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1466
+ }
1467
+ }
1468
+ return {
1469
+ width: rect.width * scale.x,
1470
+ height: rect.height * scale.y,
1471
+ x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x,
1472
+ y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y
1473
+ };
1474
+ }
1475
+
1476
+ function getClientRects(element) {
1477
+ return Array.from(element.getClientRects());
1478
+ }
1479
+
1480
+ function getWindowScrollBarX(element) {
1481
+ // If <html> has a CSS width greater than the viewport, then this will be
1482
+ // incorrect for RTL.
1483
+ return getBoundingClientRect(getDocumentElement(element)).left + getNodeScroll(element).scrollLeft;
1484
+ }
1485
+
1486
+ // Gets the entire size of the scrollable document area, even extending outside
1487
+ // of the `<html>` and `<body>` rect bounds if horizontally scrollable.
1488
+ function getDocumentRect(element) {
1489
+ const html = getDocumentElement(element);
1490
+ const scroll = getNodeScroll(element);
1491
+ const body = element.ownerDocument.body;
1492
+ const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
1493
+ const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
1494
+ let x = -scroll.scrollLeft + getWindowScrollBarX(element);
1495
+ const y = -scroll.scrollTop;
1496
+ if (getComputedStyle$1(body).direction === 'rtl') {
1497
+ x += max(html.clientWidth, body.clientWidth) - width;
1498
+ }
1499
+ return {
1500
+ width,
1501
+ height,
1502
+ x,
1503
+ y
1504
+ };
1505
+ }
1506
+
1507
+ function getViewportRect(element, strategy) {
1508
+ const win = getWindow(element);
1509
+ const html = getDocumentElement(element);
1510
+ const visualViewport = win.visualViewport;
1511
+ let width = html.clientWidth;
1512
+ let height = html.clientHeight;
1513
+ let x = 0;
1514
+ let y = 0;
1515
+ if (visualViewport) {
1516
+ width = visualViewport.width;
1517
+ height = visualViewport.height;
1518
+ const visualViewportBased = isWebKit();
1519
+ if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
1520
+ x = visualViewport.offsetLeft;
1521
+ y = visualViewport.offsetTop;
1522
+ }
1523
+ }
1524
+ return {
1525
+ width,
1526
+ height,
1527
+ x,
1528
+ y
1529
+ };
1530
+ }
1531
+
1532
+ // Returns the inner client rect, subtracting scrollbars if present.
1533
+ function getInnerBoundingClientRect(element, strategy) {
1534
+ const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
1535
+ const top = clientRect.top + element.clientTop;
1536
+ const left = clientRect.left + element.clientLeft;
1537
+ const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
1538
+ const width = element.clientWidth * scale.x;
1539
+ const height = element.clientHeight * scale.y;
1540
+ const x = left * scale.x;
1541
+ const y = top * scale.y;
1542
+ return {
1543
+ width,
1544
+ height,
1545
+ x,
1546
+ y
1547
+ };
1548
+ }
1549
+ function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
1550
+ let rect;
1551
+ if (clippingAncestor === 'viewport') {
1552
+ rect = getViewportRect(element, strategy);
1553
+ } else if (clippingAncestor === 'document') {
1554
+ rect = getDocumentRect(getDocumentElement(element));
1555
+ } else if (isElement(clippingAncestor)) {
1556
+ rect = getInnerBoundingClientRect(clippingAncestor, strategy);
1557
+ } else {
1558
+ const visualOffsets = getVisualOffsets(element);
1559
+ rect = {
1560
+ ...clippingAncestor,
1561
+ x: clippingAncestor.x - visualOffsets.x,
1562
+ y: clippingAncestor.y - visualOffsets.y
1563
+ };
1564
+ }
1565
+ return rectToClientRect(rect);
1566
+ }
1567
+ function hasFixedPositionAncestor(element, stopNode) {
1568
+ const parentNode = getParentNode(element);
1569
+ if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
1570
+ return false;
1571
+ }
1572
+ return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
1573
+ }
1574
+
1575
+ // A "clipping ancestor" is an `overflow` element with the characteristic of
1576
+ // clipping (or hiding) child elements. This returns all clipping ancestors
1577
+ // of the given element up the tree.
1578
+ function getClippingElementAncestors(element, cache) {
1579
+ const cachedResult = cache.get(element);
1580
+ if (cachedResult) {
1581
+ return cachedResult;
1582
+ }
1583
+ let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
1584
+ let currentContainingBlockComputedStyle = null;
1585
+ const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
1586
+ let currentNode = elementIsFixed ? getParentNode(element) : element;
1587
+
1588
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1589
+ while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
1590
+ const computedStyle = getComputedStyle$1(currentNode);
1591
+ const currentNodeIsContaining = isContainingBlock(currentNode);
1592
+ if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
1593
+ currentContainingBlockComputedStyle = null;
1594
+ }
1595
+ const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
1596
+ if (shouldDropCurrentNode) {
1597
+ // Drop non-containing blocks.
1598
+ result = result.filter(ancestor => ancestor !== currentNode);
1599
+ } else {
1600
+ // Record last containing block for next iteration.
1601
+ currentContainingBlockComputedStyle = computedStyle;
1602
+ }
1603
+ currentNode = getParentNode(currentNode);
1604
+ }
1605
+ cache.set(element, result);
1606
+ return result;
1607
+ }
1608
+
1609
+ // Gets the maximum area that the element is visible in due to any number of
1610
+ // clipping ancestors.
1611
+ function getClippingRect(_ref) {
1612
+ let {
1613
+ element,
1614
+ boundary,
1615
+ rootBoundary,
1616
+ strategy
1617
+ } = _ref;
1618
+ const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
1619
+ const clippingAncestors = [...elementClippingAncestors, rootBoundary];
1620
+ const firstClippingAncestor = clippingAncestors[0];
1621
+ const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
1622
+ const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
1623
+ accRect.top = max(rect.top, accRect.top);
1624
+ accRect.right = min(rect.right, accRect.right);
1625
+ accRect.bottom = min(rect.bottom, accRect.bottom);
1626
+ accRect.left = max(rect.left, accRect.left);
1627
+ return accRect;
1628
+ }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
1629
+ return {
1630
+ width: clippingRect.right - clippingRect.left,
1631
+ height: clippingRect.bottom - clippingRect.top,
1632
+ x: clippingRect.left,
1633
+ y: clippingRect.top
1634
+ };
1635
+ }
1636
+
1637
+ function getDimensions(element) {
1638
+ const {
1639
+ width,
1640
+ height
1641
+ } = getCssDimensions(element);
1642
+ return {
1643
+ width,
1644
+ height
1645
+ };
1646
+ }
1647
+
1648
+ function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
1649
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1650
+ const documentElement = getDocumentElement(offsetParent);
1651
+ const isFixed = strategy === 'fixed';
1652
+ const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
1653
+ let scroll = {
1654
+ scrollLeft: 0,
1655
+ scrollTop: 0
1656
+ };
1657
+ const offsets = createCoords(0);
1658
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1659
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1660
+ scroll = getNodeScroll(offsetParent);
1661
+ }
1662
+ if (isOffsetParentAnElement) {
1663
+ const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
1664
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1665
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1666
+ } else if (documentElement) {
1667
+ offsets.x = getWindowScrollBarX(documentElement);
1668
+ }
1669
+ }
1670
+ const x = rect.left + scroll.scrollLeft - offsets.x;
1671
+ const y = rect.top + scroll.scrollTop - offsets.y;
1672
+ return {
1673
+ x,
1674
+ y,
1675
+ width: rect.width,
1676
+ height: rect.height
1677
+ };
1678
+ }
1679
+
1680
+ function isStaticPositioned(element) {
1681
+ return getComputedStyle$1(element).position === 'static';
1682
+ }
1683
+
1684
+ function getTrueOffsetParent(element, polyfill) {
1685
+ if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
1686
+ return null;
1687
+ }
1688
+ if (polyfill) {
1689
+ return polyfill(element);
1690
+ }
1691
+ return element.offsetParent;
1692
+ }
1693
+
1694
+ // Gets the closest ancestor positioned element. Handles some edge cases,
1695
+ // such as table ancestors and cross browser bugs.
1696
+ function getOffsetParent(element, polyfill) {
1697
+ const win = getWindow(element);
1698
+ if (isTopLayer(element)) {
1699
+ return win;
1700
+ }
1701
+ if (!isHTMLElement(element)) {
1702
+ let svgOffsetParent = getParentNode(element);
1703
+ while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
1704
+ if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
1705
+ return svgOffsetParent;
1706
+ }
1707
+ svgOffsetParent = getParentNode(svgOffsetParent);
1708
+ }
1709
+ return win;
1710
+ }
1711
+ let offsetParent = getTrueOffsetParent(element, polyfill);
1712
+ while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
1713
+ offsetParent = getTrueOffsetParent(offsetParent, polyfill);
1714
+ }
1715
+ if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
1716
+ return win;
1717
+ }
1718
+ return offsetParent || getContainingBlock(element) || win;
1719
+ }
1720
+
1721
+ const getElementRects = async function (data) {
1722
+ const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
1723
+ const getDimensionsFn = this.getDimensions;
1724
+ const floatingDimensions = await getDimensionsFn(data.floating);
1725
+ return {
1726
+ reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
1727
+ floating: {
1728
+ x: 0,
1729
+ y: 0,
1730
+ width: floatingDimensions.width,
1731
+ height: floatingDimensions.height
1732
+ }
1733
+ };
1734
+ };
1735
+
1736
+ function isRTL(element) {
1737
+ return getComputedStyle$1(element).direction === 'rtl';
1738
+ }
1739
+
1740
+ const platform = {
1741
+ convertOffsetParentRelativeRectToViewportRelativeRect,
1742
+ getDocumentElement,
1743
+ getClippingRect,
1744
+ getOffsetParent,
1745
+ getElementRects,
1746
+ getClientRects,
1747
+ getDimensions,
1748
+ getScale,
1749
+ isElement,
1750
+ isRTL
1751
+ };
1752
+
1753
+ // https://samthor.au/2021/observing-dom/
1754
+ function observeMove(element, onMove) {
1755
+ let io = null;
1756
+ let timeoutId;
1757
+ const root = getDocumentElement(element);
1758
+ function cleanup() {
1759
+ var _io;
1760
+ clearTimeout(timeoutId);
1761
+ (_io = io) == null || _io.disconnect();
1762
+ io = null;
1763
+ }
1764
+ function refresh(skip, threshold) {
1765
+ if (skip === void 0) {
1766
+ skip = false;
1767
+ }
1768
+ if (threshold === void 0) {
1769
+ threshold = 1;
1770
+ }
1771
+ cleanup();
1772
+ const {
1773
+ left,
1774
+ top,
1775
+ width,
1776
+ height
1777
+ } = element.getBoundingClientRect();
1778
+ if (!skip) {
1779
+ onMove();
1780
+ }
1781
+ if (!width || !height) {
1782
+ return;
1783
+ }
1784
+ const insetTop = floor(top);
1785
+ const insetRight = floor(root.clientWidth - (left + width));
1786
+ const insetBottom = floor(root.clientHeight - (top + height));
1787
+ const insetLeft = floor(left);
1788
+ const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
1789
+ const options = {
1790
+ rootMargin,
1791
+ threshold: max(0, min(1, threshold)) || 1
1792
+ };
1793
+ let isFirstUpdate = true;
1794
+ function handleObserve(entries) {
1795
+ const ratio = entries[0].intersectionRatio;
1796
+ if (ratio !== threshold) {
1797
+ if (!isFirstUpdate) {
1798
+ return refresh();
1799
+ }
1800
+ if (!ratio) {
1801
+ // If the reference is clipped, the ratio is 0. Throttle the refresh
1802
+ // to prevent an infinite loop of updates.
1803
+ timeoutId = setTimeout(() => {
1804
+ refresh(false, 1e-7);
1805
+ }, 1000);
1806
+ } else {
1807
+ refresh(false, ratio);
1808
+ }
1809
+ }
1810
+ isFirstUpdate = false;
1811
+ }
1812
+
1813
+ // Older browsers don't support a `document` as the root and will throw an
1814
+ // error.
1815
+ try {
1816
+ io = new IntersectionObserver(handleObserve, {
1817
+ ...options,
1818
+ // Handle <iframe>s
1819
+ root: root.ownerDocument
1820
+ });
1821
+ } catch (e) {
1822
+ io = new IntersectionObserver(handleObserve, options);
1823
+ }
1824
+ io.observe(element);
1825
+ }
1826
+ refresh(true);
1827
+ return cleanup;
1828
+ }
1829
+
1830
+ /**
1831
+ * Automatically updates the position of the floating element when necessary.
1832
+ * Should only be called when the floating element is mounted on the DOM or
1833
+ * visible on the screen.
1834
+ * @returns cleanup function that should be invoked when the floating element is
1835
+ * removed from the DOM or hidden from the screen.
1836
+ * @see https://floating-ui.com/docs/autoUpdate
1837
+ */
1838
+ function autoUpdate(reference, floating, update, options) {
1839
+ if (options === void 0) {
1840
+ options = {};
1841
+ }
1842
+ const {
1843
+ ancestorScroll = true,
1844
+ ancestorResize = true,
1845
+ elementResize = typeof ResizeObserver === 'function',
1846
+ layoutShift = typeof IntersectionObserver === 'function',
1847
+ animationFrame = false
1848
+ } = options;
1849
+ const referenceEl = unwrapElement(reference);
1850
+ const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
1851
+ ancestors.forEach(ancestor => {
1852
+ ancestorScroll && ancestor.addEventListener('scroll', update, {
1853
+ passive: true
1854
+ });
1855
+ ancestorResize && ancestor.addEventListener('resize', update);
1856
+ });
1857
+ const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
1858
+ let reobserveFrame = -1;
1859
+ let resizeObserver = null;
1860
+ if (elementResize) {
1861
+ resizeObserver = new ResizeObserver(_ref => {
1862
+ let [firstEntry] = _ref;
1863
+ if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
1864
+ // Prevent update loops when using the `size` middleware.
1865
+ // https://github.com/floating-ui/floating-ui/issues/1740
1866
+ resizeObserver.unobserve(floating);
1867
+ cancelAnimationFrame(reobserveFrame);
1868
+ reobserveFrame = requestAnimationFrame(() => {
1869
+ var _resizeObserver;
1870
+ (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
1871
+ });
1872
+ }
1873
+ update();
1874
+ });
1875
+ if (referenceEl && !animationFrame) {
1876
+ resizeObserver.observe(referenceEl);
1877
+ }
1878
+ resizeObserver.observe(floating);
1879
+ }
1880
+ let frameId;
1881
+ let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
1882
+ if (animationFrame) {
1883
+ frameLoop();
1884
+ }
1885
+ function frameLoop() {
1886
+ const nextRefRect = getBoundingClientRect(reference);
1887
+ if (prevRefRect && (nextRefRect.x !== prevRefRect.x || nextRefRect.y !== prevRefRect.y || nextRefRect.width !== prevRefRect.width || nextRefRect.height !== prevRefRect.height)) {
1888
+ update();
1889
+ }
1890
+ prevRefRect = nextRefRect;
1891
+ frameId = requestAnimationFrame(frameLoop);
1892
+ }
1893
+ update();
1894
+ return () => {
1895
+ var _resizeObserver2;
1896
+ ancestors.forEach(ancestor => {
1897
+ ancestorScroll && ancestor.removeEventListener('scroll', update);
1898
+ ancestorResize && ancestor.removeEventListener('resize', update);
1899
+ });
1900
+ cleanupIo == null || cleanupIo();
1901
+ (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
1902
+ resizeObserver = null;
1903
+ if (animationFrame) {
1904
+ cancelAnimationFrame(frameId);
1905
+ }
1906
+ };
1907
+ }
1908
+
1909
+ /**
1910
+ * Modifies the placement by translating the floating element along the
1911
+ * specified axes.
1912
+ * A number (shorthand for `mainAxis` or distance), or an axes configuration
1913
+ * object may be passed.
1914
+ * @see https://floating-ui.com/docs/offset
1915
+ */
1916
+ const offset = offset$1;
1917
+
1918
+ /**
1919
+ * Optimizes the visibility of the floating element by choosing the placement
1920
+ * that has the most space available automatically, without needing to specify a
1921
+ * preferred placement. Alternative to `flip`.
1922
+ * @see https://floating-ui.com/docs/autoPlacement
1923
+ */
1924
+ const autoPlacement = autoPlacement$1;
1925
+
1926
+ /**
1927
+ * Optimizes the visibility of the floating element by shifting it in order to
1928
+ * keep it in view when it will overflow the clipping boundary.
1929
+ * @see https://floating-ui.com/docs/shift
1930
+ */
1931
+ const shift = shift$1;
1932
+
1933
+ /**
1934
+ * Optimizes the visibility of the floating element by flipping the `placement`
1935
+ * in order to keep it in view when the preferred placement(s) will overflow the
1936
+ * clipping boundary. Alternative to `autoPlacement`.
1937
+ * @see https://floating-ui.com/docs/flip
1938
+ */
1939
+ const flip = flip$1;
1940
+
1941
+ /**
1942
+ * Provides data that allows you to change the size of the floating element —
1943
+ * for instance, prevent it from overflowing the clipping boundary or match the
1944
+ * width of the reference element.
1945
+ * @see https://floating-ui.com/docs/size
1946
+ */
1947
+ size;
1948
+
1949
+ /**
1950
+ * Provides data to hide the floating element in applicable situations, such as
1951
+ * when it is not in the same clipping context as the reference element.
1952
+ * @see https://floating-ui.com/docs/hide
1953
+ */
1954
+ const hide = hide$1;
1955
+
1956
+ /**
1957
+ * Provides data to position an inner element of the floating element so that it
1958
+ * appears centered to the reference element.
1959
+ * @see https://floating-ui.com/docs/arrow
1960
+ */
1961
+ const arrow = arrow$1;
1962
+
1963
+ /**
1964
+ * Provides improved positioning for inline reference elements that can span
1965
+ * over multiple lines, such as hyperlinks or range selections.
1966
+ * @see https://floating-ui.com/docs/inline
1967
+ */
1968
+ inline;
1969
+
1970
+ /**
1971
+ * Built-in `limiter` that will stop `shift()` at a certain point.
1972
+ */
1973
+ limitShift;
1974
+
1975
+ /**
1976
+ * Computes the `x` and `y` coordinates that will place the floating element
1977
+ * next to a given reference element.
1978
+ */
1979
+ const computePosition = (reference, floating, options) => {
1980
+ // This caches the expensive `getClippingElementAncestors` function so that
1981
+ // multiple lifecycle resets re-use the same result. It only lives for a
1982
+ // single call. If other functions become expensive, we can add them as well.
1983
+ const cache = new Map();
1984
+ const mergedOptions = {
1985
+ platform,
1986
+ ...options
1987
+ };
1988
+ const platformWithCache = {
1989
+ ...mergedOptions.platform,
1990
+ _c: cache
1991
+ };
1992
+ return computePosition$1(reference, floating, {
1993
+ ...mergedOptions,
1994
+ platform: platformWithCache
1995
+ });
1996
+ };
1997
+
1998
+ function offsetParent(element) {
1999
+ return offsetParentPolyfill(element);
2000
+ }
2001
+ function flatTreeParent(element) {
2002
+ if (element.assignedSlot) {
2003
+ return element.assignedSlot;
2004
+ }
2005
+ if (element.parentNode instanceof ShadowRoot) {
2006
+ return element.parentNode.host;
2007
+ }
2008
+ return element.parentNode;
2009
+ }
2010
+ function offsetParentPolyfill(element) {
2011
+ // Do an initial walk to check for display:none ancestors.
2012
+ for (let ancestor = element; ancestor; ancestor = flatTreeParent(ancestor)) {
2013
+ if (!(ancestor instanceof Element)) {
2014
+ continue;
2015
+ }
2016
+ if (getComputedStyle(ancestor).display === 'none') {
2017
+ return null;
2018
+ }
2019
+ }
2020
+ for (let ancestor = flatTreeParent(element); ancestor; ancestor = flatTreeParent(ancestor)) {
2021
+ if (!(ancestor instanceof Element)) {
2022
+ continue;
2023
+ }
2024
+ const style = getComputedStyle(ancestor);
2025
+ // Display:contents nodes aren't in the layout tree, so they should be skipped.
2026
+ if (style.display === 'contents') {
2027
+ continue;
2028
+ }
2029
+ if (style.position !== 'static' || isContainingBlock(style)) {
2030
+ return ancestor;
2031
+ }
2032
+ if (ancestor.tagName === 'BODY') {
2033
+ return ancestor;
2034
+ }
2035
+ }
2036
+ return null;
2037
+ }
2038
+
2039
+ /*!
2040
+ * All material copyright ESRI, All Rights Reserved, unless otherwise specified.
2041
+ * See https://github.com/Esri/calcite-design-system/blob/dev/LICENSE.md for details.
2042
+ * v2.11.1
2043
+ */
2044
+ (function setUpFloatingUiForShadowDomPositioning() {
2045
+ if (isBrowser()) {
2046
+ const originalGetOffsetParent = platform.getOffsetParent;
2047
+ platform.getOffsetParent = (element) => originalGetOffsetParent(element, offsetParent);
2048
+ }
2049
+ })();
2050
+ function roundByDPR(value) {
2051
+ const dpr = window.devicePixelRatio || 1;
2052
+ return Math.round(value * dpr) / dpr;
2053
+ }
2054
+ /**
2055
+ * Positions the floating element relative to the reference element.
2056
+ *
2057
+ * **Note:** exported for testing purposes only
2058
+ *
2059
+ * @param root0
2060
+ * @param root0.referenceEl
2061
+ * @param root0.floatingEl
2062
+ * @param root0.overlayPositioning
2063
+ * @param root0.placement
2064
+ * @param root0.flipDisabled
2065
+ * @param root0.flipPlacements
2066
+ * @param root0.offsetDistance
2067
+ * @param root0.offsetSkidding
2068
+ * @param root0.arrowEl
2069
+ * @param root0.type
2070
+ * @param component
2071
+ * @param root0.referenceEl.referenceEl
2072
+ * @param root0.referenceEl.floatingEl
2073
+ * @param root0.referenceEl.overlayPositioning
2074
+ * @param root0.referenceEl.placement
2075
+ * @param root0.referenceEl.flipDisabled
2076
+ * @param root0.referenceEl.flipPlacements
2077
+ * @param root0.referenceEl.offsetDistance
2078
+ * @param root0.referenceEl.offsetSkidding
2079
+ * @param root0.referenceEl.arrowEl
2080
+ * @param root0.referenceEl.type
2081
+ * @param component.referenceEl
2082
+ * @param component.floatingEl
2083
+ * @param component.overlayPositioning
2084
+ * @param component.placement
2085
+ * @param component.flipDisabled
2086
+ * @param component.flipPlacements
2087
+ * @param component.offsetDistance
2088
+ * @param component.offsetSkidding
2089
+ * @param component.arrowEl
2090
+ * @param component.type
2091
+ */
2092
+ const positionFloatingUI =
2093
+ /* we export arrow function to allow us to spy on it during testing */
2094
+ async (component, { referenceEl, floatingEl, overlayPositioning = "absolute", placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) => {
2095
+ if (!referenceEl || !floatingEl) {
2096
+ return null;
2097
+ }
2098
+ const { x, y, placement: effectivePlacement, strategy: position, middlewareData, } = await computePosition(referenceEl, floatingEl, {
2099
+ strategy: overlayPositioning,
2100
+ placement: placement === "auto" || placement === "auto-start" || placement === "auto-end"
2101
+ ? undefined
2102
+ : getEffectivePlacement(floatingEl, placement),
2103
+ middleware: getMiddleware({
2104
+ placement,
2105
+ flipDisabled,
2106
+ flipPlacements: flipPlacements?.map((placement) => getEffectivePlacement(floatingEl, placement)),
2107
+ offsetDistance,
2108
+ offsetSkidding,
2109
+ arrowEl,
2110
+ type,
2111
+ }),
2112
+ });
2113
+ if (arrowEl && middlewareData.arrow) {
2114
+ const { x, y } = middlewareData.arrow;
2115
+ const side = effectivePlacement.split("-")[0];
2116
+ const alignment = x != null ? "left" : "top";
2117
+ const transform = ARROW_CSS_TRANSFORM[side];
2118
+ const reset = { left: "", top: "", bottom: "", right: "" };
2119
+ if ("floatingLayout" in component) {
2120
+ component.floatingLayout = side === "left" || side === "right" ? "horizontal" : "vertical";
2121
+ }
2122
+ Object.assign(arrowEl.style, {
2123
+ ...reset,
2124
+ [alignment]: `${alignment == "left" ? x : y}px`,
2125
+ [side]: "100%",
2126
+ transform,
2127
+ });
2128
+ }
2129
+ const referenceHidden = middlewareData.hide?.referenceHidden;
2130
+ const visibility = referenceHidden ? "hidden" : null;
2131
+ const pointerEvents = visibility ? "none" : null;
2132
+ floatingEl.setAttribute(placementDataAttribute, effectivePlacement);
2133
+ const { open } = component;
2134
+ Object.assign(floatingEl.style, {
2135
+ visibility,
2136
+ pointerEvents,
2137
+ position,
2138
+ transform: open ? `translate(${roundByDPR(x)}px,${roundByDPR(y)}px)` : "",
2139
+ top: 0,
2140
+ left: 0,
2141
+ });
2142
+ };
2143
+ /**
2144
+ * Exported for testing purposes only
2145
+ */
2146
+ const placementDataAttribute = "data-placement";
2147
+ const flipPlacements = [
2148
+ "top",
2149
+ "bottom",
2150
+ "right",
2151
+ "left",
2152
+ "top-start",
2153
+ "top-end",
2154
+ "bottom-start",
2155
+ "bottom-end",
2156
+ "right-start",
2157
+ "right-end",
2158
+ "left-start",
2159
+ "left-end",
2160
+ "leading",
2161
+ "trailing",
2162
+ "leading-start",
2163
+ "leading-end",
2164
+ "trailing-start",
2165
+ "trailing-end",
2166
+ ];
2167
+ const defaultMenuPlacement = "bottom-start";
2168
+ const FloatingCSS = {
2169
+ animation: "calcite-floating-ui-anim",
2170
+ animationActive: "calcite-floating-ui-anim--active",
2171
+ };
2172
+ function getMiddleware({ placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) {
2173
+ const defaultMiddleware = [shift(), hide()];
2174
+ if (type === "menu") {
2175
+ return [
2176
+ ...defaultMiddleware,
2177
+ flip({
2178
+ fallbackPlacements: flipPlacements || ["top-start", "top", "top-end", "bottom-start", "bottom", "bottom-end"],
2179
+ }),
2180
+ ];
2181
+ }
2182
+ if (type === "popover" || type === "tooltip") {
2183
+ const middleware = [
2184
+ ...defaultMiddleware,
2185
+ offset({
2186
+ mainAxis: typeof offsetDistance === "number" ? offsetDistance : 0,
2187
+ crossAxis: typeof offsetSkidding === "number" ? offsetSkidding : 0,
2188
+ }),
2189
+ ];
2190
+ if (placement === "auto" || placement === "auto-start" || placement === "auto-end") {
2191
+ middleware.push(autoPlacement({ alignment: placement === "auto-start" ? "start" : placement === "auto-end" ? "end" : null }));
2192
+ }
2193
+ else if (!flipDisabled) {
2194
+ middleware.push(flip(flipPlacements ? { fallbackPlacements: flipPlacements } : {}));
2195
+ }
2196
+ if (arrowEl) {
2197
+ middleware.push(arrow({
2198
+ element: arrowEl,
2199
+ }));
2200
+ }
2201
+ return middleware;
2202
+ }
2203
+ return [];
2204
+ }
2205
+ function filterValidFlipPlacements(placements, el) {
2206
+ const filteredPlacements = placements.filter((placement) => flipPlacements.includes(placement));
2207
+ if (filteredPlacements.length !== placements.length) {
2208
+ console.warn(`${el.tagName}: Invalid value found in: flipPlacements. Try any of these: ${flipPlacements
2209
+ .map((placement) => `"${placement}"`)
2210
+ .join(", ")
2211
+ .trim()}`, { el });
2212
+ }
2213
+ return filteredPlacements;
2214
+ }
2215
+ function getEffectivePlacement(floatingEl, placement) {
2216
+ const placements = ["left", "right"];
2217
+ if (getElementDir(floatingEl) === "rtl") {
2218
+ placements.reverse();
2219
+ }
2220
+ return placement.replace(/leading/gi, placements[0]).replace(/trailing/gi, placements[1]);
2221
+ }
2222
+ /**
2223
+ * Convenience function to manage `reposition` calls for FloatingUIComponents that use `positionFloatingUI.
2224
+ *
2225
+ * Note: this is not needed for components that use `calcite-popover`.
2226
+ *
2227
+ * @param component - A floating-ui component.
2228
+ * @param options - Reposition parameters.
2229
+ * @param options.referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2230
+ * @param options.floatingEl - The `floatingElement` containing the floating ui.
2231
+ * @param options.overlayPositioning - type of positioning to use for the overlaid content.
2232
+ * @param options.placement - Determines where the component will be positioned relative to the `referenceElement`.
2233
+ * @param options.flipDisabled - Prevents flipping the component's placement when overlapping its `referenceElement`.
2234
+ * @param options.flipPlacements - Defines the available placements that can be used when a flip occurs.
2235
+ * @param options.offsetDistance - Offsets the position of the popover away from the `referenceElement`.
2236
+ * @param options.offsetSkidding - Offsets the position of the component along the `referenceElement`.
2237
+ * @param options.arrowEl - A customizable arrow element.
2238
+ * @param options.type - The type of floating UI.
2239
+ * @param delayed - Reposition the component after a delay.
2240
+ * @returns {Promise<void>}
2241
+ */
2242
+ async function reposition(component, options, delayed = false) {
2243
+ if (!component.open || !options.floatingEl || !options.referenceEl) {
2244
+ return;
2245
+ }
2246
+ const trackedState = autoUpdatingComponentMap.get(component);
2247
+ if (!trackedState) {
2248
+ return runAutoUpdate(component, options.referenceEl, options.floatingEl);
2249
+ }
2250
+ const positionFunction = delayed ? getDebouncedReposition(component) : positionFloatingUI;
2251
+ await positionFunction(component, options);
2252
+ }
2253
+ function getDebouncedReposition(component) {
2254
+ let debounced = componentToDebouncedRepositionMap.get(component);
2255
+ if (debounced) {
2256
+ return debounced;
2257
+ }
2258
+ debounced = debounce(positionFloatingUI, DEBOUNCE.reposition, {
2259
+ leading: true,
2260
+ maxWait: DEBOUNCE.reposition,
2261
+ });
2262
+ componentToDebouncedRepositionMap.set(component, debounced);
2263
+ return debounced;
2264
+ }
2265
+ const ARROW_CSS_TRANSFORM = {
2266
+ top: "",
2267
+ left: "rotate(-90deg)",
2268
+ bottom: "rotate(180deg)",
2269
+ right: "rotate(90deg)",
2270
+ };
2271
+ /**
2272
+ * Exported for testing purposes only
2273
+ *
2274
+ * @internal
2275
+ */
2276
+ const autoUpdatingComponentMap = new WeakMap();
2277
+ const componentToDebouncedRepositionMap = new WeakMap();
2278
+ async function runAutoUpdate(component, referenceEl, floatingEl) {
2279
+ if (!floatingEl.isConnected) {
2280
+ return;
2281
+ }
2282
+ const effectiveAutoUpdate = isBrowser()
2283
+ ? autoUpdate
2284
+ : (_refEl, _floatingEl, updateCallback) => {
2285
+ updateCallback();
2286
+ return () => {
2287
+ /* noop */
2288
+ };
2289
+ };
2290
+ // we set initial state here to make it available for `reposition` calls
2291
+ autoUpdatingComponentMap.set(component, { state: "pending" });
2292
+ let repositionPromise;
2293
+ const cleanUp = effectiveAutoUpdate(referenceEl, floatingEl,
2294
+ // callback is invoked immediately
2295
+ () => {
2296
+ const promise = component.reposition();
2297
+ if (!repositionPromise) {
2298
+ repositionPromise = promise;
2299
+ }
2300
+ });
2301
+ autoUpdatingComponentMap.set(component, { state: "active", cleanUp });
2302
+ return repositionPromise;
2303
+ }
2304
+ /**
2305
+ * Helper to set up floating element interactions on connectedCallback.
2306
+ *
2307
+ * @param component - A floating-ui component.
2308
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2309
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2310
+ */
2311
+ async function connectFloatingUI(component, referenceEl, floatingEl) {
2312
+ if (!floatingEl || !referenceEl) {
2313
+ return;
2314
+ }
2315
+ disconnectFloatingUI(component, referenceEl, floatingEl);
2316
+ Object.assign(floatingEl.style, {
2317
+ visibility: "hidden",
2318
+ pointerEvents: "none",
2319
+ // initial positioning based on https://floating-ui.com/docs/computePosition#initial-layout
2320
+ position: component.overlayPositioning,
2321
+ });
2322
+ if (!component.open) {
2323
+ return;
2324
+ }
2325
+ return runAutoUpdate(component, referenceEl, floatingEl);
2326
+ }
2327
+ /**
2328
+ * Helper to tear down floating element interactions on disconnectedCallback.
2329
+ *
2330
+ * @param component - A floating-ui component.
2331
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2332
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2333
+ */
2334
+ function disconnectFloatingUI(component, referenceEl, floatingEl) {
2335
+ if (!floatingEl || !referenceEl) {
2336
+ return;
2337
+ }
2338
+ const trackedState = autoUpdatingComponentMap.get(component);
2339
+ if (trackedState?.state === "active") {
2340
+ trackedState.cleanUp();
2341
+ }
2342
+ autoUpdatingComponentMap.delete(component);
2343
+ componentToDebouncedRepositionMap.get(component)?.cancel();
2344
+ componentToDebouncedRepositionMap.delete(component);
2345
+ }
2346
+ const visiblePointerSize = 4;
2347
+ /**
2348
+ * Default offset the position of the floating element away from the reference element.
2349
+ *
2350
+ * @default 6
2351
+ */
2352
+ const defaultOffsetDistance = Math.ceil(Math.hypot(visiblePointerSize, visiblePointerSize));
2353
+
2354
+ export { FloatingCSS as F, disconnectFloatingUI as a, defaultOffsetDistance as b, connectFloatingUI as c, defaultMenuPlacement as d, filterValidFlipPlacements as f, reposition as r };